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Apr 26th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end -- [ No Time To Explain! ] --
  6. -- [ Burst Gun ] --
  7. wait()
  8. Music = true
  9. Player = game.Players.LocalPlayer
  10. c = game.Players.LocalPlayer.Character
  11. Head = c.Head
  12. anim = c.Humanoid.Animator
  13. Shot = false
  14. Battle = false
  15. p = game.Players.LocalPlayer
  16. Music = false
  17. PhaseEnabled = true
  18. TeleportEnabled = true
  19.  
  20. local Effects = {}
  21. attack = false
  22. local attacking = false
  23. vt = Vector3.new
  24. bc = BrickColor.new
  25. br = BrickColor.random
  26. it = Instance.new
  27. cf = CFrame.new
  28. euler = CFrame.fromEulerAnglesXYZ
  29. angles = CFrame.Angles
  30. matr = math.random
  31. mouse = Player:GetMouse()
  32.  
  33. c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50
  34. RA = c["Right Arm"]
  35. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  36. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  37. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  38. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  39. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  40. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  41. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  42. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  43. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  44. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  45. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  46. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  47. RS = c.Torso:FindFirstChild("Right Shoulder")
  48. LS = c.Torso:FindFirstChild("Left Shoulder")
  49. RH = c.Torso:FindFirstChild("Right Hip")
  50. LH = c.Torso:FindFirstChild("Left Hip")
  51. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  52. N = c.Torso:FindFirstChild("Neck")
  53. cf = CFrame.new
  54. ang = CFrame.Angles
  55. rd = math.rad
  56. rd2 = math.random
  57.  
  58. function swait(num)
  59. if num==0 or num==nil then
  60. game:service'RunService'.Heartbeat:wait(0)
  61. else
  62. for i=0,num do
  63. game:service'RunService'.Heartbeat:wait(0)
  64. end
  65. end
  66. end
  67.  
  68. local Music = Instance.new("Sound",c.HumanoidRootPart)Music.SoundId = "rbxassetid://359311553" Music.Volume = 0.5 Music.Looped = true Music:Play()
  69. RS.Name = "RightShoulds"
  70. RA2 = RA:clone() RA2.Name = "RightArm"
  71. RA.Parent = nil
  72. RS.Parent = nil
  73. wait()
  74. RA2.Parent = c
  75. RS = Instance.new("Motor6D",c.Torso)RS.Part0 = c.Torso RS.Part1 = RA2 RS.C0 = RSC0 RS.C1 = RSC1 RS.Name = "Right Shoulder"
  76. RSM = Instance.new("SpecialMesh",RA2)RSM.MeshId = "rbxassetid://430080097"
  77. local RightGun = Instance.new("Part",c)RightGun.Size = Vector3.new(0.4,1.4,4)RightGun.CanCollide = false RightGun.Anchored = false RightGun.Name = "BlastBow" RightGun.Archivable = false
  78. local RightM = Instance.new("SpecialMesh",RightGun)RightM.MeshId = "rbxassetid://477037714" RightM.TextureId = "rbxassetid://477037796" RightM.Scale = Vector3.new(0.06,0.04,0.02)
  79. local RightW = Instance.new("Weld",c["RightArm"])RightW.Part0 = c["RightArm"] RightW.Part1 = RightGun RightW.C0 = CFrame.new(0,-2,-0.25)*CFrame.Angles(math.rad(-90),0,0)
  80. local Hood = Instance.new("Part",c)Hood.Size = Vector3.new(0.2,0.2,0.2)Hood.Color = Color3.new(42/255,42/255,42/255)
  81. local HM = Instance.new("SpecialMesh",Hood)HM.MeshId = "rbxassetid://15393065" HM.Scale = Vector3.new(0.95,1,0.95)
  82. local HW = Instance.new("Weld",c.Head)HW.Part0 = c.Head HW.Part1 = Hood HW.C0 = CFrame.new(0,0.25,0)
  83. for _, c in pairs(c:children()) do
  84. if c.className == "Accessory" then
  85. c.Parent = nil
  86. end
  87. end
  88. c.Head.face:remove()
  89. local Rubble = Instance.new("Sound",c.HumanoidRootPart)Rubble.SoundId = "rbxassetid://172019967" Rubble.Volume = 0 Rubble.Looped = true
  90.  
  91. function lerpz(joint, prop, cfrmz, alp)
  92. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  93. end
  94. function resetlerp()
  95. RJ.C0 = RJC0
  96. RJ.C1 = RJC1
  97. N.C0 = NC0
  98. N.C1 = NC1
  99. RS.C0 = RSC0
  100. RS.C1 = RSC1
  101. LS.C0 = LSC0
  102. LS.C1 = LSC1
  103. RH.C0 = RHC0
  104. RH.C1 = RHC1
  105. LH.C0 = LHC0
  106. LH.C1 = LHC1
  107. end
  108.  
  109. game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  110. if InputObj.KeyCode == Enum.KeyCode.Slash then
  111. local finishEvent = nil
  112. isTyping = true
  113. finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  114. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  115. isTyping = false
  116. finishEvent:disconnect()
  117. end
  118. end)
  119. end
  120. end)
  121.  
  122. Ded = false
  123. Deboun = false
  124. for i,v in pairs(c:children()) do
  125. if v.ClassName == "Part" then
  126. v.Touched:connect(function(Hit)
  127. if Hit.Parent ~= c and Hit.Name ~= "touchy" then
  128. if v.Velocity.Y >= 150 or v.Velocity.Y <= -150 or v.Velocity.Z >= 150 or v.Velocity.Z <= -150 or v.Velocity.X >= 150 or v.Velocity.X <= -150 then
  129. if v.Velocity.Y >= 50 or v.Velocity.Y <= -50 then
  130. if Hit.Parent:findFirstChild("Humanoid")== nil then
  131. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://779129548" S.Volume = 3 S.PlaybackSpeed = 1 S:Play()
  132. v.Velocity = Vector3.new(10,10,10)
  133. for i = 1,4 do
  134. local Sizez = math.random(30,60)/10
  135. local Partz = Instance.new("Part",game.Workspace) Partz.Parent = game.Workspace Partz.Material = Hit.Material Partz.BrickColor = Hit.BrickColor Partz.Size = Vector3.new(Sizez,Sizez,Sizez)
  136. Partz.CanCollide = false Partz.Anchored = false Partz.CFrame = CFrame.new(v.Position)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  137. local BV = Instance.new("BodyVelocity",Partz)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) Partz.Name = "touchy"
  138. BV.velocity = Vector3.new(math.random(-90,90),5,math.random(-90,90))game.Debris:AddItem(BV,0.1)
  139. end
  140. Ded = true wait(4) Ded = false
  141. end
  142. else
  143. if Hit.Parent:findFirstChild("Humanoid")== nil and Deboun == false then Deboun = true
  144. local Sizez = math.random(30,60)/10 Rubble.Volume = 3
  145. local Partz = Instance.new("Part",game.Workspace) Partz.Parent = game.Workspace Partz.Material = Hit.Material Partz.BrickColor = Hit.BrickColor Partz.Size = Vector3.new(Sizez,Sizez,Sizez)
  146. Partz.CanCollide = false Partz.Anchored = true Partz.CFrame = CFrame.new(v.Position)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))game.Debris:AddItem(Partz,5)
  147. swait() Deboun = false
  148. end
  149. end
  150. elseif v.Velocity.Y >= 75 or v.Velocity.Y <= -75 or v.Velocity.Z >= 75 or v.Velocity.Z <= -75 or v.Velocity.X >= 75 or v.Velocity.X <= -75 then
  151. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://179760759" S.Volume = 10 S.PlaybackSpeed = math.random(6,8)/10 S:Play()
  152. v.Velocity = Vector3.new(1,1,1)
  153. Ded = true wait(2) Ded = false
  154. end
  155. Rubble.Volume = 0
  156. end
  157. end)
  158.  
  159. end
  160. end
  161. function makegloo(paren, co, ci, parto, parti, nam) local gloo = Instance.new("Glue") gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
  162. function maketouchy(parent, limb, cframe) local pr = Instance.new("Part") pr.Name = "touchy" pr.Size = Vector3.new(1, 1, 1) pr.Transparency = 1 pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) pr.CanCollide = true pr.Anchored = false pr.Parent = parent local w = Instance.new("Weld") w.Part0 = pr w.Part1 = limb w.C0 = cframe w.Parent = pr end
  163. function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end
  164. function RagBlast(cactus)
  165. cactus.Humanoid.PlatformStand = true Shot = true
  166. local BV = Instance.new("BodyVelocity",c.HumanoidRootPart)BV.Velocity = RightGun.CFrame.lookVector*-400 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  167. wait() BV:remove()
  168. if cactus["RightArm"]~=nil and cactus.Torso:FindFirstChild("Right Shoulder") then
  169. cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
  170. makegloo(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["RightArm"], "Right Shoulder")
  171. maketouchy(cactus["RightArm"], cactus["RightArm"], CFrame.new(0, 0.5, 0))
  172. end
  173. if cactus["Left Arm"]~=nil and cactus.Torso:FindFirstChild("Left Shoulder") then
  174. cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
  175. makegloo(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
  176. maketouchy(cactus["Left Arm"], cactus["Left Arm"], CFrame.new(0, 0.5, 0))
  177. end
  178. if cactus["Right Leg"]~=nil and cactus.Torso:FindFirstChild("Right Hip") then
  179. cactus.Torso:FindFirstChild("Right Hip"):Destroy()
  180. makegloo(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
  181. maketouchy(cactus["Right Leg"], cactus["Right Leg"], CFrame.new(0, 0.5, 0))
  182. end
  183. if cactus["Left Leg"]~=nil and cactus.Torso:FindFirstChild("Left Hip") then
  184. cactus.Torso:FindFirstChild("Left Hip"):Destroy()
  185. makegloo(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
  186. maketouchy(cactus["Left Leg"], cactus["Left Leg"], CFrame.new(0, 0.5, 0))
  187. end
  188. local rag = true
  189. while rag == true do
  190. c.Humanoid.PlatformStand = true if Shot == false then break end
  191. if c.HumanoidRootPart.Velocity.Y < 0.5 and c.HumanoidRootPart.Velocity.Y > -0.5
  192. and c.HumanoidRootPart.Velocity.X < 1 and c.HumanoidRootPart.Velocity.X > -1
  193. and c.HumanoidRootPart.Velocity.Z < 1 and c.HumanoidRootPart.Velocity.Z > -1
  194. and Ded == false then rag = false break end
  195. wait()
  196. end
  197. if c.Humanoid.PlatformStand == true then c.Humanoid.Jump = true c.Humanoid.PlatformStand = false end
  198. Shot = false
  199. if cactus["RightArm"] and cactus.Torso:FindFirstChild("Right Shoulder") then
  200. cactus.Torso:FindFirstChild("Right Shoulder"):Destroy()
  201. makejoint(cactus.Torso, RSC0, RSC1, cactus.Torso, cactus["RightArm"], "Right Shoulder")
  202. cactus["RightArm"]:FindFirstChild("touchy"):Destroy()
  203. end
  204. if cactus["Left Arm"] and cactus.Torso:FindFirstChild("Left Shoulder") then
  205. cactus.Torso:FindFirstChild("Left Shoulder"):Destroy()
  206. makejoint(cactus.Torso, LSC0, LSC1, cactus.Torso, cactus["Left Arm"], "Left Shoulder")
  207. cactus["Left Arm"]:FindFirstChild("touchy"):Destroy()
  208. end
  209. if cactus["Right Leg"] and cactus.Torso:FindFirstChild("Right Hip") then
  210. cactus.Torso:FindFirstChild("Right Hip"):Destroy()
  211. makejoint(cactus.Torso, RHC0, RHC1, cactus.Torso, cactus["Right Leg"], "Right Hip")
  212. cactus["Right Leg"]:FindFirstChild("touchy"):Destroy()
  213. end
  214. if cactus["Left Leg"] and cactus.Torso:FindFirstChild("Left Hip") then
  215. cactus.Torso:FindFirstChild("Left Hip"):Destroy()
  216. makejoint(cactus.Torso, LHC0, LHC1, cactus.Torso, cactus["Left Leg"], "Left Hip")
  217. cactus["Left Leg"]:FindFirstChild("touchy"):Destroy()
  218. end
  219. if cactus.Torso:findFirstChild("BodyPosition")~=nil then
  220. cactus.Torso.BodyPosition:remove()
  221. end
  222. if cactus.Torso:findFirstChild("BodyGyro")~=nil then
  223. cactus.Torso.BodyGyro:remove()
  224. end
  225. RS = cactus.Torso:FindFirstChild("Right Shoulder")
  226. LS = cactus.Torso:FindFirstChild("Left Shoulder")
  227. RH = cactus.Torso:FindFirstChild("Right Hip")
  228. LH = cactus.Torso:FindFirstChild("Left Hip")
  229. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  230. N = cactus.Torso:FindFirstChild("Neck")
  231. end
  232.  
  233. function GunBlast(Pos)
  234. spawn(function()
  235. local P = Instance.new("Part",c)P.Transparency = 0 P.CanCollide = false P.Anchored = true P.CFrame = Pos P.Size = Vector3.new(1,1,1)
  236. P.BrickColor = BrickColor.new("Medium stone grey")P.Material = "Neon" local PM = Instance.new("SpecialMesh",P)PM.MeshType = "Sphere"PM.Scale = Vector3.new(0,0,0)
  237. for i = 1,10 do
  238. PM.Scale = PM.Scale + Vector3.new(2,2,2)
  239. P.Transparency = P.Transparency + 0.1
  240. swait()
  241. end
  242. P:remove()
  243. end)
  244. end
  245.  
  246. mouse.Button1Down:connect(function()
  247. local P = Instance.new("Part",c)P.Transparency = 1 P.CanCollide = false P.Anchored = true P.CFrame = RightGun.CFrame*CFrame.new(0,0,1.5)
  248. local S = Instance.new("Sound",P)S.SoundId = "rbxassetid://158811113" S.Volume = 1 S:Play()
  249. GunBlast(RightGun.CFrame*CFrame.new(0,0,-1.5)) game.Debris:AddItem(P,2) RagBlast(c)
  250. end)
  251.  
  252. idletime = 0
  253. sine = 0
  254. game:GetService("RunService").RenderStepped:connect(function()
  255. c.Humanoid.Health = c.Humanoid.Health + 1
  256. if Shot == false then
  257. local ToMouse = (mouse.hit.p - Head.Position).unit
  258. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  259. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (c["RightArm"].Size.X / 2)), ((Head.Size.Y / 2) - (c["RightArm"].Size.Z / 2)), 0)))
  260. local ToMouseRightArm = ((mouse.hit.p - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  261. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  262. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  263. if tostring(LateralAngle) == "-1.#IND" then
  264. LateralAngle = 0
  265. end
  266. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  267. if LateralAngle > (math.pi / 2) then
  268. LateralAngle = (math.pi / 2)
  269. end
  270. if Cross.Y < 0 then
  271. LateralAngle = -LateralAngle
  272. end
  273. RS.C0 = CFrame.new(RS.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), 0)
  274. RS.C0 = RS.C0*CFrame.Angles(0,0,math.rad(90))
  275. end
  276. end)
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