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May 2nd, 2024 (edited)
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  1.  
  2.  
  3. --/ Beginner links are provided in-case your unsure what you're doing. / Please refer to template sharing & ability sharing in https://discord.com/invite/jojoW for already made templates and abilities.
  4. getgenv().Settings = {
  5. ['Made By JoJo#2494'] = {
  6. OWNER = "Faisal_jss", --/ Stand owner username.
  7. STANDS = {"faisalsaleh858939", "STAND USER"}, --/ List of your stand accounts (if you have more than one you can add more usernames to the table).
  8. FPS = 30, --/ Will control FPS can improve the overall performance on both instances when set to lower.
  9. PERFORMANCE = false, --/ If set to true it'll significantly improve your overall FPS if you're struggling with performance.
  10. NOCLIP = {SynapseX = false, Offset = -3.05}, --/ Offset will control the height of normal noclip (keep unchanged unless you're using titan with a big character / SynapseX option).
  11. FACELESS = true, --/ If you want to remove your face.
  12. TRAILS = true, --/ If you want to remove the white trail when charge attacking.
  13. LEGS = false, --/ If set to true it'll remove your legs.
  14. ANTIFLING = true, --/ If set to true you can't get flinged nor can you fling anyone.
  15. TELEPORTMAIN = true, --/ Teleports to the stand user
  16. RANGE = 50, --/ Controls the melee reach range (50 is max).
  17. TITAN = {ENABLED = false, DEFAULT = false, TALL = false, WIDE = false, GODV2 = true}, --/ If enabled you will become a titan stand, if you enable god you need to execute before load for it to work (also can be used with titan disabled).
  18. FOLLOWANIM = {true, ID = 3541044388, SPEED = 0.32}, --/ If set to true will play the desired animation when moving (Default animation is heavily advised), SPEED will control the speed (Recommended is 0.25).
  19. AUTOPICKUPCASH = true, --/ If set to true will automatically pick up cash when you're near it & should not be used if your dropping cash.
  20. ANTIBAN = true, --/ If set to true the stand will be automatically kicked from the server, in-case da hood staff is detected on the same server.
  21. }
  22. }
  23. --// DOCUMENTATION OF THE FUNCTIONS \\--
  24.  
  25. --// 1. Create('COMMANDNAMEHERE', function() --// This will create a chat command / replace COMMANDNAME inside the brackets with your desired command name.
  26. --// 2. CreateAction('LOOPNAMEHERE', function() --// This will create an action, this should be placed before (1).
  27. --// 3. CreateKeybind('KEYBINDHERE', function() --// This will create a keybind command, it'll only work on the stand.
  28. --// 4. CreateTargetAbility("COMMANDNAMEHERE", function() --// This will use a command on a target you choose.
  29. --// 5. CreateLoop("LOOPNAMEHERE", function() --// This will begin looping the specified actions until stopped.
  30. --// 6. StopLoop("LOOPNAMEHERE") --// This will stop the specified loop.
  31. --// 7. Stand.Action = "LOOPNAMEHERE" --// This will begin the specified loop/action.
  32. --// 8. Play(ID, true) --// This will begin playing the specified audio.
  33. --// 9. Stop() --// This will stop any audios from playing.
  34. --// 10. AnimPlay(ID,SPEED) --// This will begin playing the specified animation.
  35. --// 11. AnimStop(ID,SPEED) --// This will stop playing the specified animation.
  36. --// 12. Chat("TEXTGOESHERE") --// Will chat the specified text.
  37. --// 13. Buy.Item() --// Will buy the specified melee.
  38. --// 14. Hit(true) --// If true, it'll do a charge attack, if false, it'll do a quick punch.
  39. --// 15. Crew(true,ID) --// If true, it'll join the crew specified, if false, it'll leave any current crew.
  40. --// 16. DropMoney(Amount) --// This will drop the specified amount of money.
  41. --// 17. GetNearest() --// This will get the nearest enemy player.
  42. --// 18. Equip(Tool) --// This will equip the specific tool.
  43. --// 19. Unequip() --// This will unequip any currently equipped tools.
  44.  
  45. --// COMMAND EXAMPLES \\--
  46.  
  47. --// 1. This will print the username of the target nearest to the owner.
  48. Create("ORA", function()
  49. local Target = GetNearest()
  50. print(Target.Name)
  51. end)
  52.  
  53. --// 2. This will create a summon action.
  54. CreateAction("Summoned", function()
  55. Stand.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(1, 1.85, 2.5)
  56. end)
  57.  
  58. --// 2.5. This is a chat command to trigger Summoned.
  59. Create("Summon!", function()
  60. Stand.Action = "Summoned"
  61. end)
  62.  
  63. --// 3. This is a command to stop the action.
  64. Create("Desummon!", function()
  65. Stand.Action = ""
  66. end)
  67.  
  68. --// 4. This will make the stand teleport the target.
  69. CreateTargetAbility("Goto!", function()
  70. Stand.Action = ""
  71. local Target = Stand.Target
  72. STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame
  73. end)
  74.  
  75. --// 5. This will make the stand constantly attack around the player.
  76. CreateAction("Aura", function()
  77. local RANDOM = math.random(-10, 10)
  78. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X + RANDOM, StandUser.Character.UpperTorso.Position.Y + RANDOM, OWNER.Character.UpperTorso.Position.Z + RANDOM)
  79. Hit(false)
  80. end)
  81.  
  82. --// 5.5. Chat command to trigger Aura.
  83. Create("/e aura", function()
  84. Stand.Action = "Aura"
  85. end)
  86.  
  87. --// 6. This will purchase a knife.
  88. Create("Knife!", function()
  89. Buy.Knife()
  90. end)
  91.  
  92. --//------------------------------------------------------------------------------------------\\--
  93. if not game.Loaded or not game:GetService("Players").LocalPlayer then
  94. game.Loaded:Wait()
  95. game:WaitForChild(game:GetService('Players'))
  96. game:GetService('Players'):WaitForChild(game:GetService("Players").LocalPlayer.Name)
  97. end
  98.  
  99. for i, v in pairs(Settings["Made By JoJo#2494"].STANDS) do
  100. if game:GetService("Players").LocalPlayer.Name == v then
  101. STAND = game:GetService("Players"):FindFirstChild(tostring(v))
  102. OWNER = game:GetService("Players"):WaitForChild(Settings["Made By JoJo#2494"].OWNER)
  103. rs = game:GetService("RunService")
  104.  
  105. assert(getrawmetatable)
  106. gmt = getrawmetatable(game)
  107. setreadonly(gmt, false)
  108. old = gmt.__namecall
  109. gmt.__namecall = newcclosure(
  110. function(self, ...)
  111. local args = {...}
  112. if tostring(self) == "RemoteFunction" then return end
  113. if tostring(self) == "MainEvent" then
  114. if tostring(args[1]) == "DropMoney" or tostring(args[1]) == "TimerDecrease" or tostring(args[1]) == "Grabbing" or tostring(args[1]) == "Block" or tostring(args[1]) == "Stomp" or tostring(args[1]) == "JoinCrew" or tostring(args[1]) == "PhoneCall" or tostring(args[1]) == "Boombox" or tostring(args[1]) == "BoomboxStop" or tostring(args[1]) == "EnterPromoCode" or tostring(args[1]) == "PurchaseSkinCrate" or tostring(args[1]) == "TimerMoney" or tostring(args[1]) == "Reload" or tostring(args[1]) == "UpdateMousePos" or tostring(args[1]) == "LeaveCrew" or tostring(args[1]) == "FireworkText" then
  115. else
  116. return
  117. end
  118. end
  119. return old(self, ...)
  120. end
  121. )
  122.  
  123. game:GetService("Players").PlayerAdded:Connect(function(Player)
  124. if Player:WaitForChild("Name") == Settings["Made By JoJo#2494"].OWNER then
  125. OWNER = Player
  126. end
  127. if Settings["Made By JoJo#2494"].ANTIBAN then
  128. if Player:WaitForChild("Backpack"):FindFirstChild("AdminBan") then
  129. STAND:Kick("Stand Creator: Staff has joined the server.")
  130. end
  131. end
  132. end)
  133.  
  134. if Settings["Made By JoJo#2494"].ANTIBAN then
  135. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  136. if v and v:WaitForChild("Backpack"):FindFirstChild("AdminBan") then
  137. STAND:Kick("Stand Creator: Staff was in the server.")
  138. end
  139. end
  140. end
  141.  
  142. function Notify(title,text)
  143. game:GetService("StarterGui"):SetCore("SendNotification", {
  144. Title = title;
  145. Text = text;
  146. Duration = 3;
  147. Button1 = "";
  148. Callback = NotificationBindable;
  149. })
  150. end
  151.  
  152. if tonumber(Settings["Made By JoJo#2494"].FPS) then
  153. setfpscap(Settings["Made By JoJo#2494"].FPS)
  154. end
  155.  
  156. if Settings["Made By JoJo#2494"].PERFORMANCE then
  157. game:GetService("RunService"):Set3dRenderingEnabled(false)
  158. local g = game
  159. local w = g.Workspace
  160. local l = g:GetService("Lighting")
  161. local t = w:WaitForChild("Terrain")
  162. t.WaterWaveSize = 0
  163. t.WaterWaveSpeed = 0
  164. t.WaterReflectance = 0
  165. t.WaterTransparency = 1
  166. l.GlobalShadows = false
  167. for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do
  168. if v.ClassName == "Part" or v.ClassName == "SpawnLocation" or v.ClassName == "WedgePart" or v.ClassName == "Terrain" or v.ClassName == "MeshPart" then
  169. v.BrickColor = BrickColor.new(155, 155, 155)
  170. v.Material = "Plastic"
  171. end
  172. if v.ClassName == "Decal" or v.ClassName == "Texture" then
  173. v:Destroy()
  174. end
  175. end
  176. end
  177.  
  178. settings().Physics.PhysicsEnvironmentalThrottle = 1
  179. settings().Rendering.QualityLevel = "Level01"
  180. UserSettings():GetService("UserGameSettings").MasterVolume = 0
  181.  
  182. local function x()
  183. Stand = {
  184. Action = "",
  185. Target = ""
  186. }
  187. STAND = game:GetService("Players"):FindFirstChild(tostring(v))
  188. OWNER = game:GetService("Players"):WaitForChild(Settings["Made By JoJo#2494"].OWNER)
  189. rs = game:GetService("RunService")
  190. repeat
  191. rs.Stepped:Wait()
  192. until STAND.Character:FindFirstChild("ForceField") or STAND.Character:FindFirstChild("ForceField_TESTING")
  193. STAND.Character:WaitForChild("Humanoid")
  194. STAND.Character:WaitForChild("Head")
  195. STAND.Character:WaitForChild("BodyEffects")
  196.  
  197. if Settings["Made By JoJo#2494"].TITAN.GODV3 then
  198. pcall(function()
  199. game:GetService("StarterPlayer").StarterCharacterScripts["CheckingKOED ."]:Destroy()
  200. for i,v in pairs(STAND.Character:GetChildren()) do
  201. if v.ClassName == 'Script' then
  202. v:Destroy()
  203. end
  204. end
  205. end)
  206. end
  207.  
  208. if Settings["Made By JoJo#2494"].TITAN.ENABLED then
  209. coroutine.wrap(function()
  210. repeat
  211. wait()
  212. until STAND.Backpack:FindFirstChild("Mask")
  213. coroutine.wrap(function()
  214. STAND.Character:WaitForChild("BodyEffects"):WaitForChild("Defense"):WaitForChild('CurrentTimeBlock'):Destroy()
  215. end)()
  216. local function rm()
  217. for i, v in pairs(STAND.Character:GetDescendants()) do
  218. if v.Name == "OriginalPosition" then
  219. v:Destroy()
  220. elseif v.Name == "OriginalSize" then
  221. v:Destroy()
  222. elseif v.Name == "AvatarPartScaleType" then
  223. v:Destroy()
  224. end
  225. end
  226. end
  227. tall = false
  228. wide = false
  229. default = false
  230. if Settings["Made By JoJo#2494"].TITAN.TALL and wide == false and default == false then
  231. tall = true
  232. if STAND.Character.Humanoid:FindFirstChild("HeadScale") then
  233. rm()
  234. wait(0.6)
  235. STAND.Character.Humanoid:FindFirstChild("HeadScale"):Destroy()
  236. wait(0.6)
  237. end
  238. if STAND.Character.Humanoid:FindFirstChild("BodyWidthScale") then
  239. rm()
  240. wait(0.6)
  241. STAND.Character.Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
  242. wait(0.6)
  243. end
  244. if STAND.Character.Humanoid:FindFirstChild("BodyDepthScale") then
  245. rm()
  246. wait(0.6)
  247. STAND.Character.Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
  248. wait(0.6)
  249. end
  250. if STAND.Character.Humanoid:FindFirstChild("BodyTypeScale") then
  251. rm()
  252. wait(0.6)
  253. STAND.Character.Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
  254. wait(0.6)
  255. end
  256. end
  257. if Settings["Made By JoJo#2494"].TITAN.WIDE and tall == false and default == false then
  258. wide = true
  259. if STAND.Character.Humanoid:FindFirstChild("HeadScale") then
  260. rm()
  261. wait(0.6)
  262. STAND.Character.Humanoid:FindFirstChild("HeadScale"):Destroy()
  263. wait(0.6)
  264. end
  265. if STAND.Character.Humanoid:FindFirstChild("BodyDepthScale") then
  266. rm()
  267. wait(0.6)
  268. STAND.Character.Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
  269. wait(0.6)
  270. end
  271. end
  272. if Settings["Made By JoJo#2494"].TITAN.DEFAULT and tall == false and wide == false then
  273. default = true
  274. if STAND.Character.Humanoid:FindFirstChild("HeadScale") then
  275. rm()
  276. wait(0.6)
  277. STAND.Character.Humanoid:FindFirstChild("HeadScale"):Destroy()
  278. wait(0.6)
  279. end
  280. if STAND.Character.Humanoid:FindFirstChild("BodyWidthScale") then
  281. rm()
  282. wait(0.6)
  283. STAND.Character.Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
  284. wait(0.6)
  285. end
  286. if STAND.Character.Humanoid:FindFirstChild("BodyDepthScale") then
  287. rm()
  288. wait(0.6)
  289. STAND.Character.Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
  290. wait(0.6)
  291. end
  292. end
  293. end)()
  294. end
  295. end
  296. end
  297. end
  298. --//------------------------------------------------------------------------------------------\\--
  299. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  300. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
  301. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping, false)
  302. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed, false)
  303. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, false)
  304. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  305. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  306. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding, false)
  307. STAND.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false)
  308. STAND.Character:FindFirstChild("Animate"):Destroy()
  309. if Settings['Made By JoJo#2494'].LEGS then
  310. STAND.Character.RightUpperLeg:Destroy()
  311. STAND.Character.LeftUpperLeg:Destroy()
  312. end
  313. --//------------------------------------------------------------------------------------------\\--
  314. if Settings['Made By JoJo#2494'].TRAILS then
  315. coroutine.wrap(function()
  316. STAND.Character.Humanoid:WaitForChild("TrailEffects"):Destroy()
  317. end)()
  318. end
  319. --//------------------------------------------------------------------------------------------\\--
  320.  
  321.  
  322. --//------------------------------------------------------------------------------------------\\--
  323. if Settings['Made By JoJo#2494'].TELEPORTMAIN then
  324. pcall(function()
  325. STAND.Character:WaitForChild('HumanoidRootPart').CFrame = OWNER.Character:WaitForChild('HumanoidRootPart').CFrame * CFrame.new(0,0,math.random(2,4))
  326. end)
  327. else
  328. STAND.Character.HumanoidRootPart.CFrame = STAND.Character.HumanoidRootPart.CFrame * CFrame.new(0, 3, 0)
  329. end
  330. --//------------------------------------------------------------------------------------------\\--
  331.  
  332. --//------------------------------------------------------------------------------------------\\--
  333. function AnimPlay(ID, SPEED)
  334. local animation = Instance.new('Animation', game:GetService("Workspace"))
  335. animation.AnimationId = 'rbxassetid://'..ID
  336. playing = STAND.Character.Humanoid:LoadAnimation(animation)
  337. playing:Play()
  338. if tonumber(SPEED) then
  339. playing:AdjustSpeed(SPEED)
  340. else
  341. playing:AdjustSpeed(1)
  342. end
  343. animation:Destroy()
  344. end
  345. --//------------------------------------------------------------------------------------------\\--
  346. function AnimStop(ID, SPEED)
  347. for i,v in pairs(STAND.Character:WaitForChild("Humanoid"):GetPlayingAnimationTracks()) do
  348. if v.Animation.AnimationId == 'rbxassetid://'..ID then
  349. if tonumber(SPEED) then
  350. v:Stop(SPEED)
  351. else
  352. v:Stop()
  353. end
  354. end
  355. end
  356. end
  357. --//------------------------------------------------------------------------------------------\\--
  358. AnimPlay(3541114300,1)
  359. --//------------------------------------------------------------------------------------------\\--
  360. if Settings['Made By JoJo#2494'].FOLLOWANIM then
  361. local Glide = Instance.new('Animation', game:GetService("Workspace"))
  362. Glide.AnimationId = 'rbxassetid://'.. tonumber(Settings['Made By JoJo#2494'].FOLLOWANIM.ID)
  363. Glide.Name = "Follow"
  364. Glide2 = STAND.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(Glide)
  365.  
  366. function Moved()
  367. if OWNER.Character:WaitForChild("Humanoid").MoveDirection.magnitude > 0 then
  368. if Glide2.IsPlaying == true then
  369. return
  370. end
  371. Glide2:Play(tonumber(Settings['Made By JoJo#2494'].FOLLOWANIM.SPEED))
  372. else
  373. Glide2:Stop(tonumber(Settings['Made By JoJo#2494'].FOLLOWANIM.SPEED))
  374. end
  375. end
  376.  
  377. OWNER.Character:WaitForChild("Humanoid"):GetPropertyChangedSignal("MoveDirection"):Connect(Moved)
  378. end
  379.  
  380. Notify("JoJo's Stand Framework 1.0.8","Success!")
  381. x()
  382.  
  383. --//------------------------------------------------------------------------------------------\\--
  384. if Settings['Made By JoJo#2494'].NOCLIP.SynapseX then
  385. loadstring(game:HttpGet("https://raw.githubusercontent.com/LegoHacker1337/legohacks/main/PhysicsServiceOnClient.lua"))()
  386. setfflag("HumanoidParallelRemoveNoPhysics", "False")
  387. setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False")
  388. rs:BindToRenderStep("", Enum.RenderPriority.Camera.Value, function()
  389. STAND.Character:WaitForChild("Humanoid"):ChangeState(11)
  390. game:GetService("ReplicatedStorage").MainEvent:FireServer('Block', STAND.Name)
  391. rs.RenderStepped:Wait()
  392. end)
  393. else
  394. noclip = Instance.new('Part', game:GetService("Workspace"))
  395. noclip.Name = "noclip"
  396. noclip.Size = Vector3.new(6,0.1,6)
  397. noclip.Anchored = true
  398. noclip.Transparency = 1
  399. local x = Settings['Made By JoJo#2494'].NOCLIP.Offset
  400. rs.Stepped:Connect(function()
  401. pcall(function()
  402. STAND.Character.Head.CanCollide = false
  403. STAND.Character.UpperTorso.CanCollide = false
  404. STAND.Character.HumanoidRootPart.CanCollide = false
  405. STAND.Character.LowerTorso.CanCollide = false
  406. game:GetService("ReplicatedStorage").MainEvent:FireServer('Block', STAND.Name)
  407. noclip.CFrame = STAND.Character.HumanoidRootPart.CFrame + Vector3.new(0,x,0)
  408. end)
  409. end)
  410. end
  411. --//------------------------------------------------------------------------------------------\\--
  412. STAND.Idled:connect(function()
  413. game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  414. wait(1)
  415. game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  416. end)
  417. --//------------------------------------------------------------------------------------------\\--
  418. rs.RenderStepped:connect(function()
  419. pcall(function()
  420. local Particle = STAND.Character.UpperTorso:FindFirstChild('ElectricuteParticle') or STAND.Character.UpperTorso:FindFirstChild('FlamethrowerFireParticle') or STAND.Character:FindFirstChild('Christmas_Sock')
  421. if Particle then Particle:Destroy() end
  422. for i,v in pairs(STAND.Character.Humanoid:GetPlayingAnimationTracks()) do
  423. if v.Animation.AnimationId == 'rbxassetid://5641749824' or v.Name == 'Block' then
  424. v:Stop()
  425. end
  426. end
  427. end)
  428. end)
  429. --//------------------------------------------------------------------------------------------\\--
  430. coroutine.wrap(function()
  431. while true do
  432. wait()
  433. local success, err = pcall(function()
  434. if STAND.Character.BodyEffects.Attacking.Value == true then
  435. for i,v in pairs(game:GetService('Players'):GetPlayers()) do
  436. if (v.Character.HumanoidRootPart.Position - STAND.Character.LeftHand.Position).Magnitude <= (Settings['Made By JoJo#2494'].RANGE) then
  437. if STAND.Character:FindFirstChildOfClass("Tool") then
  438. if STAND.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
  439. firetouchinterest(STAND.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
  440. else
  441. firetouchinterest(STAND.Character['RightHand'], v.Character.UpperTorso, 0)
  442. firetouchinterest(STAND.Character['LeftHand'], v.Character.UpperTorso, 0)
  443. if Settings['Made By JoJo#2494'].LEGS == false then
  444. firetouchinterest(STAND.Character['RightFoot'], v.Character.UpperTorso, 0)
  445. firetouchinterest(STAND.Character['LeftFoot'], v.Character.UpperTorso, 0)
  446. firetouchinterest(STAND.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
  447. firetouchinterest(STAND.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
  448. end
  449. end
  450. end
  451. end
  452. end
  453. end
  454. end)
  455. end
  456. end)()
  457. --//------------------------------------------------------------------------------------------\\--
  458. STAND.CharacterAdded:Connect(function(chr)
  459. x()
  460. end)
  461.  
  462. OWNER.CharacterAdded:Connect(function(chr)
  463. OWNER.Character:WaitForChild("Humanoid"):GetPropertyChangedSignal("MoveDirection"):Connect(Moved)
  464. end)
  465. --//------------------------------------------------------------------------------------------\\--
  466. if Settings['Made By JoJo#2494'].ANTIFLING then
  467. coroutine.wrap(function()
  468. local Services = setmetatable({}, {__index = function(Self, Index)
  469. local NewService = game.GetService(game, Index)
  470. if NewService then
  471. Self[Index] = NewService
  472. end
  473. return NewService
  474. end})
  475. local function PlayerAdded(Player)
  476. local Detected = false
  477. local Character;
  478. local PrimaryPart;
  479. local function CharacterAdded(NewCharacter)
  480. Character = NewCharacter
  481. repeat
  482. wait()
  483. PrimaryPart = NewCharacter:FindFirstChild("HumanoidRootPart")
  484. until PrimaryPart
  485. Detected = false
  486. end
  487. CharacterAdded(Player.Character or Player.CharacterAdded:Wait())
  488. Player.CharacterAdded:Connect(CharacterAdded)
  489. Services.RunService.Heartbeat:Connect(function()
  490. if (Character and Character:IsDescendantOf(workspace)) and (PrimaryPart and PrimaryPart:IsDescendantOf(Character)) then
  491. if PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 or PrimaryPart.AssemblyLinearVelocity.Magnitude > 100 then
  492. if Detected == false then end
  493.  
  494. Detected = true
  495. for i,v in ipairs(Character:GetDescendants()) do
  496. if v:IsA("BasePart") then
  497. v.CanCollide = false
  498. v.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
  499. v.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
  500. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  501. end
  502. end
  503. PrimaryPart.CanCollide = false
  504. PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
  505. PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
  506. PrimaryPart.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  507. end
  508. end
  509. end)
  510. end
  511. for i,v in ipairs(Services.Players:GetPlayers()) do
  512. if v ~= STAND then
  513. PlayerAdded(v)
  514. end
  515. end
  516. Services.Players.PlayerAdded:Connect(PlayerAdded)
  517. local LastPosition = nil
  518. Services.RunService.Heartbeat:Connect(function()
  519. pcall(function()
  520. local PrimaryPart = STAND.Character.PrimaryPart
  521. if PrimaryPart.AssemblyLinearVelocity.Magnitude > 150 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 150 then
  522. PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
  523. PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
  524. PrimaryPart.CFrame = LastPosition
  525. elseif PrimaryPart.AssemblyLinearVelocity.Magnitude < 50 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 then
  526. LastPosition = PrimaryPart.CFrame
  527. end
  528. end)
  529. end)
  530. end)()
  531. end
  532. --//------------------------------------------------------------------------------------------\\--
  533. Stand = {
  534. Action = "",
  535. Target = ""
  536. }
  537. --//------------------------------------------------------------------------------------------\\--
  538. local function gplr(String)
  539. local strl = String:lower()
  540. for i,v in pairs(game:FindService("Players"):GetPlayers()) do
  541. if v.Name:lower():sub(1, #String) == String:lower() or v.DisplayName:lower():sub(1, #String) == String:lower() then
  542. return v
  543. end
  544. end
  545. end
  546. --//------------------------------------------------------------------------------------------\\--
  547. function CreateKeybind(keybind, callback)
  548. callback = callback or function() end
  549. game:GetService("UserInputService").InputBegan:Connect(function(Key)
  550. pcall(function()
  551. if game:GetService("UserInputService"):GetFocusedTextBox() then return end
  552. if Key.KeyCode == Enum.KeyCode[keybind] then
  553. pcall(callback)
  554. end
  555. end)
  556. end)
  557. end
  558. --//------------------------------------------------------------------------------------------\\--
  559. function Create(command, callback)
  560. callback = callback or function() end
  561. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  562. if v.Name == OWNER.Name then
  563. v.Chatted:Connect(function(msg)
  564. if msg:lower() == command:lower() then
  565. pcall(callback)
  566. end
  567. end)
  568. end
  569. end
  570. end
  571. --//------------------------------------------------------------------------------------------\\--
  572. function CreateAction(action, callback)
  573. callback = callback or function() end
  574. game:GetService("RunService").Heartbeat:Connect(function()
  575. if Stand.Action == action then
  576. pcall(callback)
  577. end
  578. end)
  579. end
  580. --//------------------------------------------------------------------------------------------\\--
  581. function CreateLoop(Name, callback)
  582. callback = callback or function() end
  583. if CreatedLoops == nil then
  584. CreatedLoops = {}
  585. end
  586. table.insert(CreatedLoops, Name)
  587. coroutine.wrap(function()
  588. while table.find(CreatedLoops, Name) do
  589. rs.Stepped:Wait()
  590. pcall(callback)
  591. end
  592. end)()
  593. end
  594. --//------------------------------------------------------------------------------------------\\--
  595. function StopLoop(Name)
  596. for i, name in ipairs(CreatedLoops) do
  597. if name == Name then
  598. table.remove(CreatedLoops, i)
  599. break
  600. end
  601. end
  602. end
  603. --//------------------------------------------------------------------------------------------\\--
  604. function CreateTargetAbility(command, callback)
  605. callback = callback or function() end
  606. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  607. if v.Name == OWNER.Name then
  608. v.Chatted:Connect(function(msg)
  609. local msgString = msg:split(" ")
  610. local cmdName = msg
  611.  
  612. if msgString[1]:lower() == command:lower() then
  613.  
  614. local args = {}
  615.  
  616. for i = 2, #msgString, 1 do
  617. table.insert(args, msgString[i])
  618. end
  619.  
  620. if args[1] then
  621. local Target = gplr(args[1])
  622. if Target then
  623. Stand.Target = Target
  624. pcall(callback)
  625. end
  626. end
  627. end
  628. end)
  629. end
  630. end
  631. end
  632. --//------------------------------------------------------------------------------------------\\--
  633. function Chat(msg)
  634. local A_1 = msg
  635. local A_2 = "All"
  636. local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
  637. Event:FireServer(A_1, A_2)
  638. end
  639. --//------------------------------------------------------------------------------------------\\--
  640. local OriginalKeyUpValue = 0
  641. function Stop()
  642. STAND.Character.LowerTorso.BOOMBOXSOUND:Stop()
  643. end
  644. --//------------------------------------------------------------------------------------------\\--
  645. function StopAudio(ID, Key)
  646. local cor = coroutine.wrap(function()
  647. wait(STAND.Character.LowerTorso.BOOMBOXSOUND.TimeLength-0.1)
  648. if STAND.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then
  649. Stop()
  650. end
  651. end)
  652. cor()
  653. end
  654. --//------------------------------------------------------------------------------------------\\--
  655. function Play(ID, STOP)
  656. if STAND.Backpack:FindFirstChild("[Boombox]") then
  657. local Tool = nil
  658. STAND.Backpack["[Boombox]"].Parent = STAND.Character
  659. game:GetService("ReplicatedStorage").MainEvent:FireServer("Boombox", ID)
  660. STAND.Character["[Boombox]"].RequiresHandle = false
  661. if STAND.Character["[Boombox]"]:FindFirstChild("Handle") then
  662. STAND.Character["[Boombox]"].Handle:Destroy()
  663. end
  664. STAND.Character["[Boombox]"].Parent = STAND.Backpack
  665. STAND.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false
  666. if Tool ~= true then
  667. if Tool then
  668. Tool.Parent = STAND.Character
  669. end
  670. end
  671. if STOP == true then
  672. STAND.Character.LowerTorso:WaitForChild("BOOMBOXSOUND")
  673. local cor = coroutine.wrap(function()
  674. repeat wait() until STAND.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and STAND.Character.LowerTorso.BOOMBOXSOUND.TimeLength > 0.0001
  675. OriginalKeyUpValue = OriginalKeyUpValue+1
  676. StopAudio(ID, OriginalKeyUpValue)
  677. end)
  678. cor()
  679. end
  680. end
  681. end
  682. --//-----------------------------------------------------------------------------------------\\--
  683. function Hit(Charge)
  684. wait()
  685. local x = STAND.Character:FindFirstChildWhichIsA("Tool")
  686. if Charge == false then
  687. x:Activate()
  688. x:Deactivate()
  689. elseif Charge == true then
  690. x:Activate()
  691. end
  692. end
  693. --//-----------------------------------------------------------------------------------------\\--
  694. function Crew(Join,ID)
  695. if not Join then
  696. game:GetService("ReplicatedStorage").MainEvent:FireServer("LeaveCrew")
  697. else
  698. game:GetService("ReplicatedStorage").MainEvent:FireServer("LeaveCrew")
  699. wait(0.5)
  700. game:GetService("ReplicatedStorage").MainEvent:FireServer("JoinCrew",ID)
  701. end
  702. end
  703. --//-----------------------------------------------------------------------------------------\\--
  704. function DropMoney(Amount)
  705. game:GetService("ReplicatedStorage").MainEvent:FireServer("DropMoney",Amount)
  706. end
  707. --//------------------------------------------------------------------------------------------\\--
  708. function GetNearest()
  709. local ClosestPlayer
  710. local Distance = math.huge
  711. local ClosestDistance = math.huge
  712. for _,v in pairs(game:GetService("Players"):GetPlayers()) do
  713. if v.Character and OWNER.Character then
  714. if v ~= OWNER and v:FindFirstChild('DataFolder') and v:FindFirstChild('DataFolder'):FindFirstChild('Information') then
  715. if v:FindFirstChild('DataFolder'):FindFirstChild('Information'):FindFirstChild('Crew') then
  716. if v.Character:FindFirstChild('HumanoidRootPart') and v.Character:FindFirstChild("BodyEffects") and v.Character.BodyEffects:FindFirstChild("Dead") and v.Character.BodyEffects:FindFirstChild("Dead").Value == false then
  717. if v.DataFolder.Information.Crew.Value ~= OWNER.DataFolder.Information.Crew.Value or not v.DataFolder.Information:FindFirstChild('Crew') then
  718. local Distance = (v.Character.HumanoidRootPart.Position - OWNER.Character.HumanoidRootPart.Position).Magnitude
  719. if Distance < ClosestDistance then
  720. ClosestDistance = Distance
  721. ClosestPlayer = v
  722. end
  723. end
  724. end
  725. else
  726. if v.Character:FindFirstChild('HumanoidRootPart') and v.Character:FindFirstChild("BodyEffects") and v.Character.BodyEffects:FindFirstChild("Dead") and v.Character.BodyEffects:FindFirstChild("Dead").Value == false then
  727. local Distance = (v.Character.HumanoidRootPart.Position - OWNER.Character.HumanoidRootPart.Position).Magnitude
  728. if Distance < ClosestDistance then
  729. ClosestDistance = Distance
  730. ClosestPlayer = v
  731. end
  732. end
  733. end
  734. end
  735. end
  736. end
  737. return ClosestPlayer
  738. end
  739. --//------------------------------------------------------------------------------------------\\--
  740. Buy = {
  741. Knife = function()
  742. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  743. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  744. end
  745. local a = Stand.Action
  746. local b = Stand.Target
  747. local function c()
  748. Stand = {
  749. Action = a,
  750. Target = b
  751. }
  752. end
  753. Stand = {
  754. Action = "",
  755. Target = ""
  756. }
  757. repeat
  758. rs.Stepped:Wait()
  759. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Knife] - $150"].Head.Position)
  760. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Knife] - $150"].ClickDetector)
  761. until STAND.Backpack:FindFirstChild("[Knife]")
  762. c()
  763. STAND.Backpack:FindFirstChild("[Knife]").Parent = STAND.Character
  764. end,
  765.  
  766. Bat = function()
  767. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  768. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  769. end
  770. local a = Stand.Action
  771. local b = Stand.Target
  772. local function c()
  773. Stand = {
  774. Action = a,
  775. Target = b
  776. }
  777. end
  778. Stand = {
  779. Action = "",
  780. Target = ""
  781. }
  782. repeat
  783. rs.Stepped:Wait()
  784. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Bat] - $250"].Head.Position)
  785. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Bat] - $250"].ClickDetector)
  786. until STAND.Backpack:FindFirstChild("[Bat]")
  787. c()
  788. STAND.Backpack:FindFirstChild("[Bat]").Parent = STAND.Character
  789. end,
  790.  
  791. StopSign = function()
  792. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  793. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  794. end
  795. local a = Stand.Action
  796. local b = Stand.Target
  797. local function c()
  798. Stand = {
  799. Action = a,
  800. Target = b
  801. }
  802. end
  803. Stand = {
  804. Action = "",
  805. Target = ""
  806. }
  807. repeat
  808. rs.Stepped:Wait()
  809. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[StopSign] - $300"].Head.Position)
  810. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[StopSign] - $300"].ClickDetector)
  811. until STAND.Backpack:FindFirstChild("[StopSign]")
  812. c()
  813. STAND.Backpack:FindFirstChild("[StopSign]").Parent = STAND.Character
  814. end,
  815.  
  816. Shovel = function()
  817. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  818. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  819. end
  820. local a = Stand.Action
  821. local b = Stand.Target
  822. local function c()
  823. Stand = {
  824. Action = a,
  825. Target = b
  826. }
  827. end
  828. Stand = {
  829. Action = "",
  830. Target = ""
  831. }
  832. repeat
  833. rs.Stepped:Wait()
  834. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Shovel] - $320"].Head.Position)
  835. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Shovel] - $320"].ClickDetector)
  836. until STAND.Backpack:FindFirstChild("[Shovel]")
  837. c()
  838. STAND.Backpack:FindFirstChild("[Shovel]").Parent = STAND.Character
  839. end,
  840.  
  841. Pencil = function()
  842. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  843. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  844. end
  845. local a = Stand.Action
  846. local b = Stand.Target
  847. local function c()
  848. Stand = {
  849. Action = a,
  850. Target = b
  851. }
  852. end
  853. Stand = {
  854. Action = "",
  855. Target = ""
  856. }
  857. repeat
  858. rs.Stepped:Wait()
  859. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Pencil] - $175"].Head.Position)
  860. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Pencil] - $175"].ClickDetector)
  861. until STAND.Backpack:FindFirstChild("[Pencil]")
  862. c()
  863. STAND.Backpack:FindFirstChild("[Pencil]").Parent = STAND.Character
  864. end,
  865.  
  866. Nunchucks = function()
  867. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  868. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  869. end
  870. local a = Stand.Action
  871. local b = Stand.Target
  872. local function c()
  873. Stand = {
  874. Action = a,
  875. Target = b
  876. }
  877. end
  878. Stand = {
  879. Action = "",
  880. Target = ""
  881. }
  882. repeat
  883. rs.Stepped:Wait()
  884. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Nunchucks] - $450"].Head.Position)
  885. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Nunchucks] - $450"].ClickDetector)
  886. until STAND.Backpack:FindFirstChild("[Nunchucks]")
  887. c()
  888. STAND.Backpack:FindFirstChild("[Nunchucks]").Parent = STAND.Character
  889. end,
  890.  
  891. SledgeHammer = function()
  892. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  893. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  894. end
  895. local a = Stand.Action
  896. local b = Stand.Target
  897. local function c()
  898. Stand = {
  899. Action = a,
  900. Target = b
  901. }
  902. end
  903. Stand = {
  904. Action = "",
  905. Target = ""
  906. }
  907. repeat
  908. rs.Stepped:Wait()
  909. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[SledgeHammer] - $350"].Head.Position)
  910. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[SledgeHammer] - $350"].ClickDetector)
  911. until STAND.Backpack:FindFirstChild("[SledgeHammer]")
  912. c()
  913. STAND.Backpack:FindFirstChild("[SledgeHammer]").Parent = STAND.Character
  914. end,
  915.  
  916. Grenade = function()
  917. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  918. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  919. end
  920. local a = Stand.Action
  921. local b = Stand.Target
  922. local function c()
  923. Stand = {
  924. Action = a,
  925. Target = b
  926. }
  927. end
  928. Stand = {
  929. Action = "",
  930. Target = ""
  931. }
  932. repeat
  933. rs.Stepped:Wait()
  934. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Grenade] - $1250"].Head.Position)
  935. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Grenade] - $1250"].ClickDetector)
  936. until STAND.Backpack:FindFirstChild("[Grenade]")
  937. c()
  938. STAND.Backpack:FindFirstChild("[Grenade]").Parent = STAND.Character
  939. end,
  940.  
  941. Flashbang = function()
  942. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  943. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  944. end
  945. local a = Stand.Action
  946. local b = Stand.Target
  947. local function c()
  948. Stand = {
  949. Action = a,
  950. Target = b
  951. }
  952. end
  953. Stand = {
  954. Action = "",
  955. Target = ""
  956. }
  957. repeat
  958. rs.Stepped:Wait()
  959. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Flashbang] - $550"].Head.Position)
  960. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Flashbang] - $550"].ClickDetector)
  961. until STAND.Backpack:FindFirstChild("[Flashbang]")
  962. c()
  963. STAND.Backpack:FindFirstChild("[Flashbang]").Parent = STAND.Character
  964. end,
  965.  
  966. Boxing = function()
  967. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  968. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  969. end
  970. local a = Stand.Action
  971. local b = Stand.Target
  972. local function c()
  973. Stand = {
  974. Action = a,
  975. Target = b
  976. }
  977. end
  978. Stand = {
  979. Action = "",
  980. Target = ""
  981. }
  982. coroutine.wrap(function()
  983. x = false
  984. wait(1.5)
  985. x = true
  986. end)()
  987. repeat
  988. rs.Stepped:Wait()
  989. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["Boxing Moveset (Require: Max Box Stat) - $0"].Head.Position)
  990. fireclickdetector(game:GetService("Workspace").Ignored.Shop["Boxing Moveset (Require: Max Box Stat) - $0"].ClickDetector)
  991. until x == true
  992. c()
  993. x = false
  994. STAND.Backpack:FindFirstChild("Combat").Parent = STAND.Character
  995. end,
  996.  
  997. Default = function()
  998. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  999. STAND.Character:FindFirstChildWhichIsA("Tool").Parent = STAND.Backpack
  1000. end
  1001. local a = Stand.Action
  1002. local b = Stand.Target
  1003. local function c()
  1004. Stand = {
  1005. Action = a,
  1006. Target = b
  1007. }
  1008. end
  1009. Stand = {
  1010. Action = "",
  1011. Target = ""
  1012. }
  1013. coroutine.wrap(function()
  1014. x = false
  1015. wait(1.5)
  1016. x = true
  1017. end)()
  1018. repeat
  1019. rs.Stepped:Wait()
  1020. STAND.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace").Ignored.Shop["[Default Moveset] - $0"].Head.Position)
  1021. fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Default Moveset] - $0"].ClickDetector)
  1022. until x == true
  1023. c()
  1024. x = false
  1025. STAND.Backpack:FindFirstChild("Combat").Parent = STAND.Character
  1026. end,
  1027. }
  1028. --//------------------------------------------------------------------------------------------\\--
  1029. function Equip(Tool)
  1030. if STAND.Character:FindFirstChildWhichIsA("Tool") then
  1031. STAND.Character.Humanoid:UnequipTools()
  1032. end
  1033. STAND.Character.Humanoid:EquipTool(STAND.Backpack[Tool])
  1034. end
  1035. --//------------------------------------------------------------------------------------------\\--
  1036. function Unequip()
  1037. STAND.Character.Humanoid:UnequipTools()
  1038. end
  1039. --//------------------------------------------------------------------------------------------\\--
  1040. coroutine.wrap(function()
  1041. while Settings['Made By JoJo#2494'].AUTOPICKUPCASH == true do
  1042. wait()
  1043. for _, v in pairs(game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('Drop'):GetChildren()) do
  1044. if v:IsA('Part') then
  1045. if (v.Position - STAND.Character:FindFirstChild('HumanoidRootPart').Position).Magnitude <= 12 then
  1046. wait(0.01)
  1047. fireclickdetector(v:FindFirstChildOfClass('ClickDetector'))
  1048. end
  1049. end
  1050. end
  1051. end
  1052. end)()
  1053.  
  1054. --/---------------------------------------------------------------------------------------------\--/ Variables go below this :
  1055. Side = false
  1056. Mode = false
  1057. --/---------------------------------------------------------------------------------------------\--/ CreateAction goes below this :
  1058.  
  1059.  
  1060.  
  1061.  
  1062. --/---------------------------------------------------------------------------------------------\--/ Create & CreateTargetAbility & CreateLoop goes below this :
  1063.  
  1064. CreateAction("Summoned", function()
  1065. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5)
  1066. end)
  1067. CreateAction("Freeze", function() Stand.Action = "" STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5) end)
  1068. CreateAction("Rejoin", function() game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end)
  1069. CreateAction("Drop", function() DropMoney(10000) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5) end)
  1070. CreateAction("Save", function() Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Stand.Action = "Summoned" elseif OWNER.Character.BodyEffects["K.O"].Value == true then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(0.9) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", true) end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-205.789703, 160.413025, 1.48631835) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Summoned" end)
  1071. CreateAction("Mimic", function() local Block = OWNER.Character.BodyEffects:FindFirstChild('Block') if OWNER.Character.BodyEffects.Attacking.Value == true then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6) if STAND.Character:FindFirstChild('Combat') then STAND.Character:FindFirstChild('Combat'):Activate() else STAND.Backpack:FindFirstChild('Combat').Parent = STAND.Character end elseif Block then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6) if not STAND.Character.BodyEffects:FindFirstChild('Block') then game:GetService("ReplicatedStorage").MainEvent:FireServer("Block", true) end else if STAND.Character.BodyEffects:FindFirstChild('Block') then STAND.Character.BodyEffects:FindFirstChild('Block'):Destroy() end STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(1,1.85,2.5) end end)
  1072. CreateAction("Barrage", function() if STAND.Character.HumanoidRootPart then if OWNER.Character.HumanoidRootPart then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,0.85,-4.85) if STAND.Character:FindFirstChild("Combat") then Hit(false) else STAND.Backpack:FindFirstChild("Combat").Parent = STAND STAND.Character:FindFirstChild("Combat"):Activate() STAND.Character:FindFirstChild("Combat"):Deactivate() end end end end)
  1073. CreateAction("Aura", function() local t = GetNearest() Range = 100 local x = math.random(-5,5) local b = (OWNER.Character.UpperTorso.Position - t.Character.UpperTorso.Position).Magnitude if t and t.Character and t.Character:FindFirstChild("UpperTorso") and b < Range and t.Character:FindFirstChild("BodyEffects") and t.Character.BodyEffects:FindFirstChild("Defense") and t.Character.BodyEffects:FindFirstChild("K.O") and t.Character.BodyEffects.Attacking.Value == false and t.Character.BodyEffects["K.O"].Value == false then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(t.Character.UpperTorso.Position.X + x, t.Character.UpperTorso.Position.Y + x, t.Character.UpperTorso.Position.Z + x) Hit(true) end end)
  1074. CreateAction("AuraLight", function() local t = GetNearest() Range = 100 local x = math.random(-5,5) local b = (OWNER.Character.UpperTorso.Position - t.Character.UpperTorso.Position).Magnitude if t and t.Character and t.Character:FindFirstChild("UpperTorso") and b < Range and t.Character:FindFirstChild("BodyEffects") and t.Character.BodyEffects:FindFirstChild("Defense") and t.Character.BodyEffects:FindFirstChild("K.O") and t.Character.BodyEffects.Attacking.Value == false and t.Character.BodyEffects["K.O"].Value == false then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(t.Character.UpperTorso.Position.X + x, t.Character.UpperTorso.Position.Y + x, t.Character.UpperTorso.Position.Z + x) Hit(false) end end)
  1075. CreateAction("Unghost", function() STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5) end)
  1076. CreateAction("Ghost", function() Stand.Action = "" STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,1.55,2.5) wait(0.1) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,100000,0) end)
  1077. CreateAction("Sneak", function() wait() if OWNER.Character.Humanoid.FloorMaterial == Enum.Material.Air then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-20,0) Hit(false) elseif OWNER.Character.Humanoid.FloorMaterial ~= Enum.Material.Air then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0 + math.random(-8.5,8.5),-10,0 + math.random(-8.5,8.5)) Hit(false) else STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-25,0) end end)
  1078. CreateAction("Multi", function() Target = OWNER Range = 100 local x = math.random(-10,10) local b = (OWNER.Character.UpperTorso.Position - Target.Character.UpperTorso.Position).Magnitude if Target and Target.Character and Target.Character:FindFirstChild("UpperTorso") and b < Range and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("Defense") and Target.Character.BodyEffects:FindFirstChild("K.O") and Target.Character.BodyEffects.Attacking.Value == false and Target.Character.BodyEffects["K.O"].Value == false then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X + x, Target.Character.UpperTorso.Position.Y + x, Target.Character.UpperTorso.Position.Z + x) Hit(true) else STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(1,1.85,2.5) end end)
  1079. CreateAction("BankTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-459.06475830078125, 39.0381965637207, -285.0455627441406) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1080. CreateAction("CasinoTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-1042.91064453125, 80.41064453125, -252.98155212402344) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1081. CreateAction("AdminTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-800.586, -38.0927, -886.867) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1082. CreateAction("GunsTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-871.926, -31.3909, -525.411) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1083. CreateAction("UphillTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(513.338, 68.0898, -605.918) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1084. CreateAction("DownhillTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-506.378, 31.5283, -736.487) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1085. CreateAction("SewerTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1)STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(110.704, -25.0644, -275.942) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1086. CreateAction("SchoolTP", function() Crew(false) Stand.Action = "" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1)STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil STAND.Character.HumanoidRootPart.CFrame = CFrame.new(-610.235, 70.3091, 281.053) wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(0.5) Stand.Action = "Summoned" end)
  1087. CreateAction("Left", function() STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(-2,4,3) end)
  1088. CreateAction("Right", function() STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(2,4,3) end)
  1089. CreateAction("Punch", function() if STAND.Character.HumanoidRootPart then if OWNER.Character.HumanoidRootPart then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,0.85,-4.85) if STAND.Character:FindFirstChild("Combat") then Hit(true) else Equip("Combat") Hit(true) end end end end)
  1090. CreateAction("MimicLight", function() local Block = OWNER.Character.BodyEffects:FindFirstChild('Block') if OWNER.Character.BodyEffects.Attacking.Value == true then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6) if STAND.Character:FindFirstChild('Combat') then STAND.Character:FindFirstChild('Combat'):Activate() Hit(false) else STAND.Backpack:FindFirstChild('Combat').Parent = STAND.Character end elseif Block then STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-6) if not STAND.Character.BodyEffects:FindFirstChild('Block') then game:GetService("ReplicatedStorage").MainEvent:FireServer("Block", true) end else if STAND.Character.BodyEffects:FindFirstChild('Block') then STAND.Character.BodyEffects:FindFirstChild('Block'):Destroy() end STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame * CFrame.new(1,1.85,2.5) end end)
  1091. CreateAction("DefenseMode", function() Stand.Action = "" wait(0.6) repeat wait() if OWNER.Character.Humanoid.Health > 50 and OWNER.Character.BodyEffects["K.O"].Value == false then Chat("I like full hp guys ;)") wait(0.3) elseif OWNER.Character.Humanoid.Health <= 50 or OWNER.Character.BodyEffects["K.O"].Value == true then wait(0.5) if STAND.Character.HumanoidRootPart then if OWNER.Character.HumanoidRootPart then STAND.Character:FindFirstChild("Combat") STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,0.85,-4.85) wait(0.4) Hit(false) Chat("ORA") task.wait(0.3) Chat("ORA") task.wait(0.3) Chat("ORA") else STAND.Backpack:FindFirstChild("Combat").Parent = STAND STAND.Character:FindFirstChild("Combat"):Activate() STAND.Character:FindFirstChild("Combat"):Deactivate() end end end until Stand.Action == "Summoned" or OWNER.Character.Humanoid.Health > 30 Stand.Action = "Summoned" end)
  1092. CreateAction("Crew", function() local CurrentCrew = STAND:WaitForChild('DataFolder').Information.Crew local CurrentOwnerCrew = OWNER:WaitForChild('DataFolder').Information.Crew if CurrentCrew.Value == CurrentOwnerCrew.Value then Stand.Action = "Summoned" else Crew(true,CurrentOwnerCrew.Value) end end)
  1093. CreateAction("CrewTarget", function() local CurrentCrew = STAND:WaitForChild('DataFolder').Information.Crew local CurrentOwnerCrew = OWNER:WaitForChild('DataFolder').Information.Crew local CurrentTargetCrew = Target:WaitForChild('DataFolder').Information.Crew if CurrentOwnerCrew.Value == CurrentTargetCrew.Value then Crew(false) else Crew(true,CurrentOwnerCrew.Value) end end)
  1094. CreateAction("LowGFX", function() local decalsyeeted = true local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = false l.FogEnd = 9e9 l.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for i, v in pairs(g:GetDescendants()) do if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") then v.Enabled = false elseif v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 v.TextureID = 10385902758728957 end end for i, e in pairs(l:GetChildren()) do if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then e.Enabled = false end end end)
  1095. CreateAction("DropBank", function() MoveTo(-459.06475830078125, 39.0381965637207, -285.0455627441406) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1096. CreateAction("DropGuns", function() MoveTo(-871.926, -31.3909, -525.411) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1097. CreateAction("DropCasino", function() MoveTo(-1042.91064453125, 80.41064453125, -252.98155212402344) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1098. CreateAction("DropAdmin", function() MoveTo(-800.586, -38.0927, -886.867) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1099. CreateAction("DropVoid", function() MoveTo(0,-6,0) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1100. CreateAction("DropJail", function() MoveTo(-294.9903869628906, 22.215801239013672, -67.0307846069336) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)--/---------------------------------------------------------------------------------------------\--/ Commands :
  1101. CreateAction("DropTrap", function() MoveTo(-800.586, -38.0927, -886.867) wait(0.5) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1102. --/---------------------------------------------------------------------------------------------\--/ Commands :
  1103. Create("Star Platinum Over Heaven!", function() Equip("Combat") Stand.Action = "Summoned" end)
  1104. Create("Star Platinum Over Heaven!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1105. Create("Star Platinum Over Heaven!", function() wait(2) local CurrentCrew = STAND:WaitForChild('DataFolder').Information.Crew local CurrentOwnerCrew = OWNER:WaitForChild('DataFolder').Information.Crew if CurrentCrew.Value == CurrentOwnerCrew.Value then Stand.Action = "Summoned" else Crew(true,CurrentOwnerCrew.Value) end end)
  1106. Create("Crew!", function() Play(8655611378, true) Chat("Joined owners crew!") local CurrentCrew = STAND:WaitForChild('DataFolder').Information.Crew local CurrentOwnerCrew = OWNER:WaitForChild('DataFolder').Information.Crew if CurrentCrew.Value == CurrentOwnerCrew.Value then Stand.Action = "Summoned" else Crew(true,CurrentOwnerCrew.Value) end end)
  1107. Create("UnCrew!", function() Play(8655611378, true) Chat("Left owners crew!") Crew(false) end)
  1108. Create("Freeze!", function()Stand.Action = "Crew" Stand.Action = "Freeze" Chat("I shall stay put, master.") Play(6696048331, true) end)
  1109. Create("Freeze!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1110. Create("Rejoin!", function()Stand.Action = "Crew" Stand.Action = "Summoned" Chat("I will be back.") wait(1) Stand.Action = "Rejoin" end)
  1111. Create("Rejoin!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1112. Create("DropCash!", function() Stand.Action = "Crew" Chat("Auto-drop enabled!") Stand.Action = "Drop" end)
  1113. Create("DropCash!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1114. Create("Save!", function () Stand.Action = "Crew" Equip("Combat") Stand.Action = "Save" if OWNER.Character.BodyEffects["K.O"].Value == true then elseif OWNER.Character.BodyEffects["K.O"].Value == false then Chat("You are not knocked!") end end)
  1115. Create("Save!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1116. Create("test", function() Equip("Combat") Chat("working") end)
  1117. Create("test", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1118. Create("LowGfx!", function() Chat("Stand will be frozen for a second!") Stand.Action = "Crew" Stand.Action = "LowGFX" Equip("Combat") wait(3) Chat("Low GFX enabled!") end)
  1119. Create("LowGfx!", function() wait(9) Stand.Action = "Summoned" end)
  1120. Create("LowGfx!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1121. Create("/e aura", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Play(6678126154, false) wait(0.3) Stand.Action = "Aura" end)
  1122. Create("/e aura", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1123. Create("AuraL!", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Play(6678126154, false) wait(0.3) Stand.Action = "AuraLight" end)
  1124. Create("AuraL!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1125. Create("Vanish!", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") wait(0.3) Stand.Action = "Ghost" end)
  1126. Create("Vanish!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) wait(3) end)
  1127. Create("Leave!", function() Stand.Action = "Crew" wait(2) game:Shutdown() end)
  1128. Create("Leave!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1129. Create("/e bar", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Play(6678126154, false) wait(0.3) Stand.Action = "Barrage" end)
  1130. Create("/e bar", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1131. Create("/e barm", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Play(616593932, false) wait(0.3) Stand.Action = "Barrage" end)
  1132. Create("/e barm", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1133. Create("Reset!", function() Stand.Action = "Crew" for i,v in pairs(STAND.Character:GetChildren()) do if v:IsA("BasePart") then v:Destroy() end end end)
  1134. Create("Reset!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1135. Create("Wallet!", function() Stand.Action = "Crew" Equip("Wallet") end)
  1136. Create("Wallet!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1137. Create("Multi!", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Play(6678126154, false) Stand.Action = "Multi" end)
  1138. Create("Multi!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1139. Create("Tp! bank", function() Stand.Action = "Crew" if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "BankTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1140. Create("Tp! bank", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1141. Create("Tp! casino", function() Stand.Action = "Crew" if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "CasinoTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1142. Create("Tp! casino", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1143. Create("Tp! guns", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "GunsTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1144. Create("Tp! guns", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1145. Create("Tp! admin", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "AdminTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1146. Create("Tp! admin", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1147. Create("Tp! uphill", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "UphillTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1148. Create("Tp! uphill", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1149. Create("Tp! downhill", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "DownhillTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1150. Create("Tp! downhill", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1151. Create("Tp! sewer", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "SewerTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1152. Create("Tp! sewer", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1153. Create("Tp! school", function() if OWNER.Character.BodyEffects["K.O"].Value == false then Crew(false) Equip("Combat") Stand.Action = "SchoolTP" elseif OWNER.Character.BodyEffects["K.O"].Value == true then Stand.Action = "Summoned" wait(0.5) Chat("TP commands won't work when knocked!") end end)
  1154. Create("Tp! school", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1155. Create("/e l", function() Play(8655611378, true) Stand.Action = "Summoned" Stand.Action = "Left" end)
  1156. Create("/e l", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1157. Create("Right!", function() Stand.Action = "Summoned" Stand.Action = "Right" end)
  1158. Create("Right!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1159. Create("/e r", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Punch" wait(0.5) Play(6541267000, false) wait(0.6) Play(6787514780, false) wait(1.2) Stand.Action = "Ghost" end)
  1160. Create("/e r", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1161. Create("/e m", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Punch" wait(0.5) Play(1277342512, false) wait(0.6) Play(6787514780, false) wait(1.2) Stand.Action = "Ghost" end)
  1162. Create("/e m", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1163. Create("/e s", function() StopLoop("III") Stop() Stand.Action = "Summoned" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) wait(3) end)
  1164. Create("/e s", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45) wait(0.05) wait(3) end)
  1165. Create("/e drop", function() Stand.Action = "Crew" wait(1) game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) wait(1) Stand.Action = "Summoned" end)
  1166. Create("/e drop", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1167. Create("Drop! bank", function() Stand.Action = "Crew" wait (1) Stand.Action = "DropBank" end)
  1168. Create("Drop! bank", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1169. Create("Drop! guns", function() Stand.Action = "Crew" wait(1) Stand.Action = "DropGuns" end)
  1170. Create("Drop! guns", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1171. Create("Drop! casino", function() Stand.Action = "Crew" wait(1) Stand.Action = "DropCasino" end)
  1172. Create("Drop! casino", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1173. Create("Drop! admin", function() Stand.Action = "Crew" wait(1) Stand.Action = "DropCasino" end)
  1174. Create("Drop! admin", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1175. Create("Drop! jail", function() Stand.Action = "Crew" wait(1) Stand.Action = "DropJail" end)
  1176. Create("Drop! jail", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1177. Create("Drop! void", function() Stand.Action = "Crew" wait(1) Stand.Action = "DropVoid" end)
  1178. Create("Drop! void", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1179. CreateTargetAbility("/e kill", function() Stand.Action = "" Equip("Combat") wait(0.2) local Target = Stand.Target Stand.Action = "CrewTarget" if Target then Stand.Action = "" game:GetService("RunService"):BindToRenderStep("TARGETKILL", -1 , function() if Target and Target.Character and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("K.O") then if Target.Character.BodyEffects["K.O"].Value == true then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y + 1, Target.Character.UpperTorso.Position.Z ) game:GetService("ReplicatedStorage").MainEvent:FireServer("Stomp") else STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame*CFrame.new(0,-25,0) if STAND.Character:FindFirstChildWhichIsA("Tool") then Hit(true) else Equip("Combat") Hit(true) end end end end) end end)
  1180. Create("/e kill", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1181. CreateTargetAbility("Knock!", function() Stand.Action = "" Equip("Combat") wait(1) local Target = Stand.Target Stand.Action = "CrewTarget" if Target then Stand.Action = "" game:GetService("RunService"):BindToRenderStep("TARGETKILL", -1 , function() if Target and Target.Character and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("K.O") then if Target.Character.BodyEffects["K.O"].Value == true then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y + 1, Target.Character.UpperTorso.Position.Z ) else STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame*CFrame.new(0,-15,0) if STAND.Character:FindFirstChildWhichIsA("Tool") then Hit(true) else Equip("Combat") Hit(true) end end end end) end end)
  1182. Create("Knock!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1183. CreateTargetAbility("Bring!", function() Stand.Action = "" Equip("Combat") Chat("Bringing target!") wait(1) local Target = Stand.Target Stand.Action = "CrewTarget" if Target then Stand.Action = "" game:GetService("RunService"):BindToRenderStep("GRAB", -1 , function() if Target and Target.Character and Target.Character:FindFirstChild("BodyEffects") and Target.Character.BodyEffects:FindFirstChild("K.O") then if Target.Character.BodyEffects["K.O"].Value == true then STAND.Character.HumanoidRootPart.CFrame = CFrame.new(Target.Character.UpperTorso.Position.X , Target.Character.UpperTorso.Position.Y + 1, Target.Character.UpperTorso.Position.Z ) if STAND.Character.BodyEffects["Grabbed"].Value == nil then game:GetService("VirtualInputManager"):SendKeyEvent(true,"G",false,game) end end if Target.Character.BodyEffects["K.O"].Value == false then STAND.Character.HumanoidRootPart.CFrame = Target.Character.HumanoidRootPart.CFrame*CFrame.new(0,-8,0) if STAND.Character:FindFirstChildWhichIsA("Tool") then if Mode == false then Hit(false) else Hit(true) end wait(0.1) else Equip("Combat") if Mode == false then Hit(false) else Hit(true) end wait(0.1) end end if Target == nil or STAND.Character.BodyEffects["Grabbed"].Value ~= nil then game:GetService("RunService"):UnbindFromRenderStep("GRAB") Stand.Action = "Summoned" wait(0.5) Stand.Action = "Crew" wait(4) Stand.Action = "Summoned" end end end) end end)
  1184. Create("Bring!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1185. CreateTargetAbility("Goto!", function() Stand.Action = "" Equip("Combat") wait(1) local Target = Stand.Target Stand.Action = "CrewTarget" repeat wait() if OWNER.Character.BodyEffects["K.O"].Value == false then Hit(true) STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.UpperTorso.CFrame wait(2) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(0.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil and OWNER.Character.BodyEffects["K.O"].Value == true then wait(1) STAND.Character.HumanoidRootPart.CFrame = CFrame.new(OWNER.Character.UpperTorso.Position.X , OWNER.Character.UpperTorso.Position.Y +0.5, OWNER.Character.UpperTorso.Position.Z ) wait(.5) if STAND.Character.BodyEffects["Grabbed"].Value == nil then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) end end end until Stand.Action == "Summoned" or Target == nil or not Target.Character.BodyEffects:FindFirstChild("K.O") or not Target.Character.BodyEffects:FindFirstChild("Defense") or STAND.Character.BodyEffects["Grabbed"].Value ~= nil if Target.Character.BodyEffects["K.O"].Value == false then STAND.Character.HumanoidRootPart.CFrame = Target.Character.UpperTorso.CFrame elseif Target.Character.BodyEffects["K.O"].Value == true then wait(1) game:GetService("ReplicatedStorage").MainEvent:FireServer("Grabbing", false) wait(2) Stand.Action = "Crew" wait(4) Stand.Action = "Summoned" end end)
  1186. Create("Goto!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1187. Create("Disconnect!", function() Chat("Re-Rolling owner as submitative.") end)
  1188. Create("ForceDisconnect!", function() Chat("Attempting to connect...") end)
  1189. Create("Sneak!", function() Stand.Action = "Crew" Stand.Action = "" Stand.Action = "Summoned" Equip("Combat") Chat("Sneak enabled!") wait(0.9) Stand.Action = "Sneak" end)
  1190. Create("Sneak!", function() Stand.Action = "Crew" pcall(function() game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL") game:GetService("RunService"):UnbindFromRenderStep("GRAB") end) end)
  1191.  
  1192.  
  1193.  
  1194. Create("Light!", function()
  1195. Mode = false
  1196. end)
  1197.  
  1198. Create("Heavy!", function()
  1199. Mode = true
  1200. end)
  1201.  
  1202. Create("Power!", function()
  1203. Play(6535784827, true)
  1204. Equip("Combat")
  1205. local Plr = game.Players.LocalPlayer
  1206. for i,v in pairs(Plr.Character:GetChildren()) do
  1207. if v:IsA("Tool") then
  1208. if v.Name ~= "Combat" then
  1209. local pp = v.Handle
  1210. v.TextureId = 0
  1211. if v.Name ~= "[SledgeHammer]" and v.Name ~= "[StopSign]" then
  1212. pp.MeshId = 0
  1213. pp.Transparency = 0
  1214. elseif v.Name == "[SledgeHammer]" then v.Part:Destroy() wait(0.1) v.Part:Destroy()
  1215. elseif v.Name == "[StopSign]" then v.Sign:Destroy() end
  1216.  
  1217. pp.Size = Vector3.new(90, 90, 90)
  1218. print(v)
  1219. Plr.Character.Humanoid:UnequipTools()
  1220. local tooloutline = Instance.new("SelectionBox",v.Handle)
  1221. tooloutline.Adornee = pp
  1222. else
  1223. for i,v in ipairs(Plr.Character:GetDescendants()) do
  1224. if v:IsA("MeshPart") then v.Massless = true
  1225. v.CanCollide = false
  1226. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1227. end
  1228. end
  1229.  
  1230. for i,v in ipairs(game.workspace:GetDescendants()) do
  1231. if v:IsA("Seat") then
  1232. v:Destroy()
  1233. end
  1234. end
  1235.  
  1236. Plr.Character.RightHand.Size = Vector3.new(75, 75, 75)
  1237. Plr.Character.RightHand.Transparency = 1
  1238.  
  1239. game:GetService('RunService').Stepped:connect(function()
  1240. if Plr.Character:FindFirstChild("Combat") and not Plr.Character.RightHand:FindFirstChild("ppsuc") then
  1241. local HandHitBox = Instance.new("SelectionBox",Plr.Character.RightHand)
  1242. HandHitBox.Adornee = Plr.Character.RightHand
  1243. HandHitBox.Name = "ppsuc"
  1244. elseif not Plr.Character:FindFirstChild("Combat") and Plr.Character.RightHand:FindFirstChild("ppsuc") then
  1245. Plr.Character.RightHand.ppsuc:Destroy()
  1246. end
  1247. end)
  1248. end
  1249. end
  1250. end
  1251.  
  1252.  
  1253. end)
  1254.  
  1255. Create("Star Platinum!", function()
  1256. pcall(function()
  1257. game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL")
  1258. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  1259. Stop()
  1260. end)
  1261. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1262. wait(0.07)
  1263. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1264. wait(0.07)
  1265. Stand.Action = "Summoned"
  1266. end)
  1267. Create("The World Over Heaven!", function()
  1268. pcall(function()
  1269. game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL")
  1270. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  1271. Stop()
  1272. end)
  1273. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1274. wait(0.07)
  1275. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1276. wait(0.07)
  1277. Stand.Action = "Summoned"
  1278. end)
  1279.  
  1280.  
  1281.  
  1282.  
  1283. Create("/e q", function()
  1284. pcall(function()
  1285. game:GetService("RunService"):UnbindFromRenderStep("TARGETKILL")
  1286. game:GetService("RunService"):UnbindFromRenderStep("GRAB")
  1287. Stop()
  1288. end)
  1289. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1290. wait(0.05)
  1291. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1292. wait(0.05)
  1293. Stand.Action = "Summoned"
  1294. end)
  1295.  
  1296.  
  1297. Create("/e w", function()
  1298. pcall(function()
  1299. Stop()
  1300. end)
  1301. Stand.Action = ""
  1302. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-0.7,1.45)
  1303. wait(0.075)
  1304. STAND.Character.HumanoidRootPart.CFrame = OWNER.Character.HumanoidRootPart.CFrame*CFrame.new(0,-100,0)
  1305. end)
  1306.  
  1307.  
  1308.  
  1309.  
  1310.  
  1311.  
  1312.  
  1313.  
  1314.  
  1315.  
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