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Jun 1st, 2018
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  1. Patch 1.32
  2. Survival:
  3.  
  4. Bug fixes.
  5.  
  6.  
  7.  
  8. Patch 1.31
  9. General:
  10.  
  11. General bug fixes and improvements
  12.  
  13.  
  14.  
  15. Patch 1.29
  16. Multiplayer:
  17.  
  18. Added support for Team Tournaments with PS4 System Software 5.00
  19. Fixed a bug related to customizable character skins for Chloe and Nadine
  20. Fixed a bug where Asav and the Warlord sound effects were missing in
  21. certain languages
  22.  
  23.  
  24.  
  25. Patch 1.25
  26. Multiplayer:
  27.  
  28. Fixed a crash that was happening inside Cinema
  29. Re-enabled the Cinema menu option
  30. Fixed a bug where "Blowout Win" text was not appearing when it should be
  31.  
  32.  
  33.  
  34. Patch 1.24
  35. Multiplayer Content
  36.  
  37. Classic Mode is now a permanent mode
  38. Added new Season Ranked Rewards
  39. Added Challenges for new items
  40. Added 2 Weapons
  41. Added 40 Character Skins
  42. Added 21 Vanity Items
  43. Added 13 Taunts
  44. Added 16 Weapon Skins
  45. Added 3 Survival Boosters
  46.  
  47. Multiplayer Balance/Bug Fixes
  48.  
  49. Increased loadout point cost of Weapons Expert (PvP) and Enhanced Radar
  50. (Survival) by 1 point on all levels
  51. Movement speed while hip firing reduced
  52. Fixed an issue where players were not following their parties into
  53. matchmaking
  54. Fixed an issue that caused players to become invisible
  55. Fixed an issue where qualifier descriptions were being cut off
  56. Fixed a bug where players were respawning twice in King of the Hill
  57. Fixed various issue with King of the Hill in Cinema
  58. Fixed an issue with capture and neutralize status getting out of sync
  59. between players
  60. Fixed various level exploits
  61.  
  62.  
  63.  
  64. Patch 1.23
  65. MULTIPLAYER
  66.  
  67. Ranked Progress Update + Ranked Season 6
  68.  
  69. With the launch of Ranked Season 5 on April 3, we identified an issue that
  70. prevented some players' progress from being reset. To ensure a level playing
  71. field, we're kicking off a new Ranked Season today that will be a clean start
  72. for all players. Any progress made in Ranked Season 5 will be reset, but
  73. don't worry-any Ranked rewards you earned along the way will be retained.
  74.  
  75. We're also taking measures to ensure that everyone has an opportunity to earn
  76. Ranked Season 5 Cowboy Hats and the season-end Ranked Cabbage Patch taunt. As
  77. you advance through ranks in Season 6, you'll earn our new Ranked Sniper Masks
  78. like normal, but at the end of the season, you'll also receive each Ranked
  79. Season 5 Cowboy Hat corresponding to your final rank. Those that reach Gold
  80. III or higher will receive the Season 5 Ranked Cabbage Patch taunt AND the
  81. Season 6 Ranked Walk It taunt. Lastly, at the end of Ranked Season 6, players
  82. will be awarded additional Relics.
  83.  
  84. No rule changes this season but we are considering changing the ranked game
  85. mode starting next season.
  86.  
  87. We apologize for the inconvenience and look forward to seeing you online!
  88.  
  89. BALANCE AND FIXES
  90.  
  91. Added death region to Village to prevent exploit
  92. Increase LP cost of Drake's Aegis to 3 LP
  93.  
  94.  
  95.  
  96. Patch 1.22
  97. Multiplayer
  98.  
  99. New Map:
  100.  
  101. Treasury
  102.  
  103.  
  104.  
  105. General
  106.  
  107. Ranked Season 5 Starts April 3rd
  108. Players are now required to play 3 hours before posting stats to the
  109. leaderboards
  110. Top 500 players on Leaderboards have been temporarily removed to clear out
  111. low-playtime players. If you were in this group, playing one match will
  112. re-post your stats for that game mode
  113.  
  114.  
  115.  
  116. Bug fixes:
  117.  
  118. Fixed an issue with shell ejection for the Type 95
  119. Fixed an issue with the INSAS gun strap
  120. Fixed issues with silencers showing up on pistols during some taunts
  121. Fixed missing audio filter on Sci-Fi Helmet
  122.  
  123.  
  124.  
  125. Balance:
  126.  
  127. Updated 180-degree roll jump speed to match that of the 180-degree turn
  128. jump
  129.  
  130.  
  131.  
  132. Patch 1.21
  133. Multiplayer:
  134.  
  135. New Mode: King of the Hill
  136.  
  137. After making its debut in the Beta Test Playlist, King of the Hill is now a
  138. full-featured game mode, complete with leaderboards, Cinema Replay support,
  139. and Challenges. We love this fast-paced, team-based mode and how it enables
  140. players to make great use of all of Multiplayer's core mechanics. Two teams
  141. must work together to fight for control of rotating capture points in order
  142. to be the first to reach the score limit.
  143.  
  144. If you played during the Beta Test, we've made some changes for King of the
  145. Hill's full release. After reaching the 200 Victory Points score limit, teams
  146. must capture a final hill, which we call the Victory Hill. This adds an extra
  147. level of strategy and one final chance for a comeback from the losing team.
  148.  
  149. Alongside this new feature, we've also made the following changes:
  150.  
  151. Victory Points per hill increased from 60 to 80
  152. KO'ing defenders will award the attacking team 4 Victory Points
  153. If a defender is KO'd within the first five seconds after capturing a hill,
  154. they will respawn
  155. When a team reaches the max Victory Points, they must capture one more hill
  156. (known as Victory Hill) to win the match
  157. UI revamped to better communicate game rules and readability
  158. Duration for Wrath of El Dorado reduced by 50% in this mode; Wrath is still
  159. quite powerful but this allows other Mysticals to play a prominent role too
  160.  
  161. General:
  162.  
  163. Added a new feature: Personal Stats Page
  164. VIP Relic Bonus has increased from 20% to 40%
  165. Added 3 Weapons
  166. Added 3 Survival Boosters
  167. Added 37 Vanity Items
  168. Added 6 Taunts
  169. Added 25 character skin color palettes for each new skin
  170. Personal Stats Page: players can view their personal stats across multiple
  171. game modes
  172. Classic Mode removed from the Beta Playlist. Stay tuned for more details on
  173. its return
  174.  
  175. Bugfixes:
  176.  
  177. Multiple level bug fixes
  178. Fixed the issue where players did not receive hardcore rewards after
  179. completion
  180. Fixed the issue where sniper sidekicks would occasionally float above the
  181. ground while taking cover
  182. Fixed the issue where Skeleton Drake's Jaw would unhinge while performing
  183. certain taunts
  184. Fixed the issue where Loadout point icons where not appearing when
  185. unlocking in chests from the store
  186. Fixed the issue where please wait text remained on screen after selecting
  187. vanity chests with an unopened chest available
  188. Fixed the issue where rope did not appear on the player's hip in cinema
  189. Fixed the issue where Bounty Skull Icon appeared incorrectly if the player
  190. viewed in cinema and switched player perspectives
  191. Fixed the issue where the wooden bridge in Scotland appeared invisible when
  192. viewed in Cinema mode
  193. Fixed the issue where the player could become stuck if the store was
  194. disabled while they attempted to purchase items from the customization menu
  195. Fixed the issue where players were able to taunt with the rope attached to
  196. a grapple point
  197. Fixed the issue where props from taunts remained in place when player is
  198. instantly KO'd mid taunt
  199. Fixed the issue where there was no relic challenge for Spirit of the Djinn
  200. Mystical
  201.  
  202. Balance:
  203.  
  204. 0.25 second increase to C4 Detonator
  205. Updated speed and abort frames for ledge grabs, allowing for edge attacker
  206. to recover faster from missed hits
  207.  
  208.  
  209.  
  210. Survival:
  211.  
  212. 3 new boosters:
  213.  
  214. Iron Jaw
  215. XP Farmer
  216. Heavy Weapons Expert
  217.  
  218. Bugfixes:
  219.  
  220. Fixed the issue where Solo Survival Buddy uses single player voice lines
  221. Fixed the issue where survival wave modifiers appeared incorrectly in
  222. crushing
  223. Fixed the issue where Indra Warlord will freeze in place after client
  224. player
  225. leaves the game while being grabbed
  226.  
  227.  
  228.  
  229. Patch 1.20
  230. Multiplayer
  231.  
  232. Classic Mode Returns to The Beta Test Playlist
  233.  
  234. Back by popular request, Classic Mode has returned to the Beta Test Playlist
  235. in Multiplayer. For those who missed it when it first launched in November,
  236. Classic is a back-to-basics mode that focuses on core combat and movement-
  237. there's no in-game store, Mysticals, or Sidekicks. Find it in the Multiplayer
  238. playlist menu today.
  239.  
  240. New Ranked Season
  241.  
  242. For the competitive crowd, the next Ranked season has begun, introducing new
  243. rewards and improvements to progression. This season, you'll have a chance to
  244. earn a new set of Ranked weapon skins to complement the Ranked Trucker Hats,
  245. Shades, and Bandanas offered in prior seasons. What's more, this season, we're
  246. awarding a special Ranked Huzzah taunt for those that reach Gold rank or higher.
  247. Alongside new rewards, we are also improving the Qualifier and Master Rank
  248. systems - Qualifiers will focus on points earned, rather than matches won and
  249. Master Rank will now have points earned based off an average of matches (
  250. Master Rank will give a match rating averaging your 20 previous Ranked matches).
  251. This way, your progress is based entirely on your own performance.
  252.  
  253. New Qualifier System
  254.  
  255. Qualifiers are now based on points earned rather than matches won. This
  256. allows your personal performance to impact your advancement to a much
  257. larger degree.
  258. To pass from Gold I to Platinum III, for example, you need to earn at least
  259. 35 points over the course of 5 matches.
  260. Points earned are still based on your grade for that match, with an S grade
  261. on a win awarding the maximum of 40 points.
  262. Overachieving on points required will gives you bonus points upon advancing
  263. to the next rank (to a maximum of 50 points).
  264. Failing a qualifier series with negative points will penalize you by that
  265. many points.
  266.  
  267. Master Rank System Update
  268.  
  269. We have revamped the way points are handled in Master Rank. Instead of
  270. being a grind for points, the system focuses on your average performance.
  271. Players will enter into Master Rank with a 200 match rating average.
  272. At the end of a match, you will receive a Match Rating and this will be
  273. factored into your "20 game average". This average represents your Master
  274. Rank points.
  275. The maximum possible Match Rating is 1000, and the lowest is -1000. Get
  276. better scores, higher kills, revives and assists, while minimizing deaths
  277. to maximize your Match Rating.
  278.  
  279. General:
  280.  
  281. Bug fix for awarded chests not opening for the player
  282. Bug fix for players that are unable to connect to multiplayer or are taking
  283. a long time to connect to multiplayer
  284. Fix for profile data loss
  285. Accounts that were affected by the profile loss will have their level
  286. restored
  287. Fixed several crashes
  288. Bug fix for multiplayer audio settings resetting when backing out to the
  289. main menu
  290. Adjusted weapon skins to fix bright weapon skin issues in certain levels
  291.  
  292.  
  293. Survival
  294.  
  295. Hardcore Mode Introduced
  296.  
  297. Take on a new challenge in Survival's Hardcore Mode, available now. This
  298. intense new difficulty tier introduces higher stakes, giving players only one
  299. chance to make it through all 50 waves. That's right, if your team is defeated,
  300. you're back to square one. Hardcore Mode is not for the faint of heart-it'll
  301. take skill, close teamwork, and careful strategy.
  302.  
  303. Bug Fixes:
  304.  
  305. Bug fix for clients using c4 and mines against djinn boss
  306. Fix for players being able to melee Disciple warlords against walls
  307. Indra's Eternity no longer slows the vulnerable timer of warlord bosses
  308. while in the vulnerable state
  309. Fix for enemies occasionally bind posing during combat
  310. Fix where players will lose HUD and become invincible if the Indra
  311. Warlord's teleport grab is interrupted by an explosion
  312. Fix for Explosive Expert not awarding the advertised bonus damage
  313. Player's damage bonuses for level, weapon level, and boosters are now
  314. calculated correctly
  315. Fix for late joiner losing their gear, cash, and weapon when respawning
  316. before completing the wave
  317. Armor NPCs will now drop appropriate score
  318.  
  319. Balance Changes:
  320.  
  321. Arsenal price ramp based on difficulty
  322. Easy costs will be multiplied by .75
  323. Normal costs will be multiplied by x1
  324. Hard costs will be multiplied by x1.25
  325. Crushing costs will be multiplied by x1.5
  326.  
  327. All bosses now avoid Indra's Eternity and El Dorado player mysticals
  328. Brute enemies stagger less often from headshots
  329. Increased grenade, mine and C4 arsenal cost
  330. C4 is now earned at the same rate as Grenades and Mines
  331. Increased the cost of Indra's Eternity
  332. Decreased Sprit of the Djinn and Path of Indra price ramp when purchased
  333. from the arsenal
  334. Double ammo for Barok, Harbinger and Desert 5 when purchased from the
  335. arsenal
  336. Reduced ammo for Stoner from 150 to 100 when purchased from the arsenal
  337. Reduced costs of all Heavy Weapons in the arsenal
  338. Increased duration of Sprit of the Djinn from 20 seconds to 30 seconds
  339. Increased base run speed of Sprit of the Djinn
  340. Path of Indra now revives downed teammates
  341.  
  342.  
  343.  
  344. Patch 1.19
  345. Bug Fixes
  346.  
  347. Fixed a crash when reaching the max number of buffs
  348. Fixed a loss of functionality issue that can occur when navigating the store
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