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- New Recommendations for [ Marksmanship Primary ] requested at 20:17:17 ( 40218.24 ).
- *** START OF NEW DISPLAY: [ 3 ] Marksmanship Primary ***
- [ ** ] Checking for recommendation #1 ( time offset: 1.34, remaining GCD: 0.00 ).
- [ ** ] focus, 80 / 130
- Precombat APL not processed because combat time is 133.48.
- Processing default action list [ 13 - SimC Marksmanship: default ].
- Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
- Adding SimC Marksmanship: default to the list of processed action lists.
- [ 1 ] Testing entry SimC Marksmanship: default:1 ( counter_shot ) with modifiers ( NONE ).
- Counter Shot is KNOWN and DISABLED.
- [ 2 ] Testing entry SimC Marksmanship: default:2 ( use_items ) with modifiers ( NONE ).
- [Use Items] is KNOWN and DISABLED.
- [ 3 ] Testing entry SimC Marksmanship: default:3 ( volley ) with modifiers ( toggle=on ).
- Volley is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( volley ) is NOT USABLE.
- [ 4 ] Testing entry SimC Marksmanship: default:4 ( variable ) with modifiers ( name=pooling_for_piercing,value=talent.piercing_shot.enabled&cooldown.piercing_shot.remains<5&lowest_vuln_within.5>0&lowest_vuln_within.5>cooldown.piercing_shot.remains&(buff.trueshot.down|active_enemies=1) ).
- [Store Value] is KNOWN and ENABLED.
- - variable.pooling_for_piercing will refer to this action's script.
- [ 5 ] Testing entry SimC Marksmanship: default:5 ( call_action_list ) with modifiers ( name="SimC Marksmanship: cooldowns" ).
- [Call Action List] is KNOWN and ENABLED.
- [Call Action List] does not have any required conditions.
- The action list for call_action_list ( SimC Marksmanship: cooldowns ) was found.
- Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
- Adding SimC Marksmanship: cooldowns to the list of processed action lists.
- [ 6 ] Testing entry SimC Marksmanship: cooldowns:1 ( arcane_torrent ) with modifiers ( NONE ).
- Arcane Torrent is NOT KNOWN and DISABLED.
- [ 7 ] Testing entry SimC Marksmanship: cooldowns:2 ( berserking ) with modifiers ( NONE ).
- Berserking is NOT KNOWN and DISABLED.
- [ 8 ] Testing entry SimC Marksmanship: cooldowns:3 ( blood_fury ) with modifiers ( NONE ).
- Blood Fury is NOT KNOWN and DISABLED.
- [ 9 ] Testing entry SimC Marksmanship: cooldowns:4 ( potion ) with modifiers ( NONE ).
- [Potion] is KNOWN and DISABLED.
- [ 10 ] Testing entry SimC Marksmanship: cooldowns:5 ( trueshot ) with modifiers ( NONE ).
- Trueshot is KNOWN and DISABLED.
- The action list ( SimC Marksmanship: cooldowns ) returned with recommendation none after 60.00 seconds.
- [ 11 ] Testing entry SimC Marksmanship: default:6 ( call_action_list ) with modifiers ( name="SimC Marksmanship: patient sniper" ).
- [Call Action List] is KNOWN and ENABLED.
- The conditions for this entry are not time sensitive and PASS at ( 1.34 + 0.00 ).
- Conditions MET: talent.patient_sniper.enabled[true]
- The action list for call_action_list ( SimC Marksmanship: patient sniper ) was found.
- Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
- Adding SimC Marksmanship: patient sniper to the list of processed action lists.
- [ 12 ] Testing entry SimC Marksmanship: patient sniper:1 ( variable ) with modifiers ( name=vuln_window,op=setif,value=cooldown.sidewinders.full_recharge_time,value_else=debuff.vulnerable.remains,condition=talent.sidewinders.enabled&cooldown.sidewinders.full_recharge_time<debuff.vulnerable.remains ).
- [Store Value] is KNOWN and ENABLED.
- - variable.vuln_window will refer to this action's script.
- [ 13 ] Testing entry SimC Marksmanship: patient sniper:2 ( variable ) with modifiers ( name=vuln_aim_casts,op=set,value=action.aimed_shot.vuln_casts ).
- [Store Value] is KNOWN and ENABLED.
- - variable.vuln_aim_casts will refer to this action's script.
- [ 14 ] Testing entry SimC Marksmanship: patient sniper:3 ( variable ) with modifiers ( name=can_gcd,value=variable.vuln_window<action.aimed_shot.cast_time|variable.vuln_window>variable.vuln_aim_casts*action.aimed_shot.execute_time+gcd.max+0.1 ).
- [Store Value] is KNOWN and ENABLED.
- - variable.can_gcd will refer to this action's script.
- [ 15 ] Testing entry SimC Marksmanship: patient sniper:4 ( call_action_list ) with modifiers ( name="SimC Marksmanship: targetdie" ).
- [Call Action List] is KNOWN and ENABLED.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- The conditions for this entry are time sensitive and DO NOT PASS at ( 1.34 + 0.00 ).
- Conditions NOT MET: target.time_to_die[226.66] < variable.vuln_window[10.07] & active_enemies[1.00] = 1
- [ 16 ] Testing entry SimC Marksmanship: patient sniper:5 ( piercing_shot ) with modifiers ( NONE ).
- Piercing Shot is NOT KNOWN and ENABLED.
- [ 17 ] Testing entry SimC Marksmanship: patient sniper:6 ( piercing_shot ) with modifiers ( NONE ).
- Piercing Shot is NOT KNOWN and ENABLED.
- [ 18 ] Testing entry SimC Marksmanship: patient sniper:7 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 60.00.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] > 1 & talent.trick_shot.enabled[true] & debuff.vulnerable.remains[0.00] > cast_time[1.68] & ( buff.sentinels_sight.stack[0.00] >= active_enemies[1.00] * 5 | buff.sentinels_sight.stack[0.00] + ( active_enemies[1.00] % 2 ) > 20 | ( set_bonus.tier20_2pc[0.00] > 0 & ! buff.t20_2p_critical_aimed_damage.up[false] & prev.aimed_shot[true] ) | buff.lock_and_load.up[false] & active_enemies[1.00] < 3 )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & talent.trick_shot.enabled[true] & debuff.vulnerable.remains[0.00] > cast_time[1.68] & ( buff.sentinels_sight.stack[0.00] >= active_enemies[1.00] * 5 | buff.sentinels_sight.stack[0.00] + ( active_enemies[1.00] % 2 ) > 20 | ( set_bonus.tier20_2pc[0.00] > 0 & ! buff.t20_2p_critical_aimed_damage.up[false] & prev.aimed_shot[true] ) | buff.lock_and_load.up[false] & active_enemies[1.00] < 3 )
- [ 19 ] Testing entry SimC Marksmanship: patient sniper:8 ( marked_shot ) with modifiers ( NONE ).
- Marked Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 60.00.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] > 1
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1
- [ 20 ] Testing entry SimC Marksmanship: patient sniper:9 ( multishot ) with modifiers ( NONE ).
- Multi-Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( multishot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 60.00.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] > 1 & ( buff.marking_targets.up[false] | buff.trueshot.up[false] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & ( buff.marking_targets.up[false] | buff.trueshot.up[false] )
- [ 21 ] Testing entry SimC Marksmanship: patient sniper:10 ( windburst ) with modifiers ( NONE ).
- Windburst is KNOWN and ENABLED.
- Testing at [ 1.34 + 5.30 ] - Ability ( windburst ) is USABLE.
- - this ability is READY at 5.30 before the previous ability at 60.00.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +5.30.
- - talent.patient_sniper.enabled[true]
- Conditions MET: variable.vuln_aim_casts[0.00] < 1 & ! variable.pooling_for_piercing[false]
- 868 Action Chosen: windburst at 5.297000!
- [ 22 ] Testing entry SimC Marksmanship: patient sniper:11 ( black_arrow ) with modifiers ( NONE ).
- Black Arrow is NOT KNOWN and ENABLED.
- [ 23 ] Testing entry SimC Marksmanship: patient sniper:12 ( a_murder_of_crows ) with modifiers ( NONE ).
- A Murder of Crows is NOT KNOWN and ENABLED.
- [ 24 ] Testing entry SimC Marksmanship: patient sniper:13 ( barrage ) with modifiers ( NONE ).
- Barrage is NOT KNOWN and ENABLED.
- [ 25 ] Testing entry SimC Marksmanship: patient sniper:14 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: debuff.vulnerable.up[false] & buff.lock_and_load.up[false] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: debuff.vulnerable.up[false] & buff.lock_and_load.up[false] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- [ 26 ] Testing entry SimC Marksmanship: patient sniper:15 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] > 1 & debuff.vulnerable.remains[0.00] > execute_time[1.68] & ( ! variable.pooling_for_piercing[false] | ( focus.current[80.00] > 100 & debuff.vulnerable.remains[0.00] > ( execute_time[1.68] + gcd[1.26] ) ) )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & debuff.vulnerable.remains[0.00] > execute_time[1.68] & ( ! variable.pooling_for_piercing[false] | ( focus.current[87.62] > 100 & debuff.vulnerable.remains[0.00] > ( execute_time[1.68] + gcd[1.26] ) ) )
- [ 27 ] Testing entry SimC Marksmanship: patient sniper:16 ( multishot ) with modifiers ( NONE ).
- Multi-Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( multishot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] > 1 & variable.can_gcd[true][1.26] & focus.current[80.00] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & variable.can_gcd[true][1.26] & focus.current[87.62] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- [ 28 ] Testing entry SimC Marksmanship: patient sniper:17 ( arcane_shot ) with modifiers ( NONE ).
- Arcane Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( arcane_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: active_enemies[1.00] = 1 & ( ! set_bonus.tier20_2pc[0.00] > 0 | ! action.aimed_shot.in_flight[true] | buff.t20_2p_critical_aimed_damage.remains[0.00] > action.aimed_shot.cast_time[1.68] + gcd[1.26] ) & ( variable.vuln_aim_casts[0.00] > 0 | action.windburst.in_flight[false] & ! set_bonus.tier21_4pc[0.00] > 0 ) & variable.can_gcd[true][1.26] & focus.current[80.00] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] = 1 & ( ! set_bonus.tier20_2pc[0.00] > 0 | ! action.aimed_shot.in_flight[true] | buff.t20_2p_critical_aimed_damage.remains[0.00] > action.aimed_shot.cast_time[1.68] + gcd[1.26] ) & ( variable.vuln_aim_casts[0.00] > 0 | action.windburst.in_flight[false] & ! set_bonus.tier21_4pc[0.00] > 0 ) & variable.can_gcd[true][1.26] & focus.current[87.62] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- [ 29 ] Testing entry SimC Marksmanship: patient sniper:18 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] ) ) & ( variable.vuln_window[10.07] - ( execute_time[1.68] * variable.vuln_aim_casts[0.00] ) < 1 | focus.deficit[50.00] <= cast_regen[20.00] | buff.trueshot.up[false] ) & ( active_enemies[1.00] = 1 | focus.current[80.00] > 100 )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] ) ) & ( variable.vuln_window[10.07] - ( execute_time[1.68] * variable.vuln_aim_casts[0.00] ) < 1 | focus.deficit[42.38] <= cast_regen[20.00] | buff.trueshot.up[false] ) & ( active_enemies[1.00] = 1 | focus.current[87.62] > 100 )
- [ 30 ] Testing entry SimC Marksmanship: patient sniper:19 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: ! talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] & ( ! set_bonus.tier21_4pc[0.00] > 0 | debuff.hunters_mark.down[false] ) ) ) & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > execute_time[1.68] + gcd[1.26] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: ! talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] & ( ! set_bonus.tier21_4pc[0.00] > 0 | debuff.hunters_mark.down[false] ) ) ) & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > execute_time[1.68] + gcd[1.26] )
- [ 31 ] Testing entry SimC Marksmanship: patient sniper:20 ( marked_shot ) with modifiers ( NONE ).
- Marked Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: ! talent.sidewinders.enabled[false] & ( ( buff.lock_and_load.up[false] & debuff.vulnerable.down[true] ) | ( variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] & ! variable.pooling_for_piercing[false] & ( ! action.windburst.in_flight[false] | set_bonus.tier21_4pc[0.00] > 0 ) & ( ( focus.current[80.00] > 65 | buff.trueshot.up[false] | ( 1 % attack_haste[0.84] ) > 1.217 | ( 1 % attack_haste[0.84] ) > 1.171 & set_bonus.tier20_4pc[0.00] > 0 ) | set_bonus.tier21_4pc[0.00] > 0 & ! set_bonus.tier20_2pc[0.00] > 0 ) ) )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: ! talent.sidewinders.enabled[false] & ( ( buff.lock_and_load.up[false] & debuff.vulnerable.down[true] ) | ( variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] & ! variable.pooling_for_piercing[false] & ( ! action.windburst.in_flight[false] | set_bonus.tier21_4pc[0.00] > 0 ) & ( ( focus.current[87.62] > 65 | buff.trueshot.up[false] | ( 1 % attack_haste[0.84] ) > 1.217 | ( 1 % attack_haste[0.84] ) > 1.171 & set_bonus.tier20_4pc[0.00] > 0 ) | set_bonus.tier21_4pc[0.00] > 0 & ! set_bonus.tier20_2pc[0.00] > 0 ) ) )
- [ 32 ] Testing entry SimC Marksmanship: patient sniper:21 ( marked_shot ) with modifiers ( NONE ).
- Marked Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: talent.sidewinders.enabled[false] & ( variable.vuln_aim_casts[0.00] < 1 | buff.trueshot.up[false] | variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] )
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: talent.sidewinders.enabled[false] & ( variable.vuln_aim_casts[0.00] < 1 | buff.trueshot.up[false] | variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] )
- [ 33 ] Testing entry SimC Marksmanship: patient sniper:22 ( aimed_shot ) with modifiers ( NONE ).
- Aimed Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions NOT MET: focus.current[80.00] + cast_regen[20.00] > focus.max[130.00] & buff.lock_and_load.down[true] & ! buff.sentinels_sight.up[false]
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
- - talent.patient_sniper.enabled[true]
- Recheck #1 ( +0.64 ) NOT MET: focus.current[87.62] + cast_regen[20.00] > focus.max[130.00] & buff.lock_and_load.down[true] & ! buff.sentinels_sight.up[false]
- [ 34 ] Testing entry SimC Marksmanship: patient sniper:23 ( sidewinders ) with modifiers ( NONE ).
- Sidewinders is NOT KNOWN and ENABLED.
- [ 35 ] Testing entry SimC Marksmanship: patient sniper:24 ( arcane_shot ) with modifiers ( NONE ).
- Arcane Shot is KNOWN and ENABLED.
- Testing at [ 1.34 + 0.00 ] - Ability ( arcane_shot ) is USABLE.
- - this ability is READY at 0.00 before the previous ability at 5.30.
- The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
- - talent.patient_sniper.enabled[true]
- Conditions MET: active_enemies[1.00] = 1 & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
- 868 Action Chosen: arcane_shot at 0.000000!
- The action list ( SimC Marksmanship: patient sniper ) returned with recommendation arcane_shot after 0.00 seconds.
- The last selected ability ( arcane_shot ) is available by the next GCD. End loop.
- Removing SimC Marksmanship: default from list of processed action lists.
- Completed default action list [ 13 - SimC Marksmanship: default ].
- Recommendation is arcane_shot at 1.34 + 0.00.
- Prediction engine would recommend arcane_shot at +0.00s.
- Recommendation #1 is arcane_shot at 1.34.
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