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  1. [14:29:25] [DEBUG] Created script domain 'ScriptDomain_E45F39D4' with v2.10.3.
  2. [14:29:25] [DEBUG] Loading scripts from 'L:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_E45F39D4' ...
  3. [14:29:25] [INFO] Loading assembly 'ClearScript.dll' ...
  4. [14:29:25] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
  5. [14:29:25] [INFO] Loading assembly 'Executions.dll' ...
  6. [14:29:25] [DEBUG] Found 4 script(s) in 'Executions.dll'.
  7. [14:29:25] [INFO] Loading assembly 'GangMod.dll' ...
  8. [14:29:25] [DEBUG] Found 17 script(s) in 'GangMod.dll'.
  9. [14:29:25] [INFO] Loading assembly 'iFruitAddon2.dll' ...
  10. [14:29:26] [DEBUG] Found 1 script(s) in 'iFruitAddon2.dll'.
  11. [14:29:26] [INFO] Loading assembly 'MapEditor.dll' ...
  12. [14:29:26] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
  13. [14:29:26] [INFO] Loading assembly 'MMI-SP.dll' ...
  14. [14:29:26] [DEBUG] Found 4 script(s) in 'MMI-SP.dll'.
  15. [14:29:26] [INFO] Loading assembly 'NativeUI.dll' ...
  16. [14:29:26] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
  17. [14:29:26] [INFO] Loading assembly 'NAudio.dll' ...
  18. [14:29:26] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
  19. [14:29:26] [INFO] Loading assembly 'ParksTools.dll' ...
  20. [14:29:26] [ERROR] Failed to load assembly 'ParksTools.dll':
  21. System.IO.FileNotFoundException: Could not load file or assembly 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  22. File name: 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
  23.  
  24. WRN: Assembly binding logging is turned OFF.
  25. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
  26. Note: There is some performance penalty associated with assembly bind failure logging.
  27. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
  28.  
  29. [14:29:26] [INFO] Loading assembly 'SuperYacht.dll' ...
  30. [14:29:26] [DEBUG] Found 1 script(s) in 'SuperYacht.dll'.
  31. [14:29:26] [INFO] Loading assembly 'Working Drive Thrus.dll' ...
  32. [14:29:26] [DEBUG] Found 2 script(s) in 'Working Drive Thrus.dll'.
  33. [14:29:26] [DEBUG] Starting 32 script(s) ...
  34. [14:29:26] [DEBUG] Instantiating script 'Executions.Main' in script domain 'ScriptDomain_E45F39D4' ...
  35. [14:29:26] [DEBUG] Started script 'Executions.Main'.
  36. [14:29:26] [DEBUG] Instantiating script 'Executions.HideHUD' in script domain 'ScriptDomain_E45F39D4' ...
  37. [14:29:26] [DEBUG] Started script 'Executions.HideHUD'.
  38. [14:29:26] [DEBUG] Instantiating script 'Executions.Conversate' in script domain 'ScriptDomain_E45F39D4' ...
  39. [14:29:26] [DEBUG] Started script 'Executions.Conversate'.
  40. [14:29:26] [DEBUG] Instantiating script 'Executions.Settings' in script domain 'ScriptDomain_E45F39D4' ...
  41. [14:29:26] [DEBUG] Started script 'Executions.Settings'.
  42. [14:29:26] [DEBUG] Instantiating script 'GangMod.Main' in script domain 'ScriptDomain_E45F39D4' ...
  43. [14:29:26] [DEBUG] Started script 'GangMod.Main'.
  44. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangSelector' in script domain 'ScriptDomain_E45F39D4' ...
  45. [14:29:26] [DEBUG] Started script 'GangMod.GangSelector'.
  46. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangModInteractionMenu' in script domain 'ScriptDomain_E45F39D4' ...
  47. [14:29:26] [DEBUG] Started script 'GangMod.GangModInteractionMenu'.
  48. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangBackup' in script domain 'ScriptDomain_E45F39D4' ...
  49. [14:29:26] [DEBUG] Started script 'GangMod.GangBackup'.
  50. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangWar' in script domain 'ScriptDomain_E45F39D4' ...
  51. [14:29:26] [DEBUG] Started script 'GangMod.GangWar'.
  52. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangRecruitMember' in script domain 'ScriptDomain_E45F39D4' ...
  53. [14:29:26] [DEBUG] Started script 'GangMod.GangRecruitMember'.
  54. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangRelationships' in script domain 'ScriptDomain_E45F39D4' ...
  55. [14:29:26] [DEBUG] Started script 'GangMod.GangRelationships'.
  56. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangInteraction' in script domain 'ScriptDomain_E45F39D4' ...
  57. [14:29:26] [DEBUG] Started script 'GangMod.GangInteraction'.
  58. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangDragHomie' in script domain 'ScriptDomain_E45F39D4' ...
  59. [14:29:26] [DEBUG] Started script 'GangMod.GangDragHomie'.
  60. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangBrawl' in script domain 'ScriptDomain_E45F39D4' ...
  61. [14:29:26] [DEBUG] Started script 'GangMod.GangBrawl'.
  62. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangEvents' in script domain 'ScriptDomain_E45F39D4' ...
  63. [14:29:26] [DEBUG] Started script 'GangMod.GangEvents'.
  64. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangEventDriveby' in script domain 'ScriptDomain_E45F39D4' ...
  65. [14:29:26] [DEBUG] Started script 'GangMod.GangEventDriveby'.
  66. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangEventStoreRobbery' in script domain 'ScriptDomain_E45F39D4' ...
  67. [14:29:26] [DEBUG] Started script 'GangMod.GangEventStoreRobbery'.
  68. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangEventDestroyVehicle' in script domain 'ScriptDomain_E45F39D4' ...
  69. [14:29:26] [DEBUG] Started script 'GangMod.GangEventDestroyVehicle'.
  70. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangDriveby' in script domain 'ScriptDomain_E45F39D4' ...
  71. [14:29:26] [DEBUG] Started script 'GangMod.GangDriveby'.
  72. [14:29:26] [DEBUG] Instantiating script 'GangMod.GangHUD' in script domain 'ScriptDomain_E45F39D4' ...
  73. [14:29:26] [DEBUG] Started script 'GangMod.GangHUD'.
  74. [14:29:26] [DEBUG] Instantiating script 'GangMod.Settings' in script domain 'ScriptDomain_E45F39D4' ...
  75. [14:29:26] [DEBUG] Started script 'GangMod.Settings'.
  76. [14:29:26] [DEBUG] Instantiating script 'iFruitAddon2.iFruitAddon2' in script domain 'ScriptDomain_E45F39D4' ...
  77. [14:29:26] [DEBUG] Started script 'iFruitAddon2.iFruitAddon2'.
  78. [14:29:26] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_E45F39D4' ...
  79. [14:29:26] [DEBUG] Started script 'MapEditor.JavascriptHook'.
  80. [14:29:26] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_E45F39D4' ...
  81. [14:29:28] [DEBUG] Started script 'MapEditor.MapEditor'.
  82. [14:29:28] [DEBUG] Instantiating script 'MMI_SP.InsuranceObserver' in script domain 'ScriptDomain_E45F39D4' ...
  83. [14:29:28] [DEBUG] Started script 'MMI_SP.InsuranceObserver'.
  84. [14:29:28] [DEBUG] Instantiating script 'MMI_SP.MMI' in script domain 'ScriptDomain_E45F39D4' ...
  85. [14:29:28] [DEBUG] Started script 'MMI_SP.MMI'.
  86. [14:29:28] [DEBUG] Instantiating script 'MMI_SP.iFruit.iFruitMMI' in script domain 'ScriptDomain_E45F39D4' ...
  87. [14:29:28] [DEBUG] Started script 'MMI_SP.iFruit.iFruitMMI'.
  88. [14:29:28] [DEBUG] Instantiating script 'MMI_SP.Agency.Agency' in script domain 'ScriptDomain_E45F39D4' ...
  89. [14:29:28] [DEBUG] Started script 'MMI_SP.Agency.Agency'.
  90. [14:29:28] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_E45F39D4' ...
  91. [14:29:28] [DEBUG] Started script 'NativeUI.BigMessageThread'.
  92. [14:29:28] [DEBUG] Instantiating script 'SuperYacht.YachtScript' in script domain 'ScriptDomain_E45F39D4' ...
  93. [14:29:28] [DEBUG] Started script 'SuperYacht.YachtScript'.
  94. [14:29:28] [DEBUG] Instantiating script 'extras_wdt' in script domain 'ScriptDomain_E45F39D4' ...
  95. [14:29:28] [DEBUG] Started script 'extras_wdt'.
  96. [14:29:28] [DEBUG] Instantiating script 'weed_menu' in script domain 'ScriptDomain_E45F39D4' ...
  97. [14:29:28] [DEBUG] Started script 'weed_menu'.
  98. [14:33:09] [ERROR] Caught fatal unhandled exception:
  99. System.NullReferenceException: Object reference not set to an instance of an object.
  100. at GTA.Entity.SetNoCollision(Entity entity, Boolean toggle)
  101. at MMI_SP.Agency.Office.BuildOffice()
  102. at MMI_SP.Agency.Agency.EnterAgency()
  103. at MMI_SP.Agency.Agency.DisplayAgencyThisFrame()
  104. at GTA.Script.raise_Tick(Object value0, EventArgs value1)
  105. at GTA.Script.MainLoop()
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