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  1. -- Thanatos Script, by yeox769.
  2. -- Built with my Yeox Engine.
  3. -- Credit goes to Ucalegen/Fenrier for the clerp function, as well as the functions required to make it work.
  4.  
  5. -- If you somehow managed to get this script, you may edit it.
  6. -- If you do edit this, however, please give credit in some way.
  7.  
  8. -- If you leak this, please at least give credit.
  9. -- I'd prefer if you didn't leak this at all though, but I know you people are going to anyway.
  10.  
  11. --Converted with ttyyuu12345's model to script plugin v4
  12. function sandbox(var,func)
  13. local env = getfenv(func)
  14. local newenv = setmetatable({},{
  15. __index = function(self,k)
  16. if k=="script" then
  17. return var
  18. else
  19. return env[k]
  20. end
  21. end,
  22. })
  23. setfenv(func,newenv)
  24. return func
  25. end
  26. cors = {}
  27. mas = Instance.new("Model",game:GetService("Lighting"))
  28. Model0 = Instance.new("Model")
  29. Model1 = Instance.new("Model")
  30. Part2 = Instance.new("Part")
  31. WedgePart3 = Instance.new("WedgePart")
  32. Part4 = Instance.new("Part")
  33. BlockMesh5 = Instance.new("BlockMesh")
  34. Part6 = Instance.new("Part")
  35. BlockMesh7 = Instance.new("BlockMesh")
  36. Part8 = Instance.new("Part")
  37. BlockMesh9 = Instance.new("BlockMesh")
  38. Part10 = Instance.new("Part")
  39. BlockMesh11 = Instance.new("BlockMesh")
  40. WedgePart12 = Instance.new("WedgePart")
  41. WedgePart13 = Instance.new("WedgePart")
  42. WedgePart14 = Instance.new("WedgePart")
  43. WedgePart15 = Instance.new("WedgePart")
  44. WedgePart16 = Instance.new("WedgePart")
  45. WedgePart17 = Instance.new("WedgePart")
  46. WedgePart18 = Instance.new("WedgePart")
  47. WedgePart19 = Instance.new("WedgePart")
  48. WedgePart20 = Instance.new("WedgePart")
  49. WedgePart21 = Instance.new("WedgePart")
  50. WedgePart22 = Instance.new("WedgePart")
  51. WedgePart23 = Instance.new("WedgePart")
  52. Part24 = Instance.new("Part")
  53. BlockMesh25 = Instance.new("BlockMesh")
  54. Part26 = Instance.new("Part")
  55. BlockMesh27 = Instance.new("BlockMesh")
  56. Part28 = Instance.new("Part")
  57. BlockMesh29 = Instance.new("BlockMesh")
  58. Part30 = Instance.new("Part")
  59. BlockMesh31 = Instance.new("BlockMesh")
  60. Part32 = Instance.new("Part")
  61. BlockMesh33 = Instance.new("BlockMesh")
  62. Part34 = Instance.new("Part")
  63. BlockMesh35 = Instance.new("BlockMesh")
  64. Part36 = Instance.new("Part")
  65. BlockMesh37 = Instance.new("BlockMesh")
  66. Part38 = Instance.new("Part")
  67. BlockMesh39 = Instance.new("BlockMesh")
  68. Part40 = Instance.new("Part")
  69. BlockMesh41 = Instance.new("BlockMesh")
  70. Part42 = Instance.new("Part")
  71. BlockMesh43 = Instance.new("BlockMesh")
  72. Part44 = Instance.new("Part")
  73. BlockMesh45 = Instance.new("BlockMesh")
  74. Part46 = Instance.new("Part")
  75. BlockMesh47 = Instance.new("BlockMesh")
  76. Part48 = Instance.new("Part")
  77. Decal49 = Instance.new("Decal")
  78. Part50 = Instance.new("Part")
  79. Part51 = Instance.new("Part")
  80. WedgePart52 = Instance.new("WedgePart")
  81. WedgePart53 = Instance.new("WedgePart")
  82. WedgePart54 = Instance.new("WedgePart")
  83. Model55 = Instance.new("Model")
  84. Part56 = Instance.new("Part")
  85. Model57 = Instance.new("Model")
  86. Part58 = Instance.new("Part")
  87. WedgePart59 = Instance.new("WedgePart")
  88. Part60 = Instance.new("Part")
  89. BlockMesh61 = Instance.new("BlockMesh")
  90. Part62 = Instance.new("Part")
  91. BlockMesh63 = Instance.new("BlockMesh")
  92. WedgePart64 = Instance.new("WedgePart")
  93. WedgePart65 = Instance.new("WedgePart")
  94. WedgePart66 = Instance.new("WedgePart")
  95. WedgePart67 = Instance.new("WedgePart")
  96. WedgePart68 = Instance.new("WedgePart")
  97. WedgePart69 = Instance.new("WedgePart")
  98. WedgePart70 = Instance.new("WedgePart")
  99. WedgePart71 = Instance.new("WedgePart")
  100. WedgePart72 = Instance.new("WedgePart")
  101. WedgePart73 = Instance.new("WedgePart")
  102. WedgePart74 = Instance.new("WedgePart")
  103. WedgePart75 = Instance.new("WedgePart")
  104. WedgePart76 = Instance.new("WedgePart")
  105. Part77 = Instance.new("Part")
  106. BlockMesh78 = Instance.new("BlockMesh")
  107. Part79 = Instance.new("Part")
  108. BlockMesh80 = Instance.new("BlockMesh")
  109. Part81 = Instance.new("Part")
  110. BlockMesh82 = Instance.new("BlockMesh")
  111. Part83 = Instance.new("Part")
  112. BlockMesh84 = Instance.new("BlockMesh")
  113. Part85 = Instance.new("Part")
  114. BlockMesh86 = Instance.new("BlockMesh")
  115. Part87 = Instance.new("Part")
  116. BlockMesh88 = Instance.new("BlockMesh")
  117. Part89 = Instance.new("Part")
  118. BlockMesh90 = Instance.new("BlockMesh")
  119. Part91 = Instance.new("Part")
  120. BlockMesh92 = Instance.new("BlockMesh")
  121. Part93 = Instance.new("Part")
  122. BlockMesh94 = Instance.new("BlockMesh")
  123. Part95 = Instance.new("Part")
  124. BlockMesh96 = Instance.new("BlockMesh")
  125. Part97 = Instance.new("Part")
  126. BlockMesh98 = Instance.new("BlockMesh")
  127. Part99 = Instance.new("Part")
  128. BlockMesh100 = Instance.new("BlockMesh")
  129. Part101 = Instance.new("Part")
  130. BlockMesh102 = Instance.new("BlockMesh")
  131. Part103 = Instance.new("Part")
  132. BlockMesh104 = Instance.new("BlockMesh")
  133. Part105 = Instance.new("Part")
  134. Part106 = Instance.new("Part")
  135. WedgePart107 = Instance.new("WedgePart")
  136. WedgePart108 = Instance.new("WedgePart")
  137. Model109 = Instance.new("Model")
  138. Part110 = Instance.new("Part")
  139. Model111 = Instance.new("Model")
  140. Part112 = Instance.new("Part")
  141. Part113 = Instance.new("Part")
  142. BlockMesh114 = Instance.new("BlockMesh")
  143. Part115 = Instance.new("Part")
  144. BlockMesh116 = Instance.new("BlockMesh")
  145. Part117 = Instance.new("Part")
  146. BlockMesh118 = Instance.new("BlockMesh")
  147. Part119 = Instance.new("Part")
  148. CylinderMesh120 = Instance.new("CylinderMesh")
  149. Part121 = Instance.new("Part")
  150. CylinderMesh122 = Instance.new("CylinderMesh")
  151. Part123 = Instance.new("Part")
  152. BlockMesh124 = Instance.new("BlockMesh")
  153. Part125 = Instance.new("Part")
  154. CylinderMesh126 = Instance.new("CylinderMesh")
  155. Part127 = Instance.new("Part")
  156. CylinderMesh128 = Instance.new("CylinderMesh")
  157. Part129 = Instance.new("Part")
  158. BlockMesh130 = Instance.new("BlockMesh")
  159. Part131 = Instance.new("Part")
  160. BlockMesh132 = Instance.new("BlockMesh")
  161. WedgePart133 = Instance.new("WedgePart")
  162. SpecialMesh134 = Instance.new("SpecialMesh")
  163. WedgePart135 = Instance.new("WedgePart")
  164. SpecialMesh136 = Instance.new("SpecialMesh")
  165. WedgePart137 = Instance.new("WedgePart")
  166. WedgePart138 = Instance.new("WedgePart")
  167. WedgePart139 = Instance.new("WedgePart")
  168. SpecialMesh140 = Instance.new("SpecialMesh")
  169. WedgePart141 = Instance.new("WedgePart")
  170. SpecialMesh142 = Instance.new("SpecialMesh")
  171. WedgePart143 = Instance.new("WedgePart")
  172. SpecialMesh144 = Instance.new("SpecialMesh")
  173. WedgePart145 = Instance.new("WedgePart")
  174. WedgePart146 = Instance.new("WedgePart")
  175. WedgePart147 = Instance.new("WedgePart")
  176. WedgePart148 = Instance.new("WedgePart")
  177. WedgePart149 = Instance.new("WedgePart")
  178. SpecialMesh150 = Instance.new("SpecialMesh")
  179. WedgePart151 = Instance.new("WedgePart")
  180. SpecialMesh152 = Instance.new("SpecialMesh")
  181. WedgePart153 = Instance.new("WedgePart")
  182. SpecialMesh154 = Instance.new("SpecialMesh")
  183. WedgePart155 = Instance.new("WedgePart")
  184. SpecialMesh156 = Instance.new("SpecialMesh")
  185. WedgePart157 = Instance.new("WedgePart")
  186. SpecialMesh158 = Instance.new("SpecialMesh")
  187. WedgePart159 = Instance.new("WedgePart")
  188. SpecialMesh160 = Instance.new("SpecialMesh")
  189. WedgePart161 = Instance.new("WedgePart")
  190. SpecialMesh162 = Instance.new("SpecialMesh")
  191. WedgePart163 = Instance.new("WedgePart")
  192. SpecialMesh164 = Instance.new("SpecialMesh")
  193. WedgePart165 = Instance.new("WedgePart")
  194. SpecialMesh166 = Instance.new("SpecialMesh")
  195. WedgePart167 = Instance.new("WedgePart")
  196. SpecialMesh168 = Instance.new("SpecialMesh")
  197. WedgePart169 = Instance.new("WedgePart")
  198. SpecialMesh170 = Instance.new("SpecialMesh")
  199. WedgePart171 = Instance.new("WedgePart")
  200. SpecialMesh172 = Instance.new("SpecialMesh")
  201. WedgePart173 = Instance.new("WedgePart")
  202. SpecialMesh174 = Instance.new("SpecialMesh")
  203. WedgePart175 = Instance.new("WedgePart")
  204. SpecialMesh176 = Instance.new("SpecialMesh")
  205. WedgePart177 = Instance.new("WedgePart")
  206. SpecialMesh178 = Instance.new("SpecialMesh")
  207. WedgePart179 = Instance.new("WedgePart")
  208. WedgePart180 = Instance.new("WedgePart")
  209. SpecialMesh181 = Instance.new("SpecialMesh")
  210. WedgePart182 = Instance.new("WedgePart")
  211. SpecialMesh183 = Instance.new("SpecialMesh")
  212. WedgePart184 = Instance.new("WedgePart")
  213. SpecialMesh185 = Instance.new("SpecialMesh")
  214. WedgePart186 = Instance.new("WedgePart")
  215. SpecialMesh187 = Instance.new("SpecialMesh")
  216. WedgePart188 = Instance.new("WedgePart")
  217. SpecialMesh189 = Instance.new("SpecialMesh")
  218. WedgePart190 = Instance.new("WedgePart")
  219. Part191 = Instance.new("Part")
  220. BlockMesh192 = Instance.new("BlockMesh")
  221. Part193 = Instance.new("Part")
  222. BlockMesh194 = Instance.new("BlockMesh")
  223. Part195 = Instance.new("Part")
  224. BlockMesh196 = Instance.new("BlockMesh")
  225. Part197 = Instance.new("Part")
  226. BlockMesh198 = Instance.new("BlockMesh")
  227. Part199 = Instance.new("Part")
  228. BlockMesh200 = Instance.new("BlockMesh")
  229. Part201 = Instance.new("Part")
  230. BlockMesh202 = Instance.new("BlockMesh")
  231. Part203 = Instance.new("Part")
  232. CylinderMesh204 = Instance.new("CylinderMesh")
  233. Part205 = Instance.new("Part")
  234. CylinderMesh206 = Instance.new("CylinderMesh")
  235. Part207 = Instance.new("Part")
  236. CylinderMesh208 = Instance.new("CylinderMesh")
  237. Part209 = Instance.new("Part")
  238. CylinderMesh210 = Instance.new("CylinderMesh")
  239. Part211 = Instance.new("Part")
  240. CylinderMesh212 = Instance.new("CylinderMesh")
  241. Part213 = Instance.new("Part")
  242. CylinderMesh214 = Instance.new("CylinderMesh")
  243. Part215 = Instance.new("Part")
  244. BlockMesh216 = Instance.new("BlockMesh")
  245. Part217 = Instance.new("Part")
  246. BlockMesh218 = Instance.new("BlockMesh")
  247. Part219 = Instance.new("Part")
  248. BlockMesh220 = Instance.new("BlockMesh")
  249. Part221 = Instance.new("Part")
  250. BlockMesh222 = Instance.new("BlockMesh")
  251. Part223 = Instance.new("Part")
  252. BlockMesh224 = Instance.new("BlockMesh")
  253. Part225 = Instance.new("Part")
  254. BlockMesh226 = Instance.new("BlockMesh")
  255. Part227 = Instance.new("Part")
  256. BlockMesh228 = Instance.new("BlockMesh")
  257. Part229 = Instance.new("Part")
  258. BlockMesh230 = Instance.new("BlockMesh")
  259. Part231 = Instance.new("Part")
  260. BlockMesh232 = Instance.new("BlockMesh")
  261. Part233 = Instance.new("Part")
  262. BlockMesh234 = Instance.new("BlockMesh")
  263. Part235 = Instance.new("Part")
  264. BlockMesh236 = Instance.new("BlockMesh")
  265. Part237 = Instance.new("Part")
  266. BlockMesh238 = Instance.new("BlockMesh")
  267. Part239 = Instance.new("Part")
  268. BlockMesh240 = Instance.new("BlockMesh")
  269. Part241 = Instance.new("Part")
  270. BlockMesh242 = Instance.new("BlockMesh")
  271. Part243 = Instance.new("Part")
  272. BlockMesh244 = Instance.new("BlockMesh")
  273. Part245 = Instance.new("Part")
  274. BlockMesh246 = Instance.new("BlockMesh")
  275. Part247 = Instance.new("Part")
  276. BlockMesh248 = Instance.new("BlockMesh")
  277. Part249 = Instance.new("Part")
  278. BlockMesh250 = Instance.new("BlockMesh")
  279. Part251 = Instance.new("Part")
  280. BlockMesh252 = Instance.new("BlockMesh")
  281. Part253 = Instance.new("Part")
  282. BlockMesh254 = Instance.new("BlockMesh")
  283. Part255 = Instance.new("Part")
  284. BlockMesh256 = Instance.new("BlockMesh")
  285. Part257 = Instance.new("Part")
  286. BlockMesh258 = Instance.new("BlockMesh")
  287. Part259 = Instance.new("Part")
  288. BlockMesh260 = Instance.new("BlockMesh")
  289. Part261 = Instance.new("Part")
  290. BlockMesh262 = Instance.new("BlockMesh")
  291. Part263 = Instance.new("Part")
  292. BlockMesh264 = Instance.new("BlockMesh")
  293. Part265 = Instance.new("Part")
  294. BlockMesh266 = Instance.new("BlockMesh")
  295. Part267 = Instance.new("Part")
  296. BlockMesh268 = Instance.new("BlockMesh")
  297. Part269 = Instance.new("Part")
  298. BlockMesh270 = Instance.new("BlockMesh")
  299. Part271 = Instance.new("Part")
  300. BlockMesh272 = Instance.new("BlockMesh")
  301. Part273 = Instance.new("Part")
  302. BlockMesh274 = Instance.new("BlockMesh")
  303. Part275 = Instance.new("Part")
  304. BlockMesh276 = Instance.new("BlockMesh")
  305. Part277 = Instance.new("Part")
  306. BlockMesh278 = Instance.new("BlockMesh")
  307. Part279 = Instance.new("Part")
  308. BlockMesh280 = Instance.new("BlockMesh")
  309. Script281 = Instance.new("Script")
  310. Model0.Name = "Sonarmor"
  311. Model0.Parent = mas
  312. Model1.Name = "LeftArm"
  313. Model1.Parent = Model0
  314. Part2.Name = "Left Arm1"
  315. Part2.Parent = Model1
  316. Part2.BrickColor = BrickColor.new("Pastel yellow")
  317. Part2.Transparency = 1
  318. Part2.Rotation = Vector3.new(-180, -90, 0)
  319. Part2.Anchored = true
  320. Part2.CanCollide = false
  321. Part2.FormFactor = Enum.FormFactor.Symmetric
  322. Part2.Size = Vector3.new(1, 2, 1)
  323. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  324. Part2.Color = Color3.new(1, 1, 0.8)
  325. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  326. Part2.Orientation = Vector3.new(0, -90, 180)
  327. Part2.Color = Color3.new(1, 1, 0.8)
  328. WedgePart3.Parent = Model1
  329. WedgePart3.Material = Enum.Material.SmoothPlastic
  330. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  331. WedgePart3.Reflectance = 0.0049999998882413
  332. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  333. WedgePart3.Anchored = true
  334. WedgePart3.CanCollide = false
  335. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  336. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  337. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  338. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  339. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  340. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  341. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  342. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  343. Part4.Name = "Brick"
  344. Part4.Parent = Model1
  345. Part4.Material = Enum.Material.SmoothPlastic
  346. Part4.BrickColor = BrickColor.new("Navy blue")
  347. Part4.Rotation = Vector3.new(0, 90, 0)
  348. Part4.Anchored = true
  349. Part4.CanCollide = false
  350. Part4.FormFactor = Enum.FormFactor.Symmetric
  351. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  352. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  353. Part4.BottomSurface = Enum.SurfaceType.Smooth
  354. Part4.TopSurface = Enum.SurfaceType.Smooth
  355. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  356. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  357. Part4.Orientation = Vector3.new(0, 90, 0)
  358. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  359. BlockMesh5.Parent = Part4
  360. Part6.Name = "Brick"
  361. Part6.Parent = Model1
  362. Part6.Material = Enum.Material.SmoothPlastic
  363. Part6.BrickColor = BrickColor.new("Black")
  364. Part6.Reflectance = 0.0049999998882413
  365. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  366. Part6.Anchored = true
  367. Part6.CanCollide = false
  368. Part6.FormFactor = Enum.FormFactor.Symmetric
  369. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  370. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  371. Part6.BottomSurface = Enum.SurfaceType.Smooth
  372. Part6.TopSurface = Enum.SurfaceType.Smooth
  373. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  374. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  375. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  376. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  377. BlockMesh7.Parent = Part6
  378. Part8.Name = "Brick"
  379. Part8.Parent = Model1
  380. Part8.Material = Enum.Material.SmoothPlastic
  381. Part8.BrickColor = BrickColor.new("Black")
  382. Part8.Reflectance = 0.0049999998882413
  383. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  384. Part8.Anchored = true
  385. Part8.CanCollide = false
  386. Part8.FormFactor = Enum.FormFactor.Symmetric
  387. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  388. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  389. Part8.BottomSurface = Enum.SurfaceType.Smooth
  390. Part8.TopSurface = Enum.SurfaceType.Smooth
  391. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  392. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  393. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  394. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  395. BlockMesh9.Parent = Part8
  396. Part10.Name = "Brick"
  397. Part10.Parent = Model1
  398. Part10.Material = Enum.Material.SmoothPlastic
  399. Part10.BrickColor = BrickColor.new("Black")
  400. Part10.Reflectance = 0.0049999998882413
  401. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  402. Part10.Anchored = true
  403. Part10.CanCollide = false
  404. Part10.FormFactor = Enum.FormFactor.Symmetric
  405. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  406. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  407. Part10.BottomSurface = Enum.SurfaceType.Smooth
  408. Part10.TopSurface = Enum.SurfaceType.Smooth
  409. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  410. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  411. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  412. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  413. BlockMesh11.Parent = Part10
  414. WedgePart12.Parent = Model1
  415. WedgePart12.Material = Enum.Material.SmoothPlastic
  416. WedgePart12.BrickColor = BrickColor.new("Black")
  417. WedgePart12.Reflectance = 0.0049999998882413
  418. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  419. WedgePart12.Anchored = true
  420. WedgePart12.CanCollide = false
  421. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  422. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  423. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  424. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  425. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  426. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  427. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  428. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  429. WedgePart13.Parent = Model1
  430. WedgePart13.Material = Enum.Material.SmoothPlastic
  431. WedgePart13.BrickColor = BrickColor.new("Black")
  432. WedgePart13.Reflectance = 0.0049999998882413
  433. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  434. WedgePart13.Anchored = true
  435. WedgePart13.CanCollide = false
  436. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  437. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  438. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  439. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  440. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  441. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  442. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  443. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  444. WedgePart14.Parent = Model1
  445. WedgePart14.Material = Enum.Material.SmoothPlastic
  446. WedgePart14.BrickColor = BrickColor.new("Black")
  447. WedgePart14.Reflectance = 0.0049999998882413
  448. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  449. WedgePart14.Anchored = true
  450. WedgePart14.CanCollide = false
  451. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  452. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  453. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  454. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  455. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  456. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  457. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  458. WedgePart15.Parent = Model1
  459. WedgePart15.Material = Enum.Material.SmoothPlastic
  460. WedgePart15.BrickColor = BrickColor.new("Black")
  461. WedgePart15.Reflectance = 0.0049999998882413
  462. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  463. WedgePart15.Anchored = true
  464. WedgePart15.CanCollide = false
  465. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  466. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  467. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  468. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  469. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  470. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  471. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  472. WedgePart16.Parent = Model1
  473. WedgePart16.Material = Enum.Material.SmoothPlastic
  474. WedgePart16.BrickColor = BrickColor.new("Black")
  475. WedgePart16.Reflectance = 0.0049999998882413
  476. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  477. WedgePart16.Anchored = true
  478. WedgePart16.CanCollide = false
  479. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  480. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  481. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  482. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  483. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  484. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  485. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  486. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  487. WedgePart17.Parent = Model1
  488. WedgePart17.Material = Enum.Material.SmoothPlastic
  489. WedgePart17.BrickColor = BrickColor.new("Black")
  490. WedgePart17.Reflectance = 0.0049999998882413
  491. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  492. WedgePart17.Anchored = true
  493. WedgePart17.CanCollide = false
  494. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  495. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  496. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  497. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  498. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  499. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  500. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  501. WedgePart18.Parent = Model1
  502. WedgePart18.Material = Enum.Material.SmoothPlastic
  503. WedgePart18.BrickColor = BrickColor.new("Black")
  504. WedgePart18.Reflectance = 0.0049999998882413
  505. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  506. WedgePart18.Anchored = true
  507. WedgePart18.CanCollide = false
  508. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  509. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  510. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  511. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  512. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  513. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  514. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  515. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  516. WedgePart19.Parent = Model1
  517. WedgePart19.Material = Enum.Material.SmoothPlastic
  518. WedgePart19.BrickColor = BrickColor.new("Black")
  519. WedgePart19.Reflectance = 0.0049999998882413
  520. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  521. WedgePart19.Anchored = true
  522. WedgePart19.CanCollide = false
  523. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  524. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  525. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  526. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  527. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  528. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  529. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  530. WedgePart20.Parent = Model1
  531. WedgePart20.Material = Enum.Material.SmoothPlastic
  532. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  533. WedgePart20.Reflectance = 0.0049999998882413
  534. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  535. WedgePart20.Anchored = true
  536. WedgePart20.CanCollide = false
  537. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  538. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  539. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  540. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  541. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  542. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  543. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  544. WedgePart21.Parent = Model1
  545. WedgePart21.Material = Enum.Material.SmoothPlastic
  546. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  547. WedgePart21.Reflectance = 0.0049999998882413
  548. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  549. WedgePart21.Anchored = true
  550. WedgePart21.CanCollide = false
  551. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  552. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  553. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  554. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  555. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  556. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  557. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  558. WedgePart22.Parent = Model1
  559. WedgePart22.Material = Enum.Material.SmoothPlastic
  560. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  561. WedgePart22.Reflectance = 0.0049999998882413
  562. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  563. WedgePart22.Anchored = true
  564. WedgePart22.CanCollide = false
  565. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  566. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  567. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  568. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  569. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  570. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  571. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  572. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  573. WedgePart23.Parent = Model1
  574. WedgePart23.Material = Enum.Material.SmoothPlastic
  575. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  576. WedgePart23.Reflectance = 0.0049999998882413
  577. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  578. WedgePart23.Anchored = true
  579. WedgePart23.CanCollide = false
  580. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  581. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  582. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  583. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  584. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  585. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  586. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  587. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  588. Part24.Name = "Brick"
  589. Part24.Parent = Model1
  590. Part24.Material = Enum.Material.SmoothPlastic
  591. Part24.BrickColor = BrickColor.new("Medium blue")
  592. Part24.Rotation = Vector3.new(0, 90, 0)
  593. Part24.Anchored = true
  594. Part24.CanCollide = false
  595. Part24.FormFactor = Enum.FormFactor.Symmetric
  596. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  597. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  598. Part24.BottomSurface = Enum.SurfaceType.Smooth
  599. Part24.TopSurface = Enum.SurfaceType.Smooth
  600. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  601. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  602. Part24.Orientation = Vector3.new(0, 90, 0)
  603. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  604. BlockMesh25.Parent = Part24
  605. Part26.Name = "Brick"
  606. Part26.Parent = Model1
  607. Part26.Material = Enum.Material.SmoothPlastic
  608. Part26.BrickColor = BrickColor.new("Really black")
  609. Part26.Rotation = Vector3.new(0, 90, 0)
  610. Part26.Anchored = true
  611. Part26.CanCollide = false
  612. Part26.FormFactor = Enum.FormFactor.Symmetric
  613. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  614. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  615. Part26.BottomSurface = Enum.SurfaceType.Smooth
  616. Part26.TopSurface = Enum.SurfaceType.Smooth
  617. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  619. Part26.Orientation = Vector3.new(0, 90, 0)
  620. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  621. BlockMesh27.Parent = Part26
  622. Part28.Name = "Brick"
  623. Part28.Parent = Model1
  624. Part28.Material = Enum.Material.SmoothPlastic
  625. Part28.BrickColor = BrickColor.new("Medium blue")
  626. Part28.Rotation = Vector3.new(0, 90, 0)
  627. Part28.Anchored = true
  628. Part28.CanCollide = false
  629. Part28.FormFactor = Enum.FormFactor.Symmetric
  630. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  631. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  632. Part28.BottomSurface = Enum.SurfaceType.Smooth
  633. Part28.TopSurface = Enum.SurfaceType.Smooth
  634. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  635. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  636. Part28.Orientation = Vector3.new(0, 90, 0)
  637. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  638. BlockMesh29.Parent = Part28
  639. Part30.Name = "Brick"
  640. Part30.Parent = Model1
  641. Part30.Material = Enum.Material.SmoothPlastic
  642. Part30.BrickColor = BrickColor.new("Black")
  643. Part30.Reflectance = 0.0049999998882413
  644. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  645. Part30.Anchored = true
  646. Part30.CanCollide = false
  647. Part30.FormFactor = Enum.FormFactor.Symmetric
  648. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  649. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  650. Part30.BottomSurface = Enum.SurfaceType.Smooth
  651. Part30.TopSurface = Enum.SurfaceType.Smooth
  652. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  653. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  654. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  655. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  656. BlockMesh31.Parent = Part30
  657. Part32.Name = "Brick"
  658. Part32.Parent = Model1
  659. Part32.Material = Enum.Material.SmoothPlastic
  660. Part32.BrickColor = BrickColor.new("Black")
  661. Part32.Reflectance = 0.0049999998882413
  662. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  663. Part32.Anchored = true
  664. Part32.CanCollide = false
  665. Part32.FormFactor = Enum.FormFactor.Symmetric
  666. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  667. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  668. Part32.BottomSurface = Enum.SurfaceType.Smooth
  669. Part32.TopSurface = Enum.SurfaceType.Smooth
  670. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  671. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  672. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  673. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  674. BlockMesh33.Parent = Part32
  675. Part34.Name = "Brick"
  676. Part34.Parent = Model1
  677. Part34.Material = Enum.Material.SmoothPlastic
  678. Part34.BrickColor = BrickColor.new("Navy blue")
  679. Part34.Reflectance = 0.0049999998882413
  680. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  681. Part34.Anchored = true
  682. Part34.CanCollide = false
  683. Part34.FormFactor = Enum.FormFactor.Symmetric
  684. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  685. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  686. Part34.BottomSurface = Enum.SurfaceType.Smooth
  687. Part34.TopSurface = Enum.SurfaceType.Smooth
  688. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  689. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  690. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  691. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  692. BlockMesh35.Parent = Part34
  693. Part36.Name = "Brick"
  694. Part36.Parent = Model1
  695. Part36.Material = Enum.Material.SmoothPlastic
  696. Part36.BrickColor = BrickColor.new("Navy blue")
  697. Part36.Reflectance = 0.0049999998882413
  698. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  699. Part36.Anchored = true
  700. Part36.CanCollide = false
  701. Part36.FormFactor = Enum.FormFactor.Symmetric
  702. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  703. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  704. Part36.BottomSurface = Enum.SurfaceType.Smooth
  705. Part36.TopSurface = Enum.SurfaceType.Smooth
  706. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  707. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  708. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  709. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  710. BlockMesh37.Parent = Part36
  711. Part38.Name = "Brick"
  712. Part38.Parent = Model1
  713. Part38.Material = Enum.Material.SmoothPlastic
  714. Part38.BrickColor = BrickColor.new("Navy blue")
  715. Part38.Reflectance = 0.0049999998882413
  716. Part38.Rotation = Vector3.new(103.43, 0, 0)
  717. Part38.Anchored = true
  718. Part38.CanCollide = false
  719. Part38.FormFactor = Enum.FormFactor.Symmetric
  720. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  721. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  722. Part38.BottomSurface = Enum.SurfaceType.Smooth
  723. Part38.TopSurface = Enum.SurfaceType.Smooth
  724. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  725. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  726. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  727. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  728. BlockMesh39.Parent = Part38
  729. Part40.Name = "Brick"
  730. Part40.Parent = Model1
  731. Part40.Material = Enum.Material.SmoothPlastic
  732. Part40.BrickColor = BrickColor.new("Navy blue")
  733. Part40.Reflectance = 0.0049999998882413
  734. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  735. Part40.Anchored = true
  736. Part40.CanCollide = false
  737. Part40.FormFactor = Enum.FormFactor.Symmetric
  738. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  739. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  740. Part40.BottomSurface = Enum.SurfaceType.Smooth
  741. Part40.TopSurface = Enum.SurfaceType.Smooth
  742. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  743. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  744. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  745. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  746. BlockMesh41.Parent = Part40
  747. Part42.Name = "Brick"
  748. Part42.Parent = Model1
  749. Part42.Material = Enum.Material.SmoothPlastic
  750. Part42.BrickColor = BrickColor.new("Navy blue")
  751. Part42.Reflectance = 0.0049999998882413
  752. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  753. Part42.Anchored = true
  754. Part42.CanCollide = false
  755. Part42.FormFactor = Enum.FormFactor.Symmetric
  756. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  757. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  758. Part42.BottomSurface = Enum.SurfaceType.Smooth
  759. Part42.TopSurface = Enum.SurfaceType.Smooth
  760. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  761. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  762. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  763. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  764. BlockMesh43.Parent = Part42
  765. Part44.Name = "Brick"
  766. Part44.Parent = Model1
  767. Part44.Material = Enum.Material.SmoothPlastic
  768. Part44.BrickColor = BrickColor.new("Navy blue")
  769. Part44.Reflectance = 0.0049999998882413
  770. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  771. Part44.Anchored = true
  772. Part44.CanCollide = false
  773. Part44.FormFactor = Enum.FormFactor.Symmetric
  774. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  775. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  776. Part44.BottomSurface = Enum.SurfaceType.Smooth
  777. Part44.TopSurface = Enum.SurfaceType.Smooth
  778. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  779. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  780. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  781. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  782. BlockMesh45.Parent = Part44
  783. Part46.Name = "Brick"
  784. Part46.Parent = Model1
  785. Part46.Material = Enum.Material.SmoothPlastic
  786. Part46.BrickColor = BrickColor.new("Black")
  787. Part46.Reflectance = 0.0049999998882413
  788. Part46.Rotation = Vector3.new(103.43, 0, 0)
  789. Part46.Anchored = true
  790. Part46.CanCollide = false
  791. Part46.FormFactor = Enum.FormFactor.Symmetric
  792. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  793. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  794. Part46.BottomSurface = Enum.SurfaceType.Smooth
  795. Part46.TopSurface = Enum.SurfaceType.Smooth
  796. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  797. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  798. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  799. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  800. BlockMesh47.Parent = Part46
  801. Part48.Parent = Model1
  802. Part48.Transparency = 1
  803. Part48.Rotation = Vector3.new(103.43, 0, 0)
  804. Part48.Anchored = true
  805. Part48.CanCollide = false
  806. Part48.FormFactor = Enum.FormFactor.Symmetric
  807. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  808. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  809. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  810. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  811. Decal49.Parent = Part48
  812. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  813. Part50.Parent = Model1
  814. Part50.Material = Enum.Material.SmoothPlastic
  815. Part50.BrickColor = BrickColor.new("Navy blue")
  816. Part50.Reflectance = 0.0049999998882413
  817. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  818. Part50.Anchored = true
  819. Part50.CanCollide = false
  820. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  821. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  822. Part50.BottomSurface = Enum.SurfaceType.Smooth
  823. Part50.TopSurface = Enum.SurfaceType.Smooth
  824. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  825. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  826. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  827. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  828. Part51.Parent = Model1
  829. Part51.Material = Enum.Material.SmoothPlastic
  830. Part51.BrickColor = BrickColor.new("Black")
  831. Part51.Reflectance = 0.0049999998882413
  832. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  833. Part51.Anchored = true
  834. Part51.CanCollide = false
  835. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  836. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  837. Part51.BottomSurface = Enum.SurfaceType.Smooth
  838. Part51.TopSurface = Enum.SurfaceType.Smooth
  839. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  840. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  841. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  842. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  843. WedgePart52.Parent = Model1
  844. WedgePart52.Material = Enum.Material.SmoothPlastic
  845. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  846. WedgePart52.Reflectance = 0.0049999998882413
  847. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  848. WedgePart52.Anchored = true
  849. WedgePart52.CanCollide = false
  850. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  851. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  852. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  853. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  854. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  855. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  856. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  857. WedgePart53.Parent = Model1
  858. WedgePart53.Material = Enum.Material.SmoothPlastic
  859. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  860. WedgePart53.Reflectance = 0.0049999998882413
  861. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  862. WedgePart53.Anchored = true
  863. WedgePart53.CanCollide = false
  864. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  865. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  866. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  867. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  868. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  869. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  870. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  871. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  872. WedgePart54.Parent = Model1
  873. WedgePart54.Material = Enum.Material.SmoothPlastic
  874. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  875. WedgePart54.Reflectance = 0.0049999998882413
  876. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  877. WedgePart54.Anchored = true
  878. WedgePart54.CanCollide = false
  879. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  880. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  881. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  882. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  883. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  884. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  885. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  886. Model55.Name = "LeftLeg"
  887. Model55.Parent = Model0
  888. Part56.Name = "Left Leg1"
  889. Part56.Parent = Model55
  890. Part56.BrickColor = BrickColor.new("Pastel yellow")
  891. Part56.Transparency = 1
  892. Part56.Rotation = Vector3.new(0, -90, 0)
  893. Part56.Anchored = true
  894. Part56.CanCollide = false
  895. Part56.FormFactor = Enum.FormFactor.Symmetric
  896. Part56.Size = Vector3.new(1, 2, 1)
  897. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  898. Part56.BottomSurface = Enum.SurfaceType.Smooth
  899. Part56.Color = Color3.new(1, 1, 0.8)
  900. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  901. Part56.Orientation = Vector3.new(0, -90, 0)
  902. Part56.Color = Color3.new(1, 1, 0.8)
  903. Model57.Name = "RightArm"
  904. Model57.Parent = Model0
  905. Part58.Name = "Right Arm1"
  906. Part58.Parent = Model57
  907. Part58.BrickColor = BrickColor.new("Pastel yellow")
  908. Part58.Transparency = 1
  909. Part58.Rotation = Vector3.new(0, -90, 0)
  910. Part58.Anchored = true
  911. Part58.CanCollide = false
  912. Part58.FormFactor = Enum.FormFactor.Symmetric
  913. Part58.Size = Vector3.new(1, 2, 1)
  914. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  915. Part58.Color = Color3.new(1, 1, 0.8)
  916. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  917. Part58.Orientation = Vector3.new(0, -90, 0)
  918. Part58.Color = Color3.new(1, 1, 0.8)
  919. WedgePart59.Parent = Model57
  920. WedgePart59.Material = Enum.Material.SmoothPlastic
  921. WedgePart59.BrickColor = BrickColor.new("Black")
  922. WedgePart59.Reflectance = 0.0049999998882413
  923. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  924. WedgePart59.Anchored = true
  925. WedgePart59.CanCollide = false
  926. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  927. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  928. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  929. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  930. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  931. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  932. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  933. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  934. Part60.Name = "Brick"
  935. Part60.Parent = Model57
  936. Part60.Material = Enum.Material.SmoothPlastic
  937. Part60.BrickColor = BrickColor.new("Medium blue")
  938. Part60.Rotation = Vector3.new(0, 90, 0)
  939. Part60.Anchored = true
  940. Part60.CanCollide = false
  941. Part60.FormFactor = Enum.FormFactor.Symmetric
  942. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  943. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  944. Part60.BottomSurface = Enum.SurfaceType.Smooth
  945. Part60.TopSurface = Enum.SurfaceType.Smooth
  946. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  947. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  948. Part60.Orientation = Vector3.new(0, 90, 0)
  949. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  950. BlockMesh61.Parent = Part60
  951. Part62.Name = "Brick"
  952. Part62.Parent = Model57
  953. Part62.Material = Enum.Material.SmoothPlastic
  954. Part62.BrickColor = BrickColor.new("Navy blue")
  955. Part62.Reflectance = 0.0049999998882413
  956. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  957. Part62.Anchored = true
  958. Part62.CanCollide = false
  959. Part62.FormFactor = Enum.FormFactor.Symmetric
  960. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  961. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  962. Part62.BottomSurface = Enum.SurfaceType.Smooth
  963. Part62.TopSurface = Enum.SurfaceType.Smooth
  964. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  965. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  966. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  967. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  968. BlockMesh63.Parent = Part62
  969. WedgePart64.Parent = Model57
  970. WedgePart64.Material = Enum.Material.SmoothPlastic
  971. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  972. WedgePart64.Reflectance = 0.0049999998882413
  973. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  974. WedgePart64.Anchored = true
  975. WedgePart64.CanCollide = false
  976. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  977. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  978. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  979. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  980. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  981. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  982. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  983. WedgePart65.Parent = Model57
  984. WedgePart65.Material = Enum.Material.SmoothPlastic
  985. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  986. WedgePart65.Reflectance = 0.0049999998882413
  987. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  988. WedgePart65.Anchored = true
  989. WedgePart65.CanCollide = false
  990. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  991. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  992. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  993. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  994. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  995. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  996. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  997. WedgePart66.Parent = Model57
  998. WedgePart66.Material = Enum.Material.SmoothPlastic
  999. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  1000. WedgePart66.Reflectance = 0.0049999998882413
  1001. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  1002. WedgePart66.Anchored = true
  1003. WedgePart66.CanCollide = false
  1004. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1005. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1006. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1007. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1008. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1009. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1010. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1011. WedgePart67.Parent = Model57
  1012. WedgePart67.Material = Enum.Material.SmoothPlastic
  1013. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1014. WedgePart67.Reflectance = 0.0049999998882413
  1015. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1016. WedgePart67.Anchored = true
  1017. WedgePart67.CanCollide = false
  1018. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1019. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1020. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1021. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1022. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1023. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1024. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1025. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1026. WedgePart68.Parent = Model57
  1027. WedgePart68.Material = Enum.Material.SmoothPlastic
  1028. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1029. WedgePart68.Reflectance = 0.0049999998882413
  1030. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1031. WedgePart68.Anchored = true
  1032. WedgePart68.CanCollide = false
  1033. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1034. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1035. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1036. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1037. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1038. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1039. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1040. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1041. WedgePart69.Parent = Model57
  1042. WedgePart69.Material = Enum.Material.SmoothPlastic
  1043. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1044. WedgePart69.Reflectance = 0.0049999998882413
  1045. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1046. WedgePart69.Anchored = true
  1047. WedgePart69.CanCollide = false
  1048. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1049. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1050. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1051. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1052. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1053. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1054. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1055. WedgePart70.Parent = Model57
  1056. WedgePart70.Material = Enum.Material.SmoothPlastic
  1057. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1058. WedgePart70.Reflectance = 0.0049999998882413
  1059. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1060. WedgePart70.Anchored = true
  1061. WedgePart70.CanCollide = false
  1062. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1063. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1064. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1065. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1066. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1067. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1068. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1069. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1070. WedgePart71.Parent = Model57
  1071. WedgePart71.Material = Enum.Material.SmoothPlastic
  1072. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1073. WedgePart71.Reflectance = 0.0049999998882413
  1074. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1075. WedgePart71.Anchored = true
  1076. WedgePart71.CanCollide = false
  1077. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1078. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1079. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1080. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1081. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1082. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1083. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1084. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1085. WedgePart72.Parent = Model57
  1086. WedgePart72.Material = Enum.Material.SmoothPlastic
  1087. WedgePart72.BrickColor = BrickColor.new("Black")
  1088. WedgePart72.Reflectance = 0.0049999998882413
  1089. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1090. WedgePart72.Anchored = true
  1091. WedgePart72.CanCollide = false
  1092. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1093. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1094. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1095. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1096. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1097. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1098. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1099. WedgePart73.Parent = Model57
  1100. WedgePart73.Material = Enum.Material.SmoothPlastic
  1101. WedgePart73.BrickColor = BrickColor.new("Black")
  1102. WedgePart73.Reflectance = 0.0049999998882413
  1103. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1104. WedgePart73.Anchored = true
  1105. WedgePart73.CanCollide = false
  1106. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1107. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1108. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1109. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1110. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1111. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1112. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1113. WedgePart74.Parent = Model57
  1114. WedgePart74.Material = Enum.Material.SmoothPlastic
  1115. WedgePart74.BrickColor = BrickColor.new("Black")
  1116. WedgePart74.Reflectance = 0.0049999998882413
  1117. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1118. WedgePart74.Anchored = true
  1119. WedgePart74.CanCollide = false
  1120. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1121. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1122. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1123. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1124. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1125. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1126. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1127. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1128. WedgePart75.Parent = Model57
  1129. WedgePart75.Material = Enum.Material.SmoothPlastic
  1130. WedgePart75.BrickColor = BrickColor.new("Black")
  1131. WedgePart75.Reflectance = 0.0049999998882413
  1132. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1133. WedgePart75.Anchored = true
  1134. WedgePart75.CanCollide = false
  1135. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1136. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1137. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1138. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1139. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1140. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1141. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1142. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1143. WedgePart76.Parent = Model57
  1144. WedgePart76.Material = Enum.Material.SmoothPlastic
  1145. WedgePart76.BrickColor = BrickColor.new("Black")
  1146. WedgePart76.Reflectance = 0.0049999998882413
  1147. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1148. WedgePart76.Anchored = true
  1149. WedgePart76.CanCollide = false
  1150. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1151. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1152. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1153. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1154. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1155. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1156. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1157. Part77.Name = "Brick"
  1158. Part77.Parent = Model57
  1159. Part77.Material = Enum.Material.SmoothPlastic
  1160. Part77.BrickColor = BrickColor.new("Navy blue")
  1161. Part77.Rotation = Vector3.new(0, 90, 0)
  1162. Part77.Anchored = true
  1163. Part77.CanCollide = false
  1164. Part77.FormFactor = Enum.FormFactor.Symmetric
  1165. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1166. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1167. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part77.TopSurface = Enum.SurfaceType.Smooth
  1169. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1170. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1171. Part77.Orientation = Vector3.new(0, 90, 0)
  1172. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1173. BlockMesh78.Parent = Part77
  1174. Part79.Name = "Brick"
  1175. Part79.Parent = Model57
  1176. Part79.Material = Enum.Material.SmoothPlastic
  1177. Part79.BrickColor = BrickColor.new("Medium blue")
  1178. Part79.Rotation = Vector3.new(0, 90, 0)
  1179. Part79.Anchored = true
  1180. Part79.CanCollide = false
  1181. Part79.FormFactor = Enum.FormFactor.Symmetric
  1182. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1183. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1184. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part79.TopSurface = Enum.SurfaceType.Smooth
  1186. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1187. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1188. Part79.Orientation = Vector3.new(0, 90, 0)
  1189. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1190. BlockMesh80.Parent = Part79
  1191. Part81.Name = "Brick"
  1192. Part81.Parent = Model57
  1193. Part81.Material = Enum.Material.SmoothPlastic
  1194. Part81.BrickColor = BrickColor.new("Really black")
  1195. Part81.Rotation = Vector3.new(0, 90, 0)
  1196. Part81.Anchored = true
  1197. Part81.CanCollide = false
  1198. Part81.FormFactor = Enum.FormFactor.Symmetric
  1199. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1200. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1201. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part81.TopSurface = Enum.SurfaceType.Smooth
  1203. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1204. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1205. Part81.Orientation = Vector3.new(0, 90, 0)
  1206. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1207. BlockMesh82.Parent = Part81
  1208. Part83.Name = "Brick"
  1209. Part83.Parent = Model57
  1210. Part83.Material = Enum.Material.SmoothPlastic
  1211. Part83.BrickColor = BrickColor.new("Navy blue")
  1212. Part83.Reflectance = 0.0049999998882413
  1213. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1214. Part83.Anchored = true
  1215. Part83.CanCollide = false
  1216. Part83.FormFactor = Enum.FormFactor.Symmetric
  1217. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1218. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1219. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part83.TopSurface = Enum.SurfaceType.Smooth
  1221. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1222. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1223. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1224. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1225. BlockMesh84.Parent = Part83
  1226. Part85.Name = "Brick"
  1227. Part85.Parent = Model57
  1228. Part85.Material = Enum.Material.SmoothPlastic
  1229. Part85.BrickColor = BrickColor.new("Black")
  1230. Part85.Reflectance = 0.0049999998882413
  1231. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1232. Part85.Anchored = true
  1233. Part85.CanCollide = false
  1234. Part85.FormFactor = Enum.FormFactor.Symmetric
  1235. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1236. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1237. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part85.TopSurface = Enum.SurfaceType.Smooth
  1239. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1240. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1241. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1242. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1243. BlockMesh86.Parent = Part85
  1244. Part87.Name = "Brick"
  1245. Part87.Parent = Model57
  1246. Part87.Material = Enum.Material.SmoothPlastic
  1247. Part87.BrickColor = BrickColor.new("Black")
  1248. Part87.Reflectance = 0.0049999998882413
  1249. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1250. Part87.Anchored = true
  1251. Part87.CanCollide = false
  1252. Part87.FormFactor = Enum.FormFactor.Symmetric
  1253. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1254. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1255. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1256. Part87.TopSurface = Enum.SurfaceType.Smooth
  1257. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1258. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1259. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1260. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1261. BlockMesh88.Parent = Part87
  1262. Part89.Name = "Brick"
  1263. Part89.Parent = Model57
  1264. Part89.Material = Enum.Material.SmoothPlastic
  1265. Part89.BrickColor = BrickColor.new("Black")
  1266. Part89.Reflectance = 0.0049999998882413
  1267. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1268. Part89.Anchored = true
  1269. Part89.CanCollide = false
  1270. Part89.FormFactor = Enum.FormFactor.Symmetric
  1271. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1272. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1273. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1274. Part89.TopSurface = Enum.SurfaceType.Smooth
  1275. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1276. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1277. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1278. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1279. BlockMesh90.Parent = Part89
  1280. Part91.Name = "Brick"
  1281. Part91.Parent = Model57
  1282. Part91.Material = Enum.Material.SmoothPlastic
  1283. Part91.BrickColor = BrickColor.new("Black")
  1284. Part91.Reflectance = 0.0049999998882413
  1285. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1286. Part91.Anchored = true
  1287. Part91.CanCollide = false
  1288. Part91.FormFactor = Enum.FormFactor.Symmetric
  1289. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1290. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1291. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1292. Part91.TopSurface = Enum.SurfaceType.Smooth
  1293. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1294. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1295. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1296. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1297. BlockMesh92.Parent = Part91
  1298. Part93.Name = "Brick"
  1299. Part93.Parent = Model57
  1300. Part93.Material = Enum.Material.SmoothPlastic
  1301. Part93.BrickColor = BrickColor.new("Navy blue")
  1302. Part93.Reflectance = 0.0049999998882413
  1303. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1304. Part93.Anchored = true
  1305. Part93.CanCollide = false
  1306. Part93.FormFactor = Enum.FormFactor.Symmetric
  1307. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1308. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1309. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1310. Part93.TopSurface = Enum.SurfaceType.Smooth
  1311. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1312. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1313. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1314. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1315. BlockMesh94.Parent = Part93
  1316. Part95.Name = "Brick"
  1317. Part95.Parent = Model57
  1318. Part95.Material = Enum.Material.SmoothPlastic
  1319. Part95.BrickColor = BrickColor.new("Navy blue")
  1320. Part95.Reflectance = 0.0049999998882413
  1321. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1322. Part95.Anchored = true
  1323. Part95.CanCollide = false
  1324. Part95.FormFactor = Enum.FormFactor.Symmetric
  1325. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1326. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1327. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1328. Part95.TopSurface = Enum.SurfaceType.Smooth
  1329. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1330. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1331. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1332. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1333. BlockMesh96.Parent = Part95
  1334. Part97.Name = "Brick"
  1335. Part97.Parent = Model57
  1336. Part97.Material = Enum.Material.SmoothPlastic
  1337. Part97.BrickColor = BrickColor.new("Navy blue")
  1338. Part97.Reflectance = 0.0049999998882413
  1339. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1340. Part97.Anchored = true
  1341. Part97.CanCollide = false
  1342. Part97.FormFactor = Enum.FormFactor.Symmetric
  1343. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1344. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1345. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1346. Part97.TopSurface = Enum.SurfaceType.Smooth
  1347. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1348. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1349. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1350. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1351. BlockMesh98.Parent = Part97
  1352. Part99.Name = "Brick"
  1353. Part99.Parent = Model57
  1354. Part99.Material = Enum.Material.SmoothPlastic
  1355. Part99.BrickColor = BrickColor.new("Navy blue")
  1356. Part99.Reflectance = 0.0049999998882413
  1357. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1358. Part99.Anchored = true
  1359. Part99.CanCollide = false
  1360. Part99.FormFactor = Enum.FormFactor.Symmetric
  1361. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1362. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1363. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1364. Part99.TopSurface = Enum.SurfaceType.Smooth
  1365. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1366. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1367. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1368. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1369. BlockMesh100.Parent = Part99
  1370. Part101.Name = "Brick"
  1371. Part101.Parent = Model57
  1372. Part101.Material = Enum.Material.SmoothPlastic
  1373. Part101.BrickColor = BrickColor.new("Black")
  1374. Part101.Reflectance = 0.0049999998882413
  1375. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1376. Part101.Anchored = true
  1377. Part101.CanCollide = false
  1378. Part101.FormFactor = Enum.FormFactor.Symmetric
  1379. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1380. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1381. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1382. Part101.TopSurface = Enum.SurfaceType.Smooth
  1383. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1384. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1385. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1386. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1387. BlockMesh102.Parent = Part101
  1388. Part103.Name = "Brick"
  1389. Part103.Parent = Model57
  1390. Part103.Material = Enum.Material.SmoothPlastic
  1391. Part103.BrickColor = BrickColor.new("Black")
  1392. Part103.Reflectance = 0.0049999998882413
  1393. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1394. Part103.Anchored = true
  1395. Part103.CanCollide = false
  1396. Part103.FormFactor = Enum.FormFactor.Symmetric
  1397. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1398. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1399. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1400. Part103.TopSurface = Enum.SurfaceType.Smooth
  1401. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1402. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1403. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1404. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1405. BlockMesh104.Parent = Part103
  1406. Part105.Parent = Model57
  1407. Part105.Material = Enum.Material.SmoothPlastic
  1408. Part105.BrickColor = BrickColor.new("Black")
  1409. Part105.Reflectance = 0.0049999998882413
  1410. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1411. Part105.Anchored = true
  1412. Part105.CanCollide = false
  1413. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1414. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1415. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part105.TopSurface = Enum.SurfaceType.Smooth
  1417. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1418. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1419. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1420. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1421. Part106.Parent = Model57
  1422. Part106.Material = Enum.Material.SmoothPlastic
  1423. Part106.BrickColor = BrickColor.new("Navy blue")
  1424. Part106.Reflectance = 0.0049999998882413
  1425. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1426. Part106.Anchored = true
  1427. Part106.CanCollide = false
  1428. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1429. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1430. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1431. Part106.TopSurface = Enum.SurfaceType.Smooth
  1432. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1433. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1434. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1435. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1436. WedgePart107.Parent = Model57
  1437. WedgePart107.Material = Enum.Material.SmoothPlastic
  1438. WedgePart107.BrickColor = BrickColor.new("Black")
  1439. WedgePart107.Reflectance = 0.0049999998882413
  1440. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1441. WedgePart107.Anchored = true
  1442. WedgePart107.CanCollide = false
  1443. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1444. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1445. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1446. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1447. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1448. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1449. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1450. WedgePart108.Parent = Model57
  1451. WedgePart108.Material = Enum.Material.SmoothPlastic
  1452. WedgePart108.BrickColor = BrickColor.new("Black")
  1453. WedgePart108.Reflectance = 0.0049999998882413
  1454. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1455. WedgePart108.Anchored = true
  1456. WedgePart108.CanCollide = false
  1457. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1458. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1459. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1460. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1461. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1462. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1463. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1464. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1465. Model109.Name = "RightLeg"
  1466. Model109.Parent = Model0
  1467. Part110.Name = "Right Leg1"
  1468. Part110.Parent = Model109
  1469. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1470. Part110.Transparency = 1
  1471. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1472. Part110.Anchored = true
  1473. Part110.CanCollide = false
  1474. Part110.FormFactor = Enum.FormFactor.Symmetric
  1475. Part110.Size = Vector3.new(1, 2, 1)
  1476. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1477. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1478. Part110.Color = Color3.new(1, 1, 0.8)
  1479. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1480. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1481. Part110.Color = Color3.new(1, 1, 0.8)
  1482. Model111.Name = "Torso"
  1483. Model111.Parent = Model0
  1484. Part112.Name = "Torso1"
  1485. Part112.Parent = Model111
  1486. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1487. Part112.Transparency = 1
  1488. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1489. Part112.Anchored = true
  1490. Part112.CanCollide = false
  1491. Part112.FormFactor = Enum.FormFactor.Symmetric
  1492. Part112.Size = Vector3.new(2, 2, 1)
  1493. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1494. Part112.LeftSurface = Enum.SurfaceType.Weld
  1495. Part112.RightSurface = Enum.SurfaceType.Weld
  1496. Part112.Color = Color3.new(1, 1, 0.8)
  1497. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1498. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1499. Part112.Color = Color3.new(1, 1, 0.8)
  1500. Part113.Name = "Brick"
  1501. Part113.Parent = Model111
  1502. Part113.Material = Enum.Material.SmoothPlastic
  1503. Part113.BrickColor = BrickColor.new("Navy blue")
  1504. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1505. Part113.Anchored = true
  1506. Part113.CanCollide = false
  1507. Part113.FormFactor = Enum.FormFactor.Symmetric
  1508. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1509. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1510. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1511. Part113.TopSurface = Enum.SurfaceType.Smooth
  1512. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1513. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1514. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1515. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1516. BlockMesh114.Parent = Part113
  1517. Part115.Name = "Brick"
  1518. Part115.Parent = Model111
  1519. Part115.Material = Enum.Material.SmoothPlastic
  1520. Part115.BrickColor = BrickColor.new("Lapis")
  1521. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1522. Part115.Anchored = true
  1523. Part115.CanCollide = false
  1524. Part115.FormFactor = Enum.FormFactor.Symmetric
  1525. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1526. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1527. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1528. Part115.TopSurface = Enum.SurfaceType.Smooth
  1529. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1530. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1531. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1532. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1533. BlockMesh116.Parent = Part115
  1534. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1535. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1536. Part117.Name = "1"
  1537. Part117.Parent = Model111
  1538. Part117.Material = Enum.Material.SmoothPlastic
  1539. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1540. Part117.Reflectance = 0.20000000298023
  1541. Part117.Rotation = Vector3.new(90, 90, 0)
  1542. Part117.Anchored = true
  1543. Part117.CanCollide = false
  1544. Part117.FormFactor = Enum.FormFactor.Symmetric
  1545. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1546. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1547. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1548. Part117.TopSurface = Enum.SurfaceType.Smooth
  1549. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1550. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1551. Part117.Orientation = Vector3.new(0, 90, 90)
  1552. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1553. BlockMesh118.Parent = Part117
  1554. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1555. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1556. Part119.Name = "1"
  1557. Part119.Parent = Model111
  1558. Part119.Material = Enum.Material.SmoothPlastic
  1559. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1560. Part119.Reflectance = 0.20000000298023
  1561. Part119.Rotation = Vector3.new(-90, 0, 90)
  1562. Part119.Anchored = true
  1563. Part119.CanCollide = false
  1564. Part119.FormFactor = Enum.FormFactor.Symmetric
  1565. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1566. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1567. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1568. Part119.TopSurface = Enum.SurfaceType.Smooth
  1569. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1570. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1571. Part119.Orientation = Vector3.new(-90, 90, 0)
  1572. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1573. CylinderMesh120.Parent = Part119
  1574. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1575. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1576. Part121.Name = "1"
  1577. Part121.Parent = Model111
  1578. Part121.Material = Enum.Material.SmoothPlastic
  1579. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1580. Part121.Reflectance = 0.20000000298023
  1581. Part121.Rotation = Vector3.new(-90, 0, 90)
  1582. Part121.Anchored = true
  1583. Part121.CanCollide = false
  1584. Part121.FormFactor = Enum.FormFactor.Symmetric
  1585. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1586. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1587. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part121.TopSurface = Enum.SurfaceType.Smooth
  1589. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1590. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1591. Part121.Orientation = Vector3.new(-90, 90, 0)
  1592. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1593. CylinderMesh122.Parent = Part121
  1594. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1595. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1596. Part123.Name = "1"
  1597. Part123.Parent = Model111
  1598. Part123.Material = Enum.Material.SmoothPlastic
  1599. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1600. Part123.Reflectance = 0.20000000298023
  1601. Part123.Rotation = Vector3.new(90, 90, 0)
  1602. Part123.Anchored = true
  1603. Part123.CanCollide = false
  1604. Part123.FormFactor = Enum.FormFactor.Symmetric
  1605. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1606. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1607. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part123.TopSurface = Enum.SurfaceType.Smooth
  1609. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1610. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1611. Part123.Orientation = Vector3.new(0, 90, 90)
  1612. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1613. BlockMesh124.Parent = Part123
  1614. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1615. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1616. Part125.Name = "1"
  1617. Part125.Parent = Model111
  1618. Part125.Material = Enum.Material.SmoothPlastic
  1619. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1620. Part125.Reflectance = 0.20000000298023
  1621. Part125.Rotation = Vector3.new(-90, 0, 90)
  1622. Part125.Anchored = true
  1623. Part125.CanCollide = false
  1624. Part125.FormFactor = Enum.FormFactor.Symmetric
  1625. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1626. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1627. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1628. Part125.TopSurface = Enum.SurfaceType.Smooth
  1629. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1630. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1631. Part125.Orientation = Vector3.new(-90, 90, 0)
  1632. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1633. CylinderMesh126.Parent = Part125
  1634. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1635. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1636. Part127.Name = "1"
  1637. Part127.Parent = Model111
  1638. Part127.Material = Enum.Material.SmoothPlastic
  1639. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1640. Part127.Reflectance = 0.20000000298023
  1641. Part127.Rotation = Vector3.new(-90, 0, 90)
  1642. Part127.Anchored = true
  1643. Part127.CanCollide = false
  1644. Part127.FormFactor = Enum.FormFactor.Symmetric
  1645. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1646. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1647. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1648. Part127.TopSurface = Enum.SurfaceType.Smooth
  1649. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1650. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1651. Part127.Orientation = Vector3.new(-90, 90, 0)
  1652. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1653. CylinderMesh128.Parent = Part127
  1654. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1655. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1656. Part129.Name = "Brick"
  1657. Part129.Parent = Model111
  1658. Part129.Material = Enum.Material.SmoothPlastic
  1659. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1660. Part129.Reflectance = 0.20000000298023
  1661. Part129.Rotation = Vector3.new(0, 90, 0)
  1662. Part129.Anchored = true
  1663. Part129.CanCollide = false
  1664. Part129.FormFactor = Enum.FormFactor.Symmetric
  1665. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1666. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1667. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1668. Part129.TopSurface = Enum.SurfaceType.Smooth
  1669. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1670. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1671. Part129.Orientation = Vector3.new(0, 90, 0)
  1672. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1673. BlockMesh130.Parent = Part129
  1674. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1675. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1676. Part131.Name = "Brick"
  1677. Part131.Parent = Model111
  1678. Part131.Material = Enum.Material.SmoothPlastic
  1679. Part131.BrickColor = BrickColor.new("Really black")
  1680. Part131.Rotation = Vector3.new(0, 90, 0)
  1681. Part131.Anchored = true
  1682. Part131.CanCollide = false
  1683. Part131.FormFactor = Enum.FormFactor.Symmetric
  1684. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1685. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1686. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part131.TopSurface = Enum.SurfaceType.Smooth
  1688. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1689. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1690. Part131.Orientation = Vector3.new(0, 90, 0)
  1691. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1692. BlockMesh132.Parent = Part131
  1693. WedgePart133.Parent = Model111
  1694. WedgePart133.Material = Enum.Material.SmoothPlastic
  1695. WedgePart133.BrickColor = BrickColor.new("Really black")
  1696. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1697. WedgePart133.Anchored = true
  1698. WedgePart133.CanCollide = false
  1699. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1700. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1701. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1702. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1703. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1704. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1705. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1706. SpecialMesh134.Parent = WedgePart133
  1707. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1708. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1709. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1710. WedgePart135.Parent = Model111
  1711. WedgePart135.Material = Enum.Material.SmoothPlastic
  1712. WedgePart135.BrickColor = BrickColor.new("Really black")
  1713. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1714. WedgePart135.Anchored = true
  1715. WedgePart135.CanCollide = false
  1716. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1717. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1718. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1719. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1720. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1721. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1722. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1723. SpecialMesh136.Parent = WedgePart135
  1724. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1725. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1726. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1727. WedgePart137.Parent = Model111
  1728. WedgePart137.Material = Enum.Material.SmoothPlastic
  1729. WedgePart137.BrickColor = BrickColor.new("Really black")
  1730. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1731. WedgePart137.Anchored = true
  1732. WedgePart137.CanCollide = false
  1733. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1734. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1735. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1736. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1737. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1738. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1739. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1740. WedgePart138.Parent = Model111
  1741. WedgePart138.Material = Enum.Material.SmoothPlastic
  1742. WedgePart138.BrickColor = BrickColor.new("Really black")
  1743. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1744. WedgePart138.Anchored = true
  1745. WedgePart138.CanCollide = false
  1746. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1747. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1748. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1749. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1750. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1751. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1752. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1753. WedgePart139.Parent = Model111
  1754. WedgePart139.Material = Enum.Material.SmoothPlastic
  1755. WedgePart139.BrickColor = BrickColor.new("Really black")
  1756. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1757. WedgePart139.Anchored = true
  1758. WedgePart139.CanCollide = false
  1759. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1760. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1761. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1762. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1763. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1764. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1765. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1766. SpecialMesh140.Parent = WedgePart139
  1767. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1768. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1769. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1770. WedgePart141.Parent = Model111
  1771. WedgePart141.Material = Enum.Material.SmoothPlastic
  1772. WedgePart141.BrickColor = BrickColor.new("Really black")
  1773. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1774. WedgePart141.Anchored = true
  1775. WedgePart141.CanCollide = false
  1776. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1777. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1778. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1779. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1780. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1781. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1782. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1783. SpecialMesh142.Parent = WedgePart141
  1784. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1785. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1786. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1787. WedgePart143.Parent = Model111
  1788. WedgePart143.Material = Enum.Material.SmoothPlastic
  1789. WedgePart143.BrickColor = BrickColor.new("Really black")
  1790. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1791. WedgePart143.Anchored = true
  1792. WedgePart143.CanCollide = false
  1793. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1794. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1795. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1796. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1797. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1798. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1799. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1800. SpecialMesh144.Parent = WedgePart143
  1801. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1802. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1803. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1804. WedgePart145.Parent = Model111
  1805. WedgePart145.Material = Enum.Material.SmoothPlastic
  1806. WedgePart145.BrickColor = BrickColor.new("Really black")
  1807. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1808. WedgePart145.Anchored = true
  1809. WedgePart145.CanCollide = false
  1810. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1811. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1812. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1813. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1814. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1815. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1816. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1817. WedgePart146.Parent = Model111
  1818. WedgePart146.Material = Enum.Material.SmoothPlastic
  1819. WedgePart146.BrickColor = BrickColor.new("Really black")
  1820. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1821. WedgePart146.Anchored = true
  1822. WedgePart146.CanCollide = false
  1823. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1824. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1825. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1826. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1828. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1829. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1830. WedgePart147.Parent = Model111
  1831. WedgePart147.Material = Enum.Material.SmoothPlastic
  1832. WedgePart147.BrickColor = BrickColor.new("Really black")
  1833. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1834. WedgePart147.Anchored = true
  1835. WedgePart147.CanCollide = false
  1836. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1837. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1838. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1839. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1840. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1841. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1842. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1843. WedgePart148.Parent = Model111
  1844. WedgePart148.Material = Enum.Material.SmoothPlastic
  1845. WedgePart148.BrickColor = BrickColor.new("Really black")
  1846. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1847. WedgePart148.Anchored = true
  1848. WedgePart148.CanCollide = false
  1849. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1850. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1851. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1852. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1853. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1854. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1855. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1856. WedgePart149.Parent = Model111
  1857. WedgePart149.Material = Enum.Material.SmoothPlastic
  1858. WedgePart149.BrickColor = BrickColor.new("Really black")
  1859. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1860. WedgePart149.Anchored = true
  1861. WedgePart149.CanCollide = false
  1862. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1863. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1864. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  1865. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1866. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  1867. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  1868. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1869. SpecialMesh150.Parent = WedgePart149
  1870. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1871. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  1872. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1873. WedgePart151.Parent = Model111
  1874. WedgePart151.Material = Enum.Material.SmoothPlastic
  1875. WedgePart151.BrickColor = BrickColor.new("Really black")
  1876. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  1877. WedgePart151.Anchored = true
  1878. WedgePart151.CanCollide = false
  1879. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1880. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  1881. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  1882. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1883. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  1884. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  1885. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1886. SpecialMesh152.Parent = WedgePart151
  1887. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1888. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  1889. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1890. WedgePart153.Parent = Model111
  1891. WedgePart153.Material = Enum.Material.SmoothPlastic
  1892. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  1893. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  1894. WedgePart153.Anchored = true
  1895. WedgePart153.CanCollide = false
  1896. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1897. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  1898. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  1899. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1900. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  1901. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  1902. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1903. SpecialMesh154.Parent = WedgePart153
  1904. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1905. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  1906. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1907. WedgePart155.Parent = Model111
  1908. WedgePart155.Material = Enum.Material.SmoothPlastic
  1909. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  1910. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  1911. WedgePart155.Anchored = true
  1912. WedgePart155.CanCollide = false
  1913. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1914. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  1915. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  1916. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1917. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  1918. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  1919. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1920. SpecialMesh156.Parent = WedgePart155
  1921. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1922. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  1923. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1924. WedgePart157.Parent = Model111
  1925. WedgePart157.Material = Enum.Material.SmoothPlastic
  1926. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  1927. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  1928. WedgePart157.Anchored = true
  1929. WedgePart157.CanCollide = false
  1930. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1931. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  1932. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  1933. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1934. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  1935. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  1936. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1937. SpecialMesh158.Parent = WedgePart157
  1938. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1939. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  1940. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1941. WedgePart159.Parent = Model111
  1942. WedgePart159.Material = Enum.Material.SmoothPlastic
  1943. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  1944. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  1945. WedgePart159.Anchored = true
  1946. WedgePart159.CanCollide = false
  1947. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1948. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  1949. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  1950. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1951. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  1952. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  1953. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1954. SpecialMesh160.Parent = WedgePart159
  1955. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1956. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  1957. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1958. WedgePart161.Parent = Model111
  1959. WedgePart161.Material = Enum.Material.SmoothPlastic
  1960. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  1961. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  1962. WedgePart161.Anchored = true
  1963. WedgePart161.CanCollide = false
  1964. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1965. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  1966. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  1967. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1968. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  1969. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  1970. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1971. SpecialMesh162.Parent = WedgePart161
  1972. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1973. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  1974. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1975. WedgePart163.Parent = Model111
  1976. WedgePart163.Material = Enum.Material.SmoothPlastic
  1977. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  1978. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  1979. WedgePart163.Anchored = true
  1980. WedgePart163.CanCollide = false
  1981. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1982. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  1983. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  1984. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1985. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  1986. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  1987. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1988. SpecialMesh164.Parent = WedgePart163
  1989. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1990. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  1991. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1992. WedgePart165.Parent = Model111
  1993. WedgePart165.Material = Enum.Material.SmoothPlastic
  1994. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  1995. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  1996. WedgePart165.Anchored = true
  1997. WedgePart165.CanCollide = false
  1998. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1999. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  2000. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2001. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2002. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  2003. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  2004. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2005. SpecialMesh166.Parent = WedgePart165
  2006. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2007. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2008. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2009. WedgePart167.Parent = Model111
  2010. WedgePart167.Material = Enum.Material.SmoothPlastic
  2011. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2012. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2013. WedgePart167.Anchored = true
  2014. WedgePart167.CanCollide = false
  2015. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2016. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2017. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2018. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2019. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2020. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2021. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2022. SpecialMesh168.Parent = WedgePart167
  2023. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2024. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2025. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2026. WedgePart169.Parent = Model111
  2027. WedgePart169.Material = Enum.Material.SmoothPlastic
  2028. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2029. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2030. WedgePart169.Anchored = true
  2031. WedgePart169.CanCollide = false
  2032. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2033. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2034. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2035. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2036. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2037. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2038. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2039. SpecialMesh170.Parent = WedgePart169
  2040. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2041. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2042. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2043. WedgePart171.Parent = Model111
  2044. WedgePart171.Material = Enum.Material.SmoothPlastic
  2045. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2046. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2047. WedgePart171.Anchored = true
  2048. WedgePart171.CanCollide = false
  2049. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2050. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2051. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2052. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2053. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2054. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2055. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2056. SpecialMesh172.Parent = WedgePart171
  2057. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2058. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2059. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2060. WedgePart173.Parent = Model111
  2061. WedgePart173.Material = Enum.Material.SmoothPlastic
  2062. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2063. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2064. WedgePart173.Anchored = true
  2065. WedgePart173.CanCollide = false
  2066. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2067. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2068. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2069. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2070. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2071. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2072. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2073. SpecialMesh174.Parent = WedgePart173
  2074. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2075. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2076. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2077. WedgePart175.Parent = Model111
  2078. WedgePart175.Material = Enum.Material.SmoothPlastic
  2079. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2080. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2081. WedgePart175.Anchored = true
  2082. WedgePart175.CanCollide = false
  2083. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2084. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2085. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2086. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2087. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2088. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2089. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2090. SpecialMesh176.Parent = WedgePart175
  2091. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2092. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2093. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2094. WedgePart177.Parent = Model111
  2095. WedgePart177.Material = Enum.Material.SmoothPlastic
  2096. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2097. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2098. WedgePart177.Anchored = true
  2099. WedgePart177.CanCollide = false
  2100. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2101. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2102. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2103. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2104. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2105. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2106. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2107. SpecialMesh178.Parent = WedgePart177
  2108. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2109. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2110. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2111. WedgePart179.Parent = Model111
  2112. WedgePart179.Material = Enum.Material.SmoothPlastic
  2113. WedgePart179.BrickColor = BrickColor.new("Really black")
  2114. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2115. WedgePart179.Anchored = true
  2116. WedgePart179.CanCollide = false
  2117. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2118. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2119. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2120. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2121. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2122. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2123. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2124. WedgePart180.Parent = Model111
  2125. WedgePart180.Material = Enum.Material.SmoothPlastic
  2126. WedgePart180.BrickColor = BrickColor.new("Really black")
  2127. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2128. WedgePart180.Anchored = true
  2129. WedgePart180.CanCollide = false
  2130. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2131. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2132. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2133. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2134. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2135. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2136. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2137. SpecialMesh181.Parent = WedgePart180
  2138. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2139. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2140. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2141. WedgePart182.Parent = Model111
  2142. WedgePart182.Material = Enum.Material.SmoothPlastic
  2143. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2144. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2145. WedgePart182.Anchored = true
  2146. WedgePart182.CanCollide = false
  2147. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2148. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2149. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2150. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2151. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2152. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2153. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2154. SpecialMesh183.Parent = WedgePart182
  2155. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2156. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2157. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2158. WedgePart184.Parent = Model111
  2159. WedgePart184.Material = Enum.Material.SmoothPlastic
  2160. WedgePart184.BrickColor = BrickColor.new("Really black")
  2161. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2162. WedgePart184.Anchored = true
  2163. WedgePart184.CanCollide = false
  2164. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2165. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2166. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2167. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2168. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2169. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2170. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2171. SpecialMesh185.Parent = WedgePart184
  2172. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2173. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2174. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2175. WedgePart186.Parent = Model111
  2176. WedgePart186.Material = Enum.Material.SmoothPlastic
  2177. WedgePart186.BrickColor = BrickColor.new("Really black")
  2178. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2179. WedgePart186.Anchored = true
  2180. WedgePart186.CanCollide = false
  2181. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2182. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2183. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2184. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2185. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2186. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2187. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2188. SpecialMesh187.Parent = WedgePart186
  2189. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2190. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2191. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2192. WedgePart188.Parent = Model111
  2193. WedgePart188.Material = Enum.Material.SmoothPlastic
  2194. WedgePart188.BrickColor = BrickColor.new("Really black")
  2195. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2196. WedgePart188.Anchored = true
  2197. WedgePart188.CanCollide = false
  2198. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2199. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2200. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2201. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2202. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2203. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2204. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2205. SpecialMesh189.Parent = WedgePart188
  2206. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2207. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2208. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2209. WedgePart190.Parent = Model111
  2210. WedgePart190.Material = Enum.Material.SmoothPlastic
  2211. WedgePart190.BrickColor = BrickColor.new("Really black")
  2212. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2213. WedgePart190.Anchored = true
  2214. WedgePart190.CanCollide = false
  2215. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2216. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2217. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2218. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2219. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2220. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2221. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2222. Part191.Parent = Model111
  2223. Part191.Material = Enum.Material.SmoothPlastic
  2224. Part191.BrickColor = BrickColor.new("Bright blue")
  2225. Part191.Reflectance = 0.20000000298023
  2226. Part191.Rotation = Vector3.new(180, 0, 0)
  2227. Part191.Anchored = true
  2228. Part191.CanCollide = false
  2229. Part191.FormFactor = Enum.FormFactor.Symmetric
  2230. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2231. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2232. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2233. Part191.TopSurface = Enum.SurfaceType.Smooth
  2234. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2235. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2236. Part191.Orientation = Vector3.new(0, -180, 180)
  2237. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2238. BlockMesh192.Parent = Part191
  2239. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2240. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2241. Part193.Parent = Model111
  2242. Part193.Material = Enum.Material.SmoothPlastic
  2243. Part193.BrickColor = BrickColor.new("Bright blue")
  2244. Part193.Reflectance = 0.20000000298023
  2245. Part193.Rotation = Vector3.new(90, 0, 0)
  2246. Part193.Anchored = true
  2247. Part193.CanCollide = false
  2248. Part193.FormFactor = Enum.FormFactor.Symmetric
  2249. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2250. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2251. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2252. Part193.TopSurface = Enum.SurfaceType.Smooth
  2253. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2254. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2255. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2256. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2257. BlockMesh194.Parent = Part193
  2258. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2259. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2260. Part195.Parent = Model111
  2261. Part195.Material = Enum.Material.SmoothPlastic
  2262. Part195.BrickColor = BrickColor.new("Black")
  2263. Part195.Rotation = Vector3.new(180, 0, 180)
  2264. Part195.Anchored = true
  2265. Part195.CanCollide = false
  2266. Part195.FormFactor = Enum.FormFactor.Symmetric
  2267. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2268. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2269. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2270. Part195.TopSurface = Enum.SurfaceType.Smooth
  2271. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2272. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2273. Part195.Orientation = Vector3.new(0, -180, 0)
  2274. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2275. BlockMesh196.Parent = Part195
  2276. Part197.Parent = Model111
  2277. Part197.Material = Enum.Material.SmoothPlastic
  2278. Part197.BrickColor = BrickColor.new("Bright blue")
  2279. Part197.Reflectance = 0.20000000298023
  2280. Part197.Rotation = Vector3.new(180, 0, 0)
  2281. Part197.Anchored = true
  2282. Part197.CanCollide = false
  2283. Part197.FormFactor = Enum.FormFactor.Symmetric
  2284. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2285. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2286. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2287. Part197.TopSurface = Enum.SurfaceType.Smooth
  2288. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2289. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2290. Part197.Orientation = Vector3.new(0, -180, 180)
  2291. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2292. BlockMesh198.Parent = Part197
  2293. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2294. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2295. Part199.Parent = Model111
  2296. Part199.Material = Enum.Material.SmoothPlastic
  2297. Part199.BrickColor = BrickColor.new("Bright blue")
  2298. Part199.Reflectance = 0.20000000298023
  2299. Part199.Rotation = Vector3.new(90, 0, 0)
  2300. Part199.Anchored = true
  2301. Part199.CanCollide = false
  2302. Part199.FormFactor = Enum.FormFactor.Symmetric
  2303. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2304. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2305. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2306. Part199.TopSurface = Enum.SurfaceType.Smooth
  2307. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2308. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2309. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2310. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2311. BlockMesh200.Parent = Part199
  2312. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2313. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2314. Part201.Parent = Model111
  2315. Part201.Material = Enum.Material.SmoothPlastic
  2316. Part201.BrickColor = BrickColor.new("Bright blue")
  2317. Part201.Reflectance = 0.20000000298023
  2318. Part201.Rotation = Vector3.new(-90, 0, 0)
  2319. Part201.Anchored = true
  2320. Part201.CanCollide = false
  2321. Part201.FormFactor = Enum.FormFactor.Symmetric
  2322. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2323. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2324. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part201.TopSurface = Enum.SurfaceType.Smooth
  2326. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2327. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2328. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2329. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2330. BlockMesh202.Parent = Part201
  2331. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2332. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2333. Part203.Name = "Cylinder"
  2334. Part203.Parent = Model111
  2335. Part203.Material = Enum.Material.SmoothPlastic
  2336. Part203.BrickColor = BrickColor.new("Really black")
  2337. Part203.Rotation = Vector3.new(-90, 0, 90)
  2338. Part203.Anchored = true
  2339. Part203.CanCollide = false
  2340. Part203.FormFactor = Enum.FormFactor.Symmetric
  2341. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2342. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2343. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2344. Part203.TopSurface = Enum.SurfaceType.Smooth
  2345. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2346. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2347. Part203.Orientation = Vector3.new(-90, 90, 0)
  2348. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2349. CylinderMesh204.Parent = Part203
  2350. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2351. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2352. Part205.Name = "Cylinder"
  2353. Part205.Parent = Model111
  2354. Part205.Material = Enum.Material.SmoothPlastic
  2355. Part205.BrickColor = BrickColor.new("Really black")
  2356. Part205.Rotation = Vector3.new(-90, 0, 90)
  2357. Part205.Anchored = true
  2358. Part205.CanCollide = false
  2359. Part205.FormFactor = Enum.FormFactor.Symmetric
  2360. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2361. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2362. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part205.TopSurface = Enum.SurfaceType.Smooth
  2364. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2365. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2366. Part205.Orientation = Vector3.new(-90, 90, 0)
  2367. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2368. CylinderMesh206.Parent = Part205
  2369. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2370. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2371. Part207.Name = "Cylinder"
  2372. Part207.Parent = Model111
  2373. Part207.Material = Enum.Material.SmoothPlastic
  2374. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2375. Part207.Reflectance = 0.20000000298023
  2376. Part207.Rotation = Vector3.new(-90, 0, 90)
  2377. Part207.Anchored = true
  2378. Part207.CanCollide = false
  2379. Part207.FormFactor = Enum.FormFactor.Symmetric
  2380. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2381. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2382. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2383. Part207.TopSurface = Enum.SurfaceType.Smooth
  2384. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2385. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2386. Part207.Orientation = Vector3.new(-90, 90, 0)
  2387. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2388. CylinderMesh208.Parent = Part207
  2389. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2390. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2391. Part209.Name = "1"
  2392. Part209.Parent = Model111
  2393. Part209.Material = Enum.Material.SmoothPlastic
  2394. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2395. Part209.Reflectance = 0.20000000298023
  2396. Part209.Rotation = Vector3.new(-90, 0, 90)
  2397. Part209.Anchored = true
  2398. Part209.CanCollide = false
  2399. Part209.FormFactor = Enum.FormFactor.Symmetric
  2400. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2401. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2402. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2403. Part209.TopSurface = Enum.SurfaceType.Smooth
  2404. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2405. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2406. Part209.Orientation = Vector3.new(-90, 90, 0)
  2407. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2408. CylinderMesh210.Parent = Part209
  2409. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2410. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2411. Part211.Name = "Cylinder"
  2412. Part211.Parent = Model111
  2413. Part211.Material = Enum.Material.SmoothPlastic
  2414. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2415. Part211.Reflectance = 0.20000000298023
  2416. Part211.Rotation = Vector3.new(-90, 0, 90)
  2417. Part211.Anchored = true
  2418. Part211.CanCollide = false
  2419. Part211.FormFactor = Enum.FormFactor.Symmetric
  2420. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2421. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2422. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2423. Part211.TopSurface = Enum.SurfaceType.Smooth
  2424. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2425. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2426. Part211.Orientation = Vector3.new(-90, 90, 0)
  2427. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2428. CylinderMesh212.Parent = Part211
  2429. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2430. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2431. Part213.Name = "1"
  2432. Part213.Parent = Model111
  2433. Part213.Material = Enum.Material.SmoothPlastic
  2434. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2435. Part213.Reflectance = 0.20000000298023
  2436. Part213.Rotation = Vector3.new(-90, 0, 90)
  2437. Part213.Anchored = true
  2438. Part213.CanCollide = false
  2439. Part213.FormFactor = Enum.FormFactor.Symmetric
  2440. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2441. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2442. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part213.TopSurface = Enum.SurfaceType.Smooth
  2444. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2445. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2446. Part213.Orientation = Vector3.new(-90, 90, 0)
  2447. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2448. CylinderMesh214.Parent = Part213
  2449. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2450. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2451. Part215.Name = "Brick"
  2452. Part215.Parent = Model111
  2453. Part215.Material = Enum.Material.SmoothPlastic
  2454. Part215.BrickColor = BrickColor.new("Lapis")
  2455. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2456. Part215.Anchored = true
  2457. Part215.CanCollide = false
  2458. Part215.FormFactor = Enum.FormFactor.Symmetric
  2459. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2460. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2461. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2462. Part215.TopSurface = Enum.SurfaceType.Smooth
  2463. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2464. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2465. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2466. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2467. BlockMesh216.Parent = Part215
  2468. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2469. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2470. Part217.Name = "Brick"
  2471. Part217.Parent = Model111
  2472. Part217.Material = Enum.Material.SmoothPlastic
  2473. Part217.BrickColor = BrickColor.new("Lapis")
  2474. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2475. Part217.Anchored = true
  2476. Part217.CanCollide = false
  2477. Part217.FormFactor = Enum.FormFactor.Symmetric
  2478. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2479. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2480. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2481. Part217.TopSurface = Enum.SurfaceType.Smooth
  2482. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2483. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2484. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2485. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2486. BlockMesh218.Parent = Part217
  2487. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2488. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2489. Part219.Name = "Brick"
  2490. Part219.Parent = Model111
  2491. Part219.Material = Enum.Material.SmoothPlastic
  2492. Part219.BrickColor = BrickColor.new("Lapis")
  2493. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2494. Part219.Anchored = true
  2495. Part219.CanCollide = false
  2496. Part219.FormFactor = Enum.FormFactor.Symmetric
  2497. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2498. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2499. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2500. Part219.TopSurface = Enum.SurfaceType.Smooth
  2501. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2502. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2503. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2504. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2505. BlockMesh220.Parent = Part219
  2506. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2507. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2508. Part221.Name = "Brick"
  2509. Part221.Parent = Model111
  2510. Part221.Material = Enum.Material.SmoothPlastic
  2511. Part221.BrickColor = BrickColor.new("Lapis")
  2512. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2513. Part221.Anchored = true
  2514. Part221.CanCollide = false
  2515. Part221.FormFactor = Enum.FormFactor.Symmetric
  2516. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2517. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2518. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2519. Part221.TopSurface = Enum.SurfaceType.Smooth
  2520. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2521. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2522. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2523. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2524. BlockMesh222.Parent = Part221
  2525. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2526. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2527. Part223.Name = "Brick"
  2528. Part223.Parent = Model111
  2529. Part223.Material = Enum.Material.SmoothPlastic
  2530. Part223.BrickColor = BrickColor.new("Really black")
  2531. Part223.Rotation = Vector3.new(0, 90, 0)
  2532. Part223.Anchored = true
  2533. Part223.CanCollide = false
  2534. Part223.FormFactor = Enum.FormFactor.Symmetric
  2535. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2536. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2537. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2538. Part223.TopSurface = Enum.SurfaceType.Smooth
  2539. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2540. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2541. Part223.Orientation = Vector3.new(0, 90, 0)
  2542. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2543. BlockMesh224.Parent = Part223
  2544. Part225.Name = "Brick"
  2545. Part225.Parent = Model111
  2546. Part225.Material = Enum.Material.SmoothPlastic
  2547. Part225.BrickColor = BrickColor.new("Really black")
  2548. Part225.Rotation = Vector3.new(90, 90, 0)
  2549. Part225.Anchored = true
  2550. Part225.CanCollide = false
  2551. Part225.FormFactor = Enum.FormFactor.Symmetric
  2552. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2553. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2554. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2555. Part225.TopSurface = Enum.SurfaceType.Smooth
  2556. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2557. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2558. Part225.Orientation = Vector3.new(0, 90, 90)
  2559. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2560. BlockMesh226.Parent = Part225
  2561. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2562. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2563. Part227.Name = "Brick"
  2564. Part227.Parent = Model111
  2565. Part227.Material = Enum.Material.SmoothPlastic
  2566. Part227.BrickColor = BrickColor.new("Really black")
  2567. Part227.Rotation = Vector3.new(0, 90, 0)
  2568. Part227.Anchored = true
  2569. Part227.CanCollide = false
  2570. Part227.FormFactor = Enum.FormFactor.Symmetric
  2571. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2572. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2573. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2574. Part227.TopSurface = Enum.SurfaceType.Smooth
  2575. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2576. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2577. Part227.Orientation = Vector3.new(0, 90, 0)
  2578. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2579. BlockMesh228.Parent = Part227
  2580. Part229.Name = "Brick"
  2581. Part229.Parent = Model111
  2582. Part229.Material = Enum.Material.SmoothPlastic
  2583. Part229.BrickColor = BrickColor.new("Navy blue")
  2584. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2585. Part229.Anchored = true
  2586. Part229.CanCollide = false
  2587. Part229.FormFactor = Enum.FormFactor.Symmetric
  2588. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2589. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2590. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2591. Part229.TopSurface = Enum.SurfaceType.Smooth
  2592. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2593. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2594. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2595. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2596. BlockMesh230.Parent = Part229
  2597. Part231.Name = "Brick"
  2598. Part231.Parent = Model111
  2599. Part231.Material = Enum.Material.SmoothPlastic
  2600. Part231.BrickColor = BrickColor.new("Really black")
  2601. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2602. Part231.Anchored = true
  2603. Part231.CanCollide = false
  2604. Part231.FormFactor = Enum.FormFactor.Symmetric
  2605. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2606. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2607. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2608. Part231.TopSurface = Enum.SurfaceType.Smooth
  2609. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2610. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2611. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2612. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2613. BlockMesh232.Parent = Part231
  2614. Part233.Name = "Brick"
  2615. Part233.Parent = Model111
  2616. Part233.Material = Enum.Material.SmoothPlastic
  2617. Part233.BrickColor = BrickColor.new("Really black")
  2618. Part233.Rotation = Vector3.new(0, 90, 0)
  2619. Part233.Anchored = true
  2620. Part233.CanCollide = false
  2621. Part233.FormFactor = Enum.FormFactor.Symmetric
  2622. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2623. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2624. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2625. Part233.TopSurface = Enum.SurfaceType.Smooth
  2626. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2627. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2628. Part233.Orientation = Vector3.new(0, 90, 0)
  2629. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2630. BlockMesh234.Parent = Part233
  2631. Part235.Name = "Brick"
  2632. Part235.Parent = Model111
  2633. Part235.Material = Enum.Material.SmoothPlastic
  2634. Part235.BrickColor = BrickColor.new("Navy blue")
  2635. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2636. Part235.Anchored = true
  2637. Part235.CanCollide = false
  2638. Part235.FormFactor = Enum.FormFactor.Symmetric
  2639. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2640. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2641. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2642. Part235.TopSurface = Enum.SurfaceType.Smooth
  2643. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2644. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2645. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2646. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2647. BlockMesh236.Parent = Part235
  2648. Part237.Name = "Brick"
  2649. Part237.Parent = Model111
  2650. Part237.Material = Enum.Material.SmoothPlastic
  2651. Part237.BrickColor = BrickColor.new("Really black")
  2652. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2653. Part237.Anchored = true
  2654. Part237.CanCollide = false
  2655. Part237.FormFactor = Enum.FormFactor.Symmetric
  2656. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2657. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2658. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2659. Part237.TopSurface = Enum.SurfaceType.Smooth
  2660. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2661. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2662. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2663. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2664. BlockMesh238.Parent = Part237
  2665. Part239.Name = "Brick"
  2666. Part239.Parent = Model111
  2667. Part239.Material = Enum.Material.SmoothPlastic
  2668. Part239.BrickColor = BrickColor.new("Navy blue")
  2669. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2670. Part239.Anchored = true
  2671. Part239.CanCollide = false
  2672. Part239.FormFactor = Enum.FormFactor.Symmetric
  2673. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2674. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2675. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part239.TopSurface = Enum.SurfaceType.Smooth
  2677. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2678. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2679. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2680. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2681. BlockMesh240.Parent = Part239
  2682. Part241.Name = "Brick"
  2683. Part241.Parent = Model111
  2684. Part241.Material = Enum.Material.SmoothPlastic
  2685. Part241.BrickColor = BrickColor.new("Navy blue")
  2686. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2687. Part241.Anchored = true
  2688. Part241.CanCollide = false
  2689. Part241.FormFactor = Enum.FormFactor.Symmetric
  2690. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2691. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2692. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part241.TopSurface = Enum.SurfaceType.Smooth
  2694. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2695. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2696. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2697. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2698. BlockMesh242.Parent = Part241
  2699. Part243.Name = "Brick"
  2700. Part243.Parent = Model111
  2701. Part243.Material = Enum.Material.SmoothPlastic
  2702. Part243.BrickColor = BrickColor.new("Really black")
  2703. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2704. Part243.Anchored = true
  2705. Part243.CanCollide = false
  2706. Part243.FormFactor = Enum.FormFactor.Symmetric
  2707. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2708. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2709. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2710. Part243.TopSurface = Enum.SurfaceType.Smooth
  2711. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2712. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2713. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2714. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2715. BlockMesh244.Parent = Part243
  2716. Part245.Name = "Brick"
  2717. Part245.Parent = Model111
  2718. Part245.Material = Enum.Material.SmoothPlastic
  2719. Part245.BrickColor = BrickColor.new("Lapis")
  2720. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2721. Part245.Anchored = true
  2722. Part245.CanCollide = false
  2723. Part245.FormFactor = Enum.FormFactor.Symmetric
  2724. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2725. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2726. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2727. Part245.TopSurface = Enum.SurfaceType.Smooth
  2728. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2729. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2730. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2731. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2732. BlockMesh246.Parent = Part245
  2733. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2734. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2735. Part247.Name = "Brick"
  2736. Part247.Parent = Model111
  2737. Part247.Material = Enum.Material.SmoothPlastic
  2738. Part247.BrickColor = BrickColor.new("Lapis")
  2739. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2740. Part247.Anchored = true
  2741. Part247.CanCollide = false
  2742. Part247.FormFactor = Enum.FormFactor.Symmetric
  2743. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2744. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2745. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2746. Part247.TopSurface = Enum.SurfaceType.Smooth
  2747. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2748. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2749. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2750. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2751. BlockMesh248.Parent = Part247
  2752. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2753. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2754. Part249.Name = "Brick"
  2755. Part249.Parent = Model111
  2756. Part249.Material = Enum.Material.SmoothPlastic
  2757. Part249.BrickColor = BrickColor.new("Lapis")
  2758. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2759. Part249.Anchored = true
  2760. Part249.CanCollide = false
  2761. Part249.FormFactor = Enum.FormFactor.Symmetric
  2762. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2763. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2764. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2765. Part249.TopSurface = Enum.SurfaceType.Smooth
  2766. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2767. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2768. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2769. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2770. BlockMesh250.Parent = Part249
  2771. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2772. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2773. Part251.Name = "Brick"
  2774. Part251.Parent = Model111
  2775. Part251.Material = Enum.Material.SmoothPlastic
  2776. Part251.BrickColor = BrickColor.new("Lapis")
  2777. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2778. Part251.Anchored = true
  2779. Part251.CanCollide = false
  2780. Part251.FormFactor = Enum.FormFactor.Symmetric
  2781. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2782. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2783. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2784. Part251.TopSurface = Enum.SurfaceType.Smooth
  2785. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2786. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2787. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2788. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2789. BlockMesh252.Parent = Part251
  2790. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2791. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2792. Part253.Name = "Brick"
  2793. Part253.Parent = Model111
  2794. Part253.Material = Enum.Material.SmoothPlastic
  2795. Part253.BrickColor = BrickColor.new("Lapis")
  2796. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2797. Part253.Anchored = true
  2798. Part253.CanCollide = false
  2799. Part253.FormFactor = Enum.FormFactor.Symmetric
  2800. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2801. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2802. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2803. Part253.TopSurface = Enum.SurfaceType.Smooth
  2804. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2805. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2806. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2807. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2808. BlockMesh254.Parent = Part253
  2809. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2810. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2811. Part255.Name = "Brick"
  2812. Part255.Parent = Model111
  2813. Part255.Material = Enum.Material.SmoothPlastic
  2814. Part255.BrickColor = BrickColor.new("Really black")
  2815. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2816. Part255.Anchored = true
  2817. Part255.CanCollide = false
  2818. Part255.FormFactor = Enum.FormFactor.Symmetric
  2819. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2820. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2821. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2822. Part255.TopSurface = Enum.SurfaceType.Smooth
  2823. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2824. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2825. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2826. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2827. BlockMesh256.Parent = Part255
  2828. Part257.Name = "Brick"
  2829. Part257.Parent = Model111
  2830. Part257.Material = Enum.Material.SmoothPlastic
  2831. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2832. Part257.Reflectance = 0.20000000298023
  2833. Part257.Rotation = Vector3.new(90, 90, 0)
  2834. Part257.Anchored = true
  2835. Part257.CanCollide = false
  2836. Part257.FormFactor = Enum.FormFactor.Symmetric
  2837. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2838. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2839. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2840. Part257.TopSurface = Enum.SurfaceType.Smooth
  2841. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2842. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2843. Part257.Orientation = Vector3.new(0, 90, 90)
  2844. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2845. BlockMesh258.Parent = Part257
  2846. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2847. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2848. Part259.Name = "1"
  2849. Part259.Parent = Model111
  2850. Part259.Material = Enum.Material.SmoothPlastic
  2851. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2852. Part259.Reflectance = 0.20000000298023
  2853. Part259.Rotation = Vector3.new(90, 90, 0)
  2854. Part259.Anchored = true
  2855. Part259.CanCollide = false
  2856. Part259.FormFactor = Enum.FormFactor.Symmetric
  2857. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2858. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2859. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2860. Part259.TopSurface = Enum.SurfaceType.Smooth
  2861. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2862. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2863. Part259.Orientation = Vector3.new(0, 90, 90)
  2864. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2865. BlockMesh260.Parent = Part259
  2866. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2867. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2868. Part261.Name = "Brick"
  2869. Part261.Parent = Model111
  2870. Part261.Material = Enum.Material.SmoothPlastic
  2871. Part261.BrickColor = BrickColor.new("Really black")
  2872. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  2873. Part261.Anchored = true
  2874. Part261.CanCollide = false
  2875. Part261.FormFactor = Enum.FormFactor.Symmetric
  2876. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2877. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  2878. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2879. Part261.TopSurface = Enum.SurfaceType.Smooth
  2880. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2881. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  2882. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  2883. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2884. BlockMesh262.Parent = Part261
  2885. Part263.Name = "Brick"
  2886. Part263.Parent = Model111
  2887. Part263.Material = Enum.Material.SmoothPlastic
  2888. Part263.BrickColor = BrickColor.new("Really black")
  2889. Part263.Rotation = Vector3.new(0, 90, 0)
  2890. Part263.Anchored = true
  2891. Part263.CanCollide = false
  2892. Part263.FormFactor = Enum.FormFactor.Symmetric
  2893. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  2894. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2895. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2896. Part263.TopSurface = Enum.SurfaceType.Smooth
  2897. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2898. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  2899. Part263.Orientation = Vector3.new(0, 90, 0)
  2900. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2901. BlockMesh264.Parent = Part263
  2902. Part265.Name = "Brick"
  2903. Part265.Parent = Model111
  2904. Part265.Material = Enum.Material.SmoothPlastic
  2905. Part265.BrickColor = BrickColor.new("Lapis")
  2906. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  2907. Part265.Anchored = true
  2908. Part265.CanCollide = false
  2909. Part265.FormFactor = Enum.FormFactor.Symmetric
  2910. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2911. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2912. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2913. Part265.TopSurface = Enum.SurfaceType.Smooth
  2914. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2915. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  2916. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  2917. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2918. BlockMesh266.Parent = Part265
  2919. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2920. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2921. Part267.Name = "Brick"
  2922. Part267.Parent = Model111
  2923. Part267.Material = Enum.Material.SmoothPlastic
  2924. Part267.BrickColor = BrickColor.new("Lapis")
  2925. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  2926. Part267.Anchored = true
  2927. Part267.CanCollide = false
  2928. Part267.FormFactor = Enum.FormFactor.Symmetric
  2929. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2930. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2931. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2932. Part267.TopSurface = Enum.SurfaceType.Smooth
  2933. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2934. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  2935. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  2936. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2937. BlockMesh268.Parent = Part267
  2938. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2939. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2940. Part269.Name = "Brick"
  2941. Part269.Parent = Model111
  2942. Part269.Material = Enum.Material.SmoothPlastic
  2943. Part269.BrickColor = BrickColor.new("Really black")
  2944. Part269.Rotation = Vector3.new(0, 90, 0)
  2945. Part269.Anchored = true
  2946. Part269.CanCollide = false
  2947. Part269.FormFactor = Enum.FormFactor.Symmetric
  2948. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  2949. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2950. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2951. Part269.TopSurface = Enum.SurfaceType.Smooth
  2952. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2953. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  2954. Part269.Orientation = Vector3.new(0, 90, 0)
  2955. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2956. BlockMesh270.Parent = Part269
  2957. Part271.Name = "Brick"
  2958. Part271.Parent = Model111
  2959. Part271.Material = Enum.Material.SmoothPlastic
  2960. Part271.BrickColor = BrickColor.new("Really black")
  2961. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  2962. Part271.Anchored = true
  2963. Part271.CanCollide = false
  2964. Part271.FormFactor = Enum.FormFactor.Symmetric
  2965. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2966. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  2967. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2968. Part271.TopSurface = Enum.SurfaceType.Smooth
  2969. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2970. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  2971. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  2972. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2973. BlockMesh272.Parent = Part271
  2974. Part273.Name = "Brick"
  2975. Part273.Parent = Model111
  2976. Part273.Material = Enum.Material.SmoothPlastic
  2977. Part273.BrickColor = BrickColor.new("Really black")
  2978. Part273.Rotation = Vector3.new(0, 90, 0)
  2979. Part273.Anchored = true
  2980. Part273.CanCollide = false
  2981. Part273.FormFactor = Enum.FormFactor.Symmetric
  2982. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  2983. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2984. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2985. Part273.TopSurface = Enum.SurfaceType.Smooth
  2986. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2987. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  2988. Part273.Orientation = Vector3.new(0, 90, 0)
  2989. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2990. BlockMesh274.Parent = Part273
  2991. Part275.Name = "Brick"
  2992. Part275.Parent = Model111
  2993. Part275.Material = Enum.Material.SmoothPlastic
  2994. Part275.BrickColor = BrickColor.new("Really black")
  2995. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  2996. Part275.Anchored = true
  2997. Part275.CanCollide = false
  2998. Part275.FormFactor = Enum.FormFactor.Symmetric
  2999. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  3000. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  3001. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3002. Part275.TopSurface = Enum.SurfaceType.Smooth
  3003. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3004. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  3005. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  3006. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3007. BlockMesh276.Parent = Part275
  3008. Part277.Name = "Brick"
  3009. Part277.Parent = Model111
  3010. Part277.Material = Enum.Material.SmoothPlastic
  3011. Part277.BrickColor = BrickColor.new("Navy blue")
  3012. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3013. Part277.Anchored = true
  3014. Part277.CanCollide = false
  3015. Part277.FormFactor = Enum.FormFactor.Symmetric
  3016. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3017. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3018. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3019. Part277.TopSurface = Enum.SurfaceType.Smooth
  3020. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3021. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3022. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3023. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3024. BlockMesh278.Parent = Part277
  3025. Part279.Name = "Brick"
  3026. Part279.Parent = Model111
  3027. Part279.Material = Enum.Material.SmoothPlastic
  3028. Part279.BrickColor = BrickColor.new("Really black")
  3029. Part279.Rotation = Vector3.new(0, 90, 0)
  3030. Part279.Anchored = true
  3031. Part279.CanCollide = false
  3032. Part279.FormFactor = Enum.FormFactor.Symmetric
  3033. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3034. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3035. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3036. Part279.TopSurface = Enum.SurfaceType.Smooth
  3037. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3038. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3039. Part279.Orientation = Vector3.new(0, 90, 0)
  3040. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3041. BlockMesh280.Parent = Part279
  3042. Script281.Name = "Welds"
  3043. Script281.Parent = Model0
  3044. Script281.Disabled = true
  3045. table.insert(cors,sandbox(Script281,function()
  3046.  
  3047. wait(.33)
  3048.  
  3049. Tool=script.Parent
  3050. Nib=Tool.Parent
  3051.  
  3052. demodel=function()
  3053. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3054. v.Parent=Nib
  3055. end
  3056. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3057. v.Parent=Nib
  3058. end
  3059. for _,v in pairs(script.Parent["Torso"]:children()) do
  3060. v.Parent=Nib
  3061. end
  3062. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3063. v.Parent=Nib
  3064. end
  3065. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3066. v.Parent=Nib
  3067. end
  3068. end
  3069.  
  3070.  
  3071.  
  3072. weldparts=function()
  3073. print("Welding")
  3074. lel={}
  3075. function jarate(p)
  3076. for i=1, #p do
  3077. table.insert(lel,p[i])
  3078. k=p[i]:children()
  3079. if #k>0 then
  3080. jarate(k)
  3081. end
  3082. end
  3083. end
  3084. for _,v in pairs(script.Parent:children()) do
  3085. if v.Name~="Cloak" and v.className~="Script" then
  3086. v:BreakJoints()
  3087. jarate(v:children())
  3088. end
  3089. end
  3090. for _,v in pairs(lel) do
  3091. if v.className=="Weld" or v.className=="Motor6D" then
  3092. v:Remove()
  3093. end
  3094. end
  3095. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3096. if v.Name~="Right Leg1" then
  3097. w=Instance.new("Weld")
  3098. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3099. w.Part1=v
  3100. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3101. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3102. w.Parent=w.Part0
  3103. end
  3104. end
  3105. w=Instance.new("Weld")
  3106. w.Part0=Nib["Right Leg"]
  3107. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3108. w.Parent=w.Part0
  3109. w.C0=CFrame.new(0,-.1,0)
  3110. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3111. if v.Name~="Left Leg1" then
  3112. w=Instance.new("Weld")
  3113. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3114. w.Part1=v
  3115. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3116. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3117. w.Parent=w.Part0
  3118. end
  3119. end
  3120. w=Instance.new("Weld")
  3121. w.Part0=Nib["Left Leg"]
  3122. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3123. w.Parent=w.Part0
  3124. w.C0=CFrame.new(0,-.1,0)
  3125. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3126. if v.Name~="Right Arm1" then
  3127. w=Instance.new("Weld")
  3128. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3129. w.Part1=v
  3130. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3131. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3132. w.Parent=w.Part1
  3133. end
  3134. end
  3135. w=Instance.new("Weld")
  3136. w.Part0=Nib["Right Arm"]
  3137. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3138. w.Parent=w.Part0
  3139. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3140. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3141. if v.Name~="Left Arm1" then
  3142. w=Instance.new("Weld")
  3143. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3144. w.Part1=v
  3145. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3146. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3147. w.Parent=w.Part0
  3148. end
  3149. end
  3150. w=Instance.new("Weld")
  3151. w.Part0=Nib["Left Arm"]
  3152. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3153. w.Parent=w.Part0
  3154.  
  3155. for _,v in pairs(script.Parent["Torso"]:children()) do
  3156. if v.Name~="Torso1" then
  3157. w=Instance.new("Weld")
  3158. w.Part0=script.Parent["Torso"]["Torso1"]
  3159. w.Part1=v
  3160. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3161. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3162. w.Parent=script.Parent["Torso"]["Torso1"]
  3163. end
  3164. end
  3165.  
  3166. w=Instance.new("Weld")
  3167. w.Part0=Nib["Torso"]
  3168. w.Part1=script.Parent["Torso"]["Torso1"]
  3169. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3170. w.Parent=w.Part0
  3171.  
  3172. for _,v in pairs(lel) do
  3173. if v:IsA("BasePart") then v.Anchored=false end
  3174. end
  3175.  
  3176.  
  3177.  
  3178. wait(1)
  3179.  
  3180. w=Instance.new("Weld")
  3181. w.Part0=Nib.Torso
  3182. w.Part1=Tool.Torso.Torso1
  3183. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3184. w.C1=CFrame.new(0,0,0)
  3185. w.Parent=w.Part1
  3186. w.Name="ClothingWeld"
  3187.  
  3188. wait(.06)
  3189.  
  3190. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3191. wait(.03)
  3192. w=Instance.new("Weld")
  3193. w.Part0=Nib.Torso
  3194. w.Part1=Tool.Torso.Torso1
  3195. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3196. w.C1=CFrame.new(0,0,0)
  3197. w.Parent=w.Part1
  3198. w.Name="ClothingWeld"
  3199. end
  3200.  
  3201. w=Instance.new("Weld")
  3202. w.Part0=Nib["Right Leg"]
  3203. w.Part1=Tool.RightLeg["Right Leg1"]
  3204. w.C0=CFrame.new(0,0,0)
  3205. w.C1=CFrame.new(0,0,0)
  3206. w.Parent=w.Part1
  3207. w.Name="ClothingWeld"
  3208.  
  3209. w=Instance.new("Weld")
  3210. w.Part0=Nib["Left Leg"]
  3211. w.Part1=Tool.LeftLeg["Left Leg1"]
  3212. w.C0=CFrame.new(0,0,0)
  3213. w.C1=CFrame.new(0,0,0)
  3214. w.Parent=w.Part1
  3215. w.Name="ClothingWeld"
  3216.  
  3217. w=Instance.new("Weld")
  3218. w.Part0=Nib["Right Arm"]
  3219. w.Part1=Tool.RightArm["Right Arm1"]
  3220. w.C0=CFrame.new(0,0,0)
  3221. w.C1=CFrame.new(0,0,0)
  3222. w.Parent=w.Part1
  3223. w.Name="ClothingWeld"
  3224.  
  3225. w=Instance.new("Weld")
  3226. w.Part0=Nib["Left Arm"]
  3227. w.Part1=Tool.LeftArm["Left Arm1"]
  3228. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3229. w.C1=CFrame.new(0,0,0)
  3230. w.Parent=w.Part1
  3231. w.Name="ClothingWeld"
  3232.  
  3233. wait()
  3234.  
  3235. end
  3236. weldparts()
  3237.  
  3238. wait(.5)
  3239. demodel()
  3240. end))
  3241. for i,v in pairs(mas:GetChildren()) do
  3242. v.Parent = game:GetService("Players").LocalPlayer.Character
  3243. pcall(function() v:MakeJoints() end)
  3244. end
  3245. mas:Destroy()
  3246. for i,v in pairs(cors) do
  3247. spawn(function()
  3248. pcall(v)
  3249. end)
  3250. end
  3251.  
  3252. wait(0.5)
  3253. player = game.Players.LocalPlayer
  3254. char = player.Character
  3255. hmnd = char.Humanoid
  3256. larm = char["Left Arm"]
  3257. rarm = char["Right Arm"]
  3258. lleg = char["Left Leg"]
  3259. rleg = char["Right Leg"]
  3260. torso = char.Torso
  3261. mouse = player:GetMouse()
  3262. lght = game.Lighting
  3263. bdclr = char["Body Colors"]
  3264. Neck = torso.Neck
  3265.  
  3266. -- More variables, just in case.
  3267. Player=game:GetService("Players").LocalPlayer
  3268. Character=Player.Character
  3269. PlayerGui=Player.PlayerGui
  3270. Backpack=Player.Backpack
  3271. Torso=Character.Torso
  3272. Head=Character.Head
  3273. Humanoid=Character.Humanoid
  3274. Mouse = player:GetMouse()
  3275. m=Instance.new('Model',Character)
  3276. LeftArm=Character["Left Arm"]
  3277. LeftLeg=Character["Left Leg"]
  3278. RightArm=Character["Right Arm"]
  3279. RightLeg=Character["Right Leg"]
  3280. LS=Torso["Left Shoulder"]
  3281. LH=Torso["Left Hip"]
  3282. RS=Torso["Right Shoulder"]
  3283. RH=Torso["Right Hip"]
  3284. Face = Head.face
  3285. Neck=Torso.Neck
  3286. it=Instance.new
  3287. attacktype=1
  3288. vt=Vector3.new
  3289. cf=CFrame.new
  3290. euler=CFrame.fromEulerAnglesXYZ
  3291. angles=CFrame.Angles
  3292. cloaked=false
  3293. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3294. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3295. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3296. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3297. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3298. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3299. HDWLD = cf(0,-0.75,-0.45)*angles(0,0,-12.5)
  3300. BLDWLD = cf(0,8,0)*angles(0,-44.75,0)
  3301. RootPart=Character.HumanoidRootPart
  3302. RootJoint=RootPart.RootJoint
  3303. RootCF=euler(-1.57,0,3.14)
  3304. attack = false
  3305. attackdebounce = false
  3306. deb=false
  3307. equipped=true
  3308. hand=false
  3309. MMouse=nil
  3310. combo=0
  3311. mana=0
  3312. trispeed=.2
  3313. attackmode='none'
  3314. local idle=0
  3315. local Anim="Idle"
  3316. local Effects={}
  3317. local gun=false
  3318. local shoot=false
  3319. player=nil
  3320. mana=0
  3321.  
  3322. it = Instance.new
  3323.  
  3324. -- Music --
  3325.  
  3326. z = it("Sound",char)
  3327. z.Looped = true
  3328. z.Name = "moosik"
  3329. z.SoundId = "rbxassetid://940743619"
  3330. z.TimePosition = 30
  3331. z.Volume = 0
  3332. z:Play()
  3333. themeBegan = false
  3334. wait(0.5)
  3335.  
  3336. function fadeInMusic()
  3337. while z.Volume < 1 do
  3338. wait()
  3339. z.Volume = z.Volume + 0.025
  3340. end
  3341. end
  3342.  
  3343. delay(0,fadeInMusic)
  3344.  
  3345. function restartMusic()
  3346. wait(89.715)
  3347. z.TimePosition = 15.375
  3348. while true do
  3349. wait(104.34)
  3350. z.TimePosition = 15.375
  3351. end
  3352. end
  3353.  
  3354. delay(0,restartMusic)
  3355.  
  3356. -- Functions --
  3357.  
  3358. local inv = function()
  3359. while true do
  3360. wait()
  3361. hmnd.MaxHealth = math.huge
  3362. hmnd.Health = math.huge
  3363. if char:FindFirstChild("ForceField") == nil then
  3364. ff = it("ForceField",char)
  3365. ff.Visible = false
  3366. end
  3367. end
  3368. end
  3369.  
  3370. delay(0,inv)
  3371.  
  3372. local snd = function(id,pitch)
  3373. coroutine.resume(coroutine.create(function()
  3374. s = Instance.new("Sound",char)
  3375. s.SoundId = id
  3376. s.Pitch = pitch
  3377. s:Play()
  3378. game.Debris:AddItem(s)
  3379. end))
  3380. end
  3381.  
  3382. local part = function(name,parent,brkclr,mtrl,rfl,trns,sz)
  3383. prt = it("Part",parent)
  3384. prt.Name = name
  3385. prt.CanCollide = false
  3386. prt.BrickColor = BrickColor.new(brkclr)
  3387. prt.Material = mtrl
  3388. if brkclr == "Black" and mtrl == "Ice" then
  3389. prt.Color = Color3.fromRGB(20,20,75)
  3390. end
  3391. if brkclr == "Black metallic" and mtrl == "SmoothPlastic" then
  3392. prt.Color = Color3.fromRGB(25,25,50)
  3393. end
  3394. prt.Reflectance = rfl
  3395. prt.Transparency = trns
  3396. prt.Size = sz
  3397. prt.Anchored = true
  3398. return prt
  3399. end
  3400. local mesh = function(meshtype,parent,meshid,textureid,scale)
  3401. msh = it("SpecialMesh",parent)
  3402. if meshtype == "FileMesh" then
  3403. msh.MeshId = meshid
  3404. msh.TextureId = textureid
  3405. end
  3406. msh.MeshType = meshtype
  3407. msh.Scale = scale
  3408. return(msh)
  3409. end
  3410. local weld = function(part1,part2,x1,y1,z1,x2,y2,z2)
  3411. w = it("Weld",part1)
  3412. w.Part0 = part1
  3413. w.Part1 = part2
  3414. if part1.Anchored or part2.Anchored then
  3415. part1.Anchored = false
  3416. part2.Anchored = false
  3417. end
  3418. w.C0 = (CFrame.new(x1,y1,z1)*CFrame.Angles(math.rad(z2),math.rad(y2),math.rad(x2)))
  3419. return(w)
  3420. end
  3421. local emit = function(parent,tex,startcolor, endcolor, startsize,endsize,lightem,emdir,lif,rate,speed,rotspeed,sprdang1,sprdang2,locked2part)
  3422. emm = it("ParticleEmitter",parent)
  3423. emm.Texture = tex
  3424. emm.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,startcolor),ColorSequenceKeypoint.new(1,endcolor)})
  3425. emm.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,startsize),NumberSequenceKeypoint.new(1,endsize)})
  3426. emm.LightEmission = lightem
  3427. emm.EmissionDirection = emdir
  3428. emm.Lifetime = NumberRange.new(lif)
  3429. emm.Rate = rate
  3430. emm.Speed = NumberRange.new(speed)
  3431. emm.RotSpeed = NumberRange.new(rotspeed)
  3432. emm.SpreadAngle = Vector2.new(sprdang1,sprdang2)
  3433. emm.LockedToPart = locked2part
  3434. return(emm)
  3435. end
  3436.  
  3437. function clerp(a,b,t)
  3438. local qa = {QuaternionFromCFrame(a)}
  3439. local qb = {QuaternionFromCFrame(b)}
  3440. local ax, ay, az = a.x, a.y, a.z
  3441. local bx, by, bz = b.x, b.y, b.z
  3442. local _t = 1-t
  3443. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  3444. end
  3445.  
  3446. function QuaternionFromCFrame(cf)
  3447. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  3448. local trace = m00 + m11 + m22
  3449. if trace > 0 then
  3450. local s = math.sqrt(1 + trace)
  3451. local recip = 0.5/s
  3452. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  3453. else
  3454. local i = 0
  3455. if m11 > m00 then
  3456. i = 1
  3457. end
  3458. if m22 > (i == 0 and m00 or m11) then
  3459. i = 2
  3460. end
  3461. if i == 0 then
  3462. local s = math.sqrt(m00-m11-m22+1)
  3463. local recip = 0.5/s
  3464. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  3465. elseif i == 1 then
  3466. local s = math.sqrt(m11-m22-m00+1)
  3467. local recip = 0.5/s
  3468. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  3469. elseif i == 2 then
  3470. local s = math.sqrt(m22-m00-m11+1)
  3471. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  3472. end
  3473. end
  3474. end
  3475.  
  3476. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  3477. local xs, ys, zs = x + x, y + y, z + z
  3478. local wx, wy, wz = w*xs, w*ys, w*zs
  3479. local xx = x*xs
  3480. local xy = x*ys
  3481. local xz = x*zs
  3482. local yy = y*ys
  3483. local yz = y*zs
  3484. local zz = z*zs
  3485. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  3486. end
  3487.  
  3488. function QuaternionSlerp(a, b, t)
  3489. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  3490. local startInterp, finishInterp;
  3491. if cosTheta >= 0.0001 then
  3492. if (1 - cosTheta) > 0.0001 then
  3493. local theta = math.acos(cosTheta)
  3494. local invSinTheta = 1/math.sin(theta)
  3495. startInterp = math.sin((1-t)*theta)*invSinTheta
  3496. finishInterp = math.sin(t*theta)*invSinTheta
  3497. else
  3498. startInterp = 1-t
  3499. finishInterp = t
  3500. end
  3501. else
  3502. if (1+cosTheta) > 0.0001 then
  3503. local theta = math.acos(-cosTheta)
  3504. local invSinTheta = 1/math.sin(theta)
  3505. startInterp = math.sin((t-1)*theta)*invSinTheta
  3506. finishInterp = math.sin(t*theta)*invSinTheta
  3507. else
  3508. startInterp = t-1
  3509. finishInterp = t
  3510. end
  3511. end
  3512. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  3513. end
  3514.  
  3515. local sine = 0
  3516. local change = 1
  3517. local val = 0
  3518.  
  3519. mouse=Player:GetMouse()
  3520. RSH, LSH=nil, nil
  3521. --welds
  3522. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3523. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3524. LH=Torso["Left Hip"]
  3525. RH=Torso["Right Hip"]
  3526. TorsoColor=Torso.BrickColor
  3527. function NoOut(Part)
  3528. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3529. end
  3530. player=Player
  3531. ch=Character
  3532. RSH=ch.Torso["Right Shoulder"]
  3533. LSH=ch.Torso["Left Shoulder"]
  3534. --
  3535. RSH.Parent=nil
  3536. LSH.Parent=nil
  3537. --
  3538. RW.Name="Right Shoulder"
  3539. RW.Part0=ch.Torso
  3540. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3541. RW.C1=cf(0, 0.5, 0)
  3542. RW.Part1=ch["Right Arm"]
  3543. RW.Parent=ch.Torso
  3544. --
  3545. LW.Name="Left Shoulder"
  3546. LW.Part0=ch.Torso
  3547. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3548. LW.C1=cf(0, 0.5, 0)
  3549. LW.Part1=ch["Left Arm"]
  3550. LW.Parent=ch.Torso
  3551.  
  3552.  
  3553. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3554. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3555. end
  3556.  
  3557. -- Character Model --
  3558.  
  3559. local md = Instance.new("Model",char)
  3560. md.Name = "Scythe"
  3561. hnd = part("Handle",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3562. hndwld = weld(rarm,hnd,0,0,0,0,0,0)
  3563. fhnd = part("FHandle",md,"Black","Granite",0,0,Vector3.new(2,12.5,2))
  3564. mesh("Sphere",fhnd,"","",Vector3.new(0.1,1,0.1))
  3565. weld(hnd,fhnd,0,3,0,0,0,0)
  3566. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3567. weld(hnd,p,0,2,0,0,0,0)
  3568. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3569. weld(hnd,p,0,4,0,0,0,0)
  3570. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3571. weld(hnd,p,0,6,0,0,0,0)
  3572. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,0.25,0.25))
  3573. mesh("Sphere",p,"","",Vector3.new(1.25,1.25,1.25))
  3574. weld(hnd,p,0,7,0,0,0,0)
  3575. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.25,1.5,0.25))
  3576. weld(hnd,p,0,8,0,0,0,0)
  3577. p = part("Part",md,"Black","Marble",0,0,Vector3.new(0.2,1.25,1.25))
  3578. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3579. weld(hnd,p,0,8,0,0,-45,0)
  3580. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.25,1.1,1.1))
  3581. mesh("Cylinder",p,"","",Vector3.new(1,1,1))
  3582. weld(hnd,p,0,8,0,0,-45,0)
  3583. bldbs = part("BladeBase",md,"Black","Granite",0,0,Vector3.new(0.5,1,1))
  3584. mesh("Sphere",bldbs,"","",Vector3.new(1,1,1))
  3585. bldw=weld(hnd,bldbs,0,8,0,0,0,0)
  3586. at0 = Instance.new("Attachment",bldbs)
  3587. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3588. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3589. weld(bldbs,p,0,-0.05,-0.85,0,0,45)
  3590. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.175,0.5,0.5))
  3591. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3592. weld(bldbs,p,0,0.05,-0.85,0,0,-135)
  3593. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.175,0.1,0.365))
  3594. weld(bldbs,p,0,0,-0.81,0,0,0)
  3595. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.5,1))
  3596. weld(bldbs,p,0,0,-1.5,0,0,0)
  3597. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3598. weld(bldbs,p,0,0.1,-2,0,0,-8.75)
  3599. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.45,1))
  3600. weld(bldbs,p,0,-0.15,-2.55,0,0,-11.25)
  3601. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3602. weld(bldbs,p,0,-0.15,-3,0,0,-17.5)
  3603. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,1.4,1))
  3604. weld(bldbs,p,0,-0.45,-3.55,0,0,-22.5)
  3605. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.35,1,0.25))
  3606. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3607. weld(bldbs,p,0,-0.95,-4.45,90,-90,-33.75)
  3608. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3609. weld(bldbs,p,0,-0.55,-4.05,0,0,-26.25)
  3610. p = part("Part",md,"Black","Ice",0,0,Vector3.new(1.2,1,0.25))
  3611. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3612. weld(bldbs,p,0,-1.6,-5.25,90,-90,-45)
  3613. at1 = Instance.new("Attachment",p)
  3614. scytrl = Instance.new("Trail",bldbs)
  3615. scytrl.Attachment0 = at0
  3616. scytrl.Attachment1 = at1
  3617. scytrl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Really blue").Color),ColorSequenceKeypoint.new(1,BrickColor.new("Really blue").Color)})
  3618. scytrl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25),NumberSequenceKeypoint.new(1,1)})
  3619. scytrl.Lifetime = 0.25
  3620. scytrl.LightEmission = 0.5
  3621. scytrl.Enabled = false
  3622. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,1,0.5))
  3623. weld(bldbs,p,0,-1.25,-4.9,0,0,-37.5)
  3624. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.6,1))
  3625. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3626. weld(bldbs,p,0,-2.275,-6.125,0,0,-55)
  3627. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.75,0.25))
  3628. weld(bldbs,p,0,-1.95,-5.7,0,0,-55.5)
  3629. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3630. weld(bldbs,p,0,-2.575,-5.675,0,0,-55)
  3631. p = part("Part",md,"Really blue","Neon",0,0,Vector3.new(0.2,0.25,0.25))
  3632. weld(bldbs,p,0,-2.95,-6,0,0,-67.5)
  3633. p = part("Part",md,"Black","Ice",0,0,Vector3.new(0.25,0.5,1))
  3634. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3635. weld(bldbs,p,0,-3.5,-6.1,0,0,-75)
  3636. hitbox = part("Hitbox",md,"Black","Ice",1,1,Vector3.new(2,4,8))
  3637. weld(bldbs,hitbox,0,-1.25,-3,0,0,0)
  3638. local htp = emit(hitbox,"rbxasset://textures/particles/sparkles_main.dds",BrickColor.new("Really blue").Color,BrickColor.new("Really blue").Color,1,0,1,"Top",1,5000,0.25,0,360,360,false)
  3639. htp.Enabled = false
  3640.  
  3641. for i,v in pairs(md:children()) do
  3642. NoOut(v)
  3643. end
  3644.  
  3645. for i,v in pairs(char:children()) do
  3646. if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then
  3647. v:Destroy()
  3648. end
  3649. end
  3650.  
  3651. Head.face:Destroy()
  3652. faic = it("Decal",Head)
  3653. faic.Texture = "http://www.roblox.com/asset/?id=163204936"
  3654. faic.Face = "Front"
  3655. p = part("Eye1",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3656. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3657. weld(Head,p,0.1,0.25,-0.6,0,0,0)
  3658. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3659. p = part("Eye2",Head,"Really blue","Neon",0,0,Vector3.new(0.1,0.175,0.05))
  3660. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3661. weld(Head,p,-0.1,0.25,-0.6,0,0,0)
  3662. emit(p,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,0),0.1,0.1,1,"Top",0.5,5000,0.25,200,0,360,true)
  3663.  
  3664.  
  3665. local md2 = Instance.new("Model",char)
  3666. md2.Name = "Armor"
  3667. p = part("Hood",md2,"Black metallic","Pebble",0,0,Vector3.new(2.2, 2.4, 1.8))
  3668. mesh("FileMesh",p,"http://www.roblox.com/asset/?id=85855767","",Vector3.new(1.1,1.1,1.1))
  3669. weld(Head,p,0,-0.375,0,0,0,0)
  3670. -- Torso Armor
  3671. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(2.05,1.26,1.05))
  3672. weld(torso,p,0,-0.375,0,0,0,0)
  3673. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3674. weld(torso,p,0.65,0.625,0,0,0,0)
  3675. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3676. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3677. weld(torso,p,-0.1,0.625,-0.0075,0,90,0)
  3678. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(1.025,0.76,0.75))
  3679. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3680. weld(torso,p,0.1,0.625,-0.01,0,-90,0)
  3681. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.025))
  3682. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3683. weld(torso,p,-0.1,0.625,0.0124,0,0,0)
  3684. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.75,0.76,1.05))
  3685. weld(torso,p,-0.65,0.625,0,0,0,0)
  3686. -- Pants
  3687. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3688. weld(rleg,p,0,0.005,0,0,0,0)
  3689. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,2.01,1.01))
  3690. weld(lleg,p,0,0.005,0,0,0,0)
  3691. --Gauntlet
  3692. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(1.01,0.25,1.01))
  3693. weld(larm,p,0,0,0,0,0,0)
  3694. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3695. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3696. weld(larm,p,-0.5,0.15,-0.1,0,0,-20.1)
  3697. p = part("Part",md2,"Black metallic","SmoothPlastic",0,0,Vector3.new(0.05,0.75,0.5))
  3698. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3699. weld(larm,p,-0.5,0.15,0.1,0,180,20.1)
  3700. p = part("Part",md2,"Black","SmoothPlastic",0,0,Vector3.new(0.5,0.125,0.375))
  3701. mesh("Torso",p,"","",Vector3.new(1,1,1))
  3702. weld(larm,p,-0.325,0.15,0,0,90,0)
  3703. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0.05,0.5,0.25))
  3704. mesh("Wedge",p,"","",Vector3.new(1,1,1))
  3705. weld(larm,p,-0.48,-0.15,-0.055,180,0,17.5)
  3706. p = part("Part",md2,"Really blue","Neon",0,0,Vector3.new(0,0.4,0.125))
  3707. mesh("Sphere",p,"","",Vector3.new(1,1,1))
  3708. weld(larm,p,-0.55,0.075,0,0,0,0)
  3709.  
  3710.  
  3711.  
  3712.  
  3713. for i,v in pairs(md2:children()) do
  3714. NoOut(v)
  3715. end
  3716.  
  3717. -- Animations --
  3718.  
  3719. function Animate()
  3720. while true do
  3721. wait()
  3722. sine = sine + change
  3723. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3724. local velderp=RootPart.Velocity.y
  3725. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3726. if equipped==true or equipped==false then
  3727. if attack==false then
  3728. idle=idle+1
  3729. else
  3730. idle=0
  3731. end
  3732. if idle>=500 then
  3733. if attack==false then
  3734. end
  3735. end
  3736. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3737. Anim="Jump"
  3738. if attack==false then
  3739. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3740. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3741. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3742. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(15)),.3)
  3743. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(20),math.rad(0),math.rad(-15)),.3)
  3744. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3745. end
  3746. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3747. Anim="Fall"
  3748. if attack==false then
  3749. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3750. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3751. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3752. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(15),math.rad(0),math.rad(15)),.3)
  3753. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(-30)),.3)
  3754. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3755. end
  3756. elseif torvel<1 and hitfloor~=nil then
  3757. Anim="Idle"
  3758. if attack==false then
  3759. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3760. bldw.C0=clerp(bldw.C0,BLDWLD,.3)
  3761. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  3762. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(17.5)),.3)
  3763. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3764. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3765. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3766. end
  3767. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3768. Anim="Walk"
  3769. if attack==false then
  3770. change=3
  3771. hndwld.C0=clerp(hndwld.C0,HDWLD,.3)
  3772. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  3773. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  3774. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(55),math.rad(0),math.rad(45)),.3)
  3775. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-15)),.3)
  3776. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3777. end
  3778. elseif torvel>=22 and hitfloor~=nil then
  3779. Anim="Run"
  3780. if attack==false then
  3781. end
  3782. end
  3783. end
  3784. end
  3785. end
  3786.  
  3787. delay(0,Animate)
  3788.  
  3789. -- Attacks --
  3790.  
  3791. function HadesSlice()
  3792. attack = true
  3793. Humanoid.WalkSpeed = 8
  3794. wait()
  3795. for _=0,1,0.1 do
  3796. wait()
  3797. hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(90),math.rad(-90),math.rad(45)),.3)
  3798. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  3799. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
  3800. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(40)),.3)
  3801. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(120),math.rad(50),math.rad(-70)),.3)
  3802. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3803. end
  3804. wait(0.05)
  3805. htp.Enabled = true
  3806. scytrl.Enabled = true
  3807. scytrl.Lifetime = 1
  3808. snd("rbxassetid://588693579",0.9)
  3809. snd("rbxassetid://588737825",1)
  3810. for _=0,1,0.1 do
  3811. wait()
  3812. hndwld.C0=clerp(hndwld.C0,HDWLD*angles(math.rad(22.5),math.rad(0),math.rad(180)),.3)
  3813. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  3814. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
  3815. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(60),math.rad(0),math.rad(40)),.3)
  3816. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(10),math.rad(10),math.rad(-10)),.3)
  3817. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3)
  3818. end
  3819. scytrl.Lifetime = 0.25
  3820. scytrl.Enabled = false
  3821. htp.Enabled = false
  3822. wait(0.15)
  3823. attack = false
  3824. Humanoid.WalkSpeed = 16
  3825. end
  3826.  
  3827. function Teleport()
  3828. attack = true
  3829. Humanoid.WalkSpeed = 0
  3830. Humanoid.JumpPower = 0
  3831. htp.Enabled = true
  3832. scytrl.Enabled = true
  3833. scytrl.Lifetime = 1
  3834. licht = Instance.new("PointLight",Torso)
  3835. licht.Brightness = 1000
  3836. licht.Range = 0
  3837. licht.Color = BrickColor.new("Really blue").Color
  3838. fx = Instance.new("Part",char)
  3839. fx.Transparency = 1
  3840. fx.Anchored, fx.CanCollide = true, false
  3841. fx.Position = Torso.Position - Vector3.new(0,2,0)
  3842. fx.Size = Vector3.new(25,1,25)
  3843. game.Debris:AddItem(fx,2)
  3844. fxem = emit(fx,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,0.875,"Top",1.5,5000,5,200,0,0,false)
  3845. fxem.Enabled = true
  3846. fxem2 = emit(Torso,"rbxasset://textures/particles/sparkles_main.dds",Color3.new(0,0,1),Color3.new(0,0,1),2.5,0.1,1,"Top",1.5,5000,0,200,360,360,false)
  3847. fxem2.Enabled = true
  3848. fxem2.ZOffset = 2
  3849. game.Debris:AddItem(fxem2,3)
  3850. wait()
  3851. for _=0,1,0.1 do
  3852. wait()
  3853. licht.Range = licht.Range + 1
  3854. fx.Rotation = Torso.Rotation + Vector3.new(0,licht.Range*2.5,0)
  3855. hndwld.C0=clerp(hndwld.C0,HDWLD*cf(0,5.75,1.5)*angles(math.rad(-33.75),math.rad(70),math.rad(-22)),.3)
  3856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  3858. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(10)),.3)
  3859. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(-10)),.3)
  3860. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  3861. end
  3862. wait(0.15)
  3863. htp.Enabled = true
  3864. scytrl.Enabled = false
  3865. scytrl.Lifetime = 0.25
  3866. snd("rbxassetid://588734356",0.9)
  3867. snd("rbxassetid://588737825",1)
  3868. pos = Mouse.Hit.p + Vector3.new(0,2,0)
  3869. char.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  3870. scytrl.Lifetime = 0.25
  3871. scytrl.Enabled = false
  3872. htp.Enabled = false
  3873. attack = false
  3874. Humanoid.JumpPower = 50
  3875. Humanoid.WalkSpeed = 16
  3876. fxem.Enabled = false
  3877. licht:Destroy()
  3878. fxem2.Speed = NumberRange.new(10)
  3879. fxem2.Enabled = true
  3880. game.Debris:AddItem(fx,2)
  3881. wait(0.25)
  3882. fxem2.Enabled = false
  3883. end
  3884.  
  3885. mouse.KeyDown:connect(function(k)
  3886. k=k:lower()
  3887. if k=="z" and attack == false then
  3888. HadesSlice()
  3889. elseif k=="x" and attack == false then
  3890. Teleport()
  3891. end
  3892. end)
  3893.  
  3894. local con = hitbox.Touched:connect(function(hit)
  3895. if attack == true then
  3896. if hit.Parent == nil then
  3897. return
  3898. end
  3899. h = hit.Parent:FindFirstChild("Humanoid")
  3900. for _, v in pairs(hit.Parent:children()) do
  3901. if v:IsA("Humanoid") then
  3902. h = v
  3903. end
  3904. end
  3905. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  3906. h.Parent:BreakJoints()
  3907. end
  3908. end
  3909. end)
  3910.  
  3911. local con2 = fhnd.Touched:connect(function(hit)
  3912. if attack == true then
  3913. if hit.Parent == nil then
  3914. return
  3915. end
  3916. h = hit.Parent:FindFirstChild("Humanoid")
  3917. for _, v in pairs(hit.Parent:children()) do
  3918. if v:IsA("Humanoid") then
  3919. h = v
  3920. end
  3921. end
  3922. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  3923. h.Parent:BreakJoints()
  3924. end
  3925. end
  3926. end)
  3927.  
  3928. -- And, one last thing... --
  3929.  
  3930. print("Yeox engine loaded.")
  3931. wait()
  3932. print("Script: Thanatos.")
  3933. wait()
  3934. print("Have fun.")
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