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- 000000.000| ALWAYS| Logging started at 2022-11-01T00:28:40.625
- 000000.004| ALWAYS| CFG| CrashHandler(Sentry)
- 000000.056| ALWAYS| CFG| Command Line: "192.64.173.38 5233 Rdzat5pwSvv6eQtaJxV9qw== 67919542" "-PlayerID=67919542" "-GameID=4480036252" "-GameBaseDir=C:\Riot Games\League of Legends" "-Region=NA" "-PlatformID=NA1" "-Locale=en_US" "-SkipBuild" "-EnableCrashpad=true" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-UseNewX3DFramebuffers" "-RiotClientPort=35401" "-RiotClientAuthToken=VL1DmMdpdB2Qx6jxSCnSlg"
- 000000.079| ALWAYS| CFG| Build Version: Version 12.20.474.8882 (Oct 20 2022/13:06:55) [PUBLIC] <Releases/12.20> ChangeList: 4748882
- 000000.080| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
- 000000.089| ALWAYS| LCURemotingClient: Initializing on port 35401
- 000000.098| ALWAYS| LCURemotingClient: Connected to app process.
- 000000.101| ALWAYS| FLOW| Initializing Renderer
- 000000.101| ALWAYS| r3dRenderLayer::Init enter
- 000000.101| ALWAYS| r3dRenderLayer::Init() exit successfully
- 000000.138| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
- 000000.138| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
- 000000.144| ALWAYS| DXGI version: 1.6
- 000000.144| ALWAYS| Detected Adapter 'AMD Unknown (RADV GFX1036)'
- 000000.145| ALWAYS| DXGI: Tearing support enabled.
- 000000.166| ALWAYS| DX11 feature level: 11.0
- 000000.174| ERROR| Error: "ALE-D0D00003" - Result: E_NOTIMPL.
- 000000.178| ALWAYS| Using X3D Platform: DX11
- 000000.182| ALWAYS| X3D: Focus Gained
- 000000.182| ALWAYS| r3dRenderLayer::RecreateOwnedResources
- 000000.182| ALWAYS| r3dRenderLayer::InitResources exit successfully
- 000000.233| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
- 000000.282| ALWAYS| GameStartData::GameID=4480036252
- 000000.284| ALWAYS| LCURemotingClient: Initializing on port 35401
- 000000.285| ALWAYS| CONN| Connecting to address (192.64.173.38) port (5233)
- 000000.286| ALWAYS| CONN| Waiting for response from game server...
- 000000.291| ALWAYS| LCURemotingClient: Connected to app process.
- 000000.377| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
- 000000.388| ALWAYS| ALE-M1UGR2ZG 0.010603
- 000000.388| ALWAYS| ALE-M1UGR2ZG 0.010993
- 000000.388| ALWAYS| ALE-M1UGR2ZG 0.011003
- 000000.388| ALWAYS| ALE-M1UGR2ZG 0.011010
- 000000.440| ALWAYS| CONN| Game Info Received ServerSimTime(311.180) PreviousDisconnectCount(2)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'tntuxedos' - Champion(Mordekaiser) SkinID(6) TeamBuilderRole(TOP) PUUID(c832c655-9c4c-59d8-8da8-cfd996414c3c) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'Theta Kai Tau' **LOCAL** - Champion(FiddleSticks) SkinID(8) TeamBuilderRole(JUNGLE) PUUID(b45630ba-0737-552b-9635-9bcf2238f089) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'nhannhankietkiet' - Champion(Vex) SkinID(0) TeamBuilderRole(MIDDLE) PUUID(b6ad90ec-b96b-5b88-a0a7-17e79415ad61) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'traucon' - Champion(MissFortune) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(bee7ebf6-b2e7-5446-a36a-4b51e90ee091) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'Jkensler' - Champion(Sona) SkinID(6) TeamBuilderRole(UTILITY) PUUID(26c3aff5-da93-5792-a974-c8b1179cf1b0) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'famer53' - Champion(Nasus) SkinID(0) TeamBuilderRole(TOP) PUUID(76f2eb4e-20a9-58e5-b35e-f769e565e28e) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'Link of Legends' - Champion(Shaco) SkinID(4) TeamBuilderRole(JUNGLE) PUUID(76034864-a8ce-5b29-b1d0-165873465b15) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'Jennyuukii' - Champion(Lux) SkinID(7) TeamBuilderRole(MIDDLE) PUUID(f0704166-6ffd-5b2e-a83f-6ab241299a49) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'Sigurdhens' - Champion(Caitlyn) SkinID(2) TeamBuilderRole(BOTTOM) PUUID(e892c785-6364-5200-9dd7-0dcb893fd7bc) ConnectionState(Connected)
- 000000.440| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'Stuffuled Ian' - Champion(Lulu) SkinID(26) TeamBuilderRole(UTILITY) PUUID(84c31938-dcfd-58ab-95ba-72e433530717) ConnectionState(Connected)
- 000000.440| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000 TimeoutDisplay=3.000 MinLatency=0.000
- 000000.452| ALWAYS| CONN| Game Server Connection Established after 0.167 seconds, 0 retries
- 000000.492| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
- 000000.635| ALWAYS| Set focus to app
- 000000.635| ALWAYS| CFG| OS Version: 7 Service Pack 1 Ultimate N, x64 CPU: AMD Ryzen 9 7950X 16-Core Processor, 4627Mhz (16 cores) Instruction Set Level 7Physical memory: 34879451136Display info: AMD Unknown (RADV GFX1036) 3221225472 1.0 Driver: 1.0
- 000000.648| ALWAYS| LCURemotingClient: Initializing on port 35401
- 000000.651| ALWAYS| LCURemotingClient: Connected to app process.
- 000000.692| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at startup
- 000000.814| ALWAYS| X3D: Focus Lost
- 000000.819| ALWAYS| FLOW| Begin Async Loading
- 000001.370| ALWAYS| LOAD| LOADING: Begin Game Object Update
- 000001.374| ALWAYS| LOAD| LOADING: End Game Object Update
- 000001.733| ALWAYS| PreloadGlobalEffects
- 000001.768| ALWAYS| PreloadGlobalEffects Finished
- 000003.850| ALWAYS| FLOW| Async Loading Complete
- 000003.856| ALWAYS| FLOW| Data Load Complete
- 000003.856| ALWAYS| FLOW| Start Main Loop
- 000003.948| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000004.603| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 074fd631
- 000004.607| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000004.607| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000004.653| ALWAYS| FLOW| Spawning completed
- 000004.653| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000004.708| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000004.731| ALWAYS| FLOW| SEJ-8711AB1A 315.421
- 000004.791| ALWAYS| FLOW| SEJ-9651ACAB
- 000004.794| ALWAYS| FLOW| SEJ-B2890C00
- 000004.818| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
- 000004.829| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
- 000004.829| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
- 000004.833| ALWAYS| FLOW| SEJ-891ACC45
- 000004.833| ALWAYS| Enabling System Load Monitoring: 1000ms
- 000012.992| ALWAYS| X3D: Focus Gained
- 000019.285| ALWAYS| X3D: Focus Lost
- 000020.040| ALWAYS| X3D: Focus Gained
- 000020.879| ALWAYS| X3D: Focus Lost
- 000024.261| ALWAYS| X3D: Focus Gained
- 000026.540| ALWAYS| X3D: Focus Lost
- 000029.190| ALWAYS| X3D: Focus Gained
- 000121.544| ALWAYS| ALE-MM44G8Q7 (120.0851591 333.778794 0.038617 0.000169)
- 000135.407| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(446.196) SessionDisconnectCount(3)
- 000135.407| ALWAYS| CONN| Requesting reconnect
- 000135.488| ALWAYS| CONN| Soft Reconnect at LocalSimTime(446.277)
- 000135.570| ALWAYS| CONN| Game Info Received ServerSimTime(446.270) PreviousDisconnectCount(3)
- 000135.570| ALWAYS| FLOW| SEJ-AB67B010
- 000135.583| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000135.627| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000135.627| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000135.640| ALWAYS| FLOW| Spawning completed
- 000135.640| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000135.640| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000161.728| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(472.512) SessionDisconnectCount(4)
- 000161.729| ALWAYS| CONN| Requesting reconnect
- 000173.156| ALWAYS| X3D: Focus Lost
- 000189.564| ALWAYS| CONN| Soft Reconnect at LocalSimTime(500.348)
- 000189.648| ALWAYS| CONN| Game Info Received ServerSimTime(500.311) PreviousDisconnectCount(5)
- 000189.648| ALWAYS| FLOW| SEJ-AB67B010
- 000189.661| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000189.707| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000189.707| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000189.720| ALWAYS| FLOW| Spawning completed
- 000189.720| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000189.720| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000192.383| ALWAYS| X3D: Focus Gained
- 000409.413| ALWAYS| X3D: Focus Lost
- 000410.062| ALWAYS| X3D: Focus Gained
- 000410.509| ALWAYS| X3D: Focus Lost
- 000412.108| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(722.846) SessionDisconnectCount(6)
- 000412.108| ALWAYS| CONN| Requesting reconnect
- 000412.181| ALWAYS| CONN| Soft Reconnect at LocalSimTime(722.918)
- 000412.269| ALWAYS| CONN| Game Info Received ServerSimTime(722.914) PreviousDisconnectCount(6)
- 000412.269| ALWAYS| FLOW| SEJ-AB67B010
- 000412.284| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000412.293| ALWAYS| FLOW| SEJ-BC89AC41
- 000412.293| ALWAYS| FLOW| SEJ-6671BCAD
- 000412.383| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000412.384| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000412.398| ALWAYS| FLOW| Spawning completed
- 000412.398| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000412.398| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000414.193| ALWAYS| X3D: Focus Gained
- 000414.748| ALWAYS| X3D: Focus Lost
- 000414.959| ALWAYS| X3D: Focus Gained
- 000454.852| ALWAYS| X3D: Focus Lost
- 000455.450| ALWAYS| X3D: Focus Gained
- 000455.530| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(766.261) SessionDisconnectCount(7)
- 000455.530| ALWAYS| CONN| Requesting reconnect
- 000455.627| ALWAYS| CONN| Soft Reconnect at LocalSimTime(766.358)
- 000455.727| ALWAYS| CONN| Game Info Received ServerSimTime(766.348) PreviousDisconnectCount(7)
- 000455.727| ALWAYS| FLOW| SEJ-AB67B010
- 000455.741| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000455.790| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000455.790| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000455.808| ALWAYS| FLOW| Spawning completed
- 000455.808| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000455.808| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000456.512| ALWAYS| X3D: Focus Lost
- 000456.974| ALWAYS| X3D: Focus Gained
- 000618.427| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(929.135) SessionDisconnectCount(8)
- 000618.428| ALWAYS| CONN| Requesting reconnect
- 000618.529| ALWAYS| CONN| Soft Reconnect at LocalSimTime(929.236)
- 000618.644| ALWAYS| CONN| Game Info Received ServerSimTime(929.221) PreviousDisconnectCount(8)
- 000618.644| ALWAYS| FLOW| SEJ-AB67B010
- 000618.658| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000618.700| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000618.700| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000618.715| ALWAYS| FLOW| Spawning completed
- 000618.715| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000618.715| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000624.073| ALWAYS| X3D: Focus Lost
- 000644.711| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(955.416) SessionDisconnectCount(9)
- 000644.711| ALWAYS| CONN| Requesting reconnect
- 000674.715| ALWAYS| CONN| Soft Reconnect Attempt has not succeded in 30.004 seconds.
- 000704.713| ALWAYS| CONN| Soft Reconnect Attempt has not succeded in 60.002 seconds.
- 000710.878| ALWAYS| X3D: Focus Gained
- 000712.408| ALWAYS| X3D: Focus Lost
- 000713.113| ALWAYS| CONN| Soft Reconnect at LocalSimTime(1023.818)
- 000713.221| ALWAYS| CONN| Game Info Received ServerSimTime(1023.808) PreviousDisconnectCount(9)
- 000713.221| ALWAYS| FLOW| SEJ-AB67B010
- 000713.234| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000713.313| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000713.313| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000713.324| ALWAYS| FLOW| Spawning completed
- 000713.324| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000713.324| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000715.040| ALWAYS| X3D: Focus Gained
- 000725.427| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(1036.13) SessionDisconnectCount(10)
- 000725.427| ALWAYS| CONN| Requesting reconnect
- 000725.523| ALWAYS| CONN| Soft Reconnect at LocalSimTime(1036.225)
- 000725.630| ALWAYS| CONN| Game Info Received ServerSimTime(1036.194) PreviousDisconnectCount(10)
- 000725.630| ALWAYS| FLOW| SEJ-AB67B010
- 000725.642| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000725.735| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000725.735| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000725.745| ALWAYS| FLOW| Spawning completed
- 000725.745| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000725.745| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000751.404| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(1062.1) SessionDisconnectCount(11)
- 000751.404| ALWAYS| CONN| Requesting reconnect
- 000751.598| ALWAYS| CONN| Soft Reconnect at LocalSimTime(1062.294)
- 000751.685| ALWAYS| CONN| Game Info Received ServerSimTime(1062.289) PreviousDisconnectCount(11)
- 000751.686| ALWAYS| FLOW| SEJ-AB67B010
- 000751.697| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 000751.807| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 000751.807| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 000751.821| ALWAYS| FLOW| Spawning completed
- 000751.821| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 000751.821| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 000871.347| ALWAYS| X3D: Focus Lost
- 000891.580| ALWAYS| X3D: Focus Gained
- 000999.898| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(1310.56) SessionDisconnectCount(12)
- 000999.898| ALWAYS| CONN| Requesting reconnect
- 001001.559| ALWAYS| X3D: Focus Lost
- 001001.655| ALWAYS| X3D: Focus Gained
- 001002.326| ALWAYS| X3D: Focus Lost
- 001006.734| ALWAYS| CONN| Soft Reconnect at LocalSimTime(1317.394)
- 001006.808| ALWAYS| CONN| Game Info Received ServerSimTime(1317.380) PreviousDisconnectCount(12)
- 001006.808| ALWAYS| FLOW| SEJ-AB67B010
- 001006.820| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 001006.862| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 001006.862| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 001006.883| ALWAYS| FLOW| Spawning completed
- 001006.883| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 001006.883| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 001008.419| ALWAYS| X3D: Focus Gained
- 001048.906| ALWAYS| X3D: Focus Lost
- 001090.273| ALWAYS| X3D: Focus Gained
- 001137.572| ALWAYS| X3D: Focus Lost
- 001169.715| ALWAYS| X3D: Focus Gained
- 001201.134| ALWAYS| X3D: Focus Lost
- 001203.476| ALWAYS| CONN| Disconnected: Reason(0) Remote(0) LocalSimTime(1514.11) SessionDisconnectCount(13)
- 001203.476| ALWAYS| CONN| Requesting reconnect
- 001203.559| ALWAYS| CONN| Soft Reconnect at LocalSimTime(1514.194)
- 001203.670| ALWAYS| CONN| Game Info Received ServerSimTime(1514.167) PreviousDisconnectCount(13)
- 001203.670| ALWAYS| FLOW| SEJ-AB67B010
- 001203.683| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_SPAWN for reason Received StartSpawn packet.
- 001203.726| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 3079544900
- 001203.726| ALWAYS| SummonerBannerComponentClient spawned banner at map locator: 2878974494
- 001203.750| ALWAYS| FLOW| Spawning completed
- 001203.750| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to GAMESTATE_GAMELOOP for reason Received Game Start Packet.
- 001203.750| ALWAYS| CONN| Local Player has received reconnection confirmation.
- 001234.688| ALWAYS| X3D: Focus Gained
- 001254.616| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to GAMESTATE_ENDGAME for reason Received Game End Packet.
- 001254.617| ALWAYS| FLOW| ALE-8SDFH23F
- 001254.974| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
- 001254.985| ALWAYS| CONN| Requesting disconnect (22)
- 001254.985| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to GAMESTATE_EXIT for reason PreExit Game State is Complete.
- 001254.989| ALWAYS| FLOW| Finished Main Loop
- 001254.999| ALWAYS| =================== Perf Stats (all in ms) =========================
- 001254.999| ALWAYS| Average Frame Time: 10.09
- 001254.999| ALWAYS| Average FPS: 99.15 fps
- 001254.999| ALWAYS| StdDev Frame Time: 2.62
- 001254.999| ALWAYS| Max Frame Time: 116.72
- 001254.999| ALWAYS| Ave GPU Frame Time: 6.72
- 001254.999| ALWAYS| StdDev GPU Frame Time: 1.53
- 001254.999| ALWAYS| Max GPU Frame Time: 26.89
- 001254.999| ALWAYS| Histogram Buckets: [0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859811704183484516925440.0]
- 001254.999| ALWAYS| Frame Time Histogram: [0,4,4,98,27592,27043,68772,392,0,0,6,5,0,0]
- 001254.999| ALWAYS| GPU Time Histogram: [0,0,0,3710,91629,23988,4445,144,0,0,0,0,0,0]
- 001255.000| ALWAYS| Max Memory Allocated = 800.359MB
- 001255.155| ALWAYS| FLOW| Cleanup Complete
- 001256.157| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED Result: 200: SUCCESS
- 001256.334| ALWAYS| FLOW| ALE-8SDFH23F
- 001256.351| ALWAYS| {"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","message_body":"Game exited"}
- 001256.351| ALWAYS| AudioManagerWwise::Finit
- 001256.365| ALWAYS| FLOW| Destroying the renderer
- 001256.365| ALWAYS| r3dRenderLayer::Close() enter
- 001256.369| ALWAYS| r3dRenderLayer::Close() exit
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