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- Last Level Up, (Koopatrol/Crystal King) Now level up FP 15/25/12
- Bounce; Outta Sight
- Bounce 30
- Turn 3/4 Star Shield
- PB; Water Block
- Power Jump, Shell Shot 41
- Bounce; Outta Sight 56
- Repel
- PB; Turbo Charge
- Bounce; Outta Sight 74
- Bounce 92 2 4 Bounce
- Turn 5 Star Shield
- PB; Water Block
- Power Jump; Shell Shot 41
- Bounce; Outta Sight 56
- Repel
- Turbo Charge; Bounce 74
- PB; Outta Sight
- Bounce 92
- Turn 6+ Star Shield (New Beamless) I suppose this would save another 35s meaning this would save 25s over old beamless but its really rare
- PB; Water Block
- Power Jump; Shell Shot 41
- Bounce; Outta Sight 56
- Repel
- Turbo Charge; Bounce 74
- Bounce; E-Dash 96
- Turn 3+6 Star Shield (Rare) is death I suppose
- If you take a life shroom with you, you can win on turn 8 if you didn't have enough damage on turn 7 but its really slow
- Any Combo of 7 extra damage will finish it,
- Most Common:
- Any 4+5 bounce out of the 5 bounces works
- A 4 bounce out of the first 3 bounces + A 4 bounce out of the last two bounces
- Any 3 4 bounces out of the 5
- So
- Skips Triple Dip+ Items for it
- Timings:
- New Strat and old strat w/out beamless is about the same time. it may be ~2-3s faster but its hard to tell (Bowser's Attacks can vary, bounces needed varies) For now I won't count it
- You don't need coins anymore but that barely does anything, maybe saves frames
- Skip Chapter 2 Shopping: 9 seconds saved
- Use Chapter 6 Shooting Star on Clubba 3 instead of Star Storm (3s) (Not completely sure on this exact timing)
- Skip Triple Dip: 13 seconds saved
- Skip Chapter 7 Pillar Shooting Star: 3 seconds saved
- No Speedy Spin for post star rod: 3 seconds lost
- Total: 9+13+3+3-3=25s
- Beamless in old route saves 35s
- Conclusion:
- Saves 25s vs No Beamless old route
- Loses 10s to Beamless from old route
- Likelihood of winning the fight is slightly less? (w/out life shroom)
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