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  1. Build completed with a result of 'Failed'
  2. 0x00000001414122F8 (Unity) StackWalker::GetCurrentCallstack
  3. 0x00000001414187A6 (Unity) StackWalker::ShowCallstack
  4. 0x00000001412FC02B (Unity) GetStacktrace
  5. 0x00000001401432FE (Unity) DebugStringToFile
  6. 0x000000014178451D (Unity) DebugLogHandler_CUSTOM_Internal_Log
  7. 0x00000000510A3940 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
  8. 0x00000000510A3813 (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
  9. 0x0000000051089D15 (Mono JIT Code) [Logger.cs:48] UnityEngine.Logger:Log (UnityEngine.LogType,object)
  10. 0x00000000510899A9 (Mono JIT Code) [Debug.bindings.cs:117] UnityEngine.Debug:LogError (object)
  11. 0x000000005133C893 (Mono JIT Code) [BuildPlayerWindowBuildMethods.cs:190] UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
  12. 0x0000000051333F7B (Mono JIT Code) [BuildPlayerWindowBuildMethods.cs:97] UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
  13. 0x000000005133371B (Mono JIT Code) [BuildPlayerWindow.cs:174] UnityEditor.BuildPlayerWindow:BuildPlayerAndRun (bool)
  14. 0x000000005131F6AB (Mono JIT Code) [BuildPlayerWindow.cs:926] UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform)
  15. 0x00000000513050DB (Mono JIT Code) [BuildPlayerWindow.cs:809] UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
  16. 0x00000000512EAEFB (Mono JIT Code) [BuildPlayerWindow.cs:411] UnityEditor.BuildPlayerWindow:OnGUI ()
  17. 0x000000004ECCCDA0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
  18. 0x00007FF97AC7BE4B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
  19. 0x00007FF97AC01E32 (mono-2.0-bdwgc) [object.c:2919] do_runtime_invoke
  20. 0x00007FF97AC0B012 (mono-2.0-bdwgc) [object.c:3071] mono_runtime_invoke_checked
  21. 0x00007FF97AC0B7A9 (mono-2.0-bdwgc) [object.c:5262] mono_runtime_try_invoke_array
  22. 0x00007FF97AC0AFA6 (mono-2.0-bdwgc) [object.c:5140] mono_runtime_invoke_array_checked
  23. 0x00007FF97ABAFED4 (mono-2.0-bdwgc) [icall.c:3358] ves_icall_InternalInvoke
  24. 0x0000000046313AC6 (Mono JIT Code) (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)
  25. 0x00000000463124EB (Mono JIT Code) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
  26. 0x00000000469F922F (Mono JIT Code) System.Reflection.MethodBase:Invoke (object,object[])
  27. 0x0000000048C0F3F3 (Mono JIT Code) [HostView.cs:342] UnityEditor.HostView:Invoke (string,object)
  28. 0x0000000048C0F253 (Mono JIT Code) [HostView.cs:337] UnityEditor.HostView:Invoke (string)
  29. 0x0000000051252493 (Mono JIT Code) [HostView.cs:130] UnityEditor.HostView:OldOnGUI ()
  30. 0x000000004BF691EC (Mono JIT Code) [IMGUIContainer.cs:244] UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool)
  31. 0x000000004BC7C59B (Mono JIT Code) [IMGUIContainer.cs:440] UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect)
  32. 0x000000004BC79AA3 (Mono JIT Code) [IMGUIContainer.cs:421] UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event)
  33. 0x0000000048C03F1B (Mono JIT Code) [IMGUIContainer.cs:401] UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent (UnityEngine.Experimental.UIElements.EventBase)
  34. 0x0000000047C28384 (Mono JIT Code) [EventDispatcher.cs:516] UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent (UnityEngine.Experimental.UIElements.EventBase,UnityEngine.Experimental.UIElements.IPanel)
  35. 0x0000000047C2198B (Mono JIT Code) [EventDispatcher.cs:308] UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch (UnityEngine.Experimental.UIElements.EventBase,UnityEngine.Experimental.UIElements.IPanel,UnityEngine.Experimental.UIElements.DispatchMode)
  36. 0x0000000047C21453 (Mono JIT Code) [Panel.cs:177] UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.Experimental.UIElements.EventBase,UnityEngine.Experimental.UIElements.DispatchMode)
  37. 0x0000000054FFD223 (Mono JIT Code) [UIElementsUtility.cs:248] UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel)
  38. 0x0000000054FFC98B (Mono JIT Code) [UIElementsUtility.cs:68] UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent (int,intptr)
  39. 0x0000000054FFC2F4 (Mono JIT Code) [GUIUtility.cs:179] UnityEngine.GUIUtility:ProcessEvent (int,intptr)
  40. 0x0000000054FFC513 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_bool_int_intptr (object,intptr,intptr,intptr)
  41. 0x00007FF97AC7BE4B (mono-2.0-bdwgc) [mini-runtime.c:2809] mono_jit_runtime_invoke
  42. 0x00007FF97AC01E32 (mono-2.0-bdwgc) [object.c:2919] do_runtime_invoke
  43. 0x00007FF97AC0AE3F (mono-2.0-bdwgc) [object.c:2966] mono_runtime_invoke
  44. 0x0000000140C00F2A (Unity) scripting_method_invoke
  45. 0x0000000140BF14FA (Unity) ScriptingInvocation::Invoke
  46. 0x0000000140BEB55A (Unity) ScriptingInvocation::Invoke<bool>
  47. 0x000000014042E6DC (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
  48. 0x000000014128DC4C (Unity) GUIView::ProcessRetainedMode
  49. 0x000000014147A8F1 (Unity) GUIView::OnInputEvent
  50. 0x000000014128DB5C (Unity) GUIView::ProcessInputEvent
  51. 0x000000014147BE94 (Unity) GUIView::ProcessEventMessages
  52. 0x0000000141474F49 (Unity) GUIView::GUIViewWndProc
  53. 0x00007FF9AA4AB85D (USER32) CallWindowProcW
  54. 0x00007FF9AA4AB1EF (USER32) DispatchMessageW
  55. 0x000000014149554F (Unity) MainMessageLoop
  56. 0x0000000141497046 (Unity) WinMain
  57. 0x000000014247897A (Unity) __scrt_common_main_seh
  58. 0x00007FF9A8B41FE4 (KERNEL32) BaseThreadInitThunk
  59. 0x00007FF9AB5ECB81 (ntdll) RtlUserThreadStart
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