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- --[[
- Items needed for both scripts:
- https://www.roblox.com/catalog/6154922496/Black-Demonic-Horns
- https://www.roblox.com/catalog/5100070995/Mk-73-Big-Laser
- https://www.roblox.com/catalog/4087527067/The-Spooks-Hood
- https://www.roblox.com/catalog/451220849/Lavender-Updo
- https://www.roblox.com/catalog/48474294/ROBLOX-Girl-Hair
- https://www.roblox.com/catalog/63690008/Pal-Hair
- https://www.roblox.com/catalog/62724852/Chestnut-Bun
- https://www.roblox.com/catalog/62234425/Brown-Hair
- https://www.roblox.com/catalog/48474313/Red-Roblox-Cap
- ]]
- --[[
- if you want to run God cat then set GodCat to true and RainbowKing to false
- if you want to run Rainbow king then set RainbowKing to true and GodCat to false
- setting both to false or both to true will result in you just ReAnimating
- if you only want to see what other people see then set InvisibleClientParts to true
- also, i think this only works with synapse im not sure
- ]]
- local GodCat = true
- local RainbowKing = false
- local InvisibleClientParts = false
- --Net--
- sethiddenproperty(game.Players.LocalPlayer,"MaximumSimulationRadius",math.huge)
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",1.0000000331814e+32)
- for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
- if v:IsA("BasePart") then--and v.Name ~="HumanoidRootPart" then
- game:GetService("RunService").Heartbeat:connect(function()
- v.Velocity = Vector3.new(0,-25.05,0)
- wait(0.5)
- end)
- end
- end
- wait(1.5)
- --ReAnimation--
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character
- game:GetService("Players").LocalPlayer.Character.Archivable = true
- local char = game:GetService("Players").LocalPlayer.Character:Clone()
- local lplrChar = game:GetService("Players").LocalPlayer.Character
- for i,v in pairs(char:GetDescendants()) do
- if v:IsA("LocalScript") or v:IsA("Script") or v:IsA("BodyColors") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- elseif v:IsA("Accessory") then
- v.Handle.Transparency = 1
- end
- end
- char.Parent = lplrChar
- local la = lplrChar.LavanderHair.Handle
- local ra = lplrChar["Pal Hair"].Handle
- local ll = lplrChar.Robloxclassicred.Handle
- local rl = lplrChar.Hat1.Handle
- local lt = lplrChar["Pink Hair"].Handle
- local rt = lplrChar["Kate Hair"].Handle
- local head = lplrChar.TheSpookHood.Handle
- local horns = lplrChar.Horns.Handle
- local gun = lplrChar.RightMk73LP.Handle
- la:FindFirstChildOfClass("SpecialMesh"):Destroy()
- la:FindFirstChildOfClass("Weld"):Destroy()
- ra:FindFirstChildOfClass("SpecialMesh"):Destroy()
- ra:FindFirstChildOfClass("Weld"):Destroy()
- ll:FindFirstChildOfClass("SpecialMesh"):Destroy()
- ll:FindFirstChildOfClass("Weld"):Destroy()
- rl:FindFirstChildOfClass("SpecialMesh"):Destroy()
- rl:FindFirstChildOfClass("Weld"):Destroy()
- rt:FindFirstChildOfClass("SpecialMesh"):Destroy()
- rt:FindFirstChildOfClass("Weld"):Destroy()
- lt:FindFirstChildOfClass("SpecialMesh"):Destroy()
- lt:FindFirstChildOfClass("Weld"):Destroy()
- head:FindFirstChildOfClass("Weld"):Destroy()
- horns:FindFirstChildOfClass("Weld"):Destroy()
- gun:FindFirstChildOfClass("Weld"):Destroy()
- function fixPos(part,fixPos,ori,offsetx,offsety,offsetz,oriy,name)
- if offsetz == nil then offsetz = 0 end
- if oriy == nil then oriy = 0 end
- local ao = Instance.new("AlignOrientation",part)
- local ap = Instance.new("AlignPosition",part)
- local at0 = Instance.new("Attachment",part)
- local at1 = Instance.new("Attachment")
- at1.Name = name
- at1.Parent = fixPos
- ao.RigidityEnabled = false
- ap.RigidityEnabled = false
- ao.MaxTorque = 1000000000
- ao.Responsiveness = 200
- ap.MaxForce = 1000000000
- ap.Responsiveness = 200
- ao.Attachment0 = at0
- ao.Attachment1 = at1
- ap.Attachment0 = at0
- ap.Attachment1 = at1
- at1.Position = Vector3.new(offsetx,offsety,offsetz)
- at1.Orientation = Vector3.new(ori,oriy,0)
- part.CanCollide = false
- end
- fixPos(ll,char["Left Leg"],90,0,0,0,0,"b")
- fixPos(rl,char["Right Leg"],90,0,0,0,0,"b")
- fixPos(rt,char.Torso,90,.5,0,0,0,"b")
- fixPos(lt,char.Torso,90,-.5,0,0,0,"b")
- fixPos(ra,char["Right Arm"],90,0,0,0,0,"b")
- fixPos(la,char["Left Arm"],90,0,0,0,0,"b")
- fixPos(head,char.Head,0,0,.2,0,0,"b")
- fixPos(horns,char.Head,0,0,1.55,-.75,180,"b")
- fixPos(gun,char["Right Arm"],0,0,-1.4,-.5,180,"FeGun")
- for i,v in pairs(lplrChar.Torso:GetChildren()) do
- if v:IsA("Motor6D") and v.Name ~= "Neck" then
- v:Destroy()
- end
- end
- workspace.CurrentCamera.CameraSubject = char:FindFirstChildOfClass("Humanoid")
- game:GetService("Players").LocalPlayer.Character = char
- wait(.1)
- local bodyPos = Instance.new("BodyPosition",lplrChar.Torso)
- bodyPos.MaxForce = Vector3.new(99999997781963083612160, 99999997781963083612160, 99999997781963083612160)
- bodyPos.P = 99999997952
- bodyPos.D = 1000000
- bodyPos.Position = char.Torso.Position
- local bodyFling = Instance.new("BodyThrust",lplrChar.Torso)
- bodyFling.Location = Vector3.new(25,0,0)
- bodyFling.Force = Vector3.new(2500,2500,2500)
- local function NoclipLoop()
- for _, v in pairs(lplrChar:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- game:GetService("RunService").Stepped:Connect(function()
- NoclipLoop()
- game:GetService("Players").LocalPlayer:GetMouse().TargetFilter = lplrChar
- end)
- bodyPos.Position = Vector3.new(0,1000,0)
- if InvisibleClientParts then
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("Decal") then
- v.Transparency = 1
- end
- end
- end)
- end
- if GodCat and not RainbowKing then
- loadstring(game:HttpGet(('https://pastebin.com/raw/2pabwPCV'),true))()
- elseif RainbowKing and not GodCat then
- loadstring(game:HttpGet(('https://pastebin.com/raw/R7QVvuyH'),true))()
- end
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