Advertisement
Guest User

Untitled

a guest
Dec 7th, 2019
242
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.91 KB | None | 0 0
  1. 000000.000| ALWAYS| Logging started at 2019-12-07T18:21:41.285
  2. 000000.039| ALWAYS| CFG| Crashpad Disabled
  3. 000000.049| ALWAYS| CFG| Command Line: "104.160.129.246 5323 cdhES1EFBL8b87+/ltTxMw== 2189468287" "-PlayerID=2189468287" "-GameID=4332530878" "-Region=PBE" "-Locale=en_US" "-SkipRads" "-SkipBuild" "-EnableCrashpad=2" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=62839" "-RiotClientAuthToken=Zi5IV2QmaNYfPJgUBy9vkg"
  4. 000000.058| ALWAYS| Parent process: C:\Riot Games\League of Legends (PBE)\LeagueClient.exe
  5. 000000.102| ALWAYS| WadFile mount: DATA/FINAL/Bootstrap.wad.client
  6. 000000.272| ALWAYS| GameStartData::GameID=4332530878
  7. 000000.287| ALWAYS| CFG| Build Version: Version 9.24.300.6382 (Dec 06 2019/17:15:04) [PUBLIC] <__MAIN__> ChangeList: 3006382
  8. 000000.288| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
  9. 000000.419| ALWAYS| LCURemotingClient: Initializing on port 62839
  10. 000000.494| ALWAYS| LCURemotingClient: Connected to app process.
  11. 000000.516| ALWAYS| FLOW| Initializing Renderer
  12. 000000.519| ALWAYS| r3dRenderLayer::Init(0x000809BE) enter
  13. 000000.519| ALWAYS| r3dRenderLayer::Init() exit successfully
  14. 000000.532| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
  15. 000000.532| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
  16. 000000.597| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 750'
  17. 000001.186| ALWAYS| r3dRenderLayer::RecreateOwnedResources
  18. 000001.186| ALWAYS| r3dRenderLayer::InitResources exit successfully
  19. 000001.358| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
  20. 000001.443| ALWAYS| WadFile mount: DATA/FINAL/Global.wad.client
  21. 000001.451| ALWAYS| WadFile mount: DATA/FINAL/Scripts.wad.client
  22. 000001.452| ALWAYS| WadFile mount: DATA/FINAL/UI.wad.client
  23. 000001.453| ALWAYS| WadFile mount: DATA/FINAL/Shaders/Shaders.wad.client
  24. 000001.463| ALWAYS| WadFile mount: DATA/FINAL/DATA.wad.client
  25. 000001.476| ALWAYS| WadFile mount: DATA/FINAL/Localized/Global.en_US.wad.client
  26. 000001.477| ALWAYS| WadFile mount: DATA/FINAL/UI.en_US.wad.client
  27. 000001.478| ALWAYS| WadFile mount: DATA/FINAL/ShaderCache.dx9.wad.client
  28. 000001.729| ALWAYS| CONN| Connecting to address (104.160.129.246) port (5323)
  29. 000001.745| ALWAYS| CONN| Waiting for response from game server...
  30. 000002.752| ALWAYS| Waiting for client ID
  31. 000032.754| ERROR| Timeout waiting for server response.
  32. 000034.646| ERROR| User cancelled after timeout while waiting for client ID
  33. 000034.666| ALWAYS| FLOW| ALE-8SDFH23F
  34. 000034.686| ALWAYS| {"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","message_body":"Game exited"}
  35. 000034.860| ALWAYS| AudioManagerWwise::Finit
  36. 000034.899| ALWAYS| r3dRenderLayer::Close() enter
  37. 000034.900| ALWAYS| r3dRenderLayer::Close() exit
  38. 000034.901| ALWAYS| FLOW| Destroying the renderer
  39. 000034.902| ALWAYS| Bugsplat disabled
  40. 000034.953| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement