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- 0.000 2019-03-03 19:09:57; Factorio 0.17.4 (build 43174, win64, steam)
- 0.000 Operating system: Windows 10 (version 1803)
- 0.000 Program arguments: "D:\Steam Games\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "5904"
- 0.000 Read data path: D:/Steam Games/SteamApps/common/Factorio/data
- 0.000 Write data path: C:/Users/Fleeb&Bitchard/AppData/Roaming/Factorio [95070/243744MB]
- 0.000 Binaries path: D:/Steam Games/SteamApps/common/Factorio/bin
- 0.005 System info: [CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 4 cores, RAM: 3633/16339 MB, page: 4023/18771 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
- 0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.010 Available displays: 1
- 0.010 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
- 0.050 Display: 0 -> Adapter: 0, Output: 0
- 0.093 Initialised Direct3D[0]: AMD Radeon (TM) R9 390 Series; driver: aticfx64.dll 23.20.793.0
- 0.093 D3D Feature Level: 11.1, DXGI 1.5+
- 0.093 [Local Video Memory] Budget: 6943MB, CurrentUsage: 0MB, Reservation: 0/3675MB
- 0.093 [Non-Local Vid.Mem.] Budget: 7352MB, CurrentUsage: 0MB, Reservation: 0/3880MB
- 0.093 Tiled resources: Tier 2
- 0.093 Unified Memory Architecture: No
- 0.093 BGR 565 Supported: Yes
- 0.093 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.128 Desktop composition is active.
- 0.128 Graphics settings preset: very-high
- 0.128 Dedicated video memory size 8168 MB
- 0.128 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
- 0.128 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
- 0.148 DSound: Starting _dsound_update thread
- 0.149 DSound: Enter _dsound_update; tid=10292
- 0.247 Loading mod settings FARL 3.0.0 (settings.lua)
- 0.247 Loading mod settings AutoDeconstruct 0.1.12 (settings.lua)
- 0.247 Loading mod settings Bottleneck 0.10.0 (settings.lua)
- 0.247 Loading mod settings even-distribution 0.3.1 (settings.lua)
- 0.248 Loading mod settings far-reach 0.0.11 (settings.lua)
- 0.248 Loading mod settings Flare Stack 2.2.1 (settings.lua)
- 0.248 Loading mod settings MushroomCloud 1.0.4 (settings.lua)
- 0.250 Loading mod core 0.0.0 (data.lua)
- 0.313 Loading mod base 0.17.4 (data.lua)
- 0.503 Loading mod FARL 3.0.0 (data.lua)
- 0.588 Loading mod AtomicRobotsFixv 1.0.0 (data.lua)
- 0.669 Loading mod Big_Brother 0.5.0 (data.lua)
- 0.760 Loading mod Bottleneck 0.10.0 (data.lua)
- 0.844 Loading mod Construction_Drones 0.1.5 (data.lua)
- 0.935 Loading mod even-distribution 0.3.1 (data.lua)
- 1.017 Loading mod EvoGUI 0.4.401 (data.lua)
- 1.103 Loading mod Flare Stack 2.2.1 (data.lua)
- 1.185 Loading mod MIRV 0.1.4 (data.lua)
- 1.266 Loading mod Power Armor MK3 0.2.0 (data.lua)
- 1.349 Loading mod RealisticReactorGlow 1.17.2 (data.lua)
- 1.430 Loading mod Robot_Battery_Research 0.1.2 (data.lua)
- 1.513 Loading mod base 0.17.4 (data-updates.lua)
- 1.594 Loading mod FARL 3.0.0 (data-updates.lua)
- 1.676 Loading mod Big_Brother 0.5.0 (data-updates.lua)
- 1.757 Loading mod MushroomCloud 1.0.4 (data-updates.lua)
- 1.840 Loading mod FARL 3.0.0 (data-final-fixes.lua)
- 1.920 Loading mod even-distribution 0.3.1 (data-final-fixes.lua)
- 2.000 Loading mod Flare Stack 2.2.1 (data-final-fixes.lua)
- 2.083 Loading mod tree_collision 0.5.1 (data-final-fixes.lua)
- 2.164 Loading mod WaiTex_Full 1.3.5 (data-final-fixes.lua)
- 2.314 Checksum for core: 3928040144
- 2.314 Checksum of base: 60305742
- 2.314 Checksum of FARL: 4093962643
- 2.314 Checksum of AtomicRobotsFixv: 3790858946
- 2.314 Checksum of AutoDeconstruct: 2582707891
- 2.314 Checksum of Big_Brother: 2324121264
- 2.314 Checksum of Bottleneck: 3138809866
- 2.314 Checksum of Construction_Drones: 3585172530
- 2.314 Checksum of even-distribution: 13940297
- 2.314 Checksum of EvoGUI: 3279161307
- 2.314 Checksum of far-reach: 1707614877
- 2.314 Checksum of Flare Stack: 1379089576
- 2.314 Checksum of MIRV: 323602829
- 2.314 Checksum of MushroomCloud: 3795674400
- 2.314 Checksum of Power Armor MK3: 1458532605
- 2.314 Checksum of RealisticReactorGlow: 567106501
- 2.314 Checksum of Robot_Battery_Research: 3384545753
- 2.314 Checksum of tree_collision: 3231141521
- 2.314 Checksum of WaiTex_Full: 4187497684
- 2.773 Loading sounds...
- 2.840 Info PlayerData.cpp:69: Local player-data.json unavailable
- 2.840 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551643922
- 2.957 Crop bitmaps.
- 2.981 Parallel Sprite Loader initialized (threads: 3)
- 3.070 Initial atlas bitmap size is 16384
- 3.093 Created atlas bitmap 16384x16376 [none]
- 3.096 Created atlas bitmap 16384x13576 [none]
- 3.096 Created atlas bitmap 16384x2116 [decal]
- 3.097 Created atlas bitmap 16384x3840 [low-object]
- 3.097 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 3.097 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
- 3.098 Created atlas bitmap 16384x1344 [smoke, mipmap, linear-minification, linear-magnification]
- 3.098 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 3.098 Created atlas bitmap 16384x748 [alpha-mask]
- 3.100 Created atlas bitmap 16384x12652 [shadow, linear-magnification, alpha-mask]
- 3.100 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
- 3.107 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 3.798 Parallel Sprite Loader initialized (threads: 3)
- 13.413 Sprites loaded
- 13.579 Generated mipmaps for atlas of size 16384x3840
- 13.623 Generated mipmaps for atlas of size 16384x1888
- 13.645 Generated mipmaps for atlas of size 16384x6592
- 13.667 Generated mipmaps for atlas of size 16384x1344
- 13.678 Generated mipmaps for atlas of size 16384x456
- 13.689 Generated mipmaps for atlas of size 16384x1264
- 13.692 Custom inputs active: 4
- 13.745 Factorio initialised
- 16.674 Loading map C:\Users\Fleeb&Bitchard\AppData\Roaming\Factorio\saves\Dionea.zip: 3694222 bytes.
- 16.732 Loading Level.dat: 6615252 bytes.
- 16.735 Info Scenario.cpp:147: Map version 0.17.4-1
- 16.922 Loading script.dat: 16735 bytes.
- 16.924 Checksum for script C:/Users/Fleeb&Bitchard/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
- 16.933 Checksum for script __FARL__/control.lua: 926390723
- 16.935 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
- 16.939 Checksum for script __Big_Brother__/control.lua: 2263127322
- 16.940 Checksum for script __Bottleneck__/control.lua: 730129785
- 16.945 Checksum for script __Construction_Drones__/control.lua: 3741096340
- 16.946 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
- 16.946 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
- 16.946 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
- 16.946 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
- 16.947 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
- 16.947 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
- 16.948 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
- 16.948 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
- 16.948 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
- 16.948 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
- 16.948 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
- 16.948 Checksum for script __even-distribution__/control.lua: 910211762
- 16.951 Checksum for script __EvoGUI__/control.lua: 759905060
- 16.952 Checksum for script __far-reach__/control.lua: 105203498
- 16.953 Checksum for script __MIRV__/control.lua: 8255798
- 16.953 Checksum for script __MushroomCloud__/control.lua: 863183956
- 16.975 Script @__FARL__/control.lua:43: {
- count = 4,
- name = "rail"
- }
- 16.975 Script @__FARL__/control.lua:45: "straight-rail"
- 16.977 Script @__FARL__/control.lua:71: {
- rail = {
- curved = "curved-rail",
- index = 1,
- item = "rail",
- straight = "straight-rail"
- }
- }
- 37.972 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&namelist=AtomicRobotsFixv&namelist=AutoDeconstruct&namelist=Big_Brother&namelist=Bottleneck&namelist=Construction_Drones&namelist=even-distribution&namelist=EvoGUI&namelist=far-reach&namelist=FARL&namelist=Flare%20Stack&namelist=helmod&namelist=MIRV&namelist=MushroomCloud&namelist=Nanobots&namelist=Orbital%20Ion%20Cannon&namelist=Power%20Armor%20MK3&namelist=RealisticReactorGlow&namelist=Robot_Battery_Research&namelist=tree_collision&namelist=WaiTex_Full&namelist=Waterfill_v15&namelist=WhistleStopFactorie
- 38.331 Info HttpSharedState.cpp:147: Status code: 200
- 38.841 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/categories
- 38.841 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&version=0.17
- 38.981 Info HttpSharedState.cpp:147: Status code: 200
- 39.123 Info HttpSharedState.cpp:147: Status code: 200
- 46.972 Loading Level.dat: 1385505 bytes.
- 46.973 Info Scenario.cpp:147: Map version 0.17.4-1
- 47.042 Checksum for script C:/Users/Fleeb&Bitchard/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
- 47.051 Checksum for script __FARL__/control.lua: 926390723
- 47.052 Checksum for script __AutoDeconstruct__/control.lua: 2848553575
- 47.057 Checksum for script __Big_Brother__/control.lua: 2263127322
- 47.058 Checksum for script __Bottleneck__/control.lua: 730129785
- 47.063 Checksum for script __Construction_Drones__/control.lua: 3741096340
- 47.064 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
- 47.064 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
- 47.064 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
- 47.064 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
- 47.064 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
- 47.065 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
- 47.065 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
- 47.065 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
- 47.066 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
- 47.066 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
- 47.066 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
- 47.066 Checksum for script __even-distribution__/control.lua: 910211762
- 47.069 Checksum for script __EvoGUI__/control.lua: 759905060
- 47.069 Checksum for script __far-reach__/control.lua: 105203498
- 47.070 Checksum for script __MIRV__/control.lua: 8255798
- 47.071 Checksum for script __MushroomCloud__/control.lua: 863183956
- 47.071 Script @__FARL__/control.lua:43: {
- count = 4,
- name = "rail"
- }
- 47.071 Script @__FARL__/control.lua:45: "straight-rail"
- 47.073 Script @__FARL__/control.lua:71: {
- rail = {
- curved = "curved-rail",
- index = 1,
- item = "rail",
- straight = "straight-rail"
- }
- }
- 60.133 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff790da1ecd
- ModuleBase: 0x00007ff7906f0000, ImageSize: 015ed000, RelativeAddress: 006b1ecd
- 60.133 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000080
- 60.133 Error CrashHandler.cpp:396: Exception Context:
- rax=0000000000000000, rbx=0000000000000003, rcx=000001c9fc8bdcc0,
- rdx=000001c9fa6c73c0, rsi=0000000000000000, rdi=0000000000000000,
- rip=00007ff790da1ecd, rsp=00000059910fe930, rbp=00000059910fea30,
- r8=000001c9fa6c73c0, r9=000001c9fa6c73b0, r10=0000000000000001,
- r11=000001c9e2b1f250, r12=000001ca1de61250, r13=000001c9fc8bdcc0,
- r14=000001c9fdd17ff0, r15=0000000000000001
- 60.133 Crashed in D:\Steam Games\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7906f0000 - 0x00007ff791cdd000)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (405): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\logger.cpp (515): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3935BDD0)
- 00007FFA3935BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C813167)
- 00007FFA3C813167 (ntdll): (filename not available): memset
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C7FB5E6)
- 00007FFA3C7FB5E6 (ntdll): (filename not available): _C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C80F7DD)
- 00007FFA3C80F7DD (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C77D856)
- 00007FFA3C77D856 (ntdll): (filename not available): RtlWalkFrameChain
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C80E70E)
- 00007FFA3C80E70E (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaentity.cpp (2865): LuaEntity::luaReviveInternal
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luabinder.hpp (330): LuaBinder<LuaRailSignalControlBehavior>::callWrapper
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (319): luaD_precall
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lvm.c (710): luaV_execute
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lapi.c (1018): f_call
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (131): luaD_rawrunprotected
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\ldo.c (590): luaD_pcall
- c:\cygwin64\tmp\factorio-build-ocil06\libraries\lua\lapi.c (1044): lua_pcallk
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\luahelper.cpp (3262): LuaHelper::pCallWithStackTrace
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luagamescript.cpp (873): LuaGameScript::runEventHandler
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaeventdispatcher.cpp (543): LuaEventDispatcher::run<GameAction>
- c:\cygwin64\tmp\factorio-build-ocil06\src\script\luaeventdispatcher.cpp (413): LuaEventDispatcher::dispatch
- c:\cygwin64\tmp\factorio-build-ocil06\src\gameactiondispatcher.cpp (14): GameActionDispatcher::sendToListeners
- c:\cygwin64\tmp\factorio-build-ocil06\src\entity\unit.cpp (342): Unit::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\chunk.cpp (555): Chunk::updateActiveEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\chunk.cpp (604): Chunk::updateEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\surface\surface.cpp (1362): Surface::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\map\map.cpp (1435): Map::updateEntities
- c:\cygwin64\tmp\factorio-build-ocil06\src\game.cpp (189): Game::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\scenario\scenario.cpp (1077): Scenario::update
- c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (1064): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-build-ocil06\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
- c:\cygwin64\tmp\factorio-build-ocil06\src\util\workerthread.cpp (42): WorkerThread::loop
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
- minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3A803DC4)
- 00007FFA3A803DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA3C7E3691)
- 00007FFA3C7E3691 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 61.695 Error CrashHandler.cpp:174: Map tick at moment of crash: 783
- 61.695 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 65.462 Uploading log file
- 65.475 Error CrashHandler.cpp:221: Heap validation: success.
- 65.476 Creating crash dump.
- 65.639 CrashDump success
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