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May 6th, 2022
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Plugins: Failed to load 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins\x86_64/XGamingRuntimeThunks.dll' with error 'Devingen bağlantı kitaplığını (DLL) başlatma işlemi başarısız.
  4. '.
  5.  
  6. Plugins: Failed to load 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins\x86_64/Microsoft_Xbox_Services_141_GDK_C_Thunks.dll' with error 'Devingen bağlantı kitaplığını (DLL) başlatma işlemi başarısız.
  7. '.
  8.  
  9. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  10. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  11. Forcing GfxDevice: Direct3D 11
  12. GfxDevice: creating device client; threaded=1
  13. Direct3D:
  14. Version: Direct3D 11.0 [level 11.1]
  15. Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
  16. Vendor:
  17. VRAM: 5991 MB
  18. Driver: 27.21.14.5671
  19. Begin MonoManager ReloadAssembly
  20. - Completed reload, in 0.678 seconds
  21. D3D11 device created for Microsoft Media Foundation video decoding.
  22. <RI> Initializing input.
  23.  
  24. <RI> Input initialized.
  25.  
  26. <RI> Initialized touch support.
  27.  
  28. UnloadTime: 1.763500 ms
  29. 2022-04-29T22:27:01 0.024 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
  30. 2022-04-29T22:27:01 0.025 INF System information:
  31. 2022-04-29T22:27:01 0.025 INF OS: Windows 10 (10.0.19044) 64bit
  32. 2022-04-29T22:27:01 0.026 INF CPU: Intel(R) Core(TM) i3-3240 CPU @ 3.40GHz (cores: 4)
  33. 2022-04-29T22:27:01 0.026 INF RAM: 8136 MB
  34. 2022-04-29T22:27:01 0.026 INF GPU: NVIDIA GeForce GTX 1660 SUPER (5991 MB)
  35. 2022-04-29T22:27:01 0.031 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
  36. 2022-04-29T22:27:01 0.074 INF Last played version: Alpha 20.4
  37. 2022-04-29T22:27:01 0.075 INF Local UTC offset: 3 hours
  38. 2022-04-29T22:27:01 0.117 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\hurşit demliçayoğlu\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-04-29__22-25-18.txt
  39. 2022-04-29T22:27:01 0.134 INF [Platform] Init
  40. 2022-04-29T22:27:01 0.208 INF [Platform] Using native platform: Steam
  41. 2022-04-29T22:27:01 0.211 INF [Platform] Using cross platform: EOS
  42. 2022-04-29T22:27:01 0.212 INF [Platform] Using server platform: Steam
  43. 2022-04-29T22:27:01 0.212 INF [Platform] Using server platform: XBL
  44. 2022-04-29T22:27:01 0.222 INF Starting PlayerInputManager...
  45. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  46. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  47. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  48. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  49. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  50. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  51. 2022-04-29T22:27:01 0.538 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  52. 2022-04-29T22:27:01 0.562 INF [Platform] Initializing Steam
  53. 2022-04-29T22:27:04 2.940 INF [Steamworks.NET] SteamAPI_Init() ok
  54. 2022-04-29T22:27:04 2.948 INF Not running in Big Picture Mode, no on-screen keyboard available
  55. 2022-04-29T22:27:04 2.948 INF [Platform] Initializing EOS
  56. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  57. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
  58. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  59. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  60. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
  61. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  62. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  63. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
  64. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  65. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  66. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
  67. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  68. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  69. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
  70. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  71. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  72. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
  73. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  74. 2022-04-29T22:27:04 3.744 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
  75. 2022-04-29T22:27:04 3.759 EXC EOSSDK-Win64-Shipping
  76. at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
  77. at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <273e44c1eaaf428195c48479baddc4e3>:0
  78. at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  79. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  80. Log:Exception(Exception)
  81. Platform.EOS.Api:initPlatform(EosCreds, Boolean)
  82. Platform.EOS.Api:InitClientApis()
  83. Platform.AbsPlatform:Init()
  84. Platform.PlatformManager:Init()
  85. SplashScreenScript:Awake()
  86.  
  87. 2022-04-29T22:27:04 3.760 INF [EOS] Initialize: NotFound
  88. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  89. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
  90. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
  91. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  92. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
  93. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
  94. 2022-04-29T22:27:04 3.910 ERR [Platform] Error while initializing platform code, shutting down.
  95. 2022-04-29T22:27:04 3.911 EXC EOSSDK-Win64-Shipping
  96. at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
  97. at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <273e44c1eaaf428195c48479baddc4e3>:0
  98. at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  99. at Platform.EOS.Api.InitClientApis () [0x0001e] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  100. at Platform.AbsPlatform.Init () [0x0014a] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  101. at Platform.PlatformManager.Init () [0x0014c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
  102. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  103. Log:Exception(Exception)
  104. Platform.PlatformManager:Init()
  105. SplashScreenScript:Awake()
  106.  
  107. Setting up 2 worker threads for Enlighten.
  108. Thread -> id: 178 -> priority: 1
  109. Thread -> id: 1e7c -> priority: 1
  110.  
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