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Devil6Lair

SMG2 Green Star Locations Notes

Dec 11th, 2014
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  1. ALWAYS POINT AWAY FROM SCREEN TO SELECT, Optimal order to reduce number of intro CS
  2. Please note the route and order of stars was made by Pottoww/Forsa and found here http://bombch.us/twc
  3. All I did was make notes about where they are in case you forget, the notes aren't the best but they are for me so whatever, just meant to be a little guidance not a full walk-through
  4.  
  5. World 1 Green Stars
  6.  
  7. 121) Sky Station(2) - Behind Tower 2nd Planet
  8. 122) Sky Station(1) - Left From Start
  9. 123) Sky Station(3) - Inside Glass With Platforms Above Warp
  10. 124) Yoshi Star(3) - End of level past flowers
  11. 125) Yoshi Star(2) - Side of the volcano
  12. 126) Yoshi Star(1) - Above Cosmic Coin Location
  13. 127) Flip-Swap(2) - Above 2nd Group of chomps
  14. 128) Flip-Swap(1) - After First Platform, Triple Jump
  15. 129) Spin-Dig(2) - Circle Planet After Pillars
  16. 130) Spin-Dig(1) - Bottom Edge of Pillar Planet
  17. 131) Spin-Dig(3) - 2D section After First Dig
  18. 132) Rightside Down(2) - Hidden in 2nd area, go ontop walls
  19. 133) Rightside Down(1) - End of first area
  20. 134) Fluffy Bluff(3) - Top of mountain left at end of level
  21. 135) Fluffy Bluff(2) - After cloud, high up against wall , cloud backflips x3
  22. 136) Fluffy Bluff(1) - Right above spawning area, cloud backflips x3
  23. 137) Bowser Jr. 1(2) - Longjump off end of fire planet
  24. 138) Bowser Jr. 1(1) - Left Tower, Backflip off whomp
  25.  
  26. World 2 Green Stars
  27.  
  28. 139) Puzzle Plank(3) - Under floor on saw planet, wait for floor to sink
  29. 140) Puzzle Plank(2) - Before Bridge falls down on saw planet
  30. 141) Puzzle Plank(1) - First Planet, Above question block above spring
  31. 142) Boulder Bowl(3) - 2nd planet, behind fence near rock powerup
  32. 143) Boulder Bowl(2) - Behind the ramp after bridge
  33. 144) Boulder Bowl(1) - On top of bridge, don't knock it down
  34. 145) Hightail Falls(3) - After first wall at flowers, to the right
  35. 146) Hightail Falls(2) - on top of wall above luma to the right
  36. 147) Hightail Falls(1) - On very top of big ramp at start
  37. 148) Cosmic Cove(1) - To left of star in ice
  38. 149) Cosmic Cove(3) - Long jump to left of the key
  39. 150) Cosmic Cove(2) - Out to the right of water at first arrow sign
  40. 151) Wild Glide(2) - out in the open at end on the right above rock
  41. 152) Wild Glide(1) - just above water in first arch
  42. 153) Honeybloom(2) - Get above 2nd swing and fly right
  43. 154) Honeybloom(1) - Above bouny circles after vines at end
  44. 155) Bowser 1(2) - After first gate under floor eaten
  45. 156) Bowser 1(1) - Behind rock by first whomp
  46.  
  47. World 3 Green Stars
  48.  
  49. 157) Tall Trunk(2) - Inside Tree 2nd planet, above egg
  50. 158) Tall Trunk(1) - Top of first tree, opposite star
  51. 159) Tall Trunk(3) - Slide, In last tunnel during jump
  52. 160) Haunty Halls(2) - beginning of moving platforms, backflip
  53. 161) Haunty Halls(1) - Starting pathway, under warp to right
  54. 162) Haunty Halls(3) - After Final Big Boo, Triple jump
  55. 163) Beat Block(2) - Above Right Silver Star
  56. 164) Beat Block(1) - Top Left Corner in air, triple jump
  57. 165) Freezy Flake(2) - Ice Bowser Planet, Edge by lavafall
  58. 166) Freezy Flake(1) - In tunnel, on roof so slide around
  59. 167) Freezy Flake(3) - In snow blizzard, star island
  60. 168) Rolling Masterpiece(2) - Top left corner of chomp area
  61. 169) Rolling Masterpiece(1) - Left side of elevator
  62. 170) Cloudy Court(3) - Behind windmill at the very end
  63. 171) Cloudy Court(2) - North of instruments, need 2 clouds
  64. 172) Cloudy Court(1) - Start of level above dino bush, backflips x3
  65. 173) Bowser Jr. 2(2) - Tip of 2nd ship
  66. 174) Bowser Jr. 2(1) - Behind last mole before first glass gate
  67.  
  68. World 4 Green Stars
  69.  
  70. 175) Sweet Mystery(2) - To the Right of comet coin
  71. 176) Sweet Mystery(1) - Below floor before bulb berry before comet coin
  72. 177) Flipsville(3) - before boss last platform, jump over corner upsidedown
  73. 178) Flipsville(2) - On top of roof, chomp planet
  74. 179) Flipsville(1) - left section, go under, fall in line with blue wall
  75. 180) Supermassive(3) - Koopa planet, instantly triple jump
  76. 181) Supermassive(2) - Under whomps, can't miss seeing it
  77. 182) Supermassive(1) - triple jump right ontop of coin
  78. 183) Honeyhop(2) - Infront of queen bee's face
  79. 184) Honeyhop(1) - Behind red ballon
  80. 185) Chompworks(2) - 3rd planet, on top of roof, triple jump up
  81. 186) Chompworks(1) - 1st planet, behind where chomps come out
  82. 187) Chompworks(3) - final planet, sping up on right tower
  83. 188) Starshine Beach(2) - Right side of planet above water, use yoshi
  84. 189) Starshine Beach(1) - Above question block on top of tree, backflip
  85. 190) Starshine Beach(3) - Above ball in water, needs clouds
  86. 191) Bowser 2(2) - Above question block by twomps (whatever they are)
  87. 192) Bowser 2(1) - on pillar to the left before entering castle
  88.  
  89. World 5 Green Stars
  90.  
  91. 193) Space Storm(1) - Above first launch star, use pull stars
  92. 194) Space Storm(3) - 2nd section, enter last bubble
  93. 195) Space Storm(2) - On middle wall
  94. 196) Boo Moon(3) - pop-up house, forward into camera in line with middle
  95. 197) Boo Moon(2) - Left Side of the moon
  96. 198) Boo Moon(1) - To the left during hidden star snake
  97. 199) Upside Dizzy(2) - top right corner after room with green 1
  98. 200) Upside Dizzy(1) - top left corner after room with pipe
  99. 201) Slipsand(3) - Right side of slide, just at end of rollers
  100. 202) Slipsand(2) - Left Side of Slide, before rollers come
  101. 203) Slipsand(1) - Before Slide, Bottom of Sand Fall
  102. 204) Shiverburn(3) - After platform planet above cloud on right, need 1 cloud
  103. 205) Shiverburn(2) - Right in semi circle moving platforms
  104. 206) Shiverburn(1) - Inside volcano when frozen
  105. 207) Fleet Glide(2) - Last room, to the left wait for structure to fall
  106. 208) Fleet Glide(1) - Hold stright down at start
  107. 209) Bowser Jr. 3(2) - Far to the left in 2nd canon
  108. 210) Bowser Jr. 3(1) - Above first target
  109.  
  110. World 6 Green Stars
  111.  
  112. 211) Melty Monster(2) - to left after 2nd tornado
  113. 212) Melty Monster(1) - fly away above first launch star using pull stars
  114. 213) Melty Monster(3) - End of rolling ally, have to bounce and go backwards
  115. 214) Clockwork Ruins(3) - off the edge of last ramp
  116. 215) Clockwork Ruins(2) - 2nd planet after gravity turn go to top right
  117. 216) Clockwork Ruins(1) - Above 2nd wheel
  118. 217) Throwback(2) - Above thwomp
  119. 218) Throwback(1) - Go around side, down 3rd gap
  120. 219) Throwback(3) - Get cloud and long jump far towards start from turning thing
  121. 220) Battle Belt(3) - Final Planet, above glass over pipe
  122. 221) Battle Belt(2) - Mole Planet, above glass over pipe
  123. 222) Battle Belt(1) - Pumpkin planet, above glass over pipe
  124. 223) Slimy Spring(2) - Don't take launch star, hidden round back
  125. 224) Slimy Spring(1) - Behind Pillar on left, will see shine
  126. 225) Flash Black(2) - just before platform with star, hug 2nd to last platform and drop
  127. 226) Flash Black(1) - Top right of 2D area with fruit
  128. 227) Bowser 3(2) - Take clouds to next planet and longjump to it or infinate flutter
  129. 228) Bowser 3(1) - corner of lava pit on right, float down
  130.  
  131. World S Green Stars
  132.  
  133. 229) Mario Squared(2) - Near top on the left side, should see shine
  134. 230) Mario Squared(1) - under top right vanishing square
  135. 231) Rolling Coaster(2) - last ramp on the right side, roll off
  136. 232) Rolling Coaster(1) - left path, jump at end of platform (fucking evil star)
  137. 233) Twisty Trials(2) - After halfway point, right to right use clouds
  138. 234) Twisty Trials(1) - up-right from second spinning platform, before halfway
  139. 235) Stone Cyclone(2) - long-jump up-left on the square to the left of the switch on final path
  140. 236) Stone Cyclone(1) - Before ramp to final strech, triple jump needed
  141. 237) Boss Blitz(2) - behind arena for bouldgeist, jump over fence at back
  142. 238) Boss Blitz(1) - In tree on mole planet
  143. 239) Flip-Out(1) - To right on first planet
  144. 240) Flip-Out(2) - outside to the right between final two walls, can't miss it
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