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mattjeanes

Untitled

May 25th, 2011
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Lua 3.96 KB | None | 0 0
  1. > PrintTable ( GravHull )...
  2. IsRagdoll   =   function: 030C65A0
  3. TryEat  =   function: 0350B920
  4. GetExteriorEyeTrace =   function: 030C67A0
  5. GetInteriorEyeTrace =   function: 030C67C0
  6. PointInShip =   function: 030C6740
  7. TranslateConstraint =   function: 030C6DC0
  8. ShipObject  =   function: 02CB6810
  9. BulletGhost =   Entity [88][prop_physics]
  10. GHOSTS:
  11.         [NULL Entity]   =   [NULL Entity]
  12.         [NULL Entity]   =   [NULL Entity]
  13.         Entity [154][prop_physics]  =   Entity [154][prop_physics]
  14.         [NULL Entity]   =   [NULL Entity]
  15.         [NULL Entity]   =   [NULL Entity]
  16.         [NULL Entity]   =   [NULL Entity]
  17.         [NULL Entity]   =   [NULL Entity]
  18.         [NULL Entity]   =   [NULL Entity]
  19.         [NULL Entity]   =   [NULL Entity]
  20.         [NULL Entity]   =   [NULL Entity]
  21.         [NULL Entity]   =   [NULL Entity]
  22.         [NULL Entity]   =   [NULL Entity]
  23.         [NULL Entity]   =   [NULL Entity]
  24.         [NULL Entity]   =   [NULL Entity]
  25.         [NULL Entity]   =   [NULL Entity]
  26. Initialize  =   function: 02CB6360
  27. PHYSGHOSTS:
  28.         Entity [149][prop_physics]  =   Entity [197][prop_physics]
  29.         Entity [114][prop_physics]  =   Entity [248][prop_physics]
  30.         Entity [113][prop_physics]  =   Entity [156][prop_physics]
  31.         Entity [101][prop_physics]  =   Entity [201][prop_physics]
  32.         Entity [144][prop_physics]  =   Entity [155][prop_physics]
  33.         Entity [112][prop_physics]  =   Entity [247][prop_physics]
  34.         Entity [99][prop_physics]   =   Entity [202][prop_physics]
  35.         Entity [115][prop_physics]  =   Entity [203][prop_physics]
  36. ConstrainedEntities =   function: 02CB6840
  37. PhysGhost   =   function: 030C6680
  38. FindNowhere =   function: 02CB6870
  39. AddConstraintRedirect   =   function: 030C6DE0
  40. ClientGhost =   function: 030C63E0
  41. GhostSetup  =   function: 030C6400
  42. RegisterHull    =   function: 02CB6858
  43. PlayerEyeGhosts =   function: 030C6900
  44. UnHull  =   function: 030C63C0
  45. AntiTeleport    =   function: 02CB68A0
  46. SHIPS:
  47.         Entity [96][wac_hc_mh53_pavelow_2]:
  48.                 Radius  =   624.33392333984
  49.                 Contents:
  50.                 Ghosts:
  51.                         Entity [154][prop_physics]  =   Entity [96][wac_hc_mh53_pavelow_2]
  52.                 Hull:
  53.                         Entity [96][wac_hc_mh53_pavelow_2]  =   Entity [96][wac_hc_mh53_pavelow_2]
  54.                 Gravity =   100
  55.                 Welds:
  56.                         Entity [144][prop_physics]  =   Entity [144][prop_physics]
  57.                         Entity [113][prop_physics]  =   Entity [113][prop_physics]
  58.                         Entity [149][prop_physics]  =   Entity [149][prop_physics]
  59.                         Entity [101][prop_physics]  =   Entity [101][prop_physics]
  60.                         Entity [99][prop_physics]   =   Entity [99][prop_physics]
  61.                         Entity [115][prop_physics]  =   Entity [115][prop_physics]
  62.                         Entity [96][wac_hc_mh53_pavelow_2]  =   Entity [96][wac_hc_mh53_pavelow_2]
  63.                         Entity [112][prop_physics]  =   Entity [112][prop_physics]
  64.                         Entity [114][prop_physics]  =   Entity [114][prop_physics]
  65.                 NPos    =   2286.0000 5313.0000 4329.0000
  66.                 FloorDist   =   0
  67.                 Volume:
  68.                         -21 -6 0    =   false
  69.                         -16 -1 1    =   false
  70.                         -17 -3 -2   =   false
  71.                         -17 -2 1    =   false
  72.                         -18 4 1 =   false
  73.                         -18 -4 1    =   false
  74.                         -15 -1 1    =   false
  75.                         -16 -3 1    =   false
  76.                         -19 -5 1    =   false
  77.                 MainGhost   =   Entity [154][prop_physics]
  78.                 Center  =   0.0000 0.0000 0.0000
  79.                 Parts:
  80.                         Entity [144][prop_physics]  =   Entity [144][prop_physics]
  81.                         Entity [113][prop_physics]  =   Entity [113][prop_physics]
  82.                         Entity [149][prop_physics]  =   Entity [149][prop_physics]
  83.                         Entity [101][prop_physics]  =   Entity [101][prop_physics]
  84.                         Entity [99][prop_physics]   =   Entity [99][prop_physics]
  85.                         Entity [115][prop_physics]  =   Entity [115][prop_physics]
  86.                         Entity [96][wac_hc_mh53_pavelow_2]  =   Entity [96][wac_hc_mh53_pavelow_2]
  87.                         Entity [112][prop_physics]  =   Entity [112][prop_physics]
  88.                         Entity [114][prop_physics]  =   Entity [114][prop_physics]
  89. DebugOverrideCV =   ConVar: 030C4958
  90. ShipEat =   function: 0350B7B8
  91. copyValues:
  92. TrySpit =   function: 0350B948
  93. GenSimpleOverrides  =   function: 030C6E00
  94. PhysGhostTick   =   function: 030C68C0
  95. Transition:
  96.         gmod_hoverball  =   function: 02CB68B8
  97. ShouldEat   =   function: 030C6860
  98. HULLS:
  99.         Entity [96][wac_hc_mh53_pavelow_2]  =   Entity [96][wac_hc_mh53_pavelow_2]
  100. UpdateHull  =   function: 030C6480
  101. DisablePhysGhost    =   function: 030C6780
  102. ShipSpit    =   function: 030C6580
  103. EntInShip   =   function: 030C6720
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