IMarvinTPA

Setting up NetherOres Mod in Eclipse

May 21st, 2013
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  1. Steps for NetherOres build:
  2.  
  3. 1 Place Git/zip contents in a folder named NetherOres
  4. 2 Create new project and point it at this folder.
  5. 3 build.xml: Run as: Ant Build (first one on list)
  6. 4 in project name, New -> Folder. Advanced: Link to alternate location: build\forge\mcp\src\minecraft
  7. 5 in new minecraft: Build Path: Add as source folder
  8. 6 in project: properties: Java Build Path: Libraries:
  9. "Add External Jars" all build\forge\mcp\lib jar files.
  10. "Add External Jars" all build\forge\mcp\jars\bin jar files
  11. 7 Run: Run Configuration: Java Application:
  12. Modify Name: "Client" to "ModName Client"
  13. Point it at the Mod project
  14. VM Arguments: -Xincgc -Xmx1024M -Xms1024M -Dfml.coreMods.load="powercrystals.core.CoreLoader" -Djava.library.path="build\forge\mcp\jars\bin\natives"
  15.  
  16. (At this point it will build and run, but textures won't work.)
  17.  
  18. 8) Add a res folder to the root of your project.
  19. 9) Add a textures folder to res, advanced link to alternate location:
  20. src\powercrystals\netherores\textures
  21. 10) Right click on the res folder, Build Path > Add as Source folder
  22.  
  23.  
  24. Share and Enjoy!
  25. IMarv
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