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- [23:30] <@aberrant[DM]> time for HYPE
- [23:30] <objectiveDispute> lol
- [23:31] <@aberrant[DM]> so we left off at the group chat
- [23:31] <objectiveDispute> HYPE TRAIN
- [23:31] <objectiveDispute> LEAVES THE STATION
- [23:31] <@aberrant[DM]> CHOO CHOO MOTHERFUCKERS
- [23:31] <objectiveDispute> passiveLinguist
- [23:31] <objectiveDispute> CHOO CHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
- [23:31] <passiveLinguist> ;).
- [23:32] <@aberrant[DM]> So you all were looking at The Stone Circle
- [23:32] <@aberrant[DM]> listening to some epic menu music
- [23:32] <@aberrant[DM]> https://www.youtube.com/watch?v=PoaCtaBTvk4
- [23:32] <@aberrant[DM]> Then Lutrin hit ENTER GAME and got connected to a world
- [23:32] <@aberrant[DM]> then the game did a loading countdown and the screen slowly faded to black
- [23:33] <objectiveDispute> yiss
- [23:34] <@aberrant[DM]> Some upbeat music fades in on both of your speakers
- [23:34] <@aberrant[DM]> https://soundcloud.com/joelinia/entry-music
- [23:34] <@aberrant[DM]> Lutrin, a single icon appears on your screen in front of the black background.
- [23:34] <@aberrant[DM]> http://skaia.io/static/img/spin.gif
- [23:34] == passiveLinguist [[email protected]] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client]
- [23:35] <objectiveDispute> oh dang
- [23:35] <@aberrant[DM]> rip
- [23:35] <objectiveDispute> nuuuuuuuuuuuuuuuuuuuuuuuuuu
- [23:35] <objectiveDispute> THE HYPE TRAIN HAS STOPPED TEMPORARILY
- [23:36] <@aberrant[DM]> NOTHING CAN STOP THE HYPE TRAIN
- [23:36] <@aberrant[DM]> IT CONTINUES ONWARDS
- [23:36] <@aberrant[DM]> IT IS SIMPLY TAKING A DETOUR
- [23:36] <@aberrant[DM]> A SCENIC DETOUR
- [23:37] <objectiveDispute> BUT WHERES JAMSTER
- [23:37] <@aberrant[DM]> WOW LOOK AT ALL THIS BEAUTIFUL SCENERY
- [23:37] <@aberrant[DM]> SO SCENIC
- [23:37] <objectiveDispute> FAM I GOTTA SLEEP
- [23:37] <@aberrant[DM]> IM SURE GLAD WE TOOK THIS SCENIC DETOUR
- [23:37] <objectiveDispute> LOL
- [23:37] <@aberrant[DM]> OH LOOK THERES SOME WILD INTERWEBS
- [23:38] <@aberrant[DM]> AND SOME GRAZING MEMES ON THE PRAIRIES
- [23:38] <objectiveDispute> joel u ok
- [23:38] <@aberrant[DM]> WE ARE NOW COMING UP ON THE HISTORICAL SITE OF "THE BATTLE OF BLAGOBLAG"
- [23:38] <@aberrant[DM]> ADMIRE THE HISTORY
- [23:38] <objectiveDispute> lmfao
- [23:38] <@aberrant[DM]> OH
- [23:38] <@aberrant[DM]> THERE IT GOES
- [23:38] <@aberrant[DM]> IT IS GONE NOW
- [23:39] <@aberrant[DM]> THAT HISTORY SURE WAS FUN
- [23:39] <objectiveDispute> THAT IT WAS
- [23:39] <@aberrant[DM]> NOW YOURE GETTING IT
- [23:39] <@aberrant[DM]> SCENIC DETOURS ARE GREAT
- [23:39] <objectiveDispute> BITCH YOU GUESSED IT
- [23:39] <objectiveDispute> HOOOOOOOO
- [23:40] <@aberrant[DM]> WE WOULDNT BE ABLE TO SEE ALL THIS IF WE DIDNT TAKE THIS SPLENDID ALTERNATE ROUTE
- [23:40] == passiveLinguist [[email protected]] has joined #RPGStuck_CaveOfMysteries
- [23:40] <@aberrant[DM]> SEE THE HYPE TRAIN NEVER STOPPED
- [23:40] <@aberrant[DM]> IT JUST KEEPS GOING
- [23:40] <objectiveDispute> AND NOW THE HYPE TRAIN IS FULL SPEED AHEAD
- [23:40] <passiveLinguist> Here I am :)
- [23:40] <objectiveDispute> yissssss
- [23:41] <objectiveDispute> ok continue joel
- [23:41] <@aberrant[DM]> Lutrin, a bit of text fades in below the glitching logo: S̩̺̺̯̩͎̞̭̙͚̬̪̀ͩ͑́͂͛̎ͯ̊̾ͩͮ̊ͤ̌ͮ̽̓͝ͅB̛̘̤̩͇͙̔ͥ̍̓̔̓ͮ͐̀ͣ̐̉̑Rͧ̐ͨͨͦͨ̉ͤͣ̇̈ͣ͑̆ͣ̍͏̴̷̥͎̞̻͍̘̪̰͢U̷̶̝̣̟̙̼͎̓̾̈̏ͪͤ̀̓̎͆͑̂ͤͯ͆ͣͥ̓͛͘͝ͅG̶̼̰̳̹̣̳̞̃̑͒ͧ̾ͭ͋̎͗̈́̈ͨ̎͌̒͛̎̚͝
- [23:41] <@aberrant[DM]> It shifts around as the new music plays, making it very difficult to read
- [23:41] <passiveLinguist> Huh, what the, hell, is happening?
- [23:42] <@aberrant[DM]> Below in red text it says CONNECTING......
- [23:43] <@aberrant[DM]> Amelia, your computer screen doesn't change at all, but the new music continues playing
- [23:43] <@aberrant[DM]> Lutrin, the text slowly fades to be replaced by a logo of truly epic proportions for UNONLINE: The Curse of the Dark Crusade
- [23:44] <@aberrant[DM]> However, an abrupt graphics scramble quickly removes the image only to replaced by a single green word, the same one that was glitching earlier.
- [23:44] <@aberrant[DM]> With a flash, it solidifies and stops shifting.
- [23:44] <@aberrant[DM]> SBRUG
- [23:44] <passiveLinguist> Yo, what, is, Sbrug?
- [23:45] <@aberrant[DM]> It eventually fades away, and a scene of a house pops up on your screen.
- [23:45] <passiveLinguist> My game, is glitching, big-time.
- [23:45] <@aberrant[DM]> Amelia, please describe what Lutrin sees on her screen!
- [23:45] <objectiveDispute> Huh, Mine isn't.
- [23:46] <objectiveDispute> ((is it the whole outside she's seeing?))
- [23:46] <@aberrant[DM]> ((right now it's just Amelia's room))
- [23:46] <objectiveDispute> ((okie))
- [23:46] <objectiveDispute> ((http://imgur.com/JaobCaI))
- [23:46] <@aberrant[DM]> ((the rest of the house will easily be visible though, so a general description of the rest of the house would be great too))
- [23:47] <objectiveDispute> There is a large sized bed, with a small nightstand next to it.
- [23:47] <passiveLinguist> (One sec)
- [23:47] <objectiveDispute> There is a glass desk with a computer, and a few knick-knacks, including a portrait of a girl and her family on the wall above.
- [23:48] <objectiveDispute> A dresser sits in the corner across from a door.
- [23:48] <passiveLinguist> (Tell me if I get disconnected again on Skype)
- [23:48] <objectiveDispute> Directly out the door, you see a small hallway and wooden stairs leading down.
- [23:48] <passiveLinguist> Uh.... What?
- [23:49] <passiveLinguist> Yo, Amelia, this DLC is, weird as, fuck.
- [23:49] <objectiveDispute> From there, you see a connecting kitchen and dining area with an island separating the two.
- [23:49] <@aberrant[DM]> You don't know exactly what you were expecting, but this does not look anything like UNOnline at all. The art style is ALL wrong!
- [23:49] <passiveLinguist> This looks, waaaay too, realistic.
- [23:49] <@aberrant[DM]> There's not even an inventory panel or anything, just a single menu button at the top and a huge-ass cursor
- [23:50] <passiveLinguist> *I click on the menu button*
- [23:50] <objectiveDispute> What do you mean?
- [23:50] <passiveLinguist> It, literally just looks, like a live feed, of some girls, bedroom.
- [23:50] <objectiveDispute> Huh, that's odd.
- [23:50] <passiveLinguist> In fact, I'm almost, certain that, is what it, is.
- [23:50] <@aberrant[DM]> An expansive menu unrolls (complete with nice animation and everything) along the top of the screen. There's a whole lot of buttons!
- [23:50] <objectiveDispute> What does it look like?
- [23:51] <@aberrant[DM]> There's a button that looks like a cursor, another one that looks like a weird hexagon thing, and another one that looks like a captchalogue card next to a beaker.
- [23:52] <passiveLinguist> I click on the hexagon
- [23:53] <passiveLinguist> There's, a large bed, and a nightstand, beside it. The girl is sitting, at her, computer.
- [23:53] <objectiveDispute> What does she look like?
- [23:54] <passiveLinguist> ((What does Amelia look like?))
- [23:55] <objectiveDispute> ((red hair, to her shoulders, green eyes, around 5'4", and is wearing a white shirt and grey pants))
- [23:55] <@aberrant[DM]> You see a large panel pop up that covers most of the screen. It's gray and is divided into numerous rectangles.
- [23:56] <@aberrant[DM]> Every single rectangle contains a gray question mark except for the upper left one which contains the same weird blue hexagon-y shape.
- [23:56] <passiveLinguist> I click the blue hexagon thingy.
- [23:56] <@aberrant[DM]> Next to the hexagon is a bar which is full and is labeled "20".
- [23:56] <@aberrant[DM]> A small bubble fade in that says "Build Grist" when you click on it
- [23:57] <passiveLinguist> I can't see, much of, the girl, but she has, long red hair, and looks, short.
- [23:57] <passiveLinguist> You exit out and click on the captchalogue card button.
- [23:57] <objectiveDispute> Wait...What?
- [23:57] <objectiveDispute> I have red hair, and am somewhat short...
- [23:58] <passiveLinguist> Huh, wait a, second.
- [23:58] <objectiveDispute> What is it?
- [23:59] <passiveLinguist> Try moving, around, IRL, for a, second.
- [23:59] <objectiveDispute> Well, okay...
- [23:59] * objectiveDispute stands up from computer, yet is still looking at it
- [00:00] <passiveLinguist> Did you, just stand, up?
- [00:00] <objectiveDispute> Yes.
- [00:00] <@aberrant[DM]> Amelia, you hear a quiet knock on your bedroom door.
- [00:00] <@aberrant[DM]> Amelia (not Lutrin) hears "Amelia, dear? Are you there?"
- [00:00] <objectiveDispute> ((is she able to use her cellphone to message?))
- [00:01] <@aberrant[DM]> ((if it's a smartphone then whatever you want to say she can do is fine))
- [00:01] <objectiveDispute> ((okay))
- [00:01] * objectiveDispute pulls out smartphone to bring with
- [00:01] <objectiveDispute> I'm gonna have to go mobile. Someone is knocking.
- [00:02] * objectiveDispute walks to door and opens it
- [00:02] <passiveLinguist> Ugh, I think, I'm gonna, be sick.
- [00:02] <objectiveDispute> Well, don't do that.
- [00:02] <@aberrant[DM]> Claudia is standing there holding what looks to be an ANCIENT small radio.
- [00:02] <passiveLinguist> Everything, you are, doing is, lining up with, what the girl, onscreen, is doing.
- [00:02] <objectiveDispute> What? How?
- [00:02] <@aberrant[DM]> It's crackling staticly and you can hear some voice faintly through it but you can't make out what it's saying.
- [00:03] <objectiveDispute> "Hi Claudia, everything okay?"
- [00:03] <@aberrant[DM]> "Amelia....... the cookies are in the oven..... but....."
- [00:03] <passiveLinguist> Check, your room, for cameras.
- [00:03] * objectiveDispute puts a hand on her shoulder
- [00:03] <objectiveDispute> "What's wrong?"
- [00:03] <passiveLinguist> I think, that UNOnline was, monitoring, some of, us.
- [00:03] <@aberrant[DM]> "Well...... I was listening to the news...."
- [00:04] <@aberrant[DM]> "There was another gas leak."
- [00:04] <objectiveDispute> "Where at?"
- [00:04] <@aberrant[DM]> "It was at that coffee shop just on the corner!"
- [00:04] <objectiveDispute> "Oh, no. I love that place."
- [00:04] <@aberrant[DM]> "Amelia..... they described it just the same as the hotel I was supposed to stay at!"
- [00:05] * objectiveDispute slyly looks around for cameras
- [00:05] <@aberrant[DM]> "The gentleman on the radio...... he said it might be more terrorist attacks!"
- [00:05] <@aberrant[DM]> "You know how mad the world is these days...."
- [00:05] <passiveLinguist> Check, the ceiling.
- [00:05] <passiveLinguist> Oh god, what if, they know, about me?
- [00:05] <objectiveDispute> "Oh god, I sure hope not."
- [00:05] <@aberrant[DM]> "I don't think we should go outside, dear."
- [00:05] <@aberrant[DM]> "My heavenly days..... just down the street!"
- [00:06] <objectiveDispute> "Go ahead downstairs and close the blinds and lock and deadbolt the doors. I'll be down in a few."
- [00:06] <@aberrant[DM]> "Okay..... I'll keep an eye on the chocolate cookies in the oven."
- [00:06] <objectiveDispute> "It will be okay, Claudia."
- [00:06] <objectiveDispute> "Thank you."
- [00:07] <@aberrant[DM]> "Heaven forbid we lose that chocolate!"
- [00:07] <@aberrant[DM]> She chuckles a little bit, patting your shoulder before turning and heading back downstairs.
- [00:07] <@aberrant[DM]> You hear the radio continue crackling as she heads down the stairs.
- [00:07] * objectiveDispute closes the door, and examines the ceiling
- [00:07] <@aberrant[DM]> make a perception check
- [00:08] <objectiveDispute> !roll 1d20
- [00:08] <Tyche[Dice]> objectiveDispute rolled : 1d20 --> [ 1d20=4 ]{4}
- [00:08] <@aberrant[DM]> You see some black specks in the corner of the ceiling, but it's hard to tell exactly what they are. Probably not a camera? Who knows.
- [00:09] * objectiveDispute goes closer to see what they are
- [00:09] <@aberrant[DM]> You stand on your bed to get a closer look at it.
- [00:09] <@aberrant[DM]> Lutrin, you see the girl climb on her bed on the opposite corner of the room and inspect the wall and ceiling
- [00:10] <@aberrant[DM]> Amelia, you give a couple coughs when you find it's just a bit of mold.
- [00:10] <@aberrant[DM]> You remember that you need to tell your landlord about the water damage from the roof.
- [00:10] <objectiveDispute> Looks like nothing.
- [00:10] <@aberrant[DM]> This is ridiculous now! In your room!?
- [00:10] <objectiveDispute> I don't see any cameras.
- [00:10] <@aberrant[DM]> Definitely not a *cough* camera though.
- [00:10] <passiveLinguist> I can, definitely, see you though!
- [00:11] <objectiveDispute> But how?
- [00:11] <objectiveDispute> This feels...wrong.
- [00:11] <passiveLinguist> I click on the captchalogue card button
- [00:12] <@aberrant[DM]> A different panel opens up, this time divided into a large number of blank gray squares.
- [00:13] <@aberrant[DM]> The upper left square has was looks like a slightly beveled green cube in it, next to a green cylinder in the corner.
- [00:13] <passiveLinguist> I click the beveled green cube.
- [00:14] <@aberrant[DM]> A little bubble pops up saying "Perfectly Generic Object"
- [00:14] <@aberrant[DM]> This game is so totally not like UNOnline.
- [00:14] <@aberrant[DM]> At all.
- [00:15] <passiveLinguist> These menus, make no, damn sense!
- [00:15] <objectiveDispute> Menus?
- [00:16] <passiveLinguist> Yeah, there's a, confusing menu, on the screen.
- [00:16] <objectiveDispute> What does it do?
- [00:16] <passiveLinguist> I click on the last remaining tab.
- [00:16] <passiveLinguist> Nothing, yet. I have one, more tab, to check though.
- [00:16] <@aberrant[DM]> A submenu opens up with three different options: one button contains a normal cursor labeled MOVE, the second with a cursor all scrambled up and pixelated labeled REVISE, and another with an upside down cursor pointing down labeled DEPLOY
- [00:17] <passiveLinguist> I click Deploy.
- [00:17] <@aberrant[DM]> 3 suboptions pop up.
- [00:18] <@aberrant[DM]> One of them looks like a weird sort of clamp thing labeled TOTEM LATHE, the next looks like a very large round table labeled ALCHEMITER, and the third looks like a large hunk of metal with a tube sticking out of the top labeled CRUXTRUDER.
- [00:18] <passiveLinguist> I click on the Alchmiter.
- [00:19] <passiveLinguist> Huh, a bunch of, funky looking, machines, popped up.
- [00:19] <@aberrant[DM]> Your cursor turns into a MASSIVE round table thing with some weird post thing and some complicated patterns carved onto the top.
- [00:19] <@aberrant[DM]> It easily takes up half of the girl's bedroom, and is currently colored red and hovering over her bed
- [00:20] <objectiveDispute> Oh. Well, that's odd.
- [00:21] <passiveLinguist> Oh, I guess it's, a digital, simulation of, your house, and I can, place fake items, and shit.
- [00:21] <passiveLinguist> I click and try to place it on Amelia's bed.
- [00:21] <objectiveDispute> What the hell? Like the Sims?
- [00:21] <@aberrant[DM]> It flashes red and you hear a little error blip.
- [00:22] <passiveLinguist> I, guess so.
- [00:22] <@aberrant[DM]> If you lift it up a little higher, it turns green.
- [00:22] <passiveLinguist> I left it up slightly higher and click.
- [00:22] <@aberrant[DM]> Amelia, and Lutrin, you see a MASSIVE round table thing appear out of nowhere about a foot above Amelia's bed.
- [00:23] <@aberrant[DM]> It proceeds to fall right on top of her bed with an equally MASSIVE
- [00:23] <@aberrant[DM]> ***CRASH***
- [00:23] <objectiveDispute> WHAT THE HELL??
- [00:23] <@aberrant[DM]> The bed has quite clearly been slain
- [00:23] <@aberrant[DM]> Splinters and fuzz and springs fly everywhere.
- [00:23] <passiveLinguist> Wait, what?
- [00:24] <objectiveDispute> A FUCKING MACHINE CRUSHED MY BED
- [00:24] <objectiveDispute> Did you do that?!
- [00:24] <passiveLinguist> I...Yes?
- [00:24] <passiveLinguist> How, did that, just happen?
- [00:24] <objectiveDispute> Oh lord...
- [00:24] <@aberrant[DM]> Amelia, despite the fact that your bed was just utterly destroyed and this looks nowhere near as comfortable as your bed, you recognize this machine.
- [00:24] <objectiveDispute> I have no idea.
- [00:25] <@aberrant[DM]> This looks just like the table that Feraku did that puzzle on when you played the game with her.
- [00:25] * objectiveDispute goes over to inspect the machine
- [00:25] <@aberrant[DM]> You put one of these in her room too
- [00:25] <@aberrant[DM]> http://vignette1.wikia.nocookie.net/mspaintadventures/images/a/a1/RealAlchemiter.png/revision/latest?cb=20110112043213
- [00:26] <@aberrant[DM]> You see that, sitting smugly on top of the remnants of your once-lovely sleeping palace.
- [00:26] <@aberrant[DM]> Yup, it looks just like the one you put in Feraku's room.
- [00:27] <@aberrant[DM]> You have no idea what the hell it does other than murder innocent beds, but it's the same table thing, you know that much.
- [00:27] <objectiveDispute> Are there other things you can put down?
- [00:27] <objectiveDispute> Without ruining my furniture...
- [00:28] <@aberrant[DM]> Amelia, you hear a knocking at your door again, more frantic this time.
- [00:28] <passiveLinguist> Yeah, there are, two more, things.
- [00:28] <passiveLinguist> Should I, place them?
- [00:28] <@aberrant[DM]> "Amelia! Amelia! Are you okay???"
- [00:29] <objectiveDispute> Go ahead.
- [00:29] <objectiveDispute> "Don't worry! I'm fine!"
- [00:29] <@aberrant[DM]> "What in tarnations was that noise then???"
- [00:30] <objectiveDispute> "Nothing important! Don't worry!"
- [00:30] <passiveLinguist> I place the other two machines in Amelia's room.
- [00:30] <@aberrant[DM]> You place whatever the fuck the TOTEM LATHE is in the middle of the room where it won't crush anything.
- [00:30] <@aberrant[DM]> ***THUMP***
- [00:31] <@aberrant[DM]> "Are you sure, dear???? There it was again!"
- [00:31] <objectiveDispute> "Don't worry Claudia!"
- [00:31] <objectiveDispute> "Just moving stuff around!"
- [00:31] <@aberrant[DM]> "Well be careful!!!"
- [00:31] <objectiveDispute> "I will!"
- [00:31] <@aberrant[DM]> "The Old North Church, The Prudential Center, and Logan Airport all just got attacked too!!!"
- [00:31] <@aberrant[DM]> "We don't need you hurting yourself with furniture!!!"
- [00:32] <objectiveDispute> "What!?"
- [00:32] <@aberrant[DM]> "Stay inside, dear, I fear we're going to be having a hell of a long night....."
- [00:32] <@aberrant[DM]> "The law enforcement is going crazy!!!"
- [00:32] <objectiveDispute> "Don't worry about me! Is the chocolate okay?"
- [00:32] <@aberrant[DM]> "The radio said the entire city is on lockdown!!!"
- [00:32] <@aberrant[DM]> "Just like those marathon bombings all over again....."
- [00:33] <objectiveDispute> ((dark lmfao))
- [00:33] <objectiveDispute> "Oh no, I'll be down soon!"
- [00:33] <@aberrant[DM]> ((this is the end of the world we're talking about, it's as dark as it gets))
- [00:33] <objectiveDispute> ((lmfao logan just said that))
- [00:33] <@aberrant[DM]> "Be careful, dear...."
- [00:34] <objectiveDispute> "I will."
- [00:34] <@aberrant[DM]> You hear the crackling of the radio get quieter.
- [00:34] <@aberrant[DM]> Lutrin, there doesn't seem to be room in Amelia's room for the last thing.... the CRUXTRUDER? The fuck is that? It looks like a big tubey thing.
- [00:35] <@aberrant[DM]> Yeah... if you want to put that in here, Amelia's desk and bookshelf are going to have to go.
- [00:35] <objectiveDispute> I don't think there's room for any more...
- [00:35] <passiveLinguist> Hey, Amelia, there isn't any, space left, to deploy the, final machine.
- [00:35] <@aberrant[DM]> Amelia, you also recognize this lathe thing.
- [00:35] <objectiveDispute> Yeah. Are you able to put it anywhere else?
- [00:35] <@aberrant[DM]> Feraku carved that weird tubey thing on it.
- [00:36] <@aberrant[DM]> This is seeming awfully similar.......
- [00:37] <passiveLinguist> I think, I have an, idea.
- [00:37] * passiveLinguist grabs the bookshelf and moves it onto the desk
- [00:38] <objectiveDispute> Oh god...
- [00:38] <@aberrant[DM]> When you click on the bookshelf, the CRUXTRUDER image you have just blinks red and you get that error blip again!
- [00:38] <passiveLinguist> Ugh, god dammit.
- [00:38] <objectiveDispute> What?
- [00:39] * passiveLinguist clicks out of the Cruxtruder first, then moves the bookshelf
- [00:40] <@aberrant[DM]> You select MOVE and then click on the bookshelf.
- [00:40] <@aberrant[DM]> Lutrin make a dexterity check, Amelia, roll acrobatics.
- [00:41] <objectiveDispute> !roll 1d20+3
- [00:41] <Tyche[Dice]> objectiveDispute rolled : 1d20+3 --> [ 1d20=2 ]{5}
- [00:41] <objectiveDispute> ((what the heck))
- [00:41] <passiveLinguist> !roll 1d20+1
- [00:41] <Tyche[Dice]> passiveLinguist rolled : 1d20+1 --> [ 1d20=11 ]{12}
- [00:43] <@aberrant[DM]> Lutrin, you move the bookshelf up on the desk. It takes a bit of finesse to get it to stay, but you got this.
- [00:43] <@aberrant[DM]> Unfortunately, you lose almost every single book on the shelf in the process.
- [00:43] <@aberrant[DM]> Amelia, you learn some law.
- [00:43] <@aberrant[DM]> a LOT of law
- [00:43] <passiveLinguist> Sorry, Amelia!
- [00:44] <@aberrant[DM]> Laws of physics
- [00:44] <objectiveDispute> Oh god what is happening...
- [00:44] <@aberrant[DM]> Laws of pain
- [00:44] <@aberrant[DM]> Legal law
- [00:44] <@aberrant[DM]> All of these you learn
- [00:44] <@aberrant[DM]> As your entire collection of legal tomes falls on top of you
- [00:44] <@aberrant[DM]> You are now utterly buried in knowledge and pain.
- [00:44] <@aberrant[DM]> You take 2 bludgeoning damage
- [00:45] <@aberrant[DM]> You're pretty sure smashing law books against your face is not the optimal method for absorbing information.
- [00:45] <@aberrant[DM]> Lutrin, you see Amelia.... sort of see her.
- [00:45] <@aberrant[DM]> Her legs are poking out of the pile of books on the floor.
- [00:45] * passiveLinguist picks the books up off of Amelia
- [00:45] <objectiveDispute> God damn it...
- [00:46] <@aberrant[DM]> Amelia make a strength check.
- [00:46] <@aberrant[DM]> Lutrin you begin removing the books one by one, tossing them kind of on top of the desk in a heap.
- [00:46] <objectiveDispute> !roll 1d20-1
- [00:46] <Tyche[Dice]> objectiveDispute rolled : 1d20-1 --> [ 1d20=7 ]{6}
- [00:47] <@aberrant[DM]> You slowly begin to wiggle yourself free from all this binding.
- [00:47] <@aberrant[DM]> The pile mysteriously seems to be getting lighter on it's own
- [00:47] <@aberrant[DM]> Eventually you get free.
- [00:47] <@aberrant[DM]> You see a small pile of books on your desk
- [00:48] <objectiveDispute> Thanks for the help... whew...
- [00:48] * passiveLinguist places the Cruxtruder where the bookshelf used to be
- [00:48] <@aberrant[DM]> Now that you're out of this, you're pretty sure your forehead is bruised.
- [00:48] <@aberrant[DM]> ***THUMP***
- [00:49] <@aberrant[DM]> http://vignette4.wikia.nocookie.net/mspaintadventures/images/4/4a/Cruxtruder.png/revision/latest?cb=20101203022408
- [00:49] <@aberrant[DM]> That appears.
- [00:51] <objectiveDispute> Well, now what the hell do these do?
- [00:51] <@aberrant[DM]> This machine is also exactly the same as the one you gave Feraku.
- [00:51] <@aberrant[DM]> You remember hers having a timer, but the little screen on this seems blank.
- [00:51] <passiveLinguist> I, dunno. I've never, seen these, machines before, in my life.
- [00:52] * objectiveDispute walks to TOTEM LATHE
- [00:52] <objectiveDispute> I remember Feraku doing something with this
- [00:52] <@aberrant[DM]> Lutrin, you notice a second submenu appear in your DEPLOY area that wasn't there before.
- [00:52] <@aberrant[DM]> There seems to be a wide assortment of machines and weird-looking things, but they're all grayed out except for one.
- [00:53] <passiveLinguist> I click the newly discovered submenu.
- [00:53] <@aberrant[DM]> The only available one seems to be labeled PUNCHED CARD. It looks like a blank captchalogue card but with a crapton of holes in it everywhere. How useless is that?
- [00:54] <passiveLinguist> I click on the punched card.
- [00:54] <@aberrant[DM]> Just like with the other machines, your cursor turns into the punched card. Thankfully this is as reasonably sizes as a normal captchalogue card
- [21:45] <passiveLinguist> I deploy the punched card in front of Amelia.
- [21:45] <@Faerzen[aberrant]> *THWACK*
- [21:46] <@Faerzen[aberrant]> Amelia, a captchalogue card appears out of nowhere and proceeds to slap you in the face.
- [21:46] <objectiveDispute> What the hell was that?
- [21:46] <passiveLinguist> "I, deployed some, sort of, card, in front of, you."
- [21:47] <@Faerzen[aberrant]> ******CRASH*****
- [21:47] <@Faerzen[aberrant]> Both Amelia and Lutrin, you notice the floor shake quite noticeably, and the newly moved bookshelf gives a dangerous totter.
- [21:47] <@Faerzen[aberrant]> A flash of red light streams in through the window.
- [21:47] <passiveLinguist> "Oh shit, what, was that?"
- [21:48] <objectiveDispute> I remember Feraku using one of those i think. I don't know what for.
- [21:49] <objectiveDispute> What the fuck?
- [21:52] <passiveLinguist> "Was, that an, Earthquake?"
- [21:53] <objectiveDispute> No
- [21:54] <objectiveDispute> I saw... a red light.
- [21:54] <objectiveDispute> I should do something with this card. I'm trying to remember the machine to use it with.
- [21:54] <passiveLinguist> "Check.... Check, outside your, window."
- [21:54] * objectiveDispute goes and looks out window
- [21:55] <@Faerzen[aberrant]> The 5 apartment buildings across the street are completely engulfed in flames.
- [21:55] <@Faerzen[aberrant]> ****CRASH****
- [21:55] <objectiveDispute> Everything's... burning...
- [21:56] <passiveLinguist> "What?"
- [21:56] <@Faerzen[aberrant]> The center 3 collapse in a massive fireball, completely covering the street.
- [21:56] <passiveLinguist> "What're you, talking, about?"
- [21:59] <objectiveDispute> There's thing's burning.... something is hitting them.
- [21:59] <objectiveDispute> Meteors it looks like...
- [22:01] <objectiveDispute> I'm scared.
- [22:01] <objectiveDispute> I need to figure out what this card does. It seems important.
- [22:02] <@Faerzen[aberrant]> The ground shakes again as you hear a dull rumble from somewhere outside. You hear a high pitched squeal downstairs followed by a smattering of shattering noises.
- [22:03] <objectiveDispute> "Claudia!?"
- [22:03] * objectiveDispute runs downstairs
- [22:04] <@Faerzen[aberrant]> You see Claudia standing in the kitchen looking in surprise at the floor. She's standing next to the open dishwasher and there's white ceramic shards all over the floor.
- [22:04] <objectiveDispute> "What happened? Are you hurt?"
- [22:04] <@Faerzen[aberrant]> She looks up at seeing you enter.
- [22:04] <@Faerzen[aberrant]> "Oh dear......"
- [22:05] <@Faerzen[aberrant]> "I just thought I'd clean up..... try and take my mind off of things......"
- [22:05] * objectiveDispute grabs a glass and fills it with water and gives it to Claudia
- [22:05] <@Faerzen[aberrant]> "I'm so sorry dear I didn't mean to drop them! Whatever in the blazes is happening on there made little old me lose my balance...."
- [22:06] <@Faerzen[aberrant]> "Thank you sweetie."
- [22:06] <objectiveDispute> "Here, take this. Come sit down."
- [22:06] * objectiveDispute leads her to the couch
- [22:06] <@Faerzen[aberrant]> She takes the glass of water and sips it, heading into the living room to sit on the couch.
- [22:06] <@Faerzen[aberrant]> "What is the world coming to, Amelia..."
- [22:06] <objectiveDispute> "Just rest a bit, I'm taking care of some things upstairs. Stay calm, I'll be right back."
- [22:07] * objectiveDispute runs back upstairs
- [22:07] <@Faerzen[aberrant]> "How can you possibly worry about moving furniture at a time like thi--"
- [22:07] <objectiveDispute> "Sorry Claudia! I'll be back soon!"
- [22:07] <@Faerzen[aberrant]> She watches as you skidaddle back up the stairs.
- [22:07] <@Faerzen[aberrant]> Another ****BOOOOOM***** from outside and the floor shakes.
- [22:08] <@Faerzen[aberrant]> You hear the television turn on downstairs.
- [22:08] <@Faerzen[aberrant]> You open the door to your room to be greeted by the sight of your bookshelf teetering dangerously from on top of your desk where Lutrin recently put it somehow.
- [22:09] <@Faerzen[aberrant]> It proceeds to fall over.
- [22:09] <@Faerzen[aberrant]> Right on top of the cruxtruder it was moved out of the way for as a matter of fact.
- [22:10] <@Faerzen[aberrant]> A party full of wood confetti celebrates your return to your bedroom. The bookshelf has clearly been slain in battle.
- [22:11] <@Faerzen[aberrant]> A bright flashing green orb suddenly pops up in front of your face, almost a blinding seizure-inducing orb of annoyance.
- [22:11] <objectiveDispute> Lutrin, can you move that somewhere. I think that's the machine I need to use.
- [22:11] <objectiveDispute> God, what the fuck is that?!
- [22:11] <passiveLinguist> "Not sure, where else, to put it."
- [22:11] <passiveLinguist> "uh...."
- [22:11] <passiveLinguist> I grab the bookshelf and try to move it outside.
- [22:12] <@Faerzen[aberrant]> Unfortunately only half of the bookshelf remains for you to grab, but you do so. Perfectly successfully!
- [22:12] <@Faerzen[aberrant]> You add a bit of kindling to the blazing fire occurring right outside a floor or two down.
- [22:13] <@Faerzen[aberrant]> Amelia, you see the surviving half of the bookshelf float towards your window, smashing easily through the glass pane and disappearing into the glowing red night outside.
- [22:13] <objectiveDispute> Well... that works?
- [22:13] * objectiveDispute walks up to the machine with captchalogue card in hand
- [22:14] <@Faerzen[aberrant]> http://vignette4.wikia.nocookie.net/mspaintadventures/images/4/4a/Cruxtruder.png/revision/latest?cb=20101203022408
- [22:14] <@Faerzen[aberrant]> The lid that was once there is now missing.
- [22:15] <@Faerzen[aberrant]> The blank screen also has lit up now. It reads 0:45 and is slowly counting down.
- [22:16] <objectiveDispute> Fuck, i need to use this
- [22:16] <passiveLinguist> "Hey, uh Amelia, why is, there a , countdown?"
- [22:16] <objectiveDispute> I have no idea....
- [22:17] <passiveLinguist> "Try, turning that, wheel thingy, on the countdown, machine."
- [22:18] * objectiveDispute starts to turn the wheel on the machine
- [22:19] <objectiveDispute> I remember Feraku doing this.
- [22:19] <objectiveDispute> It seemed important.
- [22:19] <@Faerzen[aberrant]> A sparkling bright green cylinder flies out of the tube on top of the strange machine
- [22:19] <passiveLinguist> "The fuck, is that?"
- [22:20] * objectiveDispute goes and grabs the cylinder
- [22:20] <@Faerzen[aberrant]> 0:35
- [22:21] <objectiveDispute> Okay, I need to do something with this...
- [22:22] <objectiveDispute> OH
- [22:22] <@Faerzen[aberrant]> *****BOOM*****
- [22:22] <objectiveDispute> She carved it.
- [22:22] <@Faerzen[aberrant]> Another explosion wracks the building
- [22:22] <objectiveDispute> I think I use....
- [22:23] <objectiveDispute> Oh fuck. The lathe thing!
- [22:23] * objectiveDispute runs to the TOTEM LATHE
- [22:23] <@Faerzen[aberrant]> 0:30
- [22:24] <@Faerzen[aberrant]> http://vignette4.wikia.nocookie.net/mspaintadventures/images/3/34/Totem_lathe.PNG/revision/latest?cb=20101204003611
- [22:25] * objectiveDispute attempts to carve cylinder
- [22:26] <@Faerzen[aberrant]> You stick the cylinder in the lathe and a clamp jumps out from behind a flap to grip the tube. A set of blades emerges from the attachment on the top.
- [22:26] <objectiveDispute> This looks right...
- [22:26] <objectiveDispute> But what the hell is that orb?
- [22:27] <@Faerzen[aberrant]> There is a slot on the side of the lathe that begins blinking.
- [22:27] * objectiveDispute sees family portrait above where the bed used to be
- [22:27] <@Faerzen[aberrant]> The door to your bedroom bursts open.
- [22:27] <@Faerzen[aberrant]> "Amelia!!!!"
- [22:28] <@Faerzen[aberrant]> "There's smoke coming in from under the front doo---"
- [22:28] * objectiveDispute runs to the portrait and grabs it
- [22:28] <objectiveDispute> "Close the door!"
- [22:28] <@Faerzen[aberrant]> "Holy toledo what in tarnations is going on in here?!?!?!"
- [22:28] <objectiveDispute> "Just close the door!!"
- [22:28] <@Faerzen[aberrant]> She ogles vacantly at the shenanigans.
- [22:29] * objectiveDispute becomes enraged
- [22:29] <@Faerzen[aberrant]> She surprisingly quickly steps inside the door and shuts it behind here.
- [22:29] <@Faerzen[aberrant]> "What in the blazes are you doing???"
- [22:29] <objectiveDispute> "These people..."
- [22:29] <@Faerzen[aberrant]> "Lord be, Amelia, that timer is counting down!!!"
- [22:29] <@Faerzen[aberrant]> "You don't have much time left!!!!"
- [22:30] * objectiveDispute throws the portrait with anger, and starts to tear up
- [22:30] <@Faerzen[aberrant]> Claudia reaches out and catches the portrait with surprising agility for an old lady.
- [22:31] <@Faerzen[aberrant]> "Dear me, sweetie be careful with that! That's your family in there!"
- [22:31] <passiveLinguist> ((What's wrong with Claudia?))
- [22:31] <objectiveDispute> "They were never there for me Claudia... Even now... I didn't even get a call..."
- [22:31] <objectiveDispute> ((CLAUDIA NUUU))
- [22:32] <@Faerzen[aberrant]> "Pull yourself together, young woman!!!"
- [22:32] <@Faerzen[aberrant]> Claudia strides over to you and shoves the picture frame back in your hands.
- [22:32] <objectiveDispute> "How can I!? The world is ending!"
- [22:32] * objectiveDispute turns towards the blinding orb
- [22:32] <@Faerzen[aberrant]> "You have less than thirty seconds to do whatever the hell it is you're doing in here! Now stop blubbering!"
- [22:33] <@Faerzen[aberrant]> "Throw something in that damn orb and get us the hell out of here!"
- [22:33] <@Faerzen[aberrant]> 0:20
- [22:33] <objectiveDispute> "Who knows what the hell this thing is... but hopefully i'll never have to deal with my godforsaken family again."
- [22:33] * objectiveDispute throws the portrait into the orb
- [22:33] <@Faerzen[aberrant]> "I hate to break it to you, but you have to deal with me, dear."
- [22:33] <objectiveDispute> "Good riddance."
- [22:34] <@Faerzen[aberrant]> The portrait sails into the orb and disappears with a blinding flash of light.
- [22:34] * objectiveDispute walks back to the dowel and places the card in the blinking slot
- [22:35] <@Faerzen[aberrant]> "Where's your card young lady! Get moving!"
- [22:36] <objectiveDispute> "Oh god damn it... please work."
- [22:36] <@Faerzen[aberrant]> The glowing slot on the totem lathe continues to glow and blink insistently.
- [22:37] * objectiveDispute attempts to put the card in again
- [22:37] <@Faerzen[aberrant]> The card slides in easily this time, and the blades rearrange themselves above the totem, carving it into a very wibbly shape.
- [22:37] <objectiveDispute> "Oh thank god..."
- [22:38] <@Faerzen[aberrant]> It ejects the totem into your arms.
- [22:38] <objectiveDispute> "One more machine..."
- [22:38] <@Faerzen[aberrant]> 0:15
- [22:38] <@Faerzen[aberrant]> "Amelia......"
- [22:38] <@Faerzen[aberrant]> *****BOOOOM*******
- [22:38] * objectiveDispute runs to ALCHEMITER with totem in hand
- [22:39] * objectiveDispute sets it on the round area on the machine
- [22:39] <@Faerzen[aberrant]> The machine reads it with a minute red laser beam, scanning the curves, and in a flash of light, a small silver object appears in the center of the round table in the middle of the machine.
- [22:40] <passiveLinguist> "Man, what the, fuck is, even happening anymore?"
- [22:40] <@Faerzen[aberrant]> It seems to be a silver medallion about the size of the palm of your hand, but incredibly tarnished.
- [22:40] <objectiveDispute> I have no idea Lutrin... The end of the world it looks like...
- [22:40] * objectiveDispute picks up the medallion
- [22:40] <@Faerzen[aberrant]> It looks like there is a female face and some geometric shapes engraved on one side of the medallion, but it's hard to make out behind all of the discoloration.
- [22:40] <@Faerzen[aberrant]> 0:10
- [22:41] <passiveLinguist> "The hell, is that?"
- [22:41] <objectiveDispute> A... medallion of some sort...
- [22:42] <passiveLinguist> "Try biting it, or, something."
- [22:43] * objectiveDispute attempts to wipe it off to see the engravings
- [22:43] <@Faerzen[aberrant]> 0:05
- [22:44] <@Faerzen[aberrant]> You notice that the tarnish rubs off surprisingly easily, and you're able to clean entirely half of the medallion with some vigorous rubbing. It seems the geometric shapes in the background are skyscrapers and buildings of various sorts.... but on fire.
- [22:44] <objectiveDispute> What the...
- [22:44] <@Faerzen[aberrant]> The cleaned part of the medallion gleams brightly in the red light from the window.
- [22:45] * objectiveDispute continues to rub it to see the rest
- [22:45] <@Faerzen[aberrant]> "Amelia! Hurry the hell up we're going to die!!!"
- [22:45] <@Faerzen[aberrant]> You clean the rest off, recognizing the rest of the buildings in the background as the Boston skyline. The entire skyline is crumbling and in flames.
- [22:45] <@Faerzen[aberrant]> The face in the middle......
- [22:45] <@Faerzen[aberrant]> Is yours.
- [22:46] * objectiveDispute looks up at Claudia
- [22:46] <@Faerzen[aberrant]> In a red gleam of light from the medallion the object disappears and white light fills the room, completely obscuring your vision.
- [22:46] <objectiveDispute> "Claudia!?!?"
- [22:46] <objectiveDispute> "Say something!"
- [22:47] <@Faerzen[aberrant]> A ringing fills your ears as your yells echo strangely around you amidst a high pitched noise. Everything is completely white. You can hardly see the floor below you.
- [22:47] <@Faerzen[aberrant]> Lutrin, your screen is filled with red and then shows a crater full of fire. Amelia's apartment building is gone.
- [22:48] <passiveLinguist> "...."
- [22:48] <passiveLinguist> "Amelia?"
- [22:48] <@Faerzen[aberrant]> Lutrin, your screen fades to a golden yellow color, rather grainy for some reason.
- [22:49] <@Faerzen[aberrant]> Amelia, you still can't see anything, but you feel a great wave of heat wash over you.
- [22:50] <objectiveDispute> "WHAT THE HELL IS GOING ON?!"
- [22:50] <@Faerzen[aberrant]> Lutrin you see something strange begin to appear in the center of the grainy yellow color. A set of brick pillars supporting what looks like a couple floors of Amelia's apartment building come into view with a set of stairs leading down from the suspended brick cube.
- [22:51] <@Faerzen[aberrant]> Amelia, the harsh white begins to fade, to be replaced by a bright orange-gold glow. Your room slowly comes back into focus.
- [22:51] <@Faerzen[aberrant]> Everything in your room seems as you left it, except the darkness and red glow outside have been replaced by this strange orange ambiance.
- [22:51] <@Faerzen[aberrant]> Claudia stands there looking utterly bewildered.
- [22:52] * objectiveDispute runs to Claudia
- [22:52] <objectiveDispute> "Are you okay?"
- [22:52] <@Faerzen[aberrant]> "..... you did it."
- [22:53] <@Faerzen[aberrant]> She heaves a sigh of relief.
- [22:53] <@Faerzen[aberrant]> "HALLELUJAH"
- [22:53] <objectiveDispute> "What.... what did I do?"
- [22:53] <@Faerzen[aberrant]> "You saved us, dear."
- [22:54] <@Faerzen[aberrant]> "Time to breathe a sigh of relief."
- [22:54] <objectiveDispute> "How... what happened?"
- [22:54] * objectiveDispute walks over to door and attempts to open it
- [22:54] <@Faerzen[aberrant]> "Heavens if I know."
- [22:55] <@Faerzen[aberrant]> You open the door of your bedroom. It is just as oppressively hot on the other side.
- [22:55] <@Faerzen[aberrant]> The overbearing heat puts even Boston summers to shame!
- [22:55] <@Faerzen[aberrant]> It thankfully doesn't seem as humid as Boston summer though. That's nice at least.
- [22:56] <objectiveDispute> "My house..."
- [22:56] <@Faerzen[aberrant]> Your hallway outside it just as you left it.
- [22:56] <objectiveDispute> "....It's fine."
- [22:56] * objectiveDispute breathes a sigh of relief
- [22:57] * objectiveDispute walks down the stairs
- [22:58] <@Faerzen[aberrant]> Your living room and kitchen seem as you left them, albeit with several things toppled over on the floor. The same orange heat streams in through the windows.
- [22:58] <objectiveDispute> "Oh thank god..."
- [22:59] * objectiveDispute walks to the front door and opens it
- [22:59] <objectiveDispute> "Please let this be a dream..."
- [22:59] <@Faerzen[aberrant]> The little staircase leading to the atrium of your apartment complex is completely gone.
- [23:00] <@Faerzen[aberrant]> In it's place is a brick staircase leading down to a great expanse of sand, as if the entirety of your apartment building below your particular flat had just vanished.
- [23:00] <objectiveDispute> "Oh god... No."
- [23:01] <objectiveDispute> "Where am I?"
- [23:01] <@Faerzen[aberrant]> ((hold on land description incoming gotta whip something up))
- [23:02] <@Faerzen[aberrant]> Burning sun pours in through the windows and from all around outside, and you see an enormous expanse of orange sand stretching to the horizon. Wind-rippled dunes cover the landscape, sand blowing off of the top of their peaks in small clouds.
- [23:02] <@Faerzen[aberrant]> Everything unsurprisingly seems dusty and dry, and already you feel a little bit of grit in your teeth just from breathing.
- [23:02] <@Faerzen[aberrant]> Tall black obelisks poke up over the horizon, all of varying sizes and shapes, and all with various colored light beaming down from their points.
- [23:02] <@Faerzen[aberrant]> Other multicolored beams connect obelisks forming a network of vibrant lines crisscrossing over the pale yellow sky, and some obelisks have glowing rings slowly moving up and down their length.
- [23:03] <@Faerzen[aberrant]> There is no vegetation of any sort, but it seems as though there is an occasional oasis on the horizon. Or..... is that just a mirage? Hard to tell. Fuck, it's hot.
- [23:03] <@Faerzen[aberrant]> Welcome to the Land of Dunes and <insert garbled text>!
- [23:04] <@Faerzen[aberrant]> You gain 20 XP.
- [23:05] <objectiveDispute> "What the...."
- [23:05] <objectiveDispute> "CLAUDIA!"
- [23:05] <@Faerzen[aberrant]> Amidst the heat and confusion, the powerful enticing odor of rich chocolate cookies wafts down from up the stairs to your flat.
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