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Apr 14th, 2017
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  1. ##########################################
  2. # PerWorldInventory configuration file #
  3. # #
  4. # If new values are added to the #
  5. # config, they will not automatically #
  6. # be added here. They will default to #
  7. # false if not present. #
  8. ##########################################
  9.  
  10. # Version of the config. DO NOT CHANGE!!!!!
  11. config-version: 3
  12.  
  13. # If true, the plugin will change player's gamemodes when entering a world
  14. # The gamemode set is configured in the worlds.yml file
  15. manage-gamemodes: true
  16.  
  17. # If true, players will have different inventories for each gamemode
  18. separate-gamemode-inventories: true
  19.  
  20. # All settings for players are here:
  21. player:
  22. # Save and Load players' economy balances. Requires Vault!
  23. economy: true
  24. # Load players' ender chests
  25. ender-chest: true
  26. # Load players' inventory
  27. inventory: true
  28. # All options for player stats are here:
  29. stats:
  30. # Load if a player is able to fly
  31. can-fly: true
  32. # Load the player's display name
  33. display-name: false
  34. # Load a player's exhaustion level
  35. exhaustion: true
  36. # Load how much exp a player has
  37. exp: true
  38. # Load a player's hunger level
  39. food: true
  40. # Load if a player is flying
  41. flying: true
  42. # Load what gamemode a player is in. This is shadow-set to false if
  43. # 'manage-gamemodes' is true, to stop infinite loop
  44. gamemode: true
  45. # Load how much health a player has
  46. health: true
  47. # Load what level the player is
  48. level: true
  49. # Load all the potion effects of the player
  50. potion-effects: true
  51. # Load the saturation level of the player
  52. saturation: true
  53. # Load a player's fall distance
  54. fall-distance: true
  55. # Load the fire ticks a player has
  56. fire-ticks: true
  57. # Load the maximum amount of air a player can have
  58. max-air: true
  59. # Load the current remaining air a player has
  60. remaining-air: true
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