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- Log file open, 02/17/22 15:13:30
- LogInit: Display: Loading text-based GConfig....
- LogPluginManager: Mounting plugin MeshPainting
- LogPluginManager: Mounting plugin MegascansPlugin
- LogPluginManager: Mounting plugin XGEController
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin LiveLink
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin EnvironmentQueryEditor
- LogPluginManager: Mounting plugin CameraShakePreviewer
- LogPluginManager: Mounting plugin GameplayCameras
- LogPluginManager: Mounting plugin OodleData
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin OodleNetwork
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin GeometryMode
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PixWinPlugin
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin PropertyAccessNode
- LogPluginManager: Mounting plugin PluginUtils
- LogPluginManager: Mounting plugin RiderSourceCodeAccess
- LogPluginManager: Mounting plugin TextureFormatOodle
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin LuminPlatformFeatures
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin MagicLeapLightEstimation
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MagicLeapPassableWorld
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin TemplateSequence
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin AudioSynesthesia
- LogPluginManager: Mounting plugin ChunkDownloader
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin GooglePAD
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OpenXREyeTracker
- LogPluginManager: Mounting plugin OpenXRHandTracking
- LogPluginManager: Mounting plugin PostSplashScreen
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PropertyAccessEditor
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundFields
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin OpenXR
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin Takes
- LogPluginManager: Mounting plugin GraphFormatter
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin ChaosClothEditor
- LogPluginManager: Mounting plugin ChaosEditor
- LogPluginManager: Mounting plugin ChaosNiagara
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin ChaosSolverPlugin
- LogPluginManager: Mounting plugin ChaosCloth
- LogPluginManager: Mounting plugin ControlRig
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin GeometryCollectionPlugin
- LogPluginManager: Mounting plugin GeometryProcessing
- LogPluginManager: Mounting plugin Landmass
- LogPluginManager: Mounting plugin OpenImageDenoise
- LogPluginManager: Mounting plugin MotoSynth
- LogPluginManager: Mounting plugin PlanarCut
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin PythonScriptPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin Text3D
- LogPluginManager: Mounting plugin Water
- LogPluginManager: Mounting plugin FullBodyIK
- LogPluginManager: Mounting plugin ContentBrowserFileDataSource
- LogPluginManager: Mounting plugin ContentBrowserClassDataSource
- LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin DatabaseSupport
- LogPluginManager: Mounting plugin SQLiteCore
- LogPluginManager: Mounting plugin SQLiteSupport
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin SteamVR
- PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogInit: Build: ++UE4+Release-4.27-CL-18319896
- LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
- LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
- LogInit: Net CL: 17155196
- LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz, GPU: NVIDIA GeForce GTX 1650
- LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
- LogInit: Compiled with Visual C++: 19.24.28315.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.27
- LogInit: Command Line: "D:\Noclippped\Noclipped Project\Noclipped.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -skipeditorcontent -abslog="D:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.02.17-15.13.25.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- LogInit: Base Directory: D:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
- LogInit: Allocator: TBB
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 29
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
- LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
- LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
- LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 16 GB [17071452160 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:6]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
- LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:0]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:8]]
- LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Noclippped/Noclipped Project/Saved/Config/Windows/Editor.ini]
- LogInit: Computer: MATEUSSDEV-WORK
- LogInit: User: MateussDev
- LogInit: CPU Page size=4096, Cores=6
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 145.59 MB used, 145.59 MB peak
- LogMemory: Process Virtual Memory: 127.74 MB used, 127.74 MB peak
- LogMemory: Physical Memory: 8754.29 MB used, 7526.32 MB free, 16280.61 MB total
- LogMemory: Virtual Memory: 134200704.00 MB used, 17024.54 MB free, 134217728.00 MB total
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Physics initialised using underlying interface: PhysX
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (en-US).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
- LogShaderCompilers: Guid format shader working directory is 5 characters bigger than the processId version (../../../../../../Noclippped/Noclipped Project/Intermediate/Shaders/WorkingDirectory/1664/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/MateussDev/AppData/Local/Temp/UnrealShaderWorkingDir/141072E649704F2BECE08EA7BB5EC33E/'.
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.06s 108MB C:/Users/MateussDev/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/MateussDev/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Noclippped/Noclipped Project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Noclippped/Noclipped Project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Speed tests for C:/Users/MateussDev/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds
- LogDerivedDataCache: Display: Performance to C:/Users/MateussDev/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=27.15MBs, RandomWriteSpeed=195.54MBs. Assigned SpeedClass 'Local'
- LogDerivedDataCache: Using Local data cache path C:/Users/MateussDev/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogAssetRegistry: FAssetRegistry took 0.0014 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogInit: Active device profile: [0000028B05C97C00][0000028B7F2C0100 49] Windows
- LogInit: Profiles: [0000028B05C97C00][0000028B7F2C0100 49] Windows, [0000028B05C58600][0000028B01E00280 49] WindowsNoEditor, [0000028B05C94600][0000028B01E04400 49] WindowsServer, [0000028B05C5B200][0000028B01E08580 49] WindowsClient, [0000028B05C97100][0000028B01E0C700 49] IOS, [0000028B05C59100][0000028B01E10880 49] iPadAir, [0000028B05C94F00][0000028B01E14A00 49] iPadAir2, [0000028B05C0BF00][0000028B01E22CC0 49] IPadPro, [0000028B05C0BE00][0000028B01E18D00 49] iPadAir3, [0000028B05C94300][0000028B01E2CE80 49] iPadAir4, [0000028B05C08B00][0000028B067EF000 49] iPadMini2, [0000028B05C95B00][0000028B067F3180 49] iPadMini3, [0000028B05C0AC00][0000028B067F7300 49] iPadMini4, [0000028B05C94A00][0000028B067FB480 49] iPadMini5, [0000028B05C3F800][0000028B067FF6C0 49] iPhone6, [0000028B05C3F900][0000028B01DF7700 49] iPodTouch6, [0000028B05C08F00][0000028B06807940 49] iPhone7, [0000028B05C09000][0000028B06803980 49] iPodTouch7, [0000028B05C3CA00][0000028B0680FB00 49] iPhone5S, [0000028B05C0A600][0000028B06812100 49] iPhone6Plus, [0000028B05C3ED00][0000028B06816280 49] iPhone6S, [0000028B05C0B900][0000028B0681A400 49] iPhone6SPlus, [0000028B05C3D400][0000028B0681E580 49] iPhone7Plus, [0000028B05C0AF00][0000028B06822700 49] iPhoneSE, [0000028B05C3E400][0000028B06826880 49] iPhone8, [0000028B05C09900][0000028B0682AA00 49] iPhone8Plus, [0000028B05C3D900][0000028B0682EB80 49] iPhoneX, [0000028B05C0BD00][0000028B06832D00 49] iPhoneXS, [0000028B05C3E000][0000028B06836E80 49] iPhoneXSMax, [0000028B05C08800][0000028B0683B000 49] iPhoneXR, [0000028B05C3FB00][0000028B0683F180 49] iPhone11, [0000028B05C09D00][0000028B06843300 49] iPhone11Pro, [0000028B05C3DC00][0000028B06847480 49] iPhone11ProMax, [0000028B05C0B400][0000028B0684B600 49] iPhoneSE2, [0000028B05C3F100][0000028B0684F780 49] iPhone12Mini, [0000028B05C0A100][0000028B0680B8C0 49] iPhone12, [0000028B05C3C600][0000028B06853A00 49] iPhone12Pro, [0000028B05C0BA00][0000028B06857B40 49] iPhone12ProMax, [0000028B05C3D200][0000028B0685E140 49] iPadPro105, [0000028B05C08E00][0000028B068622C0 49] iPadPro129, [0000028B05C3D600][0000028B06866440 49] iPadPro97, [0000028B05C08900][0000028B0686A5C0 49] iPadPro2_129, [0000028B05C3F700][0000028B0686E740 49] iPad5, [0000028B05C08200][0000028B068728C0 49] iPad6, [0000028B05C3E600][0000028B06876A40 49] iPad7, [0000028B05C0AD00][0000028B0687ABC0 49] iPad8, [0000028B05C3CD00][0000028B0687ED40 49] iPadPro11, [0000028B05C09700][0000028B06882EC0 49] iPadPro2_11, [0000028B05C3D100][0000028B06887040 49] iPadPro3_129, [0000028B05C0B700][0000028B0688B1C0 49] iPadPro4_129, [0000028B05C3FC00][0000028B0688F340 49] AppleTV, [0000028B05C08D00][0000028B068934C0 49] AppleTV4K, [0000028B05C3EA00][0000028B06897640 49] TVOS, [0000028B05C09A00][0000028B0689B7C0 49] Mac, [0000028B05C3C900][0000028B0689F940 49] MacClient, [0000028B05C0A900][0000028B0685BA80 49] MacNoEditor, [0000028B05C3E100][0000028B068A3BC0 49] MacServer, [0000028B05C0AA00][0000028B068A6180 49] Linux, [0000028B05C3CC00][0000028B068AA2C0 49] LinuxAArch64, [0000028B05C09100][0000028B068B2440 49] LinuxNoEditor, [0000028B05C3E900][0000028B068B65C0 49] LinuxAArch64NoEditor, [0000028B05C0A800][0000028B068BA740 49] LinuxClient, [0000028B05C3FE00][0000028B068BE8C0 49] LinuxAArch64Client, [0000028B05C58800][0000028B068C2A40 49] LinuxServer, [0000028B05CCCE00][0000028B068C6BC0 49] LinuxAArch64Server, [0000028B05C5AB00][0000028B068CAD40 49] Android, [0000028B05CCC400][0000028B068CEEC0 49] Android_Low, [0000028B05C5AD00][0000028B068D3040 49] Android_Mid, [0000028B05CCDE00][0000028B068D71C0 49] Android_High, [0000028B05C59A00][0000028B068DB340 49] Android_Default, [0000028B05CCD200][0000028B068DF4C0 49] Android_Adreno4xx, [0000028B05C5A200][0000028B068E3640 49] Android_Adreno5xx_Low, [0000028B05CCE900][0000028B068E77C0 49] Android_Adreno5xx, [0000028B05C5BC00][0000028B068EB940 49] Android_Adreno6xx, [0000028B05CCE800][0000028B068EFAC0 49] Android_Adreno6xx_Vulkan, [0000028B05C59000][0000028B068AFC00 49] Android_Mali_T6xx, [0000028B05CCC600][0000028B068F21C0 49] Android_Mali_T7xx, [0000028B05C58C00][0000028B068F6300 49] Android_Mali_T8xx, [0000028B05CCC800][0000028B068FA440 49] Android_Mali_G71, [0000028B05C5BE00][0000028B069025C0 49] Android_Mali_G72, [0000028B05CCD700][0000028B06906740 49] Android_Mali_G72_Vulkan, [0000028B05C5A500][0000028B0690A8C0 49] Android_Mali_G76, [0000028B05CCE200][0000028B0690EA40 49] Android_Mali_G76_Vulkan, [0000028B05C58D00][0000028B06912BC0 49] Android_Mali_G77, [0000028B05CCC500][0000028B06916D40 49] Android_Mali_G77_Vulkan, [0000028B05C3FF00][0000028B0691AEC0 49] Android_Mali_G78, [0000028B05CCEE00][0000028B0691F040 49] Android_Mali_G78_Vulkan, [0000028B05C3EB00][0000028B069231C0 49] Android_Mali_G710, [0000028B05CCC700][0000028B06927340 49] Android_Mali_G710_Vulkan, [0000028B05C3DE00][0000028B0692B4C0 49] Android_Vulkan_SM5, [0000028B05CCD000][0000028B0692F640 49] Android_PowerVR_G6xxx, [0000028B05C3D500][0000028B069337C0 49] Android_PowerVR_GT7xxx, [0000028B05CCDC00][0000028B06937940 49] Android_PowerVR_GE8xxx, [0000028B05C3EC00][0000028B0693BAC0 49] Android_PowerVR_GM9xxx, [0000028B05CCC100][0000028B0693E0C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000028B05C3DB00][0000028B06942240 49] Android_TegraK1, [0000028B05CCED00][0000028B068FE380 49] Android_Unknown_Vulkan, [0000028B05C3E700][0000028B069464C0 49] Lumin, [0000028B05CCDD00][0000028B0694A600 49] Lumin_Desktop, [0000028B05C3D800][0000028B06952780 49] HoloLens,
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogNetVersion: Noclipped 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 526445571)
- LogHMD: PokeAHoleMaterial loaded successfully
- LogCollectionManager: Loaded 0 collections in 0.000566 seconds
- LogFileCache: Scanning file cache for directory 'D:/Noclippped/Noclipped Project/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'D:/Noclippped/Noclipped Project/Content/Developers/MateussDev/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'D:/Noclippped/Noclipped Project/Content/Collections/' took 0.00s
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
- LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 2BAA101D4A575D942825FCA0CD1BA2C9 | Instance: 87C9BCDD470931A75A000A8C6CEFC6EB (MATEUSSDEV-WORK-1664).
- LogPython: Using Python 3.7.7
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogUProjectInfo: Found projects:
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogOpenImageDenoise: OIDN starting up
- LogOcInput: OculusInput pre-init called
- LogUObjectArray: 24775 objects as part of root set at end of initial load.
- LogUObjectAllocator: 6875856 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogInit: Executing Class /Script/UnrealEd.CookCommandlet
- LogInit: Initializing Editor Engine...
- LogEngine: Initializing Engine...
- LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogNetVersion: Set ProjectVersion to Pre-Release v1.1.5. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.05s 98MB C:/Users/MateussDev/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Disabled
- LogInit: Initializing Editor Engine Completed
- BlueprintLog: New page: Editor Load
- LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h
- LogClass: Display: 11 Uninitialized script struct members found including 0 object properties
- LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
- LogCook: Display: Mobile HDR setting 1
- LogCook: Display: Creating asset registry
- LogCook: Display: Discovering localized assets for cultures: en
- LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
- LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
- LogCook: Display: Sandbox cleanup took 0.007 seconds for platforms WindowsNoEditor
- LogShaderLibrary: Display:
- LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
- LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
- LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
- LogShaderLibrary: Display: === Extended info:
- LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
- LogShaderLibrary: Display: Median number of shaders in shadermap: 3
- LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
- LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
- LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1
- LogShaderLibrary: Display: Textual dump saved to '../../../../../../Noclippped/Noclipped Project/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display:
- LogShaderLibrary: Display: Shader Library 'Global' (SF_VULKAN_SM5) Stats:
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 177 (17700.00%)
- LogShaderLibrary: Display: Total Shaders: 1878, Unique Shaders: 1868 (99.47%)
- LogShaderLibrary: Display: Total Shader Size: 13.74mb, Unique Shaders Size: 13.73mb (99.95%)
- LogShaderLibrary: Display: === Extended info:
- LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
- LogShaderLibrary: Display: Median number of shaders in shadermap: 3
- LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
- LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
- LogShaderLibrary: Display: 3, 2, 2, 2, 2, 2, 2, 2, 2, 1
- LogShaderLibrary: Display: Textual dump saved to '../../../../../../Noclippped/Noclipped Project/Saved/Shaders/SF_VULKAN_SM5/ShaderDebug-Global-SF_VULKAN_SM5/Dump.txt'
- LogShaderLibrary: Display: =================
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../../../../Noclippped/Noclipped Project/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Marketplace/VoxelFree/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeap/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXR/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/PostSplashScreen/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/VirtualProduction/Takes/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ControlRig/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryProcessing/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Landmass/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MotoSynth/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Water/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MegascansPlugin/Content/*.uasset'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../../../../Noclippped/Noclipped Project/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Marketplace/VoxelFree/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeap/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXR/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/PostSplashScreen/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/VirtualProduction/Takes/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ControlRig/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryProcessing/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Landmass/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MotoSynth/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/Water/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.umap'
- LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MegascansPlugin/Content/*.umap'
- LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelRooms/Level0/Lvl0_W
- LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelRooms/Level0/Lvl0_E
- LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelGenerators/MazeGenerator
- LogCook: Display: Cooked packages 0 Packages Remain 1729 Total 1729
- LogCook: Display: Cook Diagnostics: OpenFileHandles=238, VirtualMemory=670MiB
- LogPackageLocalizationCache: Processed 32 localized package path(s) for 1 prioritized culture(s) in 0.035079 seconds
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Metalness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Atlas_Material/Atlas_Material.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogBlueprint: Error: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\RealitySaver.uasset: [Compiler] The variable LevelStructures declared in RealitySaver has an invalid type Array of Structures from Source: /Game/Blueprints/RealitySaver.RealitySaver
- LogBlueprint: Error: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\RealitySaver.uasset: [Compiler] The variable LevelStructures declared in RealitySaver has an invalid type Array of Structures from Source: /Game/Blueprints/RealitySaver.RealitySaver
- LogBlueprint: Warning: The following member variables in blueprint 'Blueprint /Game/Blueprints/RealitySaver.RealitySaver' have invalid type. Removing them.
- Level Structures
- LogCook: Display: Cooked packages 242 Packages Remain 1903 Total 2145
- LogCook: Display: Cooked packages 542 Packages Remain 1608 Total 2150
- LogCook: Display: Cooked packages 978 Packages Remain 1167 Total 2145
- LogCook: Display: Cooked packages 1038 Packages Remain 1107 Total 2145
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Foliage_Material/Foliage_Material.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogCook: Display: Cooked packages 1072 Packages Remain 1073 Total 2145
- LogCook: Display: Cooked packages 1100 Packages Remain 1045 Total 2145
- LogCook: Display: Cooked packages 1156 Packages Remain 989 Total 2145
- LogOutputDevice: Warning:
- Script Stack (0 frames):
- LogStats: FPlatformStackWalk::StackWalkAndDump - 0.039 s
- LogOutputDevice: Error: begin: stack for UAT
- LogOutputDevice: Error: === Handled ensure: ===
- LogOutputDevice: Error:
- LogOutputDevice: Error: Ensure condition failed: It->HasAllPropertyFlags(CPF_HasGetValueTypeHash) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp] [Line: 402]
- LogOutputDevice: Error:
- LogOutputDevice: Error: Stack:
- LogOutputDevice: Error: [Callstack] 0x00007ffcfa1d2dc9 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffcf99ea895 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffcf99ea8f5 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd039ef2f3 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd039d7304 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03a0d801 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03a6c779 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd037f9ada UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd037f7c3c UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd037eedc2 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffcf89bd543 UE4Editor-Engine.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd036bcbde UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd039a0a57 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03733b87 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd0370d475 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd039a11c2 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd039725b4 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03972b1b UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03998bbc UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03aacd66 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd03aabbc0 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce0426cef UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce0426f33 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce0432bd3 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce0449856 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce027e6a0 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffce02a8f4d UE4Editor-UnrealEd.dll!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c769a02c UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c7690d2c UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c76910ba UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c76940dd UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c76a5984 UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ff6c76a78be UE4Editor-Cmd.exe!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd49527034 KERNEL32.DLL!UnknownFunction []
- LogOutputDevice: Error: [Callstack] 0x00007ffd4a362651 ntdll.dll!UnknownFunction []
- LogOutputDevice: Error:
- LogOutputDevice: Error: end: stack for UAT
- LogStats: SubmitErrorReport - 0.000 s
- LogStats: SendNewReport - 1.388 s
- LogStats: FDebug::EnsureFailed - 1.808 s
- LogCook: Display: Cooked packages 1160 Packages Remain 985 Total 2145
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\LevelRooms\Levels\Level2v2\Lvl2RV1.uasset: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\LevelRooms\Levels\Level2v2\Lvl2RV1.uasset: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\LevelRooms\Levels\Level2v2\Lvl2RV1.uasset: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogUObjectGlobals: Warning: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogUObjectGlobals: Warning: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\LevelRooms\Levels\Level2v2\Lvl2RV1.uasset: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogCook: Display: Cooked packages 1214 Packages Remain 937 Total 2151
- LogAIModule: Creating AISystem for world MainMenu
- LogWorld: UWorld::CleanupWorld for MainMenu, bSessionEnded=true, bCleanupResources=true
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_6 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0
- LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_7 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0
- LogAIModule: Creating AISystem for world Entry
- LogWorld: UWorld::CleanupWorld for Entry, bSessionEnded=true, bCleanupResources=true
- LogCook: Display: Cooked packages 1397 Packages Remain 755 Total 2152
- LogAIModule: Creating AISystem for world Level8
- LogWorld: UWorld::CleanupWorld for Level8, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level7
- LogWorld: UWorld::CleanupWorld for Level7, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level6
- LogWorld: UWorld::CleanupWorld for Level6, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level5
- LogWorld: UWorld::CleanupWorld for Level5, bSessionEnded=true, bCleanupResources=true
- LogCook: Display: Cooked packages 1510 Packages Remain 643 Total 2153
- LogAIModule: Creating AISystem for world Level4
- LogWorld: UWorld::CleanupWorld for Level4, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level3
- LogWorld: UWorld::CleanupWorld for Level3, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level2
- LogWorld: UWorld::CleanupWorld for Level2, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level1
- LogWorld: UWorld::CleanupWorld for Level1, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level0
- LogWorld: UWorld::CleanupWorld for Level0, bSessionEnded=true, bCleanupResources=true
- LogCook: Display: Cooked packages 1598 Packages Remain 555 Total 2153
- LogCook: Display: Cook Diagnostics: OpenFileHandles=1618, VirtualMemory=1485MiB
- LogAIModule: Creating AISystem for world Intro
- LogWorld: UWorld::CleanupWorld for Intro, bSessionEnded=true, bCleanupResources=true
- LogCook: Display: Cooked packages 1639 Packages Remain 515 Total 2154
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=520, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=860, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=872, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=876, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=925, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=929, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=933, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=937, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=973, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=8, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=60, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=289, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=32, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=44, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=72, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=104, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=249, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=326, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=415, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=552, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=710, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=884, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogModelComponent: Model /Game/Maps/Testing_level.Testing_level:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=945, NumModelVertices=0
- LogAIModule: Creating AISystem for world Testing_level
- LogWorld: UWorld::CleanupWorld for Testing_level, bSessionEnded=true, bCleanupResources=true
- LogAIModule: Creating AISystem for world Level_GoodSky_Showcase
- LogWorld: UWorld::CleanupWorld for Level_GoodSky_Showcase, bSessionEnded=true, bCleanupResources=true
- LogCook: Display: Cooked packages 1733 Packages Remain 421 Total 2154
- LogCook: Display: Cooked packages 1795 Packages Remain 359 Total 2154
- LogCook: Display: Cooked packages 1848 Packages Remain 306 Total 2154
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/RoughnessVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/NormalVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogTexture: Display: /Game/MSPresets/MSTextures/NormalVT.NormalVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/NormalVT.NormalVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/NormalVT.NormalVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/NormalVT.NormalVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/NormalVT.NormalVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/RoughnessVT.RoughnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/RoughnessVT.RoughnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/RoughnessVT.RoughnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/RoughnessVT.RoughnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/RoughnessVT.RoughnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/noise_normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/noise_mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/MetalnessVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogTexture: Display: /Game/MSPresets/MSTextures/MetalnessVT.MetalnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/MetalnessVT.MetalnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/MetalnessVT.MetalnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/MetalnessVT.MetalnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/MetalnessVT.MetalnessVT is marked for virtual streaming but virtual texture streaming is not available.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Displacement.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/AlbedoVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogTexture: Display: /Game/MSPresets/MSTextures/AlbedoVT.AlbedoVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/AlbedoVT.AlbedoVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/AlbedoVT.AlbedoVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/AlbedoVT.AlbedoVT is marked for virtual streaming but virtual texture streaming is not available.
- LogTexture: Display: /Game/MSPresets/MSTextures/AlbedoVT.AlbedoVT is marked for virtual streaming but virtual texture streaming is not available.
- LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Decal_MasterMaterial/Decal_MasterMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogCook: Display: Cooked packages 1939 Packages Remain 215 Total 2154
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogMaterial: Display: Missing cached shadermap for MM_ConcreteTiles in PCD3D_SM5, Default, SM5 (DDC key hash: 6B998FF8129F692DAA51AC1A1FBA3BF865B02DBF), compiling.
- LogMaterial: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Display: Missing cached shadermap for MM_ConcreteTiles in VULKAN_SM5, Default, SM5 (DDC key hash: 52B665B8E127D798134C39522A05993AEDD2F119), compiling.
- LogMaterial: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
- LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Warning: Cooking a material resource (in MM_ConcreteTiles hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
- LogMaterial: Warning: Cooking a material resource (in MM_ConcreteTiles hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
- LogCook: Display: Cooked packages 2067 Packages Remain 89 Total 2156
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogCook: Display: Cooked packages 2156 Packages Remain 0 Total 2156
- LogCook: Display: Cook Diagnostics: OpenFileHandles=2159, VirtualMemory=1650MiB
- LogCook: Display: Finishing up...
- LogCook: Display: Saving BulkData manifest(s)...
- LogCook: Display: Done saving BulkData manifest(s)
- LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
- LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
- LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
- LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
- LogAssetRegistryGenerator: Chunk: 0, Started with 2012 packages, Final after dependency resolve: 2012
- LogStats: ... FixupPackageDependenciesForChunks complete. - 0.002 s
- LogAssetRegistryGenerator: Display: Saving asset registry v8.
- LogAssetRegistryGenerator: Display: Generated asset registry num assets 2307, size is 1075.40kb
- LogAssetRegistryGenerator: Display: Done saving asset registry.
- LogShaderLibrary: Display:
- LogShaderLibrary: Display: Shader Library 'Noclipped' (PCD3D_SM5) Stats:
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display: Assets: 164, Unique Shadermaps: 147 (89.63%)
- LogShaderLibrary: Display: Total Shaders: 4006, Unique Shaders: 3214 (80.23%)
- LogShaderLibrary: Display: Total Shader Size: 9.26mb, Unique Shaders Size: 8.04mb (86.77%)
- LogShaderLibrary: Display: === Extended info:
- LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
- LogShaderLibrary: Display: Median number of shaders in shadermap: 17
- LogShaderLibrary: Display: Maximum number of shaders in shadermap: 527
- LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
- LogShaderLibrary: Display: 74, 49, 49, 25, 24, 24, 21, 18, 16, 14
- LogShaderLibrary: Display: Textual dump saved to '../../../../../../Noclippped/Noclipped Project/Saved/Shaders/PCD3D_SM5/ShaderDebug-Noclipped-PCD3D_SM5/Dump.txt'
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display:
- LogShaderLibrary: Display: Shader Library 'Noclipped' (SF_VULKAN_SM5) Stats:
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display: Assets: 164, Unique Shadermaps: 147 (89.63%)
- LogShaderLibrary: Display: Total Shaders: 3909, Unique Shaders: 3240 (82.89%)
- LogShaderLibrary: Display: Total Shader Size: 23.45mb, Unique Shaders Size: 20.80mb (88.72%)
- LogShaderLibrary: Display: === Extended info:
- LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
- LogShaderLibrary: Display: Median number of shaders in shadermap: 17
- LogShaderLibrary: Display: Maximum number of shaders in shadermap: 542
- LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
- LogShaderLibrary: Display: 74, 49, 49, 25, 21, 21, 21, 16, 16, 13
- LogShaderLibrary: Display: Textual dump saved to '../../../../../../Noclippped/Noclipped Project/Saved/Shaders/SF_VULKAN_SM5/ShaderDebug-Noclipped-SF_VULKAN_SM5/Dump.txt'
- LogShaderLibrary: Display: =================
- LogCook: Display: Cook by the book total time in tick 27.679093s total time 48.108292
- LogCook: Display: Peak Used virtual 1660 MiB Peak Used physical 1721 MiB
- LogCook: Display: Hierarchy Timer Information:
- LogCook: Display: Root: 0.000s (0)
- LogCook: Display: CleanSandbox: 0.007s (1)
- LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
- LogCook: Display: CollectFilesToCook: 0.221s (1)
- LogCook: Display: CookModificationDelegate: 0.000s (1)
- LogCook: Display: GenerateLongPackageName: 0.003s (1)
- LogCook: Display: TickCookOnTheSide: 27.533s (3633786)
- LogCook: Display: PostLoadPackageFixup: 0.118s (7292555)
- LogCook: Display: LoadPackageForCooking: 18.347s (2156)
- LogCook: Display: SavingPackages: 7.477s (21846)
- LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.497s (485)
- LogCook: Display: PrecachePlatformDataForNextPackage: 1.582s (2069)
- LogCook: Display: BeginPackageCacheForCookedPlatformData: 1.580s (1671)
- LogCook: Display: SaveCookedPackage: 4.165s (2156)
- LogCook: Display: GEditorSavePackage: 4.112s (2106)
- LogCook: Display: ConvertingBlueprints: 0.013s (2106)
- LogCook: Display: VerifyCanCookPackage: 0.017s (2012)
- LogCook: Display: ClearAllCachedCookedPlatformData: 0.014s (2156)
- LogCook: Display: FinalizePackageStore: 0.001s (1)
- LogCook: Display: GeneratingBlueprintAssets: 0.001s (1)
- LogCook: Display: SavingCurrentIniSettings: 0.008s (1)
- LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
- LogCook: Display: SavingAssetRegistry: 0.334s (1)
- LogCook: Display: BuildChunkManifest: 0.020s (1)
- LogCook: Display: SaveManifests: 0.002s (1)
- LogCook: Display: SaveRealAssetRegistry: 0.045s (1)
- LogCook: Display: WriteCookerOpenOrder: 0.058s (1)
- LogCook: Display: Done!
- LogSavePackage: Warning: /Game/Models/Materials/Architecture/M_ColorGrid_LowSpec imported Serialize:/Engine/EditorMeshes/ColorCalibrator/T_ColorGrid, but it was never saved as an export.
- LogSavePackage: Warning: /Game/Models/Materials/Architecture/M_ColorGrid_LowSpec imported Serialize:/Engine/EditorMeshes/ColorCalibrator/T_ColorGrid.T_ColorGrid, but it was never saved as an export.
- LogSavePackage: Display: Took 0.004747s to verify the EDL loading graph.
- LogCookCommandlet: Display: Misc Cook Stats
- LogCookCommandlet: Display: ===============
- LogCookCommandlet: Display: NiagaraShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: ShaderCompiler
- LogCookCommandlet: Display: BlockingTimeSec=0.000045
- LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
- LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.272567
- LogCookCommandlet: Display: GlobalShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MeshMaterial.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MaterialShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: Package.Load
- LogCookCommandlet: Display: NumPreloadedDependencies=1326
- LogCookCommandlet: Display: NumInlineLoads=671
- LogCookCommandlet: Display: NumPackagesLoaded=1422
- LogCookCommandlet: Display: LoadPackageTimeSec=21.698789
- LogCookCommandlet: Display: CookOnTheFlyServer
- LogCookCommandlet: Display: PeakRequestQueueSize=1705
- LogCookCommandlet: Display: PeakLoadQueueSize=1835
- LogCookCommandlet: Display: PeakSaveQueueSize=694
- LogCookCommandlet: Display: Package.Save
- LogCookCommandlet: Display: NumPackagesSaved=2106
- LogCookCommandlet: Display: SavePackageTimeSec=3.662536
- LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=1.117964
- LogCookCommandlet: Display: TagPackageExportsTimeSec=0.186280
- LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000670
- LogCookCommandlet: Display: ResetLoadersTimeSec=0.007558
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.020832
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.001307
- LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.652660
- LogCookCommandlet: Display: SerializeExportsTimeSec=0.682646
- LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.156825
- LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
- LogCookCommandlet: Display: MBWritten=1386.258059
- LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
- LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
- LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
- LogCookCommandlet: Display: Package.DiffTotal
- LogCookCommandlet: Display: NumberOfDifferentPackages=0
- LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
- LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
- LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
- LogCookCommandlet: Display: UnversionedProperties
- LogCookCommandlet: Display: SavedStructs=0
- LogCookCommandlet: Display: SavedMB=0
- LogCookCommandlet: Display: EquivalentTaggedMB=0
- LogCookCommandlet: Display: CompressionRatio=-nan(ind)
- LogCookCommandlet: Display: BitfieldWasteKB=0
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: Cook Profile
- LogCookCommandlet: Display: ============
- LogCookCommandlet: Display: 0.CookWallTimeSec=71.036816
- LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=22.913582
- LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=48.116161
- LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=2.326326
- LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000049
- LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=28.295507
- LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=18.347234
- LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=4.165318
- LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=2.077302
- LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=1.633256
- LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.418319
- LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.540913
- LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.076055
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Summary Stats
- LogCookCommandlet: Display: =================
- LogCookCommandlet: Display: TotalGetHits = 4893
- LogCookCommandlet: Display: TotalGets = 4899
- LogCookCommandlet: Display: TotalGetHitPct = 0.998775
- LogCookCommandlet: Display: LocalGetHitPct = 0.761992
- LogCookCommandlet: Display: SharedGetHitPct = 0.000000
- LogCookCommandlet: Display: OtherGetHitPct = 0.236783
- LogCookCommandlet: Display: GetMissPct = 0.001225
- LogCookCommandlet: Display: TotalPutHits = 0
- LogCookCommandlet: Display: TotalPuts = 0
- LogCookCommandlet: Display: TotalPutHitPct = 0.000000
- LogCookCommandlet: Display: PutMissPct = 0.000000
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Resource Stats
- LogCookCommandlet: Display: =======================================================================================================
- LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- LogCookCommandlet: Display: Texture (Streaming) 7.59 0.00 0 876.00
- LogCookCommandlet: Display: MaterialShader 1.68 1.68 0 44.56
- LogCookCommandlet: Display: StaticMesh 1.32 1.32 0 127.83
- LogCookCommandlet: Display: PhysX (BodySetup) 1.14 1.14 0 48.25
- LogCookCommandlet: Display: NavCollision 0.88 0.88 0 12.01
- LogCookCommandlet: Display: NiagaraScript 0.74 0.74 0 2.22
- LogCookCommandlet: Display: SoundWave 0.53 0.53 0 23.58
- LogCookCommandlet: Display: Audio (Inline) 0.53 0.53 0 0.03
- LogCookCommandlet: Display: GlobalShader 0.16 0.16 0 21.19
- LogCookCommandlet: Display: SkeletalMesh 0.13 0.13 0 23.55
- LogCookCommandlet: Display: AnimSequence 0.05 0.05 0 0.95
- LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 324.68
- LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
- LogCore: Engine exit requested (reason: Commandlet CookCommandlet_0 finished execution (result 0))
- LogInit: Display:
- LogInit: Display: Warning/Error Summary (Unique only)
- LogInit: Display: -----------------------------------
- LogInit: Display: LogBlueprint: Error: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\RealitySaver.uasset: [Compiler] The variable LevelStructures declared in RealitySaver has an invalid type Array of Structures from Source: /Game/Blueprints/RealitySaver.RealitySaver
- LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
- LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
- LogInit: Display: LogOutputDevice: Error:
- LogInit: Display: LogOutputDevice: Error: Ensure condition failed: It->HasAllPropertyFlags(CPF_HasGetValueTypeHash) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp] [Line: 402]
- LogInit: Display: LogOutputDevice: Error: Stack:
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcfa1d2dc9 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcf99ea895 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcf99ea8f5 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd039ef2f3 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd039d7304 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03a0d801 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03a6c779 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd037f9ada UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd037f7c3c UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd037eedc2 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcf89bd543 UE4Editor-Engine.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd036bcbde UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd039a0a57 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03733b87 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd0370d475 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd039a11c2 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd039725b4 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03972b1b UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03998bbc UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03aacd66 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd03aabbc0 UE4Editor-CoreUObject.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce0426cef UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce0426f33 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce0432bd3 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce0449856 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce027e6a0 UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffce02a8f4d UE4Editor-UnrealEd.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c769a02c UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c7690d2c UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c76910ba UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c76940dd UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c76a5984 UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6c76a78be UE4Editor-Cmd.exe!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd49527034 KERNEL32.DLL!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd4a362651 ntdll.dll!UnknownFunction []
- LogInit: Display: LogOutputDevice: Error: end: stack for UAT
- LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelRooms/Level0/Lvl0_W
- LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelRooms/Level0/Lvl0_E
- LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/Blueprints/LevelGenerators/MazeGenerator
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Metalness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Atlas_Material/Atlas_Material.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogBlueprint: Warning: The following member variables in blueprint 'Blueprint /Game/Blueprints/RealitySaver.RealitySaver' have invalid type. Removing them.
- Level Structures
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Foliage_Material/Foliage_Material.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogOutputDevice: Warning:
- Script Stack (0 frames):
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\LevelRooms\Levels\Level2v2\Lvl2RV1.uasset: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/Models/Props/Pipe': Can't find file.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/RoughnessVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/NormalVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/noise_normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/noise_mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/MetalnessVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Displacement.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/AlbedoVT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '../../../../../../Noclippped/Noclipped Project/Content/MSPresets/Decal_MasterMaterial/Decal_MasterMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_AmbientOcclusion': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Color': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_NormalDX': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MI_Lvl1_Floor1.uasset: Failed to load '/Game/Texture/ImagePacks/Concrete031_1K-PNG/Concrete031_1K_Roughness': Can't find file.
- LogInit: Display: LogMaterial: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogInit: Display: LogMaterial: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Models\Materials\Architecture\MM_ConcreteTiles.uasset: Failed to compile Material for platform SF_VULKAN_SM5, Default Material will be used in game.
- LogInit: Display: LogMaterial: Warning: Cooking a material resource (in MM_ConcreteTiles hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Wiki\Notes\Smelting.uasset: Failed to load '/Game/Blueprints/Wiki/Notes/Note_Smelting': Can't find file.
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Noclippped\Noclipped Project\Content\Blueprints\Entities\Partygoer.uasset: Failed to load '/Game/Blueprints/Entities/Entities/Partygoer': Can't find file.
- LogInit: Display: LogSavePackage: Warning: /Game/Models/Materials/Architecture/M_ColorGrid_LowSpec imported Serialize:/Engine/EditorMeshes/ColorCalibrator/T_ColorGrid, but it was never saved as an export.
- LogInit: Display: LogSavePackage: Warning: /Game/Models/Materials/Architecture/M_ColorGrid_LowSpec imported Serialize:/Engine/EditorMeshes/ColorCalibrator/T_ColorGrid.T_ColorGrid, but it was never saved as an export.
- LogInit: Display:
- LogInit: Display: Failure - 45 error(s), 82 warning(s)
- LogInit: Display:
- Execution of commandlet took: 48.15 seconds
- LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
- LogExit: Preparing to exit.
- LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms
- LogDemo: Cleaned up 0 splitscreen connections with owner deletion
- LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
- LogExit: Editor shut down
- LogExit: Object subsystem successfully closed.
- LogShaderCompilers: Display: === FShaderJobCache stats ===
- LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
- LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
- LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
- LogShaderCompilers: Display: ================================================
- LogShaderCompilers: Display: Shaders left to compile 0
- LogModuleManager: Shutting down and abandoning module BlueprintCompilerCppBackend (752)
- LogModuleManager: Shutting down and abandoning module SteamVREditor (748)
- LogModuleManager: Shutting down and abandoning module OculusMR (746)
- LogModuleManager: Shutting down and abandoning module WaterEditor (744)
- LogModuleManager: Shutting down and abandoning module PlanarCut (742)
- LogModuleManager: Shutting down and abandoning module ControlRigEditor (740)
- LogModuleManager: Shutting down and abandoning module AnimationEditor (739)
- LogModuleManager: Shutting down and abandoning module CharacterAI (736)
- LogModuleManager: Shutting down and abandoning module GraphFormatter (734)
- LogModuleManager: Shutting down and abandoning module TakeRecorderSources (732)
- LogModuleManager: Shutting down and abandoning module TakeRecorder (731)
- LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (728)
- LogModuleManager: Shutting down and abandoning module TakesCore (726)
- LogModuleManager: Shutting down and abandoning module OpenXRInput (724)
- LogModuleManager: Shutting down and abandoning module GooglePADEditor (722)
- LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (720)
- LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (718)
- LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (716)
- LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (714)
- LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (712)
- LogModuleManager: Shutting down and abandoning module Kismet (711)
- LogModuleManager: Shutting down and abandoning module KismetWidgets (710)
- LogModuleManager: Shutting down and abandoning module WebMMediaFactory (706)
- LogModuleManager: Shutting down and abandoning module WebMMediaEditor (704)
- LogModuleManager: Shutting down and abandoning module WmfMediaFactory (702)
- LogModuleManager: Shutting down and abandoning module WmfMediaEditor (700)
- LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (698)
- LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (696)
- LogModuleManager: Shutting down and abandoning module SequenceRecorder (695)
- LogModuleManager: Shutting down and abandoning module Persona (694)
- LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (693)
- LogModuleManager: Shutting down and abandoning module AnimGraph (691)
- LogModuleManager: Shutting down and abandoning module ImgMediaFactory (686)
- LogModuleManager: Shutting down and abandoning module ImgMediaEditor (684)
- LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (682)
- LogModuleManager: Shutting down and abandoning module AvfMediaFactory (680)
- LogModuleManager: Shutting down and abandoning module AvfMediaEditor (678)
- LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (676)
- LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (674)
- LogModuleManager: Shutting down and abandoning module TextureAlignMode (672)
- LogModuleManager: Shutting down and abandoning module BspMode (670)
- LogModuleManager: Shutting down and abandoning module GeometryMode (668)
- LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (666)
- LogModuleManager: Shutting down and abandoning module SmartSnapping (664)
- LogModuleManager: Shutting down and abandoning module SessionServices (662)
- LogModuleManager: Shutting down and abandoning module MeshPaint (660)
- LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (658)
- LogModuleManager: Shutting down and abandoning module FoliageEdit (656)
- LogModuleManager: Shutting down and abandoning module LandscapeEditor (654)
- LogModuleManager: Shutting down and abandoning module MeshPaintMode (652)
- LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (650)
- LogModuleManager: Shutting down and abandoning module ActorPickerMode (648)
- LogModuleManager: Shutting down and abandoning module PlacementMode (646)
- LogModuleManager: Shutting down and abandoning module LiveCoding (644)
- LogModuleManager: Shutting down and abandoning module MovieSceneTracks (642)
- LogModuleManager: Shutting down and abandoning module MovieScene (640)
- LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (638)
- LogModuleManager: Shutting down and abandoning module ImageWriteQueue (636)
- LogModuleManager: Shutting down and abandoning module AIModule (634)
- LogModuleManager: Shutting down and abandoning module GameplayDebugger (633)
- LogModuleManager: Shutting down and abandoning module AITestSuite (631)
- LogModuleManager: Shutting down and abandoning module NavigationSystem (629)
- LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (626)
- LogModuleManager: Shutting down and abandoning module MegascansPlugin (624)
- LogModuleManager: Shutting down and abandoning module OculusEditor (622)
- LogModuleManager: Shutting down and abandoning module OculusInput (620)
- LogModuleManager: Shutting down and abandoning module SQLiteSupport (618)
- LogModuleManager: Shutting down and abandoning module DatabaseSupport (616)
- LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (614)
- LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (612)
- LogModuleManager: Shutting down and abandoning module ToolMenus (611)
- LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (608)
- LogModuleManager: Shutting down and abandoning module FullBodyIK (606)
- LogModuleManager: Shutting down and abandoning module Text3DEditor (604)
- LogModuleManager: Shutting down and abandoning module Text3D (602)
- LogModuleManager: Shutting down and abandoning module MotoSynthEditor (600)
- LogModuleManager: Shutting down and abandoning module MotoSynth (598)
- LogModuleManager: Shutting down and abandoning module OpenImageDenoise (596)
- LogOpenImageDenoise: OIDN shutting down
- LogModuleManager: Shutting down and abandoning module LandmassEditor (594)
- LogModuleManager: Shutting down and abandoning module Landmass (592)
- LogModuleManager: Shutting down and abandoning module MeshConversion (590)
- LogModuleManager: Shutting down and abandoning module DynamicMesh (588)
- LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (586)
- LogModuleManager: Shutting down and abandoning module GeometricObjects (584)
- LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (582)
- LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (581)
- LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (578)
- LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (576)
- LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (574)
- LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (572)
- LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (570)
- LogModuleManager: Shutting down and abandoning module ChaosNiagara (568)
- LogModuleManager: Shutting down and abandoning module FractureEditor (566)
- LogModuleManager: Shutting down and abandoning module ChaosClothEditor (564)
- LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (562)
- LogModuleManager: Shutting down and abandoning module AutomationUtils (560)
- LogModuleManager: Shutting down and abandoning module AlembicImporter (558)
- LogModuleManager: Shutting down and abandoning module AlembicLibrary (557)
- LogModuleManager: Shutting down and abandoning module GeometryCache (556)
- LogModuleManager: Shutting down and abandoning module GeometryCacheEd (555)
- LogModuleManager: Shutting down and abandoning module TakeSequencer (550)
- LogModuleManager: Shutting down and abandoning module TakeMovieScene (548)
- LogModuleManager: Shutting down and abandoning module OpenXREditor (546)
- LogModuleManager: Shutting down and abandoning module SynthesisEditor (544)
- LogModuleManager: Shutting down and abandoning module Synthesis (542)
- LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (540)
- LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (538)
- LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (536)
- LogModuleManager: Shutting down and abandoning module ScreenshotTools (534)
- LogModuleManager: Shutting down and abandoning module GooglePAD (532)
- LogModuleManager: Shutting down and abandoning module EditableMesh (530)
- LogModuleManager: Shutting down and abandoning module FieldSystemEngine (529)
- LogModuleManager: Shutting down and abandoning module CustomMeshComponent (526)
- LogModuleManager: Shutting down and abandoning module CableComponent (524)
- LogModuleManager: Shutting down and abandoning module AudioCapture (522)
- LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (521)
- LogModuleManager: Shutting down and abandoning module AssetTags (518)
- LogModuleManager: Shutting down and abandoning module ArchVisCharacter (516)
- LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (514)
- LogModuleManager: Shutting down and abandoning module AppleImageUtils (512)
- LogModuleManager: Shutting down and abandoning module AndroidPermission (510)
- LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (508)
- LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (506)
- LogModuleManager: Shutting down and abandoning module TemplateSequence (504)
- LogModuleManager: Shutting down and abandoning module MediaCompositing (502)
- LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (500)
- LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (498)
- LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (496)
- LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (494)
- LogModuleManager: Shutting down and abandoning module MagicLeapAudio (492)
- LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (490)
- LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (488)
- LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (486)
- LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (484)
- LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482)
- LogModuleManager: Shutting down and abandoning module UObjectPlugin (480)
- LogModuleManager: Shutting down and abandoning module SubversionSourceControl (478)
- LogModuleManager: Shutting down and abandoning module PluginUtils (476)
- LogModuleManager: Shutting down and abandoning module PlasticSourceControl (474)
- LogModuleManager: Shutting down and abandoning module PerforceSourceControl (472)
- LogModuleManager: Shutting down and abandoning module GitSourceControl (470)
- LogModuleManager: Shutting down and abandoning module SourceControl (469)
- LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (466)
- LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (464)
- LogModuleManager: Shutting down and abandoning module PluginBrowser (462)
- LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (460)
- LogModuleManager: Shutting down and abandoning module CurveEditorTools (458)
- LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (456)
- LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (454)
- LogModuleManager: Shutting down and abandoning module AnimationSharingEd (452)
- LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (450)
- LogModuleManager: Shutting down and abandoning module CryptoKeys (448)
- LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (446)
- LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (444)
- LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (442)
- LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (440)
- LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (438)
- LogModuleManager: Shutting down and abandoning module LiveLinkEditor (436)
- LogModuleManager: Shutting down and abandoning module LiveLinkComponents (434)
- LogModuleManager: Shutting down and abandoning module LiveLink (432)
- LogModuleManager: Shutting down and abandoning module PaperTiledImporter (430)
- LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (428)
- LogModuleManager: Shutting down and abandoning module Paper2DEditor (426)
- LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (424)
- LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (422)
- LogModuleManager: Shutting down and abandoning module SQLiteCore (420)
- LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (418)
- LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (416)
- LogModuleManager: Shutting down and abandoning module ControlRig (414)
- LogModuleManager: Shutting down and abandoning module LevelSequence (413)
- LogModuleManager: Shutting down and abandoning module SoundFields (410)
- LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
- LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406)
- LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
- LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
- LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
- LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
- LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
- LogModuleManager: Shutting down and abandoning module ApexDestructionEditor (392)
- LogModuleManager: Shutting down and abandoning module ApexDestruction (390)
- LogModuleManager: Shutting down and abandoning module ActorSequence (388)
- LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386)
- LogModuleManager: Shutting down and abandoning module UdpMessaging (384)
- LogModuleManager: Shutting down and abandoning module TcpMessaging (382)
- LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380)
- LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378)
- LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376)
- LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374)
- LogMagicLeapPlanes: Planes tracker already destroyed.
- LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372)
- LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370)
- LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368)
- LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366)
- LogModuleManager: Shutting down and abandoning module MagicLeapController (364)
- LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362)
- LogModuleManager: Shutting down and abandoning module MagicLeapAR (360)
- LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358)
- LogModuleManager: Shutting down and abandoning module Niagara (356)
- LogModuleManager: Shutting down and abandoning module SignalProcessing (355)
- LogModuleManager: Shutting down and abandoning module NiagaraEditor (353)
- LogModuleManager: Shutting down and abandoning module NiagaraCore (350)
- LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348)
- LogModuleManager: Shutting down and abandoning module DataValidation (346)
- LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344)
- LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (342)
- LogModuleManager: Shutting down and abandoning module FacialAnimation (340)
- LogModuleManager: Shutting down and abandoning module AnimationSharing (338)
- LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
- LogModuleManager: Shutting down and abandoning module TreeMap (335)
- LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (332)
- LogModuleManager: Shutting down and abandoning module GameplayCameras (330)
- LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (328)
- LogModuleManager: Shutting down and abandoning module Paper2D (326)
- LogModuleManager: Shutting down and abandoning module BlueprintMaterialTextureNodes (324)
- LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (322)
- LogModuleManager: Shutting down and abandoning module PacketHandler (320)
- LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (318)
- LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (316)
- LogModuleManager: Shutting down and abandoning module MediaAssets (314)
- LogModuleManager: Shutting down and abandoning module Overlay (312)
- LogModuleManager: Shutting down and abandoning module OverlayEditor (311)
- LogModuleManager: Shutting down and abandoning module Blutility (308)
- LogModuleManager: Shutting down and abandoning module LevelEditor (307)
- LogModuleManager: Shutting down and abandoning module PixelInspectorModule (306)
- LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (304)
- LogModuleManager: Shutting down and abandoning module MainFrame (302)
- LogModuleManager: Shutting down and abandoning module HotReload (301)
- LogModuleManager: Shutting down and abandoning module ContentBrowser (297)
- LogModuleManager: Shutting down and abandoning module CollectionManager (296)
- LogModuleManager: Shutting down and abandoning module ContentBrowserData (294)
- LogModuleManager: Shutting down and abandoning module IntroTutorials (290)
- LogModuleManager: Shutting down and abandoning module VREditor (288)
- LogModuleManager: Shutting down and abandoning module StringTableEditor (286)
- LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (284)
- LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (282)
- LogModuleManager: Shutting down and abandoning module FunctionalTesting (280)
- LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (278)
- LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (277)
- LogModuleManager: Shutting down and abandoning module UMG (274)
- LogModuleManager: Shutting down and abandoning module UMGEditor (273)
- LogModuleManager: Shutting down and abandoning module MessageLog (271)
- LogModuleManager: Shutting down and abandoning module SlateReflector (266)
- LogModuleManager: Shutting down and abandoning module Slate (264)
- LogModuleManager: Shutting down and abandoning module SlateCore (262)
- LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
- LogModuleManager: Shutting down and abandoning module UnrealEd (258)
- LogModuleManager: Shutting down and abandoning module MRMesh (256)
- LogModuleManager: Shutting down and abandoning module SourceCodeAccess (254)
- LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (252)
- LogModuleManager: Shutting down and abandoning module XAudio2 (250)
- LogModuleManager: Shutting down and abandoning module Networking (248)
- LogModuleManager: Shutting down and abandoning module Core (246)
- LogModuleManager: Shutting down and abandoning module MaterialEditor (244)
- LogModuleManager: Shutting down and abandoning module Settings (243)
- LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
- LogModuleManager: Shutting down and abandoning module CurveEditor (239)
- LogModuleManager: Shutting down and abandoning module Sequencer (237)
- LogModuleManager: Shutting down and abandoning module EditorStyle (236)
- LogModuleManager: Shutting down and abandoning module KismetCompiler (232)
- LogModuleManager: Shutting down and abandoning module MeshBuilder (230)
- LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
- LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
- LogModuleManager: Shutting down and abandoning module MeshReductionInterface (226)
- LogModuleManager: Shutting down and abandoning module MeshBoneReduction (225)
- LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (223)
- LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (221)
- LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (219)
- LogModuleManager: Shutting down and abandoning module MaterialBaking (215)
- LogModuleManager: Shutting down and abandoning module DirectoryWatcher (211)
- LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (208)
- LogModuleManager: Shutting down and abandoning module DerivedDataCache (206)
- LogModuleManager: Shutting down and abandoning module NullDrv (204)
- LogModuleManager: Shutting down and abandoning module PhysXCooking (202)
- LogModuleManager: Shutting down and abandoning module Chaos (200)
- LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (198)
- LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (197)
- LogModuleManager: Shutting down and abandoning module AVEncoder (196)
- LogModuleManager: Shutting down and abandoning module TargetPlatform (192)
- LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191)
- LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189)
- LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187)
- LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185)
- LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183)
- LogModuleManager: Shutting down and abandoning module TextureFormatOodle (181)
- LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (179)
- LogModuleManager: Shutting down and abandoning module TextureFormatPVR (177)
- LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (175)
- LogModuleManager: Shutting down and abandoning module TextureFormatDXT (173)
- LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (171)
- LogModuleManager: Shutting down and abandoning module TextureFormatASTC (169)
- LogModuleManager: Shutting down and abandoning module ImageWrapper (168)
- LogModuleManager: Shutting down and abandoning module AudioFormatOpus (165)
- LogModuleManager: Shutting down and abandoning module AudioFormatOgg (163)
- LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (161)
- LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (159)
- LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (157)
- LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (155)
- LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (153)
- LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (151)
- LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (149)
- LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (147)
- LogModuleManager: Shutting down and abandoning module MacTargetPlatform (145)
- LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (143)
- LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (141)
- LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (139)
- LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (137)
- LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (135)
- LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (133)
- LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (131)
- LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (129)
- LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (127)
- LogModuleManager: Shutting down and abandoning module Messaging (125)
- LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (123)
- LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (121)
- LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (119)
- LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (116)
- LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (114)
- LogModuleManager: Shutting down and abandoning module SteamVRInput (112)
- LogModuleManager: Shutting down and abandoning module SteamVR (110)
- LogHMD: Freeing OpenVRDLLHandle.
- LogModuleManager: Shutting down and abandoning module OculusHMD (108)
- LogModuleManager: Shutting down and abandoning module Water (106)
- LogModuleManager: Shutting down and abandoning module ChaosCloth (104)
- LogModuleManager: Shutting down and abandoning module OpenXRAR (102)
- LogModuleManager: Shutting down and abandoning module AugmentedReality (101)
- LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98)
- LogModuleManager: Shutting down and abandoning module OpenXRHMD (97)
- LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (94)
- LogModuleManager: Shutting down and abandoning module ChunkDownloader (92)
- LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90)
- LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88)
- LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84)
- LogModuleManager: Shutting down and abandoning module XMPP (79)
- LogModuleManager: Shutting down and abandoning module WebSockets (78)
- LogModuleManager: Shutting down and abandoning module HTTP (75)
- LogHttp: Display: cleaning up 0 outstanding Http requests.
- LogModuleManager: Shutting down and abandoning module SSL (74)
- LogModuleManager: Shutting down and abandoning module WmfMedia (70)
- LogModuleManager: Shutting down and abandoning module Media (69)
- LogModuleManager: Shutting down and abandoning module MediaInfo (68)
- LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64)
- LogModuleManager: Shutting down and abandoning module MLSDK (62)
- LogModuleManager: Shutting down and abandoning module MagicLeap (60)
- LogModuleManager: Shutting down and abandoning module VariantManagerContent (58)
- LogModuleManager: Shutting down and abandoning module DatasmithContent (56)
- LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54)
- LogModuleManager: Shutting down and abandoning module NiagaraShader (52)
- LogModuleManager: Shutting down and abandoning module PixWinPlugin (50)
- LogModuleManager: Shutting down and abandoning module AISupportModule (48)
- LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
- LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
- LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
- LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
- LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
- LogModuleManager: Shutting down and abandoning module XGEController (36)
- LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
- LogModuleManager: Shutting down and abandoning module AudioEditor (32)
- LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
- LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
- LogModuleManager: Shutting down and abandoning module RenderCore (26)
- LogModuleManager: Shutting down and abandoning module Landscape (24)
- LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
- LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
- LogModuleManager: Shutting down and abandoning module Renderer (18)
- LogModuleManager: Shutting down and abandoning module Engine (16)
- LogModuleManager: Shutting down and abandoning module CoreUObject (14)
- LogModuleManager: Shutting down and abandoning module NetworkFile (12)
- LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
- LogModuleManager: Shutting down and abandoning module StreamingFile (8)
- LogModuleManager: Shutting down and abandoning module SandboxFile (6)
- LogModuleManager: Shutting down and abandoning module PakFile (4)
- LogModuleManager: Shutting down and abandoning module RSA (3)
- LogContentStreaming: Display: There are 1 unreleased StreamingManagers
- LogExit: Exiting.
- Log file closed, 02/17/22 15:14:42
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