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- on join:
- set {click.%player%} to false
- command /punishment <text> <player> [<text>]:
- permission: taoru.punishment
- usage: eweqwfsfadsfdfas
- trigger:
- if arg-1 is "mute":
- set {mute.%arg-2%} to true
- send "&b%arg-2%をミュートしました。"
- send "&e%arg-2%のミュートを解除するには /punishment unmute mcid 理由"
- broadcast "&e%player%さん&bが&e%arg-2%さん&bを&e%arg-3%の理由&bでミュートしました"
- if arg-1 is "unmute":
- set {mute.%arg-2%} to false
- send "&b%arg-2%のミュートを解除しました。"
- broadcast "&e%player%さん&bが&e%arg-2%さん&bを&e%arg-3%の理由&bでミュートを解除しました"
- if arg-1 is "crash":
- send "%player%さんが&a%arg-2%さん&fをクラッシュさせました" to ops
- execute console command "/particle angryVillager ~ ~ ~ 2 2 2 100000 99999999 normal %arg-2%"
- if arg-1 is "jail":
- teleport the arg-2 to {jailtp}
- broadcast "&b%player%さんが&e%arg-2%さんを&2%arg-3%の理由でJAILしました。"
- if arg-1 is "jailtp":
- set {jailtp} to location of player
- send "&bJAIL地点をセットしました。"
- if arg-1 is "click":
- if {click.%arg-2%} is false:
- set {click.%arg-2%} to true
- send "&b%arg-2%さんのクリック数を計測します。"
- stop
- if {click.%arg-2%} is true:
- send "&bそのプレイヤーは計測中です。"
- stop
- on left click:
- if {click.%player%} is true:
- add 1 to {clickcount.%player%}
- wait 1 second
- set {click.%player%} to false
- send "%player%さんのクリック数は%{clickcount.%player%}%です" to ops
- while {clickcount.%player%} is more than 25:
- kick player
- clear {clickcount.%player%}
- on command "me":
- {mute.%player%} is true
- cancel event
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