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- Age of Empires II: Definitive Edition — Hotfix 43210
- ◆ GAME ◆
- Stability & Performance
- Implemented fixes for the situation where a player experiencing a performance spike in later stages of the game would cause degradation in animation smoothness for the remainder of the match. Note that this does not fix all lag issues everywhere: as individual PC performance, match settings (i.e. high pop, high participant games), and the random turmoil of internet gremlins can still have an adverse affect on the playability of the game.
- The game will no longer crash if the ranked queue pops while viewing the tech tree.
- Likewise, the game will no longer black-screen if a match drops or fails to connect while viewing the tech tree.
- The game UI no longer freezes when the “Failed to Join Match” modal pops while the Select Civilization menu is open.
- The game UI no longer freezes when the the UGC warning appears while the Select Civilization menu is open.
- Fixed an issue which could cause the game to hard-lock when a player disconnected on the victory or defeat screen.
- Fixed an uncommon crash when queuing to join a Battle Royale Quick Play game.
- Implemented several additional fixes for uncommon crashes.
- UI
- Added the new Battle Royale option to the Game Mode filter in the Lobby Browser.
- Halved the animation time of the new UI windows and confirmation prompts within the game.
- Unique Unit icons have been added to each civ on the Select Civilization screen playing in non-English languages.
- Fixed an issue where using the arrow keys or tab to cycle through the Select Civilization menu would fail to update the details of the currently-selected civilization.
- Fixed an issue where the “Lobby Full” popup would constantly reappear after inviting a user to a lobby that subsequently fills.
- Fixed an issue which could prevent a player’s selected civilization from showing up on the match loading screen.
- Settings
- Added menu narration to the tooltip text for each civilization on the Select Civilization screen.
- Added menu narration to the new Quick Play screen elements.
- Added menu narration to the Respond buttons in the Pending Invitations modal.
- Added menu narration to the Accept and Decline buttons in the Clan Requests menu.
- Added menu narration to the Close (X) button on the Yes/No dialogue that appears when exiting the queue.
- The narrator now reads the title and tooltips of the Settings Cog, Invites, and Profile UI elements on the home screen.
- ◆ GAMEPLAY ◆
- Monks can no longer be used to cheat death in the Battle Royale game mode.
- Fixed an issue where the object named “Invisible object that keeps player alive” would, contrary to its purpose, slowly inflict death upon nearby player units and buildings. This affected a number of custom maps and scenarios.
- Fixed a bug where attempting to remove a technology from the global queue would result in units being removed instead.
- ◆ CAMPAIGN ◆
- Art of War
- On timed missions, the bronze medal timer is now properly displayed when the silver medal timer expires.
- ◆ CIVILIZATION BALANCE ◆
- Burmese
- ▶︎ UNITS
- Arambai: The increased reload time added in the November Update now only applies to non-elite Arambai, as intended. So, the reload time of Elite Arambai is 2.0 and 2.2 for non-elite Arambai.
- ◆ LOBBIES & MATCHMAKING ◆
- Fixed an issue which could prevent game invitations from displaying properly for the receiving user.
- Restored games will now populate the invite list with the players that were in the original game rather than the full list of players who cannot join the game.
- Advanced game settings will no longer be displayed and configurable in Restored Game lobbies.
- ◆ LOCALIZATION ◆
- Added the missing translation text for an objective in The Falcon’s Nest (Pachacuti 4) scenario.
- Spanish (ES-ES, ES-MX): Corrected several percentage numbers which displayed the incorrect values when using the Spanish or Latin American Spanish languages.
- French (FR-FR): Updated the description of the Saracen archer bonus to clarify that it affects only archers, not cavalry archers.
- German (DE-DE): Updated the Magyar civ description to clarify that a Blacksmith is not needed to benefit from the free Forging, Iron Casting, and Blast Furnace technologies.
- ◆ MODDING ◆
- SHIFT+Clicking the Priority Up and Priority Down buttons will now, once again, allow you to quickly prioritize the selected mods as the highest and lowest priority, respectively.
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