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  1. New Recommendations for [ Marksmanship Primary ] requested at 20:17:17 ( 40218.24 ).
  2. *** START OF NEW DISPLAY: [ 3 ] Marksmanship Primary ***
  3.  
  4. [ ** ] Checking for recommendation #1 ( time offset: 1.34, remaining GCD: 0.00 ).
  5. [ ** ] focus, 80 / 130
  6. Precombat APL not processed because combat time is 133.48.
  7. Processing default action list [ 13 - SimC Marksmanship: default ].
  8. Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
  9. Adding SimC Marksmanship: default to the list of processed action lists.
  10.  
  11. [ 1 ] Testing entry SimC Marksmanship: default:1 ( counter_shot ) with modifiers ( NONE ).
  12. Counter Shot is KNOWN and DISABLED.
  13.  
  14. [ 2 ] Testing entry SimC Marksmanship: default:2 ( use_items ) with modifiers ( NONE ).
  15. [Use Items] is KNOWN and DISABLED.
  16.  
  17. [ 3 ] Testing entry SimC Marksmanship: default:3 ( volley ) with modifiers ( toggle=on ).
  18. Volley is KNOWN and ENABLED.
  19. Testing at [ 1.34 + 0.00 ] - Ability ( volley ) is NOT USABLE.
  20.  
  21. [ 4 ] Testing entry SimC Marksmanship: default:4 ( variable ) with modifiers ( name=pooling_for_piercing,value=talent.piercing_shot.enabled&cooldown.piercing_shot.remains<5&lowest_vuln_within.5>0&lowest_vuln_within.5>cooldown.piercing_shot.remains&(buff.trueshot.down|active_enemies=1) ).
  22. [Store Value] is KNOWN and ENABLED.
  23. - variable.pooling_for_piercing will refer to this action's script.
  24.  
  25. [ 5 ] Testing entry SimC Marksmanship: default:5 ( call_action_list ) with modifiers ( name="SimC Marksmanship: cooldowns" ).
  26. [Call Action List] is KNOWN and ENABLED.
  27. [Call Action List] does not have any required conditions.
  28. The action list for call_action_list ( SimC Marksmanship: cooldowns ) was found.
  29. Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
  30. Adding SimC Marksmanship: cooldowns to the list of processed action lists.
  31.  
  32. [ 6 ] Testing entry SimC Marksmanship: cooldowns:1 ( arcane_torrent ) with modifiers ( NONE ).
  33. Arcane Torrent is NOT KNOWN and DISABLED.
  34.  
  35. [ 7 ] Testing entry SimC Marksmanship: cooldowns:2 ( berserking ) with modifiers ( NONE ).
  36. Berserking is NOT KNOWN and DISABLED.
  37.  
  38. [ 8 ] Testing entry SimC Marksmanship: cooldowns:3 ( blood_fury ) with modifiers ( NONE ).
  39. Blood Fury is NOT KNOWN and DISABLED.
  40.  
  41. [ 9 ] Testing entry SimC Marksmanship: cooldowns:4 ( potion ) with modifiers ( NONE ).
  42. [Potion] is KNOWN and DISABLED.
  43.  
  44. [ 10 ] Testing entry SimC Marksmanship: cooldowns:5 ( trueshot ) with modifiers ( NONE ).
  45. Trueshot is KNOWN and DISABLED.
  46. The action list ( SimC Marksmanship: cooldowns ) returned with recommendation none after 60.00 seconds.
  47.  
  48. [ 11 ] Testing entry SimC Marksmanship: default:6 ( call_action_list ) with modifiers ( name="SimC Marksmanship: patient sniper" ).
  49. [Call Action List] is KNOWN and ENABLED.
  50. The conditions for this entry are not time sensitive and PASS at ( 1.34 + 0.00 ).
  51. Conditions MET: talent.patient_sniper.enabled[true]
  52. The action list for call_action_list ( SimC Marksmanship: patient sniper ) was found.
  53. Previous Recommendation: NO ACTION at +60.00s, clash is 0.00.
  54. Adding SimC Marksmanship: patient sniper to the list of processed action lists.
  55.  
  56. [ 12 ] Testing entry SimC Marksmanship: patient sniper:1 ( variable ) with modifiers ( name=vuln_window,op=setif,value=cooldown.sidewinders.full_recharge_time,value_else=debuff.vulnerable.remains,condition=talent.sidewinders.enabled&cooldown.sidewinders.full_recharge_time<debuff.vulnerable.remains ).
  57. [Store Value] is KNOWN and ENABLED.
  58. - variable.vuln_window will refer to this action's script.
  59.  
  60. [ 13 ] Testing entry SimC Marksmanship: patient sniper:2 ( variable ) with modifiers ( name=vuln_aim_casts,op=set,value=action.aimed_shot.vuln_casts ).
  61. [Store Value] is KNOWN and ENABLED.
  62. - variable.vuln_aim_casts will refer to this action's script.
  63.  
  64. [ 14 ] Testing entry SimC Marksmanship: patient sniper:3 ( variable ) with modifiers ( name=can_gcd,value=variable.vuln_window<action.aimed_shot.cast_time|variable.vuln_window>variable.vuln_aim_casts*action.aimed_shot.execute_time+gcd.max+0.1 ).
  65. [Store Value] is KNOWN and ENABLED.
  66. - variable.can_gcd will refer to this action's script.
  67.  
  68. [ 15 ] Testing entry SimC Marksmanship: patient sniper:4 ( call_action_list ) with modifiers ( name="SimC Marksmanship: targetdie" ).
  69. [Call Action List] is KNOWN and ENABLED.
  70. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  71. - talent.patient_sniper.enabled[true]
  72. The conditions for this entry are time sensitive and DO NOT PASS at ( 1.34 + 0.00 ).
  73. Conditions NOT MET: target.time_to_die[226.66] < variable.vuln_window[10.07] & active_enemies[1.00] = 1
  74.  
  75. [ 16 ] Testing entry SimC Marksmanship: patient sniper:5 ( piercing_shot ) with modifiers ( NONE ).
  76. Piercing Shot is NOT KNOWN and ENABLED.
  77.  
  78. [ 17 ] Testing entry SimC Marksmanship: patient sniper:6 ( piercing_shot ) with modifiers ( NONE ).
  79. Piercing Shot is NOT KNOWN and ENABLED.
  80.  
  81. [ 18 ] Testing entry SimC Marksmanship: patient sniper:7 ( aimed_shot ) with modifiers ( NONE ).
  82. Aimed Shot is KNOWN and ENABLED.
  83. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  84. - this ability is READY at 0.00 before the previous ability at 60.00.
  85. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  86. - talent.patient_sniper.enabled[true]
  87. Conditions NOT MET: active_enemies[1.00] > 1 & talent.trick_shot.enabled[true] & debuff.vulnerable.remains[0.00] > cast_time[1.68] & ( buff.sentinels_sight.stack[0.00] >= active_enemies[1.00] * 5 | buff.sentinels_sight.stack[0.00] + ( active_enemies[1.00] % 2 ) > 20 | ( set_bonus.tier20_2pc[0.00] > 0 & ! buff.t20_2p_critical_aimed_damage.up[false] & prev.aimed_shot[true] ) | buff.lock_and_load.up[false] & active_enemies[1.00] < 3 )
  88. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  89. - talent.patient_sniper.enabled[true]
  90. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & talent.trick_shot.enabled[true] & debuff.vulnerable.remains[0.00] > cast_time[1.68] & ( buff.sentinels_sight.stack[0.00] >= active_enemies[1.00] * 5 | buff.sentinels_sight.stack[0.00] + ( active_enemies[1.00] % 2 ) > 20 | ( set_bonus.tier20_2pc[0.00] > 0 & ! buff.t20_2p_critical_aimed_damage.up[false] & prev.aimed_shot[true] ) | buff.lock_and_load.up[false] & active_enemies[1.00] < 3 )
  91.  
  92. [ 19 ] Testing entry SimC Marksmanship: patient sniper:8 ( marked_shot ) with modifiers ( NONE ).
  93. Marked Shot is KNOWN and ENABLED.
  94. Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
  95. - this ability is READY at 0.00 before the previous ability at 60.00.
  96. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  97. - talent.patient_sniper.enabled[true]
  98. Conditions NOT MET: active_enemies[1.00] > 1
  99. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  100. - talent.patient_sniper.enabled[true]
  101. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1
  102.  
  103. [ 20 ] Testing entry SimC Marksmanship: patient sniper:9 ( multishot ) with modifiers ( NONE ).
  104. Multi-Shot is KNOWN and ENABLED.
  105. Testing at [ 1.34 + 0.00 ] - Ability ( multishot ) is USABLE.
  106. - this ability is READY at 0.00 before the previous ability at 60.00.
  107. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  108. - talent.patient_sniper.enabled[true]
  109. Conditions NOT MET: active_enemies[1.00] > 1 & ( buff.marking_targets.up[false] | buff.trueshot.up[false] )
  110. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  111. - talent.patient_sniper.enabled[true]
  112. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & ( buff.marking_targets.up[false] | buff.trueshot.up[false] )
  113.  
  114. [ 21 ] Testing entry SimC Marksmanship: patient sniper:10 ( windburst ) with modifiers ( NONE ).
  115. Windburst is KNOWN and ENABLED.
  116. Testing at [ 1.34 + 5.30 ] - Ability ( windburst ) is USABLE.
  117. - this ability is READY at 5.30 before the previous ability at 60.00.
  118. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +5.30.
  119. - talent.patient_sniper.enabled[true]
  120. Conditions MET: variable.vuln_aim_casts[0.00] < 1 & ! variable.pooling_for_piercing[false]
  121. 868 Action Chosen: windburst at 5.297000!
  122.  
  123. [ 22 ] Testing entry SimC Marksmanship: patient sniper:11 ( black_arrow ) with modifiers ( NONE ).
  124. Black Arrow is NOT KNOWN and ENABLED.
  125.  
  126. [ 23 ] Testing entry SimC Marksmanship: patient sniper:12 ( a_murder_of_crows ) with modifiers ( NONE ).
  127. A Murder of Crows is NOT KNOWN and ENABLED.
  128.  
  129. [ 24 ] Testing entry SimC Marksmanship: patient sniper:13 ( barrage ) with modifiers ( NONE ).
  130. Barrage is NOT KNOWN and ENABLED.
  131.  
  132. [ 25 ] Testing entry SimC Marksmanship: patient sniper:14 ( aimed_shot ) with modifiers ( NONE ).
  133. Aimed Shot is KNOWN and ENABLED.
  134. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  135. - this ability is READY at 0.00 before the previous ability at 5.30.
  136. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  137. - talent.patient_sniper.enabled[true]
  138. Conditions NOT MET: debuff.vulnerable.up[false] & buff.lock_and_load.up[false] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  139. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  140. - talent.patient_sniper.enabled[true]
  141. Recheck #1 ( +0.64 ) NOT MET: debuff.vulnerable.up[false] & buff.lock_and_load.up[false] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  142.  
  143. [ 26 ] Testing entry SimC Marksmanship: patient sniper:15 ( aimed_shot ) with modifiers ( NONE ).
  144. Aimed Shot is KNOWN and ENABLED.
  145. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  146. - this ability is READY at 0.00 before the previous ability at 5.30.
  147. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  148. - talent.patient_sniper.enabled[true]
  149. Conditions NOT MET: active_enemies[1.00] > 1 & debuff.vulnerable.remains[0.00] > execute_time[1.68] & ( ! variable.pooling_for_piercing[false] | ( focus.current[80.00] > 100 & debuff.vulnerable.remains[0.00] > ( execute_time[1.68] + gcd[1.26] ) ) )
  150. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  151. - talent.patient_sniper.enabled[true]
  152. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & debuff.vulnerable.remains[0.00] > execute_time[1.68] & ( ! variable.pooling_for_piercing[false] | ( focus.current[87.62] > 100 & debuff.vulnerable.remains[0.00] > ( execute_time[1.68] + gcd[1.26] ) ) )
  153.  
  154. [ 27 ] Testing entry SimC Marksmanship: patient sniper:16 ( multishot ) with modifiers ( NONE ).
  155. Multi-Shot is KNOWN and ENABLED.
  156. Testing at [ 1.34 + 0.00 ] - Ability ( multishot ) is USABLE.
  157. - this ability is READY at 0.00 before the previous ability at 5.30.
  158. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  159. - talent.patient_sniper.enabled[true]
  160. Conditions NOT MET: active_enemies[1.00] > 1 & variable.can_gcd[true][1.26] & focus.current[80.00] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  161. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  162. - talent.patient_sniper.enabled[true]
  163. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] > 1 & variable.can_gcd[true][1.26] & focus.current[87.62] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  164.  
  165. [ 28 ] Testing entry SimC Marksmanship: patient sniper:17 ( arcane_shot ) with modifiers ( NONE ).
  166. Arcane Shot is KNOWN and ENABLED.
  167. Testing at [ 1.34 + 0.00 ] - Ability ( arcane_shot ) is USABLE.
  168. - this ability is READY at 0.00 before the previous ability at 5.30.
  169. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  170. - talent.patient_sniper.enabled[true]
  171. Conditions NOT MET: active_enemies[1.00] = 1 & ( ! set_bonus.tier20_2pc[0.00] > 0 | ! action.aimed_shot.in_flight[true] | buff.t20_2p_critical_aimed_damage.remains[0.00] > action.aimed_shot.cast_time[1.68] + gcd[1.26] ) & ( variable.vuln_aim_casts[0.00] > 0 | action.windburst.in_flight[false] & ! set_bonus.tier21_4pc[0.00] > 0 ) & variable.can_gcd[true][1.26] & focus.current[80.00] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  172. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  173. - talent.patient_sniper.enabled[true]
  174. Recheck #1 ( +0.64 ) NOT MET: active_enemies[1.00] = 1 & ( ! set_bonus.tier20_2pc[0.00] > 0 | ! action.aimed_shot.in_flight[true] | buff.t20_2p_critical_aimed_damage.remains[0.00] > action.aimed_shot.cast_time[1.68] + gcd[1.26] ) & ( variable.vuln_aim_casts[0.00] > 0 | action.windburst.in_flight[false] & ! set_bonus.tier21_4pc[0.00] > 0 ) & variable.can_gcd[true][1.26] & focus.current[87.62] + cast_regen[15.00] + action.aimed_shot.cast_regen[20.00] < focus.max[130.00] & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  175.  
  176. [ 29 ] Testing entry SimC Marksmanship: patient sniper:18 ( aimed_shot ) with modifiers ( NONE ).
  177. Aimed Shot is KNOWN and ENABLED.
  178. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  179. - this ability is READY at 0.00 before the previous ability at 5.30.
  180. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  181. - talent.patient_sniper.enabled[true]
  182. Conditions NOT MET: talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] ) ) & ( variable.vuln_window[10.07] - ( execute_time[1.68] * variable.vuln_aim_casts[0.00] ) < 1 | focus.deficit[50.00] <= cast_regen[20.00] | buff.trueshot.up[false] ) & ( active_enemies[1.00] = 1 | focus.current[80.00] > 100 )
  183. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  184. - talent.patient_sniper.enabled[true]
  185. Recheck #1 ( +0.64 ) NOT MET: talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] ) ) & ( variable.vuln_window[10.07] - ( execute_time[1.68] * variable.vuln_aim_casts[0.00] ) < 1 | focus.deficit[42.38] <= cast_regen[20.00] | buff.trueshot.up[false] ) & ( active_enemies[1.00] = 1 | focus.current[87.62] > 100 )
  186.  
  187. [ 30 ] Testing entry SimC Marksmanship: patient sniper:19 ( aimed_shot ) with modifiers ( NONE ).
  188. Aimed Shot is KNOWN and ENABLED.
  189. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  190. - this ability is READY at 0.00 before the previous ability at 5.30.
  191. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  192. - talent.patient_sniper.enabled[true]
  193. Conditions NOT MET: ! talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] & ( ! set_bonus.tier21_4pc[0.00] > 0 | debuff.hunters_mark.down[false] ) ) ) & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > execute_time[1.68] + gcd[1.26] )
  194. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  195. - talent.patient_sniper.enabled[true]
  196. Recheck #1 ( +0.64 ) NOT MET: ! talent.sidewinders.enabled[false] & ( debuff.vulnerable.remains[0.00] > cast_time[1.68] | ( buff.lock_and_load.down[true] & action.windburst.in_flight[false] & ( ! set_bonus.tier21_4pc[0.00] > 0 | debuff.hunters_mark.down[false] ) ) ) & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > execute_time[1.68] + gcd[1.26] )
  197.  
  198. [ 31 ] Testing entry SimC Marksmanship: patient sniper:20 ( marked_shot ) with modifiers ( NONE ).
  199. Marked Shot is KNOWN and ENABLED.
  200. Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
  201. - this ability is READY at 0.00 before the previous ability at 5.30.
  202. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  203. - talent.patient_sniper.enabled[true]
  204. Conditions NOT MET: ! talent.sidewinders.enabled[false] & ( ( buff.lock_and_load.up[false] & debuff.vulnerable.down[true] ) | ( variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] & ! variable.pooling_for_piercing[false] & ( ! action.windburst.in_flight[false] | set_bonus.tier21_4pc[0.00] > 0 ) & ( ( focus.current[80.00] > 65 | buff.trueshot.up[false] | ( 1 % attack_haste[0.84] ) > 1.217 | ( 1 % attack_haste[0.84] ) > 1.171 & set_bonus.tier20_4pc[0.00] > 0 ) | set_bonus.tier21_4pc[0.00] > 0 & ! set_bonus.tier20_2pc[0.00] > 0 ) ) )
  205. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  206. - talent.patient_sniper.enabled[true]
  207. Recheck #1 ( +0.64 ) NOT MET: ! talent.sidewinders.enabled[false] & ( ( buff.lock_and_load.up[false] & debuff.vulnerable.down[true] ) | ( variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] & ! variable.pooling_for_piercing[false] & ( ! action.windburst.in_flight[false] | set_bonus.tier21_4pc[0.00] > 0 ) & ( ( focus.current[87.62] > 65 | buff.trueshot.up[false] | ( 1 % attack_haste[0.84] ) > 1.217 | ( 1 % attack_haste[0.84] ) > 1.171 & set_bonus.tier20_4pc[0.00] > 0 ) | set_bonus.tier21_4pc[0.00] > 0 & ! set_bonus.tier20_2pc[0.00] > 0 ) ) )
  208.  
  209. [ 32 ] Testing entry SimC Marksmanship: patient sniper:21 ( marked_shot ) with modifiers ( NONE ).
  210. Marked Shot is KNOWN and ENABLED.
  211. Testing at [ 1.34 + 0.00 ] - Ability ( marked_shot ) is USABLE.
  212. - this ability is READY at 0.00 before the previous ability at 5.30.
  213. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  214. - talent.patient_sniper.enabled[true]
  215. Conditions NOT MET: talent.sidewinders.enabled[false] & ( variable.vuln_aim_casts[0.00] < 1 | buff.trueshot.up[false] | variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] )
  216. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  217. - talent.patient_sniper.enabled[true]
  218. Recheck #1 ( +0.64 ) NOT MET: talent.sidewinders.enabled[false] & ( variable.vuln_aim_casts[0.00] < 1 | buff.trueshot.up[false] | variable.vuln_window[10.07] < action.aimed_shot.cast_time[1.68] )
  219.  
  220. [ 33 ] Testing entry SimC Marksmanship: patient sniper:22 ( aimed_shot ) with modifiers ( NONE ).
  221. Aimed Shot is KNOWN and ENABLED.
  222. Testing at [ 1.34 + 0.00 ] - Ability ( aimed_shot ) is USABLE.
  223. - this ability is READY at 0.00 before the previous ability at 5.30.
  224. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  225. - talent.patient_sniper.enabled[true]
  226. Conditions NOT MET: focus.current[80.00] + cast_regen[20.00] > focus.max[130.00] & buff.lock_and_load.down[true] & ! buff.sentinels_sight.up[false]
  227. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.64.
  228. - talent.patient_sniper.enabled[true]
  229. Recheck #1 ( +0.64 ) NOT MET: focus.current[87.62] + cast_regen[20.00] > focus.max[130.00] & buff.lock_and_load.down[true] & ! buff.sentinels_sight.up[false]
  230.  
  231. [ 34 ] Testing entry SimC Marksmanship: patient sniper:23 ( sidewinders ) with modifiers ( NONE ).
  232. Sidewinders is NOT KNOWN and ENABLED.
  233.  
  234. [ 35 ] Testing entry SimC Marksmanship: patient sniper:24 ( arcane_shot ) with modifiers ( NONE ).
  235. Arcane Shot is KNOWN and ENABLED.
  236. Testing at [ 1.34 + 0.00 ] - Ability ( arcane_shot ) is USABLE.
  237. - this ability is READY at 0.00 before the previous ability at 5.30.
  238. The conditions for SimC Marksmanship: patient sniper (12), called from 13:6, would PASS at +0.00.
  239. - talent.patient_sniper.enabled[true]
  240. Conditions MET: active_enemies[1.00] = 1 & ( ! variable.pooling_for_piercing[false] | debuff.vulnerable.remains[0.00] > gcd[1.26] )
  241. 868 Action Chosen: arcane_shot at 0.000000!
  242. The action list ( SimC Marksmanship: patient sniper ) returned with recommendation arcane_shot after 0.00 seconds.
  243. The last selected ability ( arcane_shot ) is available by the next GCD. End loop.
  244. Removing SimC Marksmanship: default from list of processed action lists.
  245. Completed default action list [ 13 - SimC Marksmanship: default ].
  246. Recommendation is arcane_shot at 1.34 + 0.00.
  247. Prediction engine would recommend arcane_shot at +0.00s.
  248.  
  249. Recommendation #1 is arcane_shot at 1.34.
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