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Nov 8th, 2019
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  1. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2. 2019-11-08 14:58:39.682 27029-27079/com.donutlab.kvsz.dev I/chatty: uid=10292(com.donutlab.kvsz.dev) UnityMain identical 108 lines
  3. 2019-11-08 14:58:39.682 27029-27079/com.donutlab.kvsz.dev W/Unity: [1] WARN UniClientLogic.ClientLogic.GameStates.StateWaitForConnect - [Disconnected] Disconnected from server or can't connect.
  4.  
  5. FULL STACK TRACE:
  6.  
  7.  
  8. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  9. 2019-11-08 14:58:39.682 27029-27079/com.donutlab.kvsz.dev I/Unity: [1] INFO DonutView.GUI.Pages.Main.SelectServerPage - requesting to z.donut.games ...
  10.  
  11. FULL STACK TRACE:
  12. 2019-11-08 14:58:39.685 27029-27095/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  13.  
  14. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  15. 2019-11-08 14:58:39.686 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  16.  
  17. FULL STACK TRACE:
  18. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  19. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  20. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  21. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  22. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  23. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  24. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  25. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  26. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  27. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  28. System.Threading.ThreadPoolWorkQueue:Dispatch()
  29.  
  30. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  31. UniClientLogic.GameLauncher:Update()
  32.  
  33. (Filename: ./Runtime/Export/Debug.bindings.h Line
  34. 2019-11-08 14:58:39.688 27029-27106/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  35.  
  36. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  37. 2019-11-08 14:58:39.688 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  38.  
  39. FULL STACK TRACE:
  40. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  41. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  42. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  43. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  44. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  45. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  46. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  47. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  48. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  49. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  50. System.Threading.ThreadPoolWorkQueue:Dispatch()
  51.  
  52. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  53. UniClientLogic.GameLauncher:Update()
  54.  
  55. (Filename: ./Runtime/Export/Debug.bindings.h Line
  56. 2019-11-08 14:58:39.690 27029-27097/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  57.  
  58. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  59. 2019-11-08 14:58:39.691 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  60.  
  61. FULL STACK TRACE:
  62. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  63. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  64. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  65. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  66. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  67. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  68. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  69. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  70. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  71. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  72. System.Threading.ThreadPoolWorkQueue:Dispatch()
  73.  
  74. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  75. UniClientLogic.GameLauncher:Update()
  76.  
  77. (Filename: ./Runtime/Export/Debug.bindings.h Line
  78. 2019-11-08 14:58:39.693 27029-27103/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  79.  
  80. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  81. 2019-11-08 14:58:39.694 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  82.  
  83. FULL STACK TRACE:
  84. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  85. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  86. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  87. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  88. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  89. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  90. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  91. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  92. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  93. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  94. System.Threading.ThreadPoolWorkQueue:Dispatch()
  95.  
  96. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  97. UniClientLogic.GameLauncher:Update()
  98.  
  99. (Filename: ./Runtime/Export/Debug.bindings.h Line
  100. 2019-11-08 14:58:39.696 27029-27104/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  101.  
  102. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  103. 2019-11-08 14:58:39.696 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  104.  
  105. FULL STACK TRACE:
  106. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  107. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  108. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  109. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  110. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  111. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  112. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  113. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  114. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  115. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  116. System.Threading.ThreadPoolWorkQueue:Dispatch()
  117.  
  118. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  119. UniClientLogic.GameLauncher:Update()
  120.  
  121. (Filename: ./Runtime/Export/Debug.bindings.h Line
  122. 2019-11-08 14:58:39.699 27029-27105/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  123.  
  124. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  125. 2019-11-08 14:58:39.699 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  126.  
  127. FULL STACK TRACE:
  128. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  129. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  130. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  131. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  132. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  133. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  134. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  135. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  136. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  137. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  138. System.Threading.ThreadPoolWorkQueue:Dispatch()
  139.  
  140. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  141. UniClientLogic.GameLauncher:Update()
  142.  
  143. (Filename: ./Runtime/Export/Debug.bindings.h Line
  144. 2019-11-08 14:58:39.701 27029-27096/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  145.  
  146. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  147. 2019-11-08 14:58:39.702 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  148.  
  149. FULL STACK TRACE:
  150. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  151. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  152. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  153. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  154. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  155. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  156. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  157. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  158. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  159. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  160. System.Threading.ThreadPoolWorkQueue:Dispatch()
  161.  
  162. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  163. UniClientLogic.GameLauncher:Update()
  164.  
  165. (Filename: ./Runtime/Export/Debug.bindings.h Line
  166. 2019-11-08 14:58:39.704 27029-27099/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  167.  
  168. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  169. 2019-11-08 14:58:39.704 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  170.  
  171. FULL STACK TRACE:
  172. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  173. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  174. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  175. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  176. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  177. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  178. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  179. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  180. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  181. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  182. System.Threading.ThreadPoolWorkQueue:Dispatch()
  183.  
  184. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  185. UniClientLogic.GameLauncher:Update()
  186.  
  187. (Filename: ./Runtime/Export/Debug.bindings.h Line
  188. 2019-11-08 14:58:39.704 27029-27079/com.donutlab.kvsz.dev I/Unity: [IL2CPP Threadpool worker] INFO UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Disconnected from server
  189.  
  190. FULL STACK TRACE:
  191. 2019-11-08 14:58:39.704 27029-27079/com.donutlab.kvsz.dev I/chatty: uid=10292(com.donutlab.kvsz.dev) UnityMain identical 5 lines
  192. 2019-11-08 14:58:39.704 27029-27079/com.donutlab.kvsz.dev I/Unity: [IL2CPP Threadpool worker] INFO UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Disconnected from server
  193.  
  194. FULL STACK TRACE:
  195. 2019-11-08 14:58:39.707 27029-27094/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  196.  
  197. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  198. 2019-11-08 14:58:39.707 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  199.  
  200. FULL STACK TRACE:
  201. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  202. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  203. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  204. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  205. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  206. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  207. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  208. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  209. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  210. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  211. System.Threading.ThreadPoolWorkQueue:Dispatch()
  212.  
  213. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  214. UniClientLogic.GameLauncher:Update()
  215.  
  216. (Filename: ./Runtime/Export/Debug.bindings.h Line
  217. 2019-11-08 14:58:39.709 27029-27093/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  218.  
  219. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  220. 2019-11-08 14:58:39.709 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  221.  
  222. FULL STACK TRACE:
  223. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  224. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  225. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  226. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  227. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  228. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  229. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  230. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  231. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  232. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  233. System.Threading.ThreadPoolWorkQueue:Dispatch()
  234.  
  235. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  236. UniClientLogic.GameLauncher:Update()
  237.  
  238. (Filename: ./Runtime/Export/Debug.bindings.h Line
  239. 2019-11-08 14:58:39.711 27029-27101/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  240.  
  241. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  242. 2019-11-08 14:58:39.712 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  243.  
  244. FULL STACK TRACE:
  245. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  246. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  247. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  248. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  249. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  250. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  251. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  252. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  253. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  254. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  255. System.Threading.ThreadPoolWorkQueue:Dispatch()
  256.  
  257. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  258. UniClientLogic.GameLauncher:Update()
  259.  
  260. (Filename: ./Runtime/Export/Debug.bindings.h Line
  261. 2019-11-08 14:58:39.715 27029-27108/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  262.  
  263. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  264. 2019-11-08 14:58:39.715 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  265.  
  266. FULL STACK TRACE:
  267. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  268. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  269. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  270. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  271. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  272. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  273. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  274. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  275. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  276. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  277. System.Threading.ThreadPoolWorkQueue:Dispatch()
  278.  
  279. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  280. UniClientLogic.GameLauncher:Update()
  281.  
  282. (Filename: ./Runtime/Export/Debug.bindings.h Line
  283. 2019-11-08 14:58:39.717 27029-27098/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  284.  
  285. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  286. 2019-11-08 14:58:39.717 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  287.  
  288. FULL STACK TRACE:
  289. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  290. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  291. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  292. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  293. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  294. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  295. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  296. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  297. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  298. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  299. System.Threading.ThreadPoolWorkQueue:Dispatch()
  300.  
  301. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  302. UniClientLogic.GameLauncher:Update()
  303.  
  304. (Filename: ./Runtime/Export/Debug.bindings.h Line
  305. 2019-11-08 14:58:39.719 27029-27102/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  306.  
  307. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  308. 2019-11-08 14:58:39.720 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  309.  
  310. FULL STACK TRACE:
  311. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  312. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  313. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  314. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  315. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  316. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  317. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  318. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  319. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  320. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  321. System.Threading.ThreadPoolWorkQueue:Dispatch()
  322.  
  323. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  324. UniClientLogic.GameLauncher:Update()
  325.  
  326. (Filename: ./Runtime/Export/Debug.bindings.h Line
  327. 2019-11-08 14:58:39.722 27029-27100/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  328.  
  329. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  330. 2019-11-08 14:58:39.723 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  331.  
  332. FULL STACK TRACE:
  333. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  334. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  335. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  336. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  337. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  338. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  339. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  340. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  341. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  342. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  343. System.Threading.ThreadPoolWorkQueue:Dispatch()
  344.  
  345. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  346. UniClientLogic.GameLauncher:Update()
  347.  
  348. (Filename: ./Runtime/Export/Debug.bindings.h Line
  349. 2019-11-08 14:58:39.725 27029-27107/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  350.  
  351. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  352. 2019-11-08 14:58:39.726 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  353.  
  354. FULL STACK TRACE:
  355. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  356. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  357. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  358. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  359. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  360. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  361. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  362. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  363. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  364. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  365. System.Threading.ThreadPoolWorkQueue:Dispatch()
  366.  
  367. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  368. UniClientLogic.GameLauncher:Update()
  369.  
  370. (Filename: ./Runtime/Export/Debug.bindings.h Line
  371. 2019-11-08 14:58:39.728 27029-27095/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  372.  
  373. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  374. 2019-11-08 14:58:39.728 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  375.  
  376. FULL STACK TRACE:
  377. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  378. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  379. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  380. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  381. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  382. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  383. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  384. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  385. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  386. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  387. System.Threading.ThreadPoolWorkQueue:Dispatch()
  388.  
  389. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  390. UniClientLogic.GameLauncher:Update()
  391.  
  392. (Filename: ./Runtime/Export/Debug.bindings.h Line
  393. 2019-11-08 14:58:39.731 27029-27106/com.donutlab.kvsz.dev E/Unity: java.io.IOException: Cleartext HTTP traffic to logs-01.loggly.com not permitted
  394.  
  395. (Filename: /Users/builduser/buildslave/unity/build/Platforms/Android/Modules/UnityWebRequest/Transports/TransportAndroid.cpp Line: 451)
  396. 2019-11-08 14:58:39.731 27029-27079/com.donutlab.kvsz.dev E/Unity: [IL2CPP Threadpool worker] ERROR UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Connection error: Client caught an error with code NetworkDown
  397.  
  398. FULL STACK TRACE:
  399. UniClientLogic.Tools.Log4Net.InGameAppender:Append(LoggingEvent)
  400. log4net.Appender.AppenderSkeleton:DoAppend(LoggingEvent)
  401. log4net.Util.AppenderAttachedImpl:AppendLoopOnAppenders(LoggingEvent)
  402. log4net.Repository.Hierarchy.Logger:CallAppenders(LoggingEvent)
  403. log4net.Repository.Hierarchy.Logger:Log(Type, Level, Object, Exception)
  404. UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter:OnError(String)
  405. Ether.Network.AlternativeTransport.CoreTcpConnector:OnError(SocketError)
  406. NetCoreServer.TcpClient:ProcessReceive(SocketAsyncEventArgs)
  407. System.Net.Sockets.<>c:<.cctor>b__309_7(IAsyncResult)
  408. System.Net.Sockets.<>c:<Complete>b__27_0(Object)
  409. System.Threading.ThreadPoolWorkQueue:Dispatch()
  410.  
  411. UniClientLogic.Tools.Log4Net.InGameAppender:LogUnityThread()
  412. UniClientLogic.GameLauncher:Update()
  413.  
  414. (Filename: ./Runtime/Export/Debug.bindings.h Line
  415. 2019-11-08 14:58:39.731 27029-27079/com.donutlab.kvsz.dev I/Unity: [IL2CPP Threadpool worker] INFO UniClientLogic.ClientLogic.ClientSide.Ether.ConnectionAdapter - Disconnected from server
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