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Dec 27th, 2014
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  1. local SetCooldown = "#s"
  2. local GetCooldown = "#g"
  3.  
  4. local function ChatSystem(event, player, msg, _, lang)
  5. if (msg == SetCooldown) then
  6. player:SetLuaCooldown(60)
  7. elseif (msg == GetCooldown) then
  8. for _, v in pairs(GetPlayersInWorld()) do
  9. v:SendBroadcastMessage(""..player:GetLuaCooldown().."")
  10. end
  11. end
  12. end
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