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- quest_config:
- type: yaml data
- general:
- sort objectives alphanumerically: true
- scrolls:
- unknown:
- tutorial:
- item: paper
- display: '&2Tutorial Scroll'
- quests:
- - tutorial
- novice:
- item: paper
- display: '&6Novice Scroll'
- quests:
- - tutorial
- advanced:
- item: paper
- display: '&6Advanced Scroll'
- quests:
- - tutorial
- expert:
- item: paper
- display: '&6Expert Scroll'
- quests:
- - tutorial
- master:
- item: paper
- display: '&6Master Scroll'
- quests:
- - tutorial
- quests:
- tutorial:
- item: paper
- display: '&2Tutorial Quest Scroll'
- steps: 2-5
- objectives:
- 1:
- type: fish
- item: cod
- amount: 100-100
- display: '&3Cod'
- 2:
- type: fish
- item: anything
- amount: 100-100
- display: '&2Fish 100 Things'
- # 3:
- # type: break
- # material: stone
- # amount: 100-100
- # display: '&7Stone'
- # 4:
- # type: break
- # material: anything
- # amount: 100-100
- # display: '&2Stuff'
- # 5:
- # type: kill
- # entity: cow
- # amount: 100-100
- # display: '&8Cows'
- # 6:
- # type: kill
- # entity: anything
- # amount: 100-100
- # display: '&2Kill Things'
- # 7:
- # type: interact
- # material: diamond_block
- # display: '&6Diamond Block'
- # 8:
- # type: region
- # enter: pyramid
- # display: '&6the Pyramid'
- # 9:
- # type: kill
- # entity: Wanderer
- # amount: 100-100
- # display: '&2Kill Wanderer'
- #9:
- # type: craft
- # item: stone_button
- # amount: 100-100
- # display: '&1Stone buttons'
- #10:
- # type: craft
- # item: anything
- # amount: 100-100
- # display: '&2Stuff'
- #11:
- # type: cook
- # item: charcoal
- # amount: 100-100
- # display: '&8Charcoal'
- #12:
- # type: cook
- # item: anything
- # amount: 100-100
- # display: '&2Stuff'
- #13:
- # type: damage
- # entity: Wanderer
- # amount: 100-100
- # display: '&3Wanderer'
- #14:
- # type: damage
- # entity: Wanderer
- # item: stick
- # amount: 100-100
- # display: '&3Wanderer &fwith a &7Stick'
- #15:
- # type: damage
- # entity: anything
- # amount: 100-100
- # display: '&3Things'
- #16:
- # type: damage
- # entity: anything
- # item: stick
- # amount: 100-100
- # display: '&2Things &fwith a &7Stick'
- #17:
- # type: damage
- # entity: anything
- # item: anything
- # amount: 100-100
- # display: '&2Things &fwith &7Gear'
- 18:
- type: walk
- amount: 100-100
- display: '&6Walk'
- 19:
- type: swim
- amount: 100-100
- display: '&1Swim'
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