Advertisement
daipon0512

Untitled

Oct 23rd, 2017
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 118.26 KB | None | 0 0
  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. Knockback: 2
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  81. Extras:
  82. Run_Console_Command: "scoreboard players add <shooter> hoge <damage>"
  83.  
  84. KNIFE:
  85. Item_Information:
  86. Item_Name: "&8Survival Knife"
  87. Item_Type: 267
  88. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  89. Melee_Mode: false
  90. Skip_Name_Check: false
  91. Remove_Unused_Tag: false
  92. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  93. Hidden_From_List: false
  94. Shooting:
  95. Disable: false
  96. Dual_Wield: false
  97. Right_Click_To_Shoot: false
  98. Cancel_Left_Click_Block_Damage: true
  99. Cancel_Right_Click_Interactions: true
  100. Delay_Between_Shots: 30
  101. Recoil_Amount: 0
  102. Projectile_Amount: 1
  103. Projectile_Type: snowball
  104. Remove_Arrows_On_Impact: false
  105. Remove_Bullet_Drop: false
  106. Removal_Or_Drag_Delay: 2-true
  107. Projectile_Speed: 30
  108. Projectile_Damage: 3
  109. Projectile_Flames: false
  110. Projectile_Incendiary:
  111. Enable: false
  112. Duration: 0
  113. Bullet_Spread: 0
  114. Reset_Fall_Distance: true
  115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  116. Sneak:
  117. Enable: true
  118. No_Recoil: true
  119. Bullet_Spread: 0
  120. Sneak_Before_Shooting: false
  121. Burstfire:
  122. Enable: false
  123. Shots_Per_Burst: 1
  124. Delay_Between_Shots_In_Burst: 10
  125. Ammo:
  126. Enable: false
  127. Ammo_Item_ID: 371
  128. Take_Ammo_Per_Shot: true
  129. Ammo_Name_Check: "&eBullet"
  130. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  131. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Reload:
  133. Enable: true
  134. Reload_Amount: 1
  135. Reload_With_Mouse: false
  136. Starting_Amount: 1
  137. Reload_Bullets_Individually: false
  138. Take_Ammo_On_Reload: false
  139. Take_Ammo_As_Magazine: false
  140. Reload_Duration: 30
  141. Reload_Shoot_Delay: 0
  142. Destroy_When_Empty: false
  143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  144. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  145. Scope:
  146. Enable: false
  147. Night_Vision: true
  148. Zoom_Amount: 8
  149. Zoom_Bullet_Spread: 0
  150. Zoom_Before_Shooting: false
  151. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  152. Custom_Death_Message:
  153. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  154. Headshot:
  155. Enable: false
  156. Bonus_Damage: 2
  157. Message_Shooter: "&3HeadShot!"
  158. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Extras:
  160. Run_Console_Command: "scoreboard players add <shooter> hoge <damage>"
  161.  
  162. BARRET:
  163. Item_Information:
  164. Item_Name: "&7Barret-M82A1"
  165. Item_Type: 278
  166. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  167. Melee_Mode: false
  168. Skip_Name_Check: false
  169. Remove_Unused_Tag: false
  170. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  171. Hidden_From_List: false
  172. Shooting:
  173. Disable: false
  174. Dual_Wield: false
  175. Right_Click_To_Shoot: true
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Delay_Between_Shots: 50
  179. Recoil_Amount: 5
  180. Projectile_Amount: 1
  181. Projectile_Type: snowball
  182. Remove_Arrows_On_Impact: false
  183. Remove_Bullet_Drop: false
  184. Removal_Or_Drag_Delay: false
  185. Projectile_Speed: 70
  186. Projectile_Damage: 12
  187. Projectile_Flames: false
  188. Projectile_Incendiary:
  189. Enable: false
  190. Duration: 0
  191. Bullet_Spread: 3
  192. Reset_Fall_Distance: true
  193. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: false
  197. Bullet_Spread: 2
  198. Sneak_Before_Shooting: false
  199. Burstfire:
  200. Enable: false
  201. Shots_Per_Burst: 1
  202. Delay_Between_Shots_In_Burst: 10
  203. Ammo:
  204. Enable: true
  205. Ammo_Item_ID: 371
  206. Take_Ammo_Per_Shot: true
  207. Ammo_Name_Check: "&eBullet"
  208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Reload:
  211. Enable: true
  212. Reload_Amount: 5
  213. Reload_With_Mouse: false
  214. Starting_Amount: 5
  215. Reload_Bullets_Individually: false
  216. Take_Ammo_On_Reload: false
  217. Take_Ammo_As_Magazine: false
  218. Reload_Duration: 240
  219. Reload_Shoot_Delay: 30
  220. Destroy_When_Empty: false
  221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  223. Scope:
  224. Enable: true
  225. Night_Vision: true
  226. Zoom_Amount: 8
  227. Zoom_Bullet_Spread: 0.6
  228. Zoom_Before_Shooting: false
  229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  230. Custom_Death_Message:
  231. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  232. Headshot:
  233. Enable: true
  234. Bonus_Damage: 2
  235. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238. Knockback: 4
  239. Hit_Events:
  240. Enable: true
  241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  242. Run_Console_Command:
  243. -"scoreboard players add <shooter> hoge <damage>"
  244.  
  245.  
  246. M1911:
  247. Item_Information:
  248. Item_Name: "&6M1911"
  249. Item_Type: 292
  250. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  251. Melee_Mode: false
  252. Skip_Name_Check: false
  253. Remove_Unused_Tag: false
  254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  255. Hidden_From_List: false
  256. Shooting:
  257. Disable: false
  258. Dual_Wield: false
  259. Right_Click_To_Shoot: true
  260. Cancel_Left_Click_Block_Damage: true
  261. Cancel_Right_Click_Interactions: true
  262. Delay_Between_Shots: 7
  263. Recoil_Amount: 0
  264. Projectile_Amount: 1
  265. Projectile_Type: snowball
  266. Remove_Arrows_On_Impact: false
  267. Remove_Bullet_Drop: false
  268. Removal_Or_Drag_Delay: false
  269. Projectile_Speed: 40
  270. Projectile_Damage: 3
  271. Projectile_Flames: false
  272. Projectile_Incendiary:
  273. Enable: false
  274. Duration: 0
  275. Bullet_Spread: 0.5
  276. Reset_Fall_Distance: true
  277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  278. Sneak:
  279. Enable: true
  280. No_Recoil: true
  281. Bullet_Spread: 0.1
  282. Sneak_Before_Shooting: false
  283. Burstfire:
  284. Enable:
  285. Shots_Per_Burst: 1
  286. Delay_Between_Shots_In_Burst: 10
  287. Ammo:
  288. Enable: true
  289. Ammo_Item_ID: 371
  290. Take_Ammo_Per_Shot: true
  291. Ammo_Name_Check: "&eBullet"
  292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  294. Firearm_Action:
  295. Type: slide
  296. Reload:
  297. Enable: true
  298. Reload_Amount: 8
  299. Reload_With_Mouse: false
  300. Starting_Amount: 8
  301. Reload_Bullets_Individually: false
  302. Take_Ammo_On_Reload: false
  303. Take_Ammo_As_Magazine: false
  304. Reload_Duration: 60
  305. Reload_Shoot_Delay: 10
  306. Destroy_When_Empty: false
  307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  309. Scope:
  310. Enable: false
  311. Night_Vision: true
  312. Zoom_Amount: 8
  313. Zoom_Bullet_Spread: 0
  314. Zoom_Before_Shooting: false
  315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  316. Custom_Death_Message:
  317. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  318. Headshot:
  319. Enable: false
  320. Bonus_Damage: 1
  321. Message_Shooter: "&3HeadShot!"
  322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Abilities:
  324. Reset_Hit_Cooldown: true
  325. Knockback: 0
  326. Hit_Events:
  327. Enable: true
  328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  329. Run_Console_Command:
  330. -"scoreboard players add <shooter> hoge <damage>"
  331.  
  332. MAC:
  333. Item_Information:
  334. Item_Name: "&3MAC-10"
  335. Item_Type: 284
  336. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  337. Melee_Mode: false
  338. Skip_Name_Check: false
  339. Remove_Unused_Tag: false
  340. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  341. Hidden_From_List: false
  342. Shooting:
  343. Disable: false
  344. Dual_Wield: false
  345. Right_Click_To_Shoot: true
  346. Cancel_Left_Click_Block_Damage: true
  347. Cancel_Right_Click_Interactions: true
  348. Recoil_Amount: 1
  349. Projectile_Amount: 1
  350. Projectile_Type: snowball
  351. Remove_Arrows_On_Impact: false
  352. Remove_Bullet_Drop: false
  353. Removal_Or_Drag_Delay: false
  354. Projectile_Speed: 70
  355. Projectile_Damage: 3
  356. Projectile_Flames: false
  357. Projectile_Incendiary:
  358. Enable: false
  359. Duration: 0
  360. Bullet_Spread: 1.2
  361. Reset_Fall_Distance: true
  362. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  363. Fully_Automatic:
  364. Enable: true
  365. Fire_Rate: 6
  366. Sneak:
  367. Enable: true
  368. No_Recoil: true
  369. Bullet_Spread: 0.65
  370. Sneak_Before_Shooting: false
  371. Burstfire:
  372. Enable: false
  373. Shots_Per_Burst: 1
  374. Delay_Between_Shots_In_Burst: 10
  375. Ammo:
  376. Enable: true
  377. Ammo_Item_ID: 371
  378. Take_Ammo_Per_Shot: true
  379. Ammo_Name_Check: "&eBullet"
  380. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  381. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  382. Reload:
  383. Enable: true
  384. Reload_Amount: 32
  385. Reload_With_Mouse: false
  386. Starting_Amount: 32
  387. Reload_Bullets_Individually: false
  388. Take_Ammo_On_Reload: false
  389. Take_Ammo_As_Magazine: false
  390. Reload_Duration: 100
  391. Reload_Shoot_Delay: 10
  392. Destroy_When_Empty: false
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  395. Scope:
  396. Enable: false
  397. Night_Vision: true
  398. Zoom_Amount: 8
  399. Zoom_Bullet_Spread: 0
  400. Zoom_Before_Shooting: false
  401. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  402. Custom_Death_Message:
  403. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  404. Headshot:
  405. Enable: true
  406. Bonus_Damage: 1
  407. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  408. Abilities:
  409. Reset_Hit_Cooldown: true
  410. Knockback: 0
  411. Hit_Events:
  412. Enable: true
  413. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  414. Run_Console_Command:
  415. -"scoreboard players add <shooter> hoge <damage>"
  416.  
  417. M16:
  418. Item_Information:
  419. Item_Name: "&9M16"
  420. Item_Type: 270
  421. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  422. Melee_Mode: false
  423. Skip_Name_Check: false
  424. Remove_Unused_Tag: false
  425. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  426. Hidden_From_List: false
  427. Shooting:
  428. Disable: false
  429. Dual_Wield: false
  430. Right_Click_To_Shoot: true
  431. Cancel_Left_Click_Block_Damage: true
  432. Cancel_Right_Click_Interactions: true
  433. Delay_Between_Shots: 20
  434. Recoil_Amount: 1
  435. Projectile_Amount: 1
  436. Projectile_Type: snowball
  437. Remove_Arrows_On_Impact: false
  438. Remove_Bullet_Drop: false
  439. Removal_Or_Drag_Delay: false
  440. Projectile_Speed: 47
  441. Projectile_Damage: 3
  442. Projectile_Flames: false
  443. Projectile_Incendiary:
  444. Enable: false
  445. Duration: 0
  446. Bullet_Spread: 0.7
  447. Reset_Fall_Distance: true
  448. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  449. Fully_Automatic:
  450. Enable: false
  451. Fire_Rate: 6
  452. Sneak:
  453. Enable: true
  454. No_Recoil: false
  455. Bullet_Spread: 0.2
  456. Sneak_Before_Shooting: false
  457. Burstfire:
  458. Enable: true
  459. Shots_Per_Burst: 3
  460. Delay_Between_Shots_In_Burst: 2
  461. Ammo:
  462. Enable: true
  463. Ammo_Item_ID: 371
  464. Take_Ammo_Per_Shot: true
  465. Ammo_Name_Check: "&eBullet"
  466. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  467. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  468. Reload:
  469. Enable: true
  470. Reload_Amount: 30
  471. Reload_With_Mouse: false
  472. Starting_Amount: 30
  473. Reload_Bullets_Individually: false
  474. Take_Ammo_On_Reload: false
  475. Take_Ammo_As_Magazine: false
  476. Reload_Duration: 120
  477. Reload_Shoot_Delay: 10
  478. Destroy_When_Empty: false
  479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  481. Scope:
  482. Enable: false
  483. Night_Vision: true
  484. Zoom_Amount: 8
  485. Zoom_Bullet_Spread: 0
  486. Zoom_Before_Shooting: false
  487. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  488. Custom_Death_Message:
  489. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  490. Headshot:
  491. Enable: false
  492. Bonus_Damage: 2
  493. Message_Shooter: "&3HeadShot!"
  494. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  495. Abilities:
  496. Reset_Hit_Cooldown: true
  497. Knockback: 0
  498. Hit_Events:
  499. Enable: true
  500. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  501. Run_Console_Command:
  502. -"scoreboard players add <shooter> hoge <damage>"
  503.  
  504. MP5:
  505. Item_Information:
  506. Item_Name: "&3MP5"
  507. Item_Type: 277
  508. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  509. Melee_Mode: false
  510. Skip_Name_Check: false
  511. Remove_Unused_Tag: false
  512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  513. Hidden_From_List: false
  514. Shooting:
  515. Disable: false
  516. Dual_Wield: false
  517. Right_Click_To_Shoot: true
  518. Cancel_Left_Click_Block_Damage: true
  519. Cancel_Right_Click_Interactions: true
  520. Recoil_Amount: 1
  521. Projectile_Amount: 1
  522. Projectile_Type: snowball
  523. Remove_Arrows_On_Impact: false
  524. Remove_Bullet_Drop: false
  525. Removal_Or_Drag_Delay: false
  526. Projectile_Speed: 60
  527. Projectile_Damage: 3
  528. Projectile_Flames: false
  529. Projectile_Incendiary:
  530. Enable: false
  531. Duration: 0
  532. Bullet_Spread: 0.8
  533. Reset_Fall_Distance: true
  534. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  535. Fully_Automatic:
  536. Enable: true
  537. Fire_Rate: 4
  538. Sneak:
  539. Enable: true
  540. No_Recoil: false
  541. Bullet_Spread: 0.35
  542. Sneak_Before_Shooting: false
  543. Burstfire:
  544. Enable: false
  545. Shots_Per_Burst: 1
  546. Delay_Between_Shots_In_Burst: 10
  547. Ammo:
  548. Enable: true
  549. Ammo_Item_ID: 371
  550. Take_Ammo_Per_Shot: true
  551. Ammo_Name_Check: "&eBullet"
  552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  553. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  554. Reload:
  555. Enable: true
  556. Reload_Amount: 30
  557. Reload_With_Mouse: false
  558. Starting_Amount: 30
  559. Reload_Bullets_Individually: false
  560. Take_Ammo_On_Reload: false
  561. Take_Ammo_As_Magazine: false
  562. Reload_Duration: 100
  563. Reload_Shoot_Delay: 10
  564. Destroy_When_Empty: false
  565. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  566. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  567. Scope:
  568. Enable: false
  569. Night_Vision: true
  570. Zoom_Amount: 8
  571. Zoom_Bullet_Spread: 0
  572. Zoom_Before_Shooting: false
  573. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  574. Custom_Death_Message:
  575. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  576. Headshot:
  577. Enable: false
  578. Bonus_Damage: 2
  579. Message_Shooter: "&3HeadShot!"
  580. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  581. Abilities:
  582. Reset_Hit_Cooldown: true
  583. Knockback: 0
  584. Hit_Events:
  585. Enable: true
  586. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  587. Run_Console_Command:
  588. -"scoreboard players add <shooter> hoge <damage>"
  589.  
  590.  
  591. DESERT:
  592. Item_Information:
  593. Item_Name: "&6Desert Eagle"
  594. Item_Type: 294
  595. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  596. Melee_Mode: false
  597. Skip_Name_Check: false
  598. Remove_Unused_Tag: false
  599. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  600. Hidden_From_List: false
  601. Shooting:
  602. Disable: false
  603. Dual_Wield: false
  604. Right_Click_To_Shoot: true
  605. Cancel_Left_Click_Block_Damage: true
  606. Cancel_Right_Click_Interactions: true
  607. Delay_Between_Shots: 8
  608. Recoil_Amount: 2
  609. Projectile_Amount: 1
  610. Projectile_Type: snowball
  611. Remove_Arrows_On_Impact: false
  612. Remove_Bullet_Drop: false
  613. Removal_Or_Drag_Delay: false
  614. Projectile_Speed: 30
  615. Projectile_Damage: 5
  616. Projectile_Flames: false
  617. Projectile_Incendiary:
  618. Enable: false
  619. Duration: 0
  620. Bullet_Spread: 1.5
  621. Reset_Fall_Distance: true
  622. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  623. Sneak:
  624. Enable: true
  625. No_Recoil: false
  626. Bullet_Spread: 0.75
  627. Sneak_Before_Shooting: false
  628. Burstfire:
  629. Enable: false
  630. Shots_Per_Burst: 1
  631. Delay_Between_Shots_In_Burst: 10
  632. Ammo:
  633. Enable: true
  634. Ammo_Item_ID: 371
  635. Take_Ammo_Per_Shot: true
  636. Ammo_Name_Check: "&eBullet"
  637. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  638. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  639. Firearm_Action:
  640. Type: slide
  641. Reload:
  642. Enable: true
  643. Reload_Amount: 7
  644. Reload_With_Mouse: false
  645. Starting_Amount: 7
  646. Reload_Bullets_Individually: false
  647. Take_Ammo_On_Reload: false
  648. Take_Ammo_As_Magazine: false
  649. Reload_Duration: 80
  650. Reload_Shoot_Delay: 10
  651. Destroy_When_Empty: false
  652. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  653. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  654. Scope:
  655. Enable: false
  656. Night_Vision: true
  657. Zoom_Amount: 8
  658. Zoom_Bullet_Spread: 0
  659. Zoom_Before_Shooting: false
  660. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  661. Custom_Death_Message:
  662. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  663. Headshot:
  664. Enable: false
  665. Bonus_Damage: 1
  666. Message_Shooter: "&3HeadShot!"
  667. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  668. Abilities:
  669. Reset_Hit_Cooldown: true
  670. Knockback: 1
  671. Hit_Events:
  672. Enable: true
  673. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  674. Run_Console_Command:
  675. -"scoreboard players add <shooter> hoge <damage>"
  676.  
  677. SPAS:
  678. Item_Information:
  679. Item_Name: "&cSPAS-15"
  680. Item_Type: 274
  681. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  682. Melee_Mode: false
  683. Skip_Name_Check: false
  684. Remove_Unused_Tag: false
  685. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  686. Hidden_From_List: false
  687. Shooting:
  688. Disable: false
  689. Dual_Wield: false
  690. Right_Click_To_Shoot: true
  691. Cancel_Left_Click_Block_Damage: true
  692. Cancel_Right_Click_Interactions: true
  693. Delay_Between_Shots: 10
  694. Recoil_Amount: 2
  695. Projectile_Amount: 6
  696. Projectile_Type: snowball
  697. Remove_Arrows_On_Impact: false
  698. Remove_Bullet_Drop: false
  699. Removal_Or_Drag_Delay: 7-true
  700. Projectile_Speed: 35
  701. Projectile_Damage: 3
  702. Projectile_Flames: false
  703. Projectile_Incendiary:
  704. Enable: false
  705. Duration: 0
  706. Bullet_Spread: 1.6
  707. Reset_Fall_Distance: true
  708. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  709. Sneak:
  710. Enable: true
  711. No_Recoil: false
  712. Bullet_Spread: 1.2
  713. Sneak_Before_Shooting: false
  714. Burstfire:
  715. Enable: false
  716. Shots_Per_Burst: 1
  717. Delay_Between_Shots_In_Burst: 10
  718. Ammo:
  719. Enable: true
  720. Ammo_Item_ID: 371
  721. Take_Ammo_Per_Shot: true
  722. Ammo_Name_Check: "&eBullet"
  723. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  724. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  725. Firearm_Action:
  726. Type: slide
  727. Reload:
  728. Enable: true
  729. Reload_Amount: 6
  730. Reload_With_Mouse: false
  731. Starting_Amount: 6
  732. Reload_Bullets_Individually: false
  733. Take_Ammo_On_Reload: false
  734. Take_Ammo_As_Magazine: false
  735. Reload_Duration: 120
  736. Reload_Shoot_Delay: 10
  737. Destroy_When_Empty: false
  738. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  739. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  740. Scope:
  741. Enable: false
  742. Night_Vision: true
  743. Zoom_Amount: 8
  744. Zoom_Bullet_Spread: 0
  745. Zoom_Before_Shooting: false
  746. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  747. Custom_Death_Message:
  748. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  749. Headshot:
  750. Enable: false
  751. Bonus_Damage: 1
  752. Message_Shooter: "&3HeadShot!"
  753. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  754. Abilities:
  755. Reset_Hit_Cooldown: true
  756. Knockback: 0
  757. Hit_Events:
  758. Enable: true
  759. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  760. Run_Console_Command:
  761. -"scoreboard players add <shooter> hoge <damage>"
  762.  
  763. STRIKER:
  764. Item_Information:
  765. Item_Name: "&cStriker-12"
  766. Item_Type: 256
  767. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  768. Melee_Mode: false
  769. Skip_Name_Check: false
  770. Remove_Unused_Tag: false
  771. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  772. Hidden_From_List: false
  773. Shooting:
  774. Disable: false
  775. Dual_Wield: false
  776. Right_Click_To_Shoot: true
  777. Cancel_Left_Click_Block_Damage: true
  778. Cancel_Right_Click_Interactions: true
  779. Delay_Between_Shots: 5
  780. Recoil_Amount: 1
  781. Projectile_Amount: 7
  782. Projectile_Type: snowball
  783. Remove_Arrows_On_Impact: false
  784. Remove_Bullet_Drop: false
  785. Removal_Or_Drag_Delay: 6-true
  786. Projectile_Speed: 30
  787. Projectile_Damage: 2
  788. Projectile_Flames: false
  789. Projectile_Incendiary:
  790. Enable: false
  791. Duration: 0
  792. Bullet_Spread: 1.6
  793. Reset_Fall_Distance: true
  794. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  795. Sneak:
  796. Enable: true
  797. No_Recoil: false
  798. Bullet_Spread: 1.4
  799. Sneak_Before_Shooting: false
  800. Burstfire:
  801. Enable: false
  802. Shots_Per_Burst: 1
  803. Delay_Between_Shots_In_Burst: 10
  804. Ammo:
  805. Enable: true
  806. Ammo_Item_ID: 371
  807. Take_Ammo_Per_Shot: true
  808. Ammo_Name_Check: "&eBullet"
  809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  811. Firearm_Action:
  812. Type: slide
  813. Reload:
  814. Enable: true
  815. Reload_Amount: 12
  816. Reload_With_Mouse: false
  817. Starting_Amount: 12
  818. Reload_Bullets_Individually: true
  819. Take_Ammo_On_Reload: false
  820. Take_Ammo_As_Magazine: false
  821. Reload_Duration: 15
  822. Reload_Shoot_Delay: 10
  823. Destroy_When_Empty: false
  824. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  825. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  826. Scope:
  827. Enable: false
  828. Night_Vision: true
  829. Zoom_Amount: 8
  830. Zoom_Bullet_Spread: 0
  831. Zoom_Before_Shooting: false
  832. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  833. Custom_Death_Message:
  834. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  835. Headshot:
  836. Enable: false
  837. Bonus_Damage: 1
  838. Message_Shooter: "&3HeadShot!"
  839. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  840. Abilities:
  841. Reset_Hit_Cooldown: true
  842. Knockback: 0
  843. Hit_Events:
  844. Enable: true
  845. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  846. Run_Console_Command:
  847. -"scoreboard players add <shooter> hoge <damage>"
  848.  
  849. MG3:
  850. Item_Information:
  851. Item_Name: "&aMG3"
  852. Item_Type: 293
  853. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  854. Melee_Mode: false
  855. Skip_Name_Check: false
  856. Remove_Unused_Tag: false
  857. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  858. Hidden_From_List: false
  859. Shooting:
  860. Disable: false
  861. Dual_Wield: false
  862. Right_Click_To_Shoot: true
  863. Cancel_Left_Click_Block_Damage: true
  864. Cancel_Right_Click_Interactions: true
  865. Recoil_Amount: 1
  866. Projectile_Amount: 1
  867. Projectile_Type: snowball
  868. Remove_Arrows_On_Impact: false
  869. Remove_Bullet_Drop: false
  870. Removal_Or_Drag_Delay: false
  871. Projectile_Speed: 40
  872. Projectile_Damage: 3
  873. Projectile_Flames: false
  874. Projectile_Incendiary:
  875. Enable: false
  876. Duration: 0
  877. Bullet_Spread: 1.2
  878. Reset_Fall_Distance: true
  879. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  880. Sneak:
  881. Enable: true
  882. No_Recoil: false
  883. Bullet_Spread: 0.4
  884. Sneak_Before_Shooting: false
  885. Fully_Automatic:
  886. Enable: true
  887. Fire_Rate: 1
  888. Burstfire:
  889. Enable: false
  890. Shots_Per_Burst: 1
  891. Delay_Between_Shots_In_Burst: 10
  892. Ammo:
  893. Enable: true
  894. Ammo_Item_ID: 371
  895. Take_Ammo_Per_Shot: true
  896. Ammo_Name_Check: "&eBullet"
  897. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  898. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  899. Firearm_Action:
  900. Type: slide
  901. Reload:
  902. Enable: true
  903. Reload_Amount: 120
  904. Reload_With_Mouse: false
  905. Starting_Amount: 120
  906. Reload_Bullets_Individually: true
  907. Take_Ammo_On_Reload: false
  908. Take_Ammo_As_Magazine: false
  909. Reload_Duration: 300
  910. Reload_Shoot_Delay: 10
  911. Destroy_When_Empty: false
  912. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  913. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  914. Scope:
  915. Enable: false
  916. Night_Vision: true
  917. Zoom_Amount: 8
  918. Zoom_Bullet_Spread: 0
  919. Zoom_Before_Shooting: false
  920. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  921. Custom_Death_Message:
  922. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  923. Headshot:
  924. Enable: false
  925. Bonus_Damage: 1
  926. Message_Shooter: "&3HeadShot!"
  927. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  928. Abilities:
  929. Reset_Hit_Cooldown: true
  930. Knockback: 0
  931. Hit_Events:
  932. Enable: true
  933. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  934. Run_Console_Command:
  935. -"scoreboard players add <shooter> hoge <damage>"
  936.  
  937. WA2000:
  938. Item_Information:
  939. Item_Name: "&6WA2000"
  940. Item_Type: 285
  941. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  942. Melee_Mode: false
  943. Skip_Name_Check: false
  944. Remove_Unused_Tag: false
  945. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  946. Hidden_From_List: false
  947. Shooting:
  948. Disable: false
  949. Dual_Wield: false
  950. Right_Click_To_Shoot: true
  951. Cancel_Left_Click_Block_Damage: true
  952. Cancel_Right_Click_Interactions: true
  953. Delay_Between_Shots: 40
  954. Recoil_Amount: 4
  955. Projectile_Amount: 1
  956. Projectile_Type: snowball
  957. Remove_Arrows_On_Impact: false
  958. Remove_Bullet_Drop: false
  959. Removal_Or_Drag_Delay: false
  960. Projectile_Speed: 80
  961. Projectile_Damage: 10
  962. Projectile_Flames: false
  963. Projectile_Incendiary:
  964. Enable: false
  965. Duration: 0
  966. Bullet_Spread: 3
  967. Reset_Fall_Distance: true
  968. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  969. Sneak:
  970. Enable: true
  971. No_Recoil: false
  972. Bullet_Spread: 2
  973. Sneak_Before_Shooting: false
  974. Burstfire:
  975. Enable: false
  976. Shots_Per_Burst: 1
  977. Delay_Between_Shots_In_Burst: 10
  978. Ammo:
  979. Enable: true
  980. Ammo_Item_ID: 371
  981. Take_Ammo_Per_Shot: true
  982. Ammo_Name_Check: "&eBullet"
  983. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  984. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  985. Reload:
  986. Enable: true
  987. Reload_Amount: 6
  988. Reload_With_Mouse: false
  989. Starting_Amount: 6
  990. Reload_Bullets_Individually: false
  991. Take_Ammo_On_Reload: false
  992. Take_Ammo_As_Magazine: false
  993. Reload_Duration: 200
  994. Reload_Shoot_Delay: 30
  995. Destroy_When_Empty: false
  996. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  997. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  998. Scope:
  999. Enable: true
  1000. Night_Vision: true
  1001. Zoom_Amount: 10
  1002. Zoom_Bullet_Spread: 0.2
  1003. Zoom_Before_Shooting: false
  1004. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1005. Custom_Death_Message:
  1006. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1007. Headshot:
  1008. Enable: true
  1009. Bonus_Damage: 3
  1010. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1011. Abilities:
  1012. Reset_Hit_Cooldown: true
  1013. Knockback: 4
  1014. Hit_Events:
  1015. Enable: true
  1016. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1017. Run_Console_Command:
  1018. -"scoreboard players add <shooter> hoge <damage>"
  1019.  
  1020. MK5:
  1021. Item_Information:
  1022. Item_Name: "&9MK5"
  1023. Item_Type: 291
  1024. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1025. Melee_Mode: false
  1026. Skip_Name_Check: false
  1027. Remove_Unused_Tag: false
  1028. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1029. Hidden_From_List: false
  1030. Shooting:
  1031. Disable: false
  1032. Dual_Wield: false
  1033. Right_Click_To_Shoot: true
  1034. Cancel_Left_Click_Block_Damage: true
  1035. Cancel_Right_Click_Interactions: true
  1036. Delay_Between_Shots: 10
  1037. Recoil_Amount: 1
  1038. Projectile_Amount: 1
  1039. Projectile_Type: snowball
  1040. Remove_Arrows_On_Impact: false
  1041. Remove_Bullet_Drop: false
  1042. Removal_Or_Drag_Delay: false
  1043. Projectile_Speed: 40
  1044. Projectile_Damage: 2
  1045. Projectile_Flames: false
  1046. Projectile_Incendiary:
  1047. Enable: false
  1048. Duration: 0
  1049. Bullet_Spread: 0.8
  1050. Reset_Fall_Distance: true
  1051. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1052. Fully_Automatic:
  1053. Enable: false
  1054. Fire_Rate: 6
  1055. Sneak:
  1056. Enable: true
  1057. No_Recoil: false
  1058. Bullet_Spread: 0.2
  1059. Sneak_Before_Shooting: false
  1060. Burstfire:
  1061. Enable: true
  1062. Shots_Per_Burst: 3
  1063. Delay_Between_Shots_In_Burst: 2
  1064. Ammo:
  1065. Enable: true
  1066. Ammo_Item_ID: 371
  1067. Take_Ammo_Per_Shot: true
  1068. Ammo_Name_Check: "&eBullet"
  1069. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1070. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1071. Reload:
  1072. Enable: true
  1073. Reload_Amount: 15
  1074. Reload_With_Mouse: false
  1075. Starting_Amount: 15
  1076. Reload_Bullets_Individually: false
  1077. Take_Ammo_On_Reload: false
  1078. Take_Ammo_As_Magazine: false
  1079. Reload_Duration: 80
  1080. Reload_Shoot_Delay: 10
  1081. Destroy_When_Empty: false
  1082. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1083. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1084. Scope:
  1085. Enable: false
  1086. Night_Vision: true
  1087. Zoom_Amount: 8
  1088. Zoom_Bullet_Spread: 0
  1089. Zoom_Before_Shooting: false
  1090. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1091. Custom_Death_Message:
  1092. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1093. Headshot:
  1094. Enable: false
  1095. Bonus_Damage: 2
  1096. Message_Shooter: "&3HeadShot!"
  1097. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1098. Abilities:
  1099. Reset_Hit_Cooldown: true
  1100. Knockback: 0
  1101. Hit_Events:
  1102. Enable: true
  1103. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1104. Run_Console_Command:
  1105. -"scoreboard players add <shooter> hoge <damage>"
  1106.  
  1107. AK:
  1108. Item_Information:
  1109. Item_Name: "&6AK-47"
  1110. Item_Type: 284
  1111. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1112. Melee_Mode: false
  1113. Skip_Name_Check: false
  1114. Remove_Unused_Tag: false
  1115. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1116. Hidden_From_List: false
  1117. Shooting:
  1118. Disable: false
  1119. Dual_Wield: false
  1120. Right_Click_To_Shoot: true
  1121. Cancel_Left_Click_Block_Damage: true
  1122. Cancel_Right_Click_Interactions: true
  1123. Recoil_Amount: 1
  1124. Projectile_Amount: 1
  1125. Projectile_Type: snowball
  1126. Remove_Arrows_On_Impact: false
  1127. Remove_Bullet_Drop: false
  1128. Removal_Or_Drag_Delay: false
  1129. Projectile_Speed: 48
  1130. Projectile_Damage: 2
  1131. Projectile_Flames: false
  1132. Projectile_Incendiary:
  1133. Enable: false
  1134. Duration: 0
  1135. Bullet_Spread: 1.4
  1136. Reset_Fall_Distance: true
  1137. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-0.3-2-8,ENTITY_GENERIC_EXPLODE-0.2-2-5,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1138. Fully_Automatic:
  1139. Enable: true
  1140. Fire_Rate: 2
  1141. Sneak:
  1142. Enable: true
  1143. No_Recoil: false
  1144. Bullet_Spread: 0.65
  1145. Sneak_Before_Shooting: false
  1146. Burstfire:
  1147. Enable: false
  1148. Shots_Per_Burst: 1
  1149. Delay_Between_Shots_In_Burst: 10
  1150. Ammo:
  1151. Enable: true
  1152. Ammo_Item_ID: 371
  1153. Take_Ammo_Per_Shot: true
  1154. Ammo_Name_Check: "&eBullet"
  1155. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1156. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1157. Reload:
  1158. Enable: true
  1159. Reload_Amount: 30
  1160. Reload_With_Mouse: false
  1161. Starting_Amount: 30
  1162. Reload_Bullets_Individually: false
  1163. Take_Ammo_On_Reload: false
  1164. Take_Ammo_As_Magazine: false
  1165. Reload_Duration: 90
  1166. Reload_Shoot_Delay: 10
  1167. Destroy_When_Empty: false
  1168. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1169. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1170. Scope:
  1171. Enable: false
  1172. Night_Vision: true
  1173. Zoom_Amount: 8
  1174. Zoom_Bullet_Spread: 0
  1175. Zoom_Before_Shooting: false
  1176. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1177. Custom_Death_Message:
  1178. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1179. Headshot:
  1180. Enable: false
  1181. Bonus_Damage: 2
  1182. Message_Shooter: "&3HeadShot!"
  1183. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1184. Abilities:
  1185. Reset_Hit_Cooldown: true
  1186. Knockback: 0
  1187. Run_Console_Command:
  1188. -"scoreboard players add <shooter> hoge <damage>"
  1189. Hit_Events:
  1190. Enable: true
  1191. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1192.  
  1193. STRIKER2:
  1194. Item_Information:
  1195. Item_Name: "&cStriker-12 Dual"
  1196. Item_Type: 256
  1197. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1198. Melee_Mode: false
  1199. Skip_Name_Check: false
  1200. Remove_Unused_Tag: false
  1201. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1202. Hidden_From_List: false
  1203. Shooting:
  1204. Disable: false
  1205. Dual_Wield: true
  1206. Right_Click_To_Shoot: true
  1207. Cancel_Left_Click_Block_Damage: true
  1208. Cancel_Right_Click_Interactions: true
  1209. Delay_Between_Shots: 5
  1210. Recoil_Amount: 1
  1211. Projectile_Amount: 7
  1212. Projectile_Type: snowball
  1213. Remove_Arrows_On_Impact: false
  1214. Remove_Bullet_Drop: false
  1215. Removal_Or_Drag_Delay: 5-true
  1216. Projectile_Speed: 30
  1217. Projectile_Damage: 2
  1218. Projectile_Flames: false
  1219. Projectile_Incendiary:
  1220. Enable: false
  1221. Duration: 0
  1222. Bullet_Spread: 1.8
  1223. Reset_Fall_Distance: true
  1224. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1225. Sneak:
  1226. Enable: true
  1227. No_Recoil: false
  1228. Bullet_Spread: 1.6
  1229. Sneak_Before_Shooting: false
  1230. Burstfire:
  1231. Enable: false
  1232. Shots_Per_Burst: 1
  1233. Delay_Between_Shots_In_Burst: 10
  1234. Ammo:
  1235. Enable: true
  1236. Ammo_Item_ID: 371
  1237. Take_Ammo_Per_Shot: true
  1238. Ammo_Name_Check: "&eBullet"
  1239. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1241. Firearm_Action:
  1242. Type: slide
  1243. Reload:
  1244. Enable: true
  1245. Reload_Amount: 12
  1246. Reload_With_Mouse: false
  1247. Starting_Amount: 12
  1248. Reload_Bullets_Individually: true
  1249. Take_Ammo_On_Reload: false
  1250. Take_Ammo_As_Magazine: false
  1251. Reload_Duration: 15
  1252. Reload_Shoot_Delay: 10
  1253. Destroy_When_Empty: false
  1254. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1255. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1256. Scope:
  1257. Enable: false
  1258. Night_Vision: true
  1259. Zoom_Amount: 8
  1260. Zoom_Bullet_Spread: 0
  1261. Zoom_Before_Shooting: false
  1262. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1263. Custom_Death_Message:
  1264. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1265. Headshot:
  1266. Enable: false
  1267. Bonus_Damage: 1
  1268. Message_Shooter: "&3HeadShot!"
  1269. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1270. Abilities:
  1271. Reset_Hit_Cooldown: true
  1272. Knockback: 0
  1273. Hit_Events:
  1274. Enable: true
  1275. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1276. Run_Console_Command:
  1277. -"scoreboard players add <shooter> hoge <damage>"
  1278.  
  1279. GALIL:
  1280. Item_Information:
  1281. Item_Name: "&9Galil"
  1282. Item_Type: 277
  1283. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1284. Melee_Mode: false
  1285. Skip_Name_Check: false
  1286. Remove_Unused_Tag: false
  1287. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1288. Hidden_From_List: false
  1289. Shooting:
  1290. Disable: false
  1291. Dual_Wield: false
  1292. Right_Click_To_Shoot: true
  1293. Cancel_Left_Click_Block_Damage: true
  1294. Cancel_Right_Click_Interactions: true
  1295. Recoil_Amount: 1
  1296. Projectile_Amount: 1
  1297. Projectile_Type: snowball
  1298. Remove_Arrows_On_Impact: false
  1299. Remove_Bullet_Drop: false
  1300. Removal_Or_Drag_Delay: false
  1301. Projectile_Speed: 50
  1302. Projectile_Damage: 4
  1303. Projectile_Flames: false
  1304. Projectile_Incendiary:
  1305. Enable: false
  1306. Duration: 0
  1307. Bullet_Spread: 2
  1308. Reset_Fall_Distance: true
  1309. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1310. Fully_Automatic:
  1311. Enable: true
  1312. Fire_Rate: 3
  1313. Sneak:
  1314. Enable: true
  1315. No_Recoil: false
  1316. Bullet_Spread: 1.1
  1317. Sneak_Before_Shooting: false
  1318. Burstfire:
  1319. Enable: false
  1320. Shots_Per_Burst: 1
  1321. Delay_Between_Shots_In_Burst: 10
  1322. Ammo:
  1323. Enable: true
  1324. Ammo_Item_ID: 371
  1325. Take_Ammo_Per_Shot: true
  1326. Ammo_Name_Check: "&eBullet"
  1327. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1328. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1329. Reload:
  1330. Enable: true
  1331. Reload_Amount: 30
  1332. Reload_With_Mouse: false
  1333. Starting_Amount: 30
  1334. Reload_Bullets_Individually: false
  1335. Take_Ammo_On_Reload: false
  1336. Take_Ammo_As_Magazine: false
  1337. Reload_Duration: 120
  1338. Reload_Shoot_Delay: 10
  1339. Destroy_When_Empty: false
  1340. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1341. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1342. Scope:
  1343. Enable: false
  1344. Night_Vision: true
  1345. Zoom_Amount: 8
  1346. Zoom_Bullet_Spread: 0
  1347. Zoom_Before_Shooting: false
  1348. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1349. Custom_Death_Message:
  1350. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1351. Headshot:
  1352. Enable: false
  1353. Bonus_Damage: 2
  1354. Message_Shooter: "&3HeadShot!"
  1355. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1356. Abilities:
  1357. Reset_Hit_Cooldown: true
  1358. Knockback: 0
  1359. Hit_Events:
  1360. Enable: true
  1361. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1362. Run_Console_Command:
  1363. -"/scoreboard players add <shooter> hoge <damage>"
  1364.  
  1365. OTS:
  1366. Item_Information:
  1367. Item_Name: "&9OTs-14"
  1368. Item_Type: 284
  1369. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1370. Melee_Mode: false
  1371. Skip_Name_Check: false
  1372. Remove_Unused_Tag: false
  1373. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1374. Hidden_From_List: false
  1375. Shooting:
  1376. Disable: false
  1377. Dual_Wield: false
  1378. Right_Click_To_Shoot: true
  1379. Cancel_Left_Click_Block_Damage: true
  1380. Cancel_Right_Click_Interactions: true
  1381. Recoil_Amount: 1
  1382. Projectile_Amount: 1
  1383. Projectile_Type: snowball
  1384. Remove_Arrows_On_Impact: false
  1385. Remove_Bullet_Drop: false
  1386. Removal_Or_Drag_Delay: false
  1387. Projectile_Speed: 43
  1388. Projectile_Damage: 3
  1389. Projectile_Flames: false
  1390. Projectile_Incendiary:
  1391. Enable: false
  1392. Duration: 0
  1393. Bullet_Spread: 0.35
  1394. Reset_Fall_Distance: true
  1395. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1396. Fully_Automatic:
  1397. Enable: true
  1398. Fire_Rate: 1
  1399. Sneak:
  1400. Enable: false
  1401. No_Recoil: false
  1402. Bullet_Spread: 0.1
  1403. Sneak_Before_Shooting: false
  1404. Burstfire:
  1405. Enable: false
  1406. Shots_Per_Burst: 1
  1407. Delay_Between_Shots_In_Burst: 10
  1408. Ammo:
  1409. Enable: true
  1410. Ammo_Item_ID: 371
  1411. Take_Ammo_Per_Shot: true
  1412. Ammo_Name_Check: "&eBullet"
  1413. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1414. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1415. Reload:
  1416. Enable: true
  1417. Reload_Amount: 20
  1418. Reload_With_Mouse: false
  1419. Starting_Amount: 20
  1420. Reload_Bullets_Individually: false
  1421. Take_Ammo_On_Reload: false
  1422. Take_Ammo_As_Magazine: false
  1423. Reload_Duration: 110
  1424. Reload_Shoot_Delay: 10
  1425. Destroy_When_Empty: false
  1426. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1427. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1428. Scope:
  1429. Enable: false
  1430. Night_Vision: true
  1431. Zoom_Amount: 8
  1432. Zoom_Bullet_Spread: 0
  1433. Zoom_Before_Shooting: false
  1434. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1435. Custom_Death_Message:
  1436. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1437. Headshot:
  1438. Enable: false
  1439. Bonus_Damage: 2
  1440. Message_Shooter: "&3HeadShot!"
  1441. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1442. Abilities:
  1443. Reset_Hit_Cooldown: true
  1444. Knockback: 0
  1445. Hit_Events:
  1446. Enable: true
  1447. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1448. Run_Console_Command:
  1449. -"scoreboard players add <shooter> hoge <damage>"
  1450.  
  1451. M870:
  1452. Item_Information:
  1453. Item_Name: "&eM870"
  1454. Item_Type: 2256
  1455. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1456. Melee_Mode: false
  1457. Skip_Name_Check: false
  1458. Remove_Unused_Tag: false
  1459. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1460. Hidden_From_List: false
  1461. Shooting:
  1462. Disable: false
  1463. Dual_Wield: false
  1464. Right_Click_To_Shoot: true
  1465. Cancel_Left_Click_Block_Damage: true
  1466. Cancel_Right_Click_Interactions: true
  1467. Delay_Between_Shots: 30
  1468. Recoil_Amount: 2
  1469. Projectile_Amount: 7
  1470. Projectile_Type: snowball
  1471. Remove_Arrows_On_Impact: false
  1472. Remove_Bullet_Drop: false
  1473. Removal_Or_Drag_Delay: 5-true
  1474. Projectile_Speed: 50
  1475. Projectile_Damage: 3
  1476. Projectile_Flames: false
  1477. Projectile_Incendiary:
  1478. Enable: false
  1479. Duration: 0
  1480. Bullet_Spread: 1.8
  1481. Reset_Fall_Distance: true
  1482. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1483. Sneak:
  1484. Enable: true
  1485. No_Recoil: false
  1486. Bullet_Spread: 1.2
  1487. Sneak_Before_Shooting: false
  1488. Burstfire:
  1489. Enable:
  1490. Shots_Per_Burst: 1
  1491. Delay_Between_Shots_In_Burst: 10
  1492. Ammo:
  1493. Enable: true
  1494. Ammo_Item_ID: 371
  1495. Take_Ammo_Per_Shot: true
  1496. Ammo_Name_Check: "&eBullet"
  1497. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1498. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1499. Firearm_Action:
  1500. Type: slide
  1501. Reload:
  1502. Enable: true
  1503. Reload_Amount: 8
  1504. Reload_With_Mouse: false
  1505. Starting_Amount: 8
  1506. Reload_Bullets_Individually: true
  1507. Take_Ammo_On_Reload: false
  1508. Take_Ammo_As_Magazine: false
  1509. Reload_Duration: 25
  1510. Reload_Shoot_Delay: 10
  1511. Destroy_When_Empty: false
  1512. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1513. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1514. Scope:
  1515. Enable: false
  1516. Night_Vision: true
  1517. Zoom_Amount: 8
  1518. Zoom_Bullet_Spread: 0
  1519. Zoom_Before_Shooting: false
  1520. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1521. Custom_Death_Message:
  1522. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1523. Headshot:
  1524. Enable: false
  1525. Bonus_Damage: 1
  1526. Message_Shooter: "&3HeadShot!"
  1527. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1528. Abilities:
  1529. Reset_Hit_Cooldown: true
  1530. Knockback: 0
  1531. Run_Console_Command:
  1532. -"/scoreboard players add <shooter> hoge <damage>"
  1533.  
  1534. APS:
  1535. Item_Information:
  1536. Item_Name: "&6StechkinAPS"
  1537. Item_Type: 290
  1538. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1539. Melee_Mode: false
  1540. Skip_Name_Check: false
  1541. Remove_Unused_Tag: false
  1542. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1543. Hidden_From_List: false
  1544. Shooting:
  1545. Disable: false
  1546. Dual_Wield: false
  1547. Right_Click_To_Shoot: true
  1548. Cancel_Left_Click_Block_Damage: true
  1549. Cancel_Right_Click_Interactions: true
  1550. Recoil_Amount: 1
  1551. Projectile_Amount: 1
  1552. Projectile_Type: snowball
  1553. Remove_Arrows_On_Impact: false
  1554. Remove_Bullet_Drop: false
  1555. Removal_Or_Drag_Delay: false
  1556. Projectile_Speed: 55
  1557. Projectile_Damage: 3
  1558. Projectile_Flames: false
  1559. Projectile_Incendiary:
  1560. Enable: false
  1561. Duration: 0
  1562. Bullet_Spread: 0.85
  1563. Reset_Fall_Distance: true
  1564. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1565. Fully_Automatic:
  1566. Enable: true
  1567. Fire_Rate: 9
  1568. Sneak:
  1569. Enable: true
  1570. No_Recoil: false
  1571. Bullet_Spread: 0.75
  1572. Sneak_Before_Shooting: false
  1573. Burstfire:
  1574. Enable: false
  1575. Shots_Per_Burst: 0
  1576. Delay_Between_Shots_In_Burst: 10
  1577. Ammo:
  1578. Enable: true
  1579. Ammo_Item_ID: 371
  1580. Take_Ammo_Per_Shot: true
  1581. Ammo_Name_Check: "&eBullet"
  1582. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1583. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1584. Firearm_Action:
  1585. Type: slide
  1586. Reload:
  1587. Enable: true
  1588. Reload_Amount: 22
  1589. Reload_With_Mouse: false
  1590. Starting_Amount: 22
  1591. Reload_Bullets_Individually: false
  1592. Take_Ammo_On_Reload: false
  1593. Take_Ammo_As_Magazine: false
  1594. Reload_Duration: 70
  1595. Reload_Shoot_Delay: 10
  1596. Destroy_When_Empty: false
  1597. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1598. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1599. Scope:
  1600. Enable: false
  1601. Night_Vision: true
  1602. Zoom_Amount: 8
  1603. Zoom_Bullet_Spread: 0
  1604. Zoom_Before_Shooting: false
  1605. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1606. Custom_Death_Message:
  1607. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1608. Headshot:
  1609. Enable: false
  1610. Bonus_Damage: 1
  1611. Message_Shooter: "&3HeadShot!"
  1612. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1613. Abilities:
  1614. Reset_Hit_Cooldown: true
  1615. Knockback: 1
  1616. Hit_Events:
  1617. Enable: true
  1618. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1619. Run_Console_Command:
  1620. -"scoreboard players add <shooter> hoge <damage>"
  1621.  
  1622. M40A3:
  1623. Item_Information:
  1624. Item_Name: "&7M40A3"
  1625. Item_Type: 269
  1626. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1627. Melee_Mode: false
  1628. Skip_Name_Check: false
  1629. Remove_Unused_Tag: false
  1630. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1631. Hidden_From_List: false
  1632. Shooting:
  1633. Disable: false
  1634. Dual_Wield: false
  1635. Right_Click_To_Shoot: true
  1636. Cancel_Left_Click_Block_Damage: true
  1637. Cancel_Right_Click_Interactions: true
  1638. Delay_Between_Shots: 40
  1639. Recoil_Amount: 4
  1640. Projectile_Amount: 1
  1641. Projectile_Type: snowball
  1642. Remove_Arrows_On_Impact: false
  1643. Remove_Bullet_Drop: false
  1644. Removal_Or_Drag_Delay: false
  1645. Projectile_Speed: 70
  1646. Projectile_Damage: 8
  1647. Projectile_Flames: false
  1648. Projectile_Incendiary:
  1649. Enable: false
  1650. Duration: 0
  1651. Bullet_Spread: 3
  1652. Reset_Fall_Distance: true
  1653. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1654. Fully_Automatic:
  1655. Enable: false
  1656. Fire_Rate: 8
  1657. Sneak:
  1658. Enable: true
  1659. No_Recoil: false
  1660. Bullet_Spread: 2
  1661. Sneak_Before_Shooting: false
  1662. Burstfire:
  1663. Enable: false
  1664. Shots_Per_Burst: 0
  1665. Delay_Between_Shots_In_Burst: 10
  1666. Ammo:
  1667. Enable: true
  1668. Ammo_Item_ID: 371
  1669. Take_Ammo_Per_Shot: true
  1670. Ammo_Name_Check: "&eBullet"
  1671. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1672. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1673. Firearm_Action:
  1674. Type: slide
  1675. Reload:
  1676. Enable: true
  1677. Reload_Amount: 8
  1678. Reload_With_Mouse: false
  1679. Starting_Amount: 8
  1680. Reload_Bullets_Individually: false
  1681. Take_Ammo_On_Reload: false
  1682. Take_Ammo_As_Magazine: false
  1683. Reload_Duration: 200
  1684. Reload_Shoot_Delay: 20
  1685. Destroy_When_Empty: false
  1686. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1687. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1688. Scope:
  1689. Enable: true
  1690. Night_Vision: true
  1691. Zoom_Amount: 8
  1692. Zoom_Bullet_Spread: 0.3
  1693. Zoom_Before_Shooting: false
  1694. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1695. Custom_Death_Message:
  1696. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1697. Headshot:
  1698. Enable: true
  1699. Bonus_Damage: 3
  1700. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1701. Abilities:
  1702. Reset_Hit_Cooldown: true
  1703. Knockback: 4
  1704. Hit_Events:
  1705. Enable: true
  1706. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1707. Run_Console_Command:
  1708. -"scoreboard players add <shooter> hoge <damage>"
  1709.  
  1710. PYTHON:
  1711. Item_Information:
  1712. Item_Name: "&5Python"
  1713. Item_Type: 2257
  1714. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1715. Melee_Mode: false
  1716. Skip_Name_Check: false
  1717. Remove_Unused_Tag: false
  1718. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1719. Hidden_From_List: false
  1720. Shooting:
  1721. Disable: false
  1722. Dual_Wield: false
  1723. Right_Click_To_Shoot: true
  1724. Cancel_Left_Click_Block_Damage: true
  1725. Cancel_Right_Click_Interactions: true
  1726. Delay_Between_Shots: 25
  1727. Recoil_Amount: 3
  1728. Projectile_Amount: 1
  1729. Projectile_Type: snowball
  1730. Remove_Arrows_On_Impact: false
  1731. Remove_Bullet_Drop: false
  1732. Removal_Or_Drag_Delay: false
  1733. Projectile_Speed: 35
  1734. Projectile_Damage: 6
  1735. Projectile_Flames: false
  1736. Projectile_Incendiary:
  1737. Enable: false
  1738. Duration: 0
  1739. Bullet_Spread: 1.4
  1740. Reset_Fall_Distance: true
  1741. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1742. Sneak:
  1743. Enable: true
  1744. No_Recoil: false
  1745. Bullet_Spread: 0.95
  1746. Sneak_Before_Shooting: false
  1747. Burstfire:
  1748. Enable:
  1749. Shots_Per_Burst: 1
  1750. Delay_Between_Shots_In_Burst: 10
  1751. Ammo:
  1752. Enable: true
  1753. Ammo_Item_ID: 371
  1754. Take_Ammo_Per_Shot: true
  1755. Ammo_Name_Check: "&eBullet"
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1758. Firearm_Action:
  1759. Type: slide
  1760. Reload:
  1761. Enable: true
  1762. Reload_Amount: 6
  1763. Reload_With_Mouse: false
  1764. Starting_Amount: 6
  1765. Reload_Bullets_Individually: true
  1766. Take_Ammo_On_Reload: false
  1767. Take_Ammo_As_Magazine: false
  1768. Reload_Duration: 30
  1769. Reload_Shoot_Delay: 10
  1770. Destroy_When_Empty: false
  1771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1772. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1773. Scope:
  1774. Enable: false
  1775. Night_Vision: true
  1776. Zoom_Amount: 8
  1777. Zoom_Bullet_Spread: 0
  1778. Zoom_Before_Shooting: false
  1779. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1780. Custom_Death_Message:
  1781. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1782. Headshot:
  1783. Enable: true
  1784. Bonus_Damage: 2
  1785. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1786. Abilities:
  1787. Reset_Hit_Cooldown: true
  1788. Knockback: 2
  1789. Hit_Events:
  1790. Enable: true
  1791. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1792. Run_Console_Command:
  1793. -"scoreboard players add <shooter> hoge <damage>"
  1794.  
  1795. DSR:
  1796. Item_Information:
  1797. Item_Name: "&aDSR-1"
  1798. Item_Type: 2258
  1799. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1800. Melee_Mode: false
  1801. Skip_Name_Check: false
  1802. Remove_Unused_Tag: false
  1803. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1804. Hidden_From_List: false
  1805. Shooting:
  1806. Disable: false
  1807. Dual_Wield: false
  1808. Right_Click_To_Shoot: true
  1809. Cancel_Left_Click_Block_Damage: true
  1810. Cancel_Right_Click_Interactions: true
  1811. Delay_Between_Shots: 60
  1812. Recoil_Amount: 6
  1813. Projectile_Amount: 1
  1814. Projectile_Type: snowball
  1815. Remove_Arrows_On_Impact: false
  1816. Remove_Bullet_Drop: false
  1817. Removal_Or_Drag_Delay: false
  1818. Projectile_Speed: 70
  1819. Projectile_Damage: 15
  1820. Projectile_Flames: false
  1821. Projectile_Incendiary:
  1822. Enable: false
  1823. Duration: 0
  1824. Bullet_Spread: 3
  1825. Reset_Fall_Distance: true
  1826. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1827. Fully_Automatic:
  1828. Enable: false
  1829. Fire_Rate: 8
  1830. Sneak:
  1831. Enable: true
  1832. No_Recoil: false
  1833. Bullet_Spread: 2
  1834. Sneak_Before_Shooting: false
  1835. Burstfire:
  1836. Enable: false
  1837. Shots_Per_Burst: 0
  1838. Delay_Between_Shots_In_Burst: 10
  1839. Ammo:
  1840. Enable: true
  1841. Ammo_Item_ID: 371
  1842. Take_Ammo_Per_Shot: true
  1843. Ammo_Name_Check: "&eBullet"
  1844. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1845. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Firearm_Action:
  1847. Type: slide
  1848. Reload:
  1849. Enable: true
  1850. Reload_Amount: 4
  1851. Reload_With_Mouse: false
  1852. Starting_Amount: 4
  1853. Reload_Bullets_Individually: false
  1854. Take_Ammo_On_Reload: false
  1855. Take_Ammo_As_Magazine: false
  1856. Reload_Duration: 240
  1857. Reload_Shoot_Delay: 20
  1858. Destroy_When_Empty: false
  1859. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1860. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1861. Scope:
  1862. Enable: true
  1863. Night_Vision: true
  1864. Zoom_Amount: 10
  1865. Zoom_Bullet_Spread: 0.25
  1866. Zoom_Before_Shooting: false
  1867. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1868. Custom_Death_Message:
  1869. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1870. Headshot:
  1871. Enable: true
  1872. Bonus_Damage: 4
  1873. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1874. Abilities:
  1875. Reset_Hit_Cooldown: true
  1876. Knockback: 6
  1877. Hit_Events:
  1878. Enable: true
  1879. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1880. Run_Console_Command:
  1881. -"scoreboard players add <shooter> hoge <damage>"
  1882.  
  1883. SVD:
  1884. Item_Information:
  1885. Item_Name: "&aSVD"
  1886. Item_Type: 2259
  1887. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1888. Melee_Mode: false
  1889. Skip_Name_Check: false
  1890. Remove_Unused_Tag: false
  1891. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1892. Hidden_From_List: false
  1893. Shooting:
  1894. Disable: false
  1895. Dual_Wield: false
  1896. Right_Click_To_Shoot: true
  1897. Cancel_Left_Click_Block_Damage: true
  1898. Cancel_Right_Click_Interactions: true
  1899. Delay_Between_Shots: 8
  1900. Recoil_Amount: 2
  1901. Projectile_Amount: 1
  1902. Projectile_Type: snowball
  1903. Remove_Arrows_On_Impact: false
  1904. Remove_Bullet_Drop: false
  1905. Removal_Or_Drag_Delay: false
  1906. Projectile_Speed: 65
  1907. Projectile_Damage: 6
  1908. Projectile_Flames: false
  1909. Projectile_Incendiary:
  1910. Enable: false
  1911. Duration: 0
  1912. Bullet_Spread: 3
  1913. Reset_Fall_Distance: true
  1914. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1915. Fully_Automatic:
  1916. Enable: false
  1917. Fire_Rate: 8
  1918. Sneak:
  1919. Enable: true
  1920. No_Recoil: false
  1921. Bullet_Spread: 3
  1922. Sneak_Before_Shooting: false
  1923. Burstfire:
  1924. Enable: false
  1925. Shots_Per_Burst: 0
  1926. Delay_Between_Shots_In_Burst: 10
  1927. Ammo:
  1928. Enable: true
  1929. Ammo_Item_ID: 371
  1930. Take_Ammo_Per_Shot: true
  1931. Ammo_Name_Check: "&eBullet"
  1932. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1933. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1934. Firearm_Action:
  1935. Type: slide
  1936. Reload:
  1937. Enable: true
  1938. Reload_Amount: 10
  1939. Reload_With_Mouse: false
  1940. Starting_Amount: 10
  1941. Reload_Bullets_Individually: false
  1942. Take_Ammo_On_Reload: false
  1943. Take_Ammo_As_Magazine: false
  1944. Reload_Duration: 180
  1945. Reload_Shoot_Delay: 20
  1946. Destroy_When_Empty: false
  1947. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1948. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1949. Scope:
  1950. Enable: true
  1951. Night_Vision: true
  1952. Zoom_Amount: 10
  1953. Zoom_Bullet_Spread: 0.15
  1954. Zoom_Before_Shooting: false
  1955. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1956. Custom_Death_Message:
  1957. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1958. Headshot:
  1959. Enable: true
  1960. Bonus_Damage: 3
  1961. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1962. Abilities:
  1963. Reset_Hit_Cooldown: true
  1964. Knockback: 3
  1965. Hit_Events:
  1966. Enable: true
  1967. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1968. Run_Console_Command:
  1969. -"/scoreboard players add <shooter> hoge <damage>"
  1970.  
  1971. AUG:
  1972. Item_Information:
  1973. Item_Name: "&3Aug"
  1974. Item_Type: 2260
  1975. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1976. Melee_Mode: false
  1977. Skip_Name_Check: false
  1978. Remove_Unused_Tag: false
  1979. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1980. Hidden_From_List: false
  1981. Shooting:
  1982. Disable: false
  1983. Dual_Wield: false
  1984. Right_Click_To_Shoot: true
  1985. Cancel_Left_Click_Block_Damage: true
  1986. Cancel_Right_Click_Interactions: true
  1987. Recoil_Amount: 1
  1988. Projectile_Amount: 1
  1989. Projectile_Type: snowball
  1990. Remove_Arrows_On_Impact: false
  1991. Remove_Bullet_Drop: false
  1992. Removal_Or_Drag_Delay: false
  1993. Projectile_Speed: 55
  1994. Projectile_Damage: 3
  1995. Projectile_Flames: false
  1996. Projectile_Incendiary:
  1997. Enable: false
  1998. Duration: 0
  1999. Bullet_Spread: 1
  2000. Reset_Fall_Distance: true
  2001. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2002. Fully_Automatic:
  2003. Enable: true
  2004. Fire_Rate: 4
  2005. Sneak:
  2006. Enable: true
  2007. No_Recoil: false
  2008. Bullet_Spread: 0.55
  2009. Sneak_Before_Shooting: false
  2010. Burstfire:
  2011. Enable: false
  2012. Shots_Per_Burst: 1
  2013. Delay_Between_Shots_In_Burst: 10
  2014. Ammo:
  2015. Enable: true
  2016. Ammo_Item_ID: 371
  2017. Take_Ammo_Per_Shot: true
  2018. Ammo_Name_Check: "&eBullet"
  2019. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2020. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2021. Reload:
  2022. Enable: true
  2023. Reload_Amount: 30
  2024. Reload_With_Mouse: false
  2025. Starting_Amount: 30
  2026. Reload_Bullets_Individually: false
  2027. Take_Ammo_On_Reload: false
  2028. Take_Ammo_As_Magazine: false
  2029. Reload_Duration: 120
  2030. Reload_Shoot_Delay: 10
  2031. Destroy_When_Empty: false
  2032. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2033. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2034. Scope:
  2035. Enable: false
  2036. Night_Vision: true
  2037. Zoom_Amount: 8
  2038. Zoom_Bullet_Spread: 0
  2039. Zoom_Before_Shooting: false
  2040. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2041. Custom_Death_Message:
  2042. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2043. Headshot:
  2044. Enable: false
  2045. Bonus_Damage: 2
  2046. Message_Shooter: "&3HeadShot!"
  2047. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2048. Abilities:
  2049. Reset_Hit_Cooldown: true
  2050. Knockback: 0
  2051. Hit_Events:
  2052. Enable: true
  2053. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2054. Run_Console_Command:
  2055. -"/scoreboard players add <shooter> hoge <damage>"
  2056.  
  2057. BUMBLEBEE:
  2058. Item_Information:
  2059. Item_Name: "&3Bumblebee"
  2060. Item_Type: 2261
  2061. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2062. Melee_Mode: false
  2063. Skip_Name_Check: false
  2064. Remove_Unused_Tag: false
  2065. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2066. Hidden_From_List: false
  2067. Shooting:
  2068. Disable: false
  2069. Dual_Wield: false
  2070. Right_Click_To_Shoot: true
  2071. Cancel_Left_Click_Block_Damage: true
  2072. Cancel_Right_Click_Interactions: true
  2073. Recoil_Amount: 2
  2074. Projectile_Amount: 2
  2075. Projectile_Type: snowball
  2076. Remove_Arrows_On_Impact: false
  2077. Remove_Bullet_Drop: false
  2078. Removal_Or_Drag_Delay: false
  2079. Projectile_Speed: 45
  2080. Projectile_Damage: 2
  2081. Projectile_Flames: false
  2082. Projectile_Incendiary:
  2083. Enable: false
  2084. Duration: 0
  2085. Bullet_Spread: 1
  2086. Reset_Fall_Distance: true
  2087. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2088. Fully_Automatic:
  2089. Enable: true
  2090. Fire_Rate: 2
  2091. Sneak:
  2092. Enable: true
  2093. No_Recoil: false
  2094. Bullet_Spread: 0.35
  2095. Sneak_Before_Shooting: false
  2096. Burstfire:
  2097. Enable: false
  2098. Shots_Per_Burst: 1
  2099. Delay_Between_Shots_In_Burst: 10
  2100. Ammo:
  2101. Enable: true
  2102. Ammo_Item_ID: 371
  2103. Take_Ammo_Per_Shot: true
  2104. Ammo_Name_Check: "&eBullet"
  2105. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2106. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2107. Reload:
  2108. Enable: true
  2109. Reload_Amount: 15
  2110. Reload_With_Mouse: false
  2111. Starting_Amount: 15
  2112. Reload_Bullets_Individually: false
  2113. Take_Ammo_On_Reload: false
  2114. Take_Ammo_As_Magazine: false
  2115. Reload_Duration: 180
  2116. Reload_Shoot_Delay: 10
  2117. Destroy_When_Empty: false
  2118. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2119. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2120. Scope:
  2121. Enable: false
  2122. Night_Vision: true
  2123. Zoom_Amount: 8
  2124. Zoom_Bullet_Spread: 0
  2125. Zoom_Before_Shooting: false
  2126. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2127. Custom_Death_Message:
  2128. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2129. Headshot:
  2130. Enable: false
  2131. Bonus_Damage: 2
  2132. Message_Shooter: "&3HeadShot!"
  2133. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2134. Abilities:
  2135. Reset_Hit_Cooldown: true
  2136. Knockback: 0
  2137. Run_Console_Command:
  2138. -"scoreboard players add <shooter> hoge <damage>"
  2139.  
  2140. M1:
  2141. Item_Information:
  2142. Item_Name: "&6M1 Garand"
  2143. Item_Type: 2262
  2144. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2145. Melee_Mode: false
  2146. Skip_Name_Check: false
  2147. Remove_Unused_Tag: false
  2148. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2149. Hidden_From_List: false
  2150. Shooting:
  2151. Disable: false
  2152. Dual_Wield: false
  2153. Right_Click_To_Shoot: true
  2154. Cancel_Left_Click_Block_Damage: true
  2155. Cancel_Right_Click_Interactions: true
  2156. Delay_Between_Shots: 9
  2157. Recoil_Amount: 1
  2158. Projectile_Amount: 1
  2159. Projectile_Type: snowball
  2160. Remove_Arrows_On_Impact: false
  2161. Remove_Bullet_Drop: false
  2162. Removal_Or_Drag_Delay: false
  2163. Projectile_Speed: 60
  2164. Projectile_Damage: 6
  2165. Projectile_Flames: false
  2166. Projectile_Incendiary:
  2167. Enable: false
  2168. Duration: 0
  2169. Bullet_Spread: 1.2
  2170. Reset_Fall_Distance: true
  2171. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2172. Fully_Automatic:
  2173. Enable: false
  2174. Fire_Rate: 2
  2175. Sneak:
  2176. Enable: true
  2177. No_Recoil: true
  2178. Bullet_Spread: 0.15
  2179. Sneak_Before_Shooting: false
  2180. Burstfire:
  2181. Enable: false
  2182. Shots_Per_Burst: 1
  2183. Delay_Between_Shots_In_Burst: 10
  2184. Ammo:
  2185. Enable: true
  2186. Ammo_Item_ID: 371
  2187. Take_Ammo_Per_Shot: true
  2188. Ammo_Name_Check: "&eBullet"
  2189. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2190. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2191. Reload:
  2192. Enable: true
  2193. Reload_Amount: 8
  2194. Reload_With_Mouse: false
  2195. Starting_Amount: 8
  2196. Reload_Bullets_Individually: false
  2197. Take_Ammo_On_Reload: false
  2198. Take_Ammo_As_Magazine: false
  2199. Reload_Duration: 180
  2200. Reload_Shoot_Delay: 10
  2201. Destroy_When_Empty: false
  2202. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2203. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2204. Scope:
  2205. Enable: true
  2206. Night_Vision: true
  2207. Zoom_Amount: 8
  2208. Zoom_Bullet_Spread: 0.12
  2209. Zoom_Before_Shooting: false
  2210. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2211. Custom_Death_Message:
  2212. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2213. Headshot:
  2214. Enable: true
  2215. Bonus_Damage: 2
  2216. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2217. Abilities:
  2218. Reset_Hit_Cooldown: true
  2219. Knockback: 2
  2220. Hit_Events:
  2221. Enable: true
  2222. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2223. Run_Console_Command:
  2224. -"scoreboard players add <shooter> hoge <damage>"
  2225.  
  2226. VECTOR:
  2227. Item_Information:
  2228. Item_Name: "&6Kriss-Vector"
  2229. Item_Type: 275
  2230. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2231. Melee_Mode: false
  2232. Skip_Name_Check: false
  2233. Remove_Unused_Tag: false
  2234. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2235. Hidden_From_List: false
  2236. Shooting:
  2237. Disable: false
  2238. Dual_Wield: false
  2239. Right_Click_To_Shoot: true
  2240. Cancel_Left_Click_Block_Damage: true
  2241. Cancel_Right_Click_Interactions: true
  2242. Recoil_Amount: 2
  2243. Projectile_Amount: 1
  2244. Projectile_Type: snowball
  2245. Remove_Arrows_On_Impact: false
  2246. Remove_Bullet_Drop: false
  2247. Removal_Or_Drag_Delay: false
  2248. Projectile_Speed: 55
  2249. Projectile_Damage: 4
  2250. Projectile_Flames: false
  2251. Projectile_Incendiary:
  2252. Enable: false
  2253. Duration: 0
  2254. Bullet_Spread: 1.3
  2255. Reset_Fall_Distance: true
  2256. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2257. Fully_Automatic:
  2258. Enable: true
  2259. Fire_Rate: 12
  2260. Sneak:
  2261. Enable: true
  2262. No_Recoil: true
  2263. Bullet_Spread: 0.45
  2264. Sneak_Before_Shooting: false
  2265. Burstfire:
  2266. Enable: false
  2267. Shots_Per_Burst: 1
  2268. Delay_Between_Shots_In_Burst: 10
  2269. Ammo:
  2270. Enable: true
  2271. Ammo_Item_ID: 371
  2272. Take_Ammo_Per_Shot: true
  2273. Ammo_Name_Check: "&eBullet"
  2274. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2275. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2276. Reload:
  2277. Enable: true
  2278. Reload_Amount: 30
  2279. Reload_With_Mouse: false
  2280. Starting_Amount: 30
  2281. Reload_Bullets_Individually: false
  2282. Take_Ammo_On_Reload: false
  2283. Take_Ammo_As_Magazine: false
  2284. Reload_Duration: 80
  2285. Reload_Shoot_Delay: 10
  2286. Destroy_When_Empty: false
  2287. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2288. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2289. Scope:
  2290. Enable: false
  2291. Night_Vision: true
  2292. Zoom_Amount: 8
  2293. Zoom_Bullet_Spread: 0
  2294. Zoom_Before_Shooting: false
  2295. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2296. Custom_Death_Message:
  2297. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2298. Headshot:
  2299. Enable: false
  2300. Bonus_Damage: 2
  2301. Message_Shooter: "&3HeadShot!"
  2302. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2303. Abilities:
  2304. Reset_Hit_Cooldown: true
  2305. Knockback: 0
  2306. Hit_Events:
  2307. Enable: true
  2308. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2309. Run_Console_Command:
  2310. -"scoreboard players add <shooter> hoge <damage>"
  2311.  
  2312. WINCHESTER:
  2313. Item_Information:
  2314. Item_Name: "&9Winchester ShotGun"
  2315. Item_Type: 277
  2316. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2317. Melee_Mode: false
  2318. Skip_Name_Check: false
  2319. Remove_Unused_Tag: false
  2320. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2321. Hidden_From_List: false
  2322. Shooting:
  2323. Disable: false
  2324. Dual_Wield: false
  2325. Right_Click_To_Shoot: true
  2326. Cancel_Left_Click_Block_Damage: true
  2327. Cancel_Right_Click_Interactions: true
  2328. Delay_Between_Shots: 15
  2329. Recoil_Amount: 3
  2330. Projectile_Amount: 10
  2331. Projectile_Type: snowball
  2332. Remove_Arrows_On_Impact: false
  2333. Remove_Bullet_Drop: false
  2334. Removal_Or_Drag_Delay: 3-true
  2335. Projectile_Speed: 50
  2336. Projectile_Damage: 3
  2337. Projectile_Flames: false
  2338. Projectile_Incendiary:
  2339. Enable: false
  2340. Duration: 0
  2341. Bullet_Spread: 1.6
  2342. Reset_Fall_Distance: true
  2343. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2344. Fully_Automatic:
  2345. Enable: false
  2346. Fire_Rate: 12
  2347. Sneak:
  2348. Enable: true
  2349. No_Recoil: false
  2350. Bullet_Spread: 1.2
  2351. Sneak_Before_Shooting: false
  2352. Burstfire:
  2353. Enable: false
  2354. Shots_Per_Burst: 1
  2355. Delay_Between_Shots_In_Burst: 10
  2356. Ammo:
  2357. Enable: true
  2358. Ammo_Item_ID: 371
  2359. Take_Ammo_Per_Shot: true
  2360. Ammo_Name_Check: "&eBullet"
  2361. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2362. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2363. Reload:
  2364. Enable: true
  2365. Reload_Amount: 2
  2366. Reload_With_Mouse: false
  2367. Starting_Amount: 2
  2368. Reload_Bullets_Individually: true
  2369. Take_Ammo_On_Reload: false
  2370. Take_Ammo_As_Magazine: false
  2371. Reload_Duration: 45
  2372. Reload_Shoot_Delay: 10
  2373. Destroy_When_Empty: false
  2374. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2375. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2376. Scope:
  2377. Enable: false
  2378. Night_Vision: true
  2379. Zoom_Amount: 8
  2380. Zoom_Bullet_Spread: 0
  2381. Zoom_Before_Shooting: false
  2382. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2383. Custom_Death_Message:
  2384. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2385. Headshot:
  2386. Enable: false
  2387. Bonus_Damage: 2
  2388. Message_Shooter: "&3HeadShot!"
  2389. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2390. Abilities:
  2391. Reset_Hit_Cooldown: true
  2392. Knockback: 1
  2393. Hit_Events:
  2394. Enable: true
  2395. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2396. Run_Console_Command:
  2397. -"/scoreboard players add <shooter> hoge <damage>"
  2398.  
  2399. RAIL:
  2400. Item_Information:
  2401. Item_Name: "&3RailGun"
  2402. Item_Type: 277
  2403. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2404. Melee_Mode: false
  2405. Skip_Name_Check: false
  2406. Remove_Unused_Tag: false
  2407. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2408. Hidden_From_List: false
  2409. Shooting:
  2410. Disable: false
  2411. Dual_Wield: false
  2412. Right_Click_To_Shoot: true
  2413. Cancel_Left_Click_Block_Damage: true
  2414. Cancel_Right_Click_Interactions: true
  2415. Delay_Between_Shots: 15
  2416. Recoil_Amount: 3
  2417. Projectile_Amount: 1
  2418. Projectile_Type: snowball
  2419. Remove_Arrows_On_Impact: false
  2420. Remove_Bullet_Drop: false
  2421. Removal_Or_Drag_Delay: 3-true
  2422. Projectile_Speed: 80
  2423. Projectile_Damage: 8
  2424. Projectile_Flames: false
  2425. Projectile_Incendiary:
  2426. Enable: false
  2427. Duration: 0
  2428. Bullet_Spread: 1
  2429. Reset_Fall_Distance: true
  2430. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2431. Fully_Automatic:
  2432. Enable: false
  2433. Fire_Rate: 12
  2434. Sneak:
  2435. Enable: true
  2436. No_Recoil: false
  2437. Bullet_Spread: 0
  2438. Sneak_Before_Shooting: false
  2439. Burstfire:
  2440. Enable: true
  2441. Shots_Per_Burst: 10
  2442. Delay_Between_Shots_In_Burst: 1
  2443. Ammo:
  2444. Enable: true
  2445. Ammo_Item_ID: 371
  2446. Take_Ammo_Per_Shot: true
  2447. Ammo_Name_Check: "&eBullet"
  2448. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2449. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2450. Reload:
  2451. Enable: true
  2452. Reload_Amount: 10
  2453. Reload_With_Mouse: false
  2454. Starting_Amount: 1
  2455. Reload_Bullets_Individually: true
  2456. Take_Ammo_On_Reload: false
  2457. Take_Ammo_As_Magazine: false
  2458. Reload_Duration: 40
  2459. Reload_Shoot_Delay: 20
  2460. Destroy_When_Empty: false
  2461. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2462. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2463. Scope:
  2464. Enable: true
  2465. Night_Vision: true
  2466. Zoom_Amount: 8
  2467. Zoom_Bullet_Spread: 0
  2468. Zoom_Before_Shooting: false
  2469. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2470. Custom_Death_Message:
  2471. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2472. Headshot:
  2473. Enable: false
  2474. Bonus_Damage: 2
  2475. Message_Shooter: "&3HeadShot!"
  2476. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2477. Abilities:
  2478. Reset_Hit_Cooldown: true
  2479. Knockback: 2
  2480. Hit_Events:
  2481. Enable: true
  2482. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2483. Run_Console_Command:
  2484. -"/scoreboard players add <shooter> hoge <damage>"
  2485.  
  2486. M19112:
  2487. Item_Information:
  2488. Item_Name: "&6M1911-Dual"
  2489. Item_Type: 292
  2490. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2491. Melee_Mode: false
  2492. Skip_Name_Check: false
  2493. Remove_Unused_Tag: false
  2494. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2495. Hidden_From_List: false
  2496. Shooting:
  2497. Disable: false
  2498. Dual_Wield: true
  2499. Right_Click_To_Shoot: true
  2500. Cancel_Left_Click_Block_Damage: true
  2501. Cancel_Right_Click_Interactions: true
  2502. Delay_Between_Shots: 7
  2503. Recoil_Amount: 0
  2504. Projectile_Amount: 1
  2505. Projectile_Type: snowball
  2506. Remove_Arrows_On_Impact: false
  2507. Remove_Bullet_Drop: false
  2508. Removal_Or_Drag_Delay: false
  2509. Projectile_Speed: 40
  2510. Projectile_Damage: 3
  2511. Projectile_Flames: false
  2512. Projectile_Incendiary:
  2513. Enable: false
  2514. Duration: 0
  2515. Bullet_Spread: 1
  2516. Reset_Fall_Distance: true
  2517. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2518. Sneak:
  2519. Enable: true
  2520. No_Recoil: true
  2521. Bullet_Spread: 0
  2522. Sneak_Before_Shooting: false
  2523. Burstfire:
  2524. Enable:
  2525. Shots_Per_Burst: 1
  2526. Delay_Between_Shots_In_Burst: 10
  2527. Ammo:
  2528. Enable: true
  2529. Ammo_Item_ID: 371
  2530. Take_Ammo_Per_Shot: true
  2531. Ammo_Name_Check: "&eBullet"
  2532. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2533. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2534. Firearm_Action:
  2535. Type: slide
  2536. Reload:
  2537. Enable: true
  2538. Reload_Amount: 8
  2539. Reload_With_Mouse: false
  2540. Starting_Amount: 8
  2541. Reload_Bullets_Individually: false
  2542. Take_Ammo_On_Reload: false
  2543. Take_Ammo_As_Magazine: false
  2544. Reload_Duration: 60
  2545. Reload_Shoot_Delay: 10
  2546. Destroy_When_Empty: false
  2547. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2548. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2549. Scope:
  2550. Enable: false
  2551. Night_Vision: true
  2552. Zoom_Amount: 8
  2553. Zoom_Bullet_Spread: 0
  2554. Zoom_Before_Shooting: false
  2555. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2556. Custom_Death_Message:
  2557. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2558. Headshot:
  2559. Enable: false
  2560. Bonus_Damage: 1
  2561. Message_Shooter: "&3HeadShot!"
  2562. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2563. Abilities:
  2564. Reset_Hit_Cooldown: true
  2565. Knockback: 0
  2566. Hit_Events:
  2567. Enable: true
  2568. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2569. Run_Console_Command:
  2570. -"/scoreboard players add <shooter> hoge <damage>"
  2571.  
  2572. MP7:
  2573. Item_Information:
  2574. Item_Name: "&3MP7"
  2575. Item_Type: 277
  2576. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2577. Melee_Mode: false
  2578. Skip_Name_Check: false
  2579. Remove_Unused_Tag: false
  2580. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2581. Hidden_From_List: false
  2582. Shooting:
  2583. Disable: false
  2584. Dual_Wield: false
  2585. Right_Click_To_Shoot: true
  2586. Cancel_Left_Click_Block_Damage: true
  2587. Cancel_Right_Click_Interactions: true
  2588. Recoil_Amount: 1
  2589. Projectile_Amount: 1
  2590. Projectile_Type: snowball
  2591. Remove_Arrows_On_Impact: false
  2592. Remove_Bullet_Drop: false
  2593. Removal_Or_Drag_Delay: false
  2594. Projectile_Speed: 60
  2595. Projectile_Damage: 3
  2596. Projectile_Flames: false
  2597. Projectile_Incendiary:
  2598. Enable: false
  2599. Duration: 0
  2600. Bullet_Spread: 1.1
  2601. Reset_Fall_Distance: true
  2602. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2603. Fully_Automatic:
  2604. Enable: true
  2605. Fire_Rate: 4
  2606. Sneak:
  2607. Enable: true
  2608. No_Recoil: false
  2609. Bullet_Spread: 0.45
  2610. Sneak_Before_Shooting: false
  2611. Burstfire:
  2612. Enable: false
  2613. Shots_Per_Burst: 1
  2614. Delay_Between_Shots_In_Burst: 10
  2615. Ammo:
  2616. Enable: true
  2617. Ammo_Item_ID: 371
  2618. Take_Ammo_Per_Shot: true
  2619. Ammo_Name_Check: "&eBullet"
  2620. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2621. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2622. Reload:
  2623. Enable: true
  2624. Reload_Amount: 20
  2625. Reload_With_Mouse: false
  2626. Starting_Amount: 30
  2627. Reload_Bullets_Individually: false
  2628. Take_Ammo_On_Reload: false
  2629. Take_Ammo_As_Magazine: false
  2630. Reload_Duration: 100
  2631. Reload_Shoot_Delay: 20
  2632. Destroy_When_Empty: false
  2633. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2634. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2635. Scope:
  2636. Enable: false
  2637. Night_Vision: true
  2638. Zoom_Amount: 8
  2639. Zoom_Bullet_Spread: 0
  2640. Zoom_Before_Shooting: false
  2641. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2642. Custom_Death_Message:
  2643. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2644. Headshot:
  2645. Enable: false
  2646. Bonus_Damage: 2
  2647. Message_Shooter: "&3HeadShot!"
  2648. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2649. Abilities:
  2650. Knockback: 0
  2651. Abilities:
  2652. Reset_Hit_Cooldown: true
  2653. Knockback: 0
  2654. Hit_Events:
  2655. Enable: true
  2656. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2657. Run_Console_Command:
  2658. -"/scoreboard players add <shooter> hoge <damage>"
  2659.  
  2660. AKS:
  2661. Item_Information:
  2662. Item_Name: "&6AKS-74U"
  2663. Item_Type: 284
  2664. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2665. Melee_Mode: false
  2666. Skip_Name_Check: false
  2667. Remove_Unused_Tag: false
  2668. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2669. Hidden_From_List: false
  2670. Shooting:
  2671. Disable: false
  2672. Dual_Wield: false
  2673. Right_Click_To_Shoot: true
  2674. Cancel_Left_Click_Block_Damage: true
  2675. Cancel_Right_Click_Interactions: true
  2676. Recoil_Amount: 1
  2677. Projectile_Amount: 1
  2678. Projectile_Type: snowball
  2679. Remove_Arrows_On_Impact: false
  2680. Remove_Bullet_Drop: false
  2681. Removal_Or_Drag_Delay: false
  2682. Projectile_Speed: 45
  2683. Projectile_Damage: 3
  2684. Projectile_Flames: false
  2685. Projectile_Incendiary:
  2686. Enable: false
  2687. Duration: 0
  2688. Bullet_Spread: 1.5
  2689. Reset_Fall_Distance: true
  2690. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2691. Fully_Automatic:
  2692. Enable: true
  2693. Fire_Rate: 3
  2694. Sneak:
  2695. Enable: true
  2696. No_Recoil: false
  2697. Bullet_Spread: 0.35
  2698. Sneak_Before_Shooting: false
  2699. Burstfire:
  2700. Enable: false
  2701. Shots_Per_Burst: 1
  2702. Delay_Between_Shots_In_Burst: 10
  2703. Ammo:
  2704. Enable: true
  2705. Ammo_Item_ID: 371
  2706. Take_Ammo_Per_Shot: true
  2707. Ammo_Name_Check: "&eBullet"
  2708. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2709. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2710. Reload:
  2711. Enable: true
  2712. Reload_Amount: 30
  2713. Reload_With_Mouse: false
  2714. Starting_Amount: 30
  2715. Reload_Bullets_Individually: false
  2716. Take_Ammo_On_Reload: false
  2717. Take_Ammo_As_Magazine: false
  2718. Reload_Duration: 120
  2719. Reload_Shoot_Delay: 10
  2720. Destroy_When_Empty: false
  2721. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2722. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2723. Scope:
  2724. Enable: false
  2725. Night_Vision: true
  2726. Zoom_Amount: 8
  2727. Zoom_Bullet_Spread: 0
  2728. Zoom_Before_Shooting: false
  2729. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2730. Custom_Death_Message:
  2731. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2732. Headshot:
  2733. Enable: false
  2734. Bonus_Damage: 2
  2735. Message_Shooter: "&3HeadShot!"
  2736. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2737. Abilities:
  2738. Reset_Hit_Cooldown: true
  2739. Knockback: 0
  2740. Run_Console_Command:
  2741. -"/scoreboard players add <shooter> hoge <damage>"
  2742. Hit_Events:
  2743. Enable: true
  2744. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2745.  
  2746. GLOCK:
  2747. Item_Information:
  2748. Item_Name: "&7Glock17"
  2749. Item_Type: 293
  2750. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2751. Melee_Mode: false
  2752. Skip_Name_Check: false
  2753. Remove_Unused_Tag: false
  2754. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2755. Hidden_From_List: false
  2756. Shooting:
  2757. Disable: false
  2758. Dual_Wield: false
  2759. Right_Click_To_Shoot: true
  2760. Cancel_Left_Click_Block_Damage: true
  2761. Cancel_Right_Click_Interactions: true
  2762. Delay_Between_Shots: 8
  2763. Recoil_Amount: 0
  2764. Projectile_Amount: 1
  2765. Projectile_Type: snowball
  2766. Remove_Arrows_On_Impact: false
  2767. Remove_Bullet_Drop: false
  2768. Removal_Or_Drag_Delay: false
  2769. Projectile_Speed: 50
  2770. Projectile_Damage: 1
  2771. Projectile_Flames: false
  2772. Projectile_Incendiary:
  2773. Enable: false
  2774. Duration: 0
  2775. Bullet_Spread: 0.4
  2776. Reset_Fall_Distance: true
  2777. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2778. Sneak:
  2779. Enable: true
  2780. No_Recoil: true
  2781. Bullet_Spread: 0.1
  2782. Sneak_Before_Shooting: false
  2783. Burstfire:
  2784. Enable:
  2785. Shots_Per_Burst: 1
  2786. Delay_Between_Shots_In_Burst: 10
  2787. Ammo:
  2788. Enable: true
  2789. Ammo_Item_ID: 371
  2790. Take_Ammo_Per_Shot: true
  2791. Ammo_Name_Check: "&eBullet"
  2792. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2793. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2794. Firearm_Action:
  2795. Type: slide
  2796. Reload:
  2797. Enable: true
  2798. Reload_Amount: 10
  2799. Reload_With_Mouse: false
  2800. Starting_Amount: 10
  2801. Reload_Bullets_Individually: false
  2802. Take_Ammo_On_Reload: false
  2803. Take_Ammo_As_Magazine: false
  2804. Reload_Duration: 40
  2805. Reload_Shoot_Delay: 10
  2806. Destroy_When_Empty: false
  2807. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2808. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2809. Scope:
  2810. Enable: false
  2811. Night_Vision: true
  2812. Zoom_Amount: 8
  2813. Zoom_Bullet_Spread: 0
  2814. Zoom_Before_Shooting: false
  2815. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2816. Custom_Death_Message:
  2817. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2818. Headshot:
  2819. Enable: false
  2820. Bonus_Damage: 1
  2821. Message_Shooter: "&3HeadShot!"
  2822. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2823. Abilities:
  2824. Reset_Hit_Cooldown: true
  2825. Knockback: 0
  2826. Hit_Events:
  2827. Enable: true
  2828. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2829. Run_Console_Command:
  2830. -"/scoreboard players add <shooter> hoge <damage>"
  2831.  
  2832. AKS:
  2833. Item_Information:
  2834. Item_Name: "&6AKS-74U"
  2835. Item_Type: 284
  2836. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2837. Melee_Mode: false
  2838. Skip_Name_Check: false
  2839. Remove_Unused_Tag: false
  2840. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2841. Hidden_From_List: false
  2842. Shooting:
  2843. Disable: false
  2844. Dual_Wield: false
  2845. Right_Click_To_Shoot: true
  2846. Cancel_Left_Click_Block_Damage: true
  2847. Cancel_Right_Click_Interactions: true
  2848. Recoil_Amount: 1
  2849. Projectile_Amount: 1
  2850. Projectile_Type: snowball
  2851. Remove_Arrows_On_Impact: false
  2852. Remove_Bullet_Drop: false
  2853. Removal_Or_Drag_Delay: false
  2854. Projectile_Speed: 45
  2855. Projectile_Damage: 3
  2856. Projectile_Flames: false
  2857. Projectile_Incendiary:
  2858. Enable: false
  2859. Duration: 0
  2860. Bullet_Spread: 1.5
  2861. Reset_Fall_Distance: true
  2862. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2863. Fully_Automatic:
  2864. Enable: true
  2865. Fire_Rate: 3
  2866. Sneak:
  2867. Enable: true
  2868. No_Recoil: false
  2869. Bullet_Spread: 0.35
  2870. Sneak_Before_Shooting: false
  2871. Burstfire:
  2872. Enable: false
  2873. Shots_Per_Burst: 1
  2874. Delay_Between_Shots_In_Burst: 10
  2875. Ammo:
  2876. Enable: true
  2877. Ammo_Item_ID: 371
  2878. Take_Ammo_Per_Shot: true
  2879. Ammo_Name_Check: "&eBullet"
  2880. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2881. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2882. Reload:
  2883. Enable: true
  2884. Reload_Amount: 30
  2885. Reload_With_Mouse: false
  2886. Starting_Amount: 30
  2887. Reload_Bullets_Individually: false
  2888. Take_Ammo_On_Reload: false
  2889. Take_Ammo_As_Magazine: false
  2890. Reload_Duration: 120
  2891. Reload_Shoot_Delay: 10
  2892. Destroy_When_Empty: false
  2893. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2894. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2895. Scope:
  2896. Enable: false
  2897. Night_Vision: true
  2898. Zoom_Amount: 8
  2899. Zoom_Bullet_Spread: 0
  2900. Zoom_Before_Shooting: false
  2901. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2902. Custom_Death_Message:
  2903. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2904. Headshot:
  2905. Enable: false
  2906. Bonus_Damage: 2
  2907. Message_Shooter: "&3HeadShot!"
  2908. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2909. Abilities:
  2910. Reset_Hit_Cooldown: true
  2911. Knockback: 0
  2912. Run_Console_Command:
  2913. -"/scoreboard players add <shooter> hoge <damage>"
  2914. Hit_Events:
  2915. Enable: true
  2916. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2917.  
  2918. PPSH:
  2919. Item_Information:
  2920. Item_Name: "&6PPSh-41"
  2921. Item_Type: 2263
  2922. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■□□□"
  2923. Melee_Mode: false
  2924. Skip_Name_Check: false
  2925. Remove_Unused_Tag: false
  2926. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2927. Hidden_From_List: false
  2928. Shooting:
  2929. Disable: false
  2930. Dual_Wield: false
  2931. Right_Click_To_Shoot: true
  2932. Cancel_Left_Click_Block_Damage: true
  2933. Cancel_Right_Click_Interactions: true
  2934. Recoil_Amount: 1
  2935. Projectile_Amount: 1
  2936. Projectile_Type: snowball
  2937. Remove_Arrows_On_Impact: false
  2938. Remove_Bullet_Drop: false
  2939. Removal_Or_Drag_Delay: false
  2940. Projectile_Speed: 45
  2941. Projectile_Damage: 2
  2942. Projectile_Flames: false
  2943. Projectile_Incendiary:
  2944. Enable: false
  2945. Duration: 0
  2946. Bullet_Spread: 1.5
  2947. Reset_Fall_Distance: true
  2948. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2949. Fully_Automatic:
  2950. Enable: true
  2951. Fire_Rate: 6
  2952. Sneak:
  2953. Enable: true
  2954. No_Recoil: true
  2955. Bullet_Spread: 0.55
  2956. Sneak_Before_Shooting: false
  2957. Burstfire:
  2958. Enable: false
  2959. Shots_Per_Burst: 1
  2960. Delay_Between_Shots_In_Burst: 10
  2961. Ammo:
  2962. Enable: true
  2963. Ammo_Item_ID: 371
  2964. Take_Ammo_Per_Shot: true
  2965. Ammo_Name_Check: "&eBullet"
  2966. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2967. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2968. Reload:
  2969. Enable: true
  2970. Reload_Amount: 71
  2971. Reload_With_Mouse: false
  2972. Starting_Amount: 71
  2973. Reload_Bullets_Individually: false
  2974. Take_Ammo_On_Reload: false
  2975. Take_Ammo_As_Magazine: false
  2976. Reload_Duration: 90
  2977. Reload_Shoot_Delay: 10
  2978. Destroy_When_Empty: false
  2979. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2980. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2981. Scope:
  2982. Enable: false
  2983. Night_Vision: true
  2984. Zoom_Amount: 8
  2985. Zoom_Bullet_Spread: 0
  2986. Zoom_Before_Shooting: false
  2987. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2988. Custom_Death_Message:
  2989. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2990. Headshot:
  2991. Enable: false
  2992. Bonus_Damage: 2
  2993. Message_Shooter: "&3HeadShot!"
  2994. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2995. Abilities:
  2996. Reset_Hit_Cooldown: true
  2997. Knockback: 0
  2998. Run_Console_Command:
  2999. -"/scoreboard players add <shooter> hoge <damage>"
  3000. Hit_Events:
  3001. Enable: true
  3002. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3003.  
  3004. MG34:
  3005. Item_Information:
  3006. Item_Name: "&cMG34"
  3007. Item_Type: 2263
  3008. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  3009. Melee_Mode: false
  3010. Skip_Name_Check: false
  3011. Remove_Unused_Tag: false
  3012. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3013. Hidden_From_List: false
  3014. Shooting:
  3015. Disable: false
  3016. Dual_Wield: false
  3017. Right_Click_To_Shoot: true
  3018. Cancel_Left_Click_Block_Damage: true
  3019. Cancel_Right_Click_Interactions: true
  3020. Recoil_Amount: 2
  3021. Projectile_Amount: 1
  3022. Projectile_Type: snowball
  3023. Remove_Arrows_On_Impact: false
  3024. Remove_Bullet_Drop: false
  3025. Removal_Or_Drag_Delay: false
  3026. Projectile_Speed: 45
  3027. Projectile_Damage: 3
  3028. Projectile_Flames: false
  3029. Projectile_Incendiary:
  3030. Enable: false
  3031. Duration: 0
  3032. Bullet_Spread: 1.5
  3033. Reset_Fall_Distance: true
  3034. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3035. Fully_Automatic:
  3036. Enable: true
  3037. Fire_Rate: 5
  3038. Sneak:
  3039. Enable: true
  3040. No_Recoil: false
  3041. Bullet_Spread: 0.35
  3042. Sneak_Before_Shooting: false
  3043. Burstfire:
  3044. Enable: false
  3045. Shots_Per_Burst: 1
  3046. Delay_Between_Shots_In_Burst: 10
  3047. Ammo:
  3048. Enable: true
  3049. Ammo_Item_ID: 371
  3050. Take_Ammo_Per_Shot: true
  3051. Ammo_Name_Check: "&eBullet"
  3052. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3053. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3054. Reload:
  3055. Enable: true
  3056. Reload_Amount: 50
  3057. Reload_With_Mouse: false
  3058. Starting_Amount: 50
  3059. Reload_Bullets_Individually: false
  3060. Take_Ammo_On_Reload: false
  3061. Take_Ammo_As_Magazine: false
  3062. Reload_Duration: 260
  3063. Reload_Shoot_Delay: 10
  3064. Destroy_When_Empty: false
  3065. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3066. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3067. Scope:
  3068. Enable: false
  3069. Night_Vision: true
  3070. Zoom_Amount: 8
  3071. Zoom_Bullet_Spread: 0
  3072. Zoom_Before_Shooting: false
  3073. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3074. Custom_Death_Message:
  3075. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3076. Headshot:
  3077. Enable: false
  3078. Bonus_Damage: 2
  3079. Message_Shooter: "&3HeadShot!"
  3080. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3081. Abilities:
  3082. Reset_Hit_Cooldown: true
  3083. Knockback: 1
  3084. Run_Console_Command:
  3085. -"/scoreboard players add <shooter> hoge <damage>"
  3086. Hit_Events:
  3087. Enable: true
  3088. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement