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- flymode = false
- flyw = false
- flys = false
- flyd = false
- flya = false
- flysp = false
- flyct = false
- Mouse = game.Players.LocalPlayer:GetMouse()
- mouse = game.Players.LocalPlayer:GetMouse()
- flyspeed = 0.5
- pos = CFrame.new()
- stay = false
- originalgrip = CFrame.new()
- local creditsdab = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local aidez = Instance.new("ImageLabel")
- local names = Instance.new("TextLabel")
- local scriptmadeby = Instance.new("TextLabel")
- local scriptmadeby_2 = Instance.new("TextLabel")
- local x = Instance.new("TextButton")
- creditsdab.Name = "creditsdab"
- creditsdab.Parent = game.CoreGui
- Frame.Parent = creditsdab
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.399554282, 0, 0.241054624, 0)
- Frame.Size = UDim2.new(0, 274, 0, 274)
- aidez.Name = "aidez"
- aidez.Parent = Frame
- aidez.BackgroundColor3 = Color3.new(1, 1, 1)
- aidez.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- aidez.Position = UDim2.new(-0.000740621239, 0, 0.000178694725, 0)
- aidez.Size = UDim2.new(0, 274, 0, 274)
- aidez.Image = "rbxassetid://0&hash=9c3f6c00707d5ebde710fd2f3efd2b5e"
- names.Name = "names"
- names.Parent = Frame
- names.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.BackgroundTransparency = 0.30000001192093
- names.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.Position = UDim2.new(0, 0, 0.897810221, 0)
- names.Size = UDim2.new(0, 274, 0, 28)
- names.Font = Enum.Font.SourceSans
- names.Text = "Vortexturize | aidez moi#4192 | Aidez "
- names.TextColor3 = Color3.new(1, 1, 1)
- names.TextSize = 14
- scriptmadeby.Name = "scriptmadeby"
- scriptmadeby.Parent = Frame
- scriptmadeby.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.BackgroundTransparency = 0.30000001192093
- scriptmadeby.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.Position = UDim2.new(0, 0, -0.102189779, 0)
- scriptmadeby.Size = UDim2.new(0, 274, 0, 28)
- scriptmadeby.Font = Enum.Font.SourceSans
- scriptmadeby.Text = "Script made by"
- scriptmadeby.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby.TextSize = 14
- scriptmadeby_2.Name = "scriptmadeby"
- scriptmadeby_2.Parent = Frame
- scriptmadeby_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.BackgroundTransparency = 0.30000001192093
- scriptmadeby_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.Position = UDim2.new(0, 0, -0.164233565, 0)
- scriptmadeby_2.Size = UDim2.new(0, 274, 0, 17)
- scriptmadeby_2.Font = Enum.Font.SourceSans
- scriptmadeby_2.Text = "Open the dev consol for a list of features. (F9 or Shift + F9)"
- scriptmadeby_2.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby_2.TextScaled = true
- scriptmadeby_2.TextSize = 14
- scriptmadeby_2.TextWrapped = true
- x.Name = "x"
- x.Parent = creditsdab
- x.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.BackgroundTransparency = 0.30000001192093
- x.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.Position = UDim2.new(0.600445747, 0, 0.188323915, 0)
- x.Size = UDim2.new(0, 28, 0, 28)
- x.Font = Enum.Font.SourceSansSemibold
- x.Text = "X"
- x.TextColor3 = Color3.new(1, 1, 1)
- x.TextSize = 30
- x.MouseButton1Click:connect(function()
- creditsdab:Destroy()
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "v" then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- fireshotty = true
- end
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "v" then
- fireshotty = false
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Shotty") then
- v:Deactivate()
- end
- end
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- stay = false
- repeat wait() until char.Humanoid
- char.Humanoid.ChildAdded:Connect(function(child)
- repeat wait() until char.Humanoid[child.Name]
- if child.Name == "Bullet" then
- wait(0.3)
- child:Destroy()
- end
- end)
- game.Players.LocalPlayer.Backpack.ChildAdded:Connect(function(child)
- if child.Name == "Shotty" and flymode == true then
- repeat wait() until game.Players.LocalPlayer.Backpack[child.Name]
- child.Parent = game.Players.LocalPlayer.Character
- end
- end)
- end)
- game.Players.LocalPlayer.Backpack.ChildAdded:Connect(function(child)
- if child.Name == "Shotty" and flymode == true then
- repeat wait() until game.Players.LocalPlayer.Backpack[child.Name]
- child.Parent = game.Players.LocalPlayer.Character
- end
- end)
- game.Players.LocalPlayer.Character.Humanoid.ChildAdded:Connect(function(child)
- repeat wait() until game.Players.LocalPlayer.Character.Humanoid[child.Name]
- if child.Name == "Bullet" then
- wait(0.3)
- child:Destroy()
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "z" then
- if flymode == false then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Shotty") then
- originalgrip = game.Players.LocalPlayer.Backpack.Shotty.Grip
- elseif game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- originalgrip = game.Players.LocalPlayer.Character.Shotty.Grip
- else
- return
- end
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- stay = true
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Shotty" then
- v.Parent = game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera.CameraSubject = v.Handle
- end
- end
- wait()
- flymode = true
- wait(0.3)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- end
- end
- elseif flymode == true then
- game.Players.LocalPlayer.Character.Shotty.Grip = originalgrip
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Shotty" then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- stay = false
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- end
- for i = 1,5 do
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- end
- flyw = false
- flys = false
- flyd = false
- flya = false
- flysp = false
- flyct = false
- flymode = false
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "w" then
- flyw = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "w" then
- flyw = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "s" then
- flys = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "s" then
- flys = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "d" then
- flyd = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "d" then
- flyd = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "a" then
- flya = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "a" then
- flya = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == " " then
- flysp = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == " " then
- flysp = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "0" then -- love mouse.keydown, and how left shift is also 0
- flyct = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "0" then
- flyct = false
- end
- end)
- loadstring(game:HttpGet(('https://pastebin.com/raw/9mAwN6rA'),true))()
- for i = 1,#blacklist do
- if string.lower(game.Players.LocalPlayer.Name) == string.lower(tostring(blacklist[i])) then
- game.Players.LocalPlayer:Kick("Fuck off XD")
- end
- end
- game.Players.PlayerAdded:connect(function(plr)
- for i = 1,#mains do
- if string.lower(plr.Name) == tostring(string.lower(mains[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[plr.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
- end
- end
- end)
- for i, x in next, game:GetService"Players":GetPlayers() do
- for i = 1,#mains do
- if string.lower(x.Name) == tostring(string.lower(mains[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[x.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
- end
- end
- end
- game.Players.PlayerAdded:connect(function(plr)
- for i = 1,#special do
- if string.lower(plr.Name) == tostring(string.lower(special[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[plr.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 255, 255)
- end
- end
- end)
- for i, x in next, game:GetService"Players":GetPlayers() do
- for i = 1,#special do
- if string.lower(x.Name) == tostring(string.lower(special[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[x.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 255, 255)
- end
- end
- end
- gundebounce = false
- flydebounce = false
- game:GetService('RunService').Stepped:connect(function()
- if flymode == true then
- if flyw == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new((flyspeed / 10) * -1,(flyspeed / 10) * -1,flyspeed)
- end
- end
- if flys == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new((flyspeed / 10),(flyspeed / 10),-flyspeed)
- end
- end
- if flya == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(0,-flyspeed,0)
- end
- end
- if flyd == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(-flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(0,flyspeed,0)
- end
- end
- if flysp == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(0,-flyspeed,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(-flyspeed,0,0)
- end
- end
- if flyct == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Shotty").Grip * CFrame.new(0,flyspeed,0)
- end
- end
- end
- if flymode == true and flydebounce == false then
- flydebounce = true
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") and v.Name ~= "Shotty" then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- wait()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Shotty" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- if flymode == true and game.Players.LocalPlayer.Character:FindFirstChild("Shotty") then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Shotty.Handle
- else
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- end
- if stay == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- if fireshotty == true and gundebounce == false then
- gundebounce = true
- game.Players.LocalPlayer.Character.Shotty.Fire:FireServer(mouse.Hit)
- wait()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- gundebounce = false
- end
- end)
- print("")
- print("")
- print("")
- print("-------------------Keys / Controls-------------------")
- print("")
- print("Z - Toggle remote control shotty mode on / off. (Make sure you have an shotty when you press this. Or else something might go wrong!)")
- print("W, A. S. amd D - Movement keys for when you're in remote control shotty mode")
- print("Left Shift - Makes your shotty descend while in remote control shotty mode")
- print("Space - Makes your shotty ascend while in remote control shotty mode")
- print("V - Fire your shotty while in remote control shotty mode")
- -- Made by Aidez :OOO
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