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LeNi99

Crash log, A culinary artillery

Oct 6th, 2024
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  1. Running on 64 bit Windows 10.0.19045.0 with 24495 MB RAM
  2. Game Version: v1.19.8 (Stable)
  3. 10/7/2024 4:48:41 AM: Critical error occurred in the following mod: aculinaryartillery@1.2.1
  4. Loaded Mods: aculinaryartillery@1.2.1, alchemytrader@1.0.1, bettercrates@1.7.1, bf@0.0.1, bettertraders@0.0.7, blacksmithname@1.1.7, booktrader@1.0.3, buildinggadgets@1.0.0, chiblocksel@1.0.5, chiseltools@1.12.9, ClaimsRadar@1.1.0, compass2@3.0.0, TA_fieldsandplateaus@1.0.2, fotofobdrifters@0.1.0, fotofoblocusts@0.1.0, HangingOilLamps@1.0.1, healthiertrees@1.0.0, hofe@1.0.0, juicyores@1.0.0, magellan1k@1.0.1, mannequinstand@1.0.3, millwright@1.1.7, moreicons_cs@1.1.0, moreclay@1.0.2, MoveLikeKaji@0.0.5, nocharcoallost@1.0.0, pipeleaf@1.8.0, primitivesurvival@3.6.5, unpfix@1.0.0, qptech@1.15.2, saltandsands@1.0.2, she1fish@1.2.1, superfuelresumed@2.1.3, swordz@1.1.8, swordzcompat@1.0.1, temporal_gears_stack@1.0.0, viesblocks@2.4.12, viescraftmachines@2.3.2, visibleore@1.0.1, volumetricshadingreupdated@0.7.5, game@1.19.8, zoombuttonreborn@1.9.0, alchemy@1.6.35, animationmanagerlib@0.8.8, apelanterns@1.0.0, egocaribautomapmarkers@3.1.0, betterfirepit@1.1.4, betterfpcamera@1.2.0, betterruins@0.3.7, biggercellars@1.0.0, blacksmithenhancements@1.0.5, blocksoverlay@3.2.4, brutalstory@1.0.0, butchering@1.6.8, canjewelry@0.3.2, carryon@1.7.4, chickenSit@2.0.1, clipfix@1.0.7, Clumps@1.0.1, commonlib@2.5.0-rc.2, cooperativecombat@1.1.1, Crateful@1.2.8, creativehotbar@0.2.3, danacancook@0.2.3, debarkedlogintofirewood@1.0.0, decoclock@0.9.3, drawonmap@0.0.2, expandedfoods@1.7.2, extrainfo@1.8.1, fendragonbcs@0.0.9, foodshelves@1.3.1, fromgoldencombs@1.6.3, greenbegone@1.0.0, greenhousebuff@1.1.0, heatretention@1.0.2, herbarium@1.3.0, hit@2.1.2, hudclock@3.4.0, immersivetpscamera@1.0.5, improvedhandbookrecipes@1.0.0, jayuscookbook@1.0.2, kitchwaypointlabeler@1.1.0, krpgenchantment@0.4.7, krpgwands@0.3.1, kscartographytable@1.0.1, lavoisier@1.3.0, lessannoyingdrifters@1.0.2, liquidcontainers@1.2.0, medievalexpansion@3.13.1, minimalcompass@1.0.0, miningtools@1.1.4, mobsradar@2.1.1, morepiles@1.5.0, nocokelost@1.0.0, noticeboard@0.6.0, spearexpantion@0.1.9, oneroof@1.0.2, particlesplus@1.1.0, passthruchutes@1.0.1, pileful@1.1.5, playerlist@2.1.4, prospecttogether@1.4.0-rc.2, rustboundmagic@1.9.74, sawdebarkedlogs@0.1.0, scarecrow@1.5.1, shovelimpervioustosnow@1.0.0, simplefootstepsredux@1.0.1, somethinginthewater@1.2.4, SoundOfConfession@1.0.3, spawnhighlight@1.2.0, stillnecessaries@1.1.2, stonebakeoven@1.1.3, storagecontroller@1.0.11, tarmor@0.2.2, tentbag@2.1.3, thatsenoughinventory@1.0.2, thirdperson_crosshair@1.0.0, trailmod@1.0.8, traitacquirer@0.9.3, tstools@2.1.2, typing_indicator@1.1.2, usefulstuff17@1.3.2, versionchecker@1.0.0, creative@1.19.8, vsimgui@1.1.5, vsquest@1.2.0, survival@1.19.8, vsvillage@1.0.6, wgmt@1.0.2, wildfarmingrevival@1.2.5, xlib@0.8.6, alchemistry@1.0.2, bullseye-continued@2.5.8, chemistrylib@1.1.5, configlib@1.3.13, em@2.7.0, extraoverlays@1.4.0, fsmlib@0.4.5, helvehammerext@1.6.0, hidenotrot@0.1.0, laverace@1.0.3, playercorpse@1.10.1-rc.1, pomnotes@0.7.1, sandwich@1.1.0, stonequarry@3.3.1, tpnet@1.14.3, vanity@2.2.0, vsvillagedesert@1.0.0, vsvillageviking@1.0.0, vsvillageaged@0.0.4, vsvillageindustrial@0.0.4, vsvillagetowers@0.0.4, wildcraftfruit@1.2.2, wildcraftherb@0.0.1, wildcrafttree@1.2.0, xinvtweaks@1.6.6, xskills@0.8.8, bricklayers@2.5.6, kosfire@1.1.3, kos-goldamalgam@1.0.0, kosphotography@1.4.3, maltiezfirearms@0.5.4, moreroads@1.5.8, tailorsdelight@1.7.1, dressmakers@1.4.0, moreroadstexturepatch@1.0.0
  5. System.NullReferenceException: Object reference not set to an instance of an object.
  6. at ACulinaryArtillery.ItemExpandedRawFood.GenMesh(ITextureAtlasAPI targetAtlas, String[] ings, Vec3f rot, ITesselatorAPI tesselator)
  7. at ACulinaryArtillery.ItemExpandedRawFood.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo)
  8. at Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 315
  9. at Vintagestory.Client.NoObf.InventoryItemRenderer.RenderItemstackToGui(ItemSlot inSlot, Double posX, Double posY, Double posZ, Single size, Int32 color, Single dt, Boolean shading, Boolean origRotate, Boolean showStackSize) in VintagestoryLib\Client\Render\InventoryItemRenderer.cs:line 194
  10. at Vintagestory.API.Client.GuiElementItemSlotGridBase.RenderInteractiveElements(Single deltaTime) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 509
  11. at Vintagestory.API.Client.GuiComposer.Render(Single deltaTime) in VintagestoryApi\Client\UI\GuiComposer.cs:line 716
  12. at Vintagestory.API.Client.GuiDialog.OnRenderGUI(Single deltaTime) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 385
  13. at Vintagestory.Client.NoObf.GuiManager.OnRenderFrameGUI(Single deltaTime) in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 318
  14. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186
  15. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809
  16. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1013
  17. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
  18. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
  19. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  20. at OpenTK.Windowing.Desktop.GameWindow.Run()
  21. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
  22. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  23. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  24.  
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