TTHelvianTT

Bishop

Jun 28th, 2017
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  1. Begins with: N/A
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  3. Starting Abilities:
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  5. Major Smite: The Bishop gains access to a stronger smite, calling down divine wrath of their god to strike their foe. If the enemy is unholy, they're guaranteed to be stunned for one round. Targets can only be stunned once by a major smite per battle. (30 Mana.)
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  7. Level 2
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  9. Mana Conduit: The Bishop may restore mana to his allies using his own mana, using up to 50% of his mana to restore an allies mana by an equal amount. If an ally consents, the Bishop may also take up to 50% of an allies mana.
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  11. Level 3
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  13. Greater Heal: A Bishop may heal the target, closing all but the most serious wounds. Also cures status defects such as poison. (20 Mana.)
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  15. Level 4
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  17. Light Bomb: The Bishop fills the target to the brim with holy energy. During this time, if the target is allied, they restore health for three rounds. Enemy unholy targets nearby take holy damage over time instead; at the end of three rounds, the holy energy explodes around the target, healing nearby allies and damaging enemies. (CD: 4, 30 Mana.)
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  20. Level 5:
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  22. Revive: At the expense of 80% of the bishop's mana, they may pour all their power into a target ally and bring them back from the dead. Bishops are capable of also doing this last minute to spare an ally from taking penalties from death. (CD: 8)
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