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  1. Mono path[0] = 'G:/game/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'G:/game/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8.     Vendor:  
  9.     VRAM:     4043 MB
  10.     Driver:   26.21.14.3615
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.198 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 11.040500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 12:05:59 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31.   Thread -> id: 30dc -> priority: 1
  32.   Thread -> id: 16f4 -> priority: 1
  33.   Thread -> id: 303c -> priority: 1
  34.   Thread -> id: 300c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library G:/game/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library G:/game/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library G:/game/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174430.
  41. Total: 366.994100 ms (FindLiveObjects: 8.228000 ms CreateObjectMapping: 15.508100 ms MarkObjects: 342.868800 ms  DeleteObjects: 0.388900 ms)
  42.  
  43. Tamer ID: 166078
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175120.
  50. Total: 322.772300 ms (FindLiveObjects: 7.827500 ms CreateObjectMapping: 15.525600 ms MarkObjects: 299.130400 ms  DeleteObjects: 0.288500 ms)
  51.  
  52. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  53.  
  54. Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 183268.
  55. Total: 324.319400 ms (FindLiveObjects: 9.245700 ms CreateObjectMapping: 15.606200 ms MarkObjects: 298.819200 ms  DeleteObjects: 0.648000 ms)
  56.  
  57. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  58.  
  59. Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 196138.
  60. Total: 328.872200 ms (FindLiveObjects: 9.376300 ms CreateObjectMapping: 17.983800 ms MarkObjects: 300.791700 ms  DeleteObjects: 0.720100 ms)
  61.  
  62. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  63.  
  64. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 197960.
  65. Total: 329.523200 ms (FindLiveObjects: 9.187000 ms CreateObjectMapping: 15.514700 ms MarkObjects: 304.550300 ms  DeleteObjects: 0.270800 ms)
  66.  
  67. Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
  68.  
  69. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 199084.
  70. Total: 331.357700 ms (FindLiveObjects: 9.353600 ms CreateObjectMapping: 15.553500 ms MarkObjects: 306.129100 ms  DeleteObjects: 0.321200 ms)
  71.  
  72. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  73.  
  74. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 206911.
  75. Total: 332.487600 ms (FindLiveObjects: 9.624000 ms CreateObjectMapping: 16.547600 ms MarkObjects: 305.554800 ms  DeleteObjects: 0.760800 ms)
  76.  
  77. Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
  78.  
  79. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 218352.
  80. Total: 341.854100 ms (FindLiveObjects: 10.776000 ms CreateObjectMapping: 21.506800 ms MarkObjects: 308.615900 ms  DeleteObjects: 0.955000 ms)
  81.  
  82. Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218356.
  85. Total: 345.066800 ms (FindLiveObjects: 10.174900 ms CreateObjectMapping: 21.476000 ms MarkObjects: 313.132200 ms  DeleteObjects: 0.283400 ms)
  86.  
  87. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  88.  
  89. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218356.
  90. Total: 341.209600 ms (FindLiveObjects: 10.288300 ms CreateObjectMapping: 20.045000 ms MarkObjects: 310.622700 ms  DeleteObjects: 0.253000 ms)
  91.  
  92. Join 28
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  95.  
  96. Unloading 12 Unused Serialized files (Serialized files now loaded: 14)
  97.  
  98. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 227097.
  99. Total: 377.634300 ms (FindLiveObjects: 13.485500 ms CreateObjectMapping: 30.876800 ms MarkObjects: 332.958300 ms  DeleteObjects: 0.313300 ms)
  100.  
  101. Unloading 5 Unused Serialized files (Serialized files now loaded: 14)
  102.  
  103. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 227124.
  104. Total: 362.326500 ms (FindLiveObjects: 11.462300 ms CreateObjectMapping: 21.139400 ms MarkObjects: 329.497100 ms  DeleteObjects: 0.227400 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 227124.
  109. Total: 356.125000 ms (FindLiveObjects: 11.655100 ms CreateObjectMapping: 21.121600 ms MarkObjects: 323.049800 ms  DeleteObjects: 0.298100 ms)
  110.  
  111. Join 28
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Join 26
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  118.  
  119. Join 29
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  122.  
  123. Exit 29
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Exit 26
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Exit 28
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Unloading 18 Unused Serialized files (Serialized files now loaded: 34)
  136.  
  137. Unloading 8668 unused Assets to reduce memory usage. Loaded Objects now: 237685.
  138. Total: 376.371700 ms (FindLiveObjects: 13.647000 ms CreateObjectMapping: 22.514900 ms MarkObjects: 322.697500 ms  DeleteObjects: 17.512000 ms)
  139.  
  140. Unloading 5 Unused Serialized files (Serialized files now loaded: 34)
  141.  
  142. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 237729.
  143. Total: 347.233500 ms (FindLiveObjects: 10.914600 ms CreateObjectMapping: 20.737200 ms MarkObjects: 315.237400 ms  DeleteObjects: 0.343900 ms)
  144.  
  145. Unloading 9 Unused Serialized files (Serialized files now loaded: 34)
  146.  
  147. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 239548.
  148. Total: 349.951400 ms (FindLiveObjects: 14.645900 ms CreateObjectMapping: 21.445200 ms MarkObjects: 313.532900 ms  DeleteObjects: 0.326900 ms)
  149.  
  150. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  151.  
  152. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239548.
  153. Total: 353.416600 ms (FindLiveObjects: 11.896300 ms CreateObjectMapping: 20.497800 ms MarkObjects: 320.697300 ms  DeleteObjects: 0.324800 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239548.
  158. Total: 343.665400 ms (FindLiveObjects: 10.975900 ms CreateObjectMapping: 20.471500 ms MarkObjects: 311.950200 ms  DeleteObjects: 0.267200 ms)
  159.  
  160. Join 30
  161.  
  162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  163.  
  164. Exit 30
  165.  
  166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  167.  
  168. Join 1127
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Exit 1127
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Join 30
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Exit 30
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Join 1126
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Exit 1126
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Join 30
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Exit 30
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 1128
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Exit 1128
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 30
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 30
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Join 1129
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Exit 1129
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Join 30
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Exit 30
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Join 1124
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Exit 1124
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Join 30
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Exit 30
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Join 1125
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Exit 1125
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Join 30
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Exit 30
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Join 1119
  289.  
  290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  291.  
  292. Exit 1119
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  295.  
  296. Join 30
  297.  
  298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  299.  
  300. Exit 30
  301.  
  302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  303.  
  304. Join 1112
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  307.  
  308. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  309.  
  310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  311.  
  312. Exit 1112
  313.  
  314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  315.  
  316. Join 30
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Exit 30
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Join 1118
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Exit 1118
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Join 30
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Exit 30
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Join 1117
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  347.  
  348. Exit 1117
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  351.  
  352. Join 30
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Exit 30
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Join 1116
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  363.  
  364. Exit 1116
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  367.  
  368. Join 30
  369.  
  370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  371.  
  372. Exit 30
  373.  
  374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  375.  
  376. Join 1114
  377.  
  378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  379.  
  380. Exit 1114
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  383.  
  384. Join 30
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  387.  
  388. Exit 30
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  391.  
  392. Join 1128
  393.  
  394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  395.  
  396. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  397.  
  398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  399.  
  400. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  403.  
  404. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  407.  
  408. Exit 1128
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  411.  
  412. Join 30
  413.  
  414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  415.  
  416. Exit 30
  417.  
  418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  419.  
  420. Unloading 9 Unused Serialized files (Serialized files now loaded: 48)
  421.  
  422. Unloading 4224 unused Assets to reduce memory usage. Loaded Objects now: 248492.
  423. Total: 385.757900 ms (FindLiveObjects: 15.281100 ms CreateObjectMapping: 22.479500 ms MarkObjects: 332.961000 ms  DeleteObjects: 15.036000 ms)
  424.  
  425. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  426.  
  427. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 255134.
  428. Total: 379.490800 ms (FindLiveObjects: 12.327600 ms CreateObjectMapping: 21.734700 ms MarkObjects: 345.154100 ms  DeleteObjects: 0.274200 ms)
  429.  
  430. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  431.  
  432. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 256466.
  433. Total: 389.972000 ms (FindLiveObjects: 11.847100 ms CreateObjectMapping: 20.745800 ms MarkObjects: 357.003700 ms  DeleteObjects: 0.375100 ms)
  434.  
  435. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  436.  
  437. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 257472.
  438. Total: 364.839400 ms (FindLiveObjects: 13.472200 ms CreateObjectMapping: 20.783900 ms MarkObjects: 330.216600 ms  DeleteObjects: 0.366300 ms)
  439.  
  440. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  441.  
  442. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 262566.
  443. Total: 375.590500 ms (FindLiveObjects: 14.717400 ms CreateObjectMapping: 22.302300 ms MarkObjects: 338.156600 ms  DeleteObjects: 0.414000 ms)
  444.  
  445. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  446.  
  447. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 266776.
  448. Total: 364.702100 ms (FindLiveObjects: 12.136800 ms CreateObjectMapping: 21.906400 ms MarkObjects: 330.257200 ms  DeleteObjects: 0.401400 ms)
  449.  
  450. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  451.  
  452. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266776.
  453. Total: 364.923400 ms (FindLiveObjects: 12.725300 ms CreateObjectMapping: 21.245400 ms MarkObjects: 330.578700 ms  DeleteObjects: 0.373600 ms)
  454.  
  455. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  456.  
  457. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266776.
  458. Total: 367.522000 ms (FindLiveObjects: 12.322000 ms CreateObjectMapping: 21.099600 ms MarkObjects: 333.726500 ms  DeleteObjects: 0.373500 ms)
  459.  
  460. Join 26
  461.  
  462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  463.  
  464. Unloading 12 Unused Serialized files (Serialized files now loaded: 49)
  465.  
  466. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 269886.
  467. Total: 371.470700 ms (FindLiveObjects: 13.944000 ms CreateObjectMapping: 22.716000 ms MarkObjects: 333.723500 ms  DeleteObjects: 1.086800 ms)
  468.  
  469. Unloading 5 Unused Serialized files (Serialized files now loaded: 50)
  470.  
  471. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 269912.
  472. Total: 383.762000 ms (FindLiveObjects: 22.542600 ms CreateObjectMapping: 27.790300 ms MarkObjects: 333.036700 ms  DeleteObjects: 0.392100 ms)
  473.  
  474. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  475.  
  476. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269912.
  477. Total: 365.307900 ms (FindLiveObjects: 13.636200 ms CreateObjectMapping: 21.015800 ms MarkObjects: 330.271400 ms  DeleteObjects: 0.384100 ms)
  478.  
  479. Join 28
  480.  
  481. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  482.  
  483. Unloading 12 Unused Serialized files (Serialized files now loaded: 50)
  484.  
  485. Unloading 313 unused Assets to reduce memory usage. Loaded Objects now: 272006.
  486. Total: 390.648200 ms (FindLiveObjects: 14.553100 ms CreateObjectMapping: 21.259600 ms MarkObjects: 353.753000 ms  DeleteObjects: 1.081900 ms)
  487.  
  488. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  489.  
  490. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272006.
  491. Total: 391.815400 ms (FindLiveObjects: 14.077100 ms CreateObjectMapping: 21.360100 ms MarkObjects: 355.723400 ms  DeleteObjects: 0.654300 ms)
  492.  
  493. Join 28
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Unloading 12 Unused Serialized files (Serialized files now loaded: 50)
  498.  
  499. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 272006.
  500. Total: 409.002100 ms (FindLiveObjects: 13.159900 ms CreateObjectMapping: 21.633000 ms MarkObjects: 373.504300 ms  DeleteObjects: 0.704500 ms)
  501.  
  502. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  503.  
  504. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272006.
  505. Total: 386.286400 ms (FindLiveObjects: 12.523800 ms CreateObjectMapping: 21.326300 ms MarkObjects: 351.984100 ms  DeleteObjects: 0.451600 ms)
  506.  
  507. Join 28
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  510.  
  511. Unloading 12 Unused Serialized files (Serialized files now loaded: 51)
  512.  
  513. Unloading 465 unused Assets to reduce memory usage. Loaded Objects now: 272694.
  514. Total: 385.527900 ms (FindLiveObjects: 13.802000 ms CreateObjectMapping: 21.811100 ms MarkObjects: 348.178500 ms  DeleteObjects: 1.735900 ms)
  515.  
  516. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  517.  
  518. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272694.
  519. Total: 384.929700 ms (FindLiveObjects: 12.928400 ms CreateObjectMapping: 21.345300 ms MarkObjects: 350.103500 ms  DeleteObjects: 0.552300 ms)
  520.  
  521. Join 28
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Unloading 12 Unused Serialized files (Serialized files now loaded: 52)
  534.  
  535. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 273733.
  536. Total: 425.283500 ms (FindLiveObjects: 15.512000 ms CreateObjectMapping: 25.595700 ms MarkObjects: 383.686600 ms  DeleteObjects: 0.488800 ms)
  537.  
  538. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  539.  
  540. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273733.
  541. Total: 404.928700 ms (FindLiveObjects: 14.379500 ms CreateObjectMapping: 23.649600 ms MarkObjects: 365.877600 ms  DeleteObjects: 1.021600 ms)
  542.  
  543. Join 28
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  546.  
  547. Join 26
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  550.  
  551. Exit 26
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  554.  
  555. Exit 28
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  558.  
  559. Unloading 18 Unused Serialized files (Serialized files now loaded: 52)
  560.  
  561. Unloading 1517 unused Assets to reduce memory usage. Loaded Objects now: 265422.
  562. Total: 389.971200 ms (FindLiveObjects: 12.850700 ms CreateObjectMapping: 21.835400 ms MarkObjects: 346.713900 ms  DeleteObjects: 8.570900 ms)
  563.  
  564. Unloading 5 Unused Serialized files (Serialized files now loaded: 52)
  565.  
  566. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 265466.
  567. Total: 383.301300 ms (FindLiveObjects: 12.567400 ms CreateObjectMapping: 21.439400 ms MarkObjects: 348.859500 ms  DeleteObjects: 0.434700 ms)
  568.  
  569. Unloading 9 Unused Serialized files (Serialized files now loaded: 52)
  570.  
  571. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 266216.
  572. Total: 378.502500 ms (FindLiveObjects: 13.524000 ms CreateObjectMapping: 21.718200 ms MarkObjects: 342.844000 ms  DeleteObjects: 0.416000 ms)
  573.  
  574. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  575.  
  576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266216.
  577. Total: 378.259500 ms (FindLiveObjects: 12.335500 ms CreateObjectMapping: 21.592500 ms MarkObjects: 343.900700 ms  DeleteObjects: 0.430400 ms)
  578.  
  579. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  580.  
  581. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266216.
  582. Total: 379.380700 ms (FindLiveObjects: 13.661600 ms CreateObjectMapping: 21.634500 ms MarkObjects: 343.644900 ms  DeleteObjects: 0.439400 ms)
  583.  
  584. Join 30
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  587.  
  588. Join 31
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Unloading 14 Unused Serialized files (Serialized files now loaded: 53)
  593.  
  594. Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 270524.
  595. Total: 382.069900 ms (FindLiveObjects: 13.809100 ms CreateObjectMapping: 21.367200 ms MarkObjects: 345.942200 ms  DeleteObjects: 0.951100 ms)
  596.  
  597. Unloading 5 Unused Serialized files (Serialized files now loaded: 53)
  598.  
  599. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 270548.
  600. Total: 382.932600 ms (FindLiveObjects: 12.783600 ms CreateObjectMapping: 21.515700 ms MarkObjects: 347.724000 ms  DeleteObjects: 0.908900 ms)
  601.  
  602. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  603.  
  604. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270548.
  605. Total: 383.691200 ms (FindLiveObjects: 12.999200 ms CreateObjectMapping: 22.341900 ms MarkObjects: 347.889200 ms  DeleteObjects: 0.460400 ms)
  606.  
  607. Join 31
  608.  
  609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  610.  
  611. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  612.  
  613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  614.  
  615. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  616.  
  617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  618.  
  619. Unloading 14 Unused Serialized files (Serialized files now loaded: 53)
  620.  
  621. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 271705.
  622. Total: 380.484600 ms (FindLiveObjects: 13.337500 ms CreateObjectMapping: 22.071700 ms MarkObjects: 344.607000 ms  DeleteObjects: 0.468100 ms)
  623.  
  624. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  625.  
  626. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271705.
  627. Total: 383.081400 ms (FindLiveObjects: 14.147500 ms CreateObjectMapping: 21.028300 ms MarkObjects: 347.336700 ms  DeleteObjects: 0.568500 ms)
  628.  
  629. Join 31
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  632.  
  633. Join 30
  634.  
  635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  636.  
  637. Exit 31
  638.  
  639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  640.  
  641. Join 31
  642.  
  643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  644.  
  645. Exit 30
  646.  
  647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  648.  
  649. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  650.  
  651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  652.  
  653. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  654.  
  655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  656.  
  657. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  658.  
  659. Unloading 783 unused Assets to reduce memory usage. Loaded Objects now: 255810.
  660. Total: 403.919500 ms (FindLiveObjects: 15.535000 ms CreateObjectMapping: 22.453600 ms MarkObjects: 352.097900 ms  DeleteObjects: 13.832700 ms)
  661.  
  662. Exit 31
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  665.  
  666. Unloading 7 Unused Serialized files (Serialized files now loaded: 53)
  667.  
  668. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 262452.
  669. Total: 384.581900 ms (FindLiveObjects: 13.594500 ms CreateObjectMapping: 22.036200 ms MarkObjects: 348.538900 ms  DeleteObjects: 0.412100 ms)
  670.  
  671. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  672.  
  673. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 263784.
  674. Total: 387.082900 ms (FindLiveObjects: 13.897100 ms CreateObjectMapping: 22.991700 ms MarkObjects: 349.719000 ms  DeleteObjects: 0.474800 ms)
  675.  
  676. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  677.  
  678. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 264790.
  679. Total: 386.997700 ms (FindLiveObjects: 13.031700 ms CreateObjectMapping: 23.367000 ms MarkObjects: 350.148700 ms  DeleteObjects: 0.450000 ms)
  680.  
  681. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  682.  
  683. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 269888.
  684. Total: 395.836300 ms (FindLiveObjects: 17.851800 ms CreateObjectMapping: 25.672900 ms MarkObjects: 351.880700 ms  DeleteObjects: 0.430500 ms)
  685.  
  686. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  687.  
  688. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 273965.
  689. Total: 394.233800 ms (FindLiveObjects: 14.780700 ms CreateObjectMapping: 23.707100 ms MarkObjects: 355.217100 ms  DeleteObjects: 0.528500 ms)
  690.  
  691. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  692.  
  693. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273965.
  694. Total: 395.609600 ms (FindLiveObjects: 13.360900 ms CreateObjectMapping: 22.455900 ms MarkObjects: 359.374300 ms  DeleteObjects: 0.418000 ms)
  695.  
  696. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  697.  
  698. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273965.
  699. Total: 396.851800 ms (FindLiveObjects: 14.007800 ms CreateObjectMapping: 21.982400 ms MarkObjects: 360.385100 ms  DeleteObjects: 0.476000 ms)
  700.  
  701. Join 26
  702.  
  703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  704.  
  705. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  706.  
  707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  708.  
  709. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  710.  
  711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  712.  
  713. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  714.  
  715. Unloading 867 unused Assets to reduce memory usage. Loaded Objects now: 256011.
  716. Total: 394.398800 ms (FindLiveObjects: 13.588300 ms CreateObjectMapping: 23.464800 ms MarkObjects: 350.128300 ms  DeleteObjects: 7.217100 ms)
  717.  
  718. Exit 26
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Unloading 7 Unused Serialized files (Serialized files now loaded: 53)
  723.  
  724. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 262653.
  725. Total: 383.712600 ms (FindLiveObjects: 13.921500 ms CreateObjectMapping: 22.745800 ms MarkObjects: 346.527600 ms  DeleteObjects: 0.517300 ms)
  726.  
  727. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  728.  
  729. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 263985.
  730. Total: 386.239800 ms (FindLiveObjects: 13.022400 ms CreateObjectMapping: 22.868200 ms MarkObjects: 349.784500 ms  DeleteObjects: 0.564300 ms)
  731.  
  732. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  733.  
  734. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 264988.
  735. Total: 383.895900 ms (FindLiveObjects: 14.233100 ms CreateObjectMapping: 22.456700 ms MarkObjects: 346.766600 ms  DeleteObjects: 0.439200 ms)
  736.  
  737. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  738.  
  739. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 270087.
  740. Total: 382.350200 ms (FindLiveObjects: 13.469000 ms CreateObjectMapping: 22.565900 ms MarkObjects: 345.867700 ms  DeleteObjects: 0.447300 ms)
  741.  
  742. Unloading 10 Unused Serialized files (Serialized files now loaded: 53)
  743.  
  744. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 274167.
  745. Total: 386.327500 ms (FindLiveObjects: 14.750700 ms CreateObjectMapping: 22.268500 ms MarkObjects: 348.840800 ms  DeleteObjects: 0.467100 ms)
  746.  
  747. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  748.  
  749. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274167.
  750. Total: 385.281700 ms (FindLiveObjects: 13.538900 ms CreateObjectMapping: 22.521000 ms MarkObjects: 348.746500 ms  DeleteObjects: 0.474600 ms)
  751.  
  752. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  753.  
  754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274167.
  755. Total: 384.755800 ms (FindLiveObjects: 13.471600 ms CreateObjectMapping: 22.190900 ms MarkObjects: 348.626400 ms  DeleteObjects: 0.466600 ms)
  756.  
  757. Join 26
  758.  
  759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  760.  
  761. Join 28
  762.  
  763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  764.  
  765. Exit 26
  766.  
  767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  768.  
  769. Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
  770.  
  771. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 276498.
  772. Total: 397.717600 ms (FindLiveObjects: 14.691000 ms CreateObjectMapping: 23.524600 ms MarkObjects: 359.019500 ms  DeleteObjects: 0.482200 ms)
  773.  
  774. Unloading 5 Unused Serialized files (Serialized files now loaded: 53)
  775.  
  776. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 276524.
  777. Total: 393.005000 ms (FindLiveObjects: 13.621900 ms CreateObjectMapping: 22.468500 ms MarkObjects: 356.297400 ms  DeleteObjects: 0.616500 ms)
  778.  
  779. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  780.  
  781. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276524.
  782. Total: 400.696800 ms (FindLiveObjects: 14.485500 ms CreateObjectMapping: 22.815800 ms MarkObjects: 362.856200 ms  DeleteObjects: 0.538600 ms)
  783.  
  784. Join 28
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  787.  
  788. Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
  789.  
  790. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 277519.
  791. Total: 462.691100 ms (FindLiveObjects: 18.866900 ms CreateObjectMapping: 27.306500 ms MarkObjects: 415.963400 ms  DeleteObjects: 0.554000 ms)
  792.  
  793. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  794.  
  795. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277519.
  796. Total: 426.713000 ms (FindLiveObjects: 15.760600 ms CreateObjectMapping: 25.552100 ms MarkObjects: 384.968500 ms  DeleteObjects: 0.431100 ms)
  797.  
  798. Join 28
  799.  
  800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  801.  
  802. Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
  803.  
  804. Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 277187.
  805. Total: 391.537200 ms (FindLiveObjects: 14.650300 ms CreateObjectMapping: 24.332700 ms MarkObjects: 350.949500 ms  DeleteObjects: 1.604300 ms)
  806.  
  807. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  808.  
  809. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277187.
  810. Total: 429.726200 ms (FindLiveObjects: 14.159700 ms CreateObjectMapping: 23.652700 ms MarkObjects: 391.435400 ms  DeleteObjects: 0.477800 ms)
  811.  
  812. Join 28
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  815.  
  816. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  819.  
  820. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  823.  
  824. Exit 28
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  827.  
  828. Join 28
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  831.  
  832. Unloading 12 Unused Serialized files (Serialized files now loaded: 54)
  833.  
  834. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 277371.
  835. Total: 398.924300 ms (FindLiveObjects: 18.041400 ms CreateObjectMapping: 23.004100 ms MarkObjects: 357.313500 ms  DeleteObjects: 0.565000 ms)
  836.  
  837. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  838.  
  839. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277371.
  840. Total: 387.385300 ms (FindLiveObjects: 14.684800 ms CreateObjectMapping: 22.479600 ms MarkObjects: 349.584500 ms  DeleteObjects: 0.635900 ms)
  841.  
  842. Join 28
  843.  
  844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  845.  
  846. Join 26
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Exit 28
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  853.  
  854. Exit 26
  855.  
  856. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  857.  
  858. Unloading 18 Unused Serialized files (Serialized files now loaded: 54)
  859.  
  860. Unloading 1244 unused Assets to reduce memory usage. Loaded Objects now: 269622.
  861. Total: 398.655900 ms (FindLiveObjects: 14.932700 ms CreateObjectMapping: 23.595300 ms MarkObjects: 352.503300 ms  DeleteObjects: 7.624200 ms)
  862.  
  863. Unloading 5 Unused Serialized files (Serialized files now loaded: 54)
  864.  
  865. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 269666.
  866. Total: 387.964000 ms (FindLiveObjects: 16.076000 ms CreateObjectMapping: 22.256200 ms MarkObjects: 349.104400 ms  DeleteObjects: 0.527000 ms)
  867.  
  868. Unloading 9 Unused Serialized files (Serialized files now loaded: 54)
  869.  
  870. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 270672.
  871. Total: 385.355500 ms (FindLiveObjects: 14.439900 ms CreateObjectMapping: 22.488100 ms MarkObjects: 347.928200 ms  DeleteObjects: 0.499000 ms)
  872.  
  873. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  874.  
  875. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270665.
  876. Total: 385.776900 ms (FindLiveObjects: 13.830500 ms CreateObjectMapping: 21.865100 ms MarkObjects: 349.523200 ms  DeleteObjects: 0.557600 ms)
  877.  
  878. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  879.  
  880. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270665.
  881. Total: 386.367100 ms (FindLiveObjects: 14.324500 ms CreateObjectMapping: 22.306700 ms MarkObjects: 349.239400 ms  DeleteObjects: 0.496000 ms)
  882.  
  883. Join 30
  884.  
  885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  886.  
  887. Exit 30
  888.  
  889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  890.  
  891. Join 1128
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  894.  
  895. Exit 1128
  896.  
  897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  898.  
  899. Join 30
  900.  
  901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  902.  
  903. Exit 30
  904.  
  905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  906.  
  907. Join 1130
  908.  
  909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  910.  
  911. Exit 1130
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  914.  
  915. Join 30
  916.  
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  918.  
  919. Join 31
  920.  
  921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  922.  
  923. Exit 30
  924.  
  925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  926.  
  927. Join 30
  928.  
  929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  930.  
  931. Exit 31
  932.  
  933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  934.  
  935. Exit 30
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  938.  
  939. Join 1114
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Exit 1114
  944.  
  945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  946.  
  947. Join 30
  948.  
  949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  950.  
  951. Exit 30
  952.  
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  954.  
  955. Join 1128
  956.  
  957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  958.  
  959. Exit 1128
  960.  
  961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  962.  
  963. Join 30
  964.  
  965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  966.  
  967. Exit 30
  968.  
  969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  970.  
  971. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  972.  
  973. Unloading 1273 unused Assets to reduce memory usage. Loaded Objects now: 262773.
  974. Total: 421.059400 ms (FindLiveObjects: 13.508100 ms CreateObjectMapping: 22.849300 ms MarkObjects: 373.719200 ms  DeleteObjects: 10.982300 ms)
  975.  
  976. Unloading 7 Unused Serialized files (Serialized files now loaded: 55)
  977.  
  978. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 269415.
  979. Total: 400.093500 ms (FindLiveObjects: 13.312000 ms CreateObjectMapping: 22.643400 ms MarkObjects: 363.724700 ms  DeleteObjects: 0.413100 ms)
  980.  
  981. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  982.  
  983. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 270747.
  984. Total: 402.369500 ms (FindLiveObjects: 14.373000 ms CreateObjectMapping: 22.450800 ms MarkObjects: 365.124800 ms  DeleteObjects: 0.420600 ms)
  985.  
  986. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  987.  
  988. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 271753.
  989. Total: 398.122600 ms (FindLiveObjects: 14.227200 ms CreateObjectMapping: 22.906200 ms MarkObjects: 360.493600 ms  DeleteObjects: 0.495300 ms)
  990.  
  991. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  992.  
  993. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 276853.
  994. Total: 404.172700 ms (FindLiveObjects: 15.463800 ms CreateObjectMapping: 22.277200 ms MarkObjects: 365.991100 ms  DeleteObjects: 0.440300 ms)
  995.  
  996. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  997.  
  998. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 280934.
  999. Total: 405.974200 ms (FindLiveObjects: 17.038500 ms CreateObjectMapping: 23.141400 ms MarkObjects: 365.359100 ms  DeleteObjects: 0.434700 ms)
  1000.  
  1001. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1002.  
  1003. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280934.
  1004. Total: 401.240200 ms (FindLiveObjects: 13.981400 ms CreateObjectMapping: 23.053100 ms MarkObjects: 363.665000 ms  DeleteObjects: 0.540100 ms)
  1005.  
  1006. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1007.  
  1008. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280934.
  1009. Total: 399.407100 ms (FindLiveObjects: 14.003000 ms CreateObjectMapping: 22.357900 ms MarkObjects: 362.583400 ms  DeleteObjects: 0.462300 ms)
  1010.  
  1011. Join 26
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1014.  
  1015. Join 28
  1016.  
  1017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1018.  
  1019. Join 29
  1020.  
  1021. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1022.  
  1023. Exit 26
  1024.  
  1025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1026.  
  1027. Exit 29
  1028.  
  1029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1030.  
  1031. Unloading 12 Unused Serialized files (Serialized files now loaded: 56)
  1032.  
  1033. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 283862.
  1034. Total: 413.863900 ms (FindLiveObjects: 17.896100 ms CreateObjectMapping: 22.550200 ms MarkObjects: 372.802500 ms  DeleteObjects: 0.614700 ms)
  1035.  
  1036. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  1037.  
  1038. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 283886.
  1039. Total: 409.663800 ms (FindLiveObjects: 14.862100 ms CreateObjectMapping: 23.120900 ms MarkObjects: 370.637100 ms  DeleteObjects: 1.043300 ms)
  1040.  
  1041. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1042.  
  1043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283886.
  1044. Total: 417.191300 ms (FindLiveObjects: 16.969200 ms CreateObjectMapping: 23.690900 ms MarkObjects: 376.021900 ms  DeleteObjects: 0.508900 ms)
  1045.  
  1046. Join 28
  1047.  
  1048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1049.  
  1050. Unloading 12 Unused Serialized files (Serialized files now loaded: 56)
  1051.  
  1052. Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 283675.
  1053. Total: 416.877500 ms (FindLiveObjects: 16.092600 ms CreateObjectMapping: 23.717200 ms MarkObjects: 375.828900 ms  DeleteObjects: 1.238400 ms)
  1054.  
  1055. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1056.  
  1057. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283675.
  1058. Total: 403.776500 ms (FindLiveObjects: 13.873000 ms CreateObjectMapping: 22.978200 ms MarkObjects: 366.389100 ms  DeleteObjects: 0.535900 ms)
  1059.  
  1060. Join 28
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1063.  
  1064. Unloading 12 Unused Serialized files (Serialized files now loaded: 57)
  1065.  
  1066. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 286657.
  1067. Total: 420.524300 ms (FindLiveObjects: 16.594800 ms CreateObjectMapping: 24.510500 ms MarkObjects: 378.181800 ms  DeleteObjects: 1.236800 ms)
  1068.  
  1069. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  1070.  
  1071. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286657.
  1072. Total: 410.551500 ms (FindLiveObjects: 14.559000 ms CreateObjectMapping: 22.522100 ms MarkObjects: 372.645500 ms  DeleteObjects: 0.824300 ms)
  1073.  
  1074. Join 28
  1075.  
  1076. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1077.  
  1078. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1079.  
  1080. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 287309.
  1081. Total: 417.134100 ms (FindLiveObjects: 14.802000 ms CreateObjectMapping: 22.775800 ms MarkObjects: 379.120600 ms  DeleteObjects: 0.435100 ms)
  1082.  
  1083. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1084.  
  1085. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287309.
  1086. Total: 419.724300 ms (FindLiveObjects: 14.673500 ms CreateObjectMapping: 23.285300 ms MarkObjects: 380.688200 ms  DeleteObjects: 1.076900 ms)
  1087.  
  1088. Join 28
  1089.  
  1090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1091.  
  1092. Join 26
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1095.  
  1096. Exit 26
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1099.  
  1100. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1101.  
  1102. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 287173.
  1103. Total: 410.328300 ms (FindLiveObjects: 14.955200 ms CreateObjectMapping: 22.832100 ms MarkObjects: 371.635200 ms  DeleteObjects: 0.905500 ms)
  1104.  
  1105. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1106.  
  1107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287173.
  1108. Total: 412.237400 ms (FindLiveObjects: 14.938700 ms CreateObjectMapping: 23.012200 ms MarkObjects: 373.716500 ms  DeleteObjects: 0.569600 ms)
  1109.  
  1110. Join 28
  1111.  
  1112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1113.  
  1114. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1115.  
  1116. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 287225.
  1117. Total: 415.140100 ms (FindLiveObjects: 15.369700 ms CreateObjectMapping: 22.982600 ms MarkObjects: 376.452200 ms  DeleteObjects: 0.335300 ms)
  1118.  
  1119. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1120.  
  1121. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287225.
  1122. Total: 411.580500 ms (FindLiveObjects: 14.048700 ms CreateObjectMapping: 22.853100 ms MarkObjects: 374.217200 ms  DeleteObjects: 0.461100 ms)
  1123.  
  1124. Join 28
  1125.  
  1126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1127.  
  1128. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  1129.  
  1130. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 287375.
  1131. Total: 414.213000 ms (FindLiveObjects: 16.136600 ms CreateObjectMapping: 22.983300 ms MarkObjects: 374.788700 ms  DeleteObjects: 0.304100 ms)
  1132.  
  1133. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  1134.  
  1135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287375.
  1136. Total: 411.534200 ms (FindLiveObjects: 14.146400 ms CreateObjectMapping: 22.792500 ms MarkObjects: 374.172200 ms  DeleteObjects: 0.422500 ms)
  1137.  
  1138. Join 28
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Exit 28
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Join 1114
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1153.  
  1154. Exit 1114
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Unloading 18 Unused Serialized files (Serialized files now loaded: 60)
  1159.  
  1160. Unloading 1627 unused Assets to reduce memory usage. Loaded Objects now: 286937.
  1161. Total: 444.019100 ms (FindLiveObjects: 16.220400 ms CreateObjectMapping: 24.178200 ms MarkObjects: 394.925200 ms  DeleteObjects: 8.694900 ms)
  1162.  
  1163. Unloading 5 Unused Serialized files (Serialized files now loaded: 60)
  1164.  
  1165. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 286981.
  1166. Total: 434.468000 ms (FindLiveObjects: 15.236300 ms CreateObjectMapping: 23.247200 ms MarkObjects: 395.552200 ms  DeleteObjects: 0.431800 ms)
  1167.  
  1168. Unloading 9 Unused Serialized files (Serialized files now loaded: 60)
  1169.  
  1170. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 287743.
  1171. Total: 423.647300 ms (FindLiveObjects: 20.585400 ms CreateObjectMapping: 24.022600 ms MarkObjects: 378.501600 ms  DeleteObjects: 0.537200 ms)
  1172.  
  1173. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1174.  
  1175. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287736.
  1176. Total: 463.413000 ms (FindLiveObjects: 14.878600 ms CreateObjectMapping: 22.962100 ms MarkObjects: 425.085200 ms  DeleteObjects: 0.486600 ms)
  1177.  
  1178. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1179.  
  1180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287736.
  1181. Total: 466.745000 ms (FindLiveObjects: 17.442500 ms CreateObjectMapping: 24.489100 ms MarkObjects: 424.110800 ms  DeleteObjects: 0.701900 ms)
  1182.  
  1183. Join 30
  1184.  
  1185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1186.  
  1187. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1188.  
  1189. Unloading 741 unused Assets to reduce memory usage. Loaded Objects now: 274644.
  1190. Total: 441.384900 ms (FindLiveObjects: 13.768400 ms CreateObjectMapping: 23.354000 ms MarkObjects: 394.212700 ms  DeleteObjects: 10.049400 ms)
  1191.  
  1192. Exit 30
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1195.  
  1196. Unloading 7 Unused Serialized files (Serialized files now loaded: 60)
  1197.  
  1198. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 281310.
  1199. Total: 439.718500 ms (FindLiveObjects: 15.109000 ms CreateObjectMapping: 25.236300 ms MarkObjects: 398.888200 ms  DeleteObjects: 0.484400 ms)
  1200.  
  1201. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1202.  
  1203. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 282641.
  1204. Total: 416.144500 ms (FindLiveObjects: 14.495200 ms CreateObjectMapping: 23.271700 ms MarkObjects: 377.919300 ms  DeleteObjects: 0.457900 ms)
  1205.  
  1206. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1207.  
  1208. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 283647.
  1209. Total: 418.986100 ms (FindLiveObjects: 15.307600 ms CreateObjectMapping: 23.579600 ms MarkObjects: 379.585500 ms  DeleteObjects: 0.513100 ms)
  1210.  
  1211. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1212.  
  1213. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 288747.
  1214. Total: 417.752200 ms (FindLiveObjects: 14.967200 ms CreateObjectMapping: 23.255400 ms MarkObjects: 379.079600 ms  DeleteObjects: 0.449800 ms)
  1215.  
  1216. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1217.  
  1218. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 292826.
  1219. Total: 421.193700 ms (FindLiveObjects: 15.643200 ms CreateObjectMapping: 22.721100 ms MarkObjects: 382.388200 ms  DeleteObjects: 0.440900 ms)
  1220.  
  1221. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1222.  
  1223. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292826.
  1224. Total: 422.221800 ms (FindLiveObjects: 14.377600 ms CreateObjectMapping: 23.379500 ms MarkObjects: 383.895800 ms  DeleteObjects: 0.568600 ms)
  1225.  
  1226. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1227.  
  1228. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292826.
  1229. Total: 421.866900 ms (FindLiveObjects: 14.356200 ms CreateObjectMapping: 23.105100 ms MarkObjects: 383.763800 ms  DeleteObjects: 0.641500 ms)
  1230.  
  1231. Join 26
  1232.  
  1233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1234.  
  1235. Join 28
  1236.  
  1237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1238.  
  1239. Join 29
  1240.  
  1241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1242.  
  1243. Exit 26
  1244.  
  1245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1246.  
  1247. Exit 29
  1248.  
  1249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1250.  
  1251. Join 29
  1252.  
  1253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1254.  
  1255. Unloading 12 Unused Serialized files (Serialized files now loaded: 60)
  1256.  
  1257. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 295745.
  1258. Total: 447.708100 ms (FindLiveObjects: 17.359600 ms CreateObjectMapping: 24.563900 ms MarkObjects: 405.113100 ms  DeleteObjects: 0.671200 ms)
  1259.  
  1260. Unloading 5 Unused Serialized files (Serialized files now loaded: 60)
  1261.  
  1262. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 295769.
  1263. Total: 434.982600 ms (FindLiveObjects: 15.453100 ms CreateObjectMapping: 23.589200 ms MarkObjects: 395.457100 ms  DeleteObjects: 0.482900 ms)
  1264.  
  1265. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1266.  
  1267. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295769.
  1268. Total: 443.929800 ms (FindLiveObjects: 16.628800 ms CreateObjectMapping: 23.975800 ms MarkObjects: 402.873800 ms  DeleteObjects: 0.450900 ms)
  1269.  
  1270. Join 28
  1271.  
  1272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1273.  
  1274. Join 29
  1275.  
  1276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1277.  
  1278. Exit 29
  1279.  
  1280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1281.  
  1282. Exit 28
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Unloading 18 Unused Serialized files (Serialized files now loaded: 60)
  1287.  
  1288. Unloading 1114 unused Assets to reduce memory usage. Loaded Objects now: 287926.
  1289. Total: 437.047300 ms (FindLiveObjects: 16.529400 ms CreateObjectMapping: 24.136400 ms MarkObjects: 389.607200 ms  DeleteObjects: 6.774000 ms)
  1290.  
  1291. Unloading 5 Unused Serialized files (Serialized files now loaded: 60)
  1292.  
  1293. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 287970.
  1294. Total: 420.435500 ms (FindLiveObjects: 15.380100 ms CreateObjectMapping: 22.752400 ms MarkObjects: 381.857100 ms  DeleteObjects: 0.445500 ms)
  1295.  
  1296. Unloading 9 Unused Serialized files (Serialized files now loaded: 60)
  1297.  
  1298. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 289163.
  1299. Total: 420.833400 ms (FindLiveObjects: 15.815800 ms CreateObjectMapping: 24.408100 ms MarkObjects: 380.112300 ms  DeleteObjects: 0.496700 ms)
  1300.  
  1301. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1302.  
  1303. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289156.
  1304. Total: 415.825200 ms (FindLiveObjects: 15.791800 ms CreateObjectMapping: 23.641000 ms MarkObjects: 375.830500 ms  DeleteObjects: 0.561400 ms)
  1305.  
  1306. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1307.  
  1308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289156.
  1309. Total: 416.481800 ms (FindLiveObjects: 14.133400 ms CreateObjectMapping: 22.956300 ms MarkObjects: 378.895400 ms  DeleteObjects: 0.496500 ms)
  1310.  
  1311. Join 27
  1312.  
  1313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1314.  
  1315. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1316.  
  1317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1318.  
  1319. Exit 27
  1320.  
  1321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1322.  
  1323. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1324.  
  1325. Unloading 731 unused Assets to reduce memory usage. Loaded Objects now: 275944.
  1326. Total: 428.593300 ms (FindLiveObjects: 14.068300 ms CreateObjectMapping: 22.502300 ms MarkObjects: 380.623100 ms  DeleteObjects: 11.399300 ms)
  1327.  
  1328. Unloading 7 Unused Serialized files (Serialized files now loaded: 60)
  1329.  
  1330. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 282610.
  1331. Total: 421.101200 ms (FindLiveObjects: 15.441700 ms CreateObjectMapping: 23.860700 ms MarkObjects: 381.280100 ms  DeleteObjects: 0.518400 ms)
  1332.  
  1333. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1334.  
  1335. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 283942.
  1336. Total: 418.780000 ms (FindLiveObjects: 14.873800 ms CreateObjectMapping: 22.536900 ms MarkObjects: 380.868600 ms  DeleteObjects: 0.500400 ms)
  1337.  
  1338. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1339.  
  1340. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 284948.
  1341. Total: 420.510100 ms (FindLiveObjects: 13.977200 ms CreateObjectMapping: 23.130400 ms MarkObjects: 382.751000 ms  DeleteObjects: 0.651100 ms)
  1342.  
  1343. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1344.  
  1345. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 290048.
  1346. Total: 425.042500 ms (FindLiveObjects: 15.254600 ms CreateObjectMapping: 22.792700 ms MarkObjects: 386.541400 ms  DeleteObjects: 0.453400 ms)
  1347.  
  1348. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1349.  
  1350. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 294126.
  1351. Total: 423.779100 ms (FindLiveObjects: 15.029400 ms CreateObjectMapping: 23.000200 ms MarkObjects: 385.220600 ms  DeleteObjects: 0.528600 ms)
  1352.  
  1353. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1354.  
  1355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294126.
  1356. Total: 422.549800 ms (FindLiveObjects: 15.808700 ms CreateObjectMapping: 22.823800 ms MarkObjects: 383.429100 ms  DeleteObjects: 0.487700 ms)
  1357.  
  1358. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1359.  
  1360. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294126.
  1361. Total: 422.359900 ms (FindLiveObjects: 14.405900 ms CreateObjectMapping: 22.504500 ms MarkObjects: 384.823100 ms  DeleteObjects: 0.625800 ms)
  1362.  
  1363. Join 28
  1364.  
  1365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1366.  
  1367. Exit 28
  1368.  
  1369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1370.  
  1371. Unloading 18 Unused Serialized files (Serialized files now loaded: 60)
  1372.  
  1373. Unloading 1028 unused Assets to reduce memory usage. Loaded Objects now: 288378.
  1374. Total: 430.594100 ms (FindLiveObjects: 15.304500 ms CreateObjectMapping: 24.131800 ms MarkObjects: 383.174200 ms  DeleteObjects: 7.983200 ms)
  1375.  
  1376. Unloading 5 Unused Serialized files (Serialized files now loaded: 60)
  1377.  
  1378. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 288422.
  1379. Total: 418.267100 ms (FindLiveObjects: 14.964400 ms CreateObjectMapping: 22.855100 ms MarkObjects: 380.017400 ms  DeleteObjects: 0.430000 ms)
  1380.  
  1381. Unloading 9 Unused Serialized files (Serialized files now loaded: 60)
  1382.  
  1383. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 289183.
  1384. Total: 419.593000 ms (FindLiveObjects: 14.981900 ms CreateObjectMapping: 23.038400 ms MarkObjects: 380.954500 ms  DeleteObjects: 0.617700 ms)
  1385.  
  1386. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1387.  
  1388. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289176.
  1389. Total: 413.999000 ms (FindLiveObjects: 15.127200 ms CreateObjectMapping: 22.240200 ms MarkObjects: 376.115000 ms  DeleteObjects: 0.516300 ms)
  1390.  
  1391. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1392.  
  1393. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289176.
  1394. Total: 413.732900 ms (FindLiveObjects: 14.252700 ms CreateObjectMapping: 23.713300 ms MarkObjects: 375.329700 ms  DeleteObjects: 0.436600 ms)
  1395.  
  1396. Join 27
  1397.  
  1398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1399.  
  1400. Exit 27
  1401.  
  1402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1403.  
  1404. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1405.  
  1406. Unloading 732 unused Assets to reduce memory usage. Loaded Objects now: 275965.
  1407. Total: 425.485100 ms (FindLiveObjects: 14.465200 ms CreateObjectMapping: 22.390700 ms MarkObjects: 376.782800 ms  DeleteObjects: 11.846000 ms)
  1408.  
  1409. Unloading 7 Unused Serialized files (Serialized files now loaded: 60)
  1410.  
  1411. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 282631.
  1412. Total: 415.745800 ms (FindLiveObjects: 14.388500 ms CreateObjectMapping: 23.344900 ms MarkObjects: 377.491700 ms  DeleteObjects: 0.520200 ms)
  1413.  
  1414. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1415.  
  1416. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 283963.
  1417. Total: 417.733500 ms (FindLiveObjects: 14.009900 ms CreateObjectMapping: 22.502400 ms MarkObjects: 380.732300 ms  DeleteObjects: 0.488600 ms)
  1418.  
  1419. Unloading 8 Unused Serialized files (Serialized files now loaded: 60)
  1420.  
  1421. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 284969.
  1422. Total: 421.611700 ms (FindLiveObjects: 14.745600 ms CreateObjectMapping: 22.750900 ms MarkObjects: 383.652400 ms  DeleteObjects: 0.462500 ms)
  1423.  
  1424. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1425.  
  1426. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 290069.
  1427. Total: 419.240600 ms (FindLiveObjects: 14.970900 ms CreateObjectMapping: 22.528700 ms MarkObjects: 380.960800 ms  DeleteObjects: 0.779600 ms)
  1428.  
  1429. Unloading 10 Unused Serialized files (Serialized files now loaded: 60)
  1430.  
  1431. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 294147.
  1432. Total: 421.214000 ms (FindLiveObjects: 15.727500 ms CreateObjectMapping: 23.229900 ms MarkObjects: 381.758900 ms  DeleteObjects: 0.497500 ms)
  1433.  
  1434. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1435.  
  1436. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294147.
  1437. Total: 420.204900 ms (FindLiveObjects: 14.323700 ms CreateObjectMapping: 22.997800 ms MarkObjects: 382.470500 ms  DeleteObjects: 0.412600 ms)
  1438.  
  1439. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1440.  
  1441. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294147.
  1442. Total: 419.432900 ms (FindLiveObjects: 14.727100 ms CreateObjectMapping: 23.351000 ms MarkObjects: 380.859600 ms  DeleteObjects: 0.494700 ms)
  1443.  
  1444. Join 28
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1447.  
  1448. Exit 28
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1451.  
  1452. Unloading 18 Unused Serialized files (Serialized files now loaded: 60)
  1453.  
  1454. Unloading 1027 unused Assets to reduce memory usage. Loaded Objects now: 288405.
  1455. Total: 425.750300 ms (FindLiveObjects: 14.718000 ms CreateObjectMapping: 23.053600 ms MarkObjects: 381.630000 ms  DeleteObjects: 6.348100 ms)
  1456.  
  1457. Unloading 5 Unused Serialized files (Serialized files now loaded: 60)
  1458.  
  1459. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 288449.
  1460. Total: 417.985100 ms (FindLiveObjects: 14.418900 ms CreateObjectMapping: 22.913400 ms MarkObjects: 379.979700 ms  DeleteObjects: 0.672600 ms)
  1461.  
  1462. Unloading 9 Unused Serialized files (Serialized files now loaded: 60)
  1463.  
  1464. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 289210.
  1465. Total: 419.323800 ms (FindLiveObjects: 14.638100 ms CreateObjectMapping: 23.187800 ms MarkObjects: 381.005900 ms  DeleteObjects: 0.491800 ms)
  1466.  
  1467. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1468.  
  1469. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289203.
  1470. Total: 416.520900 ms (FindLiveObjects: 14.453800 ms CreateObjectMapping: 22.702500 ms MarkObjects: 378.952700 ms  DeleteObjects: 0.411300 ms)
  1471.  
  1472. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1473.  
  1474. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289203.
  1475. Total: 420.096200 ms (FindLiveObjects: 14.785300 ms CreateObjectMapping: 22.971100 ms MarkObjects: 381.916800 ms  DeleteObjects: 0.422600 ms)
  1476.  
  1477. Join 27
  1478.  
  1479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1480.  
  1481. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1482.  
  1483. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 295391.
  1484. Total: 428.186800 ms (FindLiveObjects: 17.852100 ms CreateObjectMapping: 23.366200 ms MarkObjects: 386.469100 ms  DeleteObjects: 0.499100 ms)
  1485.  
  1486. Unloading 5 Unused Serialized files (Serialized files now loaded: 62)
  1487.  
  1488. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 295415.
  1489. Total: 456.445700 ms (FindLiveObjects: 20.316300 ms CreateObjectMapping: 28.749300 ms MarkObjects: 406.800300 ms  DeleteObjects: 0.579500 ms)
  1490.  
  1491. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1492.  
  1493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295415.
  1494. Total: 422.717400 ms (FindLiveObjects: 16.566400 ms CreateObjectMapping: 22.921400 ms MarkObjects: 382.676800 ms  DeleteObjects: 0.552300 ms)
  1495.  
  1496. Join 27
  1497.  
  1498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1499.  
  1500. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1501.  
  1502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1503.  
  1504. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1505.  
  1506. Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 300560.
  1507. Total: 445.887400 ms (FindLiveObjects: 20.415100 ms CreateObjectMapping: 23.626200 ms MarkObjects: 400.369000 ms  DeleteObjects: 1.476800 ms)
  1508.  
  1509. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1510.  
  1511. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300560.
  1512. Total: 440.815800 ms (FindLiveObjects: 17.702000 ms CreateObjectMapping: 23.331500 ms MarkObjects: 399.355500 ms  DeleteObjects: 0.426300 ms)
  1513.  
  1514. Join 27
  1515.  
  1516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1517.  
  1518. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1519.  
  1520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1521.  
  1522. Join 31
  1523.  
  1524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1525.  
  1526. Exit 31
  1527.  
  1528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1529.  
  1530. Join 31
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1533.  
  1534. Unloading 14 Unused Serialized files (Serialized files now loaded: 62)
  1535.  
  1536. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 301068.
  1537. Total: 458.868800 ms (FindLiveObjects: 21.420800 ms CreateObjectMapping: 24.534400 ms MarkObjects: 412.422700 ms  DeleteObjects: 0.490600 ms)
  1538.  
  1539. Unloading 0 Unused Serialized files (Serialized files now loaded: 62)
  1540.  
  1541. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301068.
  1542. Total: 439.538800 ms (FindLiveObjects: 15.720800 ms CreateObjectMapping: 23.235000 ms MarkObjects: 400.031100 ms  DeleteObjects: 0.551100 ms)
  1543.  
  1544. Join 31
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1547.  
  1548. Join 27
  1549.  
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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