Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- So go to any game with the avatar editor like https://www.roblox.com/games/1121556292/Boys-and-Girls-Dance-Club# or
- -- https://www.roblox.com/games/1292237375/Life-In-Paradise then if it has the avatar editor then itl work!!!:)
- local ScreenGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Bar2 = Instance.new("Frame")
- local Bar1 = Instance.new("Frame")
- local Doge = Instance.new("TextButton")
- local Antlers = Instance.new("TextButton")
- local Valk = Instance.new("TextButton")
- local Bucket = Instance.new("TextButton")
- local PirateHat = Instance.new("TextButton")
- local Robot = Instance.new("TextButton")
- local Crown = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local ValkFrame = Instance.new("Frame")
- local Bar2_2 = Instance.new("Frame")
- local Bar1_2 = Instance.new("Frame")
- local Close1 = Instance.new("TextButton")
- local _10_valk = Instance.new("TextButton")
- local _100_valk = Instance.new("TextButton")
- local _500_valk = Instance.new("TextButton")
- local LabelValk = Instance.new("TextLabel")
- local LabelValk_2 = Instance.new("TextLabel")
- local Back = Instance.new("TextButton")
- local DogeFrame = Instance.new("Frame")
- local Bar2_3 = Instance.new("Frame")
- local Bar1_3 = Instance.new("Frame")
- local Close2 = Instance.new("TextButton")
- local _10_Doge = Instance.new("TextButton")
- local _100_Doge = Instance.new("TextButton")
- local _500_Doge = Instance.new("TextButton")
- local LabelValk_3 = Instance.new("TextLabel")
- local LabelDoge = Instance.new("TextLabel")
- local Back_2 = Instance.new("TextButton")
- local AntFrame = Instance.new("Frame")
- local Bar2_4 = Instance.new("Frame")
- local Bar1_4 = Instance.new("Frame")
- local Close2_2 = Instance.new("TextButton")
- local _10_Ant = Instance.new("TextButton")
- local _100_Ant = Instance.new("TextButton")
- local _500_Ant = Instance.new("TextButton")
- local LabelValk_4 = Instance.new("TextLabel")
- local LabelAnt = Instance.new("TextLabel")
- local Back_3 = Instance.new("TextButton")
- local RoFrame = Instance.new("Frame")
- local Bar2_5 = Instance.new("Frame")
- local Bar1_5 = Instance.new("Frame")
- local Close2_3 = Instance.new("TextButton")
- local _10_Ro = Instance.new("TextButton")
- local _100_Ro = Instance.new("TextButton")
- local _500_Ro = Instance.new("TextButton")
- local LabelValk_5 = Instance.new("TextLabel")
- local LabelRo = Instance.new("TextLabel")
- local Back_4 = Instance.new("TextButton")
- local BuckFrame = Instance.new("Frame")
- local Bar2_6 = Instance.new("Frame")
- local Bar1_6 = Instance.new("Frame")
- local Close2_4 = Instance.new("TextButton")
- local _10_Buck = Instance.new("TextButton")
- local _100_Buck = Instance.new("TextButton")
- local _500_Buck = Instance.new("TextButton")
- local LabelValk_6 = Instance.new("TextLabel")
- local LabelBuck = Instance.new("TextLabel")
- local Back_5 = Instance.new("TextButton")
- local PirFrame = Instance.new("Frame")
- local Bar2_7 = Instance.new("Frame")
- local Bar1_7 = Instance.new("Frame")
- local Close2_5 = Instance.new("TextButton")
- local _10_Pir = Instance.new("TextButton")
- local _100_Pir = Instance.new("TextButton")
- local _500_Pir = Instance.new("TextButton")
- local LabelValk_7 = Instance.new("TextLabel")
- local LabelPir = Instance.new("TextLabel")
- local Back_6 = Instance.new("TextButton")
- local RobFrame = Instance.new("Frame")
- local Bar2_8 = Instance.new("Frame")
- local Bar1_8 = Instance.new("Frame")
- local Close2_6 = Instance.new("TextButton")
- local _10_Rob = Instance.new("TextButton")
- local _100_Rob = Instance.new("TextButton")
- local _500_Rob = Instance.new("TextButton")
- local LabelValk_8 = Instance.new("TextLabel")
- local LabelRob = Instance.new("TextLabel")
- local Back_7 = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = ScreenGui
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- MainFrame.Position = UDim2.new(0.683603346, 0, 0.066420652, 0)
- MainFrame.Size = UDim2.new(0, 326, 0, 427)
- MainFrame.Draggable = true
- Bar2.Name = "Bar2"
- Bar2.Parent = MainFrame
- Bar2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2.BorderSizePixel = 0
- Bar2.Position = UDim2.new(0, 0, 0.0163934417, 0)
- Bar2.Size = UDim2.new(0, 326, 0, 10)
- Bar1.Name = "Bar1"
- Bar1.Parent = MainFrame
- Bar1.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1.BorderSizePixel = 0
- Bar1.Size = UDim2.new(0, 326, 0, 7)
- Doge.Name = "Doge"
- Doge.Parent = MainFrame
- Doge.BackgroundColor3 = Color3.new(1, 1, 1)
- Doge.BackgroundTransparency = 1
- Doge.Position = UDim2.new(0.564417183, 0, 0.292740047, 0)
- Doge.Size = UDim2.new(0, 126, 0, 68)
- Doge.Font = Enum.Font.SourceSans
- Doge.Text = "Doge"
- Doge.TextColor3 = Color3.new(1, 0, 0)
- Doge.TextScaled = true
- Doge.TextSize = 14
- Doge.TextWrapped = true
- Doge.MouseButton1Click:connect(function()
- DogeFrame.Visible = true
- MainFrame.Visible = false
- end)
- Antlers.Name = "Antlers"
- Antlers.Parent = MainFrame
- Antlers.BackgroundColor3 = Color3.new(1, 1, 1)
- Antlers.BackgroundTransparency = 1
- Antlers.Position = UDim2.new(0.0368098021, 0, 0.292740047, 0)
- Antlers.Size = UDim2.new(0, 126, 0, 68)
- Antlers.Font = Enum.Font.SourceSans
- Antlers.Text = "Antlers"
- Antlers.TextColor3 = Color3.new(1, 0, 0)
- Antlers.TextScaled = true
- Antlers.TextSize = 14
- Antlers.TextWrapped = true
- Antlers.MouseButton1Click:connect(function()
- AntFrame.Visible = true
- MainFrame.Visible = false
- end)
- Valk.Name = "Valk"
- Valk.Parent = MainFrame
- Valk.BackgroundColor3 = Color3.new(1, 1, 1)
- Valk.BackgroundTransparency = 1
- Valk.Position = UDim2.new(0.30674845, 0, 0.086651057, 0)
- Valk.Size = UDim2.new(0, 126, 0, 68)
- Valk.Font = Enum.Font.SourceSans
- Valk.Text = "Valkyrie"
- Valk.TextColor3 = Color3.new(1, 0, 0)
- Valk.TextScaled = true
- Valk.TextSize = 14
- Valk.TextWrapped = true
- Valk.MouseButton1Click:connect(function()
- ValkFrame.Visible = true
- MainFrame.Visible = false
- end)
- Bucket.Name = "Bucket"
- Bucket.Parent = MainFrame
- Bucket.BackgroundColor3 = Color3.new(1, 1, 1)
- Bucket.BackgroundTransparency = 1
- Bucket.Position = UDim2.new(0.564417183, 0, 0.508196712, 0)
- Bucket.Size = UDim2.new(0, 126, 0, 68)
- Bucket.Font = Enum.Font.SourceSans
- Bucket.Text = "Bucket"
- Bucket.TextColor3 = Color3.new(1, 0, 0)
- Bucket.TextScaled = true
- Bucket.TextSize = 14
- Bucket.TextWrapped = true
- Bucket.MouseButton1Click:connect(function()
- BuckFrame.Visible = true
- MainFrame.Visible = false
- end)
- PirateHat.Name = "Pirate Hat"
- PirateHat.Parent = MainFrame
- PirateHat.BackgroundColor3 = Color3.new(1, 1, 1)
- PirateHat.BackgroundTransparency = 1
- PirateHat.Position = UDim2.new(0.0368098021, 0, 0.737704873, 0)
- PirateHat.Size = UDim2.new(0, 126, 0, 68)
- PirateHat.Font = Enum.Font.SourceSans
- PirateHat.Text = "Pirate"
- PirateHat.TextColor3 = Color3.new(1, 0, 0)
- PirateHat.TextScaled = true
- PirateHat.TextSize = 14
- PirateHat.TextWrapped = true
- PirateHat.MouseButton1Click:connect(function()
- PirFrame.Visible = true
- MainFrame.Visible = false
- end)
- Robot.Name = "Robot"
- Robot.Parent = MainFrame
- Robot.BackgroundColor3 = Color3.new(1, 1, 1)
- Robot.BackgroundTransparency = 1
- Robot.Position = UDim2.new(0.564417183, 0, 0.737704873, 0)
- Robot.Size = UDim2.new(0, 126, 0, 68)
- Robot.Font = Enum.Font.SourceSans
- Robot.Text = "Robot"
- Robot.TextColor3 = Color3.new(1, 0, 0)
- Robot.TextScaled = true
- Robot.TextSize = 14
- Robot.TextWrapped = true
- Robot.MouseButton1Click:connect(function()
- RobFrame.Visible = true
- MainFrame.Visible = false
- end)
- Crown.Name = "Crown"
- Crown.Parent = MainFrame
- Crown.BackgroundColor3 = Color3.new(1, 1, 1)
- Crown.BackgroundTransparency = 1
- Crown.Position = UDim2.new(0.0368098021, 0, 0.508196712, 0)
- Crown.Size = UDim2.new(0, 126, 0, 68)
- Crown.Font = Enum.Font.SourceSans
- Crown.Text = "Robux Crown"
- Crown.TextColor3 = Color3.new(1, 0, 0)
- Crown.TextScaled = true
- Crown.TextSize = 14
- Crown.TextWrapped = true
- Crown.MouseButton1Click:connect(function()
- RoFrame.Visible = true
- MainFrame.Visible = false
- end)
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.892638028, 0, 0, 0)
- Close.Size = UDim2.new(0, 35, 0, 17)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 1, 0.282353)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Close.MouseButton1Click:connect(function()
- Open.Visible = true
- MainFrame.Visible = false
- end)
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0.449315041, 0, -1.67638063e-08, 0)
- Open.Size = UDim2.new(0, 200, 0, 50)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.Visible = false
- Open.MouseButton1Click:connect(function()
- MainFrame.Visible = true
- Open.Visible = false
- end)
- ValkFrame.Name = "ValkFrame"
- ValkFrame.Parent = ScreenGui
- ValkFrame.Active = true
- ValkFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- ValkFrame.Position = UDim2.new(0.105521142, 0, 0.112546124, 0)
- ValkFrame.Size = UDim2.new(0, 273, 0, 347)
- ValkFrame.Visible = false
- ValkFrame.Draggable = true
- Bar2_2.Name = "Bar2"
- Bar2_2.Parent = ValkFrame
- Bar2_2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_2.BorderSizePixel = 0
- Bar2_2.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_2.Size = UDim2.new(0, 271, 0, 12)
- Bar1_2.Name = "Bar1"
- Bar1_2.Parent = ValkFrame
- Bar1_2.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_2.BorderSizePixel = 0
- Bar1_2.Size = UDim2.new(0, 273, 0, 6)
- Close1.Name = "Close1"
- Close1.Parent = ValkFrame
- Close1.BackgroundColor3 = Color3.new(1, 1, 1)
- Close1.BackgroundTransparency = 1
- Close1.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close1.Size = UDim2.new(0, 17, 0, 18)
- Close1.Font = Enum.Font.SourceSans
- Close1.Text = "X"
- Close1.TextColor3 = Color3.new(0, 1, 0.282353)
- Close1.TextScaled = true
- Close1.TextSize = 14
- Close1.TextWrapped = true
- Close1.MouseButton1Click:connect(function()
- ValkFrame.Visible = false
- Open.Visible = true
- end)
- _10_valk.Name = "10_valk"
- _10_valk.Parent = ValkFrame
- _10_valk.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_valk.BackgroundTransparency = 1
- _10_valk.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_valk.Size = UDim2.new(0, 126, 0, 68)
- _10_valk.Font = Enum.Font.SourceSans
- _10_valk.Text = "10"
- _10_valk.TextColor3 = Color3.new(1, 0, 0)
- _10_valk.TextScaled = true
- _10_valk.TextSize = 14
- _10_valk.TextWrapped = true
- _10_valk.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1365767",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_valk.Name = "100_valk"
- _100_valk.Parent = ValkFrame
- _100_valk.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_valk.BackgroundTransparency = 1
- _100_valk.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_valk.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_valk.Size = UDim2.new(0, 126, 0, 68)
- _100_valk.Font = Enum.Font.SourceSans
- _100_valk.Text = "100"
- _100_valk.TextColor3 = Color3.new(1, 0, 0)
- _100_valk.TextScaled = true
- _100_valk.TextSize = 14
- _100_valk.TextWrapped = true
- _100_valk.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1365767",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_valk.Name = "500_valk"
- _500_valk.Parent = ValkFrame
- _500_valk.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_valk.BackgroundTransparency = 1
- _500_valk.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_valk.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_valk.Size = UDim2.new(0, 126, 0, 68)
- _500_valk.Font = Enum.Font.SourceSans
- _500_valk.Text = "500"
- _500_valk.TextColor3 = Color3.new(1, 0, 0)
- _500_valk.TextScaled = true
- _500_valk.TextSize = 14
- _500_valk.TextWrapped = true
- _500_valk.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1365767",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk.Name = "LabelValk"
- LabelValk.Parent = ValkFrame
- LabelValk.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk.BackgroundTransparency = 1
- LabelValk.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk.Size = UDim2.new(0, 200, 0, 50)
- LabelValk.Font = Enum.Font.SourceSans
- LabelValk.Text = "Click the button to spawn ___ Hats"
- LabelValk.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk.TextScaled = true
- LabelValk.TextSize = 14
- LabelValk.TextWrapped = true
- LabelValk_2.Name = "LabelValk"
- LabelValk_2.Parent = ValkFrame
- LabelValk_2.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_2.BackgroundTransparency = 1
- LabelValk_2.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelValk_2.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_2.Font = Enum.Font.SourceSans
- LabelValk_2.Text = "Valkyrie"
- LabelValk_2.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelValk_2.TextSize = 14
- Back.Name = "Back"
- Back.Parent = ValkFrame
- Back.BackgroundColor3 = Color3.new(1, 1, 1)
- Back.BackgroundTransparency = 1
- Back.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back.Size = UDim2.new(0, 200, 0, 50)
- Back.Font = Enum.Font.SourceSans
- Back.Text = "Back"
- Back.TextColor3 = Color3.new(1, 0, 0)
- Back.TextScaled = true
- Back.TextSize = 14
- Back.TextWrapped = true
- Back.MouseButton1Click:connect(function()
- ValkFrame.Visible = false
- MainFrame.Visible = true
- end)
- DogeFrame.Name = "DogeFrame"
- DogeFrame.Parent = ScreenGui
- DogeFrame.Active = true
- DogeFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- DogeFrame.Position = UDim2.new(0.374927521, 0, 0.228782296, 0)
- DogeFrame.Size = UDim2.new(0, 273, 0, 347)
- DogeFrame.Visible = false
- DogeFrame.Draggable = true
- Bar2_3.Name = "Bar2"
- Bar2_3.Parent = DogeFrame
- Bar2_3.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_3.BorderSizePixel = 0
- Bar2_3.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_3.Size = UDim2.new(0, 271, 0, 12)
- Bar1_3.Name = "Bar1"
- Bar1_3.Parent = DogeFrame
- Bar1_3.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_3.BorderSizePixel = 0
- Bar1_3.Size = UDim2.new(0, 273, 0, 6)
- Close2.Name = "Close2"
- Close2.Parent = DogeFrame
- Close2.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2.BackgroundTransparency = 1
- Close2.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2.Size = UDim2.new(0, 17, 0, 18)
- Close2.Font = Enum.Font.SourceSans
- Close2.Text = "X"
- Close2.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2.TextScaled = true
- Close2.TextSize = 14
- Close2.TextWrapped = true
- Close2.MouseButton1Click:connect(function()
- DogeFrame.Visible = false
- Open.Visible = true
- end)
- _10_Doge.Name = "10_Doge"
- _10_Doge.Parent = DogeFrame
- _10_Doge.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Doge.BackgroundTransparency = 1
- _10_Doge.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Doge.Size = UDim2.new(0, 126, 0, 68)
- _10_Doge.Font = Enum.Font.SourceSans
- _10_Doge.Text = "10"
- _10_Doge.TextColor3 = Color3.new(1, 0, 0)
- _10_Doge.TextScaled = true
- _10_Doge.TextSize = 14
- _10_Doge.TextWrapped = true
- _10_Doge.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "151784320",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Doge.Name = "100_Doge"
- _100_Doge.Parent = DogeFrame
- _100_Doge.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Doge.BackgroundTransparency = 1
- _100_Doge.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Doge.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_Doge.Size = UDim2.new(0, 126, 0, 68)
- _100_Doge.Font = Enum.Font.SourceSans
- _100_Doge.Text = "100"
- _100_Doge.TextColor3 = Color3.new(1, 0, 0)
- _100_Doge.TextScaled = true
- _100_Doge.TextSize = 14
- _100_Doge.TextWrapped = true
- _100_Doge.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "151784320",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Doge.Name = "500_Doge"
- _500_Doge.Parent = DogeFrame
- _500_Doge.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Doge.BackgroundTransparency = 1
- _500_Doge.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Doge.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Doge.Size = UDim2.new(0, 126, 0, 68)
- _500_Doge.Font = Enum.Font.SourceSans
- _500_Doge.Text = "500"
- _500_Doge.TextColor3 = Color3.new(1, 0, 0)
- _500_Doge.TextScaled = true
- _500_Doge.TextSize = 14
- _500_Doge.TextWrapped = true
- _500_Doge.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "151784320",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_3.Name = "LabelValk"
- LabelValk_3.Parent = DogeFrame
- LabelValk_3.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_3.BackgroundTransparency = 1
- LabelValk_3.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_3.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_3.Font = Enum.Font.SourceSans
- LabelValk_3.Text = "Click the button to spawn ___ Hats"
- LabelValk_3.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_3.TextScaled = true
- LabelValk_3.TextSize = 14
- LabelValk_3.TextWrapped = true
- LabelDoge.Name = "LabelDoge"
- LabelDoge.Parent = DogeFrame
- LabelDoge.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelDoge.BackgroundTransparency = 1
- LabelDoge.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelDoge.Size = UDim2.new(0, 200, 0, 50)
- LabelDoge.Font = Enum.Font.SourceSans
- LabelDoge.Text = "Doge"
- LabelDoge.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelDoge.TextSize = 14
- Back_2.Name = "Back"
- Back_2.Parent = DogeFrame
- Back_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_2.BackgroundTransparency = 1
- Back_2.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_2.Size = UDim2.new(0, 200, 0, 50)
- Back_2.Font = Enum.Font.SourceSans
- Back_2.Text = "Back"
- Back_2.TextColor3 = Color3.new(1, 0, 0)
- Back_2.TextScaled = true
- Back_2.TextSize = 14
- Back_2.TextWrapped = true
- Back_2.MouseButton1Click:connect(function()
- DogeFrame.Visible = false
- MainFrame.Visible = true
- end)
- AntFrame.Name = "AntFrame"
- AntFrame.Parent = ScreenGui
- AntFrame.Active = true
- AntFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- AntFrame.Position = UDim2.new(0.382233441, 0, 0.206642076, 0)
- AntFrame.Size = UDim2.new(0, 273, 0, 347)
- AntFrame.Visible = false
- AntFrame.Draggable = true
- Bar2_4.Name = "Bar2"
- Bar2_4.Parent = AntFrame
- Bar2_4.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_4.BorderSizePixel = 0
- Bar2_4.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_4.Size = UDim2.new(0, 271, 0, 12)
- Bar1_4.Name = "Bar1"
- Bar1_4.Parent = AntFrame
- Bar1_4.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_4.BorderSizePixel = 0
- Bar1_4.Size = UDim2.new(0, 273, 0, 6)
- Close2_2.Name = "Close2"
- Close2_2.Parent = AntFrame
- Close2_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2_2.BackgroundTransparency = 1
- Close2_2.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2_2.Size = UDim2.new(0, 17, 0, 18)
- Close2_2.Font = Enum.Font.SourceSans
- Close2_2.Text = "X"
- Close2_2.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2_2.TextScaled = true
- Close2_2.TextSize = 14
- Close2_2.TextWrapped = true
- Close2_2.MouseButton1Click:connect(function()
- AntFrame.Visible = false
- Open.Visible = true
- end)
- _10_Ant.Name = "10_Ant"
- _10_Ant.Parent = AntFrame
- _10_Ant.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Ant.BackgroundTransparency = 1
- _10_Ant.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Ant.Size = UDim2.new(0, 126, 0, 68)
- _10_Ant.Font = Enum.Font.SourceSans
- _10_Ant.Text = "10"
- _10_Ant.TextColor3 = Color3.new(1, 0, 0)
- _10_Ant.TextScaled = true
- _10_Ant.TextSize = 14
- _10_Ant.TextWrapped = true
- _10_Ant.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "100427922",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Ant.Name = "100_Ant"
- _100_Ant.Parent = AntFrame
- _100_Ant.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Ant.BackgroundTransparency = 1
- _100_Ant.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Ant.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_Ant.Size = UDim2.new(0, 126, 0, 68)
- _100_Ant.Font = Enum.Font.SourceSans
- _100_Ant.Text = "100"
- _100_Ant.TextColor3 = Color3.new(1, 0, 0)
- _100_Ant.TextScaled = true
- _100_Ant.TextSize = 14
- _100_Ant.TextWrapped = true
- _100_Ant.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "100427922",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Ant.Name = "500_Ant"
- _500_Ant.Parent = AntFrame
- _500_Ant.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Ant.BackgroundTransparency = 1
- _500_Ant.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Ant.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Ant.Size = UDim2.new(0, 126, 0, 68)
- _500_Ant.Font = Enum.Font.SourceSans
- _500_Ant.Text = "500"
- _500_Ant.TextColor3 = Color3.new(1, 0, 0)
- _500_Ant.TextScaled = true
- _500_Ant.TextSize = 14
- _500_Ant.TextWrapped = true
- _500_Ant.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "100427922",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_4.Name = "LabelValk"
- LabelValk_4.Parent = AntFrame
- LabelValk_4.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_4.BackgroundTransparency = 1
- LabelValk_4.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_4.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_4.Font = Enum.Font.SourceSans
- LabelValk_4.Text = "Click the button to spawn ___ Hats"
- LabelValk_4.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_4.TextScaled = true
- LabelValk_4.TextSize = 14
- LabelValk_4.TextWrapped = true
- LabelAnt.Name = "LabelAnt"
- LabelAnt.Parent = AntFrame
- LabelAnt.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelAnt.BackgroundTransparency = 1
- LabelAnt.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelAnt.Size = UDim2.new(0, 200, 0, 50)
- LabelAnt.Font = Enum.Font.SourceSans
- LabelAnt.Text = "Antlers"
- LabelAnt.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelAnt.TextSize = 14
- Back_3.Name = "Back"
- Back_3.Parent = AntFrame
- Back_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_3.BackgroundTransparency = 1
- Back_3.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_3.Size = UDim2.new(0, 200, 0, 50)
- Back_3.Font = Enum.Font.SourceSans
- Back_3.Text = "Back"
- Back_3.TextColor3 = Color3.new(1, 0, 0)
- Back_3.TextScaled = true
- Back_3.TextSize = 14
- Back_3.TextWrapped = true
- Back_3.MouseButton1Click:connect(function()
- AntFrame.Visible = false
- MainFrame.Visible = true
- end)
- RoFrame.Name = "RoFrame"
- RoFrame.Parent = ScreenGui
- RoFrame.Active = true
- RoFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- RoFrame.Position = UDim2.new(0.287256271, 0, 0.206642076, 0)
- RoFrame.Size = UDim2.new(0, 273, 0, 347)
- RoFrame.Visible = false
- RoFrame.Draggable = true
- Bar2_5.Name = "Bar2"
- Bar2_5.Parent = RoFrame
- Bar2_5.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_5.BorderSizePixel = 0
- Bar2_5.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_5.Size = UDim2.new(0, 271, 0, 12)
- Bar1_5.Name = "Bar1"
- Bar1_5.Parent = RoFrame
- Bar1_5.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_5.BorderSizePixel = 0
- Bar1_5.Size = UDim2.new(0, 273, 0, 6)
- Close2_3.Name = "Close2"
- Close2_3.Parent = RoFrame
- Close2_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2_3.BackgroundTransparency = 1
- Close2_3.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2_3.Size = UDim2.new(0, 17, 0, 18)
- Close2_3.Font = Enum.Font.SourceSans
- Close2_3.Text = "X"
- Close2_3.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2_3.TextScaled = true
- Close2_3.TextSize = 14
- Close2_3.TextWrapped = true
- Close2_3.MouseButton1Click:connect(function()
- RoFrame.Visible = false
- Open.Visible = true
- end)
- _10_Ro.Name = "10_Ro"
- _10_Ro.Parent = RoFrame
- _10_Ro.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Ro.BackgroundTransparency = 1
- _10_Ro.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Ro.Size = UDim2.new(0, 126, 0, 68)
- _10_Ro.Font = Enum.Font.SourceSans
- _10_Ro.Text = "10"
- _10_Ro.TextColor3 = Color3.new(1, 0, 0)
- _10_Ro.TextScaled = true
- _10_Ro.TextSize = 14
- _10_Ro.TextWrapped = true
- _10_Ro.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "9251145",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Ro.Name = "100_Ro"
- _100_Ro.Parent = RoFrame
- _100_Ro.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Ro.BackgroundTransparency = 1
- _100_Ro.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Ro.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_Ro.Size = UDim2.new(0, 126, 0, 68)
- _100_Ro.Font = Enum.Font.SourceSans
- _100_Ro.Text = "100"
- _100_Ro.TextColor3 = Color3.new(1, 0, 0)
- _100_Ro.TextScaled = true
- _100_Ro.TextSize = 14
- _100_Ro.TextWrapped = true
- _100_Ro.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "9251145",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Ro.Name = "500_Ro"
- _500_Ro.Parent = RoFrame
- _500_Ro.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Ro.BackgroundTransparency = 1
- _500_Ro.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Ro.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Ro.Size = UDim2.new(0, 126, 0, 68)
- _500_Ro.Font = Enum.Font.SourceSans
- _500_Ro.Text = "500"
- _500_Ro.TextColor3 = Color3.new(1, 0, 0)
- _500_Ro.TextScaled = true
- _500_Ro.TextSize = 14
- _500_Ro.TextWrapped = true
- _500_Ro.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "9251145",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_5.Name = "LabelValk"
- LabelValk_5.Parent = RoFrame
- LabelValk_5.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_5.BackgroundTransparency = 1
- LabelValk_5.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_5.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_5.Font = Enum.Font.SourceSans
- LabelValk_5.Text = "Click the button to spawn ___ Hats"
- LabelValk_5.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_5.TextScaled = true
- LabelValk_5.TextSize = 14
- LabelValk_5.TextWrapped = true
- LabelRo.Name = "LabelRo"
- LabelRo.Parent = RoFrame
- LabelRo.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelRo.BackgroundTransparency = 1
- LabelRo.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelRo.Size = UDim2.new(0, 200, 0, 50)
- LabelRo.Font = Enum.Font.SourceSans
- LabelRo.Text = "Robux Crown"
- LabelRo.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelRo.TextSize = 14
- LabelRo.TextWrapped = true
- Back_4.Name = "Back"
- Back_4.Parent = RoFrame
- Back_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_4.BackgroundTransparency = 1
- Back_4.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_4.Size = UDim2.new(0, 200, 0, 50)
- Back_4.Font = Enum.Font.SourceSans
- Back_4.Text = "Back"
- Back_4.TextColor3 = Color3.new(1, 0, 0)
- Back_4.TextScaled = true
- Back_4.TextSize = 14
- Back_4.TextWrapped = true
- Back_4.MouseButton1Click:connect(function()
- RoFrame.Visible = false
- MainFrame.Visible = true
- end)
- BuckFrame.Name = "BuckFrame"
- BuckFrame.Parent = ScreenGui
- BuckFrame.Active = true
- BuckFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- BuckFrame.Position = UDim2.new(0.282690048, 0, 0.206642061, 0)
- BuckFrame.Size = UDim2.new(0, 273, 0, 347)
- BuckFrame.Visible = false
- BuckFrame.Draggable = true
- Bar2_6.Name = "Bar2"
- Bar2_6.Parent = BuckFrame
- Bar2_6.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_6.BorderSizePixel = 0
- Bar2_6.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_6.Size = UDim2.new(0, 271, 0, 12)
- Bar1_6.Name = "Bar1"
- Bar1_6.Parent = BuckFrame
- Bar1_6.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_6.BorderSizePixel = 0
- Bar1_6.Size = UDim2.new(0, 273, 0, 6)
- Close2_4.Name = "Close2"
- Close2_4.Parent = BuckFrame
- Close2_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2_4.BackgroundTransparency = 1
- Close2_4.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2_4.Size = UDim2.new(0, 17, 0, 18)
- Close2_4.Font = Enum.Font.SourceSans
- Close2_4.Text = "X"
- Close2_4.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2_4.TextScaled = true
- Close2_4.TextSize = 14
- Close2_4.TextWrapped = true
- Close2_4.MouseButton1Click:connect(function()
- BuckFrame.Visible = false
- Open.Visible = true
- end)
- _10_Buck.Name = "10_Buck"
- _10_Buck.Parent = BuckFrame
- _10_Buck.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Buck.BackgroundTransparency = 1
- _10_Buck.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Buck.Size = UDim2.new(0, 126, 0, 68)
- _10_Buck.Font = Enum.Font.SourceSans
- _10_Buck.Text = "10"
- _10_Buck.TextColor3 = Color3.new(1, 0, 0)
- _10_Buck.TextScaled = true
- _10_Buck.TextSize = 14
- _10_Buck.TextWrapped = true
- _10_Buck.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1081239",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Buck.Name = "100_Buck"
- _100_Buck.Parent = BuckFrame
- _100_Buck.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Buck.BackgroundTransparency = 1
- _100_Buck.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Buck.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_Buck.Size = UDim2.new(0, 126, 0, 68)
- _100_Buck.Font = Enum.Font.SourceSans
- _100_Buck.Text = "100"
- _100_Buck.TextColor3 = Color3.new(1, 0, 0)
- _100_Buck.TextScaled = true
- _100_Buck.TextSize = 14
- _100_Buck.TextWrapped = true
- _100_Buck.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1081239",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Buck.Name = "500_Buck"
- _500_Buck.Parent = BuckFrame
- _500_Buck.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Buck.BackgroundTransparency = 1
- _500_Buck.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Buck.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Buck.Size = UDim2.new(0, 126, 0, 68)
- _500_Buck.Font = Enum.Font.SourceSans
- _500_Buck.Text = "500"
- _500_Buck.TextColor3 = Color3.new(1, 0, 0)
- _500_Buck.TextScaled = true
- _500_Buck.TextSize = 14
- _500_Buck.TextWrapped = true
- _500_Buck.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1081239",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_6.Name = "LabelValk"
- LabelValk_6.Parent = BuckFrame
- LabelValk_6.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_6.BackgroundTransparency = 1
- LabelValk_6.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_6.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_6.Font = Enum.Font.SourceSans
- LabelValk_6.Text = "Click the button to spawn ___ Hats"
- LabelValk_6.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_6.TextScaled = true
- LabelValk_6.TextSize = 14
- LabelValk_6.TextWrapped = true
- LabelBuck.Name = "LabelBuck"
- LabelBuck.Parent = BuckFrame
- LabelBuck.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelBuck.BackgroundTransparency = 1
- LabelBuck.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelBuck.Size = UDim2.new(0, 200, 0, 50)
- LabelBuck.Font = Enum.Font.SourceSans
- LabelBuck.Text = "Bucket"
- LabelBuck.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelBuck.TextSize = 14
- LabelBuck.TextWrapped = true
- Back_5.Name = "Back"
- Back_5.Parent = BuckFrame
- Back_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_5.BackgroundTransparency = 1
- Back_5.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_5.Size = UDim2.new(0, 200, 0, 50)
- Back_5.Font = Enum.Font.SourceSans
- Back_5.Text = "Back"
- Back_5.TextColor3 = Color3.new(1, 0, 0)
- Back_5.TextScaled = true
- Back_5.TextSize = 14
- Back_5.TextWrapped = true
- Back_5.MouseButton1Click:connect(function()
- BuckFrame.Visible = false
- MainFrame.Visible = true
- end)
- PirFrame.Name = "PirFrame"
- PirFrame.Parent = ScreenGui
- PirFrame.Active = true
- PirFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- PirFrame.Position = UDim2.new(0.188626125, 0, 0.422509223, 0)
- PirFrame.Size = UDim2.new(0, 273, 0, 347)
- PirFrame.Visible = false
- PirFrame.Draggable = true
- Bar2_7.Name = "Bar2"
- Bar2_7.Parent = PirFrame
- Bar2_7.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_7.BorderSizePixel = 0
- Bar2_7.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_7.Size = UDim2.new(0, 271, 0, 12)
- Bar1_7.Name = "Bar1"
- Bar1_7.Parent = PirFrame
- Bar1_7.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_7.BorderSizePixel = 0
- Bar1_7.Size = UDim2.new(0, 273, 0, 6)
- Close2_5.Name = "Close2"
- Close2_5.Parent = PirFrame
- Close2_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2_5.BackgroundTransparency = 1
- Close2_5.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2_5.Size = UDim2.new(0, 17, 0, 18)
- Close2_5.Font = Enum.Font.SourceSans
- Close2_5.Text = "X"
- Close2_5.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2_5.TextScaled = true
- Close2_5.TextSize = 14
- Close2_5.TextWrapped = true
- Close2_5.MouseButton1Click:connect(function()
- PirFrame.Visible = false
- Open.Visible = true
- end)
- _10_Pir.Name = "10_Pir"
- _10_Pir.Parent = PirFrame
- _10_Pir.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Pir.BackgroundTransparency = 1
- _10_Pir.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Pir.Size = UDim2.new(0, 126, 0, 68)
- _10_Pir.Font = Enum.Font.SourceSans
- _10_Pir.Text = "10"
- _10_Pir.TextColor3 = Color3.new(1, 0, 0)
- _10_Pir.TextScaled = true
- _10_Pir.TextSize = 14
- _10_Pir.TextWrapped = true
- _10_Pir.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1028859",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Pir.Name = "100_Pir"
- _100_Pir.Parent = PirFrame
- _100_Pir.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Pir.BackgroundTransparency = 1
- _100_Pir.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Pir.Position = UDim2.new(0.245601028, 0, 0.480059981, 0)
- _100_Pir.Size = UDim2.new(0, 126, 0, 68)
- _100_Pir.Font = Enum.Font.SourceSans
- _100_Pir.Text = "100"
- _100_Pir.TextColor3 = Color3.new(1, 0, 0)
- _100_Pir.TextScaled = true
- _100_Pir.TextSize = 14
- _100_Pir.TextWrapped = true
- _100_Pir.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1028859",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Pir.Name = "500_Pir"
- _500_Pir.Parent = PirFrame
- _500_Pir.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Pir.BackgroundTransparency = 1
- _500_Pir.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Pir.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Pir.Size = UDim2.new(0, 126, 0, 68)
- _500_Pir.Font = Enum.Font.SourceSans
- _500_Pir.Text = "500"
- _500_Pir.TextColor3 = Color3.new(1, 0, 0)
- _500_Pir.TextScaled = true
- _500_Pir.TextSize = 14
- _500_Pir.TextWrapped = true
- _500_Pir.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "1028859",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_7.Name = "LabelValk"
- LabelValk_7.Parent = PirFrame
- LabelValk_7.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_7.BackgroundTransparency = 1
- LabelValk_7.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_7.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_7.Font = Enum.Font.SourceSans
- LabelValk_7.Text = "Click the button to spawn ___ Hats"
- LabelValk_7.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_7.TextScaled = true
- LabelValk_7.TextSize = 14
- LabelValk_7.TextWrapped = true
- LabelPir.Name = "LabelPir"
- LabelPir.Parent = PirFrame
- LabelPir.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelPir.BackgroundTransparency = 1
- LabelPir.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelPir.Size = UDim2.new(0, 200, 0, 50)
- LabelPir.Font = Enum.Font.SourceSans
- LabelPir.Text = "Pirate Hat"
- LabelPir.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelPir.TextSize = 14
- LabelPir.TextWrapped = true
- Back_6.Name = "Back"
- Back_6.Parent = PirFrame
- Back_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_6.BackgroundTransparency = 1
- Back_6.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_6.Size = UDim2.new(0, 200, 0, 50)
- Back_6.Font = Enum.Font.SourceSans
- Back_6.Text = "Back"
- Back_6.TextColor3 = Color3.new(1, 0, 0)
- Back_6.TextScaled = true
- Back_6.TextSize = 14
- Back_6.TextWrapped = true
- Back_6.MouseButton1Click:connect(function()
- PirFrame.Visible = false
- MainFrame.Visible = true
- end)
- RobFrame.Name = "RobFrame"
- RobFrame.Parent = ScreenGui
- RobFrame.Active = true
- RobFrame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- RobFrame.Position = UDim2.new(-0.0186798275, 0, 0.313653111, 0)
- RobFrame.Size = UDim2.new(0, 273, 0, 347)
- RobFrame.Visible = false
- RobFrame.Draggable = true
- Bar2_8.Name = "Bar2"
- Bar2_8.Parent = RobFrame
- Bar2_8.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2_8.BorderSizePixel = 0
- Bar2_8.Position = UDim2.new(0, 0, 0.0163934585, 0)
- Bar2_8.Size = UDim2.new(0, 271, 0, 12)
- Bar1_8.Name = "Bar1"
- Bar1_8.Parent = RobFrame
- Bar1_8.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1_8.BorderSizePixel = 0
- Bar1_8.Size = UDim2.new(0, 273, 0, 6)
- Close2_6.Name = "Close2"
- Close2_6.Parent = RobFrame
- Close2_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Close2_6.BackgroundTransparency = 1
- Close2_6.Position = UDim2.new(0.929268062, 0, 0, 0)
- Close2_6.Size = UDim2.new(0, 17, 0, 18)
- Close2_6.Font = Enum.Font.SourceSans
- Close2_6.Text = "X"
- Close2_6.TextColor3 = Color3.new(0, 1, 0.282353)
- Close2_6.TextScaled = true
- Close2_6.TextSize = 14
- Close2_6.TextWrapped = true
- Close2_6.MouseButton1Click:connect(function()
- RobFrame.Visible = false
- Open.Visible = true
- end)
- _10_Rob.Name = "10_Rob"
- _10_Rob.Parent = RobFrame
- _10_Rob.BackgroundColor3 = Color3.new(1, 1, 1)
- _10_Rob.BackgroundTransparency = 1
- _10_Rob.Position = UDim2.new(0.267579049, 0, 0.261039764, 0)
- _10_Rob.Size = UDim2.new(0, 126, 0, 68)
- _10_Rob.Font = Enum.Font.SourceSans
- _10_Rob.Text = "10"
- _10_Rob.TextColor3 = Color3.new(1, 0, 0)
- _10_Rob.TextScaled = true
- _10_Rob.TextSize = 14
- _10_Rob.TextWrapped = true
- _10_Rob.MouseButton1Click:connect(function()
- for i=1,10 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "15857936",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _100_Rob.Name = "100_Rob"
- _100_Rob.Parent = RobFrame
- _100_Rob.BackgroundColor3 = Color3.new(1, 1, 1)
- _100_Rob.BackgroundTransparency = 1
- _100_Rob.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _100_Rob.Position = UDim2.new(0.267579049, 0, 0.457005203, 0)
- _100_Rob.Size = UDim2.new(0, 126, 0, 68)
- _100_Rob.Font = Enum.Font.SourceSans
- _100_Rob.Text = "100"
- _100_Rob.TextColor3 = Color3.new(1, 0, 0)
- _100_Rob.TextScaled = true
- _100_Rob.TextSize = 14
- _100_Rob.TextWrapped = true
- _100_Rob.MouseButton1Click:connect(function()
- for i=1,100 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "15857936",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- _500_Rob.Name = "500_Rob"
- _500_Rob.Parent = RobFrame
- _500_Rob.BackgroundColor3 = Color3.new(1, 1, 1)
- _500_Rob.BackgroundTransparency = 1
- _500_Rob.BorderColor3 = Color3.new(1, 0.0392157, 0.0392157)
- _500_Rob.Position = UDim2.new(0.263916045, 0, 0.676025391, 0)
- _500_Rob.Size = UDim2.new(0, 126, 0, 68)
- _500_Rob.Font = Enum.Font.SourceSans
- _500_Rob.Text = "500"
- _500_Rob.TextColor3 = Color3.new(1, 0, 0)
- _500_Rob.TextScaled = true
- _500_Rob.TextSize = 14
- _500_Rob.TextWrapped = true
- _500_Rob.MouseButton1Click:connect(function()
- for i=1,500 do -- change 500 to any value of hats you want to spawn!
- local A_1 =
- {
- [1] = "Wear",
- [2] = "15857936",
- [3] = "Hats"
- }
- local Event = game:GetService("ReplicatedStorage").WearItem
- Event:FireServer(A_1)
- wait(0.1)
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v.Parent = game:GetService("Workspace")
- end
- end
- end
- end)
- LabelValk_8.Name = "LabelValk"
- LabelValk_8.Parent = RobFrame
- LabelValk_8.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelValk_8.BackgroundTransparency = 1
- LabelValk_8.Position = UDim2.new(0.131868139, 0, 0.0806916431, 0)
- LabelValk_8.Size = UDim2.new(0, 200, 0, 50)
- LabelValk_8.Font = Enum.Font.SourceSans
- LabelValk_8.Text = "Click the button to spawn ___ Hats"
- LabelValk_8.TextColor3 = Color3.new(0.45098, 1, 0)
- LabelValk_8.TextScaled = true
- LabelValk_8.TextSize = 14
- LabelValk_8.TextWrapped = true
- LabelRob.Name = "LabelRob"
- LabelRob.Parent = RobFrame
- LabelRob.BackgroundColor3 = Color3.new(1, 1, 1)
- LabelRob.BackgroundTransparency = 1
- LabelRob.Position = UDim2.new(0.128205135, 0, -0.0461095087, 0)
- LabelRob.Size = UDim2.new(0, 200, 0, 50)
- LabelRob.Font = Enum.Font.SourceSans
- LabelRob.Text = "Robot"
- LabelRob.TextColor3 = Color3.new(0.431373, 1, 0)
- LabelRob.TextSize = 14
- LabelRob.TextWrapped = true
- Back_7.Name = "Back"
- Back_7.Parent = RobFrame
- Back_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Back_7.BackgroundTransparency = 1
- Back_7.Position = UDim2.new(0.468633652, 0, 0.870215952, 0)
- Back_7.Size = UDim2.new(0, 200, 0, 50)
- Back_7.Font = Enum.Font.SourceSans
- Back_7.Text = "Back"
- Back_7.TextColor3 = Color3.new(1, 0, 0)
- Back_7.TextScaled = true
- Back_7.TextSize = 14
- Back_7.TextWrapped = true
- Back_7.MouseButton1Click:connect(function()
- RobFrame.Visible = false
- MainFrame.Visible = true
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement