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daipon0512

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Feb 21st, 2018
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87.  
  88. KNIFE:
  89. Item_Information:
  90. Item_Name: "&8Survival Knife"
  91. Item_Type: 267
  92. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  93. Melee_Mode: false
  94. Skip_Name_Check: false
  95. Remove_Unused_Tag: false
  96. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  97. Hidden_From_List: false
  98. Shooting:
  99. Disable: false
  100. Dual_Wield: false
  101. Right_Click_To_Shoot: false
  102. Cancel_Left_Click_Block_Damage: true
  103. Cancel_Right_Click_Interactions: true
  104. Delay_Between_Shots: 30
  105. Recoil_Amount: 0
  106. Projectile_Amount: 1
  107. Projectile_Type: snowball
  108. Remove_Arrows_On_Impact: false
  109. Remove_Bullet_Drop: false
  110. Removal_Or_Drag_Delay: 2-true
  111. Projectile_Speed: 30
  112. Projectile_Damage: 5
  113. Projectile_Flames: false
  114. Projectile_Incendiary:
  115. Enable: false
  116. Duration: 0
  117. Bullet_Spread: 0
  118. Reset_Fall_Distance: true
  119. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  120. Sneak:
  121. Enable: true
  122. No_Recoil: true
  123. Bullet_Spread: 0
  124. Sneak_Before_Shooting: false
  125. Burstfire:
  126. Enable: false
  127. Shots_Per_Burst: 1
  128. Delay_Between_Shots_In_Burst: 10
  129. Ammo:
  130. Enable: false
  131. Ammo_Item_ID: 371
  132. Take_Ammo_Per_Shot: true
  133. Ammo_Name_Check: "&eAmmo"
  134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  135. Reload:
  136. Enable: true
  137. Reload_Amount: 1
  138. Reload_With_Mouse: false
  139. Starting_Amount: 1
  140. Reload_Bullets_Individually: false
  141. Take_Ammo_On_Reload: false
  142. Take_Ammo_As_Magazine: false
  143. Reload_Duration: 20
  144. Reload_Shoot_Delay: 0
  145. Destroy_When_Empty: false
  146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  148. Scope:
  149. Enable: false
  150. Night_Vision: true
  151. Zoom_Amount: 8
  152. Zoom_Bullet_Spread: 0
  153. Zoom_Before_Shooting: false
  154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155. Custom_Death_Message:
  156. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  157. Headshot:
  158. Enable: false
  159. Bonus_Damage: 2
  160. Message_Shooter: "&3HeadShot!"
  161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  162. Extras:
  163. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  164.  
  165. BARRET:
  166. Item_Information:
  167. Item_Name: "&7Barret-M82A1"
  168. Item_Type: 278
  169. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  170. Melee_Mode: false
  171. Skip_Name_Check: false
  172. Remove_Unused_Tag: false
  173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  174. Hidden_From_List: false
  175. Shooting:
  176. Disable: false
  177. Dual_Wield: false
  178. Right_Click_To_Shoot: true
  179. Cancel_Left_Click_Block_Damage: true
  180. Cancel_Right_Click_Interactions: true
  181. Delay_Between_Shots: 50
  182. Recoil_Amount: 5
  183. Projectile_Amount: 1
  184. Projectile_Type: snowball
  185. Remove_Arrows_On_Impact: false
  186. Remove_Bullet_Drop: false
  187. Removal_Or_Drag_Delay: false
  188. Projectile_Speed: 80
  189. Projectile_Damage: 12
  190. Projectile_Flames: false
  191. Projectile_Incendiary:
  192. Enable: false
  193. Duration: 0
  194. Bullet_Spread: 3
  195. Reset_Fall_Distance: true
  196. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  197. Sneak:
  198. Enable: true
  199. No_Recoil: false
  200. Bullet_Spread: 2
  201. Sneak_Before_Shooting: false
  202. Burstfire:
  203. Enable: false
  204. Shots_Per_Burst: 1
  205. Delay_Between_Shots_In_Burst: 10
  206. Ammo:
  207. Enable: true
  208. Ammo_Item_ID: 371
  209. Take_Ammo_Per_Shot: true
  210. Ammo_Name_Check: "&eAmmo"
  211. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  212. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Reload:
  214. Enable: true
  215. Reload_Amount: 5
  216. Reload_With_Mouse: false
  217. Starting_Amount: 5
  218. Reload_Bullets_Individually: false
  219. Take_Ammo_On_Reload: false
  220. Take_Ammo_As_Magazine: false
  221. Reload_Duration: 220
  222. Reload_Shoot_Delay: 30
  223. Destroy_When_Empty: false
  224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  225. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  226. Scope:
  227. Enable: true
  228. Night_Vision: true
  229. Zoom_Amount: 8
  230. Zoom_Bullet_Spread: 0.22
  231. Zoom_Before_Shooting: false
  232. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  233. Custom_Death_Message:
  234. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  235. Headshot:
  236. Enable: true
  237. Bonus_Damage: 4
  238. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  239. Abilities:
  240. Reset_Hit_Cooldown: true
  241. No_Vertical_Recoil: true
  242. Knockback: 4
  243. Hit_Events:
  244. Enable: true
  245. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  246. Extras:
  247. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  248. Particles:
  249. Enable: true
  250. Particle_Terrain: true
  251.  
  252.  
  253. M1911:
  254. Item_Information:
  255. Item_Name: "&6M1911"
  256. Item_Type: 292
  257. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  258. Melee_Mode: false
  259. Skip_Name_Check: false
  260. Remove_Unused_Tag: false
  261. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  262. Hidden_From_List: false
  263. Shooting:
  264. Disable: false
  265. Dual_Wield: false
  266. Right_Click_To_Shoot: true
  267. Cancel_Left_Click_Block_Damage: true
  268. Cancel_Right_Click_Interactions: true
  269. Delay_Between_Shots: 7
  270. Recoil_Amount: 0
  271. Projectile_Amount: 1
  272. Projectile_Type: snowball
  273. Remove_Arrows_On_Impact: false
  274. Remove_Bullet_Drop: false
  275. Removal_Or_Drag_Delay: false
  276. Projectile_Speed: 40
  277. Projectile_Damage: 3
  278. Projectile_Flames: false
  279. Projectile_Incendiary:
  280. Enable: false
  281. Duration: 0
  282. Bullet_Spread: 0.4
  283. Reset_Fall_Distance: true
  284. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  285. Sneak:
  286. Enable: true
  287. No_Recoil: true
  288. Bullet_Spread: 0.1
  289. Sneak_Before_Shooting: false
  290. Burstfire:
  291. Enable:
  292. Shots_Per_Burst: 1
  293. Delay_Between_Shots_In_Burst: 10
  294. Ammo:
  295. Enable: true
  296. Ammo_Item_ID: 371
  297. Take_Ammo_Per_Shot: true
  298. Ammo_Name_Check: "&eAmmo"
  299. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  300. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  301. Firearm_Action:
  302. Type: slide
  303. Reload:
  304. Enable: true
  305. Reload_Amount: 8
  306. Reload_With_Mouse: false
  307. Starting_Amount: 8
  308. Reload_Bullets_Individually: false
  309. Take_Ammo_On_Reload: false
  310. Take_Ammo_As_Magazine: false
  311. Reload_Duration: 60
  312. Reload_Shoot_Delay: 10
  313. Destroy_When_Empty: false
  314. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  315. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  316. Scope:
  317. Enable: false
  318. Night_Vision: true
  319. Zoom_Amount: 8
  320. Zoom_Bullet_Spread: 0
  321. Zoom_Before_Shooting: false
  322. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Custom_Death_Message:
  324. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  325. Headshot:
  326. Enable: false
  327. Bonus_Damage: 1
  328. Message_Shooter: "&3HeadShot!"
  329. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  330. Abilities:
  331. Reset_Hit_Cooldown: true
  332. No_Vertical_Recoil: true
  333. Knockback: 0
  334. Hit_Events:
  335. Enable: true
  336. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  337. Extras:
  338. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  339. Particles:
  340. Enable: true
  341. Particle_Terrain: true
  342.  
  343. MAC:
  344. Item_Information:
  345. Item_Name: "&3MAC-10"
  346. Item_Type: 284
  347. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  348. Melee_Mode: false
  349. Skip_Name_Check: false
  350. Remove_Unused_Tag: false
  351. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  352. Hidden_From_List: false
  353. Shooting:
  354. Disable: false
  355. Dual_Wield: false
  356. Right_Click_To_Shoot: true
  357. Cancel_Left_Click_Block_Damage: true
  358. Cancel_Right_Click_Interactions: true
  359. Recoil_Amount: 1
  360. Projectile_Amount: 1
  361. Projectile_Type: snowball
  362. Remove_Arrows_On_Impact: false
  363. Remove_Bullet_Drop: false
  364. Removal_Or_Drag_Delay: false
  365. Projectile_Speed: 70
  366. Projectile_Damage: 3
  367. Projectile_Flames: false
  368. Projectile_Incendiary:
  369. Enable: false
  370. Duration: 0
  371. Bullet_Spread: 1.1
  372. Reset_Fall_Distance: true
  373. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  374. Fully_Automatic:
  375. Enable: true
  376. Fire_Rate: 8
  377. Sneak:
  378. Enable: true
  379. No_Recoil: true
  380. Bullet_Spread: 0.45
  381. Sneak_Before_Shooting: false
  382. Burstfire:
  383. Enable: false
  384. Shots_Per_Burst: 1
  385. Delay_Between_Shots_In_Burst: 10
  386. Ammo:
  387. Enable: true
  388. Ammo_Item_ID: 371
  389. Take_Ammo_Per_Shot: true
  390. Ammo_Name_Check: "&eAmmo"
  391. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  392. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  393. Reload:
  394. Enable: true
  395. Reload_Amount: 32
  396. Reload_With_Mouse: false
  397. Starting_Amount: 32
  398. Reload_Bullets_Individually: false
  399. Take_Ammo_On_Reload: false
  400. Take_Ammo_As_Magazine: false
  401. Reload_Duration: 100
  402. Reload_Shoot_Delay: 10
  403. Destroy_When_Empty: false
  404. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  405. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  406. Scope:
  407. Enable: false
  408. Night_Vision: true
  409. Zoom_Amount: 8
  410. Zoom_Bullet_Spread: 0
  411. Zoom_Before_Shooting: false
  412. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  413. Custom_Death_Message:
  414. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  415. Headshot:
  416. Enable: true
  417. Bonus_Damage: 1
  418. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  419. Abilities:
  420. Reset_Hit_Cooldown: true
  421. No_Vertical_Recoil: true
  422. Knockback: 0
  423. Hit_Events:
  424. Enable: true
  425. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  426. Extras:
  427. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  428. Particles:
  429. Enable: true
  430. Particle_Terrain: true
  431.  
  432. M16:
  433. Item_Information:
  434. Item_Name: "&9M16"
  435. Item_Type: 271
  436. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  437. Melee_Mode: false
  438. Skip_Name_Check: false
  439. Remove_Unused_Tag: false
  440. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  441. Hidden_From_List: false
  442. Shooting:
  443. Disable: false
  444. Dual_Wield: false
  445. Right_Click_To_Shoot: true
  446. Cancel_Left_Click_Block_Damage: true
  447. Cancel_Right_Click_Interactions: true
  448. Delay_Between_Shots: 20
  449. Recoil_Amount: 1
  450. Projectile_Amount: 1
  451. Projectile_Type: snowball
  452. Remove_Arrows_On_Impact: false
  453. Remove_Bullet_Drop: false
  454. Removal_Or_Drag_Delay: false
  455. Projectile_Speed: 47
  456. Projectile_Damage: 3
  457. Projectile_Flames: false
  458. Projectile_Incendiary:
  459. Enable: false
  460. Duration: 0
  461. Bullet_Spread: 0.7
  462. Reset_Fall_Distance: true
  463. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  464. Fully_Automatic:
  465. Enable: false
  466. Fire_Rate: 6
  467. Sneak:
  468. Enable: true
  469. No_Recoil: true
  470. Bullet_Spread: 0.2
  471. Sneak_Before_Shooting: false
  472. Burstfire:
  473. Enable: true
  474. Shots_Per_Burst: 3
  475. Delay_Between_Shots_In_Burst: 2
  476. Ammo:
  477. Enable: true
  478. Ammo_Item_ID: 371
  479. Take_Ammo_Per_Shot: true
  480. Ammo_Name_Check: "&eAmmo"
  481. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  482. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  483. Reload:
  484. Enable: true
  485. Reload_Amount: 30
  486. Reload_With_Mouse: false
  487. Starting_Amount: 30
  488. Reload_Bullets_Individually: false
  489. Take_Ammo_On_Reload: false
  490. Take_Ammo_As_Magazine: false
  491. Reload_Duration: 120
  492. Reload_Shoot_Delay: 10
  493. Destroy_When_Empty: false
  494. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  495. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  496. Scope:
  497. Enable: false
  498. Night_Vision: true
  499. Zoom_Amount: 8
  500. Zoom_Bullet_Spread: 0
  501. Zoom_Before_Shooting: false
  502. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  503. Custom_Death_Message:
  504. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  505. Headshot:
  506. Enable: false
  507. Bonus_Damage: 2
  508. Message_Shooter: "&3HeadShot!"
  509. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  510. Abilities:
  511. Reset_Hit_Cooldown: true
  512. No_Vertical_Recoil: true
  513. Knockback: 0
  514. Hit_Events:
  515. Enable: true
  516. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  517. Extras:
  518. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  519. Particles:
  520. Enable: true
  521. Particle_Terrain: true
  522.  
  523. MP5:
  524. Item_Information:
  525. Item_Name: "&3MP5"
  526. Item_Type: 277
  527. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  528. Melee_Mode: false
  529. Skip_Name_Check: false
  530. Remove_Unused_Tag: false
  531. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  532. Hidden_From_List: false
  533. Shooting:
  534. Disable: false
  535. Dual_Wield: false
  536. Right_Click_To_Shoot: true
  537. Cancel_Left_Click_Block_Damage: true
  538. Cancel_Right_Click_Interactions: true
  539. Recoil_Amount: 1
  540. Projectile_Amount: 1
  541. Projectile_Type: snowball
  542. Remove_Arrows_On_Impact: false
  543. Remove_Bullet_Drop: false
  544. Removal_Or_Drag_Delay: false
  545. Projectile_Speed: 60
  546. Projectile_Damage: 3
  547. Projectile_Flames: false
  548. Projectile_Incendiary:
  549. Enable: false
  550. Duration: 0
  551. Bullet_Spread: 0.8
  552. Reset_Fall_Distance: true
  553. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  554. Fully_Automatic:
  555. Enable: true
  556. Fire_Rate: 4
  557. Sneak:
  558. Enable: true
  559. No_Recoil: true
  560. Bullet_Spread: 0.35
  561. Sneak_Before_Shooting: false
  562. Burstfire:
  563. Enable: false
  564. Shots_Per_Burst: 1
  565. Delay_Between_Shots_In_Burst: 10
  566. Ammo:
  567. Enable: true
  568. Ammo_Item_ID: 371
  569. Take_Ammo_Per_Shot: true
  570. Ammo_Name_Check: "&eAmmo"
  571. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  572. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  573. Reload:
  574. Enable: true
  575. Reload_Amount: 30
  576. Reload_With_Mouse: false
  577. Starting_Amount: 30
  578. Reload_Bullets_Individually: false
  579. Take_Ammo_On_Reload: false
  580. Take_Ammo_As_Magazine: false
  581. Reload_Duration: 100
  582. Reload_Shoot_Delay: 10
  583. Destroy_When_Empty: false
  584. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  585. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  586. Scope:
  587. Enable: false
  588. Night_Vision: true
  589. Zoom_Amount: 8
  590. Zoom_Bullet_Spread: 0
  591. Zoom_Before_Shooting: false
  592. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  593. Custom_Death_Message:
  594. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  595. Headshot:
  596. Enable: false
  597. Bonus_Damage: 2
  598. Message_Shooter: "&3HeadShot!"
  599. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  600. Abilities:
  601. Reset_Hit_Cooldown: true
  602. No_Vertical_Recoil: true
  603. Knockback: 0
  604. Hit_Events:
  605. Enable: true
  606. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  607. Extras:
  608. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  609. Particles:
  610. Enable: true
  611. Particle_Terrain: true
  612.  
  613. DESERT:
  614. Item_Information:
  615. Item_Name: "&6Desert Eagle"
  616. Item_Type: 294
  617. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  618. Melee_Mode: false
  619. Skip_Name_Check: false
  620. Remove_Unused_Tag: false
  621. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  622. Hidden_From_List: false
  623. Shooting:
  624. Disable: false
  625. Dual_Wield: false
  626. Right_Click_To_Shoot: true
  627. Cancel_Left_Click_Block_Damage: true
  628. Cancel_Right_Click_Interactions: true
  629. Delay_Between_Shots: 8
  630. Recoil_Amount: 2
  631. Projectile_Amount: 1
  632. Projectile_Type: snowball
  633. Remove_Arrows_On_Impact: false
  634. Remove_Bullet_Drop: false
  635. Removal_Or_Drag_Delay: false
  636. Projectile_Speed: 30
  637. Projectile_Damage: 5
  638. Projectile_Flames: false
  639. Projectile_Incendiary:
  640. Enable: false
  641. Duration: 0
  642. Bullet_Spread: 1.0
  643. Reset_Fall_Distance: true
  644. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  645. Sneak:
  646. Enable: true
  647. No_Recoil: false
  648. Bullet_Spread: 0.45
  649. Sneak_Before_Shooting: false
  650. Burstfire:
  651. Enable: false
  652. Shots_Per_Burst: 1
  653. Delay_Between_Shots_In_Burst: 10
  654. Ammo:
  655. Enable: true
  656. Ammo_Item_ID: 371
  657. Take_Ammo_Per_Shot: true
  658. Ammo_Name_Check: "&eAmmo"
  659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  660. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  661. Firearm_Action:
  662. Type: slide
  663. Reload:
  664. Enable: true
  665. Reload_Amount: 7
  666. Reload_With_Mouse: false
  667. Starting_Amount: 7
  668. Reload_Bullets_Individually: false
  669. Take_Ammo_On_Reload: false
  670. Take_Ammo_As_Magazine: false
  671. Reload_Duration: 80
  672. Reload_Shoot_Delay: 10
  673. Destroy_When_Empty: false
  674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  676. Scope:
  677. Enable: false
  678. Night_Vision: true
  679. Zoom_Amount: 8
  680. Zoom_Bullet_Spread: 0
  681. Zoom_Before_Shooting: false
  682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  683. Custom_Death_Message:
  684. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  685. Headshot:
  686. Enable: false
  687. Bonus_Damage: 1
  688. Message_Shooter: "&3HeadShot!"
  689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  690. Abilities:
  691. Reset_Hit_Cooldown: true
  692. No_Vertical_Recoil: true
  693. Knockback: 1
  694. Hit_Events:
  695. Enable: true
  696. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  697. Extras:
  698. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  699. Particles:
  700. Enable: true
  701. Particle_Terrain: true
  702.  
  703. SPAS:
  704. Item_Information:
  705. Item_Name: "&cSPAS-15"
  706. Item_Type: 274
  707. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  708. Melee_Mode: false
  709. Skip_Name_Check: false
  710. Remove_Unused_Tag: false
  711. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  712. Hidden_From_List: false
  713. Shooting:
  714. Disable: false
  715. Dual_Wield: false
  716. Right_Click_To_Shoot: true
  717. Cancel_Left_Click_Block_Damage: true
  718. Cancel_Right_Click_Interactions: true
  719. Delay_Between_Shots: 10
  720. Recoil_Amount: 2
  721. Projectile_Amount: 7
  722. Projectile_Type: snowball
  723. Remove_Arrows_On_Impact: false
  724. Remove_Bullet_Drop: false
  725. Removal_Or_Drag_Delay: 7-true
  726. Projectile_Speed: 35
  727. Projectile_Damage: 3
  728. Projectile_Flames: false
  729. Projectile_Incendiary:
  730. Enable: false
  731. Duration: 0
  732. Bullet_Spread: 1.5
  733. Reset_Fall_Distance: true
  734. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  735. Sneak:
  736. Enable: true
  737. No_Recoil: false
  738. Bullet_Spread: 1.1
  739. Sneak_Before_Shooting: false
  740. Burstfire:
  741. Enable: false
  742. Shots_Per_Burst: 1
  743. Delay_Between_Shots_In_Burst: 10
  744. Ammo:
  745. Enable: true
  746. Ammo_Item_ID: 371
  747. Take_Ammo_Per_Shot: true
  748. Ammo_Name_Check: "&eAmmo"
  749. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  750. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  751. Firearm_Action:
  752. Type: slide
  753. Reload:
  754. Enable: true
  755. Reload_Amount: 6
  756. Reload_With_Mouse: false
  757. Starting_Amount: 6
  758. Reload_Bullets_Individually: false
  759. Take_Ammo_On_Reload: false
  760. Take_Ammo_As_Magazine: false
  761. Reload_Duration: 120
  762. Reload_Shoot_Delay: 10
  763. Destroy_When_Empty: false
  764. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  765. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  766. Scope:
  767. Enable: false
  768. Night_Vision: true
  769. Zoom_Amount: 8
  770. Zoom_Bullet_Spread: 0
  771. Zoom_Before_Shooting: false
  772. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  773. Custom_Death_Message:
  774. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  775. Headshot:
  776. Enable: false
  777. Bonus_Damage: 1
  778. Message_Shooter: "&3HeadShot!"
  779. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  780. Abilities:
  781. Reset_Hit_Cooldown: true
  782. No_Vertical_Recoil: true
  783. Knockback: 0
  784. Hit_Events:
  785. Enable: true
  786. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  787. Extras:
  788. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  789. Particles:
  790. Enable: true
  791. Particle_Terrain: true
  792.  
  793. STRIKER:
  794. Item_Information:
  795. Item_Name: "&cStriker-12"
  796. Item_Type: 256
  797. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  798. Melee_Mode: false
  799. Skip_Name_Check: false
  800. Remove_Unused_Tag: false
  801. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  802. Hidden_From_List: false
  803. Shooting:
  804. Disable: false
  805. Dual_Wield: false
  806. Right_Click_To_Shoot: true
  807. Cancel_Left_Click_Block_Damage: true
  808. Cancel_Right_Click_Interactions: true
  809. Delay_Between_Shots: 5
  810. Recoil_Amount: 1
  811. Projectile_Amount: 6
  812. Projectile_Type: snowball
  813. Remove_Arrows_On_Impact: false
  814. Remove_Bullet_Drop: false
  815. Removal_Or_Drag_Delay: 6-true
  816. Projectile_Speed: 30
  817. Projectile_Damage: 2
  818. Projectile_Flames: false
  819. Projectile_Incendiary:
  820. Enable: false
  821. Duration: 0
  822. Bullet_Spread: 1.6
  823. Reset_Fall_Distance: true
  824. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  825. Sneak:
  826. Enable: true
  827. No_Recoil: false
  828. Bullet_Spread: 1.4
  829. Sneak_Before_Shooting: false
  830. Burstfire:
  831. Enable: false
  832. Shots_Per_Burst: 1
  833. Delay_Between_Shots_In_Burst: 10
  834. Ammo:
  835. Enable: true
  836. Ammo_Item_ID: 371
  837. Take_Ammo_Per_Shot: true
  838. Ammo_Name_Check: "&eAmmo"
  839. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  840. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  841. Firearm_Action:
  842. Type: slide
  843. Reload:
  844. Enable: true
  845. Reload_Amount: 12
  846. Reload_With_Mouse: false
  847. Starting_Amount: 12
  848. Reload_Bullets_Individually: true
  849. Take_Ammo_On_Reload: false
  850. Take_Ammo_As_Magazine: false
  851. Reload_Duration: 15
  852. Reload_Shoot_Delay: 10
  853. Destroy_When_Empty: false
  854. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  855. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  856. Scope:
  857. Enable: false
  858. Night_Vision: true
  859. Zoom_Amount: 8
  860. Zoom_Bullet_Spread: 0
  861. Zoom_Before_Shooting: false
  862. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  863. Custom_Death_Message:
  864. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  865. Headshot:
  866. Enable: false
  867. Bonus_Damage: 1
  868. Message_Shooter: "&3HeadShot!"
  869. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  870. Abilities:
  871. Reset_Hit_Cooldown: true
  872. No_Vertical_Recoil: true
  873. Knockback: 0
  874. Hit_Events:
  875. Enable: true
  876. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  877. Extras:
  878. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  879. Particles:
  880. Enable: true
  881. Particle_Terrain: true
  882.  
  883. MG3:
  884. Item_Information:
  885. Item_Name: "&aMG3"
  886. Item_Type: 293
  887. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  888. Melee_Mode: false
  889. Skip_Name_Check: false
  890. Remove_Unused_Tag: false
  891. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  892. Hidden_From_List: false
  893. Shooting:
  894. Disable: false
  895. Dual_Wield: false
  896. Right_Click_To_Shoot: true
  897. Cancel_Left_Click_Block_Damage: true
  898. Cancel_Right_Click_Interactions: true
  899. Recoil_Amount: 1
  900. Projectile_Amount: 1
  901. Projectile_Type: snowball
  902. Remove_Arrows_On_Impact: false
  903. Remove_Bullet_Drop: false
  904. Removal_Or_Drag_Delay: false
  905. Projectile_Speed: 40
  906. Projectile_Damage: 3
  907. Projectile_Flames: false
  908. Projectile_Incendiary:
  909. Enable: false
  910. Duration: 0
  911. Bullet_Spread: 1.2
  912. Reset_Fall_Distance: true
  913. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  914. Sneak:
  915. Enable: true
  916. No_Recoil: false
  917. Bullet_Spread: 0.4
  918. Sneak_Before_Shooting: false
  919. Fully_Automatic:
  920. Enable: true
  921. Fire_Rate: 1
  922. Burstfire:
  923. Enable: false
  924. Shots_Per_Burst: 1
  925. Delay_Between_Shots_In_Burst: 10
  926. Ammo:
  927. Enable: true
  928. Ammo_Item_ID: 371
  929. Take_Ammo_Per_Shot: true
  930. Ammo_Name_Check: "&eAmmo"
  931. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  932. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  933. Firearm_Action:
  934. Type: slide
  935. Reload:
  936. Enable: true
  937. Reload_Amount: 120
  938. Reload_With_Mouse: false
  939. Starting_Amount: 120
  940. Reload_Bullets_Individually: false
  941. Take_Ammo_On_Reload: false
  942. Take_Ammo_As_Magazine: false
  943. Reload_Duration: 260
  944. Reload_Shoot_Delay: 10
  945. Destroy_When_Empty: false
  946. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  947. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  948. Scope:
  949. Enable: false
  950. Night_Vision: true
  951. Zoom_Amount: 8
  952. Zoom_Bullet_Spread: 0
  953. Zoom_Before_Shooting: false
  954. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  955. Custom_Death_Message:
  956. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  957. Headshot:
  958. Enable: false
  959. Bonus_Damage: 1
  960. Message_Shooter: "&3HeadShot!"
  961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  962. Abilities:
  963. Reset_Hit_Cooldown: true
  964. No_Vertical_Recoil: true
  965. Knockback: 0
  966. Hit_Events:
  967. Enable: true
  968. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  969. Extras:
  970. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  971. Particles:
  972. Enable: true
  973. Particle_Terrain: true
  974.  
  975. WA2000:
  976. Item_Information:
  977. Item_Name: "&6WA2000"
  978. Item_Type: 285
  979. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  980. Melee_Mode: false
  981. Skip_Name_Check: false
  982. Remove_Unused_Tag: false
  983. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  984. Hidden_From_List: false
  985. Shooting:
  986. Disable: false
  987. Dual_Wield: false
  988. Right_Click_To_Shoot: true
  989. Cancel_Left_Click_Block_Damage: true
  990. Cancel_Right_Click_Interactions: true
  991. Delay_Between_Shots: 40
  992. Recoil_Amount: 4
  993. Projectile_Amount: 1
  994. Projectile_Type: snowball
  995. Remove_Arrows_On_Impact: false
  996. Remove_Bullet_Drop: false
  997. Removal_Or_Drag_Delay: false
  998. Projectile_Speed: 80
  999. Projectile_Damage: 11
  1000. Projectile_Flames: false
  1001. Projectile_Incendiary:
  1002. Enable: false
  1003. Duration: 0
  1004. Bullet_Spread: 3
  1005. Reset_Fall_Distance: true
  1006. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1007. Sneak:
  1008. Enable: true
  1009. No_Recoil: false
  1010. Bullet_Spread: 2
  1011. Sneak_Before_Shooting: false
  1012. Burstfire:
  1013. Enable: false
  1014. Shots_Per_Burst: 1
  1015. Delay_Between_Shots_In_Burst: 10
  1016. Ammo:
  1017. Enable: true
  1018. Ammo_Item_ID: 371
  1019. Take_Ammo_Per_Shot: true
  1020. Ammo_Name_Check: "&eAmmo"
  1021. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1022. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1023. Reload:
  1024. Enable: true
  1025. Reload_Amount: 6
  1026. Reload_With_Mouse: false
  1027. Starting_Amount: 6
  1028. Reload_Bullets_Individually: false
  1029. Take_Ammo_On_Reload: false
  1030. Take_Ammo_As_Magazine: false
  1031. Reload_Duration: 180
  1032. Reload_Shoot_Delay: 30
  1033. Destroy_When_Empty: false
  1034. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1035. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1036. Scope:
  1037. Enable: true
  1038. Night_Vision: true
  1039. Zoom_Amount: 10
  1040. Zoom_Bullet_Spread: 0.2
  1041. Zoom_Before_Shooting: false
  1042. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1043. Custom_Death_Message:
  1044. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1045. Headshot:
  1046. Enable: true
  1047. Bonus_Damage: 5
  1048. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1049. Abilities:
  1050. Reset_Hit_Cooldown: true
  1051. No_Vertical_Recoil: true
  1052. Knockback: 4
  1053. Hit_Events:
  1054. Enable: true
  1055. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1056. Extras:
  1057. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1058. Particles:
  1059. Enable: true
  1060. Particle_Terrain: true
  1061.  
  1062. MK5:
  1063. Item_Information:
  1064. Item_Name: "&9MK5"
  1065. Item_Type: 291
  1066. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1067. Melee_Mode: false
  1068. Skip_Name_Check: false
  1069. Remove_Unused_Tag: false
  1070. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1071. Hidden_From_List: false
  1072. Shooting:
  1073. Disable: false
  1074. Dual_Wield: false
  1075. Right_Click_To_Shoot: true
  1076. Cancel_Left_Click_Block_Damage: true
  1077. Cancel_Right_Click_Interactions: true
  1078. Delay_Between_Shots: 10
  1079. Recoil_Amount: 1
  1080. Projectile_Amount: 1
  1081. Projectile_Type: snowball
  1082. Remove_Arrows_On_Impact: false
  1083. Remove_Bullet_Drop: false
  1084. Removal_Or_Drag_Delay: false
  1085. Projectile_Speed: 40
  1086. Projectile_Damage: 2
  1087. Projectile_Flames: false
  1088. Projectile_Incendiary:
  1089. Enable: false
  1090. Duration: 0
  1091. Bullet_Spread: 0.8
  1092. Reset_Fall_Distance: true
  1093. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1094. Fully_Automatic:
  1095. Enable: false
  1096. Fire_Rate: 6
  1097. Sneak:
  1098. Enable: true
  1099. No_Recoil: false
  1100. Bullet_Spread: 0.2
  1101. Sneak_Before_Shooting: false
  1102. Burstfire:
  1103. Enable: true
  1104. Shots_Per_Burst: 3
  1105. Delay_Between_Shots_In_Burst: 2
  1106. Ammo:
  1107. Enable: true
  1108. Ammo_Item_ID: 371
  1109. Take_Ammo_Per_Shot: true
  1110. Ammo_Name_Check: "&eAmmo"
  1111. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1112. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1113. Reload:
  1114. Enable: true
  1115. Reload_Amount: 15
  1116. Reload_With_Mouse: false
  1117. Starting_Amount: 15
  1118. Reload_Bullets_Individually: false
  1119. Take_Ammo_On_Reload: false
  1120. Take_Ammo_As_Magazine: false
  1121. Reload_Duration: 80
  1122. Reload_Shoot_Delay: 10
  1123. Destroy_When_Empty: false
  1124. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1125. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1126. Scope:
  1127. Enable: false
  1128. Night_Vision: true
  1129. Zoom_Amount: 8
  1130. Zoom_Bullet_Spread: 0
  1131. Zoom_Before_Shooting: false
  1132. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1133. Custom_Death_Message:
  1134. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1135. Headshot:
  1136. Enable: false
  1137. Bonus_Damage: 2
  1138. Message_Shooter: "&3HeadShot!"
  1139. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1140. Abilities:
  1141. Reset_Hit_Cooldown: true
  1142. No_Vertical_Recoil: true
  1143. Knockback: 0
  1144. Hit_Events:
  1145. Enable: true
  1146. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1147. Extras:
  1148. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1149. Particles:
  1150. Enable: true
  1151. Particle_Terrain: true
  1152.  
  1153. AK:
  1154. Item_Information:
  1155. Item_Name: "&6AK-47"
  1156. Item_Type: 284
  1157. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1158. Melee_Mode: false
  1159. Skip_Name_Check: false
  1160. Remove_Unused_Tag: false
  1161. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1162. Hidden_From_List: false
  1163. Shooting:
  1164. Disable: false
  1165. Dual_Wield: false
  1166. Right_Click_To_Shoot: true
  1167. Cancel_Left_Click_Block_Damage: true
  1168. Cancel_Right_Click_Interactions: true
  1169. Recoil_Amount: 1
  1170. Projectile_Amount: 1
  1171. Projectile_Type: snowball
  1172. Remove_Arrows_On_Impact: false
  1173. Remove_Bullet_Drop: false
  1174. Removal_Or_Drag_Delay: false
  1175. Projectile_Speed: 48
  1176. Projectile_Damage: 2
  1177. Projectile_Flames: false
  1178. Projectile_Incendiary:
  1179. Enable: false
  1180. Duration: 0
  1181. Bullet_Spread: 0.75
  1182. Reset_Fall_Distance: true
  1183. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1184. Fully_Automatic:
  1185. Enable: true
  1186. Fire_Rate: 2
  1187. Sneak:
  1188. Enable: true
  1189. No_Recoil: true
  1190. Bullet_Spread: 0.40
  1191. Sneak_Before_Shooting: false
  1192. Burstfire:
  1193. Enable: false
  1194. Shots_Per_Burst: 1
  1195. Delay_Between_Shots_In_Burst: 10
  1196. Ammo:
  1197. Enable: true
  1198. Ammo_Item_ID: 371
  1199. Take_Ammo_Per_Shot: true
  1200. Ammo_Name_Check: "&eAmmo"
  1201. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1202. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1203. Reload:
  1204. Enable: true
  1205. Reload_Amount: 30
  1206. Reload_With_Mouse: false
  1207. Starting_Amount: 30
  1208. Reload_Bullets_Individually: false
  1209. Take_Ammo_On_Reload: false
  1210. Take_Ammo_As_Magazine: false
  1211. Reload_Duration: 90
  1212. Reload_Shoot_Delay: 10
  1213. Destroy_When_Empty: false
  1214. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1215. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1216. Scope:
  1217. Enable: false
  1218. Night_Vision: true
  1219. Zoom_Amount: 8
  1220. Zoom_Bullet_Spread: 0
  1221. Zoom_Before_Shooting: false
  1222. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1223. Custom_Death_Message:
  1224. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1225. Headshot:
  1226. Enable: false
  1227. Bonus_Damage: 2
  1228. Message_Shooter: "&3HeadShot!"
  1229. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1230. Abilities:
  1231. Reset_Hit_Cooldown: true
  1232. No_Vertical_Recoil: true
  1233. Knockback: 0
  1234. Extras:
  1235. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1236. Hit_Events:
  1237. Enable: true
  1238. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1239. Particles:
  1240. Enable: true
  1241. Particle_Terrain: true
  1242.  
  1243. STRIKER2:
  1244. Item_Information:
  1245. Item_Name: "&cStriker-12 Dual"
  1246. Item_Type: 256
  1247. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1248. Melee_Mode: false
  1249. Skip_Name_Check: false
  1250. Remove_Unused_Tag: false
  1251. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1252. Hidden_From_List: false
  1253. Shooting:
  1254. Disable: false
  1255. Dual_Wield: true
  1256. Right_Click_To_Shoot: true
  1257. Cancel_Left_Click_Block_Damage: true
  1258. Cancel_Right_Click_Interactions: true
  1259. Delay_Between_Shots: 5
  1260. Recoil_Amount: 1
  1261. Projectile_Amount: 6
  1262. Projectile_Type: snowball
  1263. Remove_Arrows_On_Impact: false
  1264. Remove_Bullet_Drop: false
  1265. Removal_Or_Drag_Delay: 5-true
  1266. Projectile_Speed: 30
  1267. Projectile_Damage: 2
  1268. Projectile_Flames: false
  1269. Projectile_Incendiary:
  1270. Enable: false
  1271. Duration: 0
  1272. Bullet_Spread: 1.8
  1273. Reset_Fall_Distance: true
  1274. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1275. Sneak:
  1276. Enable: true
  1277. No_Recoil: false
  1278. Bullet_Spread: 1.6
  1279. Sneak_Before_Shooting: false
  1280. Burstfire:
  1281. Enable: false
  1282. Shots_Per_Burst: 1
  1283. Delay_Between_Shots_In_Burst: 10
  1284. Ammo:
  1285. Enable: true
  1286. Ammo_Item_ID: 371
  1287. Take_Ammo_Per_Shot: true
  1288. Ammo_Name_Check: "&eAmmo"
  1289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1290. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1291. Firearm_Action:
  1292. Type: slide
  1293. Reload:
  1294. Enable: true
  1295. Reload_Amount: 12
  1296. Reload_With_Mouse: false
  1297. Starting_Amount: 12
  1298. Reload_Bullets_Individually: true
  1299. Take_Ammo_On_Reload: false
  1300. Take_Ammo_As_Magazine: false
  1301. Reload_Duration: 15
  1302. Reload_Shoot_Delay: 10
  1303. Destroy_When_Empty: false
  1304. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1305. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1306. Scope:
  1307. Enable: false
  1308. Night_Vision: true
  1309. Zoom_Amount: 8
  1310. Zoom_Bullet_Spread: 0
  1311. Zoom_Before_Shooting: false
  1312. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1313. Custom_Death_Message:
  1314. Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>"
  1315. Headshot:
  1316. Enable: false
  1317. Bonus_Damage: 1
  1318. Message_Shooter: "&3HeadShot!"
  1319. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1320. Abilities:
  1321. Reset_Hit_Cooldown: true
  1322. No_Vertical_Recoil: true
  1323. Knockback: 0
  1324. Hit_Events:
  1325. Enable: true
  1326. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1327. Extras:
  1328. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1329. Particles:
  1330. Enable: true
  1331. Particle_Terrain: true
  1332.  
  1333. GALIL:
  1334. Item_Information:
  1335. Item_Name: "&9Galil"
  1336. Item_Type: 277
  1337. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1338. Melee_Mode: false
  1339. Skip_Name_Check: false
  1340. Remove_Unused_Tag: false
  1341. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1342. Hidden_From_List: false
  1343. Shooting:
  1344. Disable: false
  1345. Dual_Wield: false
  1346. Right_Click_To_Shoot: true
  1347. Cancel_Left_Click_Block_Damage: true
  1348. Cancel_Right_Click_Interactions: true
  1349. Recoil_Amount: 1
  1350. Projectile_Amount: 1
  1351. Projectile_Type: snowball
  1352. Remove_Arrows_On_Impact: false
  1353. Remove_Bullet_Drop: false
  1354. Removal_Or_Drag_Delay: false
  1355. Projectile_Speed: 50
  1356. Projectile_Damage: 5
  1357. Projectile_Flames: false
  1358. Projectile_Incendiary:
  1359. Enable: false
  1360. Duration: 0
  1361. Bullet_Spread: 2
  1362. Reset_Fall_Distance: true
  1363. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1364. Fully_Automatic:
  1365. Enable: true
  1366. Fire_Rate: 3
  1367. Sneak:
  1368. Enable: true
  1369. No_Recoil: false
  1370. Bullet_Spread: 1.0
  1371. Sneak_Before_Shooting: false
  1372. Burstfire:
  1373. Enable: false
  1374. Shots_Per_Burst: 1
  1375. Delay_Between_Shots_In_Burst: 10
  1376. Ammo:
  1377. Enable: true
  1378. Ammo_Item_ID: 371
  1379. Take_Ammo_Per_Shot: true
  1380. Ammo_Name_Check: "&eAmmo"
  1381. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1382. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1383. Reload:
  1384. Enable: true
  1385. Reload_Amount: 30
  1386. Reload_With_Mouse: false
  1387. Starting_Amount: 30
  1388. Reload_Bullets_Individually: false
  1389. Take_Ammo_On_Reload: false
  1390. Take_Ammo_As_Magazine: false
  1391. Reload_Duration: 120
  1392. Reload_Shoot_Delay: 10
  1393. Destroy_When_Empty: false
  1394. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1395. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1396. Scope:
  1397. Enable: false
  1398. Night_Vision: true
  1399. Zoom_Amount: 8
  1400. Zoom_Bullet_Spread: 0
  1401. Zoom_Before_Shooting: false
  1402. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1403. Custom_Death_Message:
  1404. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1405. Headshot:
  1406. Enable: false
  1407. Bonus_Damage: 2
  1408. Message_Shooter: "&3HeadShot!"
  1409. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1410. Abilities:
  1411. Reset_Hit_Cooldown: true
  1412. No_Vertical_Recoil: true
  1413. Knockback: 0
  1414. Hit_Events:
  1415. Enable: true
  1416. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1417. Extras:
  1418. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1419. Particles:
  1420. Enable: true
  1421. Particle_Terrain: true
  1422.  
  1423. OTS:
  1424. Item_Information:
  1425. Item_Name: "&9OTs-14"
  1426. Item_Type: 284
  1427. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7プルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1428. Melee_Mode: false
  1429. Skip_Name_Check: false
  1430. Remove_Unused_Tag: false
  1431. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1432. Hidden_From_List: false
  1433. Shooting:
  1434. Disable: false
  1435. Dual_Wield: false
  1436. Right_Click_To_Shoot: true
  1437. Cancel_Left_Click_Block_Damage: true
  1438. Cancel_Right_Click_Interactions: true
  1439. Recoil_Amount: 0
  1440. Projectile_Amount: 1
  1441. Projectile_Type: snowball
  1442. Remove_Arrows_On_Impact: false
  1443. Remove_Bullet_Drop: false
  1444. Removal_Or_Drag_Delay: false
  1445. Projectile_Speed: 43
  1446. Projectile_Damage: 4
  1447. Projectile_Flames: false
  1448. Projectile_Incendiary:
  1449. Enable: false
  1450. Duration: 0
  1451. Bullet_Spread: 0.25
  1452. Reset_Fall_Distance: true
  1453. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1454. Fully_Automatic:
  1455. Enable: true
  1456. Fire_Rate: 2
  1457. Sneak:
  1458. Enable: false
  1459. No_Recoil: true
  1460. Bullet_Spread: 0.05
  1461. Sneak_Before_Shooting: false
  1462. Burstfire:
  1463. Enable: false
  1464. Shots_Per_Burst: 1
  1465. Delay_Between_Shots_In_Burst: 10
  1466. Ammo:
  1467. Enable: true
  1468. Ammo_Item_ID: 371
  1469. Take_Ammo_Per_Shot: true
  1470. Ammo_Name_Check: "&eAmmo"
  1471. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1472. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1473. Reload:
  1474. Enable: true
  1475. Reload_Amount: 20
  1476. Reload_With_Mouse: false
  1477. Starting_Amount: 20
  1478. Reload_Bullets_Individually: false
  1479. Take_Ammo_On_Reload: false
  1480. Take_Ammo_As_Magazine: false
  1481. Reload_Duration: 110
  1482. Reload_Shoot_Delay: 10
  1483. Destroy_When_Empty: false
  1484. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1485. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1486. Scope:
  1487. Enable: false
  1488. Night_Vision: true
  1489. Zoom_Amount: 8
  1490. Zoom_Bullet_Spread: 0
  1491. Zoom_Before_Shooting: false
  1492. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1493. Custom_Death_Message:
  1494. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1495. Headshot:
  1496. Enable: false
  1497. Bonus_Damage: 2
  1498. Message_Shooter: "&3HeadShot!"
  1499. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1500. Abilities:
  1501. Reset_Hit_Cooldown: true
  1502. No_Vertical_Recoil: true
  1503. Knockback: 0
  1504. Hit_Events:
  1505. Enable: true
  1506. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1507. Extras:
  1508. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1509. Particles:
  1510. Enable: true
  1511. Particle_Terrain: true
  1512.  
  1513. M870:
  1514. Item_Information:
  1515. Item_Name: "&eM870"
  1516. Item_Type: 2256
  1517. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1518. Melee_Mode: false
  1519. Skip_Name_Check: false
  1520. Remove_Unused_Tag: false
  1521. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1522. Hidden_From_List: false
  1523. Shooting:
  1524. Disable: false
  1525. Dual_Wield: false
  1526. Right_Click_To_Shoot: true
  1527. Cancel_Left_Click_Block_Damage: true
  1528. Cancel_Right_Click_Interactions: true
  1529. Delay_Between_Shots: 30
  1530. Recoil_Amount: 2
  1531. Projectile_Amount: 8
  1532. Projectile_Type: snowball
  1533. Remove_Arrows_On_Impact: false
  1534. Remove_Bullet_Drop: false
  1535. Removal_Or_Drag_Delay: 5-true
  1536. Projectile_Speed: 50
  1537. Projectile_Damage: 3
  1538. Projectile_Flames: false
  1539. Projectile_Incendiary:
  1540. Enable: false
  1541. Duration: 0
  1542. Bullet_Spread: 1.8
  1543. Reset_Fall_Distance: true
  1544. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1545. Sneak:
  1546. Enable: true
  1547. No_Recoil: false
  1548. Bullet_Spread: 1.2
  1549. Sneak_Before_Shooting: false
  1550. Burstfire:
  1551. Enable:
  1552. Shots_Per_Burst: 1
  1553. Delay_Between_Shots_In_Burst: 10
  1554. Ammo:
  1555. Enable: true
  1556. Ammo_Item_ID: 371
  1557. Take_Ammo_Per_Shot: true
  1558. Ammo_Name_Check: "&eAmmo"
  1559. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1560. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1561. Firearm_Action:
  1562. Type: slide
  1563. Reload:
  1564. Enable: true
  1565. Reload_Amount: 8
  1566. Reload_With_Mouse: false
  1567. Starting_Amount: 8
  1568. Reload_Bullets_Individually: true
  1569. Take_Ammo_On_Reload: false
  1570. Take_Ammo_As_Magazine: false
  1571. Reload_Duration: 25
  1572. Reload_Shoot_Delay: 10
  1573. Destroy_When_Empty: false
  1574. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1575. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1576. Scope:
  1577. Enable: false
  1578. Night_Vision: true
  1579. Zoom_Amount: 8
  1580. Zoom_Bullet_Spread: 0
  1581. Zoom_Before_Shooting: false
  1582. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1583. Custom_Death_Message:
  1584. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1585. Headshot:
  1586. Enable: false
  1587. Bonus_Damage: 1
  1588. Message_Shooter: "&3HeadShot!"
  1589. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1590. Abilities:
  1591. Reset_Hit_Cooldown: true
  1592. No_Vertical_Recoil: true
  1593. Knockback: 0
  1594. Extras:
  1595. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1596. Particles:
  1597. Enable: true
  1598. Particle_Terrain: true
  1599.  
  1600. APS:
  1601. Item_Information:
  1602. Item_Name: "&6StechkinAPS"
  1603. Item_Type: 338
  1604. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1605. Melee_Mode: false
  1606. Skip_Name_Check: false
  1607. Remove_Unused_Tag: false
  1608. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1609. Hidden_From_List: false
  1610. Shooting:
  1611. Disable: false
  1612. Dual_Wield: false
  1613. Right_Click_To_Shoot: true
  1614. Cancel_Left_Click_Block_Damage: true
  1615. Cancel_Right_Click_Interactions: true
  1616. Recoil_Amount: 1
  1617. Projectile_Amount: 1
  1618. Projectile_Type: snowball
  1619. Remove_Arrows_On_Impact: false
  1620. Remove_Bullet_Drop: false
  1621. Removal_Or_Drag_Delay: false
  1622. Projectile_Speed: 55
  1623. Projectile_Damage: 3
  1624. Projectile_Flames: false
  1625. Projectile_Incendiary:
  1626. Enable: false
  1627. Duration: 0
  1628. Bullet_Spread: 0.85
  1629. Reset_Fall_Distance: true
  1630. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1631. Fully_Automatic:
  1632. Enable: true
  1633. Fire_Rate: 9
  1634. Sneak:
  1635. Enable: true
  1636. No_Recoil: false
  1637. Bullet_Spread: 0.75
  1638. Sneak_Before_Shooting: false
  1639. Burstfire:
  1640. Enable: false
  1641. Shots_Per_Burst: 0
  1642. Delay_Between_Shots_In_Burst: 10
  1643. Ammo:
  1644. Enable: true
  1645. Ammo_Item_ID: 371
  1646. Take_Ammo_Per_Shot: true
  1647. Ammo_Name_Check: "&eAmmo"
  1648. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1649. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1650. Firearm_Action:
  1651. Type: slide
  1652. Reload:
  1653. Enable: true
  1654. Reload_Amount: 22
  1655. Reload_With_Mouse: false
  1656. Starting_Amount: 22
  1657. Reload_Bullets_Individually: false
  1658. Take_Ammo_On_Reload: false
  1659. Take_Ammo_As_Magazine: false
  1660. Reload_Duration: 70
  1661. Reload_Shoot_Delay: 10
  1662. Destroy_When_Empty: false
  1663. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1664. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1665. Scope:
  1666. Enable: false
  1667. Night_Vision: true
  1668. Zoom_Amount: 8
  1669. Zoom_Bullet_Spread: 0
  1670. Zoom_Before_Shooting: false
  1671. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1672. Custom_Death_Message:
  1673. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1674. Headshot:
  1675. Enable: false
  1676. Bonus_Damage: 1
  1677. Message_Shooter: "&3HeadShot!"
  1678. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1679. Abilities:
  1680. Reset_Hit_Cooldown: true
  1681. No_Vertical_Recoil: true
  1682. Knockback: 1
  1683. Hit_Events:
  1684. Enable: true
  1685. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1686. Extras:
  1687. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1688. Particles:
  1689. Enable: true
  1690. Particle_Terrain: true
  1691.  
  1692. M40A3:
  1693. Item_Information:
  1694. Item_Name: "&7M40A3"
  1695. Item_Type: 269
  1696. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1697. Melee_Mode: false
  1698. Skip_Name_Check: false
  1699. Remove_Unused_Tag: false
  1700. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1701. Hidden_From_List: false
  1702. Shooting:
  1703. Disable: false
  1704. Dual_Wield: false
  1705. Right_Click_To_Shoot: true
  1706. Cancel_Left_Click_Block_Damage: true
  1707. Cancel_Right_Click_Interactions: true
  1708. Delay_Between_Shots: 40
  1709. Recoil_Amount: 4
  1710. Projectile_Amount: 1
  1711. Projectile_Type: snowball
  1712. Remove_Arrows_On_Impact: false
  1713. Remove_Bullet_Drop: false
  1714. Removal_Or_Drag_Delay: false
  1715. Projectile_Speed: 85
  1716. Projectile_Damage: 8
  1717. Projectile_Flames: false
  1718. Projectile_Incendiary:
  1719. Enable: false
  1720. Duration: 0
  1721. Bullet_Spread: 3
  1722. Reset_Fall_Distance: true
  1723. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1724. Fully_Automatic:
  1725. Enable: false
  1726. Fire_Rate: 8
  1727. Sneak:
  1728. Enable: true
  1729. No_Recoil: false
  1730. Bullet_Spread: 2
  1731. Sneak_Before_Shooting: false
  1732. Burstfire:
  1733. Enable: false
  1734. Shots_Per_Burst: 0
  1735. Delay_Between_Shots_In_Burst: 10
  1736. Ammo:
  1737. Enable: true
  1738. Ammo_Item_ID: 371
  1739. Take_Ammo_Per_Shot: true
  1740. Ammo_Name_Check: "&eAmmo"
  1741. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1742. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1743. Firearm_Action:
  1744. Type: slide
  1745. Reload:
  1746. Enable: true
  1747. Reload_Amount: 8
  1748. Reload_With_Mouse: false
  1749. Starting_Amount: 8
  1750. Reload_Bullets_Individually: false
  1751. Take_Ammo_On_Reload: false
  1752. Take_Ammo_As_Magazine: false
  1753. Reload_Duration: 180
  1754. Reload_Shoot_Delay: 20
  1755. Destroy_When_Empty: false
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1758. Scope:
  1759. Enable: true
  1760. Night_Vision: true
  1761. Zoom_Amount: 8
  1762. Zoom_Bullet_Spread: 0.3
  1763. Zoom_Before_Shooting: false
  1764. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1765. Custom_Death_Message:
  1766. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1767. Headshot:
  1768. Enable: true
  1769. Bonus_Damage: 3
  1770. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1771. Abilities:
  1772. Reset_Hit_Cooldown: true
  1773. No_Vertical_Recoil: true
  1774. Knockback: 3
  1775. Hit_Events:
  1776. Enable: true
  1777. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1778. Run_Console_Command:
  1779. -"scoreboard players add <shooter> hoge <damage>"
  1780. Particles:
  1781. Enable: true
  1782. Particle_Terrain: true
  1783.  
  1784. PYTHON:
  1785. Item_Information:
  1786. Item_Name: "&5Python"
  1787. Item_Type: 2257
  1788. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1789. Melee_Mode: false
  1790. Skip_Name_Check: false
  1791. Remove_Unused_Tag: false
  1792. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1793. Hidden_From_List: false
  1794. Shooting:
  1795. Disable: false
  1796. Dual_Wield: false
  1797. Right_Click_To_Shoot: true
  1798. Cancel_Left_Click_Block_Damage: true
  1799. Cancel_Right_Click_Interactions: true
  1800. Delay_Between_Shots: 25
  1801. Recoil_Amount: 3
  1802. Projectile_Amount: 1
  1803. Projectile_Type: snowball
  1804. Remove_Arrows_On_Impact: false
  1805. Remove_Bullet_Drop: false
  1806. Removal_Or_Drag_Delay: false
  1807. Projectile_Speed: 35
  1808. Projectile_Damage: 7
  1809. Projectile_Flames: false
  1810. Projectile_Incendiary:
  1811. Enable: false
  1812. Duration: 0
  1813. Bullet_Spread: 1.0
  1814. Reset_Fall_Distance: true
  1815. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1816. Sneak:
  1817. Enable: true
  1818. No_Recoil: true
  1819. Bullet_Spread: 0.5
  1820. Sneak_Before_Shooting: false
  1821. Burstfire:
  1822. Enable:
  1823. Shots_Per_Burst: 1
  1824. Delay_Between_Shots_In_Burst: 10
  1825. Ammo:
  1826. Enable: true
  1827. Ammo_Item_ID: 371
  1828. Take_Ammo_Per_Shot: true
  1829. Ammo_Name_Check: "&eAmmo"
  1830. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1831. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1832. Firearm_Action:
  1833. Type: slide
  1834. Reload:
  1835. Enable: true
  1836. Reload_Amount: 6
  1837. Reload_With_Mouse: false
  1838. Starting_Amount: 6
  1839. Reload_Bullets_Individually: true
  1840. Take_Ammo_On_Reload: false
  1841. Take_Ammo_As_Magazine: false
  1842. Reload_Duration: 30
  1843. Reload_Shoot_Delay: 10
  1844. Destroy_When_Empty: false
  1845. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1847. Scope:
  1848. Enable: false
  1849. Night_Vision: true
  1850. Zoom_Amount: 8
  1851. Zoom_Bullet_Spread: 0
  1852. Zoom_Before_Shooting: false
  1853. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1854. Custom_Death_Message:
  1855. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1856. Headshot:
  1857. Enable: true
  1858. Bonus_Damage: 2
  1859. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1860. Abilities:
  1861. Reset_Hit_Cooldown: true
  1862. No_Vertical_Recoil: true
  1863. Knockback: 3
  1864. Hit_Events:
  1865. Enable: true
  1866. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1867. Extras:
  1868. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1869. Particles:
  1870. Enable: true
  1871. Particle_Terrain: true
  1872.  
  1873. DSR:
  1874. Item_Information:
  1875. Item_Name: "&aDSR-1"
  1876. Item_Type: 2258
  1877. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1878. Melee_Mode: false
  1879. Skip_Name_Check: false
  1880. Remove_Unused_Tag: false
  1881. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1882. Hidden_From_List: false
  1883. Shooting:
  1884. Disable: false
  1885. Dual_Wield: false
  1886. Right_Click_To_Shoot: true
  1887. Cancel_Left_Click_Block_Damage: true
  1888. Cancel_Right_Click_Interactions: true
  1889. Delay_Between_Shots: 60
  1890. Recoil_Amount: 6
  1891. Projectile_Amount: 1
  1892. Projectile_Type: snowball
  1893. Remove_Arrows_On_Impact: false
  1894. Remove_Bullet_Drop: false
  1895. Removal_Or_Drag_Delay: false
  1896. Projectile_Speed: 70
  1897. Projectile_Damage: 15
  1898. Projectile_Flames: false
  1899. Projectile_Incendiary:
  1900. Enable: false
  1901. Duration: 0
  1902. Bullet_Spread: 3
  1903. Reset_Fall_Distance: true
  1904. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1905. Fully_Automatic:
  1906. Enable: false
  1907. Fire_Rate: 8
  1908. Sneak:
  1909. Enable: true
  1910. No_Recoil: false
  1911. Bullet_Spread: 2
  1912. Sneak_Before_Shooting: false
  1913. Burstfire:
  1914. Enable: false
  1915. Shots_Per_Burst: 0
  1916. Delay_Between_Shots_In_Burst: 10
  1917. Ammo:
  1918. Enable: true
  1919. Ammo_Item_ID: 371
  1920. Take_Ammo_Per_Shot: true
  1921. Ammo_Name_Check: "&eAmmo"
  1922. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1923. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1924. Firearm_Action:
  1925. Type: slide
  1926. Reload:
  1927. Enable: true
  1928. Reload_Amount: 4
  1929. Reload_With_Mouse: false
  1930. Starting_Amount: 4
  1931. Reload_Bullets_Individually: false
  1932. Take_Ammo_On_Reload: false
  1933. Take_Ammo_As_Magazine: false
  1934. Reload_Duration: 210
  1935. Reload_Shoot_Delay: 20
  1936. Destroy_When_Empty: false
  1937. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1938. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1939. Scope:
  1940. Enable: true
  1941. Night_Vision: true
  1942. Zoom_Amount: 10
  1943. Zoom_Bullet_Spread: 0.25
  1944. Zoom_Before_Shooting: false
  1945. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1946. Custom_Death_Message:
  1947. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1948. Headshot:
  1949. Enable: true
  1950. Bonus_Damage: 4
  1951. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1952. Abilities:
  1953. Reset_Hit_Cooldown: true
  1954. No_Vertical_Recoil: true
  1955. Knockback: 6
  1956. Hit_Events:
  1957. Enable: true
  1958. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1959. Extras:
  1960. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1961. Particles:
  1962. Enable: true
  1963. Particle_Terrain: true
  1964.  
  1965. SVD:
  1966. Item_Information:
  1967. Item_Name: "&aSVD"
  1968. Item_Type: 2259
  1969. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1970. Melee_Mode: false
  1971. Skip_Name_Check: false
  1972. Remove_Unused_Tag: false
  1973. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1974. Hidden_From_List: false
  1975. Shooting:
  1976. Disable: false
  1977. Dual_Wield: false
  1978. Right_Click_To_Shoot: true
  1979. Cancel_Left_Click_Block_Damage: true
  1980. Cancel_Right_Click_Interactions: true
  1981. Delay_Between_Shots: 8
  1982. Recoil_Amount: 2
  1983. Projectile_Amount: 1
  1984. Projectile_Type: snowball
  1985. Remove_Arrows_On_Impact: false
  1986. Remove_Bullet_Drop: false
  1987. Removal_Or_Drag_Delay: false
  1988. Projectile_Speed: 65
  1989. Projectile_Damage: 6
  1990. Projectile_Flames: false
  1991. Projectile_Incendiary:
  1992. Enable: false
  1993. Duration: 0
  1994. Bullet_Spread: 3
  1995. Reset_Fall_Distance: true
  1996. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1997. Fully_Automatic:
  1998. Enable: false
  1999. Fire_Rate: 8
  2000. Sneak:
  2001. Enable: true
  2002. No_Recoil: false
  2003. Bullet_Spread: 3
  2004. Sneak_Before_Shooting: false
  2005. Burstfire:
  2006. Enable: false
  2007. Shots_Per_Burst: 0
  2008. Delay_Between_Shots_In_Burst: 10
  2009. Ammo:
  2010. Enable: true
  2011. Ammo_Item_ID: 371
  2012. Take_Ammo_Per_Shot: true
  2013. Ammo_Name_Check: "&eAmmo"
  2014. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2015. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2016. Firearm_Action:
  2017. Type: slide
  2018. Reload:
  2019. Enable: true
  2020. Reload_Amount: 10
  2021. Reload_With_Mouse: false
  2022. Starting_Amount: 10
  2023. Reload_Bullets_Individually: false
  2024. Take_Ammo_On_Reload: false
  2025. Take_Ammo_As_Magazine: false
  2026. Reload_Duration: 160
  2027. Reload_Shoot_Delay: 20
  2028. Destroy_When_Empty: false
  2029. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2030. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2031. Scope:
  2032. Enable: true
  2033. Night_Vision: true
  2034. Zoom_Amount: 10
  2035. Zoom_Bullet_Spread: 0.15
  2036. Zoom_Before_Shooting: false
  2037. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2038. Custom_Death_Message:
  2039. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  2040. Headshot:
  2041. Enable: true
  2042. Bonus_Damage: 3
  2043. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2044. Abilities:
  2045. Reset_Hit_Cooldown: true
  2046. No_Vertical_Recoil: true
  2047. Knockback: 3
  2048. Hit_Events:
  2049. Enable: true
  2050. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2051. Extras:
  2052. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2053. Particles:
  2054. Enable: true
  2055. Particle_Terrain: true
  2056.  
  2057. AUG:
  2058. Item_Information:
  2059. Item_Name: "&3Aug"
  2060. Item_Type: 2260
  2061. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  2062. Melee_Mode: false
  2063. Skip_Name_Check: false
  2064. Remove_Unused_Tag: false
  2065. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2066. Hidden_From_List: false
  2067. Shooting:
  2068. Disable: false
  2069. Dual_Wield: false
  2070. Right_Click_To_Shoot: true
  2071. Cancel_Left_Click_Block_Damage: true
  2072. Cancel_Right_Click_Interactions: true
  2073. Recoil_Amount: 1
  2074. Projectile_Amount: 1
  2075. Projectile_Type: snowball
  2076. Remove_Arrows_On_Impact: false
  2077. Remove_Bullet_Drop: false
  2078. Removal_Or_Drag_Delay: false
  2079. Projectile_Speed: 55
  2080. Projectile_Damage: 3
  2081. Projectile_Flames: false
  2082. Projectile_Incendiary:
  2083. Enable: false
  2084. Duration: 0
  2085. Bullet_Spread: 1
  2086. Reset_Fall_Distance: true
  2087. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2088. Fully_Automatic:
  2089. Enable: true
  2090. Fire_Rate: 4
  2091. Sneak:
  2092. Enable: true
  2093. No_Recoil: false
  2094. Bullet_Spread: 0.55
  2095. Sneak_Before_Shooting: false
  2096. Burstfire:
  2097. Enable: false
  2098. Shots_Per_Burst: 1
  2099. Delay_Between_Shots_In_Burst: 10
  2100. Ammo:
  2101. Enable: true
  2102. Ammo_Item_ID: 371
  2103. Take_Ammo_Per_Shot: true
  2104. Ammo_Name_Check: "&eAmmo"
  2105. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2106. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2107. Reload:
  2108. Enable: true
  2109. Reload_Amount: 30
  2110. Reload_With_Mouse: false
  2111. Starting_Amount: 30
  2112. Reload_Bullets_Individually: false
  2113. Take_Ammo_On_Reload: false
  2114. Take_Ammo_As_Magazine: false
  2115. Reload_Duration: 120
  2116. Reload_Shoot_Delay: 10
  2117. Destroy_When_Empty: false
  2118. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2119. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2120. Scope:
  2121. Enable: false
  2122. Night_Vision: true
  2123. Zoom_Amount: 8
  2124. Zoom_Bullet_Spread: 0
  2125. Zoom_Before_Shooting: false
  2126. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2127. Custom_Death_Message:
  2128. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2129. Headshot:
  2130. Enable: false
  2131. Bonus_Damage: 2
  2132. Message_Shooter: "&3HeadShot!"
  2133. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2134. Abilities:
  2135. Reset_Hit_Cooldown: true
  2136. No_Vertical_Recoil: true
  2137. Knockback: 0
  2138. Hit_Events:
  2139. Enable: true
  2140. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2141. Extras:
  2142. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2143. Critical_Hits:
  2144. Enable: true
  2145. Bonus_Damage: 2
  2146. Chance: 15
  2147. Message_Shooter: "&6Critical!"
  2148. Particles:
  2149. Enable: true
  2150. Particle_Terrain: true
  2151.  
  2152.  
  2153. BUMBLEBEE:
  2154. Item_Information:
  2155. Item_Name: "&3Bumblebee"
  2156. Item_Type: 2261
  2157. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2158. Melee_Mode: false
  2159. Skip_Name_Check: false
  2160. Remove_Unused_Tag: false
  2161. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2162. Hidden_From_List: false
  2163. Shooting:
  2164. Disable: false
  2165. Dual_Wield: false
  2166. Right_Click_To_Shoot: true
  2167. Cancel_Left_Click_Block_Damage: true
  2168. Cancel_Right_Click_Interactions: true
  2169. Recoil_Amount: 2
  2170. Projectile_Amount: 2
  2171. Projectile_Type: snowball
  2172. Remove_Arrows_On_Impact: false
  2173. Remove_Bullet_Drop: false
  2174. Removal_Or_Drag_Delay: false
  2175. Projectile_Speed: 45
  2176. Projectile_Damage: 2
  2177. Projectile_Flames: false
  2178. Projectile_Incendiary:
  2179. Enable: false
  2180. Duration: 0
  2181. Bullet_Spread: 1
  2182. Reset_Fall_Distance: true
  2183. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2184. Fully_Automatic:
  2185. Enable: true
  2186. Fire_Rate: 2
  2187. Sneak:
  2188. Enable: true
  2189. No_Recoil: false
  2190. Bullet_Spread: 0.35
  2191. Sneak_Before_Shooting: false
  2192. Burstfire:
  2193. Enable: false
  2194. Shots_Per_Burst: 1
  2195. Delay_Between_Shots_In_Burst: 10
  2196. Ammo:
  2197. Enable: true
  2198. Ammo_Item_ID: 371
  2199. Take_Ammo_Per_Shot: true
  2200. Ammo_Name_Check: "&eAmmo"
  2201. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2202. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2203. Reload:
  2204. Enable: true
  2205. Reload_Amount: 20
  2206. Reload_With_Mouse: false
  2207. Starting_Amount: 20
  2208. Reload_Bullets_Individually: false
  2209. Take_Ammo_On_Reload: false
  2210. Take_Ammo_As_Magazine: false
  2211. Reload_Duration: 160
  2212. Reload_Shoot_Delay: 10
  2213. Destroy_When_Empty: false
  2214. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2215. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2216. Scope:
  2217. Enable: false
  2218. Night_Vision: true
  2219. Zoom_Amount: 8
  2220. Zoom_Bullet_Spread: 0
  2221. Zoom_Before_Shooting: false
  2222. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2223. Custom_Death_Message:
  2224. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2225. Headshot:
  2226. Enable: false
  2227. Bonus_Damage: 2
  2228. Message_Shooter: "&3HeadShot!"
  2229. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2230. Abilities:
  2231. Reset_Hit_Cooldown: true
  2232. No_Vertical_Recoil: true
  2233. Knockback: 0
  2234. Extras:
  2235. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2236. Particles:
  2237. Enable: true
  2238. Particle_Terrain: true
  2239.  
  2240. M1:
  2241. Item_Information:
  2242. Item_Name: "&6M1 Garand"
  2243. Item_Type: 2262
  2244. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2245. Melee_Mode: false
  2246. Skip_Name_Check: false
  2247. Remove_Unused_Tag: false
  2248. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2249. Hidden_From_List: false
  2250. Shooting:
  2251. Disable: false
  2252. Dual_Wield: false
  2253. Right_Click_To_Shoot: true
  2254. Cancel_Left_Click_Block_Damage: true
  2255. Cancel_Right_Click_Interactions: true
  2256. Delay_Between_Shots: 6
  2257. Recoil_Amount: 1
  2258. Projectile_Amount: 1
  2259. Projectile_Type: snowball
  2260. Remove_Arrows_On_Impact: false
  2261. Remove_Bullet_Drop: false
  2262. Removal_Or_Drag_Delay: false
  2263. Projectile_Speed: 60
  2264. Projectile_Damage: 6
  2265. Projectile_Flames: false
  2266. Projectile_Incendiary:
  2267. Enable: false
  2268. Duration: 0
  2269. Bullet_Spread: 1.2
  2270. Reset_Fall_Distance: true
  2271. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2272. Fully_Automatic:
  2273. Enable: false
  2274. Fire_Rate: 2
  2275. Sneak:
  2276. Enable: true
  2277. No_Recoil: true
  2278. Bullet_Spread: 0.15
  2279. Sneak_Before_Shooting: false
  2280. Burstfire:
  2281. Enable: false
  2282. Shots_Per_Burst: 1
  2283. Delay_Between_Shots_In_Burst: 10
  2284. Ammo:
  2285. Enable: true
  2286. Ammo_Item_ID: 371
  2287. Take_Ammo_Per_Shot: true
  2288. Ammo_Name_Check: "&eAmmo"
  2289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2290. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2291. Reload:
  2292. Enable: true
  2293. Reload_Amount: 8
  2294. Reload_With_Mouse: false
  2295. Starting_Amount: 8
  2296. Reload_Bullets_Individually: false
  2297. Take_Ammo_On_Reload: false
  2298. Take_Ammo_As_Magazine: false
  2299. Reload_Duration: 180
  2300. Reload_Shoot_Delay: 10
  2301. Destroy_When_Empty: false
  2302. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2303. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2304. Scope:
  2305. Enable: true
  2306. Night_Vision: true
  2307. Zoom_Amount: 8
  2308. Zoom_Bullet_Spread: 0.12
  2309. Zoom_Before_Shooting: false
  2310. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2311. Custom_Death_Message:
  2312. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2313. Headshot:
  2314. Enable: true
  2315. Bonus_Damage: 2
  2316. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2317. Abilities:
  2318. Reset_Hit_Cooldown: true
  2319. No_Vertical_Recoil: true
  2320. Knockback: 2
  2321. Hit_Events:
  2322. Enable: true
  2323. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2324. Extras:
  2325. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2326. Critical_Hits:
  2327. Enable: true
  2328. Bonus_Damage: 3
  2329. Chance: 25
  2330. Message_Shooter: "&6Critical!"
  2331. Particles:
  2332. Enable: true
  2333. Particle_Terrain: true
  2334.  
  2335. VECTOR:
  2336. Item_Information:
  2337. Item_Name: "&6Kriss-Vector"
  2338. Item_Type: 275
  2339. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2340. Melee_Mode: false
  2341. Skip_Name_Check: false
  2342. Remove_Unused_Tag: false
  2343. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2344. Hidden_From_List: false
  2345. Shooting:
  2346. Disable: false
  2347. Dual_Wield: false
  2348. Right_Click_To_Shoot: true
  2349. Cancel_Left_Click_Block_Damage: true
  2350. Cancel_Right_Click_Interactions: true
  2351. Recoil_Amount: 2
  2352. Projectile_Amount: 1
  2353. Projectile_Type: snowball
  2354. Remove_Arrows_On_Impact: false
  2355. Remove_Bullet_Drop: false
  2356. Removal_Or_Drag_Delay: false
  2357. Projectile_Speed: 55
  2358. Projectile_Damage: 4
  2359. Projectile_Flames: false
  2360. Projectile_Incendiary:
  2361. Enable: false
  2362. Duration: 0
  2363. Bullet_Spread: 1.3
  2364. Reset_Fall_Distance: true
  2365. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2366. Fully_Automatic:
  2367. Enable: true
  2368. Fire_Rate: 12
  2369. Sneak:
  2370. Enable: true
  2371. No_Recoil: true
  2372. Bullet_Spread: 0.45
  2373. Sneak_Before_Shooting: false
  2374. Burstfire:
  2375. Enable: false
  2376. Shots_Per_Burst: 1
  2377. Delay_Between_Shots_In_Burst: 10
  2378. Ammo:
  2379. Enable: true
  2380. Ammo_Item_ID: 371
  2381. Take_Ammo_Per_Shot: true
  2382. Ammo_Name_Check: "&eAmmo"
  2383. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2384. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2385. Reload:
  2386. Enable: true
  2387. Reload_Amount: 30
  2388. Reload_With_Mouse: false
  2389. Starting_Amount: 30
  2390. Reload_Bullets_Individually: false
  2391. Take_Ammo_On_Reload: false
  2392. Take_Ammo_As_Magazine: false
  2393. Reload_Duration: 80
  2394. Reload_Shoot_Delay: 10
  2395. Destroy_When_Empty: false
  2396. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2397. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2398. Scope:
  2399. Enable: false
  2400. Night_Vision: true
  2401. Zoom_Amount: 8
  2402. Zoom_Bullet_Spread: 0
  2403. Zoom_Before_Shooting: false
  2404. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2405. Custom_Death_Message:
  2406. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2407. Headshot:
  2408. Enable: false
  2409. Bonus_Damage: 2
  2410. Message_Shooter: "&3HeadShot!"
  2411. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2412. Abilities:
  2413. Reset_Hit_Cooldown: true
  2414. No_Vertical_Recoil: true
  2415. Knockback: 0
  2416. Hit_Events:
  2417. Enable: true
  2418. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2419. Extras:
  2420. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2421. Particles:
  2422. Enable: true
  2423. Particle_Terrain: true
  2424.  
  2425. WINCHESTER:
  2426. Item_Information:
  2427. Item_Name: "&9Winchester ShotGun"
  2428. Item_Type: 337
  2429. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2430. Melee_Mode: false
  2431. Skip_Name_Check: false
  2432. Remove_Unused_Tag: false
  2433. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2434. Hidden_From_List: false
  2435. Shooting:
  2436. Disable: false
  2437. Dual_Wield: false
  2438. Right_Click_To_Shoot: true
  2439. Cancel_Left_Click_Block_Damage: true
  2440. Cancel_Right_Click_Interactions: true
  2441. Delay_Between_Shots: 15
  2442. Recoil_Amount: 3
  2443. Projectile_Amount: 10
  2444. Projectile_Type: snowball
  2445. Remove_Arrows_On_Impact: false
  2446. Remove_Bullet_Drop: false
  2447. Removal_Or_Drag_Delay: 3-true
  2448. Projectile_Speed: 50
  2449. Projectile_Damage: 4
  2450. Projectile_Flames: false
  2451. Projectile_Incendiary:
  2452. Enable: false
  2453. Duration: 0
  2454. Bullet_Spread: 1.6
  2455. Reset_Fall_Distance: true
  2456. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2457. Fully_Automatic:
  2458. Enable: false
  2459. Fire_Rate: 12
  2460. Sneak:
  2461. Enable: true
  2462. No_Recoil: false
  2463. Bullet_Spread: 1.2
  2464. Sneak_Before_Shooting: false
  2465. Burstfire:
  2466. Enable: false
  2467. Shots_Per_Burst: 1
  2468. Delay_Between_Shots_In_Burst: 10
  2469. Ammo:
  2470. Enable: true
  2471. Ammo_Item_ID: 371
  2472. Take_Ammo_Per_Shot: true
  2473. Ammo_Name_Check: "&eAmmo"
  2474. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2475. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2476. Reload:
  2477. Enable: true
  2478. Reload_Amount: 2
  2479. Reload_With_Mouse: false
  2480. Starting_Amount: 2
  2481. Reload_Bullets_Individually: true
  2482. Take_Ammo_On_Reload: false
  2483. Take_Ammo_As_Magazine: false
  2484. Reload_Duration: 45
  2485. Reload_Shoot_Delay: 10
  2486. Destroy_When_Empty: false
  2487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2488. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2489. Scope:
  2490. Enable: false
  2491. Night_Vision: true
  2492. Zoom_Amount: 8
  2493. Zoom_Bullet_Spread: 0
  2494. Zoom_Before_Shooting: false
  2495. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2496. Custom_Death_Message:
  2497. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2498. Headshot:
  2499. Enable: false
  2500. Bonus_Damage: 2
  2501. Message_Shooter: "&3HeadShot!"
  2502. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2503. Abilities:
  2504. Reset_Hit_Cooldown: true
  2505. No_Vertical_Recoil: true
  2506. Knockback: 1
  2507. Hit_Events:
  2508. Enable: true
  2509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2510. Extras:
  2511. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2512. Particles:
  2513. Enable: true
  2514. Particle_Terrain: true
  2515.  
  2516. RAIL:
  2517. Item_Information:
  2518. Item_Name: "&3RailGun"
  2519. Item_Type: 277
  2520. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2521. Melee_Mode: false
  2522. Skip_Name_Check: false
  2523. Remove_Unused_Tag: false
  2524. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2525. Hidden_From_List: false
  2526. Shooting:
  2527. Disable: false
  2528. Dual_Wield: false
  2529. Right_Click_To_Shoot: true
  2530. Cancel_Left_Click_Block_Damage: true
  2531. Cancel_Right_Click_Interactions: true
  2532. Delay_Between_Shots: 15
  2533. Recoil_Amount: 1
  2534. Projectile_Amount: 1
  2535. Projectile_Type: energy
  2536. Projectile_Subtype: 2-2-10-0
  2537. Remove_Arrows_On_Impact: false
  2538. Remove_Bullet_Drop: false
  2539. Removal_Or_Drag_Delay: false
  2540. Projectile_Speed: 80
  2541. Projectile_Damage: 4
  2542. Projectile_Flames: false
  2543. Projectile_Incendiary:
  2544. Enable: false
  2545. Duration: 0
  2546. Bullet_Spread: 0
  2547. Reset_Fall_Distance: true
  2548. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2549. Fully_Automatic:
  2550. Enable: false
  2551. Fire_Rate: 12
  2552. Sneak:
  2553. Enable: true
  2554. No_Recoil: false
  2555. Bullet_Spread: 0
  2556. Sneak_Before_Shooting: false
  2557. Burstfire:
  2558. Enable: true
  2559. Shots_Per_Burst: 30
  2560. Delay_Between_Shots_In_Burst: 1
  2561. Ammo:
  2562. Enable: true
  2563. Ammo_Item_ID: 371
  2564. Take_Ammo_Per_Shot: true
  2565. Ammo_Name_Check: "&eAmmo"
  2566. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2567. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2568. Reload:
  2569. Enable: true
  2570. Reload_Amount: 30
  2571. Reload_With_Mouse: false
  2572. Starting_Amount: 1
  2573. Reload_Bullets_Individually: true
  2574. Take_Ammo_On_Reload: false
  2575. Take_Ammo_As_Magazine: false
  2576. Reload_Duration: 5
  2577. Reload_Shoot_Delay: 20
  2578. Destroy_When_Empty: false
  2579. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2580. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2581. Scope:
  2582. Enable: true
  2583. Night_Vision: true
  2584. Zoom_Amount: 8
  2585. Zoom_Bullet_Spread: 0
  2586. Zoom_Before_Shooting: false
  2587. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2588. Custom_Death_Message:
  2589. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2590. Headshot:
  2591. Enable: false
  2592. Bonus_Damage: 2
  2593. Message_Shooter: "&3HeadShot!"
  2594. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2595. Abilities:
  2596. Reset_Hit_Cooldown: true
  2597. No_Vertical_Recoil: true
  2598. Knockback: 2
  2599. Hit_Events:
  2600. Enable: true
  2601. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2602. Extras:
  2603. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  2604. Particles:
  2605. Enable: true
  2606. Particle_Terrain: true
  2607.  
  2608. M19112:
  2609. Item_Information:
  2610. Item_Name: "&6M1911-Dual"
  2611. Item_Type: 292
  2612. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2613. Melee_Mode: false
  2614. Skip_Name_Check: false
  2615. Remove_Unused_Tag: false
  2616. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2617. Hidden_From_List: false
  2618. Shooting:
  2619. Disable: false
  2620. Dual_Wield: true
  2621. Right_Click_To_Shoot: true
  2622. Cancel_Left_Click_Block_Damage: true
  2623. Cancel_Right_Click_Interactions: true
  2624. Delay_Between_Shots: 7
  2625. Recoil_Amount: 0
  2626. Projectile_Amount: 1
  2627. Projectile_Type: snowball
  2628. Remove_Arrows_On_Impact: false
  2629. Remove_Bullet_Drop: false
  2630. Removal_Or_Drag_Delay: false
  2631. Projectile_Speed: 40
  2632. Projectile_Damage: 3
  2633. Projectile_Flames: false
  2634. Projectile_Incendiary:
  2635. Enable: false
  2636. Duration: 0
  2637. Bullet_Spread: 1
  2638. Reset_Fall_Distance: true
  2639. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2640. Sneak:
  2641. Enable: true
  2642. No_Recoil: true
  2643. Bullet_Spread: 0
  2644. Sneak_Before_Shooting: false
  2645. Burstfire:
  2646. Enable:
  2647. Shots_Per_Burst: 1
  2648. Delay_Between_Shots_In_Burst: 10
  2649. Ammo:
  2650. Enable: true
  2651. Ammo_Item_ID: 371
  2652. Take_Ammo_Per_Shot: true
  2653. Ammo_Name_Check: "&eAmmo"
  2654. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2655. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2656. Firearm_Action:
  2657. Type: slide
  2658. Reload:
  2659. Enable: true
  2660. Reload_Amount: 8
  2661. Reload_With_Mouse: false
  2662. Starting_Amount: 8
  2663. Reload_Bullets_Individually: false
  2664. Take_Ammo_On_Reload: false
  2665. Take_Ammo_As_Magazine: false
  2666. Reload_Duration: 60
  2667. Reload_Shoot_Delay: 10
  2668. Destroy_When_Empty: false
  2669. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2670. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2671. Scope:
  2672. Enable: false
  2673. Night_Vision: true
  2674. Zoom_Amount: 8
  2675. Zoom_Bullet_Spread: 0
  2676. Zoom_Before_Shooting: false
  2677. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2678. Custom_Death_Message:
  2679. Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>"
  2680. Headshot:
  2681. Enable: false
  2682. Bonus_Damage: 1
  2683. Message_Shooter: "&3HeadShot!"
  2684. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2685. Abilities:
  2686. Reset_Hit_Cooldown: true
  2687. No_Vertical_Recoil: true
  2688. Knockback: 0
  2689. Hit_Events:
  2690. Enable: true
  2691. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2692. Extras:
  2693. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2694. Particles:
  2695. Enable: true
  2696. Particle_Terrain: true
  2697.  
  2698. MP7:
  2699. Item_Information:
  2700. Item_Name: "&3MP7"
  2701. Item_Type: 277
  2702. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2703. Melee_Mode: false
  2704. Skip_Name_Check: false
  2705. Remove_Unused_Tag: false
  2706. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2707. Hidden_From_List: false
  2708. Shooting:
  2709. Disable: false
  2710. Dual_Wield: false
  2711. Right_Click_To_Shoot: true
  2712. Cancel_Left_Click_Block_Damage: true
  2713. Cancel_Right_Click_Interactions: true
  2714. Recoil_Amount: 0
  2715. Projectile_Amount: 1
  2716. Projectile_Type: snowball
  2717. Remove_Arrows_On_Impact: false
  2718. Remove_Bullet_Drop: false
  2719. Removal_Or_Drag_Delay: false
  2720. Projectile_Speed: 60
  2721. Projectile_Damage: 3
  2722. Projectile_Flames: false
  2723. Projectile_Incendiary:
  2724. Enable: false
  2725. Duration: 0
  2726. Bullet_Spread: 0.7
  2727. Reset_Fall_Distance: true
  2728. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2729. Fully_Automatic:
  2730. Enable: true
  2731. Fire_Rate: 4
  2732. Sneak:
  2733. Enable: true
  2734. No_Recoil: true
  2735. Bullet_Spread: 0.30
  2736. Sneak_Before_Shooting: false
  2737. Burstfire:
  2738. Enable: false
  2739. Shots_Per_Burst: 1
  2740. Delay_Between_Shots_In_Burst: 10
  2741. Ammo:
  2742. Enable: true
  2743. Ammo_Item_ID: 371
  2744. Take_Ammo_Per_Shot: true
  2745. Ammo_Name_Check: "&eAmmo"
  2746. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2747. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2748. Reload:
  2749. Enable: true
  2750. Reload_Amount: 20
  2751. Reload_With_Mouse: false
  2752. Starting_Amount: 30
  2753. Reload_Bullets_Individually: false
  2754. Take_Ammo_On_Reload: false
  2755. Take_Ammo_As_Magazine: false
  2756. Reload_Duration: 70
  2757. Reload_Shoot_Delay: 10
  2758. Destroy_When_Empty: false
  2759. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2760. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2761. Scope:
  2762. Enable: false
  2763. Night_Vision: true
  2764. Zoom_Amount: 8
  2765. Zoom_Bullet_Spread: 0
  2766. Zoom_Before_Shooting: false
  2767. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2768. Custom_Death_Message:
  2769. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2770. Headshot:
  2771. Enable: false
  2772. Bonus_Damage: 2
  2773. Message_Shooter: "&3HeadShot!"
  2774. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2775. Abilities:
  2776. Knockback: 0
  2777. Abilities:
  2778. Reset_Hit_Cooldown: true
  2779. No_Vertical_Recoil: true
  2780. Knockback: 0
  2781. Hit_Events:
  2782. Enable: true
  2783. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2784. Extras:
  2785. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2786. Particles:
  2787. Enable: true
  2788. Particle_Terrain: true
  2789.  
  2790. AKS:
  2791. Item_Information:
  2792. Item_Name: "&6AKS-74U"
  2793. Item_Type: 284
  2794. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2795. Melee_Mode: false
  2796. Skip_Name_Check: false
  2797. Remove_Unused_Tag: false
  2798. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2799. Hidden_From_List: false
  2800. Shooting:
  2801. Disable: false
  2802. Dual_Wield: false
  2803. Right_Click_To_Shoot: true
  2804. Cancel_Left_Click_Block_Damage: true
  2805. Cancel_Right_Click_Interactions: true
  2806. Recoil_Amount: 1
  2807. Projectile_Amount: 1
  2808. Projectile_Type: snowball
  2809. Remove_Arrows_On_Impact: false
  2810. Remove_Bullet_Drop: false
  2811. Removal_Or_Drag_Delay: false
  2812. Projectile_Speed: 45
  2813. Projectile_Damage: 3
  2814. Projectile_Flames: false
  2815. Projectile_Incendiary:
  2816. Enable: false
  2817. Duration: 0
  2818. Bullet_Spread: 1.3
  2819. Reset_Fall_Distance: true
  2820. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2821. Fully_Automatic:
  2822. Enable: true
  2823. Fire_Rate: 3
  2824. Sneak:
  2825. Enable: true
  2826. No_Recoil: true
  2827. Bullet_Spread: 0.35
  2828. Sneak_Before_Shooting: false
  2829. Burstfire:
  2830. Enable: false
  2831. Shots_Per_Burst: 1
  2832. Delay_Between_Shots_In_Burst: 10
  2833. Ammo:
  2834. Enable: true
  2835. Ammo_Item_ID: 371
  2836. Take_Ammo_Per_Shot: true
  2837. Ammo_Name_Check: "&eAmmo"
  2838. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2839. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2840. Reload:
  2841. Enable: true
  2842. Reload_Amount: 30
  2843. Reload_With_Mouse: false
  2844. Starting_Amount: 30
  2845. Reload_Bullets_Individually: false
  2846. Take_Ammo_On_Reload: false
  2847. Take_Ammo_As_Magazine: false
  2848. Reload_Duration: 120
  2849. Reload_Shoot_Delay: 10
  2850. Destroy_When_Empty: false
  2851. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2852. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2853. Scope:
  2854. Enable: false
  2855. Night_Vision: true
  2856. Zoom_Amount: 8
  2857. Zoom_Bullet_Spread: 0
  2858. Zoom_Before_Shooting: false
  2859. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2860. Custom_Death_Message:
  2861. Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> "
  2862. Headshot:
  2863. Enable: false
  2864. Bonus_Damage: 2
  2865. Message_Shooter: "&3HeadShot!"
  2866. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2867. Abilities:
  2868. Reset_Hit_Cooldown: true
  2869. No_Vertical_Recoil: true
  2870. Knockback: 0
  2871. Extras:
  2872. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2873. Hit_Events:
  2874. Enable: true
  2875. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2876. Particles:
  2877. Enable: true
  2878. Particle_Terrain: true
  2879.  
  2880. GLOCK:
  2881. Item_Information:
  2882. Item_Name: "&7Glock17"
  2883. Item_Type: 290
  2884. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2885. Melee_Mode: false
  2886. Skip_Name_Check: false
  2887. Remove_Unused_Tag: false
  2888. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2889. Hidden_From_List: false
  2890. Shooting:
  2891. Disable: false
  2892. Dual_Wield: false
  2893. Right_Click_To_Shoot: true
  2894. Cancel_Left_Click_Block_Damage: true
  2895. Cancel_Right_Click_Interactions: true
  2896. Delay_Between_Shots: 8
  2897. Recoil_Amount: 0
  2898. Projectile_Amount: 1
  2899. Projectile_Type: snowball
  2900. Remove_Arrows_On_Impact: false
  2901. Remove_Bullet_Drop: false
  2902. Removal_Or_Drag_Delay: false
  2903. Projectile_Speed: 50
  2904. Projectile_Damage: 2
  2905. Projectile_Flames: false
  2906. Projectile_Incendiary:
  2907. Enable: false
  2908. Duration: 0
  2909. Bullet_Spread: 0.4
  2910. Reset_Fall_Distance: true
  2911. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2912. Sneak:
  2913. Enable: true
  2914. No_Recoil: true
  2915. Bullet_Spread: 0.1
  2916. Sneak_Before_Shooting: false
  2917. Burstfire:
  2918. Enable:
  2919. Shots_Per_Burst: 1
  2920. Delay_Between_Shots_In_Burst: 10
  2921. Ammo:
  2922. Enable: true
  2923. Ammo_Item_ID: 371
  2924. Take_Ammo_Per_Shot: true
  2925. Ammo_Name_Check: "&eAmmo"
  2926. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2927. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2928. Firearm_Action:
  2929. Type: slide
  2930. Reload:
  2931. Enable: true
  2932. Reload_Amount: 10
  2933. Reload_With_Mouse: false
  2934. Starting_Amount: 10
  2935. Reload_Bullets_Individually: false
  2936. Take_Ammo_On_Reload: false
  2937. Take_Ammo_As_Magazine: false
  2938. Reload_Duration: 40
  2939. Reload_Shoot_Delay: 5
  2940. Destroy_When_Empty: false
  2941. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2942. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2943. Scope:
  2944. Enable: false
  2945. Night_Vision: true
  2946. Zoom_Amount: 8
  2947. Zoom_Bullet_Spread: 0
  2948. Zoom_Before_Shooting: false
  2949. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2950. Custom_Death_Message:
  2951. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2952. Headshot:
  2953. Enable: false
  2954. Bonus_Damage: 1
  2955. Message_Shooter: "&3HeadShot!"
  2956. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2957. Abilities:
  2958. Reset_Hit_Cooldown: true
  2959. No_Vertical_Recoil: true
  2960. Knockback: 0
  2961. Hit_Events:
  2962. Enable: true
  2963. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2964. Extras:
  2965. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2966. Particles:
  2967. Enable: true
  2968. Particle_Terrain: true
  2969.  
  2970. PPSH:
  2971. Item_Information:
  2972. Item_Name: "&6PPSh-41"
  2973. Item_Type: 2263
  2974. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2975. Melee_Mode: false
  2976. Skip_Name_Check: false
  2977. Remove_Unused_Tag: false
  2978. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2979. Hidden_From_List: false
  2980. Shooting:
  2981. Disable: false
  2982. Dual_Wield: false
  2983. Right_Click_To_Shoot: true
  2984. Cancel_Left_Click_Block_Damage: true
  2985. Cancel_Right_Click_Interactions: true
  2986. Recoil_Amount: 1
  2987. Projectile_Amount: 1
  2988. Projectile_Type: snowball
  2989. Remove_Arrows_On_Impact: false
  2990. Remove_Bullet_Drop: false
  2991. Removal_Or_Drag_Delay: false
  2992. Projectile_Speed: 45
  2993. Projectile_Damage: 2
  2994. Projectile_Flames: false
  2995. Projectile_Incendiary:
  2996. Enable: false
  2997. Duration: 0
  2998. Bullet_Spread: 1.5
  2999. Reset_Fall_Distance: true
  3000. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3001. Fully_Automatic:
  3002. Enable: true
  3003. Fire_Rate: 6
  3004. Sneak:
  3005. Enable: true
  3006. No_Recoil: true
  3007. Bullet_Spread: 0.45
  3008. Sneak_Before_Shooting: false
  3009. Burstfire:
  3010. Enable: false
  3011. Shots_Per_Burst: 1
  3012. Delay_Between_Shots_In_Burst: 10
  3013. Ammo:
  3014. Enable: true
  3015. Ammo_Item_ID: 371
  3016. Take_Ammo_Per_Shot: true
  3017. Ammo_Name_Check: "&eAmmo"
  3018. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3019. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3020. Reload:
  3021. Enable: true
  3022. Reload_Amount: 71
  3023. Reload_With_Mouse: false
  3024. Starting_Amount: 71
  3025. Reload_Bullets_Individually: false
  3026. Take_Ammo_On_Reload: false
  3027. Take_Ammo_As_Magazine: false
  3028. Reload_Duration: 90
  3029. Reload_Shoot_Delay: 10
  3030. Destroy_When_Empty: false
  3031. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3032. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3033. Scope:
  3034. Enable: false
  3035. Night_Vision: true
  3036. Zoom_Amount: 8
  3037. Zoom_Bullet_Spread: 0
  3038. Zoom_Before_Shooting: false
  3039. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3040. Custom_Death_Message:
  3041. Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> "
  3042. Headshot:
  3043. Enable: false
  3044. Bonus_Damage: 2
  3045. Message_Shooter: "&3HeadShot!"
  3046. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3047. Abilities:
  3048. Reset_Hit_Cooldown: true
  3049. No_Vertical_Recoil: true
  3050. Knockback: 0
  3051. Extras:
  3052. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3053. Hit_Events:
  3054. Enable: true
  3055. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3056. Particles:
  3057. Enable: true
  3058. Particle_Terrain: true
  3059.  
  3060. MG34:
  3061. Item_Information:
  3062. Item_Name: "&cMG34"
  3063. Item_Type: 288
  3064. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  3065. Melee_Mode: false
  3066. Skip_Name_Check: false
  3067. Remove_Unused_Tag: false
  3068. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3069. Hidden_From_List: false
  3070. Shooting:
  3071. Disable: false
  3072. Dual_Wield: false
  3073. Right_Click_To_Shoot: true
  3074. Cancel_Left_Click_Block_Damage: true
  3075. Cancel_Right_Click_Interactions: true
  3076. Recoil_Amount: 2
  3077. Projectile_Amount: 1
  3078. Projectile_Type: snowball
  3079. Remove_Arrows_On_Impact: false
  3080. Remove_Bullet_Drop: false
  3081. Removal_Or_Drag_Delay: false
  3082. Projectile_Speed: 45
  3083. Projectile_Damage: 3
  3084. Projectile_Flames: false
  3085. Projectile_Incendiary:
  3086. Enable: false
  3087. Duration: 0
  3088. Bullet_Spread: 1.2
  3089. Reset_Fall_Distance: true
  3090. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3091. Fully_Automatic:
  3092. Enable: true
  3093. Fire_Rate: 5
  3094. Sneak:
  3095. Enable: true
  3096. No_Recoil: false
  3097. Bullet_Spread: 0.25
  3098. Sneak_Before_Shooting: false
  3099. Burstfire:
  3100. Enable: false
  3101. Shots_Per_Burst: 1
  3102. Delay_Between_Shots_In_Burst: 10
  3103. Ammo:
  3104. Enable: true
  3105. Ammo_Item_ID: 371
  3106. Take_Ammo_Per_Shot: true
  3107. Ammo_Name_Check: "&eAmmo"
  3108. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3109. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3110. Reload:
  3111. Enable: true
  3112. Reload_Amount: 50
  3113. Reload_With_Mouse: false
  3114. Starting_Amount: 50
  3115. Reload_Bullets_Individually: false
  3116. Take_Ammo_On_Reload: false
  3117. Take_Ammo_As_Magazine: false
  3118. Reload_Duration: 200
  3119. Reload_Shoot_Delay: 10
  3120. Destroy_When_Empty: false
  3121. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3122. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3123. Scope:
  3124. Enable: false
  3125. Night_Vision: true
  3126. Zoom_Amount: 8
  3127. Zoom_Bullet_Spread: 0
  3128. Zoom_Before_Shooting: false
  3129. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3130. Custom_Death_Message:
  3131. Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> "
  3132. Headshot:
  3133. Enable: false
  3134. Bonus_Damage: 2
  3135. Message_Shooter: "&3HeadShot!"
  3136. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3137. Abilities:
  3138. Reset_Hit_Cooldown: true
  3139. No_Vertical_Recoil: true
  3140. Knockback: 1
  3141. Extras:
  3142. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3143. Hit_Events:
  3144. Enable: true
  3145. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3146. Particles:
  3147. Enable: true
  3148. Particle_Terrain: true
  3149.  
  3150. HINAWA:
  3151. Item_Information:
  3152. Item_Name: "&6火縄銃"
  3153. Item_Type: 348
  3154. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3155. Melee_Mode: false
  3156. Skip_Name_Check: false
  3157. Remove_Unused_Tag: false
  3158. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3159. Hidden_From_List: false
  3160. Shooting:
  3161. Disable: false
  3162. Dual_Wield: false
  3163. Right_Click_To_Shoot: true
  3164. Cancel_Left_Click_Block_Damage: true
  3165. Cancel_Right_Click_Interactions: true
  3166. Delay_Between_Shots: 10
  3167. Recoil_Amount: 3
  3168. Projectile_Amount: 1
  3169. Projectile_Type: snowball
  3170. Remove_Arrows_On_Impact: false
  3171. Remove_Bullet_Drop: false
  3172. Removal_Or_Drag_Delay: false
  3173. Projectile_Speed: 75
  3174. Projectile_Damage: 20
  3175. Projectile_Flames: false
  3176. Projectile_Incendiary:
  3177. Enable: false
  3178. Duration: 0
  3179. Bullet_Spread: 1.1
  3180. Reset_Fall_Distance: true
  3181. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3182. Fully_Automatic:
  3183. Enable: false
  3184. Fire_Rate: 5
  3185. Sneak:
  3186. Enable: true
  3187. No_Recoil: false
  3188. Bullet_Spread: 0.8
  3189. Sneak_Before_Shooting: false
  3190. Burstfire:
  3191. Enable: false
  3192. Shots_Per_Burst: 1
  3193. Delay_Between_Shots_In_Burst: 10
  3194. Ammo:
  3195. Enable: true
  3196. Ammo_Item_ID: 371
  3197. Take_Ammo_Per_Shot: true
  3198. Ammo_Name_Check: "&eAmmo"
  3199. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3200. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3201. Reload:
  3202. Enable: true
  3203. Reload_Amount: 1
  3204. Reload_With_Mouse: false
  3205. Starting_Amount: 1
  3206. Reload_Bullets_Individually: false
  3207. Take_Ammo_On_Reload: false
  3208. Take_Ammo_As_Magazine: false
  3209. Reload_Duration: 100
  3210. Reload_Shoot_Delay: 10
  3211. Destroy_When_Empty: false
  3212. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3213. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3214. Scope:
  3215. Enable: true
  3216. Night_Vision: true
  3217. Zoom_Amount: 8
  3218. Zoom_Bullet_Spread: 0.15
  3219. Zoom_Before_Shooting: false
  3220. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3221. Custom_Death_Message:
  3222. Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> "
  3223. Headshot:
  3224. Enable: true
  3225. Bonus_Damage: 8
  3226. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3227. Abilities:
  3228. Reset_Hit_Cooldown: true
  3229. No_Vertical_Recoil: true
  3230. Knockback: 3
  3231. Extras:
  3232. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3233. Hit_Events:
  3234. Enable: true
  3235. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3236. Particles:
  3237. Enable: true
  3238. Particle_Terrain: true
  3239.  
  3240. BOW:
  3241. Item_Information:
  3242. Item_Name: "&9X-Bow"
  3243. Item_Type: 279
  3244. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3245. Melee_Mode: false
  3246. Skip_Name_Check: false
  3247. Remove_Unused_Tag: false
  3248. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3249. Hidden_From_List: false
  3250. Shooting:
  3251. Disable: false
  3252. Dual_Wield: false
  3253. Right_Click_To_Shoot: true
  3254. Cancel_Left_Click_Block_Damage: true
  3255. Cancel_Right_Click_Interactions: true
  3256. Delay_Between_Shots: 10
  3257. Recoil_Amount: 0
  3258. Projectile_Amount: 1
  3259. Projectile_Type: arrow
  3260. Remove_Arrows_On_Impact: false
  3261. Remove_Bullet_Drop: true
  3262. Removal_Or_Drag_Delay: false
  3263. Projectile_Speed: 20
  3264. Projectile_Damage: 8
  3265. Projectile_Flames: false
  3266. Projectile_Incendiary:
  3267. Enable: false
  3268. Duration: 0
  3269. Bullet_Spread: 0
  3270. Reset_Fall_Distance: true
  3271. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3272. Fully_Automatic:
  3273. Enable: false
  3274. Fire_Rate: 5
  3275. Sneak:
  3276. Enable: true
  3277. No_Recoil: false
  3278. Bullet_Spread: 0
  3279. Sneak_Before_Shooting: false
  3280. Burstfire:
  3281. Enable: false
  3282. Shots_Per_Burst: 1
  3283. Delay_Between_Shots_In_Burst: 10
  3284. Ammo:
  3285. Enable: true
  3286. Ammo_Item_ID: 371
  3287. Take_Ammo_Per_Shot: true
  3288. Ammo_Name_Check: "&eAmmo"
  3289. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3290. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3291. Reload:
  3292. Enable: true
  3293. Reload_Amount: 1
  3294. Reload_With_Mouse: false
  3295. Starting_Amount: 1
  3296. Reload_Bullets_Individually: false
  3297. Take_Ammo_On_Reload: false
  3298. Take_Ammo_As_Magazine: false
  3299. Reload_Duration: 25
  3300. Reload_Shoot_Delay: 10
  3301. Destroy_When_Empty: false
  3302. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3303. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3304. Scope:
  3305. Enable: false
  3306. Night_Vision: true
  3307. Zoom_Amount: 8
  3308. Zoom_Bullet_Spread: 0
  3309. Zoom_Before_Shooting: false
  3310. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3311. Custom_Death_Message:
  3312. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3313. Headshot:
  3314. Enable: true
  3315. Bonus_Damage: 6
  3316. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3317. Abilities:
  3318. Reset_Hit_Cooldown: true
  3319. No_Vertical_Recoil: true
  3320. Knockback: 3
  3321. Extras:
  3322. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3323. Hit_Events:
  3324. Enable: true
  3325. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3326. Critical_Hits:
  3327. Enable: true
  3328. Bonus_Damage: 6
  3329. Chance: 35
  3330. Message_Shooter: "&6Critical!"
  3331. Particles:
  3332. Enable: true
  3333. Particle_Terrain: true
  3334.  
  3335.  
  3336. SHORTY:
  3337. Item_Information:
  3338. Item_Name: "&5Super-Shorty"
  3339. Item_Type: 2264
  3340. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3341. Melee_Mode: false
  3342. Skip_Name_Check: false
  3343. Remove_Unused_Tag: false
  3344. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3345. Hidden_From_List: false
  3346. Shooting:
  3347. Disable: false
  3348. Dual_Wield: false
  3349. Right_Click_To_Shoot: true
  3350. Cancel_Left_Click_Block_Damage: true
  3351. Cancel_Right_Click_Interactions: true
  3352. Delay_Between_Shots: 15
  3353. Recoil_Amount: 3
  3354. Projectile_Amount: 6
  3355. Projectile_Type: snowball
  3356. Remove_Arrows_On_Impact: false
  3357. Remove_Bullet_Drop: false
  3358. Removal_Or_Drag_Delay: 3-true
  3359. Projectile_Speed: 45
  3360. Projectile_Damage: 2
  3361. Projectile_Flames: false
  3362. Projectile_Incendiary:
  3363. Enable: false
  3364. Duration: 0
  3365. Bullet_Spread: 1.7
  3366. Reset_Fall_Distance: true
  3367. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3368. Fully_Automatic:
  3369. Enable: false
  3370. Fire_Rate: 12
  3371. Sneak:
  3372. Enable: true
  3373. No_Recoil: false
  3374. Bullet_Spread: 1.3
  3375. Sneak_Before_Shooting: false
  3376. Burstfire:
  3377. Enable: false
  3378. Shots_Per_Burst: 1
  3379. Delay_Between_Shots_In_Burst: 10
  3380. Ammo:
  3381. Enable: true
  3382. Ammo_Item_ID: 371
  3383. Take_Ammo_Per_Shot: true
  3384. Ammo_Name_Check: "&eAmmo"
  3385. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3386. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3387. Reload:
  3388. Enable: true
  3389. Reload_Amount: 3
  3390. Reload_With_Mouse: false
  3391. Starting_Amount: 3
  3392. Reload_Bullets_Individually: true
  3393. Take_Ammo_On_Reload: false
  3394. Take_Ammo_As_Magazine: false
  3395. Reload_Duration: 50
  3396. Reload_Shoot_Delay: 10
  3397. Destroy_When_Empty: false
  3398. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3399. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3400. Scope:
  3401. Enable: false
  3402. Night_Vision: true
  3403. Zoom_Amount: 8
  3404. Zoom_Bullet_Spread: 0
  3405. Zoom_Before_Shooting: false
  3406. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3407. Custom_Death_Message:
  3408. Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> "
  3409. Headshot:
  3410. Enable: false
  3411. Bonus_Damage: 2
  3412. Message_Shooter: "&3HeadShot!"
  3413. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3414. Abilities:
  3415. Reset_Hit_Cooldown: true
  3416. No_Vertical_Recoil: true
  3417. Knockback: 1
  3418. Hit_Events:
  3419. Enable: true
  3420. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3421. Extras:
  3422. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3423. Particles:
  3424. Enable: true
  3425. Particle_Terrain: true
  3426.  
  3427. SCAR:
  3428. Item_Information:
  3429. Item_Name: "&9SCAR-L"
  3430. Item_Type: 284
  3431. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3432. Melee_Mode: false
  3433. Skip_Name_Check: false
  3434. Remove_Unused_Tag: false
  3435. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3436. Hidden_From_List: false
  3437. Shooting:
  3438. Disable: false
  3439. Dual_Wield: false
  3440. Right_Click_To_Shoot: true
  3441. Cancel_Left_Click_Block_Damage: true
  3442. Cancel_Right_Click_Interactions: true
  3443. Recoil_Amount: 2
  3444. Projectile_Amount: 1
  3445. Projectile_Type: snowball
  3446. Remove_Arrows_On_Impact: false
  3447. Remove_Bullet_Drop: false
  3448. Removal_Or_Drag_Delay: false
  3449. Projectile_Speed: 43
  3450. Projectile_Damage: 5
  3451. Projectile_Flames: false
  3452. Projectile_Incendiary:
  3453. Enable: false
  3454. Duration: 0
  3455. Bullet_Spread: 0.35
  3456. Reset_Fall_Distance: true
  3457. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3458. Fully_Automatic:
  3459. Enable: true
  3460. Fire_Rate: 1
  3461. Sneak:
  3462. Enable: false
  3463. No_Recoil: false
  3464. Bullet_Spread: 0.2
  3465. Sneak_Before_Shooting: false
  3466. Burstfire:
  3467. Enable: false
  3468. Shots_Per_Burst: 1
  3469. Delay_Between_Shots_In_Burst: 10
  3470. Ammo:
  3471. Enable: true
  3472. Ammo_Item_ID: 371
  3473. Take_Ammo_Per_Shot: true
  3474. Ammo_Name_Check: "&eAmmo"
  3475. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3476. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3477. Reload:
  3478. Enable: true
  3479. Reload_Amount: 20
  3480. Reload_With_Mouse: false
  3481. Starting_Amount: 20
  3482. Reload_Bullets_Individually: false
  3483. Take_Ammo_On_Reload: false
  3484. Take_Ammo_As_Magazine: false
  3485. Reload_Duration: 120
  3486. Reload_Shoot_Delay: 10
  3487. Destroy_When_Empty: false
  3488. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3489. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3490. Scope:
  3491. Enable: false
  3492. Night_Vision: true
  3493. Zoom_Amount: 8
  3494. Zoom_Bullet_Spread: 0
  3495. Zoom_Before_Shooting: false
  3496. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3497. Custom_Death_Message:
  3498. Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> "
  3499. Headshot:
  3500. Enable: false
  3501. Bonus_Damage: 2
  3502. Message_Shooter: "&3HeadShot!"
  3503. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3504. Abilities:
  3505. Reset_Hit_Cooldown: true
  3506. Knockback: 0
  3507. Hit_Events:
  3508. Enable: true
  3509. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3510. Extras:
  3511. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  3512. Particles:
  3513. Enable: true
  3514. Particle_Terrain: true
  3515.  
  3516. M79:
  3517. Item_Information:
  3518. Item_Name: "&9M79 Granado-Launcher"
  3519. Item_Type: 258
  3520. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3521. Melee_Mode: false
  3522. Skip_Name_Check: false
  3523. Remove_Unused_Tag: false
  3524. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3525. Hidden_From_List: false
  3526. Shooting:
  3527. Disable: false
  3528. Dual_Wield: false
  3529. Right_Click_To_Shoot: true
  3530. Cancel_Left_Click_Block_Damage: true
  3531. Cancel_Right_Click_Interactions: true
  3532. Recoil_Amount: 2
  3533. Projectile_Amount: 1
  3534. Projectile_Type: snowball
  3535. Remove_Arrows_On_Impact: false
  3536. Remove_Bullet_Drop: false
  3537. Removal_Or_Drag_Delay: false
  3538. Projectile_Speed: 15
  3539. Projectile_Damage: 8
  3540. Projectile_Flames: false
  3541. Projectile_Incendiary:
  3542. Enable: false
  3543. Duration: 0
  3544. Bullet_Spread: 0.05
  3545. Reset_Fall_Distance: true
  3546. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3547. Fully_Automatic:
  3548. Enable: false
  3549. Fire_Rate: 1
  3550. Sneak:
  3551. Enable: false
  3552. No_Recoil: false
  3553. Bullet_Spread: 0.05
  3554. Sneak_Before_Shooting: false
  3555. Burstfire:
  3556. Enable: false
  3557. Shots_Per_Burst: 1
  3558. Delay_Between_Shots_In_Burst: 10
  3559. Ammo:
  3560. Enable: true
  3561. Ammo_Item_ID: 371
  3562. Take_Ammo_Per_Shot: true
  3563. Ammo_Name_Check: "&eAmmo"
  3564. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3565. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3566. Reload:
  3567. Enable: true
  3568. Reload_Amount: 1
  3569. Reload_With_Mouse: false
  3570. Starting_Amount: 1
  3571. Reload_Bullets_Individually: false
  3572. Take_Ammo_On_Reload: false
  3573. Take_Ammo_As_Magazine: false
  3574. Reload_Duration: 80
  3575. Reload_Shoot_Delay: 10
  3576. Destroy_When_Empty: false
  3577. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3578. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3579. Scope:
  3580. Enable: false
  3581. Night_Vision: true
  3582. Zoom_Amount: 8
  3583. Zoom_Bullet_Spread: 0
  3584. Zoom_Before_Shooting: false
  3585. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3586. Custom_Death_Message:
  3587. Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> "
  3588. Headshot:
  3589. Enable: false
  3590. Bonus_Damage: 2
  3591. Message_Shooter: "&3HeadShot!"
  3592. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3593. Abilities:
  3594. Reset_Hit_Cooldown: true
  3595. Knockback: 0
  3596. Hit_Events:
  3597. Enable: true
  3598. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3599. Extras:
  3600. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3601. Explosions:
  3602. Enable: true
  3603. Knockback: 1
  3604. Ignite_Victims: 0
  3605. Damage_Multiplier: 65
  3606. Enable_Friendly_Fire: false
  3607. Enable_Owner_Immunity: true
  3608. Explosion_No_Damage: false
  3609. Explosion_No_Grief: true
  3610. Explosion_Radius: 4
  3611. Explosion_Incendiary: false
  3612. On_Impact_With_Anything: true
  3613. Projectile_Activation_Time: 10
  3614. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3615. Particles:
  3616. Enable: true
  3617. Particle_Terrain: true
  3618.  
  3619. UZI:
  3620. Item_Information:
  3621. Item_Name: "&7UZI-Dual"
  3622. Item_Type: 290
  3623. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3624. Melee_Mode: false
  3625. Skip_Name_Check: false
  3626. Remove_Unused_Tag: false
  3627. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3628. Hidden_From_List: false
  3629. Shooting:
  3630. Disable: false
  3631. Dual_Wield: true
  3632. Right_Click_To_Shoot: true
  3633. Cancel_Left_Click_Block_Damage: true
  3634. Cancel_Right_Click_Interactions: true
  3635. Recoil_Amount: 1
  3636. Projectile_Amount: 1
  3637. Projectile_Type: snowball
  3638. Remove_Arrows_On_Impact: false
  3639. Remove_Bullet_Drop: false
  3640. Removal_Or_Drag_Delay: false
  3641. Projectile_Speed: 60
  3642. Projectile_Damage: 3
  3643. Projectile_Flames: false
  3644. Projectile_Incendiary:
  3645. Enable: false
  3646. Duration: 0
  3647. Bullet_Spread: 0.9
  3648. Reset_Fall_Distance: true
  3649. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3650. Fully_Automatic:
  3651. Enable: true
  3652. Fire_Rate: 8
  3653. Sneak:
  3654. Enable: true
  3655. No_Recoil: false
  3656. Bullet_Spread: 0.65
  3657. Sneak_Before_Shooting: false
  3658. Burstfire:
  3659. Enable: false
  3660. Shots_Per_Burst: 0
  3661. Delay_Between_Shots_In_Burst: 10
  3662. Ammo:
  3663. Enable: true
  3664. Ammo_Item_ID: 371
  3665. Take_Ammo_Per_Shot: true
  3666. Ammo_Name_Check: "&eAmmo"
  3667. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3668. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3669. Firearm_Action:
  3670. Type: slide
  3671. Reload:
  3672. Enable: true
  3673. Reload_Amount: 32
  3674. Reload_With_Mouse: false
  3675. Starting_Amount: 32
  3676. Reload_Bullets_Individually: false
  3677. Take_Ammo_On_Reload: false
  3678. Take_Ammo_As_Magazine: false
  3679. Reload_Duration: 70
  3680. Reload_Shoot_Delay: 10
  3681. Destroy_When_Empty: false
  3682. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3683. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3684. Scope:
  3685. Enable: false
  3686. Night_Vision: true
  3687. Zoom_Amount: 8
  3688. Zoom_Bullet_Spread: 0
  3689. Zoom_Before_Shooting: false
  3690. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3691. Custom_Death_Message:
  3692. Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>"
  3693. Headshot:
  3694. Enable: false
  3695. Bonus_Damage: 1
  3696. Message_Shooter: "&3HeadShot!"
  3697. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3698. Abilities:
  3699. Reset_Hit_Cooldown: true
  3700. No_Vertical_Recoil: true
  3701. Knockback: 1
  3702. Hit_Events:
  3703. Enable: true
  3704. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3705. Extras:
  3706. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3707. Particles:
  3708. Enable: true
  3709. Particle_Terrain: true
  3710.  
  3711. BARRET2:
  3712. Item_Information:
  3713. Item_Name: "&8Barret-M82"
  3714. Item_Type: 257
  3715. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3716. Melee_Mode: false
  3717. Skip_Name_Check: false
  3718. Remove_Unused_Tag: false
  3719. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3720. Hidden_From_List: false
  3721. Shooting:
  3722. Disable: false
  3723. Dual_Wield: false
  3724. Right_Click_To_Shoot: true
  3725. Cancel_Left_Click_Block_Damage: true
  3726. Cancel_Right_Click_Interactions: true
  3727. Delay_Between_Shots: 50
  3728. Recoil_Amount: 6
  3729. Projectile_Amount: 1
  3730. Projectile_Type: snowball
  3731. Remove_Arrows_On_Impact: false
  3732. Remove_Bullet_Drop: false
  3733. Removal_Or_Drag_Delay: false
  3734. Projectile_Speed: 85
  3735. Projectile_Damage: 16
  3736. Projectile_Flames: false
  3737. Projectile_Incendiary:
  3738. Enable: false
  3739. Duration: 0
  3740. Bullet_Spread: 3
  3741. Reset_Fall_Distance: true
  3742. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3743. Sneak:
  3744. Enable: true
  3745. No_Recoil: false
  3746. Bullet_Spread: 2
  3747. Sneak_Before_Shooting: false
  3748. Burstfire:
  3749. Enable: false
  3750. Shots_Per_Burst: 1
  3751. Delay_Between_Shots_In_Burst: 10
  3752. Ammo:
  3753. Enable: true
  3754. Ammo_Item_ID: 371
  3755. Take_Ammo_Per_Shot: true
  3756. Ammo_Name_Check: "&eAmmo"
  3757. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3758. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3759. Reload:
  3760. Enable: true
  3761. Reload_Amount: 5
  3762. Reload_With_Mouse: false
  3763. Starting_Amount: 5
  3764. Reload_Bullets_Individually: false
  3765. Take_Ammo_On_Reload: false
  3766. Take_Ammo_As_Magazine: false
  3767. Reload_Duration: 220
  3768. Reload_Shoot_Delay: 20
  3769. Destroy_When_Empty: false
  3770. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3771. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3772. Scope:
  3773. Enable: true
  3774. Night_Vision: true
  3775. Zoom_Amount: 8
  3776. Zoom_Bullet_Spread: 0.05
  3777. Zoom_Before_Shooting: false
  3778. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3779. Custom_Death_Message:
  3780. Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>"
  3781. Headshot:
  3782. Enable: true
  3783. Bonus_Damage: 5
  3784. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3785. Abilities:
  3786. Reset_Hit_Cooldown: true
  3787. No_Vertical_Recoil: true
  3788. Knockback: 7
  3789. Hit_Events:
  3790. Enable: true
  3791. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3792. Extras:
  3793. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3794. Critical_Hits:
  3795. Enable: true
  3796. Bonus_Damage: 5
  3797. Chance: 10
  3798. Message_Shooter: "&6Critical!"
  3799. Particles:
  3800. Enable: true
  3801. Particle_Terrain: true
  3802.  
  3803. P90:
  3804. Item_Information:
  3805. Item_Name: "&3P90"
  3806. Item_Type: 2260
  3807. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3808. Melee_Mode: false
  3809. Skip_Name_Check: false
  3810. Remove_Unused_Tag: false
  3811. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3812. Hidden_From_List: false
  3813. Shooting:
  3814. Disable: false
  3815. Dual_Wield: false
  3816. Right_Click_To_Shoot: true
  3817. Cancel_Left_Click_Block_Damage: true
  3818. Cancel_Right_Click_Interactions: true
  3819. Recoil_Amount: 1
  3820. Projectile_Amount: 1
  3821. Projectile_Type: snowball
  3822. Remove_Arrows_On_Impact: false
  3823. Remove_Bullet_Drop: false
  3824. Removal_Or_Drag_Delay: false
  3825. Projectile_Speed: 75
  3826. Projectile_Damage: 2
  3827. Projectile_Flames: false
  3828. Projectile_Incendiary:
  3829. Enable: false
  3830. Duration: 0
  3831. Bullet_Spread: 0.45
  3832. Reset_Fall_Distance: true
  3833. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3834. Fully_Automatic:
  3835. Enable: true
  3836. Fire_Rate: 6
  3837. Sneak:
  3838. Enable: true
  3839. No_Recoil: true
  3840. Bullet_Spread: 0.1
  3841. Sneak_Before_Shooting: false
  3842. Burstfire:
  3843. Enable: false
  3844. Shots_Per_Burst: 1
  3845. Delay_Between_Shots_In_Burst: 10
  3846. Ammo:
  3847. Enable: true
  3848. Ammo_Item_ID: 371
  3849. Take_Ammo_Per_Shot: true
  3850. Ammo_Name_Check: "&eAmmo"
  3851. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3852. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3853. Reload:
  3854. Enable: true
  3855. Reload_Amount: 50
  3856. Reload_With_Mouse: false
  3857. Starting_Amount: 50
  3858. Reload_Bullets_Individually: false
  3859. Take_Ammo_On_Reload: false
  3860. Take_Ammo_As_Magazine: false
  3861. Reload_Duration: 65
  3862. Reload_Shoot_Delay: 10
  3863. Destroy_When_Empty: false
  3864. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3865. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3866. Scope:
  3867. Enable: false
  3868. Night_Vision: true
  3869. Zoom_Amount: 8
  3870. Zoom_Bullet_Spread: 0
  3871. Zoom_Before_Shooting: false
  3872. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3873. Custom_Death_Message:
  3874. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3875. Headshot:
  3876. Enable: false
  3877. Bonus_Damage: 2
  3878. Message_Shooter: "&3HeadShot!"
  3879. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3880. Abilities:
  3881. Reset_Hit_Cooldown: true
  3882. No_Vertical_Recoil: true
  3883. Knockback: 0
  3884. Hit_Events:
  3885. Enable: true
  3886. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3887. Extras:
  3888. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3889. Critical_Hits:
  3890. Enable: true
  3891. Bonus_Damage: 2
  3892. Chance: 5
  3893. Message_Shooter: "&6Critical!"
  3894. Particles:
  3895. Enable: true
  3896. Particle_Terrain: true
  3897.  
  3898. CAMRS:
  3899. Item_Information:
  3900. Item_Name: "&7CAMRS"
  3901. Item_Type: 275
  3902. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3903. Melee_Mode: false
  3904. Skip_Name_Check: false
  3905. Remove_Unused_Tag: false
  3906. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3907. Hidden_From_List: false
  3908. Shooting:
  3909. Disable: false
  3910. Dual_Wield: false
  3911. Right_Click_To_Shoot: true
  3912. Cancel_Left_Click_Block_Damage: true
  3913. Cancel_Right_Click_Interactions: true
  3914. Delay_Between_Shots: 5
  3915. Recoil_Amount: 1
  3916. Projectile_Amount: 1
  3917. Projectile_Type: snowball
  3918. Remove_Arrows_On_Impact: false
  3919. Remove_Bullet_Drop: false
  3920. Removal_Or_Drag_Delay: false
  3921. Projectile_Speed: 65
  3922. Projectile_Damage: 5
  3923. Projectile_Flames: false
  3924. Projectile_Incendiary:
  3925. Enable: false
  3926. Duration: 0
  3927. Bullet_Spread: 0.35
  3928. Reset_Fall_Distance: true
  3929. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3930. Fully_Automatic:
  3931. Enable: false
  3932. Fire_Rate: 6
  3933. Sneak:
  3934. Enable: true
  3935. No_Recoil: true
  3936. Bullet_Spread: 0.15
  3937. Sneak_Before_Shooting: false
  3938. Burstfire:
  3939. Enable: false
  3940. Shots_Per_Burst: 1
  3941. Delay_Between_Shots_In_Burst: 10
  3942. Ammo:
  3943. Enable: true
  3944. Ammo_Item_ID: 371
  3945. Take_Ammo_Per_Shot: true
  3946. Ammo_Name_Check: "&eAmmo"
  3947. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3948. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3949. Reload:
  3950. Enable: true
  3951. Reload_Amount: 20
  3952. Reload_With_Mouse: false
  3953. Starting_Amount: 20
  3954. Reload_Bullets_Individually: false
  3955. Take_Ammo_On_Reload: false
  3956. Take_Ammo_As_Magazine: false
  3957. Reload_Duration: 140
  3958. Reload_Shoot_Delay: 10
  3959. Destroy_When_Empty: false
  3960. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3961. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3962. Scope:
  3963. Enable: false
  3964. Night_Vision: true
  3965. Zoom_Amount: 8
  3966. Zoom_Bullet_Spread: 0
  3967. Zoom_Before_Shooting: false
  3968. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3969. Custom_Death_Message:
  3970. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3971. Headshot:
  3972. Enable: false
  3973. Bonus_Damage: 2
  3974. Message_Shooter: "&3HeadShot!"
  3975. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3976. Abilities:
  3977. Reset_Hit_Cooldown: true
  3978. No_Vertical_Recoil: true
  3979. Knockback: 0
  3980. Hit_Events:
  3981. Enable: true
  3982. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3983. Extras:
  3984. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3985. Critical_Hits:
  3986. Enable: true
  3987. Bonus_Damage: 3
  3988. Chance: 8
  3989. Message_Shooter: "&6Critical!"
  3990. Particles:
  3991. Enable: true
  3992. Particle_Terrain: true
  3993.  
  3994. BOW2:
  3995. Item_Information:
  3996. Item_Name: "&9X-Bow.Mk2"
  3997. Item_Type: 279
  3998. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7装弾数が増え性能が向上した。|&7----------------------------------"
  3999. Melee_Mode: false
  4000. Skip_Name_Check: false
  4001. Remove_Unused_Tag: false
  4002. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4003. Hidden_From_List: false
  4004. Shooting:
  4005. Disable: false
  4006. Dual_Wield: false
  4007. Right_Click_To_Shoot: true
  4008. Cancel_Left_Click_Block_Damage: true
  4009. Cancel_Right_Click_Interactions: true
  4010. Delay_Between_Shots: 15
  4011. Recoil_Amount: 0
  4012. Projectile_Amount: 1
  4013. Projectile_Type: arrow
  4014. Remove_Arrows_On_Impact: false
  4015. Remove_Bullet_Drop: true
  4016. Removal_Or_Drag_Delay: false
  4017. Projectile_Speed: 20
  4018. Projectile_Damage: 7
  4019. Projectile_Flames: false
  4020. Projectile_Incendiary:
  4021. Enable: false
  4022. Duration: 0
  4023. Bullet_Spread: 0
  4024. Reset_Fall_Distance: true
  4025. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4026. Fully_Automatic:
  4027. Enable: false
  4028. Fire_Rate: 5
  4029. Sneak:
  4030. Enable: true
  4031. No_Recoil: false
  4032. Bullet_Spread: 0
  4033. Sneak_Before_Shooting: false
  4034. Burstfire:
  4035. Enable: false
  4036. Shots_Per_Burst: 1
  4037. Delay_Between_Shots_In_Burst: 10
  4038. Ammo:
  4039. Enable: true
  4040. Ammo_Item_ID: 371
  4041. Take_Ammo_Per_Shot: true
  4042. Ammo_Name_Check: "&eAmmo"
  4043. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4044. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4045. Reload:
  4046. Enable: true
  4047. Reload_Amount: 3
  4048. Reload_With_Mouse: false
  4049. Starting_Amount: 3
  4050. Reload_Bullets_Individually: true
  4051. Take_Ammo_On_Reload: false
  4052. Take_Ammo_As_Magazine: false
  4053. Reload_Duration: 35
  4054. Reload_Shoot_Delay: 10
  4055. Destroy_When_Empty: false
  4056. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4057. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4058. Scope:
  4059. Enable: false
  4060. Night_Vision: true
  4061. Zoom_Amount: 8
  4062. Zoom_Bullet_Spread: 0
  4063. Zoom_Before_Shooting: false
  4064. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4065. Custom_Death_Message:
  4066. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  4067. Headshot:
  4068. Enable: true
  4069. Bonus_Damage: 5
  4070. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4071. Abilities:
  4072. Reset_Hit_Cooldown: true
  4073. No_Vertical_Recoil: true
  4074. Knockback: 2
  4075. Extras:
  4076. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4077. Hit_Events:
  4078. Enable: true
  4079. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4080. Critical_Hits:
  4081. Enable: true
  4082. Bonus_Damage: 4
  4083. Chance: 30
  4084. Message_Shooter: "&6Critical!"
  4085. Particles:
  4086. Enable: true
  4087. Particle_Terrain: true
  4088.  
  4089. BOW3:
  4090. Item_Information:
  4091. Item_Name: "&9X-Bow.Mk3"
  4092. Item_Type: 279
  4093. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7装弾数が増え性能が更に向上した。|&7----------------------------------"
  4094. Melee_Mode: false
  4095. Skip_Name_Check: false
  4096. Remove_Unused_Tag: false
  4097. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4098. Hidden_From_List: false
  4099. Shooting:
  4100. Disable: false
  4101. Dual_Wield: false
  4102. Right_Click_To_Shoot: true
  4103. Cancel_Left_Click_Block_Damage: true
  4104. Cancel_Right_Click_Interactions: true
  4105. Delay_Between_Shots: 10
  4106. Recoil_Amount: 0
  4107. Projectile_Amount: 1
  4108. Projectile_Type: arrow
  4109. Remove_Arrows_On_Impact: false
  4110. Remove_Bullet_Drop: true
  4111. Removal_Or_Drag_Delay: false
  4112. Projectile_Speed: 20
  4113. Projectile_Damage: 5
  4114. Projectile_Flames: false
  4115. Projectile_Incendiary:
  4116. Enable: false
  4117. Duration: 0
  4118. Bullet_Spread: 0
  4119. Reset_Fall_Distance: true
  4120. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4121. Fully_Automatic:
  4122. Enable: false
  4123. Fire_Rate: 5
  4124. Sneak:
  4125. Enable: true
  4126. No_Recoil: false
  4127. Bullet_Spread: 0
  4128. Sneak_Before_Shooting: false
  4129. Burstfire:
  4130. Enable: false
  4131. Shots_Per_Burst: 1
  4132. Delay_Between_Shots_In_Burst: 10
  4133. Ammo:
  4134. Enable: true
  4135. Ammo_Item_ID: 371
  4136. Take_Ammo_Per_Shot: true
  4137. Ammo_Name_Check: "&eAmmo"
  4138. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4139. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4140. Reload:
  4141. Enable: true
  4142. Reload_Amount: 6
  4143. Reload_With_Mouse: false
  4144. Starting_Amount: 6
  4145. Reload_Bullets_Individually: true
  4146. Take_Ammo_On_Reload: false
  4147. Take_Ammo_As_Magazine: false
  4148. Reload_Duration: 30
  4149. Reload_Shoot_Delay: 10
  4150. Destroy_When_Empty: false
  4151. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4152. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4153. Scope:
  4154. Enable: false
  4155. Night_Vision: true
  4156. Zoom_Amount: 8
  4157. Zoom_Bullet_Spread: 0
  4158. Zoom_Before_Shooting: false
  4159. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4160. Custom_Death_Message:
  4161. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4162. Headshot:
  4163. Enable: true
  4164. Bonus_Damage: 5
  4165. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4166. Abilities:
  4167. Reset_Hit_Cooldown: true
  4168. No_Vertical_Recoil: true
  4169. Knockback: 2
  4170. Extras:
  4171. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4172. Hit_Events:
  4173. Enable: true
  4174. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4175. Critical_Hits:
  4176. Enable: true
  4177. Bonus_Damage: 4
  4178. Chance: 30
  4179. Message_Shooter: "&6Critical!"
  4180. Particles:
  4181. Enable: true
  4182. Particle_Terrain: true
  4183.  
  4184. war:
  4185. Item_Information:
  4186. Item_Name: "&9War-Machine"
  4187. Item_Type: 318
  4188. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□□□ |&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4189. Melee_Mode: false
  4190. Skip_Name_Check: false
  4191. Remove_Unused_Tag: false
  4192. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4193. Hidden_From_List: false
  4194. Shooting:
  4195. Disable: false
  4196. Dual_Wield: false
  4197. Right_Click_To_Shoot: true
  4198. Cancel_Left_Click_Block_Damage: true
  4199. Cancel_Right_Click_Interactions: true
  4200. Delay_Between_Shots: 20
  4201. Recoil_Amount: 1
  4202. Projectile_Amount: 1
  4203. Projectile_Type: snowball
  4204. Remove_Arrows_On_Impact: false
  4205. Remove_Bullet_Drop: false
  4206. Removal_Or_Drag_Delay: false
  4207. Projectile_Speed: 12
  4208. Projectile_Damage: 8
  4209. Projectile_Flames: false
  4210. Projectile_Incendiary:
  4211. Enable: false
  4212. Duration: 0
  4213. Bullet_Spread: 0.05
  4214. Reset_Fall_Distance: true
  4215. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4216. Fully_Automatic:
  4217. Enable: false
  4218. Fire_Rate: 1
  4219. Sneak:
  4220. Enable: false
  4221. No_Recoil: false
  4222. Bullet_Spread: 0.05
  4223. Sneak_Before_Shooting: false
  4224. Burstfire:
  4225. Enable: false
  4226. Shots_Per_Burst: 1
  4227. Delay_Between_Shots_In_Burst: 10
  4228. Ammo:
  4229. Enable: true
  4230. Ammo_Item_ID: 371
  4231. Take_Ammo_Per_Shot: true
  4232. Ammo_Name_Check: "&eAmmo"
  4233. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4234. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4235. Reload:
  4236. Enable: true
  4237. Reload_Amount: 6
  4238. Reload_With_Mouse: false
  4239. Starting_Amount: 6
  4240. Reload_Bullets_Individually: false
  4241. Take_Ammo_On_Reload: false
  4242. Take_Ammo_As_Magazine: false
  4243. Reload_Duration: 170
  4244. Reload_Shoot_Delay: 10
  4245. Destroy_When_Empty: false
  4246. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4247. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4248. Scope:
  4249. Enable: false
  4250. Night_Vision: true
  4251. Zoom_Amount: 8
  4252. Zoom_Bullet_Spread: 0
  4253. Zoom_Before_Shooting: false
  4254. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4255. Custom_Death_Message:
  4256. Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> "
  4257. Headshot:
  4258. Enable: false
  4259. Bonus_Damage: 2
  4260. Message_Shooter: "&3HeadShot!"
  4261. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4262. Abilities:
  4263. Reset_Hit_Cooldown: true
  4264. Knockback: 0
  4265. Hit_Events:
  4266. Enable: true
  4267. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4268. Extras:
  4269. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4270. Explosions:
  4271. Enable: true
  4272. Knockback: 1
  4273. Ignite_Victims: 0
  4274. Damage_Multiplier: 55
  4275. Enable_Friendly_Fire: false
  4276. Enable_Owner_Immunity: true
  4277. Explosion_No_Damage: false
  4278. Explosion_Delay: 50
  4279. Explosion_No_Grief: true
  4280. Explosion_Radius: 4
  4281. Explosion_Incendiary: false
  4282. On_Impact_With_Anything: true
  4283. Projectile_Activation_Time: 10
  4284. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4285. Cluster_Bombs:
  4286. Enable: true
  4287. Bomblet_Type: 46
  4288. Particles:
  4289. Enable: true
  4290. Particle_Terrain: true
  4291.  
  4292. M134:
  4293. Item_Information:
  4294. Item_Name: "&5M134"
  4295. Item_Type: 419
  4296. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4297. Melee_Mode: false
  4298. Skip_Name_Check: false
  4299. Remove_Unused_Tag: false
  4300. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4301. Hidden_From_List: false
  4302. Shooting:
  4303. Disable: false
  4304. Dual_Wield: false
  4305. Right_Click_To_Shoot: true
  4306. Cancel_Left_Click_Block_Damage: true
  4307. Cancel_Right_Click_Interactions: true
  4308. Recoil_Amount: 1
  4309. Projectile_Amount: 1
  4310. Projectile_Type: snowball
  4311. Remove_Arrows_On_Impact: false
  4312. Remove_Bullet_Drop: false
  4313. Removal_Or_Drag_Delay: false
  4314. Projectile_Speed: 35
  4315. Projectile_Damage: 2
  4316. Projectile_Flames: false
  4317. Projectile_Incendiary:
  4318. Enable: false
  4319. Duration: 0
  4320. Bullet_Spread: 1.4
  4321. Reset_Fall_Distance: true
  4322. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4323. Fully_Automatic:
  4324. Enable: true
  4325. Fire_Rate: 14
  4326. Sneak:
  4327. Enable: true
  4328. No_Recoil: true
  4329. Bullet_Spread: 0.2
  4330. Sneak_Before_Shooting: false
  4331. Burstfire:
  4332. Enable: false
  4333. Shots_Per_Burst: 1
  4334. Delay_Between_Shots_In_Burst: 10
  4335. Ammo:
  4336. Enable: true
  4337. Ammo_Item_ID: 371
  4338. Take_Ammo_Per_Shot: true
  4339. Ammo_Name_Check: "&eAmmo"
  4340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4341. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4342. Reload:
  4343. Enable: true
  4344. Reload_Amount: 500
  4345. Reload_With_Mouse: false
  4346. Starting_Amount: 500
  4347. Reload_Bullets_Individually: false
  4348. Take_Ammo_On_Reload: false
  4349. Take_Ammo_As_Magazine: false
  4350. Reload_Duration: 280
  4351. Reload_Shoot_Delay: 10
  4352. Destroy_When_Empty: false
  4353. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4354. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4355. Scope:
  4356. Enable: false
  4357. Night_Vision: true
  4358. Zoom_Amount: 8
  4359. Zoom_Bullet_Spread: 0
  4360. Zoom_Before_Shooting: false
  4361. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4362. Custom_Death_Message:
  4363. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4364. Headshot:
  4365. Enable: false
  4366. Bonus_Damage: 2
  4367. Message_Shooter: "&3HeadShot!"
  4368. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4369. Abilities:
  4370. Reset_Hit_Cooldown: true
  4371. No_Vertical_Recoil: true
  4372. Knockback: 1
  4373. Extras:
  4374. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4375. Hit_Events:
  4376. Enable: true
  4377. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4378. Particles:
  4379. Enable: true
  4380. Particle_Terrain: true
  4381.  
  4382. RPG:
  4383. Item_Information:
  4384. Item_Name: "&6RPG-7"
  4385. Item_Type: 418
  4386. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4387. Melee_Mode: false
  4388. Skip_Name_Check: false
  4389. Remove_Unused_Tag: false
  4390. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4391. Hidden_From_List: false
  4392. Shooting:
  4393. Disable: false
  4394. Dual_Wield: false
  4395. Right_Click_To_Shoot: true
  4396. Cancel_Left_Click_Block_Damage: true
  4397. Cancel_Right_Click_Interactions: true
  4398. Delay_Between_Shots: 10
  4399. Recoil_Amount: 3
  4400. Projectile_Amount: 1
  4401. Projectile_Type: fireball
  4402. Remove_Arrows_On_Impact: false
  4403. Remove_Bullet_Drop: true
  4404. Removal_Or_Drag_Delay: false
  4405. Projectile_Speed: 20
  4406. Projectile_Damage: 7
  4407. Projectile_Flames: false
  4408. Projectile_Incendiary:
  4409. Enable: false
  4410. Duration: 0
  4411. Bullet_Spread: 0
  4412. Reset_Fall_Distance: true
  4413. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4414. Fully_Automatic:
  4415. Enable: false
  4416. Fire_Rate: 5
  4417. Sneak:
  4418. Enable: true
  4419. No_Recoil: false
  4420. Bullet_Spread: 0
  4421. Sneak_Before_Shooting: false
  4422. Burstfire:
  4423. Enable: false
  4424. Shots_Per_Burst: 1
  4425. Delay_Between_Shots_In_Burst: 10
  4426. Ammo:
  4427. Enable: true
  4428. Ammo_Item_ID: 371
  4429. Take_Ammo_Per_Shot: true
  4430. Ammo_Name_Check: "&eAmmo"
  4431. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4432. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4433. Reload:
  4434. Enable: true
  4435. Reload_Amount: 1
  4436. Reload_With_Mouse: false
  4437. Starting_Amount: 1
  4438. Reload_Bullets_Individually: false
  4439. Take_Ammo_On_Reload: false
  4440. Take_Ammo_As_Magazine: false
  4441. Reload_Duration: 80
  4442. Reload_Shoot_Delay: 10
  4443. Destroy_When_Empty: false
  4444. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4445. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4446. Scope:
  4447. Enable: true
  4448. Night_Vision: true
  4449. Zoom_Amount: 8
  4450. Zoom_Bullet_Spread: 0
  4451. Zoom_Before_Shooting: false
  4452. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4453. Custom_Death_Message:
  4454. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4455. Headshot:
  4456. Enable: true
  4457. Bonus_Damage: 6
  4458. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4459. Abilities:
  4460. Reset_Hit_Cooldown: true
  4461. No_Vertical_Recoil: true
  4462. Knockback: 3
  4463. Extras:
  4464. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4465. Hit_Events:
  4466. Enable: true
  4467. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4468. Critical_Hits:
  4469. Enable: true
  4470. Bonus_Damage: 6
  4471. Chance: 35
  4472. Message_Shooter: "&6Critical!"
  4473. Explosions:
  4474. Enable: true
  4475. Knockback: 3
  4476. Ignite_Victims: 0
  4477. Damage_Multiplier: 85
  4478. Enable_Friendly_Fire: false
  4479. Enable_Owner_Immunity: true
  4480. Explosion_No_Damage: false
  4481. Explosion_No_Grief: true
  4482. Explosion_Radius: 3
  4483. Explosion_Incendiary: false
  4484. On_Impact_With_Anything: true
  4485. Projectile_Activation_Time: 5
  4486. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4487. Particles:
  4488. Enable: true
  4489. Particle_Terrain: true
  4490.  
  4491. katana:
  4492. Item_Information:
  4493. Item_Name: "&8日本刀"
  4494. Item_Type: 283
  4495. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4496. Melee_Mode: false
  4497. Skip_Name_Check: false
  4498. Remove_Unused_Tag: false
  4499. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4500. Hidden_From_List: false
  4501. Shooting:
  4502. Disable: false
  4503. Dual_Wield: false
  4504. Right_Click_To_Shoot: false
  4505. Cancel_Left_Click_Block_Damage: true
  4506. Cancel_Right_Click_Interactions: true
  4507. Delay_Between_Shots: 10
  4508. Recoil_Amount: 0
  4509. Projectile_Amount: 1
  4510. Projectile_Type: snowball
  4511. Remove_Arrows_On_Impact: false
  4512. Remove_Bullet_Drop: false
  4513. Removal_Or_Drag_Delay: 10-true
  4514. Projectile_Speed: 30
  4515. Projectile_Damage: 7
  4516. Projectile_Flames: false
  4517. Projectile_Incendiary:
  4518. Enable: false
  4519. Duration: 0
  4520. Bullet_Spread: 0
  4521. Reset_Fall_Distance: true
  4522. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4523. Sneak:
  4524. Enable: true
  4525. No_Recoil: true
  4526. Bullet_Spread: 0
  4527. Sneak_Before_Shooting: false
  4528. Burstfire:
  4529. Enable: false
  4530. Shots_Per_Burst: 1
  4531. Delay_Between_Shots_In_Burst: 10
  4532. Ammo:
  4533. Enable: false
  4534. Ammo_Item_ID: 371
  4535. Take_Ammo_Per_Shot: true
  4536. Ammo_Name_Check: "&eAmmo"
  4537. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4538. Reload:
  4539. Enable: true
  4540. Reload_Amount: 1
  4541. Reload_With_Mouse: false
  4542. Starting_Amount: 1
  4543. Reload_Bullets_Individually: false
  4544. Take_Ammo_On_Reload: false
  4545. Take_Ammo_As_Magazine: falsee
  4546. Reload_Duration: 20
  4547. Reload_Shoot_Delay: 0
  4548. Destroy_When_Empty: false
  4549. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4550. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4551. Scope:
  4552. Enable: false
  4553. Night_Vision: true
  4554. Zoom_Amount: 8
  4555. Zoom_Bullet_Spread: 0
  4556. Zoom_Before_Shooting: false
  4557. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4558. Custom_Death_Message:
  4559. Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> "
  4560. Headshot:
  4561. Enable: false
  4562. Bonus_Damage: 2
  4563. Message_Shooter: "&3HeadShot!"
  4564. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4565. Extras:
  4566. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4567. Critical_Hits:
  4568. Enable: true
  4569. Bonus_Damage: 12
  4570. Chance: 20
  4571. Message_Shooter: "&6Critical!"
  4572.  
  4573. flame:
  4574. Item_Information:
  4575. Item_Name: "&4火&c炎&4放&c射&4器"
  4576. Item_Type: 417
  4577. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4578. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4579. Shooting:
  4580. Cancel_Left_Click_Block_Damage: false
  4581. Right_Click_To_Shoot: true
  4582. Cancel_Right_Click_Interactions: false
  4583. Recoil_Amount: 0
  4584. Projectile_Amount: 1
  4585. Projectile_Type: egg
  4586. Removal_Or_Drag_Delay: 20-true
  4587. Projectile_Speed: 10
  4588. Projectile_Damage: 3
  4589. Projectile_Flames: true
  4590. Projectile_Incendiary:
  4591. Enable: true
  4592. Duration: 60
  4593. Bullet_Spread: 2.1
  4594. Reset_Fall_Distance: true
  4595. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4596. Sneak:
  4597. Enable: true
  4598. No_Recoil: true
  4599. Bullet_Spread: 1.5
  4600. Reload:
  4601. Enable: true
  4602. Reload_Amount: 100
  4603. Reload_Bullets_Individually: true
  4604. Reload_Duration: 3
  4605. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4606. Firearm_Action:
  4607. Type: break
  4608. Open_Duration: 10
  4609. Close_Duration: 15
  4610. Sound_Open: DOOR_OPEN-1-2-0
  4611. Sound_Close: DOOR_CLOSE-1-2-0
  4612. Abilities:
  4613. Reset_Hit_Cooldown: true
  4614. No_Fall_Damage: true
  4615. Hit_Events:
  4616. Enable: true
  4617. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4618. Particles:
  4619. Enable: true
  4620. Particle_Player_Shoot: FLAMES-1
  4621. Extras:
  4622. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4623. Fully_Automatic:
  4624. Enable: true
  4625. Fire_Rate: 10
  4626. Ammo:
  4627. Enable: true
  4628. Ammo_Item_ID: 371
  4629. Take_Ammo_Per_Shot: true
  4630. Ammo_Name_Check: "&eAmmo"
  4631. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4632. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4633. Custom_Death_Message:
  4634. Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> "
  4635. Particles:
  4636. Enable: true
  4637. Particle_Terrain: true
  4638.  
  4639. Bizon:
  4640. Item_Information:
  4641. Item_Name: "&5PP-19 Bizon"
  4642. Item_Type: 2265
  4643. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4644. Melee_Mode: false
  4645. Skip_Name_Check: false
  4646. Remove_Unused_Tag: false
  4647. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4648. Hidden_From_List: false
  4649. Shooting:
  4650. Disable: false
  4651. Dual_Wield: false
  4652. Right_Click_To_Shoot: true
  4653. Cancel_Left_Click_Block_Damage: true
  4654. Cancel_Right_Click_Interactions: true
  4655. Recoil_Amount: 1
  4656. Projectile_Amount: 1
  4657. Projectile_Type: snowball
  4658. Remove_Arrows_On_Impact: false
  4659. Remove_Bullet_Drop: false
  4660. Removal_Or_Drag_Delay: false
  4661. Projectile_Speed: 55
  4662. Projectile_Damage: 1
  4663. Projectile_Flames: false
  4664. Projectile_Incendiary:
  4665. Enable: false
  4666. Duration: 0
  4667. Bullet_Spread: 0.55
  4668. Reset_Fall_Distance: true
  4669. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4670. Fully_Automatic:
  4671. Enable: true
  4672. Fire_Rate: 5
  4673. Sneak:
  4674. Enable: true
  4675. No_Recoil: true
  4676. Bullet_Spread: 0.35
  4677. Sneak_Before_Shooting: false
  4678. Burstfire:
  4679. Enable: false
  4680. Shots_Per_Burst: 1
  4681. Delay_Between_Shots_In_Burst: 10
  4682. Ammo:
  4683. Enable: true
  4684. Ammo_Item_ID: 371
  4685. Take_Ammo_Per_Shot: true
  4686. Ammo_Name_Check: "&eAmmo"
  4687. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4688. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4689. Reload:
  4690. Enable: true
  4691. Reload_Amount: 64
  4692. Reload_With_Mouse: false
  4693. Starting_Amount: 64
  4694. Reload_Bullets_Individually: false
  4695. Take_Ammo_On_Reload: false
  4696. Take_Ammo_As_Magazine: false
  4697. Reload_Duration: 85
  4698. Reload_Shoot_Delay: 10
  4699. Destroy_When_Empty: false
  4700. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4701. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4702. Scope:
  4703. Enable: false
  4704. Night_Vision: true
  4705. Zoom_Amount: 8
  4706. Zoom_Bullet_Spread: 0
  4707. Zoom_Before_Shooting: false
  4708. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4709. Custom_Death_Message:
  4710. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4711. Headshot:
  4712. Enable: true
  4713. Bonus_Damage: 1
  4714. Sounds_Shooter: BLOCK_ANVIL_PLACE-1-1-0
  4715. Abilities:
  4716. Reset_Hit_Cooldown: true
  4717. No_Vertical_Recoil: true
  4718. Knockback: 0
  4719. Hit_Events:
  4720. Enable: true
  4721. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4722. Extras:
  4723. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4724. Critical_Hits:
  4725. Enable: true
  4726. Bonus_Damage: 1
  4727. Chance: 5
  4728. Message_Shooter: "&6Critical!"
  4729. Particles:
  4730. Enable: true
  4731. Particle_Terrain: true
  4732.  
  4733. SFW:
  4734. Item_Information:
  4735. Item_Name: "&6C8-SFW"
  4736. Item_Type: 270
  4737. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4738. Attachments:
  4739. Type: main
  4740. Info: "under"
  4741. Toggle_Delay: 5
  4742. Sounds_Toggle: NOTE_STICKS-1-2-0
  4743. Melee_Mode: false
  4744. Skip_Name_Check: false
  4745. Remove_Unused_Tag: false
  4746. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4747. Hidden_From_List: false
  4748. Shooting:
  4749. Disable: false
  4750. Dual_Wield: false
  4751. Right_Click_To_Shoot: true
  4752. Cancel_Left_Click_Block_Damage: true
  4753. Cancel_Right_Click_Interactions: true
  4754. Recoil_Amount: 1
  4755. Projectile_Amount: 1
  4756. Projectile_Type: snowball
  4757. Remove_Arrows_On_Impact: false
  4758. Remove_Bullet_Drop: false
  4759. Removal_Or_Drag_Delay: false
  4760. Projectile_Speed: 50
  4761. Projectile_Damage: 3
  4762. Projectile_Flames: false
  4763. Projectile_Incendiary:
  4764. Enable: false
  4765. Duration: 0
  4766. Bullet_Spread: 0.45
  4767. Reset_Fall_Distance: true
  4768. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4769. Fully_Automatic:
  4770. Enable: true
  4771. Fire_Rate: 4
  4772. Sneak:
  4773. Enable: true
  4774. No_Recoil: true
  4775. Bullet_Spread: 0.20
  4776. Sneak_Before_Shooting: false
  4777. Burstfire:
  4778. Enable: false
  4779. Shots_Per_Burst: 1
  4780. Delay_Between_Shots_In_Burst: 10
  4781. Ammo:
  4782. Enable: true
  4783. Ammo_Item_ID: 371
  4784. Take_Ammo_Per_Shot: true
  4785. Ammo_Name_Check: "&eAmmo"
  4786. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4787. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4788. Reload:
  4789. Enable: true
  4790. Reload_Amount: 30
  4791. Reload_With_Mouse: false
  4792. Starting_Amount: 30
  4793. Reload_Bullets_Individually: false
  4794. Take_Ammo_On_Reload: false
  4795. Take_Ammo_As_Magazine: false
  4796. Reload_Duration: 95
  4797. Reload_Shoot_Delay: 10
  4798. Destroy_When_Empty: false
  4799. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4800. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4801. Scope:
  4802. Enable: true
  4803. Night_Vision: true
  4804. Zoom_Amount: 8
  4805. Zoom_Bullet_Spread: 0.20
  4806. Zoom_Before_Shooting: false
  4807. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4808. Custom_Death_Message:
  4809. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4810. Headshot:
  4811. Enable: false
  4812. Bonus_Damage: 1
  4813. Message_Shooter: "&3HeadShot!"
  4814. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4815. Abilities:
  4816. Reset_Hit_Cooldown: true
  4817. No_Vertical_Recoil: true
  4818. Knockback: 0
  4819. Hit_Events:
  4820. Enable: true
  4821. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4822. Extras:
  4823. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4824. Critical_Hits:
  4825. Enable: false
  4826. Bonus_Damage: 2
  4827. Chance: 5
  4828. Message_Shooter: "&6Critical!"
  4829. Particles:
  4830. Enable: true
  4831. Particle_Terrain: true
  4832.  
  4833. under:
  4834. Item_Information:
  4835. Attachments:
  4836. Type: accessory
  4837. Toggle_Delay: 5
  4838. Sounds_Toggle: NOTE_STICKS-1-2-0
  4839. Shooting:
  4840. Disable: false
  4841. Dual_Wield: false
  4842. Right_Click_To_Shoot: true
  4843. Cancel_Left_Click_Block_Damage: true
  4844. Cancel_Right_Click_Interactions: true
  4845. Delay_Between_Shots: 8
  4846. Recoil_Amount: 2
  4847. Projectile_Amount: 5
  4848. Projectile_Type: snowball
  4849. Remove_Arrows_On_Impact: false
  4850. Remove_Bullet_Drop: false
  4851. Removal_Or_Drag_Delay: 4-true
  4852. Projectile_Speed: 45
  4853. Projectile_Damage: 2
  4854. Projectile_Flames: false
  4855. Projectile_Incendiary:
  4856. Enable: false
  4857. Duration: 0
  4858. Bullet_Spread: 1.6
  4859. Reset_Fall_Distance: true
  4860. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4861. Fully_Automatic:
  4862. Enable: false
  4863. Fire_Rate: 12
  4864. Sneak:
  4865. Enable: true
  4866. No_Recoil: false
  4867. Bullet_Spread: 1.2
  4868. Sneak_Before_Shooting: false
  4869. Burstfire:
  4870. Enable: false
  4871. Shots_Per_Burst: 1
  4872. Delay_Between_Shots_In_Burst: 10
  4873. Ammo:
  4874. Enable: true
  4875. Ammo_Item_ID: 371
  4876. Take_Ammo_Per_Shot: true
  4877. Ammo_Name_Check: "&eAmmo"
  4878. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4879. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4880. Reload:
  4881. Enable: true
  4882. Reload_Amount: 5
  4883. Reload_With_Mouse: false
  4884. Starting_Amount: 5
  4885. Reload_Bullets_Individually: false
  4886. Take_Ammo_On_Reload: false
  4887. Take_Ammo_As_Magazine: false
  4888. Reload_Duration: 90
  4889. Reload_Shoot_Delay: 10
  4890. Destroy_When_Empty: false
  4891. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4892. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4893. Scope:
  4894. Enable: false
  4895. Night_Vision: true
  4896. Zoom_Amount: 8
  4897. Zoom_Bullet_Spread: 0
  4898. Zoom_Before_Shooting: false
  4899. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4900. Custom_Death_Message:
  4901. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4902. Headshot:
  4903. Enable: false
  4904. Bonus_Damage: 2
  4905. Message_Shooter: "&3HeadShot!"
  4906. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4907. Abilities:
  4908. Reset_Hit_Cooldown: true
  4909. No_Vertical_Recoil: true
  4910. Knockback: 1
  4911. Hit_Events:
  4912. Enable: true
  4913. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4914. Extras:
  4915. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4916.  
  4917. mosin:
  4918. Item_Information:
  4919. Item_Name: "&6Mosin-Nagant"
  4920. Item_Type: 433
  4921. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4922. Melee_Mode: false
  4923. Skip_Name_Check: false
  4924. Remove_Unused_Tag: false
  4925. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4926. Hidden_From_List: false
  4927. Shooting:
  4928. Disable: false
  4929. Dual_Wield: false
  4930. Right_Click_To_Shoot: true
  4931. Cancel_Left_Click_Block_Damage: true
  4932. Cancel_Right_Click_Interactions: true
  4933. Delay_Between_Shots: 30
  4934. Recoil_Amount: 4
  4935. Projectile_Amount: 1
  4936. Projectile_Type: snowball
  4937. Remove_Arrows_On_Impact: false
  4938. Remove_Bullet_Drop: false
  4939. Removal_Or_Drag_Delay: false
  4940. Projectile_Speed: 80
  4941. Projectile_Damage: 10
  4942. Projectile_Flames: false
  4943. Projectile_Incendiary:
  4944. Enable: false
  4945. Duration: 0
  4946. Bullet_Spread: 3
  4947. Reset_Fall_Distance: true
  4948. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4949. Sneak:
  4950. Enable: true
  4951. No_Recoil: false
  4952. Bullet_Spread: 2
  4953. Sneak_Before_Shooting: false
  4954. Burstfire:
  4955. Enable: false
  4956. Shots_Per_Burst: 1
  4957. Delay_Between_Shots_In_Burst: 10
  4958. Ammo:
  4959. Enable: true
  4960. Ammo_Item_ID: 371
  4961. Take_Ammo_Per_Shot: true
  4962. Ammo_Name_Check: "&eAmmo"
  4963. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4964. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4965. Reload:
  4966. Enable: true
  4967. Reload_Amount: 5
  4968. Reload_With_Mouse: false
  4969. Starting_Amount: 5
  4970. Reload_Bullets_Individually: false
  4971. Take_Ammo_On_Reload: false
  4972. Take_Ammo_As_Magazine: false
  4973. Reload_Duration: 220
  4974. Reload_Shoot_Delay: 30
  4975. Destroy_When_Empty: false
  4976. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4977. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4978. Scope:
  4979. Enable: true
  4980. Night_Vision: true
  4981. Zoom_Amount: 8
  4982. Zoom_Bullet_Spread: 0.05
  4983. Zoom_Before_Shooting: false
  4984. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4985. Custom_Death_Message:
  4986. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  4987. Headshot:
  4988. Enable: true
  4989. Bonus_Damage: 4
  4990. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4991. Abilities:
  4992. Reset_Hit_Cooldown: true
  4993. No_Vertical_Recoil: true
  4994. Knockback: 4
  4995. Hit_Events:
  4996. Enable: true
  4997. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4998. Extras:
  4999. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  5000. Backstab:
  5001. Enable: true
  5002. Bonus_Damage: 10
  5003. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5004. Particles:
  5005. Enable: true
  5006. Particle_Terrain: true
  5007.  
  5008. 64:
  5009. Item_Information:
  5010. Item_Name: "&d64式小銃"
  5011. Item_Type: 334
  5012. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  5013. Melee_Mode: false
  5014. Skip_Name_Check: false
  5015. Remove_Unused_Tag: false
  5016. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5017. Hidden_From_List: false
  5018. Shooting:
  5019. Disable: false
  5020. Dual_Wield: false
  5021. Right_Click_To_Shoot: true
  5022. Cancel_Left_Click_Block_Damage: true
  5023. Cancel_Right_Click_Interactions: true
  5024. Recoil_Amount: 1
  5025. Projectile_Amount: 1
  5026. Projectile_Type: snowball
  5027. Remove_Arrows_On_Impact: false
  5028. Remove_Bullet_Drop: false
  5029. Removal_Or_Drag_Delay: false
  5030. Projectile_Speed: 45
  5031. Projectile_Damage: 4
  5032. Projectile_Flames: false
  5033. Projectile_Incendiary:
  5034. Enable: false
  5035. Duration: 0
  5036. Bullet_Spread: 0.7
  5037. Reset_Fall_Distance: true
  5038. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5039. Fully_Automatic:
  5040. Enable: true
  5041. Fire_Rate: 5
  5042. Sneak:
  5043. Enable: true
  5044. No_Recoil: false
  5045. Bullet_Spread: 0.15
  5046. Sneak_Before_Shooting: false
  5047. Burstfire:
  5048. Enable: false
  5049. Shots_Per_Burst: 1
  5050. Delay_Between_Shots_In_Burst: 10
  5051. Ammo:
  5052. Enable: true
  5053. Ammo_Item_ID: 371
  5054. Take_Ammo_Per_Shot: true
  5055. Ammo_Name_Check: "&eAmmo"
  5056. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5057. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5058. Reload:
  5059. Enable: true
  5060. Reload_Amount: 20
  5061. Reload_With_Mouse: false
  5062. Starting_Amount: 20
  5063. Reload_Bullets_Individually: false
  5064. Take_Ammo_On_Reload: false
  5065. Take_Ammo_As_Magazine: false
  5066. Reload_Duration: 150
  5067. Reload_Shoot_Delay: 10
  5068. Destroy_When_Empty: false
  5069. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5070. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5071. Scope:
  5072. Enable: false
  5073. Night_Vision: true
  5074. Zoom_Amount: 8
  5075. Zoom_Bullet_Spread: 0
  5076. Zoom_Before_Shooting: false
  5077. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5078. Custom_Death_Message:
  5079. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  5080. Headshot:
  5081. Enable: false
  5082. Bonus_Damage: 2
  5083. Message_Shooter: "&3HeadShot!"
  5084. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5085. Abilities:
  5086. Reset_Hit_Cooldown: true
  5087. No_Vertical_Recoil: true
  5088. Knockback: 2
  5089. Extras:
  5090. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  5091. Hit_Events:
  5092. Enable: true
  5093. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5094. Backstab:
  5095. Enable: true
  5096. Bonus_Damage: 4
  5097. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  5098. Particles:
  5099. Enable: true
  5100. Particle_Terrain: true
  5101.  
  5102. X95:
  5103. Item_Information:
  5104. Item_Name: "&9X95"
  5105. Item_Type: 287
  5106. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  5107. Melee_Mode: false
  5108. Skip_Name_Check: false
  5109. Remove_Unused_Tag: false
  5110. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  5111. Hidden_From_List: false
  5112. Shooting:
  5113. Disable: false
  5114. Dual_Wield: false
  5115. Right_Click_To_Shoot: true
  5116. Cancel_Left_Click_Block_Damage: true
  5117. Cancel_Right_Click_Interactions: true
  5118. Recoil_Amount: 0
  5119. Projectile_Amount: 1
  5120. Projectile_Type: snowball
  5121. Remove_Arrows_On_Impact: false
  5122. Remove_Bullet_Drop: false
  5123. Removal_Or_Drag_Delay: false
  5124. Projectile_Speed: 55
  5125. Projectile_Damage: 0
  5126. Projectile_Flames: false
  5127. Projectile_Incendiary:
  5128. Enable: false
  5129. Duration: 0
  5130. Bullet_Spread: 0.8
  5131. Reset_Fall_Distance: true
  5132. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  5133. Fully_Automatic:
  5134. Enable: true
  5135. Fire_Rate: 6
  5136. Sneak:
  5137. Enable: true
  5138. No_Recoil: false
  5139. Bullet_Spread: 0.45
  5140. Sneak_Before_Shooting: false
  5141. Burstfire:
  5142. Enable: false
  5143. Shots_Per_Burst: 1
  5144. Delay_Between_Shots_In_Burst: 10
  5145. Ammo:
  5146. Enable: true
  5147. Ammo_Item_ID: 371
  5148. Take_Ammo_Per_Shot: true
  5149. Ammo_Name_Check: "&eAmmo"
  5150. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5151. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5152. Reload:
  5153. Enable: true
  5154. Reload_Amount: 30
  5155. Reload_With_Mouse: false
  5156. Starting_Amount: 30
  5157. Reload_Bullets_Individually: false
  5158. Take_Ammo_On_Reload: false
  5159. Take_Ammo_As_Magazine: false
  5160. Reload_Duration: 75
  5161. Reload_Shoot_Delay: 10
  5162. Destroy_When_Empty: false
  5163. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5164. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5165. Scope:
  5166. Enable: false
  5167. Night_Vision: true
  5168. Zoom_Amount: 8
  5169. Zoom_Bullet_Spread: 0
  5170. Zoom_Before_Shooting: false
  5171. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5172. Custom_Death_Message:
  5173. Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> "
  5174. Headshot:
  5175. Enable: false
  5176. Bonus_Damage: 2
  5177. Message_Shooter: "&3HeadShot!"
  5178. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5179. Abilities:
  5180. Reset_Hit_Cooldown: true
  5181. No_Vertical_Recoil: true
  5182. Knockback: 1
  5183. Extras:
  5184. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5185. Backstab:
  5186. Enable: true
  5187. Bonus_Damage: 8
  5188. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  5189. Particles:
  5190. Enable: true
  5191. Particle_Terrain: true
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