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MinusTree

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Jul 19th, 2018
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  1.  
  2. Dr. Espy - 07/09/2018
  3. program walls :white_check_mark:(edited)
  4. program special attack(edited)
  5. program npcs+dialogue :white_check_mark:
  6. -add text box and multiple lines :white_check_mark:
  7. -add text box arrow
  8. -add text box border
  9. -lock player in place :white_check_mark:
  10. -make big text box variation :white_check_mark:
  11. -nametags
  12. -make examine text box variation :white_check_mark:
  13. -design "eavesdropping" text mechanic :white_check_mark:
  14. -dialogue options(edited)
  15. program menu :white_check_mark:
  16. -add separate inventory menu (inventory, ornaments, map, journal) :white_check_mark:
  17. -make functional inventory menu :white_check_mark:
  18. -make functional ornament menu
  19. -make functional map menu
  20. -make functional journal menu(edited)
  21. program enemies(edited)
  22. program shopping system
  23. program interactable objects :white_check_mark:
  24. -examine object for an image pop up
  25. -read things :white_check_mark:(edited)
  26. program hud
  27. -program health :white_check_mark:
  28. -add health bar/meter
  29. -program money :white_check_mark:
  30. -program “mana”(edited)
  31. July 12, 2018
  32. Dr. Espy - 07/12/2018
  33. refine battle physics
  34. -knockback
  35. -flashing frames
  36. July 13, 2018
  37. Dr. Espy - Last Friday at 5:14 PM
  38. make it so sometimes when talking to someone, the camera can be adjusted to view a different part of the room
  39. Dr. Espy - Last Friday at 10:40 PM
  40. work with different screen resolutions(edited)
  41. July 16, 2018
  42. Dr. Espy - Last Monday at 11:16 PM
  43. inventory: infinite object slots + scrollable(edited)
  44. inventory: descriptions
  45. adding text for when you pick up items (and then proceeding to pick them up) :white_check_mark:(edited)
  46. July 17, 2018
  47. Dr. Espy - Last Tuesday at 12:00 AM
  48. inventory slots that shift back to the beginning when items are removed
  49. Dr. Espy - Last Tuesday at 8:58 PM
  50. item sprite appears next to item when you pick them up
  51. Dr. Espy - Last Tuesday at 9:20 PM
  52. holding the arrow/wasd keys makes you move through the menu faster
  53. cursor corresponds to last menu exited :white_check_mark:(edited)
  54. July 19, 2018
  55. Dr. Espy - Today at 1:31 PM
  56. move cursor up and down across rows
  57. make arrows in the middle
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