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- ChangeLog for 2.50.2.1 RC1
- Reverted COMBOSDM change made by Saffith, as it caused different bugs with older players.
- This is properly fixed in 2.51+. ( ZoriaRPG, 20th June 2017 )
- Fixed long-standing bug where setting Link->Item every frame causes lag. ( ZoriaRPG, May 2017 )
- Fixed lweapon->Behind not working. ( ZoriaRPG, May 2017 )
- Fixed ffc->Link being unable to be cleared, or otherwise set to 0 ( ZoriaRPG, May 2017 )
- Fixed scale args for DrawChar() and DrawInteger(): Both of these now scale per zscript.txt documentation. ( ZoriaRPG, Jan 2017 )
- Zelda Classic Menus: Added Etc->Show Debug Console. This opens the Allegro debug console or closes it if it is open. ( ZoriaRPG, Jan 2017 )
- ZScript Variables in scope are destroyed when their scope exits. ( DarkDragon, Jan 2017 )
- Global script OnExit now works. In prior versions, this script did not run.
- Fixed a crash when loading a sfx file with more than 35 chars or without any extension. ( Gleeok, 2015-12-30 01:05:05 )
- Fixed negative constants being read incorrectly.
- Fixed incorrect screen calculation and possible crash in Game->SetComboSolid(). ( Saffith, 2015-12-19 19:41:38 )
- Fixed a crash when importing combos. ( Saffith, 2015-11-27 09:30:31 )
- Replaced the built-in MIDIs with versions edited by zaphod77 to sound more like the NES game. ( Saffith, 2015-10-14 10:41:20 )
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