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  1. [16:02] <srk1214> if you happen to be free for a flash cap, rounding up the troops
  2. [16:02] <srk1214> or participating yourself
  3. [16:02] <Birkal> I can't
  4. [16:02] <Birkal> sorry =(
  5. [16:03] <bugmaniacbob> thought as much
  6. [16:03] <bugmaniacbob> nobody's ever free for a flash cap so long as I'm online
  7. [16:03] <srk1214> I though as much too, but hey
  8. [16:03] <srk1214> thought I'd ask
  9. [16:04] <bugmaniacbob> so how's that piano recital coming along
  10. 13[16:08] <srk1214> ...well DHR darkie and bugmaniacbob would you all be down? I think we'd only need one or two more.
  11. 01[16:08] <@darkie> whats a flash cap
  12. 01[16:08] <@darkie> bugmaniacbob is it actually an essay or is it actually short answer question
  13. 01[16:08] <@darkie> lol
  14. [16:08] <bugmaniacbob> depends how long I feel like spending on it
  15. [16:09] <bugmaniacbob> I'm surprisingly concise with uni work
  16. [16:09] <bugmaniacbob> would you believe
  17. [16:09] <srk1214> http://www.smogon.com/forums/threads/the-cap-kitchen-non-competitive-discussion-goes-here.3471873/page-4#post-4479478
  18. [16:09] <srk1214> this was the first one made
  19. [16:09] <Birkal> alright bmb, I got approved yesterday, so that was a big deal
  20. [16:09] <Birkal> now it's just pouring in 4+ hours a day, lol
  21. 01[16:09] <@darkie> ok i'm down
  22. [16:09] <bugmaniacbob> neat
  23. 01[16:10] <@darkie> i have class till 6:45
  24. 01[16:10] <@darkie> is this right now?
  25. 03[16:10] * BarackObama sets mode: +ao Birkal Birkal
  26. [16:10] <bugmaniacbob> so you've got more time to spend on IRC now, or are you just passing by?
  27. 01[16:10] <@darkie> so i've got some time
  28. 01[16:10] <@darkie> lol
  29. [16:10] <bugmaniacbob> wait is that 4+ hours on a piano, or writing as well
  30. [16:11] <bugmaniacbob> the former would hurt your fingers wouldn't it
  31. [16:11] <&Birkal> just piano
  32. [16:11] <&Birkal> ehh, the pain goes away after a while
  33. [16:11] <%DHR> Wow dedication Birkal :o
  34. [16:11] <bugmaniacbob> wo
  35. 01[16:11] <@darkie> wow such dedication
  36. [16:11] <%DHR> I could never imagine playing an instrument for that long
  37. 01[16:11] <@darkie> wow
  38. [16:11] <bugmaniacbob> I gave up on piano the moment it started to hurt
  39. [16:11] <&Birkal> lol it sounds more dramatic than it is :P
  40. [16:11] <&Birkal> you just kind of get to a practice room and sit there until you're kicked out
  41. [16:12] <&Birkal> I practiced over 8 hours on monday lol
  42. [16:12] <&Birkal> I can show you guys the recordings once it's all done
  43. [16:12] <bugmaniacbob> I have visions of you just sitting in a room endlessly playing the entertainer aimlessly
  44. [16:12] <&Birkal> it's fun stuff
  45. [16:12] <&Birkal> lol
  46. [16:12] <&Birkal> entertainer is a fun one
  47. [16:12] <bugmaniacbob> I'd like to see/hear/appropriate verb for the format that
  48. 01[16:13] <@darkie> lets make a mega evo
  49. 01[16:13] <@darkie> :D
  50. [16:13] <srk1214> Birkal, I'm mega impressed
  51. 01[16:13] <@darkie> since this is unofficial anyway
  52. [16:13] <bugmaniacbob> ...mega evo's not a bad idea, it'd take less time
  53. [16:13] <&Birkal> yeah make mega froxbite
  54. [16:13] <srk1214> that is, my hold item is an impressedite
  55. [16:13] <smashlloyd20> birkal :o
  56. [16:13] <bugmaniacbob> make mega toletazza
  57. [16:13] <&Birkal> lol
  58. [16:13] <bugmaniacbob> it would have 4 types instead of 3
  59. 01[16:14] <@darkie> lets do it lets do it lets do it lets do it
  60. 01[16:14] <@darkie> no need to pick a movepool
  61. 01[16:14] <@darkie> either
  62. 01[16:14] <@darkie> though we could add some gen 6 moves
  63. 01[16:14] <@darkie> that might take the fun out of it though :<
  64. [16:15] <srk1214> yeah no I'd rather make a flash cap fresh
  65. [16:15] <bugmaniacbob> art/stats/ability and sod all else
  66. 01[16:15] <@darkie> yeah i changed my mind
  67. [16:15] <srk1214> and I don't think we should make anything gen 6 tbh
  68. 01[16:15] <@darkie> aw
  69. [16:15] <srk1214> actually wait
  70. [16:15] <srk1214> make a fairy flash cap
  71. [16:15] <%DHR> @_@
  72. [16:15] <bugmaniacbob> no gen 6, so no megas
  73. [16:15] <%DHR> NO
  74. [16:15] <%DHR> NO FAIREIS
  75. [16:15] <srk1214> so that no fairy for CAP 1
  76. [16:15] <bugmaniacbob> guys guys guys
  77. [16:15] <srk1214> no one will want to match the flash cap duh
  78. [16:15] <bugmaniacbob> MULTITYPE
  79. [16:15] <bugmaniacbob> + Protean
  80. [16:15] <%DHR> No
  81. [16:15] <%DHR> Mtype is banned
  82. [16:16] <bugmaniacbob> since when
  83. [16:16] <bugmaniacbob> who brought out the flash cap bible while I was AWOL
  84. [16:16] <Coronisleeping> all of the fairies
  85. 01[16:16] <@darkie> no gen 6 things?
  86. 01[16:16] <@darkie> wynaut
  87. 03[16:16] * Coronisleeping is now known as Coronis
  88. [16:16] <bugmaniacbob> so what are we doing then
  89. [16:16] <bugmaniacbob> if anything
  90. [16:16] <srk1214> because CAP is still in gen V mode
  91. 01[16:17] <@darkie> but this is unofficial
  92. [16:17] <srk1214> I guess
  93. [16:17] <bugmaniacbob> but the final product thread was posted
  94. [16:17] <bugmaniacbob> next CAP will likely be gen 6
  95. 01[16:17] <@darkie> oh well i dont mind either way
  96. [16:17] <%DHR> rofl
  97. 01[16:17] <@darkie> lets get started
  98. [16:17] <bugmaniacbob> doesn't that technically make us in gen 6
  99. [16:17] <%DHR> Ive been around for most of the flash caps :P
  100. [16:17] <srk1214> OK concept subs
  101. [16:17] <&Birkal> you guys need a flash cap tl
  102. [16:17] <&Birkal> imo
  103. [16:17] <bugmaniacbob> I volunteer
  104. [16:18] <%DHR> N
  105. [16:18] <%DHR> :P
  106. [16:18] <srk1214> as tribute
  107. [16:18] <bugmaniacbob> I totally have the most experience
  108. [16:18] <%DHR> Not after the last one
  109. 13[16:18] <bugmaniacbob> except darkie
  110. [16:18] <srk1214> I nominate DHR as having the most flashcap experience
  111. [16:18] <bugmaniacbob> but arghonaut's ability still isn't properly named so
  112. 01[16:18] <@darkie> i'll have to leave at parts so i can't do it
  113. [16:18] <bugmaniacbob> second DHR
  114. 02[16:18] * HD (~Herakles@synIRC-2FCF1FCF.nycmny.fios.verizon.net) Quit (Quit: )
  115. 03[16:18] * JabbaTheGriffin (~chatzilla@synIRC-D9DA484B.hsd1.nj.comcast.net) has joined #cap
  116. [16:18] <srk1214> plus bmb, we're relying on you to produce the bootiful art
  117. [16:18] <%DHR> Is this happeninininining D:
  118. [16:18] <bugmaniacbob> wait what
  119. [16:19] <srk1214> lol no one else here is an artist
  120. [16:19] <bugmaniacbob> ...
  121. [16:19] <bugmaniacbob> well alright then
  122. [16:19] <&jas61292> what is going on?
  123. [16:19] <bugmaniacbob> at least I'll finally win an art poll
  124. 01[16:19] <@darkie> lol
  125. 01[16:19] <@darkie> flash cap jas61292
  126. [16:19] <srk1214> flashcap about to start
  127. [16:19] <bugmaniacbob> DE FAULT DE FAULT
  128. [16:19] <&jas61292> Oh, one of those
  129. [16:19] <bugmaniacbob> ok concept
  130. [16:19] <bugmaniacbob> fog weather starter
  131. [16:19] <srk1214> hasn't been one since july iirc
  132. [16:19] <&jas61292> lol fog
  133. 01[16:20] <@darkie> what does fog do
  134. [16:20] <&jas61292> I highly approve of that idea
  135. [16:20] <bugmaniacbob> description: to examine the effect of fog on the <insert metagame here> metagame
  136. [16:20] <&jas61292> lowers accuracy
  137. 01[16:20] <@darkie> meh
  138. [16:20] <srk1214> too much like a gravity mon imo
  139. 01[16:20] <@darkie> what about
  140. 01[16:20] <@darkie> auto spinner
  141. [16:20] <bugmaniacbob> meh
  142. 01[16:20] <@darkie> or auto defogger
  143. 01[16:20] <@darkie> lol
  144. [16:21] <bugmaniacbob> too many spinners/defoggers
  145. 01[16:21] <@darkie> (using gen6 defog)
  146. [16:21] <bugmaniacbob> must do something really original
  147. [16:21] <%DHR> no
  148. [16:21] <%DHR> fog
  149. [16:21] <srk1214> DHR are you going to flash TL?
  150. [16:21] <%DHR> is good
  151. [16:21] <%DHR> cause that would be hilarious
  152. [16:21] <%DHR> just to annoy the fuck out of everyone
  153. [16:21] <bugmaniacbob> one thing
  154. [16:21] <bugmaniacbob> I don't think I can draw fog
  155. [16:21] <srk1214> makes bmb's drawing easier too lol. just shroud the whole damn design in a cloud
  156. [16:21] <bugmaniacbob> so with that caveat
  157. [16:21] <srk1214> oh never mind
  158. [16:22] <&jas61292> It doesn't have to be fog
  159. [16:22] <bugmaniacbob> well it's kind of... foggy
  160. [16:22] <&jas61292> it just has to be associated with it
  161. 01[16:22] <@darkie> what about a gen 5 stance change
  162. 01[16:22] <@darkie> user
  163. [16:22] <&jas61292> some flavor crap
  164. [16:22] <bugmaniacbob> MSPaint doesn't do shapes without edges
  165. [16:22] <srk1214> stance change makes bmb draw two things...
  166. 01[16:22] <@darkie> use the spraypaint tool
  167. [16:22] <&Birkal> artists are easy to find
  168. [16:22] <&Birkal> just pull some from smeargle
  169. [16:22] <bugmaniacbob> Birkal don't ruin the moment
  170. [16:22] <srk1214> lol
  171. [16:22] <bugmaniacbob> this is my time
  172. [16:22] <bugmaniacbob> nobody else's
  173. [16:22] <srk1214> DHR are you the spriter for this guy?
  174. [16:22] <%DHR> Me Sprite?
  175. [16:22] <%DHR> D:
  176. [16:22] <%DHR> I could try?
  177. [16:23] <srk1214> lol you're a robot
  178. [16:23] <srk1214> you can do anything
  179. [16:23] <%DHR> :|
  180. [16:23] <bugmaniacbob> oh yeah spraypaint
  181. [16:23] <%DHR> No... Not really no
  182. [16:23] <bugmaniacbob> I forgot that was a thing
  183. [16:23] <srk1214> I was joking, don't worry
  184. [16:23] <srk1214> we'll rope someone in.
  185. [16:23] <%DHR> Did you not see my attempt at Mollux?
  186. [16:23] <srk1214> quany or noobiess or someone will pop in before we're done
  187. 01[16:24] <@darkie> what about
  188. 01[16:24] <@darkie> Name: Show Me Your Moves!
  189. 01[16:24] <@darkie> General Description: A good user of moves with effects not frequently used in the OU metagame.
  190. 01[16:24] <@darkie> this concept
  191. [16:24] <bugmaniacbob> well, let's get started then
  192. [16:24] <bugmaniacbob> are we going with fog?
  193. [16:24] <bugmaniacbob> oh
  194. 01[16:24] <@darkie> or is that the one that won
  195. [16:24] <bugmaniacbob> keep on throwing ideas into the aether then
  196. 13[16:24] <%DHR> ... darkie
  197. [16:24] <%DHR> That won
  198. 01[16:24] <@darkie> nvm
  199. [16:24] <%DHR> :|
  200. 01[16:24] <@darkie> lol
  201. 01[16:24] <@darkie> i wasnt active then!!
  202. [16:24] <srk1214> fog won?
  203. 13[16:24] <%DHR> please remove @ from darkie Birkal
  204. [16:24] <%DHR> Clearly has no idea whats going on
  205. 01[16:24] <@darkie> i just picked a concept thread and picked the coolest one
  206. [16:25] <srk1214> lol I get it now
  207. 13[16:25] <srk1214> yeah megafail darkie...
  208. 01[16:25] <@darkie> Description: A Pokemon that is built around concealing information from the opponent or misinforming the opponent in a generation where information is more readily available than ever.
  209. 03[16:25] * verbatim (Mibbit@synIRC-4236811B.lightspeed.cicril.sbcglobal.net) has joined #cap
  210. [16:25] <bugmaniacbob> I don't think that one won
  211. [16:25] <srk1214> I wanna make something that takes advantage of new ability/ies from gen 6
  212. 01[16:26] <@darkie> i thought we're doing gen 5
  213. [16:26] <bugmaniacbob> new abilities hmm
  214. 01[16:26] <@darkie> for some dumb reason
  215. 01[16:26] <@darkie> -_________-
  216. [16:26] <srk1214> flash caps don't need concepts per se. Froxbite was literally just make a hailmon lol
  217. 01[16:26] <@darkie> we need something to inspire tho
  218. [16:27] <bugmaniacbob> how about "universal dragon counter"
  219. 01[16:27] <@darkie> in gen 5 or 6?
  220. [16:27] <bugmaniacbob> now that we have the type to actually do it
  221. [16:27] <srk1214> aka fairy type?
  222. 01[16:27] <@darkie> so 6
  223. 01[16:27] <@darkie> ok cool
  224. [16:27] <bugmaniacbob> aka Fairy-type w/actual defence
  225. 01[16:27] <@darkie> have to counter goodra too
  226. 01[16:27] <@darkie> so
  227. [16:27] <srk1214> !data furfrou
  228. 01[16:27] <@darkie> suction cups
  229. [16:27] <TIBot> Furfrou - Normal | Fur Coat | 75/80/60/65/90/102 | 472 BST | Limbo | Low Kick/Grass Knot: 60 BP
  230. [16:28] <srk1214> oh wait that's normal
  231. 01[16:28] <@darkie> OR
  232. 01[16:28] <@darkie> nvm
  233. [16:28] <srk1214> wait
  234. 01[16:28] <@darkie> how about
  235. [16:28] <bugmaniacbob> has to counter dragalge
  236. 01[16:28] <@darkie> we make an awesome pivot
  237. [16:28] <%DHR> I love fur coat as an ability
  238. 01[16:28] <@darkie> !data fur coat
  239. [16:28] <bugmaniacbob> you mean like krilowatt
  240. [16:28] <srk1214> mon with great potential coverage b/c of the normal type-changing abilities
  241. [16:28] <TIBot> Fur Coat: Halves physical damage done to this Pokemon.
  242. 01[16:28] <@darkie> o
  243. [16:28] <srk1214> mon that has aerilate and glaciate etc
  244. 01[16:28] <@darkie> is that what krilowatt was
  245. 01[16:28] <@darkie> ooo
  246. [16:28] <srk1214> but it has to pick one for coverage
  247. [16:28] <bugmaniacbob> well it wasn't
  248. 01[16:28] <@darkie> those are cool abilities
  249. 01[16:29] <@darkie> i like that idea srk1214
  250. [16:29] <bugmaniacbob> it's what it ended up being really
  251. 01[16:29] <@darkie> there's
  252. [16:29] <bugmaniacbob> that's a neat idea actually
  253. 01[16:29] <@darkie> aerilate refrigerate
  254. 01[16:29] <@darkie> normalize
  255. 01[16:29] <@darkie> except normalize sux
  256. 01[16:29] <@darkie> !data delcatty
  257. [16:29] <TIBot> Delcatty - Normal | Cute Charm/Normalize/Wonder Skin (H) | 70/65/65/55/55/70 | 380 BST | NU | Low Kick/Grass Knot: 60 BP
  258. [16:29] <srk1214> pixillate
  259. 01[16:29] <@darkie> oh yeah pixellate
  260. [16:29] <bugmaniacbob> aerilate rapid spin
  261. [16:29] <srk1214> aerilate, refrigerate, pixellate
  262. [16:29] <srk1214> any others?
  263. 01[16:29] <@darkie> lets do refrigerate
  264. [16:30] <srk1214> not counting normalize lol
  265. 01[16:30] <@darkie> aurorus sux
  266. 01[16:30] <@darkie> mega pinsir can be good already
  267. 01[16:30] <@darkie> sylveon is good enough
  268. 02[16:30] * V4 (stray@no.regrets.cause.i.got.nothin.to.lose) Quit (Quit: bye)
  269. [16:30] <srk1214> why not two?
  270. 01[16:30] <@darkie> we could do too
  271. 01[16:30] <@darkie> two
  272. [16:30] <bugmaniacbob> chitinate
  273. [16:30] <srk1214> and it can pick if it wants the flying coverage or the ice coverage or the fairy coverage
  274. [16:30] <bugmaniacbob> all normal moves become bug-type
  275. [16:31] <srk1214> lol
  276. 01[16:31] <@darkie> we could make a new ability
  277. 01[16:31] <@darkie> with the same effect
  278. 01[16:31] <@darkie> i have no problem with that
  279. [16:31] <bugmaniacbob> hmm
  280. 01[16:31] <@darkie> draconate
  281. 01[16:31] <@darkie> lol
  282. [16:31] <bugmaniacbob> well let's pick something and roll with it
  283. [16:31] <%DHR> Uhhh
  284. [16:31] <%DHR> Yeah no
  285. 01[16:31] <@darkie> let's pick a new type
  286. [16:31] <bugmaniacbob> where'd our TL get to
  287. [16:32] <bugmaniacbob> I still like absolute Dragon counter
  288. [16:32] <bugmaniacbob> fairy/steel @ levitate
  289. [16:32] <bugmaniacbob> oh wait haxorus
  290. 01[16:32] <@darkie> gg
  291. [16:32] <bugmaniacbob> never mind
  292. [16:32] <%DHR> Uhhh Fire types and Mold Breaker
  293. [16:32] <bugmaniacbob> yeah I know
  294. 01[16:32] <@darkie> i like the -ate ability with a new type
  295. 01[16:32] <@darkie> that's my pick
  296. [16:33] <bugmaniacbob> something that makes all moves water-type
  297. [16:33] <bugmaniacbob> for a rain sweeper
  298. [16:33] <srk1214> Flagrate - turns normal moves into Fire moves
  299. [16:33] <srk1214> and boosts power etc
  300. [16:33] <bugmaniacbob> because CAP doesn't have enough rain already
  301. [16:33] <srk1214> fuck u scizor take a flagrate quick attack
  302. [16:33] <bugmaniacbob> rate of flags
  303. 01[16:34] <@darkie> thats a dumb name but i'm down
  304. [16:34] <bugmaniacbob> didn't froxbite already do that
  305. [16:34] <bugmaniacbob> pyruvate
  306. [16:34] <bugmaniacbob> no wait that's a 3 carbon sugar
  307. [16:34] <%DHR> rofl
  308. [16:34] <srk1214> oh that's true
  309. [16:34] <%DHR> Just call it
  310. [16:34] <%DHR> Flame On
  311. [16:34] <%DHR> ;)
  312. [16:34] <srk1214> froxbite had a new fire priority move
  313. [16:34] <srk1214> not fire, or at least if we do fire no priority moves
  314. 01[16:34] <@darkie> or NO
  315. 01[16:35] <@darkie> lets do
  316. 01[16:35] <@darkie> grass type
  317. 01[16:35] <@darkie> that type is underappreciated
  318. 01[16:35] <@darkie> i vote grass
  319. [16:35] <bugmaniacbob> what kind of coverage does grass/fairy get again
  320. [16:35] <srk1214> missing out on steel as a whole
  321. 01[16:35] <@darkie> uhh
  322. [16:35] <bugmaniacbob> and poison
  323. 01[16:35] <@darkie> fire
  324. 01[16:35] <@darkie> misses fire
  325. 01[16:36] <@darkie> fire resists fairy for some reason
  326. [16:36] <bugmaniacbob> so steel/poison/fire
  327. [16:36] <Canis_Majoris> can we make fire/fairy
  328. [16:36] <srk1214> so grass/fairy with a Normal->Ground ability?
  329. [16:36] <bugmaniacbob> great so give it EQ
  330. [16:36] <bugmaniacbob> and we're set
  331. [16:36] <%DHR> No no fairies
  332. 01[16:36] <@darkie> lol
  333. [16:36] <bugmaniacbob> FAIRIES
  334. 01[16:36] <@darkie> normal->grass ability
  335. 03[16:36] * imanalt (Mibbit@is.a.ralts) has joined #cap
  336. 01[16:36] <@darkie> imo
  337. 06[16:36] * %DHR bans fairy
  338. [16:36] <Canis_Majoris> howaboutno.jpg
  339. [16:36] <bugmaniacbob> how about
  340. [16:36] <bugmaniacbob> grass/poison
  341. [16:36] <bugmaniacbob> with forest's curse
  342. 01[16:36] <@darkie> whats forest's curse
  343. [16:36] <srk1214> !data forest's curse
  344. [16:36] <TIBot> Forest's Curse - Grass | Status | Power: -- | Accuracy: 100% | Max PP: 32 | Changes the target's type to Grass.
  345. 01[16:37] <@darkie> lol
  346. [16:37] <srk1214> so troll
  347. [16:37] <Canis_Majoris> so venusaur
  348. [16:37] <bugmaniacbob> ok new idea
  349. [16:37] <Canis_Majoris> with forest's curse
  350. [16:37] <bugmaniacbob> "the king"
  351. [16:37] <bugmaniacbob> has all the king-related moves
  352. [16:37] <Canis_Majoris> dragon/fairy would be cool
  353. 01[16:37] <@darkie> lol
  354. [16:37] <Numbuh214> well
  355. 01[16:37] <@darkie> what moves are there
  356. [16:37] <Canis_Majoris> neutral to ice
  357. [16:37] <bugmaniacbob> king's shield
  358. [16:37] <Canis_Majoris> immune to dragon
  359. 01[16:37] <@darkie> sacred sword
  360. [16:37] <bugmaniacbob> noble roar
  361. [16:37] <Numbuh214> wait
  362. 01[16:37] <@darkie> king's shield
  363. [16:37] <bugmaniacbob> sacred sword
  364. [16:37] <Canis_Majoris> sadly still weak to fairy
  365. [16:37] <bugmaniacbob> uhh
  366. [16:37] <Numbuh214> fairy doesn't resist ice?
  367. [16:37] <Canis_Majoris> wat
  368. [16:37] <srk1214> fairy does not resist ice
  369. [16:38] <bugmaniacbob> outrage
  370. 01[16:38] <@darkie> fairy doesnt resist ice
  371. [16:38] <Canis_Majoris> pokemon coverage lied to me AUGH
  372. [16:38] <Numbuh214> okay so
  373. [16:38] <Numbuh214> my idea
  374. 01[16:38] <@darkie> king idea is good with me
  375. 01[16:38] <@darkie> or normal->X
  376. 01[16:38] <@darkie> where x is not ice/fairy/flying
  377. [16:38] <EagleAway> heey
  378. [16:38] <Numbuh214> steel/fairy that has a watered down shadow tag
  379. [16:38] <EagleAway> so what's happening?
  380. [16:38] <bugmaniacbob> DHR you're going to have to make an executive decision mate
  381. [16:39] <Numbuh214> that only works the first turn it selects a move
  382. [16:39] <bugmaniacbob> flashcap
  383. [16:39] <%DHR> What are my choices
  384. [16:39] <srk1214> flash capping like you wanted earlier. still picking our concept.
  385. [16:39] <EagleAway> oh goodie
  386. [16:39] <bugmaniacbob> fog of war
  387. [16:39] <EagleAway> brb
  388. [16:39] <bugmaniacbob> normal-> type
  389. [16:39] <srk1214> I like normal->type... can't settle on which
  390. [16:39] <bugmaniacbob> dragon killer
  391. [16:39] <Canis_Majoris> why do we /have/ to have a concept
  392. [16:39] <bugmaniacbob> king pin
  393. 01[16:39] <@darkie> or "the king"
  394. [16:39] <Canis_Majoris> how about not making a new ability period
  395. [16:39] <Canis_Majoris> and just use fur coat
  396. [16:39] <Canis_Majoris> and put it on a good mon
  397. [16:39] <%DHR> ^
  398. 01[16:39] <@darkie> what do you say dhr
  399. [16:40] <%DHR> I'd like fog of war or king pin
  400. 01[16:40] <@darkie> ok let's vote
  401. [16:40] <bugmaniacbob> ok casting vote then
  402. 01[16:40] <@darkie> i vote kingpin
  403. [16:40] <%DHR> i have no desire to make a dragon killer when there are so many already
  404. [16:40] <bugmaniacbob> all those in favour of king pin say aye
  405. 01[16:40] <@darkie> AYE
  406. [16:40] <srk1214> my problem with king pin is what are "king" moves
  407. [16:40] <imanalt> what is this
  408. [16:40] <srk1214> how is sacred sword a king move
  409. [16:40] <imanalt> flashcap
  410. [16:40] <Canis_Majoris> Kingmon used Nidoking!
  411. [16:40] <bugmaniacbob> we cross that bridge when we come to it
  412. [16:40] <Canis_Majoris> Wait /what/~
  413. [16:40] <imanalt> fill me in on current mon
  414. [16:40] <bugmaniacbob> still on concept
  415. [16:40] <srk1214> still picking concept
  416. [16:40] <Canis_Majoris> that's dumb tho let's use fur coat on a good mon
  417. [16:40] <bugmaniacbob> all the dance moves
  418. [16:41] <bugmaniacbob> kings must be great dancers
  419. [16:41] <Canis_Majoris> so aurumoth
  420. [16:41] <srk1214> oh so you mean like aurumoth then T_T
  421. [16:41] <bugmaniacbob> also parting shot
  422. [16:41] <imanalt> fur coat is silly because literally all it does is giveyou higher defense
  423. [16:41] <srk1214> no to kingmon
  424. [16:41] <bugmaniacbob> aurumoth only had two
  425. [16:41] <imanalt> theres nothing interesting, why not just give it higher stats and honey gather
  426. [16:41] <bugmaniacbob> OK all those in favour of fog of war say aye
  427. [16:41] <imanalt> parting shot is cool
  428. [16:41] <bugmaniacbob> aye
  429. [16:41] <Canis_Majoris> what is fog of war
  430. [16:41] <Canis_Majoris> what's the fog of war one
  431. [16:41] <bugmaniacbob> fog-mon
  432. 01[16:41] <@darkie> fog ability
  433. [16:41] <srk1214> explain to me how fog works?
  434. [16:41] <imanalt> oh jesus
  435. [16:41] <Canis_Majoris> ^
  436. [16:41] <imanalt> you assholes
  437. [16:41] <bugmaniacbob> lowers accuracy
  438. [16:42] <imanalt> its a good thing this wont be playable
  439. [16:42] <bugmaniacbob> goes away if you use defog
  440. [16:42] <imanalt> :p
  441. [16:42] <Canis_Majoris> that's
  442. [16:42] <Canis_Majoris> that's dumb
  443. [16:42] <Canis_Majoris> no
  444. [16:42] <bugmaniacbob> oh come on
  445. [16:42] <bugmaniacbob> dhr gives us two options
  446. [16:42] <bugmaniacbob> you do not have the right to say both are dumb
  447. [16:42] <srk1214> I vote fog of war
  448. 03[16:42] * Canis_Majoris was kicked by darkie (stop being disagreeable)
  449. [16:42] <bugmaniacbob> oh god I'm getting deja vu from aurumoth
  450. 05[16:42] -moonlight.se.eu.synirc.net:@#cap- darkie invited Canis_Majoris into the channel.
  451. 03[16:42] * Canis_Majoris (Mibbit@synIRC-DB2D58D6.cpe.netcabo.pt) has joined #cap
  452. [16:42] <bugmaniacbob> ...
  453. 01[16:42] <@darkie> mibbit
  454. [16:42] <&Birkal> can we make a mon with sticky web
  455. [16:42] <&Birkal> that can use it
  456. [16:43] <bugmaniacbob> ok DHR that's two for fog
  457. 02[16:43] * EagleAway (~cgiirc@bagel.four) Quit (Quit: CGI:IRC)
  458. [16:43] <srk1214> lol Birkal being sensible
  459. [16:43] <bugmaniacbob> do we have approval to proceed?
  460. 01[16:43] <@darkie> sticky web is cool too
  461. [16:43] <imanalt> a good sticky webber would be great
  462. [16:43] <Canis_Majoris> so galvantula @birkal
  463. 03[16:43] * Eagle4 (~cgiirc@bagel.four) has joined #cap
  464. [16:43] <bugmaniacbob> oh for the love of
  465. 01[16:43] <@darkie> can i change my vote to sticky web
  466. [16:43] <imanalt> galvantula is bad Canis_Majoris
  467. [16:43] <imanalt> ;-;
  468. [16:43] <&Birkal> no galvantula is stupid
  469. [16:43] <bugmaniacbob> FINE STICKY BLOODY WEB
  470. [16:43] <&Birkal> I am talking something like
  471. [16:43] <Canis_Majoris> galvantula is a good mon what are you on
  472. [16:43] <Eagle4> is their a piratepad for this
  473. [16:43] <&Birkal> it sets up with sticky web
  474. [16:43] <Eagle4> there*
  475. [16:43] <bugmaniacbob> IT'LL BE A BUG SO WIN-WIN
  476. [16:43] <%DHR> Haha
  477. [16:43] <&Birkal> and then as mons switch in, it's now faster
  478. [16:43] <imanalt> lol
  479. [16:43] <%DHR> Im going to have to go to bed
  480. [16:43] <&Birkal> and it just decimates
  481. [16:43] <srk1214> bugmaniacbob, how are you at drawing things that produce sticky webs... I think they're called bugs?
  482. 01[16:43] <@darkie> thats a good idea birkal
  483. [16:43] <Canis_Majoris> so.... galvantula as a sweeper?
  484. [16:43] <Eagle4> what's the concept?
  485. [16:43] <&Birkal> of course it's a good idea
  486. 01[16:44] <@darkie> sticky web
  487. [16:44] <&Birkal> I'm a genius B)
  488. [16:44] <Canis_Majoris> that's
  489. [16:44] <imanalt> birkal problem is they would presumably switch in the turn you set sticky web
  490. [16:44] <bugmaniacbob> well I wouldn't call myself an /expert/
  491. [16:44] <srk1214> Sticky Web mon gogo
  492. [16:44] <Canis_Majoris> actually not a bad idea
  493. [16:44] <bugmaniacbob> more of a
  494. [16:44] <bugmaniacbob> maniac
  495. [16:44] <Eagle4> ehhh
  496. [16:44] <imanalt> so not get hit on the switch
  497. [16:44] <Canis_Majoris> it forces bug but ehhhhh
  498. [16:44] <imanalt> why does ti force bug
  499. [16:44] <&Birkal> why does it force bug
  500. [16:44] <imanalt> fuk that
  501. [16:44] <&Birkal> why in the world does it force bug
  502. 01[16:44] <@darkie> it doesnt force bug
  503. [16:44] <bugmaniacbob> how about sticky web + fog
  504. [16:44] <srk1214> we can go bug/whatever we want or not even bug
  505. [16:44] <bugmaniacbob> because
  506. [16:44] <bugmaniacbob> because
  507. [16:44] <Canis_Majoris> what else can use sticky web tho :<
  508. 01[16:44] <@darkie> "web" can be abstract
  509. [16:44] <bugmaniacbob> why would you do anything else
  510. 01[16:44] <@darkie> porygon2
  511. 13[16:44] <Canis_Majoris> darkie don't go there
  512. [16:44] <bugmaniacbob> whyyyy
  513. [16:44] <&Birkal> this is cap, you imbecelic numbnut
  514. [16:44] <&Birkal> sorry that got heated wow
  515. [16:44] <imanalt> lol
  516. [16:44] <Canis_Majoris> ...porygon2 can use sticky web?
  517. [16:44] <srk1214> lol
  518. 01[16:44] <@darkie> sticky interweb
  519. [16:44] <Eagle4> we need a piratepad for this :/
  520. [16:44] <Canis_Majoris> wat
  521. 01[16:45] <@darkie> no it cant
  522. 01[16:45] <@darkie> but
  523. 01[16:45] <@darkie> it could
  524. 01[16:45] <@darkie> if you stretch the name
  525. [16:45] <Canis_Majoris> hmmm
  526. [16:45] <Canis_Majoris> you know what?
  527. [16:45] <bugmaniacbob> shall we just
  528. [16:45] <Canis_Majoris> sure why not
  529. [16:45] <srk1214> sticky web could be anything. this is pokemon.
  530. [16:45] <Eagle4> http://titanpad.com/MIP3LimC1w
  531. 01[16:45] <@darkie> and you can change the name anyway
  532. 01[16:45] <@darkie> it could be ejaculate
  533. [16:45] <bugmaniacbob> get on with it
  534. 01[16:45] <@darkie> who cares what itis
  535. 06[16:45] * &Birkal slap eagle4's wrists
  536. [16:45] <&Birkal> you did a bad thing
  537. [16:45] <&Birkal> #cap > piratepated
  538. 01[16:45] <@darkie> ok do we agree
  539. [16:45] <Eagle4> ;_;
  540. 01[16:45] <@darkie> on the sticky web
  541. [16:45] <bugmaniacbob> wait who is TL now
  542. [16:45] <srk1214> sticky web is good, if DHR is still around
  543. 01[16:46] <@darkie> idk dhr is being afk
  544. [16:46] <Eagle4> this is a cesspool of muddled comments
  545. [16:46] <&Birkal> I am always secretly the TL
  546. [16:46] <Eagle4> piratepad is better
  547. [16:46] <Eagle4> ;_;
  548. 01[16:46] <@darkie> dhr are you here
  549. 01[16:46] <@darkie> if not i'll take over
  550. 01[16:46] <@darkie> or birkal
  551. 01[16:46] <@darkie> or bmb
  552. [16:46] <&Birkal> not me
  553. [16:46] <srk1214> or me
  554. [16:46] <&Birkal> I won't have time to do it
  555. [16:46] <srk1214> jesus
  556. 01[16:46] <@darkie> ok not birkal
  557. 13[16:46] <srk1214> darkie leaving me out of this
  558. [16:46] <srk1214> dick move
  559. 01[16:46] <@darkie> anyone
  560. 01[16:46] <@darkie> ok
  561. [16:46] <&Birkal> I'm just saying sticky web rules
  562. 01[16:46] <@darkie> he's not here
  563. [16:46] <bugmaniacbob> well only us two have experience in these matters, grasshopper
  564. [16:47] <bugmaniacbob> and birkal I guess is just that good
  565. [16:47] <srk1214> only one of us has been around for the past two caps consecutively ;)
  566. 13[16:47] <%DHR> darkie go for it
  567. [16:47] <Eagle4> let's /not/ make sticky web mon
  568. [16:47] <%DHR> Imma have to go bed shortly
  569. [16:47] <imanalt> piratepad makes it easier to let newcomers figure out where were at
  570. 01[16:47] <@darkie> ok cool
  571. [16:47] <imanalt> we should discuss it itc put but things in the pad
  572. [16:47] <bugmaniacbob> only one of us has CAP contribs
  573. 01[16:47] <@darkie> let's go with the sticky web
  574. [16:47] <imanalt> when agreed upon
  575. [16:47] <Eagle4> let's make Stratagem-esque mon
  576. [16:47] <Eagle4> aka physical fairy
  577. [16:47] <bugmaniacbob> right so
  578. 13[16:47] <srk1214> lol darkie TL it is
  579. [16:47] <imanalt> sticky web seems reasonable
  580. [16:47] <bugmaniacbob> sticky web it is
  581. [16:47] <Eagle4> egad
  582. 13[16:47] <bugmaniacbob> lead on, master darkie
  583. [16:47] <imanalt> yes Eagle4 because its not like the best fairies in ou atm are physical
  584. 01[16:47] <@darkie> so shall we talk about the typing first
  585. [16:47] <Eagle4> shhh
  586. [16:47] <srk1214> BUG
  587. [16:47] <bugmaniacbob> BUG
  588. 01[16:48] <@darkie> actually
  589. [16:48] <bugmaniacbob> jynx
  590. 01[16:48] <@darkie> let's talk about the stats first
  591. [16:48] <Eagle4> BUG/PSYCHIC
  592. 01[16:48] <@darkie> since it's inherently based on the speed stat
  593. [16:48] <srk1214> ok stats.
  594. [16:48] <bugmaniacbob> Bug/fairy
  595. [16:48] <imanalt> something non sr weak seems helpful, because it is useful to be able to come back in and out and reset
  596. [16:48] <bugmaniacbob> good idea
  597. [16:48] <srk1214> I advocate a bulky and fast spread with low attacking prowess
  598. [16:48] <imanalt> look at how lando-t functions as a pivot with sr, that seems like a good webber
  599. 01[16:48] <@darkie> it can't be too fast
  600. [16:48] <Eagle4> has bug/ground been done before?
  601. [16:48] <bugmaniacbob> I disagree
  602. [16:48] <Eagle4> oh, on nincada
  603. [16:48] <srk1214> slower than galvantula, that is
  604. 01[16:48] <@darkie> i think around base 80 speed
  605. [16:48] <bugmaniacbob> slow and high bulk is the way to go
  606. [16:48] <srk1214> btu reasonably fast
  607. [16:48] <imanalt> why cant it be too fast
  608. [16:48] <&Birkal> I think just under 100 is good
  609. [16:49] <srk1214> !data galvantula
  610. 01[16:49] <@darkie> then whats the point of using sticky web
  611. [16:49] <TIBot> Galvantula - Bug/Electric | Compound Eyes/Unnerve/Swarm (H) | 70/77/60/97/60/108 | 472 BST | RU | Low Kick/Grass Knot: 40 BP
  612. [16:49] <Eagle4> fast and high bulk and powerful imo
  613. [16:49] <imanalt> (lets give lando-t sticky web)
  614. [16:49] <bugmaniacbob> teammates
  615. [16:49] <srk1214> yeah I would have gone for 90ish probably
  616. 13[16:49] <imanalt> darkie as team support?
  617. [16:49] <Canis_Majoris> aren't we making this a mon that can sweep when sticky web is up?
  618. [16:49] <imanalt> who here votes we make lando-t
  619. [16:49] <&Birkal> it's not meant as team support necessarily
  620. 01[16:49] <@darkie> it's a mon that uses sticky web
  621. [16:49] <%DHR> Sorry guys, just.. not feeling it really today @_@ Very stressed out
  622. 01[16:49] <@darkie> to its own benefit
  623. [16:49] <imanalt> seriously though i like it being similar to it
  624. [16:49] <&Birkal> the concept is that it can sweep
  625. 01[16:49] <@darkie> its ok dhr
  626. [16:49] <Canis_Majoris> hmmm
  627. [16:49] <bugmaniacbob> well you should have made that clear
  628. 13[16:49] <imanalt> darkie how does using sticky web directly benefit the user though
  629. 01[16:49] <@darkie> so it has to be relatively fast
  630. [16:49] <imanalt> in the longterm i guess it does...
  631. [16:49] <bugmaniacbob> ok then it should be hyper offensive
  632. 01[16:49] <@darkie> with roar/whirlwind
  633. 01[16:49] <@darkie> OR
  634. [16:49] <Canis_Majoris> bulky + attacker while slow
  635. [16:49] <Canis_Majoris> imo
  636. [16:49] <srk1214> I disagree
  637. [16:50] <Canis_Majoris> needs to be able to set up sticky web at the very least
  638. 01[16:50] <@darkie> slow/fast is subjective
  639. 01[16:50] <@darkie> use number
  640. 01[16:50] <@darkie> s
  641. [16:50] <srk1214> if it's using sticky web, it needs to be able to do stuff with 3 slots
  642. 01[16:50] <@darkie> 80-90 seems good
  643. [16:50] <bugmaniacbob> 85
  644. [16:50] <Canis_Majoris> ^
  645. 01[16:50] <@darkie> or
  646. [16:50] <srk1214> and it's not going to sweep with 3 slots
  647. [16:50] <bugmaniacbob> Heracross number
  648. 01[16:50] <@darkie> sticky web/roar/stab 1/ stab 2
  649. 01[16:50] <@darkie> where stab 1 and stab 2 hit almost everything
  650. [16:50] <bugmaniacbob> actually it should outrun talonflame
  651. 02[16:50] * &jas61292 (look@my.vhost) Quit (Ping timeout)
  652. [16:50] <imanalt> roar isnt worthwhile... its just not a verygood move :/
  653. [16:50] <bugmaniacbob> what does that give us
  654. 01[16:50] <@darkie> you mean
  655. [16:50] <imanalt> especially for an offense mon
  656. 01[16:50] <@darkie> after a sticky web?
  657. [16:51] <&Birkal> talonflame isn't affected by sticky web
  658. [16:51] <bugmaniacbob> yeah
  659. [16:51] <&Birkal> it has wings
  660. [16:51] <imanalt> lol
  661. 01[16:51] <@darkie> fuck
  662. 01[16:51] <@darkie> new move
  663. [16:51] <imanalt> flap flap
  664. [16:51] <bugmaniacbob> oh right so it isn't
  665. 01[16:51] <@darkie> that hits everything
  666. 01[16:51] <@darkie> lol
  667. [16:51] <bugmaniacbob> give it gravity
  668. 01[16:51] <@darkie> actually i can't be TL for this
  669. [16:51] <imanalt> rock type sticky web that also does damage based on type yn
  670. [16:51] <&Birkal> lol sure, new move, let's do it
  671. 01[16:51] <@darkie> i have to go soon too
  672. [16:51] <bugmaniacbob> also make it utterly untouchable by talonflame
  673. [16:51] <imanalt> seriously though
  674. [16:51] <imanalt> why not just make it beat talonflame 1v1
  675. [16:51] <bugmaniacbob> great I'll take your place
  676. [16:51] <bugmaniacbob> this'll be a bug-type, moving on
  677. [16:51] <imanalt> i really like giving it a type so it can threaten most common ground immune mons
  678. [16:51] <imanalt> thus making sticky web better
  679. [16:51] <srk1214> bmb, i object to you leading this project for bug bias
  680. 03[16:51] * darkie sets mode: +h bugmaniacbob
  681. [16:51] <%bugmaniacbob> no seriously this needs to beat ground-immunes
  682. 01[16:52] <@darkie> there
  683. [16:52] <%bugmaniacbob> so no bug
  684. [16:52] <imanalt> so hwo about a rock type o.o
  685. [16:52] <srk1214> I shall be taking this on. I'm not going anywhere and I have nothing to do tonight.
  686. 13[16:52] <%bugmaniacbob> oh thanks darkie
  687. [16:52] <imanalt> although rock leaves us unfortunately open to rotom-w
  688. [16:52] <imanalt> :/
  689. 01[16:52] <@darkie> bmb is the new TL
  690. [16:52] <imanalt> what the fuk types beat both rotom-w and talonflame
  691. [16:52] <imanalt> oO
  692. [16:52] <%bugmaniacbob> thank you very much
  693. [16:52] <&Birkal> make it at least electric
  694. 01[16:52] <@darkie> electric is good
  695. [16:52] <%bugmaniacbob> I will use this power wisely
  696. [16:52] <%bugmaniacbob> hmm
  697. [16:52] <srk1214> Electric/Bug, duh
  698. [16:52] <imanalt> electric says youre reliant on secondary resist to fire to beat talonflame though
  699. [16:52] <%bugmaniacbob> gliscor could be a problem
  700. [16:52] <Canis_Majoris> what if speed boost
  701. [16:52] <imanalt> gliscor isnt really particulalry relevant
  702. [16:53] <&Birkal> electric ground
  703. [16:53] <Canis_Majoris> ultimate speed modulator
  704. [16:53] <imanalt> what does ground do for it birka;
  705. [16:53] <%bugmaniacbob> electric/rock
  706. [16:53] <imanalt> other than make you lose to rotom-w
  707. 01[16:53] <@darkie> rock is weak to water
  708. [16:53] <%bugmaniacbob> eq weak hoorah
  709. [16:53] <&Birkal> let's you beat talonflame
  710. [16:53] <%bugmaniacbob> give it dry skin
  711. [16:53] <%bugmaniacbob> gg
  712. [16:53] <imanalt> rotom-w and talonflame are the two most common ground immune mons
  713. [16:53] <&Birkal> but I agree water weak is bad
  714. [16:53] <imanalt> how does it help you against talonflame
  715. 03[16:53] * Zy (~Hazama@Hello.Line.Paint.Colour.Design.Address.Brightness) has joined #cap
  716. [16:53] <imanalt> ground doesnt resist fire...
  717. [16:53] <srk1214> Why are we concerned with losing to Rotom-W? just give this thing more speed than Rotom-W and not be weak to water or electric
  718. 01[16:53] <@darkie> !data rotom W
  719. [16:53] <TIBot> Rotom-Wash - Electric/Water | Levitate | 50/65/107/105/107/86 | 520 BST | OU | Low Kick/Grass Knot: 20 BP
  720. [16:53] <imanalt> yeah we can just outrun rotom-w
  721. [16:53] <imanalt> that works
  722. [16:53] <%bugmaniacbob> rotom can use scarf though
  723. [16:53] <srk1214> 90 speed
  724. [16:53] <%bugmaniacbob> and often does
  725. [16:53] <imanalt> rarely does nowadays
  726. [16:53] <imanalt> hasnt since bw1
  727. [16:53] <imanalt> lol
  728. 01[16:54] <@darkie> lets give our guy 90 speed
  729. [16:54] <%bugmaniacbob> that so?
  730. 01[16:54] <@darkie> i agree
  731. [16:54] <&Birkal> how about electric / fairy
  732. [16:54] <srk1214> why do we care about scarf rotom anyway? sticky web doesn't affect it
  733. [16:54] <imanalt> its almost exclusively bulky nowadays lol
  734. [16:54] <&Birkal> because fairy
  735. [16:54] <%bugmaniacbob> I could swear I'd seen more of then
  736. [16:54] <%bugmaniacbob> *them
  737. 01[16:54] <@darkie> i wouldnt mind electric fairy
  738. [16:54] <Eagle4> are we making a mon which uses sticky web
  739. [16:54] <%bugmaniacbob> right so everybody give their final suggestions for speed
  740. [16:54] <Eagle4> or a mon which gets affected by sticky web
  741. [16:54] <imanalt> 92
  742. 01[16:54] <@darkie> 90
  743. [16:54] <imanalt> fuck lando-t
  744. [16:54] <imanalt> i want to creep lando-t
  745. 01[16:54] <@darkie> ok
  746. 01[16:54] <@darkie> 92
  747. [16:54] <&Birkal> it uses it eagle
  748. [16:54] <Eagle4> ok
  749. [16:54] <srk1214> 87 min - 99 max
  750. 01[16:54] <@darkie> thats fine with me
  751. [16:54] <Eagle4> bye
  752. [16:54] <srk1214> don't care too much otherwise
  753. [16:55] <%bugmaniacbob> any objections to 92?
  754. [16:55] <&Birkal> no
  755. [16:55] <%bugmaniacbob> great
  756. [16:55] <%bugmaniacbob> progress
  757. [16:55] <&Birkal> can we pick typing now
  758. [16:55] <&Birkal> so I can get drawing
  759. [16:55] <imanalt> ok so now what sticky web immune mons are faster than 92 spe
  760. [16:55] <%bugmaniacbob> not so fast
  761. [16:55] <imanalt> *common ones
  762. 01[16:55] <@darkie> talonflame
  763. [16:55] <imanalt> gengar, talonflame
  764. 01[16:55] <@darkie> nothing hits both for se
  765. [16:55] <&Birkal> tr bronzong
  766. [16:55] <%bugmaniacbob> how common is non-mega gengar
  767. [16:55] <&Birkal> ;O
  768. 01[16:55] <@darkie> but lots hit neutral
  769. [16:56] <srk1214> pretty common bmb
  770. [16:56] <imanalt> if it hasnt mega evod previously its immune to web coming in though bugmaniacbob
  771. [16:56] <imanalt> and it is relatively common
  772. [16:56] <&Birkal> yeah we should look for a good defensive typing
  773. [16:56] <&Birkal> and a good offensive typing probably too, lol
  774. [16:56] <%bugmaniacbob> tsk, how annoying
  775. [16:56] <imanalt> ideally id like to beat gengar and talonflame at least on type
  776. [16:56] <imanalt> which is quite hard to do
  777. [16:56] <%bugmaniacbob> right, I think we've isolated our problems
  778. [16:56] <srk1214> I advise Electric/Dark
  779. [16:56] <%bugmaniacbob> do we want to beat both, or only one?
  780. [16:56] <imanalt> ttar type does both relatively well, although it doesnt like focus blast
  781. [16:56] <imanalt> both
  782. [16:56] <%bugmaniacbob> right then
  783. [16:57] <%bugmaniacbob> that makes everything more difficult
  784. [16:57] <imanalt> hm i like electric definitely, not sure if i like dark
  785. [16:57] <imanalt> although if were beating gar i suppose its dark or normal
  786. 01[16:57] <@darkie> is there an electric dark?
  787. [16:57] <srk1214> electric/normal exists
  788. [16:57] <%bugmaniacbob> both give FB weak
  789. [16:57] <srk1214> electric/dark does not
  790. [16:57] <imanalt> not that i can think of
  791. 01[16:57] <@darkie> i wouldnt mind dark
  792. [16:58] <imanalt> yeah elec/dark seems alright
  793. [16:58] <Numbuh214> hmm
  794. [16:58] <Canis_Majoris> o:
  795. 01[16:58] <@darkie> what about
  796. 01[16:58] <@darkie> water?
  797. [16:58] <Canis_Majoris> elec/dark
  798. [16:58] <imanalt> we just will want to make sure we can take a focus blast or flare blitz later
  799. 01[16:58] <@darkie> electric/water
  800. [16:58] <imanalt> since both hits relatively hard
  801. [16:58] <Canis_Majoris> are we doing this?
  802. 01[16:58] <@darkie> resists fire
  803. [16:58] <Numbuh214> what about rock/ghost?
  804. [16:58] <Canis_Majoris> no not again
  805. 13[16:58] <imanalt> wed need a lot of special bulk to take shadow balls then darkie
  806. [16:58] <Canis_Majoris> never again
  807. 01[16:58] <@darkie> oh thats true
  808. [16:58] <imanalt> 170 base satk shadow ball is strong as fuck
  809. [16:58] <&Birkal> electric / dark seems sensible
  810. [16:58] <srk1214> we already did a rock/ghost flash cap
  811. [16:58] <Numbuh214> oh okay
  812. 01[16:58] <@darkie> i'm fine with electric dark then
  813. [16:58] <Numbuh214> sorry for not being in the know
  814. [16:58] <%bugmaniacbob> hmm ok
  815. [16:59] <imanalt> elec/dark also lets us threaten both with stab which is useful
  816. [16:59] <srk1214> petrogeist I think it was called
  817. [16:59] <%bugmaniacbob> so all in favour of electric/dark say aye
  818. 01[16:59] <@darkie> i kind of want to make
  819. 01[16:59] <@darkie> AYE
  820. [16:59] <imanalt> aye
  821. 01[16:59] <@darkie> a new move
  822. [16:59] <srk1214> aye
  823. [16:59] <&Birkal> aye
  824. 01[16:59] <@darkie> priority whirlwind
  825. [16:59] <Numbuh214> aye
  826. [16:59] <%bugmaniacbob> that's four ayes
  827. [16:59] <%bugmaniacbob> five
  828. 01[16:59] <@darkie> wait does whirlwind work with gale wings
  829. [16:59] <srk1214> btw I wanted electric dark for malaconda, so this is my justice haha
  830. [16:59] <%bugmaniacbob> anyone not in favour?
  831. [16:59] <&Birkal> ok electric / dark with sticky web
  832. 13[16:59] <srk1214> gale wings is just +1 priority darkie
  833. [16:59] <&Birkal> I'll get doodling
  834. 13[16:59] <Numbuh214> no, darkie
  835. [16:59] <%bugmaniacbob> nope
  836. [16:59] <Numbuh214> !data whirlwind
  837. [16:59] <TIBot> Whirlwind - Normal | Status | Power: -- | Accuracy: --% | Max PP: 32 | Forces the target to switch to a random ally.
  838. [16:59] <Numbuh214> even if it did
  839. [16:59] <Numbuh214> it'd be like
  840. [17:00] <%bugmaniacbob> right then
  841. [17:00] <Numbuh214> -5 as opposed to -6
  842. 01[17:00] <@darkie> ok
  843. [17:00] <%bugmaniacbob> special attacker or physical attacker
  844. [17:00] <%bugmaniacbob> ?
  845. 02[17:00] * verbatim (Mibbit@synIRC-4236811B.lightspeed.cicril.sbcglobal.net) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  846. [17:00] <%bugmaniacbob> or mixed I guess but they suck
  847. 01[17:00] <@darkie> hm
  848. [17:00] <srk1214> Birkal, and 92 speed if that helps
  849. 01[17:00] <@darkie> yeah not mixed
  850. [17:00] <imanalt> i would lean special because im not a big fan of reliance on recoil moves
  851. 01[17:00] <@darkie> !data talonflame
  852. [17:00] <TIBot> Talonflame - Fire/Flying | Flame Body/Gale Wings (H) | 78/81/71/74/69/126 | 499 BST | Limbo | Low Kick/Grass Knot: 40 BP
  853. [17:00] <imanalt> which electric physical stab always is
  854. 01[17:00] <@darkie> special is fine with me
  855. [17:00] <%bugmaniacbob> special also gets you tail glow
  856. [17:00] <srk1214> with dark special stab always is bad too though
  857. [17:00] <imanalt> i dont think we need all that much power though
  858. 01[17:00] <@darkie> i'll brb
  859. [17:00] <imanalt> so is dark physicla stab
  860. 01[17:00] <@darkie> next class
  861. [17:00] <Numbuh214> yeah, there's nothing between wild charge and thunderpunch
  862. [17:00] <imanalt> crunch and dark pulse are a wash
  863. [17:00] <Numbuh214> and that's upsetting
  864. [17:01] <srk1214> although dark stab isn't bad anymore
  865. [17:01] <srk1214> since steel isn't a resist
  866. [17:01] <imanalt> yeah its a great attacking type
  867. [17:01] <%bugmaniacbob> dark physical stab is pretty dreadful
  868. [17:01] <%bugmaniacbob> power-wise
  869. [17:01] <srk1214> just fighting/dark/fairy as resists
  870. [17:01] <Numbuh214> i think special wins by default
  871. [17:01] <imanalt> dark stab for either is bugmaniacbob
  872. [17:01] <%bugmaniacbob> I know
  873. 01[17:01] <@darkie> yeah brb
  874. [17:01] <%bugmaniacbob> damn typecasting
  875. 02[17:09] * Disconnected
  876. Session Close: Wed Nov 13 17:09:43 2013
  877.  
  878. Session Start: Wed Nov 13 17:09:43 2013
  879. Session Ident: #cap
  880. 02[17:09] * Attempting to rejoin channel #cap
  881. 03[17:09] * Rejoined channel #cap
  882. 03[17:09] * Topic is 'CAP 6 Final Product: http://tinyurl.com/cawmodore CAP 6 status: READY FOR IMPLEMENTATION GET ON IT'
  883. 03[17:09] * Set by DetroitLolcat on Sun Nov 10 21:43:27
  884. [17:10] <imanalt> alternative:
  885. 01[17:10] <darkie> ok i'm back what was decided
  886. [17:10] <imanalt> what if we made it really strong
  887. [17:10] <%bugmaniacbob> well, sticky web has multiple applications
  888. 03[17:10] * BarackObama sets mode: +o darkie
  889. [17:10] <imanalt> but denied it tg
  890. [17:10] <Numbuh214> yeah
  891. [17:10] <Numbuh214> it kinda needs NATURAL power
  892. [17:10] <imanalt> then we can give it a coverage move and it will still run web
  893. [17:10] <srk1214> yeah tail glow isn't going to work with sticky web
  894. [17:10] <%bugmaniacbob> it's decided that it's electric/dark with 115 SpA and 92 Spe
  895. [17:10] <imanalt> yeah
  896. [17:10] <srk1214> never be run on the same set
  897. [17:10] <imanalt> uh
  898. 01[17:10] <@darkie> !recapc
  899. [17:10] <%bugmaniacbob> and then we realised it wouldn't work
  900. [17:10] <Numbuh214> because unless you have prankster
  901. [17:10] <srk1214> 115 SpA may be too low
  902. [17:10] <imanalt> satk isnt decided i didnt hink...
  903. [17:10] <Numbuh214> or high defense
  904. 03[17:10] * Eagle4 (~cgiirc@bagel.four) has left #cap
  905. [17:10] <srk1214> !data tornadus
  906. [17:10] <TIBot> Tornadus - Flying | Prankster/Defiant (H) | 79/115/70/125/80/111 | 580 BST | UU | Low Kick/Grass Knot: 80 BP
  907. [17:11] <imanalt> im thinking more the 125-150 range satk
  908. [17:11] <srk1214> !data tornadus-t
  909. [17:11] <imanalt> which is a very big range but
  910. [17:11] <TIBot> Tornadus-Therian - Flying | Regenerator | 79/100/80/110/90/121 | 580 BST | OU | Low Kick/Grass Knot: 80 BP
  911. [17:11] <%bugmaniacbob> how about
  912. [17:11] <%bugmaniacbob> we give it a mega evolution
  913. [17:11] <Numbuh214> you don't run two non-attacking moves too often
  914. [17:11] <srk1214> ok. yeah. I'd push it up to 125-130
  915. 01[17:11] <@darkie> lol
  916. [17:11] <imanalt> 130 is still not that strong for ou
  917. 03[17:11] * jas61292 (look@my.vhost) has joined #cap
  918. 03[17:11] * BarackObama sets mode: +ao jas61292 jas61292
  919. 01[17:11] <@darkie> did we decide anything bugmaniacbob?
  920. 13[17:11] <imanalt> not really darkie
  921. [17:11] <%bugmaniacbob> well, we're kinda going back over it again
  922. 01[17:11] <@darkie> oh ok
  923. [17:11] <Numbuh214> hmmmmm
  924. [17:11] <srk1214> electric / dark, 92 speed, sticky web
  925. 01[17:11] <@darkie> ok
  926. [17:11] <Numbuh214> a mega evo
  927. [17:11] <%bugmaniacbob> we had a few ideas, and they don't really work together
  928. [17:11] <srk1214> deciding on SpA
  929. [17:12] <%bugmaniacbob> setting up alongside sticky web doesn't seem to work
  930. 01[17:12] <@darkie> well if it's supposed to sweep with only a sticky web
  931. 01[17:12] <@darkie> then the atk stat needs to be pretty high
  932. [17:12] <srk1214> do we think it needs Haxorus level prowess?
  933. [17:12] <Numbuh214> that's why i thought sheer force
  934. [17:12] <imanalt> exactly
  935. 01[17:12] <@darkie> or have an ability that helps it do damage
  936. 01[17:12] <@darkie> huge power
  937. 01[17:12] <@darkie> lol
  938. [17:12] <%bugmaniacbob> sheer force may not be such a bad idea
  939. [17:12] <imanalt> sheer force is good
  940. [17:12] <imanalt> i like encouraging lo
  941. 01[17:12] <@darkie> !data sheer force
  942. [17:12] <TIBot> Sheer Force: This Pokemon's attacks with secondary effects do 1.3x damage; nullifies the effects.
  943. [17:12] <Numbuh214> hm
  944. [17:12] <imanalt> how much power /do/ we need wiht sheer force though
  945. 01[17:12] <@darkie> sounds good to me
  946. 03[17:13] * Tobes (~Tobes@21B98B98.BF102220.F8E609CE.IP) has joined #cap
  947. [17:13] <srk1214> is 115 too high with sheer force though?
  948. [17:13] <imanalt> i dont have agoo dintuitive grasp of how much power it really is
  949. [17:13] <%bugmaniacbob> well
  950. [17:13] <imanalt> probably srk1214 although let me run some calcs before i commit
  951. [17:13] <srk1214> to the calculator I go
  952. 01[17:13] <@darkie> i think
  953. [17:13] <%bugmaniacbob> darmanitan isn't particularly broken
  954. [17:13] <srk1214> brb
  955. [17:13] <%bugmaniacbob> or rampardos
  956. [17:13] <Numbuh214> well
  957. 01[17:13] <@darkie> alakazam + LO is stronger than mega kazam
  958. 01[17:13] <@darkie> because of LO
  959. [17:13] <Numbuh214> those are physical
  960. 01[17:13] <@darkie> !data alakazam
  961. [17:13] <TIBot> Alakazam - Psychic | Synchronize/Inner Focus/Magic Guard (H) | 55/50/45/135/95/120 | 500 BST | OU | Low Kick/Grass Knot: 60 BP
  962. 01[17:13] <@darkie> !data mega alakazam
  963. [17:13] <TIBot> Mega Alakazam - Psychic | Trace | 55/50/65/175/95/150 | 590 BST | OU | Low Kick/Grass Knot: 60 BP
  964. 01[17:13] <@darkie> so it seems to be worth a lot
  965. [17:14] <%bugmaniacbob> that's a crisp 40 BS then
  966. [17:14] <srk1214> 252 SpA Life Orb Sheer Force (custom) Dark Pulse vs. 252 HP / 208 SpD Ferrothorn: 149-177 (42.32 - 50.28%)
  967. 01[17:14] <@darkie> so maybe like
  968. 01[17:14] <@darkie> 110 or 115 with sheer force
  969. [17:14] <srk1214> higher or lower? that's 115 SpA
  970. [17:14] <imanalt> 115 is A LOT
  971. 01[17:14] <@darkie> 105?
  972. [17:14] <&jas61292> What are we talking about now? Stats?
  973. [17:14] <srk1214> do we want to ~2hko ferrothorn with spikes etc?
  974. [17:14] <%bugmaniacbob> well do we want it to 2HKO ferro?
  975. 01[17:14] <@darkie> sp attack
  976. [17:15] <srk1214> with just dark pulse?
  977. [17:15] <%bugmaniacbob> hmm
  978. [17:15] <&jas61292> Better question: what do we have so far?
  979. [17:15] <%bugmaniacbob> would we give it fire attacks as well?
  980. [17:15] <Numbuh214> it could kill ferro either way
  981. [17:15] <Numbuh214> HP fire
  982. [17:15] <%bugmaniacbob> electric/dark, 92 Spe
  983. [17:15] <%bugmaniacbob> sticky web
  984. [17:15] <srk1214> http://titanpad.com/MIP3LimC1w
  985. [17:15] <%bugmaniacbob> specially inclined
  986. [17:15] <srk1214> this is for summaries
  987. [17:15] <imanalt> i actually like
  988. [17:15] <%bugmaniacbob> good idea
  989. [17:15] <imanalt> moonblast
  990. [17:15] <imanalt> rather than fire attacks
  991. [17:16] <imanalt> it also lets you hit things like ttar which can laugh at special electric moves
  992. [17:16] <&Birkal> ugh
  993. [17:16] <&Birkal> I am not really happy with this at all
  994. [17:16] <imanalt> while still hitting resists for neutral or better
  995. [17:16] <imanalt> most of them for se
  996. 01[17:16] <@darkie> why not birkal
  997. [17:16] <&Birkal> find another artist, but I think using the internet as your web for electric is a fun idea
  998. [17:16] <&Birkal> http://i.imgur.com/cXmzOBr.png
  999. 01[17:16] <@darkie> o
  1000. 01[17:16] <@darkie> hahah
  1001. [17:16] <srk1214> I like the direction!
  1002. 01[17:16] <@darkie> terminalmon
  1003. [17:16] <imanalt> lol
  1004. [17:16] <&Birkal> I am just not feeling artsy atm
  1005. 03[17:16] * Retrieving #cap modes...
  1006. [17:16] <%bugmaniacbob> neat
  1007. [17:16] <srk1214> wait birkal
  1008. [17:16] <srk1214> did you by any chance play neopets?
  1009. 01[17:17] <@darkie> MAYBE
  1010. [17:17] <&Birkal> no
  1011. 01[17:17] <@darkie> just one big plug
  1012. 01[17:17] <@darkie> it plugs into pokemon upon switch in
  1013. [17:17] <%bugmaniacbob> isn't that elekid
  1014. [17:17] <Numbuh214> hmm
  1015. 01[17:17] <@darkie> no i mean like
  1016. [17:17] <Numbuh214> i like the concept of something like
  1017. 01[17:17] <@darkie> coming out from the back
  1018. [17:17] <%bugmaniacbob> also have to be a UK plug
  1019. 01[17:17] <@darkie> like dr. octopus style
  1020. 01[17:17] <@darkie> and
  1021. [17:17] <Numbuh214> overload from teen titans
  1022. 01[17:17] <@darkie> actually
  1023. [17:17] <%bugmaniacbob> earth++
  1024. 01[17:17] <@darkie> it should be an ethernet cord
  1025. [17:18] <%bugmaniacbob> anybody remember etemon from digimon
  1026. [17:18] <%bugmaniacbob> DARK NETWORK
  1027. [17:18] <srk1214> Birkal, http://thedailyneopets.com/uploads/bp/new-battledome-1.png
  1028. [17:18] <%bugmaniacbob> anyway
  1029. [17:18] <&Birkal> lol
  1030. [17:18] <%bugmaniacbob> slightly distracted aren't we
  1031. [17:18] <&Birkal> here lemme toy with something else
  1032. [17:18] <&Birkal> you guys get back to it
  1033. [17:18] <%bugmaniacbob> shall we press on
  1034. [17:18] <imanalt> anyways yeah
  1035. 01[17:18] <@darkie> hm
  1036. 01[17:18] <@darkie> its kind of like
  1037. 01[17:18] <@darkie> porygonZ
  1038. 01[17:18] <@darkie> in that it's a virus
  1039. [17:18] <srk1214> so is 115 SpA too high?
  1040. [17:18] <%bugmaniacbob> 115 - higher or lower?
  1041. 01[17:18] <@darkie> i think its fine
  1042. [17:18] <%bugmaniacbob> I really don't think it's too high
  1043. [17:19] <%bugmaniacbob> depends on the defensive stats, really
  1044. [17:19] <srk1214> if we are giving coverage, it should go no higher
  1045. [17:19] <%bugmaniacbob> right, let's say 115 for now, and come back if we change our minds
  1046. [17:19] <%bugmaniacbob> now then
  1047. [17:19] <imanalt> 115 sounds reasonable
  1048. [17:19] <%bugmaniacbob> do we want to make this thing mixed
  1049. [17:19] <imanalt> plenty of things can take a hit from that
  1050. [17:19] <imanalt> no
  1051. [17:19] <%bugmaniacbob> alright
  1052. [17:19] <%bugmaniacbob> we'll save attack for a round BST
  1053. 01[17:19] <@darkie> if you split the rest of the stats
  1054. [17:19] <srk1214> I could live with like 80 attack lol
  1055. 01[17:19] <@darkie> it's
  1056. 01[17:19] <@darkie> 83.25
  1057. [17:19] <srk1214> max
  1058. [17:20] <%bugmaniacbob> defensive stats
  1059. [17:20] <%bugmaniacbob> what are we thinking
  1060. 01[17:20] <@darkie> 83/83/83/115/83/92
  1061. 01[17:20] <@darkie> doesnt seem too strong
  1062. [17:20] <srk1214> ok I want physical defense
  1063. [17:20] <imanalt> i want more bulk than 83
  1064. 01[17:20] <@darkie> yeah
  1065. [17:20] <srk1214> we deserve to do decently ok against Scizor
  1066. 01[17:20] <@darkie> it has to take a talonflame
  1067. 01[17:20] <@darkie> hit
  1068. [17:20] <%bugmaniacbob> yup
  1069. [17:20] <srk1214> we resist bullet punch after all
  1070. [17:20] <srk1214> also talonflame
  1071. [17:20] <imanalt> i think it needs to be able to take a talonflame flare blitz + bb
  1072. [17:20] <%bugmaniacbob> we should also be able to take a breloom mach punch
  1073. [17:20] <%bugmaniacbob> if it comes to it
  1074. [17:21] <%bugmaniacbob> calcs time
  1075. [17:21] <srk1214> 252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0 Def (custom): 115-136 (37.09 - 43.87%)
  1076. 01[17:21] <@darkie> is breloom jolly or adamant
  1077. [17:21] <srk1214> this is with 100/80 defenses
  1078. 01[17:21] <@darkie> is that with resist
  1079. 01[17:21] <@darkie> :o
  1080. [17:21] <srk1214> yes
  1081. [17:21] <srk1214> scizor hits HARD
  1082. 01[17:21] <@darkie> damn
  1083. [17:21] <Numbuh214> hey
  1084. [17:21] <srk1214> breloom's LO Mach Punch ohkos uninvested 100/80
  1085. [17:21] <Numbuh214> how about we put
  1086. [17:22] <Numbuh214> the extra .25's
  1087. 01[17:22] <@darkie> what about 80/100
  1088. [17:22] <Numbuh214> into HP
  1089. [17:22] <imanalt> 252 Atk Life Orb Technician Breloom Mach Punch vs. 0 HP / 0 Def (custom): 229-273 (71.33 - 85.04%) -- guaranteed 2HKO after Stealth Rock thats 90/115
  1090. 01[17:22] <@darkie> that would be more physically defensive
  1091. [17:22] <%bugmaniacbob> Mach Punch: 75.36 - 89.14%
  1092. [17:22] <imanalt> if i drop to 90/110 it ohkos with sr
  1093. [17:22] <imanalt> or can
  1094. [17:22] <imanalt> not always obviously
  1095. [17:22] <srk1214> 90/115 is rather high imo :/
  1096. [17:22] <%bugmaniacbob> this is for jolly lo loom against 100/100
  1097. 01[17:22] <@darkie> not 100 hp
  1098. [17:22] <imanalt> if we want to realistically take mach punch thats what were looking at
  1099. 03[17:22] * HD (~Herakles@synIRC-2FCF1FCF.nycmny.fios.verizon.net) has joined #cap
  1100. [17:22] <%bugmaniacbob> that's a benchmark
  1101. 01[17:22] <@darkie> 95 hp and 105 def
  1102. [17:23] <srk1214> is breloom really that big of a problem? I barely see it
  1103. [17:23] <imanalt> loom usage has decreased but not /that/ much
  1104. [17:23] <%bugmaniacbob> well that's not the point really
  1105. [17:23] <&Birkal> what are stats like on this
  1106. [17:23] <&Birkal> is it bulky?
  1107. [17:23] <imanalt> thats what were discussing atm
  1108. [17:23] <srk1214> we want physical bulk for scizor and talonflame
  1109. [17:23] <&Birkal> ok
  1110. 01[17:23] <@darkie> we're thinking physical bulk
  1111. [17:23] <%bugmaniacbob> point is "what kind of bulkiness do we want to be hitting?"
  1112. [17:24] <%bugmaniacbob> breloom is an example. If we use it, we find an area
  1113. [17:24] <%bugmaniacbob> inevitably the entire matter is academic
  1114. [17:24] <imanalt> fwiw loom can ohko 80/100 without sr but needs sr to ever ohko 80/105, which seems to be kinda the area people are thinking?
  1115. [17:24] <%bugmaniacbob> I highly doubt this thing could survive residual damage sufficiently to be able to survive in practice
  1116. 01[17:24] <@darkie> 252+ Atk Life Orb (custom) Flare Blitz vs. 0 HP / 0 Def (custom): 196-231 (59.21 - 69.78%)
  1117. 01[17:24] <@darkie> talonflame
  1118. 01[17:25] <@darkie> unless talonflame runs jolly?
  1119. 01[17:25] <@darkie> idk
  1120. 13[17:25] <imanalt> to what stats darkie
  1121. [17:25] <%bugmaniacbob> what HP/Def is that
  1122. [17:25] <imanalt> it runs adamant
  1123. 01[17:25] <@darkie> 95/105
  1124. [17:25] <imanalt> usually sharp beak > lo tho
  1125. [17:25] <srk1214> yeah seriously trying to live through breloom is silly
  1126. [17:25] <imanalt> how much does bb do there
  1127. [17:25] <srk1214> this guy is prone to all entry hazards
  1128. [17:25] <%bugmaniacbob> exactly
  1129. [17:25] <srk1214> and is going to take damage while setting up sticky web
  1130. 01[17:25] <@darkie> sharp beak does252+ Atk (custom) Flare Blitz vs. 0 HP / 0 Def (custom): 151-178 (45.61 - 53.77%)
  1131. 01[17:25] <@darkie> and
  1132. 01[17:25] <@darkie> rave Bird: 27.19 - 32.32%
  1133. 01[17:25] <@darkie> B
  1134. [17:25] <%bugmaniacbob> but I think 80/105 - 90/110 is the sort of area we want here
  1135. [17:25] <%bugmaniacbob> bulky but not overbearingly so
  1136. [17:25] <srk1214> sharp beak is the better item yeah
  1137. [17:26] <imanalt> i dont think we ever want to be 2hkod by talonflame bb+blitz
  1138. [17:26] <imanalt> after sr
  1139. [17:26] <srk1214> I agree with that
  1140. [17:26] <imanalt> so youre looking at darkies being mostly a minimum, seeing at thats 86.09% max
  1141. 01[17:26] <@darkie> yeah
  1142. 01[17:26] <@darkie> you're left with 1.2%
  1143. 01[17:26] <@darkie> with 95/105
  1144. [17:26] <srk1214> I'd rather go for low HP, high Def so we can have a weak point at SpDef
  1145. [17:26] <imanalt> i prefer slightly lower hp and higher def tbh
  1146. 01[17:26] <@darkie> i'm down with 90/110
  1147. 01[17:26] <@darkie> i agree srk
  1148. [17:26] <%bugmaniacbob> I take it we still have sheer force, so no LO recoil?
  1149. [17:27] <%bugmaniacbob> or has that changed in XY
  1150. 01[17:27] <@darkie> 90/110?
  1151. 01[17:27] <@darkie> 90/110 has 45.17 - 53.58% from FB
  1152. 01[17:27] <@darkie> and 27.1 - 31.77%
  1153. 01[17:27] <@darkie> from adamant sharp beak talonflame
  1154. [17:27] <imanalt> what does 85/110 take
  1155. [17:27] <jukain> same bmb
  1156. [17:27] <%bugmaniacbob> good good
  1157. [17:27] <srk1214> 65/132 is roughly equivalent to 90/110
  1158. [17:28] <jukain> also um just out of wonder
  1159. 01[17:28] <@darkie> 46.62 - 55.3 from FB on 85/110
  1160. 01[17:28] <@darkie> and 27.97 - 32.79% from BB
  1161. [17:28] <jukain> are you doing move/items/abilities for gen 6?
  1162. 01[17:28] <@darkie> sharp beak
  1163. [17:28] <imanalt> hm
  1164. [17:28] <jukain> or is someone else
  1165. [17:28] <%bugmaniacbob> who me?
  1166. [17:28] <imanalt> so 85/110 isnt happening
  1167. 01[17:28] <@darkie> 90/110
  1168. 01[17:28] <@darkie> imo
  1169. 01[17:28] <@darkie> or something with more defense/less hp
  1170. [17:28] <imanalt> could look at 85/115 or 90/110
  1171. 01[17:28] <@darkie> i'm fine with either
  1172. [17:28] <%bugmaniacbob> well Oglemi is in charge, and I've offered to help given my experience in the topic
  1173. [17:29] <imanalt> id go 85/115 but w/e
  1174. 01[17:29] <@darkie> yeah
  1175. [17:29] <srk1214> I'd push the def up and hp down
  1176. [17:29] <imanalt> no big difference
  1177. [17:29] <jukain> ok
  1178. 01[17:29] <@darkie> 115 imo
  1179. [17:29] <%bugmaniacbob> we'll see what happens
  1180. [17:29] <srk1214> though I guess even 85 HP isn't that high
  1181. [17:29] <imanalt> 85 hp is fairly average yeah
  1182. 01[17:29] <@darkie> so
  1183. [17:29] <jukain> just wondering what's going on
  1184. [17:29] <%bugmaniacbob> right then
  1185. [17:29] <jukain> cool~
  1186. 01[17:29] <@darkie> 85/x/115/115/x/92
  1187. 01[17:29] <@darkie> are we in agreement?
  1188. [17:29] <srk1214> yeah
  1189. [17:29] <imanalt> ... is it bad i want to say 92 hp for symmetry
  1190. [17:29] <%bugmaniacbob> what a nicely symmetrical thing
  1191. 03[17:29] * Seed (Mibbit@synIRC-B66E1619.gv.shawcable.net) has joined #cap
  1192. 01[17:29] <@darkie> lol
  1193. [17:29] <%bugmaniacbob> ouch ninja'd
  1194. [17:30] <srk1214> 407 BST already
  1195. [17:30] <%bugmaniacbob> screw attack and lol SpD
  1196. 01[17:30] <@darkie> i like 540 as a BST
  1197. [17:30] <imanalt> hm
  1198. [17:30] <srk1214> I would advise a max of 130 in the remaining 2
  1199. [17:30] <imanalt> what if we drop to 83 hp
  1200. [17:30] <%bugmaniacbob> give it 10 Attack and 50 SpD
  1201. [17:30] <%bugmaniacbob> conservative CAP
  1202. [17:30] <imanalt> then we get a cute multiple of 5 overall without fucking other numbers, and i think shoudl stil live
  1203. 01[17:30] <@darkie> let me see calc
  1204. [17:30] <%bugmaniacbob> we can get that by screwing with Attack
  1205. [17:31] <%bugmaniacbob> since Attack has no bearing on anything
  1206. [17:31] <srk1214> I think we should live a (regular) Gengar Sludge Bomb so that it has to attempt focus miss
  1207. [17:31] <imanalt> true
  1208. 01[17:31] <@darkie> 47.07 - 55.84%)
  1209. [17:31] <imanalt> and bb?
  1210. 01[17:31] <@darkie> fuck i pressed backspace
  1211. 01[17:31] <@darkie> gimme a sec
  1212. [17:32] <srk1214> 252 SpA Gengar Sludge Bomb vs. 0 HP / 0 SpD (custom): 211-249 (75.35 - 88.92%) - with 85/80
  1213. 01[17:32] <@darkie> (45.12 - 53.57%) FB
  1214. [17:32] <imanalt> hm probably want to live even after sr
  1215. [17:32] <%bugmaniacbob> risk of OHKO with SR
  1216. 01[17:32] <@darkie> 27.27 - 32.14%
  1217. 01[17:32] <@darkie> BB
  1218. [17:32] <imanalt> 85/85 could work
  1219. 01[17:32] <@darkie> i forgot to change to 115
  1220. 01[17:32] <@darkie> that's 83/115
  1221. 01[17:32] <@darkie> btw
  1222. [17:32] <%bugmaniacbob> residual damage is nasty
  1223. [17:32] <srk1214> are we doing 83 HP
  1224. [17:32] <imanalt> idk
  1225. 01[17:32] <@darkie> i'm fine with 83
  1226. [17:32] <imanalt> i kinda like it
  1227. [17:32] <srk1214> 83/85 probably lives through SR
  1228. [17:32] <imanalt> 83/85 shoudl ive through sr
  1229. [17:33] <srk1214> 252 SpA Gengar Sludge Bomb vs. 0 HP / 0 SpD (custom): 199-235 (72.1 - 85.14%) yes
  1230. [17:33] <%bugmaniacbob> check just in case
  1231. 01[17:33] <@darkie> wait
  1232. 01[17:33] <@darkie> 83/115 doesn't survive
  1233. 01[17:33] <@darkie> bb+fb+sr
  1234. 01[17:33] <@darkie> by like
  1235. [17:33] <imanalt> wat
  1236. 03[17:33] * DarkSlay (DarkSlay@synIRC-45B5420E.cc.gettysburg.edu) has joined #cap
  1237. 01[17:33] <@darkie> .3%
  1238. [17:33] <imanalt> !calc 53.57+32.14
  1239. [17:33] <srk1214> lol that 85.71
  1240. 01[17:33] <@darkie> thats with 4 hp evs too
  1241. 01[17:33] <@darkie> lol
  1242. [17:34] <imanalt> 85.71 we live sr
  1243. [17:34] <imanalt> !
  1244. [17:34] <srk1214> ohw does it not live?
  1245. [17:34] <%bugmaniacbob> can we just leave it at 85/115
  1246. 01[17:34] <@darkie> yeah
  1247. 01[17:34] <@darkie> 85/115 is fine
  1248. [17:34] <%bugmaniacbob> it's not that big a deal
  1249. 01[17:34] <@darkie> fuck the attack stat
  1250. [17:34] <imanalt> yh
  1251. [17:34] <imanalt> 85/115/85 bulk sound good?
  1252. [17:34] <srk1214> 85 HP
  1253. 01[17:34] <@darkie> yeah
  1254. [17:34] <%bugmaniacbob> great
  1255. [17:35] <srk1214> yeah and Atk ends with a 3 or 8 to balance the speed
  1256. 01[17:35] <@darkie> 48 attack
  1257. 01[17:35] <@darkie> if we want base 540
  1258. [17:35] <srk1214> sounds good
  1259. [17:35] <imanalt> lol
  1260. [17:35] <srk1214> 540 BST
  1261. [17:35] <%bugmaniacbob> for reference, we have "Excellent" physical bulk
  1262. [17:35] <imanalt> but
  1263. [17:35] <imanalt> 53 attakc
  1264. [17:35] <imanalt> because all bsts must be palindromes
  1265. [17:35] <imanalt> :(
  1266. [17:35] <srk1214> yeah but weak to ground and fighting.....
  1267. 01[17:35] <@darkie> 85/48/115/115/85/92
  1268. [17:35] <%bugmaniacbob> Good special bulk
  1269. [17:35] <srk1214> we're no physical tank
  1270. [17:36] <srk1214> and u-turn
  1271. [17:36] <%bugmaniacbob> and Very Good special sweepiness
  1272. [17:36] <%bugmaniacbob> y'know I think we should rename these categories but oh well
  1273. 01[17:36] <@darkie> what
  1274. 01[17:36] <@darkie> you don't like
  1275. 01[17:36] <@darkie> "sweepiness"?
  1276. 01[17:36] <@darkie> lol
  1277. [17:36] <%bugmaniacbob> no not that
  1278. [17:36] <%bugmaniacbob> I mean good -> very good -> excellent
  1279. [17:36] <srk1214> yeah the very good etc is a weird system
  1280. 01[17:36] <@darkie> god/very/good
  1281. 01[17:37] <@darkie> my tpying is off today..
  1282. [17:37] <imanalt> tbh 115/92 should be "below average"
  1283. 01[17:37] <@darkie> tpying
  1284. 01[17:37] <@darkie> tpying
  1285. [17:37] <srk1214> anyway... 48 or 53
  1286. [17:37] <imanalt> lmao
  1287. [17:37] <srk1214> which do people want?
  1288. 01[17:37] <@darkie> typing
  1289. [17:37] <imanalt> 53
  1290. [17:37] <%bugmaniacbob> well it isn't below average
  1291. [17:37] <imanalt> palindromes pls
  1292. [17:37] <%bugmaniacbob> it's below ou average
  1293. 01[17:37] <@darkie> idc either way
  1294. [17:37] <%bugmaniacbob> but not game average
  1295. 01[17:37] <@darkie> 48 or 53
  1296. [17:37] <imanalt> for ou it is bugmaniacbob which is all were really concerned about
  1297. [17:37] <%bugmaniacbob> yes but
  1298. 01[17:37] <@darkie> its in consequential
  1299. [17:37] <srk1214> 48 gives 540 BST, 53, 545
  1300. [17:37] <%bugmaniacbob> bsr formula uses every pokemon in the game
  1301. [17:37] <jukain> 115/92 isnt below ou average
  1302. 01[17:37] <@darkie> i vote 540
  1303. [17:37] <jukain> its around the bulk of many pokemon
  1304. [17:37] <%bugmaniacbob> um
  1305. 01[17:37] <@darkie> thats special attack/speed
  1306. [17:37] <%bugmaniacbob> sweeping stats jukain
  1307. [17:38] <jukain> o
  1308. [17:38] <jukain> lol
  1309. [17:38] <imanalt> lol
  1310. [17:38] <jukain> i am just dumb then
  1311. [17:38] <jukain> ignore
  1312. [17:38] <%bugmaniacbob> right then
  1313. [17:38] <srk1214> what in OU has dump stats?
  1314. [17:38] <%bugmaniacbob> all in favour of 48 say aye
  1315. 01[17:38] <@darkie> AYE
  1316. [17:38] <%bugmaniacbob> aye
  1317. [17:38] <srk1214> are dump stats generally 40s or 50s?
  1318. [17:38] <imanalt> 50 seems more accurate
  1319. [17:38] <&jas61292> that would actually be probably way above average if it was bulk
  1320. [17:38] <srk1214> !data scizor
  1321. [17:38] <TIBot> Scizor - Bug/Steel | Swarm/Technician/Light Metal (H) | 70/130/100/55/80/65 | 500 BST | OU | Low Kick/Grass Knot: 100 BP
  1322. [17:38] <imanalt> !data skarmory
  1323. [17:38] <%bugmaniacbob> 54321 ok motion passed
  1324. [17:38] <TIBot> Skarmory - Steel/Flying | Keen Eye/Sturdy/Weak Armor (H) | 65/80/140/40/70/70 | 465 BST | OU | Low Kick/Grass Knot: 80 BP
  1325. [17:38] <imanalt> lol
  1326. [17:38] <&jas61292> Depends on the Pokemon
  1327. [17:38] <srk1214> meh seems both are fine
  1328. [17:38] <srk1214> ok 48 it is
  1329. [17:38] <imanalt> oof bmb no 53
  1330. [17:38] <imanalt> :(
  1331. [17:38] <imanalt> 48 is fine tho lel
  1332. [17:38] <%bugmaniacbob> too late
  1333. [17:38] <&jas61292> !data darmanitan
  1334. [17:38] <TIBot> Darmanitan - Fire | Sheer Force/Zen Mode (H) | 105/140/55/30/55/95 | 480 BST | UU | Low Kick/Grass Knot: 80 BP
  1335. 01[17:39] <@darkie> lol 30
  1336. [17:39] <imanalt> dat 30
  1337. [17:39] <&jas61292> love those stats
  1338. [17:39] <imanalt> !data haxorus
  1339. [17:39] <TIBot> Haxorus - Dragon | Rivalry/Mold Breaker/Unnerve (H) | 76/147/90/60/70/97 | 540 BST | OU | Low Kick/Grass Knot: 100 BP
  1340. [17:39] <&jas61292> two 55s and a 30
  1341. [17:39] <imanalt> oh its 60
  1342. [17:39] <imanalt> huh
  1343. [17:39] <srk1214> bmb if you want, put in the BSRs here: http://titanpad.com/MIP3LimC1w
  1344. 02[17:39] * DarkSlay (DarkSlay@synIRC-45B5420E.cc.gettysburg.edu) Quit (Ping timeout)
  1345. 01[17:39] <@darkie> now abilities?
  1346. 01[17:39] <@darkie> i mena
  1347. [17:39] <%bugmaniacbob> let's go then
  1348. [17:39] <srk1214> sheer force was decided lol
  1349. 02[17:39] * smashlloyd20 (~Lloyd@synIRC-1FB0D136.nwrknj.fios.verizon.net) Quit (Ping timeout: 242 seconds)
  1350. 01[17:39] <@darkie>  do we want a second ability/dw ability?
  1351. [17:39] <srk1214> no?
  1352. [17:39] <imanalt> lo
  1353. [17:39] <%bugmaniacbob> sheer force / x / x
  1354. [17:39] <imanalt> i dont see why wed want a secondary
  1355. 02[17:40] * %DHR (~DHR@synIRC-97E5F41F.range31-50.btcentralplus.com) Quit (Quit: DHR-107: Robot from the Future)
  1356. [17:40] <imanalt> other than flaver
  1357. [17:40] <%bugmaniacbob> cute charm
  1358. [17:40] <%bugmaniacbob> gogogo
  1359. [17:40] <&jas61292> Flavor!!
  1360. 01[17:40] <@darkie> we can add a flavor ability
  1361. 01[17:40] <@darkie> at the end
  1362. [17:40] <imanalt> secondary ability: vcreate
  1363. 01[17:40] <@darkie> how about that
  1364. 13[17:40] <imanalt> im with darkie
  1365. [17:40] <srk1214> we should wait for Birdkal's art for the flavor
  1366. 01[17:40] <@darkie> yeah
  1367. 01[17:40] <@darkie> agreed?
  1368. 03[17:40] * smashlloyd20 (~Lloyd@synIRC-1FB0D136.nwrknj.fios.verizon.net) has joined #cap
  1369. [17:41] <%bugmaniacbob> good idea
  1370. [17:41] <%bugmaniacbob> right then, what's next on the shopping list
  1371. 01[17:41] <@darkie> and lets make it a hidden ability so it doesnt fuck with imaginary breeders
  1372. 01[17:41] <@darkie> movepool i guess
  1373. [17:41] <srk1214> so that leaves moves
  1374. [17:41] <%bugmaniacbob> moves, great
  1375. 01[17:41] <@darkie> i have one
  1376. 01[17:41] <@darkie> sticky web
  1377. 01[17:41] <@darkie> :D
  1378. [17:41] <srk1214> thunderbolt
  1379. [17:41] <&jas61292> No. Too good
  1380. [17:41] <srk1214> dark pulse
  1381. [17:41] <%bugmaniacbob> Great, that's one
  1382. 01[17:41] <@darkie> dark pulse
  1383. [17:41] <&jas61292> clearly
  1384. [17:41] <imanalt> movepool tbolt/dark pulse/sticky web
  1385. [17:41] <%bugmaniacbob> Night Daze
  1386. [17:41] <imanalt> do we need more
  1387. [17:41] <%bugmaniacbob> power++
  1388. [17:41] <srk1214> ok I'm gonna collect some moves on the Pad
  1389. 01[17:41] <@darkie> whats' night daze
  1390. [17:41] <&jas61292> eww
  1391. 01[17:41] <@darkie> !data night daze
  1392. [17:41] <imanalt> moon blast vs fire moves seems to be the next debate
  1393. [17:41] <TIBot> Night Daze - Dark | Special | Power: 85 | Accuracy: 95% | Max PP: 16 | 40% chance to lower the target's accuracy by 1.
  1394. [17:42] <srk1214> no night daze
  1395. 01[17:42] <@darkie> meh
  1396. [17:42] <imanalt> misses--
  1397. [17:42] <&jas61292> Don't touch sig moves
  1398. 01[17:42] <@darkie> dark pulse is good enough
  1399. [17:42] <Numbuh214> hmmmmmm
  1400. 01[17:42] <@darkie> thats a signature move?
  1401. 01[17:42] <@darkie> whose?
  1402. [17:42] <imanalt> zoroark
  1403. [17:42] <&jas61292> Zoroark
  1404. 01[17:42] <@darkie> o
  1405. 01[17:42] <@darkie> we could have
  1406. 01[17:42] <@darkie> knock off
  1407. [17:42] <%bugmaniacbob> hmm
  1408. 03[17:42] * Mekkahawk is now known as daquiri
  1409. 01[17:42] <@darkie> nuzzle, thunderwave, thunder
  1410. [17:43] <Numbuh214> hmmm
  1411. [17:43] <&Birkal> http://i.imgur.com/zvQKROp.png
  1412. [17:43] <srk1214> let's focus on the competitive moves right now so we can get it all on the pad list I'm making
  1413. [17:43] <srk1214> and then we can submit movepools
  1414. [17:43] <Numbuh214> would bug coverage do anything?
  1415. 01[17:43] <@darkie> ok
  1416. [17:43] <&Birkal> electric sapping pangolin
  1417. [17:43] <Numbuh214> because
  1418. [17:43] <imanalt> bug coverage could be interesting
  1419. [17:43] <imanalt> but is only neutral on loom
  1420. [17:43] <srk1214> so cute birkal
  1421. 01[17:43] <@darkie> what about fire
  1422. [17:43] <&Birkal> wtf everything I draw is cute
  1423. [17:43] <imanalt> the big things that can take our stab moves seem to be specially defensive ttar, breloom
  1424. [17:43] <&Birkal> >:[
  1425. 01[17:43] <@darkie> hmm
  1426. [17:43] <imanalt> i slightly prefer fairy to fire
  1427. [17:43] <%bugmaniacbob> kyuttt
  1428. [17:43] <&Birkal> what are stats
  1429. [17:43] <srk1214> though idk about pangolin. sandshrew is a pangolin. can you make it more platypus-y?
  1430. [17:43] <&jas61292> Should give it Steel Coverage
  1431. [17:44] <%bugmaniacbob> http://titanpad.com/MIP3LimC1w
  1432. [17:44] <imanalt> if just because i think electric/fairy/dark is literally unresisted which is cute
  1433. [17:44] <srk1214> platypi are cool
  1434. [17:44] <&Birkal> sandshrew is a terrible pangolin
  1435. 01[17:44] <@darkie> 85/48/115/85/115/92
  1436. [17:44] <%bugmaniacbob> how about
  1437. [17:44] <%bugmaniacbob> a velvet worm
  1438. [17:44] <imanalt> 115 satk not sdef
  1439. [17:44] <%bugmaniacbob> they actually do produce sticky webs
  1440. 01[17:44] <@darkie> oh yeah
  1441. [17:44] <&Birkal> why are its offensives terrible
  1442. 01[17:44] <@darkie> thats what i meant
  1443. [17:44] <&Birkal> @__@
  1444. 01[17:44] <@darkie> no
  1445. [17:44] <&jas61292> If I'm not mistaken, Electric/Dark/Steel is resisted only by itself
  1446. [17:44] <&Birkal> oh lol
  1447. 01[17:44] <@darkie> 115 sp attack
  1448. [17:44] <imanalt> lol
  1449. 13[17:44] <srk1214> darkie messed up
  1450. [17:44] <srk1214> 115 SpA not SpD
  1451. [17:44] <&Birkal> should I go with pangolin or computer guy or something else
  1452. [17:44] <&Birkal> what do
  1453. 01[17:45] <@darkie> hm
  1454. [17:45] <%bugmaniacbob> velvet worm
  1455. [17:45] <srk1214> oh and we're doing sheer force
  1456. [17:45] <srk1214> if that helps
  1457. [17:45] <srk1214> it'll hit hard lol
  1458. [17:45] <&jas61292> So yeah, go go Flash Cannon
  1459. 01[17:45] <@darkie> flash cannon sounds good
  1460. 01[17:45] <@darkie> it fits flavorwise too
  1461. [17:45] <&Birkal> I personally prefer the pangolin, just because it looks bulkier
  1462. [17:46] <imanalt> lol flash cannon sure
  1463. [17:46] <&Birkal> I guess I could try a platypus
  1464. [17:46] <Numbuh214> !data mirror shot
  1465. [17:46] <TIBot> Mirror Shot - Steel | Special | Power: 65 | Accuracy: 85% | Max PP: 16 | 30% chance to lower the target's accuracy by 1.
  1466. 01[17:46] <@darkie> hmm
  1467. [17:46] <Numbuh214> !data flash cannon
  1468. [17:46] <TIBot> Flash Cannon - Steel | Special | Power: 80 | Accuracy: 100% | Max PP: 16 | 10% chance to lower the target's Sp. Def by 1.
  1469. 01[17:46] <@darkie> we coooould do a spider
  1470. [17:46] <&Birkal> nope, I veto it
  1471. 01[17:46] <@darkie> it would fit
  1472. 01[17:46] <@darkie> like
  1473. [17:46] <&Birkal> it will look just like a bug
  1474. 01[17:46] <@darkie> spiders on the internet
  1475. [17:46] <imanalt> !data doom desire
  1476. [17:46] <TIBot> Doom Desire - Steel | Special | Power: 140 | Accuracy: 100% | Max PP: 8 | Hits two turns after being used.
  1477. [17:46] <imanalt> obvious best option
  1478. [17:46] <&jas61292> ...
  1479. [17:46] <srk1214> ha
  1480. [17:46] <Numbuh214> perhaps
  1481. [17:47] <&jas61292> Don't even.....
  1482. [17:47] <Numbuh214> a computer chip
  1483. [17:47] <Numbuh214> that manips electricity
  1484. [17:47] <srk1214> yeah I think electric/dark/steel is resisted by only itself
  1485. 01[17:47] <@darkie> lol
  1486. 01[17:47] <@darkie> just a chip
  1487. [17:47] <srk1214> which is neat
  1488. [17:47] <Numbuh214> into a spiderlike body
  1489. 01[17:47] <@darkie> that would be cool
  1490. 01[17:47] <@darkie> good idea numbuh
  1491. 01[17:47] <@darkie> electric legs
  1492. 01[17:47] <@darkie> what do you think birkal
  1493. [17:47] <&Birkal> ok the problem with spider-like body
  1494. [17:47] <srk1214> playpus
  1495. [17:47] <srk1214> platypus*
  1496. [17:47] <&Birkal> is whenever you make anything like any insect, it will look like a bug-type
  1497. [17:48] <&Birkal> so we could go spider I guess
  1498. [17:48] <srk1214> platypi emit electric fields
  1499. [17:48] <Numbuh214> !data drapion
  1500. 01[17:48] <@darkie> what if it's metal
  1501. [17:48] <TIBot> Drapion - Poison/Dark | Battle Armor/Sniper/Keen Eye (H) | 70/90/110/60/75/95 | 500 BST | RU | Low Kick/Grass Knot: 80 BP
  1502. 01[17:48] <@darkie> and has electric legs
  1503. [17:48] <&Birkal> I'll try a platypus
  1504. 13[17:48] <&Birkal> then darkie, it looks like steel bug
  1505. 01[17:48] <@darkie> no biological parts at all
  1506. [17:48] <&Birkal> lol
  1507. [17:48] <srk1214> or rather detects them lol
  1508. 01[17:48] <@darkie> even if the legs are literally
  1509. [17:48] <Numbuh214> i'm thinking like
  1510. 01[17:48] <@darkie> just
  1511. [17:48] <Numbuh214> pure plasma
  1512. 01[17:48] <@darkie> bolts of electricity
  1513. [17:48] <srk1214> "One of the most amazing design features of the platypus is its bill, which has fine nerve receptors that allow it to pick up electric fields given off  ..."
  1514. [17:48] <&Birkal> ok you guys go back to competitive
  1515. 01[17:48] <@darkie> lol
  1516. [17:48] <&Birkal> I'm gonna try playtpus
  1517. 01[17:48] <@darkie> ok
  1518. [17:48] <Numbuh214> does anyone read DC comics
  1519. [17:48] <Numbuh214> or remember the Teen Titans show?
  1520. [17:48] <srk1214> yes
  1521. [17:49] <srk1214> teen titans yesyes
  1522. [17:49] <Numbuh214> you know overload?
  1523. [17:49] <srk1214> yes
  1524. 02[17:49] * DarkAceZ (~BillyMays@726CD35D.2E37125E.400E45FF.IP) Quit (Ping timeout: 180 seconds)
  1525. 01[17:49] <@darkie> ok more moves
  1526. [17:49] <Numbuh214> basically
  1527. [17:49] <Numbuh214> overload as a pokemon
  1528. 01[17:49] <@darkie> magnet raise?
  1529. 01[17:49] <@darkie> or rise
  1530. [17:49] <srk1214> let's cover the basics first, which is attacking moves and coverage
  1531. 01[17:50] <@darkie> ok
  1532. [17:50] <srk1214> this thing isn't using support moves I don't think
  1533. [17:50] <imanalt> i dont really konw what else we need
  1534. [17:50] <srk1214> so we can give whatever fits flavor best
  1535. [17:50] <imanalt> we could give some options by also giving fire coverage i guess
  1536. 01[17:50] <@darkie> flamethrower?
  1537. [17:50] <srk1214> well do we want Thunder? it's kinda obligatory, no?
  1538. [17:50] <Numbuh214> heat wave?
  1539. 01[17:50] <@darkie> yeah thunder obv
  1540. [17:50] <imanalt> lol heat wave
  1541. [17:50] <srk1214> are we doing Flash Cannon for the insane coverage?
  1542. [17:50] <%bugmaniacbob> https://docs.google.com/spreadsheet/ccc?key=0An1TUM7m-kKIdEpSdXlJRWkzbGY1X2VCWm9pYlJKVnc&usp=drive_web#gid=1
  1543. [17:50] <srk1214> Flamethrower is quite good too
  1544. [17:51] <%bugmaniacbob> this is a thing if it helps anyone
  1545. [17:51] <imanalt> bmb i cant see it :(
  1546. [17:51] <%bugmaniacbob> oh bugger um
  1547. [17:51] <imanalt> all of fairy/steel/fire give insane coverage srk1214
  1548. [17:51] <srk1214> ok well I'm opposed to fairy because fairy
  1549. [17:51] <%bugmaniacbob> https://docs.google.com/spreadsheet/pub?key=0An1TUM7m-kKIdEpSdXlJRWkzbGY1X2VCWm9pYlJKVnc&output=html
  1550. [17:51] <srk1214> but steel and fire are both ok
  1551. 03[17:51] * dtc is now known as zapdos
  1552. [17:51] <%bugmaniacbob> wait that didn't work either
  1553. 01[17:52] <@darkie> yeah no fairy
  1554. 03[17:52] * zapdos is now known as dtc
  1555. [17:52] <%bugmaniacbob> well it's in the thread in CAP forum anyway
  1556. 01[17:52] <@darkie> but flamethrower/fire blast?
  1557. [17:52] <Numbuh214> it's like 99.999999872% flavor
  1558. [17:52] <imanalt> yh
  1559. [17:53] <Numbuh214> but this thing is def getting electro web
  1560. [17:53] <Numbuh214> right?
  1561. [17:53] <srk1214> along with sticky web, yeah
  1562. 01[17:53] <@darkie> whats electro web?
  1563. [17:53] <srk1214> !data electroweb
  1564. [17:53] <TIBot> Electroweb - Electric | Special | Power: 55 | Accuracy: 95% | Max PP: 24 | 100% chance to lower the foe(s) Speed by 1.
  1565. 01[17:53] <@darkie> ok cool
  1566. 01[17:53] <@darkie> shadow ball?
  1567. [17:53] <srk1214> not a VGM but good point numbuj
  1568. 01[17:53] <@darkie> redundant but whatever
  1569. 01[17:54] <@darkie> psybeam
  1570. 01[17:54] <@darkie> signal beam
  1571. 03[17:54] * V4 (stray@no.regrets.cause.i.got.nothin.to.lose) has joined #cap
  1572. 01[17:54] <@darkie> psyshock
  1573. 01[17:54] <@darkie> maybe psyshock
  1574. 01[17:54] <@darkie> discharge
  1575. 01[17:54] <@darkie> zap cannon
  1576. 01[17:54] <@darkie> solarbeam
  1577. [17:54] <srk1214> signal beam for sure
  1578. [17:54] <srk1214> discharge yeah
  1579. [17:54] <srk1214> anyone have the TM list for gen 6 handy?
  1580. 01[17:54] <@darkie> what about psyshock
  1581. 01[17:55] <@darkie> it hits breloom and gengar
  1582. 01[17:55] <@darkie> lol
  1583. 01[17:55] <@darkie> focus blast?
  1584. [17:55] <srk1214> we already hit gengar with stab
  1585. [17:55] <%bugmaniacbob> yes
  1586. [17:55] <%bugmaniacbob> check the movepool builder
  1587. 01[17:55] <@darkie> ik that's why i loled
  1588. [17:55] <Numbuh214> http://bulbapedia.bulbagarden.net/wiki/TM#List_of_TMs here ya go
  1589. 03[17:55] * DarkAceZ (~BillyMays@726CD35D.2E37125E.400E45FF.IP) has joined #cap
  1590. [17:55] <Numbuh214> movepool builder?
  1591. 01[17:55] <@darkie> whats that
  1592. 01[17:56] <@darkie> calm mind?
  1593. 01[17:56] <@darkie> nah
  1594. 01[17:56] <@darkie> not calm mind
  1595. 01[17:56] <@darkie> that could be
  1596. [17:56] <Numbuh214> yeah like
  1597. 01[17:56] <@darkie> extremely powerful
  1598. [17:56] <Numbuh214> don't give it set up
  1599. [17:56] <Numbuh214> unless we want it to give it hidden prankster
  1600. [17:56] <srk1214> ok toxic, hidden power
  1601. [17:56] <Numbuh214> and even i'm like
  1602. [17:56] <Numbuh214> FUCK that
  1603. [17:56] <srk1214> no ice beam for sure lol
  1604. [17:56] <%bugmaniacbob> Dark Pulse is commonly paired with Payback in Gen V
  1605. [17:57] <srk1214> aren't return and frustration vgms?
  1606. [17:57] <Numbuh214> if only there was an electric mega launcher move
  1607. 01[17:57] <@darkie> light screen/reflect?
  1608. 01[17:57] <@darkie> srk
  1609. [17:57] <srk1214> yeah they are
  1610. 01[17:57] <@darkie> even with base 48 attack?
  1611. [17:57] <%bugmaniacbob> Charge Beam, Discharge, Flash, Rain Dance, Thunder, Thunderbolt, Thunder Wave are commonly found on BW Electric-types
  1612. 01[17:57] <@darkie> no rain dance
  1613. [17:57] <%bugmaniacbob> Payback, Snarl, Taunt, Torment commonly found on Dark-types
  1614. [17:57] <srk1214> VGMs are VGMs regardless of CAP
  1615. 01[17:58] <@darkie> oh ok
  1616. 01[17:58] <@darkie> we didnt do that back then
  1617. [17:58] <%bugmaniacbob> Attract Double Team Facade Frustration Giga Impact Hidden Power Hyper Beam Protect Recycle Rest Return Round Sleep Talk Snore Substitute Swagger Toxic required TMs
  1618. [17:58] <srk1214> payback is a vgm, yes?
  1619. 01[17:58] <@darkie> do genderless pokemon get attract
  1620. [17:58] <Numbuh214> aren't return and frustration on like
  1621. [17:58] <%bugmaniacbob> let me check
  1622. [17:58] <Numbuh214> everything that can learn tms though?
  1623. [17:58] <srk1214> genderless have no attract
  1624. [17:58] <%bugmaniacbob> yes
  1625. [17:58] <Numbuh214> only mew and cryogonal
  1626. 01[17:58] <@darkie> i think this thing
  1627. 02[17:58] * smashlloyd20 (~Lloyd@synIRC-1FB0D136.nwrknj.fios.verizon.net) Quit (Ping timeout: 243 seconds)
  1628. 01[17:58] <@darkie> should be genderless
  1629. [17:59] <srk1214> bmb, keep in mind this is a Gen 6 pokemon
  1630. [17:59] <srk1214> not everything in gen 6 learns snore etc
  1631. [17:59] <srk1214> that was just because it was a move tutor in gen 5
  1632. [17:59] <%bugmaniacbob> I know
  1633. [17:59] <%bugmaniacbob> I'm just putting the information out
  1634. [18:00] <%bugmaniacbob> since nobody else seems to be able to access the movepool builder
  1635. [18:00] <&Birkal> http://i.imgur.com/oNIT8Hg.png
  1636. [18:00] <Numbuh214> i like genderless
  1637. 01[18:00] <@darkie> nice
  1638. [18:00] <Numbuh214> especially if we go with
  1639. 01[18:00] <@darkie> i like this one the best birkal
  1640. [18:00] <&Birkal> I prefer the pangolin, but if you guys want me to go in that direction I can
  1641. 01[18:00] <@darkie> either or
  1642. [18:00] <Numbuh214> my design concept of
  1643. [18:00] <Numbuh214> computer hardware inside living plasma
  1644. 01[18:00] <@darkie> are you gonna draw it
  1645. 01[18:01] <@darkie> or just an idea
  1646. [18:01] <Numbuh214> not a complete computer, just the parts
  1647. [18:01] <srk1214> I like both the pangolin and the platypus
  1648. [18:01] <srk1214> and I love the color scheme *electric blue*
  1649. 01[18:02] <@darkie> is recylce a vgm?
  1650. [18:02] <%bugmaniacbob> well my art is still coming, bleh
  1651. [18:02] <%bugmaniacbob> also no
  1652. [18:02] <srk1214> recycle isn't a TM in Gen 6, so it's not a required thing
  1653. 01[18:02] <@darkie> ok good
  1654. 01[18:02] <@darkie> energy ball
  1655. 01[18:02] <@darkie> and where do we stand on psyshock
  1656. 01[18:02] <@darkie> ?
  1657. [18:02] <srk1214> ok I think we have all the required ones down except for Attract, which we might not use
  1658. [18:03] <srk1214> although the art is gonna be gendered, no?
  1659. 01[18:03] <@darkie> it depends on the art
  1660. [18:03] <srk1214> ok competitive things
  1661. 01[18:03] <@darkie> ok what about energy ball?
  1662. 01[18:03] <@darkie> it fits flavorwise too
  1663. [18:03] <srk1214> sure
  1664. 01[18:04] <@darkie> doesnt matter of course
  1665. [18:04] <&Birkal> I think I am gonna go with the pangolin, because I like it more, lol
  1666. [18:04] <&Birkal> so unless there are serious objections
  1667. [18:04] <%bugmaniacbob> why don't we just go through the tm list
  1668. 01[18:04] <@darkie> psyshock?
  1669. 01[18:04] <@darkie> ok
  1670. [18:04] <%bugmaniacbob> and remove all the ones we don't want
  1671. [18:04] <%bugmaniacbob> hone claws?
  1672. [18:04] <%bugmaniacbob> no
  1673. 01[18:04] <@darkie> no dragon claw
  1674. [18:04] <%bugmaniacbob> dragon claw no
  1675. [18:04] <srk1214> don't go one by one
  1676. [18:04] <srk1214> mention only things you think are plausible lol...
  1677. [18:04] <%bugmaniacbob> calm mind?
  1678. 01[18:04] <@darkie> psyshock yes
  1679. 01[18:04] <@darkie> calm mind no
  1680. [18:04] <srk1214> if it doesn't get brought up tough shit
  1681. [18:05] <%bugmaniacbob> roar
  1682. [18:05] <%bugmaniacbob> hmm
  1683. 01[18:05] <@darkie> roar
  1684. 01[18:05] <@darkie> yes
  1685. 01[18:05] <@darkie> it needs roar to spread stick web
  1686. [18:05] <srk1214> roar yes
  1687. [18:05] <srk1214> more reason for pangolin
  1688. 01[18:05] <@darkie> !data venoshock
  1689. [18:05] <TIBot> Venoshock - Poison | Special | Power: 65 | Accuracy: 100% | Max PP: 16 | Power doubles if the target is poisoned.
  1690. 01[18:05] <@darkie> i say yes
  1691. [18:05] <srk1214> pangolins are poisonous, no?
  1692. 01[18:05] <@darkie> just cause it's shock
  1693. 01[18:05] <@darkie> -shock
  1694. [18:06] <%bugmaniacbob> psyshock is commonly found with a lot of stuff
  1695. 01[18:06] <@darkie> but no reason other than that
  1696. [18:06] <srk1214> sandshrew can use poison sting
  1697. [18:06] <%bugmaniacbob> Dream Eater, Flash, Light Screen, Psychic, Psych Up, Shadow Ball, Telekinesis
  1698. [18:06] <%bugmaniacbob> not sure how many of those are still TMs
  1699. [18:06] <srk1214> I say Flash and Light Screen for sure
  1700. [18:06] <srk1214> and both are TMs
  1701. 01[18:06] <@darkie> is venoshock or psyshock a VGM?
  1702. 01[18:06] <@darkie> sounds good to me srk
  1703. [18:06] <%bugmaniacbob> psyshock is
  1704. [18:06] <&jas61292> Psyshock definitely is
  1705. [18:06] <Numbuh214> i don't know where the movepool builder is
  1706. 01[18:06] <@darkie> venoshock?
  1707. [18:06] <%bugmaniacbob> venoshock no
  1708. 01[18:07] <@darkie> ok i'll add venoshock then
  1709. 02[18:07] * Zy (~Hazama@Hello.Line.Paint.Colour.Design.Address.Brightness) Quit (Quit:  (╯°□°)╯︵ ┻━┻)
  1710. [18:07] <srk1214> does anything learn psyshock but not psychic?
  1711. [18:07] <&jas61292> yes
  1712. [18:07] <%bugmaniacbob> https://docs.google.com/spreadsheet/pub?key=0An1TUM7m-kKIdEpSdXlJRWkzbGY1X2VCWm9pYlJKVnc&output=html
  1713. [18:07] <%bugmaniacbob> 2nd page has tm moves + vgm status
  1714. [18:07] <&jas61292> Ninetales
  1715. [18:07] <&jas61292> Golduck
  1716. [18:07] <&jas61292> Clefable
  1717. [18:08] <srk1214> ok so non-psychic types
  1718. [18:08] <srk1214> cool
  1719. [18:08] <Numbuh214> well
  1720. [18:08] <Numbuh214> i don't want a genderless pokemon based on a gendered creature
  1721. [18:08] <&jas61292> The Porygon line
  1722. [18:08] <srk1214> psyshock but no psychic then
  1723. 01[18:08] <@darkie> numbuh we can decide the genderlessness
  1724. 01[18:08] <@darkie> after the design
  1725. [18:08] <srk1214> for all we know quanyails will swoop in and quickly draw a computermon
  1726. [18:09] <srk1214> Taunt?
  1727. [18:10] <srk1214> Dig? Shadow Ball? Reflect?
  1728. [18:10] <%bugmaniacbob> taunt is commonly found on dark-types
  1729. [18:10] <%bugmaniacbob> is there any purpose to it here
  1730. [18:10] <%bugmaniacbob> I mean it stops status but
  1731. [18:11] <%bugmaniacbob> probably best to leave it off, don't want to encourage a walling role too much
  1732. 01[18:11] <@darkie> we can add reflect but its pointless
  1733. 01[18:11] <@darkie> i dont want taunt
  1734. 01[18:11] <@darkie> on it'
  1735. [18:11] <srk1214> also we're already up to 27 total, 19 VGMs lol
  1736. [18:11] <srk1214> what's our CAP based on BSR?
  1737. [18:11] <srk1214> ~300 BSR means...
  1738. [18:12] <%bugmaniacbob> um
  1739. [18:13] <%bugmaniacbob> 85/40 I think
  1740. [18:13] <Numbuh214> just an idea, sorry
  1741. [18:13] <Numbuh214> i would attempt to draw it
  1742. [18:13] <Numbuh214> but it'd take too long to make a halfway-decent mouse drawing
  1743. 06[18:13] * Numbuh214 hopes to finally get a graphics tablet for christmas
  1744. 01[18:13] <@darkie> shadow ball?
  1745. [18:13] <srk1214> ok so lets aim for like 70/35 as a more fair upper limit?
  1746. 01[18:13] <@darkie> what does 70/35 mean
  1747. 01[18:13] <@darkie> 70 moves total 35 vgm?
  1748. [18:13] <srk1214> yeah, or even lower idk
  1749. 01[18:13] <@darkie> we'll see
  1750. 01[18:13] <@darkie> we can make cuts
  1751. [18:14] <srk1214> I'd be cool with 55/30
  1752. [18:14] <srk1214> Shadow Ball? Flamethrower?
  1753. 01[18:14] <@darkie> y to both
  1754. 01[18:14] <@darkie> but no fire blast
  1755. [18:14] <srk1214> I agree on no fire blast
  1756. 01[18:14] <@darkie> sludge bomb?
  1757. 01[18:15] <@darkie> or wave
  1758. 01[18:15] <@darkie> i say n to both
  1759. [18:15] <srk1214> I would too. I like poison moves as flavor
  1760. [18:15] <srk1214> but not those powerful ones
  1761. 01[18:15] <@darkie> ok
  1762. 01[18:15] <@darkie> lol
  1763. 01[18:15] <@darkie> what is this move
  1764. 01[18:15] <@darkie> Quash
  1765. 01[18:15] <@darkie> !data quash
  1766. [18:15] <TIBot> Quash - Dark | Status | Power: -- | Accuracy: 100% | Max PP: 24 | Forces the target to move last this turn.
  1767. [18:16] <%bugmaniacbob> who cares about quash
  1768. [18:16] <srk1214> basically honchkrow signature
  1769. [18:16] <%bugmaniacbob> though it is dark I guess
  1770. 01[18:16] <@darkie> charge beam?
  1771. 01[18:16] <@darkie> y
  1772. [18:16] <%bugmaniacbob> most electric-types get it
  1773. [18:16] <%bugmaniacbob> y
  1774. [18:16] <srk1214> yeah
  1775. [18:16] <srk1214> it's a VGM yes?
  1776. 01[18:16] <@darkie> i put it there
  1777. 01[18:16] <@darkie> volt switch?
  1778. [18:17] <%bugmaniacbob> flamethrower is commonly paired with incinerate
  1779. 01[18:17] <@darkie> incinerate is fine
  1780. 01[18:17] <@darkie> it sux anyway
  1781. [18:17] <srk1214> charge beam is a VGM yes
  1782. [18:17] <%bugmaniacbob> great
  1783. [18:17] <srk1214> I've got the list open now
  1784. 01[18:17] <@darkie> volt switch?
  1785. [18:17] <%bugmaniacbob> hmm
  1786. [18:17] <srk1214> hmmmmm it is a TM
  1787. [18:18] <%bugmaniacbob> volt switch would be nice for escaping after webbing
  1788. [18:18] <srk1214> and I think the new gen 6 electrics all get it
  1789. 01[18:18] <@darkie> yeah
  1790. 01[18:18] <@darkie> i say y
  1791. [18:18] <%bugmaniacbob> but is not conducive to sweeping
  1792. [18:18] <%bugmaniacbob> well why not
  1793. 01[18:18] <@darkie> it's physical though
  1794. [18:18] <srk1214> at the same time, it gets no sheer force boost
  1795. [18:18] <%bugmaniacbob> no it isn't
  1796. [18:18] <srk1214> so it's not quite so great to use as a choice mon
  1797. 01[18:18] <@darkie> wat
  1798. 01[18:18] <@darkie> volt switch is special?
  1799. 01[18:18] <@darkie> wow
  1800. 01[18:18] <@darkie> i'm dumb
  1801. [18:18] <srk1214> yes...
  1802. 01[18:18] <@darkie> i thought it was physical
  1803. 01[18:18] <@darkie> this wohle time
  1804. 01[18:18] <@darkie> for 2 years
  1805. 01[18:19] <@darkie> i think its fine still
  1806. [18:19] <srk1214> lol why is this magnezone/thundurus/etc hitting me so hard with volt switch
  1807. [18:19] <%bugmaniacbob> whelp that's two years down the drain
  1808. [18:19] <srk1214> I don't think any gen 6 electrics DON'T learn it
  1809. [18:19] <srk1214> so yeah allow
  1810. 01[18:19] <@darkie> thunder wave
  1811. [18:19] <srk1214> mhm
  1812. 01[18:19] <@darkie> it has to i think
  1813. [18:20] <srk1214> Thief
  1814. 01[18:20] <@darkie> sure
  1815. 01[18:20] <@darkie> yeah we need more dark moves
  1816. [18:20] <srk1214> bite etc
  1817. [18:20] <srk1214> I'm looking just at TMs right now
  1818. 01[18:20] <@darkie> yah
  1819. 01[18:20] <@darkie> embargo?
  1820. 01[18:20] <@darkie> or quash
  1821. 01[18:20] <@darkie> lol
  1822. [18:20] <srk1214> Fling? False Swipe?
  1823. 01[18:20] <@darkie> quash goes with the speed thing
  1824. [18:21] <srk1214> quash is practically just honchkrow, no?
  1825. [18:21] <%bugmaniacbob> yeah who does learn quash
  1826. 01[18:21] <@darkie> pancham by breeding
  1827. 01[18:21] <@darkie> by tm:
  1828. 01[18:21] <@darkie> nidos
  1829. 01[18:21] <@darkie> kingler
  1830. 01[18:21] <@darkie> mew
  1831. 01[18:21] <@darkie> slowking kingdra
  1832. 01[18:21] <@darkie> lots of royalty...
  1833. [18:21] <srk1214> all KING things
  1834. 01[18:21] <@darkie> empoleon
  1835. 01[18:21] <@darkie> wtf
  1836. 01[18:22] <@darkie> how is this a king move
  1837. [18:22] <%bugmaniacbob> well well
  1838. [18:22] <srk1214> emperor penguin
  1839. [18:22] <%bugmaniacbob> there's another king move
  1840. [18:22] <&jas61292> It really is based on the name
  1841. 01[18:22] <@darkie> entei/raikou/suicune
  1842. [18:22] <&jas61292> Except those 3
  1843. 01[18:22] <@darkie> pangoro
  1844. 01[18:22] <@darkie> spiritomb arceus
  1845. 01[18:22] <@darkie> slaking
  1846. 01[18:22] <@darkie> lol
  1847. 01[18:23] <@darkie> reject or void, esp. by legal procedure.
  1848. 01[18:23] <@darkie> thats why
  1849. 01[18:23] <@darkie> hm
  1850. [18:23] <srk1214> I reject, by legal procedure, quash
  1851. [18:24] <%bugmaniacbob> quash + embargo
  1852. 01[18:24] <@darkie> embargo y
  1853. 01[18:24] <@darkie> link me to that notepad site again
  1854. [18:24] <srk1214> embargo goes against LO sheer forcey stuff
  1855. [18:24] <srk1214> http://titanpad.com/MIP3LimC1w
  1856. [18:24] <%bugmaniacbob> btw did we give this thing torment
  1857. [18:24] <srk1214> not yet
  1858. [18:24] <%bugmaniacbob> we passed over it on the tm list
  1859. [18:25] <%bugmaniacbob> if we're at quash
  1860. 02[18:25] * Numbuh214 (~Numbuh214@47F48AE5.A760082F.FAD53EFD.IP) Quit (Connection timed out)
  1861. [18:25] <srk1214> Torment, Fling, Embargo, False Swipe (i'm assuming pangolin)
  1862. [18:25] <%bugmaniacbob> anyway we currently have 34 moves, 22 VGMs
  1863. 01[18:25] <@darkie> isnt false swipe normal
  1864. [18:25] <%bugmaniacbob> assuming Sticky Web is a vgm
  1865. [18:25] <srk1214> !learn sandslash, false swipe
  1866. [18:25] <TIBot> Sandslash can't learn False Swipe.
  1867. [18:25] <srk1214> ok never mind
  1868. 01[18:25] <@darkie> i'm looking at dark type moves
  1869. [18:26] <%bugmaniacbob> oh
  1870. 01[18:26] <@darkie> hone claws for flavor
  1871. 01[18:26] <@darkie> shit i gotta go
  1872. [18:26] <%bugmaniacbob> didn't we skip that one
  1873. 01[18:26] <@darkie> yeah
  1874. 01[18:26] <@darkie> we did
  1875. 01[18:26] <@darkie> my bad
  1876. 03[18:26] * Numbuh214 (~Numbuh214@47F48AE5.A760082F.FAD53EFD.IP) has joined #cap
  1877. 01[18:26] <@darkie> we could add it based on the design though
  1878. [18:26] <%bugmaniacbob> ok I'll take over then
  1879. 13[18:26] <srk1214> ack bye bye darkie
  1880. 01[18:26] <@darkie> for flavor
  1881. [18:26] <%bugmaniacbob> hmm
  1882. 01[18:26] <@darkie> i thought you were in control anyway
  1883. 01[18:26] <@darkie> lol
  1884. [18:26] <%bugmaniacbob> I thought you re-usurped
  1885. [18:26] <%bugmaniacbob> oh well
  1886. 01[18:26] <@darkie> lol
  1887. [18:26] <%bugmaniacbob> now we re-commence
  1888. [18:27] <srk1214> well, it's almost built
  1889. 01[18:27] <@darkie> yeah
  1890. 01[18:27] <@darkie> dont vote on the design without me!!!
  1891. [18:27] <%bugmaniacbob> now then, rock-type moves
  1892. 02[18:36] * Disconnected
  1893. Session Close: Wed Nov 13 18:36:28 2013
  1894.  
  1895. Session Start: Wed Nov 13 18:36:28 2013
  1896. Session Ident: #cap
  1897. 02[18:36] * Attempting to rejoin channel #cap
  1898. 03[18:36] * Rejoined channel #cap
  1899. 03[18:36] * Topic is 'CAP 6 Final Product: http://tinyurl.com/cawmodore CAP 6 status: READY FOR IMPLEMENTATION GET ON IT'
  1900. 03[18:36] * Set by DetroitLolcat on Sun Nov 10 21:43:27
  1901. 03[18:36] * BarackObama sets mode: +o darkie
  1902. 01[18:36] <@darkie> anything decided?
  1903. [18:37] <srk1214> working through movepool
  1904. [18:37] <srk1214> http://titanpad.com/MIP3LimC1w
  1905. 03[18:37] * Oglemi (~Oglemi@synIRC-5E540D42.dhcp.bycy.mi.charter.com) has joined #cap
  1906. [18:38] <%bugmaniacbob> oh we added poison jab
  1907. [18:38] <srk1214> adding Grass Knot too, it continues to be a move learned by EVERYTHING
  1908. 01[18:38] <@darkie> kk
  1909. 01[18:38] <@darkie> really everything?
  1910. [18:38] <srk1214> dedenne, pangoro, heliolisk
  1911. [18:38] <%bugmaniacbob> how many vgms are we limiting ourself to again
  1912. [18:39] <%bugmaniacbob> we have 25 at present
  1913. [18:39] <Oglemi> grass knot is surprisingly lowly distributed actually
  1914. [18:39] <srk1214> we're up to 28 I think
  1915. [18:39] <Oglemi> having done a ton of tm/hm compatibilities
  1916. 01[18:40] <@darkie> if everything doesnt get grass knot i think we sohld take it off
  1917. 01[18:40] <@darkie> it already gets energy ball
  1918. [18:40] <Numbuh214> hm
  1919. [18:40] <Numbuh214> did we deciide on NSA/NCA?
  1920. 01[18:40] <@darkie> whats that
  1921. [18:40] <Numbuh214> like
  1922. [18:41] <Numbuh214> no secondary abilities/no competitive abilities
  1923. [18:41] <srk1214> yeah but more things get Grass Knot than Energy Ball
  1924. 01[18:41] <@darkie> o
  1925. [18:41] <&Birkal> ok I gotta go
  1926. [18:41] <srk1214> I'd rather ditch Energy Ball and keep Grass Knot
  1927. 01[18:41] <@darkie> if there's anything that learns energyball and not grass knot
  1928. [18:41] <%bugmaniacbob> bye birkal
  1929. 01[18:41] <@darkie> then
  1930. 01[18:41] <@darkie> i'd prefer eball
  1931. 01[18:41] <@darkie> bye Birkal
  1932. [18:41] <&Birkal> http://i.imgur.com/AzyHBbP.png
  1933. [18:41] <&Birkal> that's the best I can do for ya
  1934. [18:41] <Numbuh214> might be too good, considering what we already have, but technician just popped into my head
  1935. [18:41] <&Birkal> use it if you'd like
  1936. [18:42] <srk1214> I like it a lot. no idea if you'll get competition or not.
  1937. 01[18:42] <@darkie> technician might work
  1938. [18:42] <srk1214> I'm happy if you don't though. it's a good design.
  1939. [18:42] <&Birkal> it would be better if I had more than like
  1940. 01[18:42] <@darkie> it doesnt really get any moves to take advantage though
  1941. [18:42] <&Birkal> an hour >__>
  1942. [18:42] <srk1214> technician is so troll since sheer force is just so much better
  1943. [18:42] <srk1214> no worries birkal
  1944. 03[18:42] * Birkal is now known as Outkal
  1945. 01[18:43] <@darkie> i think just keep
  1946. 01[18:43] <@darkie> sheer force / sheer force / <hidden>
  1947. 01[18:43] <@darkie> where hidden is flavor
  1948. 01[18:43] <@darkie> no second ability
  1949. [18:43] <srk1214> the only electric type that learns energy ball is galvantula
  1950. [18:44] <srk1214> grass knot is learned by dedenne, eelektross, heliolisk, minun, pachirisu... etc
  1951. [18:45] <Numbuh214> well
  1952. [18:45] <Numbuh214> technician gives it incinerate
  1953. [18:46] <Numbuh214> which can destroy berries i guess?
  1954. [18:46] <Numbuh214> iunno
  1955. [18:46] <%bugmaniacbob> yeah 45 power incinerate
  1956. [18:46] <Numbuh214> no
  1957. [18:46] <srk1214> lol
  1958. [18:46] <Numbuh214> !data incinierate
  1959. [18:46] <TIBot> No data found.
  1960. [18:46] <Numbuh214> !data incinerate
  1961. [18:46] <TIBot> Incinerate - Fire | Special | Power: 60 | Accuracy: 100% | Max PP: 24 | Destroys the foe(s) Berry/Gem.
  1962. [18:46] <%bugmaniacbob> huh
  1963. [18:46] <srk1214> oh
  1964. [18:46] <%bugmaniacbob> I could have sworn it was 30
  1965. [18:46] <Numbuh214> it was
  1966. [18:46] <Numbuh214> got buffed
  1967. [18:46] <srk1214> flamethrower is still stronger...
  1968. [18:46] <Numbuh214> not anymore
  1969. [18:46] <%bugmaniacbob> actually it isn't
  1970. [18:46] <%bugmaniacbob> yeah
  1971. [18:46] <srk1214> with the sheer force boost it is
  1972. [18:47] <Numbuh214> oh yeah huh
  1973. [18:47] <Numbuh214> well, technician offers utility
  1974. [18:47] <srk1214> I'd rather just go Sheer Force and Volt Absorb or something
  1975. [18:47] <Numbuh214> rather than the sheer URGH I'MMA DESTROY EVERYTHING
  1976. 01[18:47] <@darkie> nah sheer force is important
  1977. 01[18:47] <@darkie> it has to destroy everything
  1978. 01[18:48] <@darkie> otherwise it can't sweep
  1979. [18:48] <Numbuh214> also, technician electroweb reduces speed
  1980. 02[18:48] * &Outkal (Mibbit@SIT.DOWN) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  1981. [18:48] <Numbuh214> and is only slightly less powerful than t-bolt
  1982. [18:48] <srk1214> technician electroweb and technician charge beam are interesting
  1983. [18:48] <srk1214> considering you can't use charge beam with sheer force lol
  1984. 01[18:49] <@darkie> meh
  1985. 01[18:49] <@darkie> maybe
  1986. [18:50] <srk1214> still I'm not sold though
  1987. [18:50] <Numbuh214> so drain moves... n/n
  1988. 01[18:50] <@darkie> lets just finish off the movepool first
  1989. 01[18:50] <@darkie> nah
  1990. 01[18:50] <@darkie> are you here bugmaniacbob
  1991. [18:50] <srk1214> Are people ok with the following: Grass Knot, not Energy Ball; Strength added in, Rock Smash added in?
  1992. [18:50] <%bugmaniacbob> hmm
  1993. [18:50] <%bugmaniacbob> sorry got distracted
  1994. [18:50] <srk1214> also still we have Torment Fling and Embargo?
  1995. [18:51] <%bugmaniacbob> right what are we deciding
  1996. [18:51] <%bugmaniacbob> actually
  1997. [18:51] <%bugmaniacbob> do we even have any non-tm moves currently
  1998. 01[18:51] <@darkie> i'm fine srk1214
  1999. [18:51] <srk1214> barely lol
  2000. [18:52] <%bugmaniacbob> right ok
  2001. 01[18:52] <@darkie> what about nuzzle
  2002. [18:52] <srk1214> but TMs are now all done
  2003. [18:52] <srk1214> I think
  2004. [18:52] <%bugmaniacbob> GK, Strength, Rock Smash, Torment, Fling, Embargo
  2005. [18:52] <%bugmaniacbob> Dazzling Gleam?
  2006. 01[18:52] <@darkie> nah
  2007. [18:52] <%bugmaniacbob> how many electrics get thaat
  2008. 01[18:52] <@darkie> we dont need it
  2009. [18:52] <%bugmaniacbob> oh and snarl
  2010. [18:52] <Numbuh214> we didn't want fairy
  2011. [18:52] <%bugmaniacbob> can't forget snarl
  2012. 01[18:52] <@darkie> !data snarl
  2013. [18:52] <TIBot> Snarl - Dark | Special | Power: 55 | Accuracy: 95% | Max PP: 24 | 100% chance to lower the foe(s) Sp. Atk by 1.
  2014. [18:53] <Numbuh214> but snarl would be nice
  2015. 01[18:53] <@darkie> snarl is fine
  2016. [18:53] <srk1214> NO FAIRY
  2017. [18:53] <srk1214> yeah snarl is ok
  2018. [18:53] <%bugmaniacbob> ok
  2019. [18:54] <srk1214> are we putting in torment, fling, and embargo?
  2020. [18:54] <%bugmaniacbob> that brings us to a rousing 42/24
  2021. 01[18:54] <@darkie> lol
  2022. [18:54] <%bugmaniacbob> yeah I put all of those in
  2023. 01[18:54] <@darkie> we need to add a lot
  2024. 01[18:54] <@darkie> of
  2025. 01[18:54] <@darkie> shinny moves
  2026. 01[18:54] <@darkie> shitty
  2027. [18:54] <%bugmaniacbob> we need to add any level up moves full stop
  2028. [18:54] <%bugmaniacbob> right
  2029. [18:54] <srk1214> is Fling an attacking move by CAP standards lol?
  2030. [18:54] <Numbuh214> thundershock
  2031. [18:54] <srk1214> I guess it must be
  2032. [18:54] <Numbuh214> shock wave?
  2033. 01[18:54] <@darkie> tackle
  2034. 01[18:54] <@darkie> lol
  2035. 01[18:54] <@darkie> bite!
  2036. [18:54] <%bugmaniacbob> no, apparently
  2037. [18:54] <Numbuh214> spark
  2038. 03[18:54] * Retrieving #cap modes...
  2039. [18:54] <%bugmaniacbob> maybe I should fix that
  2040. [18:55] <Numbuh214> feint attack?
  2041. [18:55] <%bugmaniacbob> ok so tackle... do pangolins even bite
  2042. [18:55] <%bugmaniacbob> take down
  2043. [18:55] <Numbuh214> (what the fuck is even with that name change?
  2044. [18:55] <Numbuh214> )
  2045. [18:55] <%bugmaniacbob> thundershock
  2046. [18:55] <Numbuh214> shock wave?
  2047. [18:55] <%bugmaniacbob> discharge?
  2048. [18:55] <srk1214> Thunder Shock, Bite
  2049. [18:55] <Numbuh214> discharge is already VGM
  2050. 01[18:55] <@darkie> knock off??
  2051. [18:55] <Numbuh214> thunder fang?
  2052. [18:55] <srk1214> Electric Terrain, Electrify?
  2053. 01[18:55] <@darkie> i guess it's a good move now
  2054. [18:55] <%bugmaniacbob> oh that's a good idea
  2055. 01[18:55] <@darkie> i'm good with that srk1214
  2056. 01[18:56] <@darkie> sounds ogod
  2057. 01[18:56] <@darkie> goo
  2058. 01[18:56] <@darkie> d
  2059. [18:56] <%bugmaniacbob> all the weird moves that just got added
  2060. [18:56] <srk1214> hmmm
  2061. [18:56] <srk1214> those two moves have loooooow distribution
  2062. [18:56] <srk1214> I'd say just give one
  2063. 01[18:56] <@darkie> which two?
  2064. [18:56] <srk1214> terrain and fy
  2065. [18:56] <%bugmaniacbob> or make them egg moves
  2066. [18:57] <srk1214> electrify is literally just heliolisk
  2067. [18:57] <srk1214> so let's not give that
  2068. [18:57] <%bugmaniacbob> so did we decide to give it zap cannon
  2069. [18:57] <%bugmaniacbob> oh and is it gender-neutral
  2070. [18:57] <Numbuh214> not sure
  2071. [18:57] <%bugmaniacbob> so we know whether we're giving it egg moves
  2072. 01[18:57] <@darkie> electric terrain is good
  2073. 01[18:57] <@darkie> no
  2074. 01[18:57] <@darkie> not gender neutral
  2075. 01[18:58] <@darkie> if we're going with the pangolin
  2076. [18:58] <Numbuh214> ^
  2077. [18:58] <srk1214> Charge
  2078. 01[18:58] <@darkie> i'm gonna stark assigning levels
  2079. [18:58] <%bugmaniacbob> my design isn't exactly gender-neutral either
  2080. 01[18:59] <@darkie> sticky web for level 0
  2081. [18:59] <srk1214> switcheroo?
  2082. 01[18:59] <@darkie> meh
  2083. 01[18:59] <@darkie> not switcheroo
  2084. 01[19:00] <@darkie> attract is a go then
  2085. 01[19:00] <@darkie> also
  2086. 01[19:00] <@darkie> bite?
  2087. [19:00] <srk1214> omg wait
  2088. [19:00] <srk1214> we gave volt switch
  2089. 01[19:00] <@darkie> i added bite
  2090. [19:00] <srk1214> what about parting shot
  2091. 01[19:00] <@darkie> !data parting shot
  2092. [19:01] <TIBot> Parting Shot - Dark | Status | Power: -- | Accuracy: 100% | Max PP: 32 | Foe's Atk/SpA -1, then switch out.
  2093. 01[19:01] <@darkie> sure
  2094. [19:01] <%bugmaniacbob> ooh that's an idea
  2095. [19:01] <srk1214> is that too much to do sticky web and parting shot together?
  2096. 01[19:01] <@darkie> nah
  2097. [19:01] <%bugmaniacbob> I don't think so
  2098. [19:01] <%bugmaniacbob> I hope not
  2099. 01[19:01] <@darkie> this guy sounds really fun to play
  2100. 01[19:01] <@darkie> with
  2101. [19:01] <%bugmaniacbob> one seconf
  2102. [19:02] <%bugmaniacbob> what egg groups are we thinking here?
  2103. [19:02] <srk1214> make parting shot an egg move, no?
  2104. [19:02] <srk1214> what group is pancham?
  2105. [19:02] <%bugmaniacbob> also if it's a pangolin, should give it harden / iron defence
  2106. [19:02] <srk1214> pangoro is in Field
  2107. 01[19:02] <@darkie> field
  2108. 01[19:02] <@darkie> humanlike
  2109. [19:02] <srk1214> not hard to match
  2110. [19:02] <%bugmaniacbob> ... humanlike?
  2111. 01[19:02] <@darkie> sandshrew is field
  2112. 01[19:03] <@darkie> pancham is humanlike bugmaniacbob
  2113. 01[19:03] <@darkie> as well as field
  2114. 01[19:03] <@darkie> field is good
  2115. [19:03] <srk1214> sandslash is a defense curl mon not harden
  2116. [19:03] <srk1214> are we assuming pangolin at this point?
  2117. 01[19:03] <@darkie> well
  2118. 01[19:03] <@darkie> we can see based on bmb's design
  2119. [19:03] <%bugmaniacbob> ah makes sense
  2120. 01[19:03] <@darkie> what's your design
  2121. [19:03] <%bugmaniacbob> yeah mine is def not humanshape
  2122. [19:03] <srk1214> is it Field?
  2123. [19:04] <%bugmaniacbob> everything's field
  2124. 01[19:04] <@darkie> it would be field?
  2125. 01[19:04] <@darkie> lets roll with field then
  2126. [19:04] <%bugmaniacbob> you could make a case for anything being field really
  2127. [19:04] <srk1214> ok if you could see it as field, we're good
  2128. [19:04] <srk1214> egg move parting shot
  2129. 01[19:04] <@darkie> i added parting shot as level up
  2130. [19:04] <%bugmaniacbob> I'd personally say amorphous / water 2
  2131. [19:04] <%bugmaniacbob> but eh
  2132. 01[19:05] <@darkie> but we can do egg too
  2133. 01[19:05] <@darkie> idc
  2134. 01[19:05] <@darkie> maybe field/monster?
  2135. [19:05] <%bugmaniacbob> sure sure
  2136. [19:05] <%bugmaniacbob> not like egg groups ever make sense anyway
  2137. 01[19:05] <@darkie> heliolisk is monster
  2138. [19:05] <%bugmaniacbob> oh god it's 1am
  2139. 01[19:05] <@darkie> lol
  2140. [19:06] <%bugmaniacbob> have to be up at 6 tomorrow
  2141. [19:06] <%bugmaniacbob> today even
  2142. 01[19:06] <@darkie> go to bed
  2143. 01[19:06] <@darkie> show us your design
  2144. [19:06] <%bugmaniacbob> haven't finished drawing yet
  2145. 01[19:06] <@darkie> :D
  2146. 01[19:06] <@darkie> how far are you
  2147. [19:06] <srk1214> go to bed post-design
  2148. [19:06] <%bugmaniacbob> but then how will I post the final product
  2149. 13[19:06] <srk1214> darkie and I can finish up the moves, leaving just art, sprites, and flavor ability
  2150. [19:06] <srk1214> we need sprites lol
  2151. 01[19:06] <@darkie> we can post it lol
  2152. 01[19:06] <@darkie> or
  2153. 01[19:07] <@darkie> we can finish up the details tomorrow
  2154. [19:07] <%bugmaniacbob> fair enough
  2155. [19:07] <%bugmaniacbob> I'll post what I have so far, tell me if it's worth continuing
  2156. [19:08] <srk1214> fair enough
  2157. [19:09] <%bugmaniacbob> http://i39.tinypic.com/15s6f4k.png
  2158. 01[19:10] <@darkie> what it is
  2159. 01[19:10] <@darkie> worm?
  2160. [19:10] <%bugmaniacbob> velvet worm
  2161. 01[19:11] <@darkie> o ok
  2162. [19:11] <Numbuh214> hmm
  2163. [19:11] <srk1214> what do you think, bmb? I don't know how much more of what you plan on doing to it.
  2164. [19:11] <Numbuh214> why holes
  2165. 01[19:11] <@darkie> i like the pangolin better tbh
  2166. [19:11] <Numbuh214> and not prongs?
  2167. 01[19:11] <@darkie> so far
  2168. [19:11] <Numbuh214> on the back part
  2169. [19:11] <%bugmaniacbob> an interesting phylum of invertebrates known for squirting sticky glue at its prey
  2170. 01[19:11] <@darkie> o
  2171. 01[19:11] <@darkie> hmmm
  2172. [19:11] <Numbuh214> bmb: see what i'm saying?
  2173. [19:11] <srk1214> I'm inclined to go with the pangolin for the stats
  2174. [19:12] <srk1214> I just don't see a worm having 92 speed, for example
  2175. 01[19:12] <@darkie> i gotta go for 5 minutes
  2176. 01[19:12] <@darkie> i'll be back on
  2177. [19:12] <%bugmaniacbob> http://www.youtube.com/watch?v=FbVDYSiH-Vw 2:10
  2178. [19:12] <%bugmaniacbob> yeah I see what your saying
  2179. [19:12] <%bugmaniacbob> front legs are prongs
  2180. [19:12] <Numbuh214> !data durant
  2181. [19:12] <TIBot> Durant - Bug/Steel | Swarm/Hustle/Truant (H) | 58/109/112/48/48/109 | 484 BST | RU | Low Kick/Grass Knot: 60 BP
  2182. [19:12] <%bugmaniacbob> back is holes
  2183. [19:12] <%bugmaniacbob> human centipede joke
  2184. [19:12] <%bugmaniacbob> I was tired sue me
  2185. [19:12] <Numbuh214> i don't see a metal ant moving at 109 speed
  2186. 01[19:12] <@darkie> lol
  2187. [19:12] <Numbuh214> but there it is
  2188. [19:13] <srk1214> huh they actually move faster than I thought they do
  2189. 01[19:13] <@darkie> k brb
  2190. 02[19:19] * Disconnected
  2191. Session Close: Wed Nov 13 19:19:35 2013
  2192.  
  2193. Session Start: Wed Nov 13 19:19:35 2013
  2194. Session Ident: #cap
  2195. 02[19:19] * Attempting to rejoin channel #cap
  2196. 03[19:19] * Rejoined channel #cap
  2197. 03[19:19] * Topic is 'CAP 6 Final Product: http://tinyurl.com/cawmodore CAP 6 status: READY FOR IMPLEMENTATION GET ON IT'
  2198. 03[19:19] * Set by DetroitLolcat on Sun Nov 10 21:43:27
  2199. 02[19:21] * supermarth64 (Marth@I.am.a.Siren) Quit (Quit: )
  2200. [19:21] <%bugmaniacbob> http://oi40.tinypic.com/14m73pd.jpg
  2201. [19:22] <%bugmaniacbob> better?
  2202. [19:22] <srk1214> as a darkmon, yes lots
  2203. [19:23] <srk1214> though it certainly loses a good deal of that happy pokemon electric yellow. thankfully that's easier to add back in with design elements
  2204. [19:23] <+DarkSlay> Dark / Bug?
  2205. [19:23] <srk1214> Electric / Dark
  2206. [19:23] <srk1214> http://titanpad.com/MIP3LimC1w
  2207. [19:24] <+DarkSlay> Ah, it's a socket.
  2208. [19:25] <srk1214> oh adding in aerial ace for now
  2209. 01[19:26] <darkie> i'm back
  2210. 01[19:26] <darkie> bitches
  2211. 03[19:26] * BarackObama sets mode: +o darkie
  2212. 01[19:27] <@darkie> i think yours looks more like a bug
  2213. 01[19:27] <@darkie> than dark
  2214. [19:27] <%bugmaniacbob> well yes that is a problem
  2215. [19:27] <%bugmaniacbob> still, drapion isn't a bug
  2216. [19:27] <%bugmaniacbob> kabutops isn't a bug
  2217. [19:27] <%bugmaniacbob> etc
  2218. [19:28] <%bugmaniacbob> if I gave it a set of cartoonishly large fangs would that help
  2219. 01[19:28] <@darkie> true true
  2220. [19:28] <+DarkSlay> !data Galvantula
  2221. [19:28] <TIBot> Galvantula - Bug/Electric | Compound Eyes/Unnerve/Swarm (H) | 70/77/60/97/60/108 | 472 BST | RU | Low Kick/Grass Knot: 40 BP
  2222. 01[19:30] <@darkie> oh keep in mind field has smeargle
  2223. 01[19:30] <@darkie> so there's no issue with making sure egg moves are possible
  2224. 01[19:30] <@darkie> we can throw anything in that category
  2225. [19:30] <srk1214> mwahahaha
  2226. [19:30] <srk1214> another successful fieldmon
  2227. 03[19:31] * Birkal (Mibbit@synIRC-610BC979.nat.luther.edu) has joined #cap
  2228. [19:31] <%bugmaniacbob> right I really don't think it's a good idea to stay up much longer
  2229. [19:31] <Birkal> did we finish?
  2230. [19:31] <%bugmaniacbob> http://oi42.tinypic.com/volyr4.jpg
  2231. 01[19:31] <@darkie> nah
  2232. [19:31] <srk1214> almost yet
  2233. 01[19:31] <@darkie> go to sleep bugmaniacbob
  2234. 03[19:31] * Coronis is now known as CoronisAFK
  2235. [19:31] <%bugmaniacbob> that's probably the best I can do
  2236. [19:32] <+DarkSlay> Ah, Sheer Force.
  2237. [19:32] <%bugmaniacbob> at half past 1
  2238. [19:32] <srk1214> go to sleep bmb, we might vote on art tonight or maybe not idk
  2239. 03[19:32] * Retrieving #cap modes...
  2240. 03[19:32] * darkie changes topic to 'CAP 6 Final Product: http://tinyurl.com/cawmodore CAP 6 status: READY FOR IMPLEMENTATION GET ON IT | FLASH CAP!! http://titanpad.com/MIP3LimC1w'
  2241. [19:32] <Birkal> what are all the subs
  2242. [19:32] <srk1214> just you and bmb
  2243. [19:32] <%bugmaniacbob> ok, someone remember to save the log
  2244. [19:33] <srk1214> uhhhhhhh you should do that for up to now
  2245. 03[19:33] * CoronisAFK is now known as Coronis
  2246. [19:33] <%bugmaniacbob> k done
  2247. 01[19:33] <@darkie> i can save the log
  2248. [19:33] <srk1214> I'm terrible at irc lol
  2249. 01[19:33] <@darkie> or that
  2250. 01[19:33] <@darkie> i'll save from here onwards
  2251. [19:33] <%bugmaniacbob> well more people saving it is better
  2252. 01[19:33] <@darkie> i added crunch as a lvl up
  2253. 01[19:34] <@darkie> we need some special moves in lvl up
  2254. [19:34] <srk1214> oh adding Confide as a TM basically everything gets it
  2255. 01[19:34] <@darkie> a couple at least
  2256. [19:35] <srk1214> do we really need Zap Cannon? Just have it culminate with thunderbolt
  2257. 01[19:35] <@darkie> thunderbolt
  2258. 01[19:35] <@darkie> is that levl 60 move?
  2259. 01[19:36] <@darkie> i feel like it should be around 30
  2260. [19:36] <srk1214> well normally it's thunderbolt in the 40s
  2261. [19:36] <srk1214> thunder in the 60s+
  2262. [19:36] <+DarkSlay> Interesting. Sheer Force prevents this from being weaker than Galvantula.
  2263. 01[19:37] <@darkie> lets do that then
  2264. 01[19:37] <@darkie> although
  2265. [19:37] <srk1214> actually most things just don't get thunderbolt by level up
  2266. [19:37] <srk1214> but lots get thunder late on
  2267. 01[19:37] <@darkie> we need some moves that arent tms
  2268. [19:37] <+DarkSlay> 95 Speed? What was the decision there?
  2269. 01[19:37] <@darkie> 92
  2270. [19:37] <+DarkSlay> Er.
  2271. [19:37] <+DarkSlay> Yeah, meant 92.
  2272. [19:37] <srk1214> go with Discharge and then Thunder later
  2273. 01[19:37] <@darkie> is discharge tm?
  2274. [19:37] <+DarkSlay> What sits at 91?
  2275. [19:37] <srk1214> discharge isn't TM
  2276. 01[19:37] <@darkie> ok awesome
  2277. [19:38] <srk1214> loads of things learn discharge between 30-50
  2278. [19:38] <srk1214> and then thunder late
  2279. 01[19:38] <@darkie> 22 - Charge
  2280. 01[19:38] <@darkie> 26 - Discharge
  2281. 01[19:38] <@darkie> lol
  2282. [19:38] <srk1214> haha
  2283. 03[19:39] * Yilx (Mibbit@synIRC-1523B029.gumi.sg) has joined #cap
  2284. 01[19:39] <@darkie> i moved thundershock to start
  2285. 01[19:41] <@darkie> added defense curl to egg
  2286. [19:41] <srk1214> did we want hone claws?
  2287. 01[19:41] <@darkie> meh
  2288. 01[19:41] <@darkie> we can
  2289. 01[19:41] <@darkie> it's a tm though
  2290. 01[19:41] <@darkie> i want some more that arent tms
  2291. 03[19:42] * BBritain (~chatzilla@4EE4E00A.A0B9712C.E35B2D33.IP) has joined #cap
  2292. 01[19:42] <@darkie> how many moves are too many for level up?
  2293. [19:43] <srk1214> like 16ish is good normally iirc
  2294. [19:43] <srk1214> as a max
  2295. 01[19:43] <@darkie> ok
  2296. 01[19:43] <@darkie> we're at 15
  2297. 01[19:43] <@darkie> slots
  2298. 01[19:43] <@darkie> so thats good
  2299. 01[19:43] <@darkie> i added electric terrain
  2300. [19:44] <srk1214> Electric Terrain is learned later than Thunder in most cases
  2301. [19:44] <srk1214> fwiw
  2302. 02[19:44] * %bugmaniacbob (~cgiirc@synIRC-1C4278E6.some.ox.ac.uk) Quit (Quit: CGI:IRC (EOF))
  2303. [19:45] <Yilx> i read electric train
  2304. [19:45] <+DarkSlay> Toot toot.
  2305. 01[19:45] <@darkie> o
  2306. 01[19:46] <@darkie> yes to dig
  2307. [19:46] <BBritain> *Trying to EV train myself* *Fails*
  2308. 01[19:46] <@darkie> imo
  2309. 01[19:46] <@darkie> assuming we go with the pangolin
  2310. 01[19:46] <@darkie> which i prefer
  2311. 01[19:47] <@darkie> ok a couple more flavor moves
  2312. 01[19:47] <@darkie> what's some good flavor for a pangolin or worm?
  2313. [19:48] <+DarkSlay> Does it get Defense Curl?
  2314. [19:49] <srk1214> egg mvoe atm
  2315. [19:49] <+DarkSlay> kk
  2316. [19:50] <Numbuh214> coil would probably be too good?
  2317. [19:50] <+DarkSlay> Coil / Thunder / Dark Pulse / x
  2318. [19:50] <+DarkSlay> lgi
  2319. [19:52] <srk1214> lol I currently have it learning 44 TMs....
  2320. 01[19:53] <@darkie> lol
  2321. [19:53] <srk1214> nidoking learns like 56 though
  2322. 01[19:53] <@darkie> we have to get rid of some
  2323. 01[19:53] <@darkie> still..
  2324. 01[19:53] <@darkie> i gave it lick
  2325. 01[19:53] <@darkie> at level 7
  2326. [19:54] <&jas61292> hey people, I'm typing out Cawmodore's data to put in PS. What do you think should be on the list of viable moves?
  2327. [19:56] <srk1214> belly drum, bullet punch, drain punch, acrobatics, drill peck, substitute, iron head, quick attack maybe?
  2328. [19:57] <&jas61292> Ok, that's kinda scary. Not only is that exactly the list I have typed out currently, but its even in the exact same order
  2329. 01[19:57] <@darkie> lol
  2330. 03[19:57] * Coronis_ (~textual@synIRC-576553BB.static.tpgi.com.au) has joined #cap
  2331. [19:57] <srk1214> holy balls
  2332. 02[19:58] * +DarkSlay (DarkSlay@synIRC-45B5420E.cc.gettysburg.edu) Quit (Ping timeout: 184 seconds)
  2333. 01[19:59] <@darkie> alright lets finish off this movepool srk1214
  2334. [19:59] <&jas61292> Also, capefeather needs to get on here so I can ask him what color group it goes in
  2335. 02[19:59] * Coronis (~Coronis@the.north.wind) Quit (NickServ (GHOST command used by Coronis_))
  2336. 03[19:59] * Coronis_ is now known as Coronis
  2337. [19:59] <&jas61292> not that I need that to get the data up
  2338. [19:59] <&jas61292> but its still something...
  2339. 01[19:59] <@darkie> lol we could give it download
  2340. 01[19:59] <@darkie> as a hidden ability
  2341. 01[19:59] <@darkie> what do you think
  2342. 01[19:59] <@darkie> srk1214
  2343. [20:00] <Pwnegone> GUYS GUESS WHO
  2344. [20:01] <Pwnegone> IT'S...................................
  2345. [20:01] <Pwnegone> http://www.smogon.com/forums/threads/jeflivs-tank-tank-tank-bank-team.3492405/#post-4974063
  2346. [20:01] <Pwnegone> JEFLIV
  2347. [20:01] <srk1214> download? only makes sense imo if we had a robotic design
  2348. [20:01] <Pwnegone> http://i.imgur.com/bfwkt3G.png
  2349. 01[20:01] <@darkie> it could work with the powercord tongue
  2350. 01[20:01] <@darkie> it makes sense if you take sticky web
  2351. 01[20:01] <@darkie> is being
  2352. 01[20:01] <@darkie> the internet
  2353. [20:02] <srk1214> jas, just put it red like we all know it should be
  2354. 01[20:02] <@darkie> as being
  2355. 01[20:08] <@darkie> lets do sand veil as a hidden ability
  2356. [20:09] <srk1214> ooh I like that
  2357. [20:09] <srk1214> have we officially voted for the pangolin, then?
  2358. 01[20:09] <@darkie> uhh
  2359. 01[20:09] <@darkie> i prefer it
  2360. [20:09] <srk1214> yeah I do too
  2361. 01[20:09] <@darkie> bmb's was
  2362. 01[20:09] <@darkie> not as good as i expcted
  2363. 01[20:09] <@darkie> lol
  2364. [20:09] <srk1214> and i'm sure birdkal does too
  2365. [20:10] <Pwnegone> what are we even doing rn
  2366. [20:10] <Pwnegone> flash-cap?
  2367. 01[20:10] <@darkie> finishing off moveopol
  2368. 01[20:10] <@darkie> yeah
  2369. 01[20:10] <@darkie> flash cap!!!!!
  2370. [20:10] <Pwnegone> HOW DID I MISS THIS
  2371. [20:10] <Pwnegone> FUCK YOU GUYS FOR NOT HIGHLIGHTING
  2372. [20:10] <Pwnegone> ME
  2373. [20:10] <Pwnegone> ;__;
  2374. 03[20:10] * Pwnegone is now known as Pwnemo
  2375. [20:10] <Birkal> lol
  2376. 03[20:10] * Pwnemo is now known as Pwnemon
  2377. [20:10] <srk1214> lol
  2378. [20:10] <Birkal> yeah I vote for pangolin
  2379. 01[20:11] <@darkie> ok
  2380. [20:11] <srk1214> pangolin it is
  2381. [20:11] <Birkal> sorry I am not the best artist
  2382. 01[20:11] <@darkie> lets add a ground move
  2383. [20:11] <Birkal> but I do in a pinch
  2384. [20:11] <srk1214> we gave it Lick
  2385. 01[20:11] <@darkie> to the level up
  2386. [20:11] <srk1214> ;)
  2387. 01[20:11] <@darkie> whats a shitty ground move
  2388. 01[20:11] <@darkie> sand tomb?
  2389. [20:11] <srk1214> dig
  2390. [20:11] <Birkal> also I thought of the best electric / dark type Pokemon design
  2391. 01[20:11] <@darkie> dig is a tm
  2392. [20:11] <srk1214> I have Dig in TM yeah
  2393. 01[20:11] <@darkie> is sand tomb a tm
  2394. [20:11] <Birkal> but it would need to be a non-bulky mon
  2395. [20:11] <srk1214> and I'll make dig and hone claws official
  2396. [20:11] <Pwnemon> hm
  2397. [20:12] <Birkal> it'd be this little devil-ish guy with a big fuzzy pajama suit on, complete with it being a one-piece thing with the covered feet and everything
  2398. 03[20:12] * supermarth64 (Marth@I.am.a.Siren) has joined #cap
  2399. [20:12] <Pwnemon> what are we thinking is a set
  2400. [20:12] <Birkal> and it just goes around, shuffling its feet, creating static
  2401. [20:12] <Birkal> and shocking other pokemon
  2402. 01[20:12] <@darkie> well its a sticky web
  2403. 01[20:12] <@darkie> sweeper
  2404. 01[20:12] <@darkie> so definitely sticky web
  2405. [20:12] <Pwnemon> i dont think 115 spa with neutral coverage is high enough for a sweeper tho
  2406. [20:12] <srk1214> Honestly, I'm not convinced it'll run sticky web lol
  2407. [20:12] <Pwnemon> but
  2408. 01[20:12] <@darkie> SHEER FORCE
  2409. [20:12] <Pwnemon> thunder wave, sticky web, parting shot...
  2410. [20:12] <Pwnemon> oh, sheer force
  2411. [20:13] <Pwnemon> lol disregard
  2412. [20:13] <srk1214> but it certainly can run sticky web
  2413. [20:13] <srk1214> 3 attacks is more than enough
  2414. 02[20:13] * macle (macle@If.youll.be.my.Louisiana.Ill.be.your.Mississippi) Quit (Ping timeout)
  2415. [20:13] <srk1214> it's also a pretty good scarfer lol
  2416. [20:13] <imanalt> tbh id run parting shot/sticky web/tbolt/dark pulse
  2417. [20:14] <Yilx> why is parting shot allowed
  2418. [20:14] <Yilx> ITS A SIG MOVE
  2419. [20:14] <Yilx> NO;; PARTING SHOT
  2420. [20:14] <Yilx> PANDA ONLY
  2421. [20:14] <imanalt> lol
  2422. 01[20:14] <@darkie> idc
  2423. [20:14] <srk1214> we can take it out. I thought it was neat. Volt Switch is certainly plenty
  2424. 01[20:14] <@darkie> i have no attachment to it
  2425. [20:14] <&jas61292> Lets be honest... I give it 3 projects before we have used both Parting Shot and Sticky Web on real CAPs
  2426. [20:14] <Yilx> http://puu.sh/5hJqR.gif non non non!!!!!!
  2427. 01[20:14] <@darkie> i'm gonna take thunder wave out of the level up
  2428. 01[20:14] <@darkie> since it's a tm
  2429. [20:14] <srk1214> lol jas
  2430. 03[20:14] * Rayq (~ray2233@synIRC-B7252583.cpe.net.cable.rogers.com) has joined #cap
  2431. [20:14] <Yilx> is this a speed cap
  2432. [20:14] <Yilx> give it spikes
  2433. [20:14] <Yilx> give it v-create
  2434. [20:15] <Yilx> give it pubi-create
  2435. 13[20:15] <srk1214> darkie, it needs some sort of support move though
  2436. [20:15] <srk1214> Sand Attack maybe?
  2437. 02[20:15] * Oglemi (~Oglemi@synIRC-5E540D42.dhcp.bycy.mi.charter.com) Quit (Connection reset by peer)
  2438. 01[20:15] <@darkie> that could work
  2439. 01[20:15] <@darkie> sounds good
  2440. 01[20:15] <@darkie> 2 more levl up moves
  2441. [20:15] <Pwnemon> intimidate sounds good
  2442. 01[20:15] <@darkie> we need a dark type move
  2443. 01[20:16] <@darkie> that is useles
  2444. [20:16] <srk1214> assurance
  2445. 01[20:16] <@darkie> how about snarl
  2446. [20:16] <srk1214> !data assurance
  2447. [20:16] <TIBot> Assurance - Dark | Physical | Power: 60 | Accuracy: 100% | Max PP: 16 | Flags: Contact | Power doubles if target was damaged this turn.
  2448. 01[20:16] <@darkie> i think we agreed on snarl earlier
  2449. [20:16] <srk1214> eh not so useless
  2450. [20:16] <srk1214> yeah snarl is in as a TM
  2451. 01[20:16] <@darkie> oh nvm
  2452. [20:16] <srk1214> but duplication is fine
  2453. [20:17] <srk1214> actually no
  2454. [20:17] <srk1214> don't level up snarl
  2455. 01[20:17] <@darkie> yeah i took it off
  2456. [20:17] <srk1214> the only thing that does that is yveltal lol
  2457. 01[20:17] <@darkie> hone claws lvl up?
  2458. [20:17] <srk1214> sure
  2459. 01[20:17] <@darkie> or payback
  2460. [20:18] <Yilx> i know a very good support move
  2461. [20:18] <Yilx> give it rapid spin
  2462. [20:18] <Yilx> 100%hkppl
  2463. 02[20:18] * Coronis (~textual@the.north.wind) Quit (Quit: Textual IRC Client: www.textualapp.com)
  2464. [20:18] <srk1214> excadrill learns hone claws level up
  2465. [20:18] <Pwnemon> we have never broken a cap with rapid spin
  2466. 02[20:18] * jukain (Jukain@thrown.together.never.to.part) Quit (Quit: -a- Android IRC 1.8.21 )
  2467. 01[20:18] <@darkie> yeah i think hone claws is a good lvl up
  2468. 03[20:18] * jukain (~jukain@synIRC-131C6A85.hsd1.nj.comcast.net) has joined #cap
  2469. 01[20:18] <@darkie> and now
  2470. 01[20:18] <@darkie> 1 more levl up
  2471. 01[20:18] <@darkie> i think it should be a special move
  2472. 01[20:18] <@darkie> maybe thunderbolt
  2473. [20:18] <Yilx> SHOCK WAVE
  2474. 01[20:18] <@darkie> level 42
  2475. [20:19] <Yilx> NIGHT DazE
  2476. 13[20:19] <srk1214> darkie, do you mind if I do a little realism reordering when you've got the blanks all full
  2477. 01[20:19] <@darkie> no go for it
  2478. [20:19] <Yilx> NiGHT daze
  2479. 01[20:19] <@darkie> we need some more egg moves too
  2480. [20:19] <Yilx> i have suggestion for egg move
  2481. [20:19] <Yilx> rapid spin...
  2482. 01[20:19] <@darkie> ok i'll just add poison sting
  2483. [20:19] <srk1214> shock wave is a decent egg move
  2484. 01[20:20] <@darkie> go for reordering
  2485. 01[20:20] <@darkie> if you want
  2486. 01[20:21] <@darkie> bulldoze egg
  2487. 01[20:21] <@darkie> oh its a tm
  2488. 01[20:21] <@darkie> nvm
  2489. 01[20:21] <@darkie> i dont want to add any more tms
  2490. 01[20:21] <@darkie> we might want to take some off even
  2491. [20:21] <Yilx> do you have tm 10 hidden power
  2492. 01[20:21] <@darkie> yes
  2493. [20:21] <Yilx> how about tm 99 confide
  2494. 01[20:21] <@darkie> yes
  2495. [20:21] <Yilx> how about tm 69 v-create
  2496. 01[20:22] <@darkie> yes
  2497. [20:22] <Yilx> \o/
  2498. [20:23] <&jas61292> I think we need some Eerie Impulse in the egg moves
  2499. 01[20:23] <@darkie> sure
  2500. 01[20:23] <@darkie> that sounds fine
  2501. 01[20:23] <@darkie> do you think it would be a VGM
  2502. [20:24] <&jas61292> I doubt it. Well... it would be whatever featherdance is
  2503. [20:24] <srk1214> !data eerie impulse
  2504. [20:24] <TIBot> Eerie Impulse - Electric | Special | Power: -- | Accuracy: 100% | Max PP: 24 | Lowers the target's Sp. Atk by 2.
  2505. [20:25] <&jas61292> so no
  2506. [20:25] <srk1214> yeah eerie impulse is ok in egg
  2507. 01[20:25] <@darkie> how many egg moves total?
  2508. 01[20:26] <@darkie> thers 5
  2509. [20:26] <srk1214> that's about the right range for a gen 6 pokemon
  2510. 01[20:26] <@darkie> ok
  2511. 01[20:26] <@darkie> 1 more and we'll call it
  2512. [20:26] <srk1214> it must be said nothing learns zap cannon by egg lol
  2513. 01[20:27] <@darkie> o
  2514. 01[20:27] <@darkie> we can remove that idc
  2515. 01[20:27] <@darkie> http://bulbapedia.bulbagarden.net/wiki/Belch_(move)
  2516. 01[20:27] <@darkie> lol
  2517. 01[20:27] <@darkie> is this real
  2518. 01[20:27] <@darkie> !data belch
  2519. [20:27] <TIBot> Belch - Poison | Special | Power: 120 | Accuracy: 90% | Max PP: 16 | User must eat a Berry to use this move.
  2520. [20:27] <srk1214> apparently
  2521. [20:27] <Birkal> yeah it's real
  2522. [20:28] <srk1214> so gross
  2523. [20:28] <srk1214> ok so art has been voted on, yes? I can delete the "potential" part?
  2524. 01[20:28] <@darkie> yea
  2525. [20:28] <Yilx> can we give it magnet rise
  2526. 01[20:29] <@darkie> ya magnet rise egg
  2527. 01[20:29] <@darkie> y/n?
  2528. [20:29] <Yilx> can we give it magnet bomb
  2529. [20:29] <srk1214> magnet bomb is learned only by steels
  2530. [20:29] <Yilx> !search magnet bomb
  2531. [20:29] <TIBot> Magnemite, Magneton, Smeargle, Magnezone, Probopass, Genesect
  2532. 01[20:30] <@darkie> !search magnet rise
  2533. [20:30] <Yilx> smeargle;; not stele;;
  2534. [20:30] <TIBot> https://pokemonshowdown.com/dex/moves/magnetrise
  2535. [20:30] <&jas61292> Could go with... Ion Deluge
  2536. [20:30] <&jas61292> Which I have no idea if it fits, but I love the name
  2537. [20:30] <Yilx> might as well give it all of those gimmicky electric moves
  2538. 01[20:30] <@darkie> magnet rise
  2539. [20:30] <Yilx> what was that move again
  2540. [20:30] <Yilx> the one that increased def and spdef of mons with plus and/or minus
  2541. [20:30] <srk1214> we already gave electric terrain
  2542. [20:30] <&jas61292> There are a lot of new electric moves this gen
  2543. [20:30] <&jas61292> Mostly gimmicky
  2544. 01[20:30] <@darkie> that's parabolic arc or something
  2545. [20:30] <Yilx> electrify is okay i guess
  2546. [20:30] <&jas61292> And that is Magnetic Flux
  2547. 01[20:30] <@darkie> o
  2548. [20:31] <Yilx> electric terrain could see use in doubles
  2549. [20:31] <Yilx> because lol no sleep
  2550. [20:31] <Yilx> is big
  2551. [20:31] <Yilx> but everything else... not so
  2552. 01[20:31] <@darkie> !data magnetic flux
  2553. [20:31] <TIBot> Magnetic Flux - Electric | Status | Power: -- | Accuracy: --% | Max PP: 32 | Raises defenses of ally Pokemon with Plus/Minus.
  2554. [20:31] <Yilx> i mean... rototiller lol
  2555. [20:31] <Yilx> LOL
  2556. 01[20:31] <@darkie> i can put that as the last egg move
  2557. [20:31] <srk1214> wait this one is...
  2558. [20:31] <Yilx> !search rototiller
  2559. 01[20:31] <@darkie> i took off zap cannon and take down
  2560. [20:31] <TIBot> Dugtrio, Rhyhorn, Rhydon, Smeargle, Linoone, Bibarel, Rhyperior, Watchog, Excadrill, Diggersby
  2561. [20:31] <Yilx> no give it rapid spin as an egg move
  2562. [20:31] <srk1214> !search magnetic field
  2563. [20:31] <TIBot> Smeargle
  2564. [20:31] <srk1214> !data magnetic field
  2565. [20:31] <TIBot> Magnetic Field - Electric | Status | Power: -- | Accuracy: --% | Max PP: 8 | For 5 turns, powers up Electric attacks.
  2566. [20:31] <srk1214> something is wrong here
  2567. [20:31] <Yilx> uhh
  2568. 01[20:31] <@darkie> lol wat
  2569. [20:31] <Yilx> yeah something is wrong here
  2570. [20:31] <Yilx> !data electric terrain
  2571. [20:31] <TIBot> Electric Terrain - Electric | Status | Power: -- | Accuracy: --% | Max PP: 16 | If on ground, can't sleep + Electric moves stronger.
  2572. [20:31] <Yilx> wtf is that?
  2573. [20:32] <Yilx> HELP
  2574. [20:32] <Yilx> also give it rapid spin as an egg move
  2575. [20:32] <Yilx> but no mon can pass rapid spin to it
  2576. [20:32] <Yilx> ala head smash nosepass
  2577. 01[20:32] <@darkie> oh it waws
  2578. [20:32] <Yilx> y/n?
  2579. 01[20:32] <@darkie> magnetic flux
  2580. [20:32] <srk1214> ah here's what's wrong
  2581. [20:32] <Yilx> no now the mystery is
  2582. [20:32] <srk1214> Magnetic Field doesn't EXIST
  2583. [20:32] <Yilx> wtf is magnetic field
  2584. [20:32] <srk1214> not on serebii lol
  2585. 01[20:32] <@darkie> i meant flux
  2586. [20:32] <srk1214> but it got entered
  2587. [20:33] <&jas61292> yeah, that is not a real move
  2588. [20:33] <srk1214> and smeargle auto learns everything
  2589. [20:33] <Yilx> !data magikarp's revenge
  2590. [20:33] <TIBot> Magikarp's Revenge - Water | Physical | Power: 120 | Accuracy: --% | Max PP: 16 | Flags: Contact | Does many things turn 1. Can't move turn 2.
  2591. 01[20:33] <@darkie> lol
  2592. 01[20:33] <@darkie> !search magikarp's revenge
  2593. [20:33] <TIBot> Smeargle
  2594. [20:33] <srk1214> lol
  2595. 01[20:33] <@darkie> ok are we ready to call this guy done?
  2596. 01[20:33] <@darkie> let's think of a name!!
  2597. [20:34] <srk1214> hmmmm wait
  2598. [20:34] <srk1214> I'm gonna tweak the moves for one sec
  2599. 01[20:34] <@darkie> k
  2600. [20:34] <srk1214> so much electric in egg
  2601. [20:34] <srk1214> not in level up
  2602. 01[20:34] <@darkie> yea go for it
  2603. 01[20:34] <@darkie> make it look real
  2604. [20:34] <Yilx> CAN WE CALL IT PUBIZAPPER
  2605. 01[20:34] <@darkie> is 59/29 too many?
  2606. 01[20:35] <@darkie> bangolin
  2607. [20:36] <srk1214> got it
  2608. [20:36] <srk1214> taking out shock wave. the new gen 6 electrics don't learn it at all
  2609. 01[20:36] <@darkie> sounds good
  2610. [20:37] <srk1214> feel free to cut down the excessive TMs
  2611. 01[20:37] <@darkie> is the move count correct atm?
  2612. 01[20:37] <@darkie> i'm gonna take out venoshock
  2613. [20:38] <srk1214> I think
  2614. [20:38] <srk1214> ok
  2615. 01[20:38] <@darkie> or psyshock rather
  2616. 01[20:38] <@darkie> since its a vgm
  2617. 01[20:38] <@darkie> that it will never use really
  2618. [20:38] <srk1214> it's not a VGM
  2619. 01[20:38] <@darkie> psyshock?
  2620. [20:38] <srk1214> oh psyshock is yeah
  2621. [20:38] <srk1214> venoshock isn't
  2622. [20:39] <Yilx> what abolut shock wave
  2623. 06[20:39] * Yilx cries
  2624. [20:39] <srk1214> nothing from gen 6 learns shock wave :(
  2625. [20:39] <Yilx> so you give it all the shock moves by shock wave
  2626. [20:39] <Yilx> terrible!!!!!
  2627. [20:39] <Yilx> TERRIBL!!!!!
  2628. [20:39] <Yilx> END DISCRIMINATION
  2629. [20:39] <srk1214> I'm taking out venoshock
  2630. 01[20:39] <@darkie> lol
  2631. 01[20:39] <@darkie> ok
  2632. 13[20:39] <srk1214> and darkie is taking out psyshock
  2633. 01[20:39] <@darkie> and i'm gonna take out wild charge
  2634. [20:39] <srk1214> yeah good call
  2635. 01[20:40] <@darkie> so now
  2636. 01[20:40] <@darkie> 61/26
  2637. 01[20:40] <@darkie> pretty good
  2638. [20:40] <srk1214> 61/27 rather
  2639. 01[20:40] <@darkie> is it?
  2640. [20:40] <srk1214> uh... recont
  2641. 01[20:41] <@darkie> yeah 27
  2642. [20:41] <srk1214> ok final competitive decision
  2643. [20:41] <srk1214> sheer force / no second / sand veil?
  2644. 01[20:41] <@darkie> yeah
  2645. 01[20:41] <@darkie> i agree
  2646. [20:42] <srk1214> ok all competitive stuff should be done
  2647. 01[20:43] <@darkie> so now just
  2648. 01[20:43] <@darkie> name dex sprite
  2649. 01[20:43] <@darkie> right?
  2650. [20:43] <srk1214> Name, sprite, dex entries/species name/weight shit
  2651. 01[20:43] <@darkie> o
  2652. [20:43] <&jas61292> Personally I say Sand Force > Sand Veil. Sand Veil makes it too similar to Heliolisk, imo
  2653. 01[20:43] <@darkie> heliolist gets sand veil?
  2654. [20:43] <srk1214> I was going for similar to sandshrew personally
  2655. [20:43] <Birkal> elcheeso
  2656. 01[20:44] <@darkie> i just copied from sandshrew
  2657. [20:44] <srk1214> yeah
  2658. [20:44] <srk1214> !data sandslash
  2659. [20:44] <TIBot> Sandslash - Ground | Sand Veil/Sand Rush (H) | 75/100/110/45/55/65 | 450 BST | RU | Low Kick/Grass Knot: 60 BP
  2660. 01[20:44] <@darkie> i'm not opposed to sand force
  2661. 01[20:44] <@darkie> it does nothing for it
  2662. 01[20:44] <@darkie> its just flavor
  2663. 01[20:44] <@darkie> !data sand force
  2664. 02[20:44] * V4 (stray@no.regrets.cause.i.got.nothin.to.lose) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  2665. [20:44] <TIBot> Sand Force: This Pokemon's Rock/Ground/Steel attacks do 1.3x in Sandstorm; immunity to it.
  2666. [20:44] <srk1214> yeah it only even gets one steel move
  2667. [20:44] <&jas61292> Boosts Flash Cannon! As much as Sheer Force...
  2668. [20:44] <srk1214> ok
  2669. 01[20:44] <@darkie> lol
  2670. [20:44] <&jas61292> And also gives sand immune
  2671. 01[20:44] <@darkie> yea
  2672. [20:44] <&jas61292> but yeah
  2673. 01[20:44] <@darkie> but whatevs
  2674. 01[20:45] <@darkie> sheer force is still better
  2675. [20:45] <srk1214> sheer force and sand force...
  2676. 01[20:45] <@darkie> for its purposes
  2677. [20:45] <srk1214> hmmmmmm
  2678. [20:45] <srk1214> !data landorus
  2679. [20:45] <TIBot> Landorus - Ground/Flying | Sand Force/Sheer Force (H) | 89/125/90/115/80/101 | 600 BST | OU | Low Kick/Grass Knot: 80 BP
  2680. 01[20:45] <@darkie> lol
  2681. 01[20:45] <@darkie> 115 sp atk
  2682. 01[20:45] <@darkie> :O
  2683. [20:45] <srk1214> xD
  2684. [20:45] <&jas61292> lol
  2685. 01[20:46] <@darkie> lets name it
  2686. [20:46] <srk1214> not even remotely comparable though. landorus has such better typing
  2687. [20:46] <srk1214> and higher speed
  2688. 01[20:46] <@darkie> and no sticky web!!
  2689. 03[20:46] * V4 (stray@no.regrets.cause.i.got.nothin.to.lose) has joined #cap
  2690. 02[20:47] * dodrio (dodrio@Trainer.Of.Birds) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  2691. 03[20:48] * dodrio (dodrio@Trainer.Of.Birds) has joined #cap
  2692. [20:49] <srk1214> Ampeater
  2693. [20:49] <Yilx> ampeater YES
  2694. [20:49] <Yilx> LOL
  2695. 01[20:49] <@darkie> lol
  2696. 01[20:49] <@darkie> thats pretty good
  2697. [20:49] <Yilx> srk a genius
  2698. [20:49] <srk1214> does Birkal object to his pangolin being reduced to a mere anteater?
  2699. 01[20:50] <@darkie> Arcmor
  2700. 01[20:51] <@darkie> Chargmor
  2701. 01[20:52] <@darkie> shockolin
  2702. 01[20:52] <@darkie> joltolin
  2703. [20:52] <Birkal> sure
  2704. [20:52] <Birkal> anteater is fine
  2705. [20:52] <Birkal> but note that it has plates all over lol
  2706. 01[20:53] <@darkie> i can't think of anything with 'armor'
  2707. [20:53] <srk1214> I suggested Ampeater as a name
  2708. [20:53] <srk1214> Trying to make plug or socket fit into something somehow
  2709. 01[20:53] <@darkie> what about a name with its dark type
  2710. 01[20:54] <@darkie> electroction
  2711. [20:54] <srk1214> Snoutlet
  2712. 01[20:54] <@darkie> lol
  2713. 01[20:54] <@darkie> thats funny
  2714. 01[20:54] <@darkie> electrocution is basically
  2715. 01[20:54] <@darkie> dark/electric
  2716. 01[20:54] <@darkie> i wonder if there's anything with that wrod
  2717. 01[20:54] <@darkie> word
  2718. [20:54] <srk1214> snoutlet is a great prevo name, not fearsome enough for this guy I think
  2719. 01[20:55] <@darkie> agree
  2720. [20:55] <srk1214> can I officially make snoutlet the prevo that will never exist's name?
  2721. 01[20:55] <@darkie> yes
  2722. 01[20:55] <@darkie> pls
  2723. 01[20:56] <@darkie> snoutlet is a great name
  2724. [20:56] <BBritain> Pick a random, non fully evolved pokemon, please
  2725. 01[20:56] <@darkie> monferno
  2726. [20:56] <srk1214> phanpy
  2727. [20:56] <Numbuh214> elekid
  2728. [20:56] <Numbuh214> smoochum
  2729. [20:57] <Numbuh214> magby
  2730. [20:57] <srk1214> haha mine is super effective against monferno. I win.
  2731. [20:57] <Numbuh214> <_<
  2732. [20:57] <Numbuh214> i thought we were providing examples of canon baby names like snoutlet
  2733. [20:57] <Numbuh214> or prevo
  2734. [20:57] <Numbuh214> anyway
  2735. [20:57] <srk1214> how about Shocket
  2736. [20:57] <Numbuh214> using the pangolin?
  2737. 01[20:57] <@darkie> ehh
  2738. [20:57] <BBritain> Hmm. Phanpy then
  2739. [20:58] <srk1214> Snoutlet and Shocket
  2740. [20:58] <srk1214> ehhhh I agree
  2741. 01[20:58] <@darkie> i dont like shocket as much
  2742. [20:58] <Numbuh214> Surjolin
  2743. 01[20:58] <@darkie> sounds weird
  2744. 01[20:58] <@darkie> surge is a good word though
  2745. 03[20:58] * Oglemi (~Oglemi@synIRC-5E540D42.dhcp.bycy.mi.charter.com) has joined #cap
  2746. 01[20:58] <@darkie> try "scale"
  2747. 01[20:58] <@darkie> also as a word
  2748. 01[20:58] <@darkie> or "armor"
  2749. [20:59] <Numbuh214> Sir + Surge + Mangolin
  2750. [20:59] <srk1214> all I can think of is scalekali or something awful
  2751. 01[20:59] <@darkie> lol
  2752. [20:59] <Numbuh214> *pangolin
  2753. 01[20:59] <@darkie> mangolin
  2754. 01[20:59] <@darkie> lol
  2755. [20:59] <Numbuh214> lololol
  2756. [20:59] <Numbuh214> that was something like a name i was gonna send
  2757. 01[21:00] <@darkie> Scaletage
  2758. 01[21:00] <@darkie> lol
  2759. 02[21:00] * jukain (Jukain@thrown.together.never.to.part) Quit (Connection reset by peer)
  2760. 02[21:00] * dogfish44 (Dogfish44@Life.Death.The.Universe) Quit (Quit: Going...going...gone!)
  2761. 01[21:01] <@darkie> Circmor
  2762. 01[21:01] <@darkie> nah
  2763. 03[21:01] * Pwnemon is now known as Pwnegone
  2764. 01[21:01] <@darkie> circuit + armor
  2765. 01[21:01] <@darkie> Pangohm
  2766. 01[21:02] <@darkie> ??
  2767. [21:02] <srk1214> !data cyclohm
  2768. [21:02] <TIBot> Cyclohm - Electric/Dragon | Shield Dust/Static | 108/60/118/112/70/80 | 548 BST | CAP | Low Kick/Grass Knot: 80 BP
  2769. 01[21:02] <@darkie> goddamn it
  2770. [21:02] <srk1214> !data pangoro
  2771. [21:02] <TIBot> Pangoro - Fighting/Dark | Iron Fist/Mold Breaker/Scrappy (H) | 95/124/78/69/71/58 | 495 BST | Limbo | Low Kick/Grass Knot: 100 BP
  2772. 03[21:02] * jukain (Jukain@thrown.together.never.to.part) has joined #cap
  2773. 01[21:02] <@darkie> lol
  2774. 01[21:02] <@darkie> i'm so creative
  2775. [21:02] <Numbuh214> Pangohmal?
  2776. [21:02] <srk1214> the best work is derivative
  2777. 01[21:02] <@darkie> -mal is good
  2778. 01[21:02] <@darkie> that one seems long tho
  2779. 01[21:03] <@darkie> i think ampeater is the best
  2780. 01[21:04] <@darkie> but i wish we could fit the scale/armor
  2781. 01[21:04] <@darkie> into the name
  2782. 01[21:04] <@darkie> Voltvark
  2783. 01[21:04] <@darkie> lol
  2784. 01[21:04] <@darkie> Aardvolt
  2785. [21:04] <srk1214> aardvarks are actually a different thing
  2786. 01[21:04] <@darkie> i know
  2787. 01[21:04] <@darkie> they look kinda similar though
  2788. 01[21:04] <@darkie> ardvolt
  2789. [21:05] <Numbuh214> lol'
  2790. 01[21:05] <@darkie> why is pangolin such a hard name
  2791. 01[21:05] <@darkie> -___-
  2792. [21:05] <Numbuh214> because electric/dark
  2793. 01[21:05] <@darkie> Manidae
  2794. [21:05] <Numbuh214> and SCALES
  2795. 03[21:05] * dodrio is now known as dodrio[afk]
  2796. 01[21:05] <@darkie> that's the family
  2797. 01[21:05] <@darkie> genus Manis
  2798. [21:05] <srk1214> lol if only this guy was based on speakers and an aardvarkish thing, rather than a plug
  2799. [21:06] <srk1214> Aardwoofer
  2800. [21:06] <Numbuh214> i wanted overload as a pokemon
  2801. [21:06] <Numbuh214> :p
  2802. [21:06] <Numbuh214> anyway
  2803. 01[21:06] <@darkie> Snoutlet -> Ampeater
  2804. 01[21:07] <@darkie> i think that's the best we're gonna get
  2805. 02[21:07] * Attempting to rejoin channel #cap
  2806. 03[21:07] * Rejoined channel #cap
  2807. 03[21:07] * Topic is 'CAP 6 Final Product: http://tinyurl.com/cawmodore CAP 6 status: READY FOR IMPLEMENTATION GET ON IT | FLASH CAP!! http://titanpad.com/MIP3LimC1w'
  2808. 03[21:07] * Set by darkie on Wed Nov 13 19:32:33
  2809. 03[21:07] * BarackObama sets mode: +o darkie
  2810. [21:07] <srk1214> i'm the best at names when there's few people around
  2811. [21:07] <srk1214> my names never do well in actual polls though
  2812. [21:07] <srk1214> :(
  2813. [21:07] <BBritain> http://i.imgur.com/JX9pLmw.png
  2814. [21:07] <BBritain> I made a ground/water Phanpy evo.
  2815. 02[21:07] * jukain (Jukain@thrown.together.never.to.part) Quit (Ping timeout: 180 seconds)
  2816. 01[21:07] <@darkie> lol
  2817. [21:07] <srk1214> it's a plesiosaur!
  2818. [21:08] <Numbuh214> psst
  2819. [21:08] <Numbuh214> pssssssssssssst
  2820. [21:08] <Numbuh214> give it fly
  2821. [21:08] <BBritain> Phanpy + Aqua Splicer?
  2822. [21:08] <Numbuh214> <3
  2823. 01[21:08] <@darkie> ok dex info
  2824. [21:08] <srk1214> obvious candidate for Water Spout
  2825. [21:08] <BBritain> OR so I don't have to make a new item
  2826. 01[21:08] <@darkie> do we need 2 entries?
  2827. [21:08] <BBritain> Phanpy + Water Stone
  2828. 01[21:08] <@darkie> water stone
  2829. [21:08] <srk1214> X and Y yeah
  2830. 01[21:08] <@darkie> ok
  2831. [21:08] <Numbuh214> ehhhhhhhhhhhhhhhhhhhhh
  2832. [21:09] <Numbuh214> i don't like making a new pokemon evo
  2833. [21:09] <Numbuh214> based on things that could have happened in previous gens
  2834. 01[21:09] <@darkie> Ampeater often keep to themselves, but come at you with an electrical vengeance if you disturb their colony.
  2835. [21:09] <srk1214> I may pester Birdkal until he makes a prevo snoutlet picture :[
  2836. [21:09] <BBritain> I was disappointed with Gens 5 and 6
  2837. 03[21:09] * Coronis (~Coronis@the.north.wind) has joined #cap
  2838. [21:09] <BBritain> because no evos of past monsters
  2839. [21:10] <BBritain> plus, gen 6 has no gen 5 babies :(
  2840. [21:10] <srk1214> uh... can you see the pad page?
  2841. [21:10] <srk1214> I'm locked out
  2842. 01[21:10] <@darkie> no it stopped
  2843. 01[21:10] <@darkie> working
  2844. 01[21:10] <@darkie> ..
  2845. 01[21:10] <@darkie> Many sticky traps surround Ampeater colonies. Some say this is to keep out potential intruders.
  2846. [21:11] <srk1214> thank god I copied it
  2847. [21:11] <srk1214> lol
  2848. 03[21:11] * jukain (Jukain@thrown.together.never.to.part) has joined #cap
  2849. [21:11] <srk1214> though my version that I copied isn't 100% up to date....
  2850. 01[21:12] <@darkie> Ampeater keep to themselves in colonies, but will attack unwanted guests with vengeance if disturbed.
  2851. 01[21:12] <@darkie> what do you think
  2852. 03[21:12] * DarkSlay (DarkSlay@synIRC-45B5420E.cc.gettysburg.edu) has joined #cap
  2853. 01[21:12] <@darkie> ok pad's bad
  2854. [21:12] <Numbuh214> BBritain: one exception to that
  2855. 01[21:12] <@darkie> back
  2856. [21:12] <Numbuh214> and no, not mega evos
  2857. 02[21:12] * Coronis (~Coronis@the.north.wind) Quit (Quit: Textual IRC Client: www.textualapp.com)
  2858. [21:12] <Numbuh214> !data sylveon
  2859. [21:12] <TIBot> Sylveon - Fairy | Cute Charm/Pixilate (H) | 95/65/65/110/130/60 | 525 BST | Limbo | Low Kick/Grass Knot: 40 BP
  2860. [21:12] <Numbuh214> :p
  2861. [21:12] <srk1214> back? with everything up to date?
  2862. 01[21:12] <@darkie> yeah
  2863. 01[21:12] <@darkie> half of "Ampeater"
  2864. 01[21:13] <@darkie> was missing
  2865. [21:13] <Numbuh214> i'mma be honest
  2866. 01[21:13] <@darkie> but thats it
  2867. 03[21:13] * Coronis (~Coronis@the.north.wind) has joined #cap
  2868. 03[21:13] * Phwnemon (~pwnemon@synIRC-D3798390.bltmmd.fios.verizon.net) has joined #cap
  2869. 01[21:13] <@darkie> that was the last thing we added
  2870. [21:13] <srk1214> thank the lord baby jesus
  2871. [21:13] <srk1214> said the atheist
  2872. [21:13] <BBritain> Also disappointed with the lack of Gyarados equivalent
  2873. [21:13] <Numbuh214> i expected something like 110/60/65/95/65/130 from sylveon
  2874. [21:13] <srk1214> I copied it all over now up to date
  2875. [21:13] <BBritain> and the fact that the gen 5 regional bug isn't some kind of moth/butterfly
  2876. [21:13] <BBritain> Then again, gen 2 regionall bug isn't a butterfly either, right?
  2877. [21:13] <Numbuh214> it doesn't look that much like an attacker
  2878. 01[21:14] <@darkie> whats the regional bug?
  2879. [21:14] <Gun6> gen 2 had Ledian and Ariados
  2880. [21:14] <srk1214> I've got it all in a pastebin
  2881. 01[21:14] <@darkie> ok cool
  2882. 01[21:14] <@darkie> what do you think of my dex
  2883. [21:14] <srk1214> uhhhhh
  2884. [21:14] <srk1214> let's see
  2885. 01[21:14] <@darkie> it seems likea pokemon that doesnt want to be attacked
  2886. 01[21:14] <@darkie> or disturbed
  2887. [21:14] <srk1214> I was freaking out over the bin dying
  2888. 01[21:14] <@darkie> and the traps give a reason for sticky web
  2889. 01[21:14] <@darkie> while the "vengeance" gives a reason for the dark type
  2890. [21:14] <srk1214> Ampeater keep to themselves in colonies, but will attack unwanted guests with vengeance if disturbed.
  2891. [21:15] <srk1214> Many sticky traps surround Ampeater colonies. Some say this is to keep out potential intruders.
  2892. [21:15] <srk1214> those two?
  2893. 01[21:15] <@darkie> yeah
  2894. [21:16] <BBritain> Yeah, I prefer if the regional bug is a butterfly-like creature
  2895. [21:16] <srk1214> pangolins aren't colony creatures I don't think... not that that matters
  2896. [21:16] <srk1214> !data vivillon
  2897. [21:16] <TIBot> Vivillon - Bug/Flying | Shield Dust/Compound Eyes/Friend Guard (H) | 80/52/50/90/50/89 | 411 BST | Limbo | Low Kick/Grass Knot: 40 BP
  2898. 01[21:16] <@darkie> isnt vivillon a butterfly
  2899. 01[21:16] <@darkie> what other bug was there?
  2900. [21:16] <srk1214> mhm
  2901. 01[21:17] <@darkie> we can change "colony"
  2902. 01[21:17] <@darkie> to like
  2903. 01[21:17] <@darkie> holes
  2904. 01[21:17] <@darkie> or whatever
  2905. 01[21:17] <@darkie> you call their homes
  2906. [21:17] <srk1214> there are burrowing species
  2907. [21:17] <srk1214> and tree species
  2908. 01[21:17] <@darkie> "burrows"
  2909. [21:17] <Numbuh214> and btw
  2910. [21:18] <Numbuh214> whoever suggested flagrate for the fire type -ate ability name however long ago
  2911. [21:18] <srk1214> me
  2912. [21:18] <Numbuh214> i'd prefer conflagrate, but maybe that's just me
  2913. [21:18] <srk1214> haha, either way
  2914. 01[21:18] <@darkie> Pyrate
  2915. [21:18] <srk1214> only in english does a flagration mean the same thing as a conflagration
  2916. [21:18] <srk1214> and flammable = inflammable
  2917. 01[21:18] <@darkie> lol
  2918. [21:19] <BBritain> Eevee like plant type that evolves based on the berry it holds
  2919. 01[21:19] <@darkie> infamous is even more famous than famous
  2920. [21:19] <BBritain> but its evolution is just, maybe, one or two pokemon with different formes
  2921. [21:19] <srk1214> sweetbreads aren't sweet or bread
  2922. [21:19] <BBritain> Like A evolves into B (berryname forme)
  2923. 01[21:20] <@darkie> anyway
  2924. 01[21:20] <@darkie> anyone else have a dex entry
  2925. [21:20] <BBritain> maybe A would have something like a uniquely named Natural Gift (I think that's what it's called? The one that changes type based on held berry?)
  2926. 01[21:20] <@darkie> or suggestions
  2927. [21:20] <srk1214> I put up the dex entries
  2928. [21:20] <srk1214> edit away
  2929. 01[21:20] <@darkie> oh ok
  2930. 01[21:20] <@darkie> i changed the X one slightly
  2931. 01[21:20] <@darkie> now what
  2932. 01[21:21] <@darkie> height/weight color?
  2933. [21:21] <srk1214> actually... one sec
  2934. [21:21] <srk1214> burrows twice/
  2935. 01[21:21] <@darkie> on the second it could just be
  2936. 01[21:21] <@darkie> "ampeater keep to themselves"
  2937. [21:21] <srk1214> prefer to keep to themselves
  2938. 01[21:21] <@darkie> yeah
  2939. [21:21] <srk1214> keep to themselves by choice etc
  2940. 01[21:21] <@darkie> that works
  2941. 01[21:21] <@darkie> prefer
  2942. 03[21:22] * V4 is now known as V4|afk
  2943. 01[21:22] <@darkie> sandslash is 3'03" 65 lbs
  2944. [21:22] <DarkSlay> lol Ampeater.
  2945. 03[21:22] * BarackObama sets mode: +v DarkSlay
  2946. 01[21:22] <@darkie> excadrill is 2'04" 89 lbs
  2947. [21:22] <srk1214> the tallest pangolin height I see listed IRL is 3 feetish
  2948. 01[21:23] <@darkie> heatmor is 4'07" 128 lbs
  2949. 01[21:23] <@darkie> sandslash seems like a good base
  2950. [21:23] <srk1214> meaning the tallest we can go for pokemon purposes is probably like 4, but yeah 3ish seems good
  2951. 01[21:23] <@darkie> we can do
  2952. 01[21:23] <@darkie> 3'6"
  2953. 01[21:23] <@darkie> and like
  2954. 01[21:23] <@darkie> 70 lbs
  2955. [21:23] <srk1214> !data sandslash
  2956. [21:23] <TIBot> Sandslash - Ground | Sand Veil/Sand Rush (H) | 75/100/110/45/55/65 | 450 BST | RU | Low Kick/Grass Knot: 60 BP
  2957. [21:23] <srk1214> 75/110 physical defense compared to our 85/115
  2958. 01[21:23] <@darkie> lol
  2959. [21:24] <srk1214> so yeah bigger than sandslash is better
  2960. 01[21:24] <@darkie> i didnt realize sandslash had such low stats all across the board
  2961. [21:24] <srk1214> it only gets used because of SR + Rapid Spin
  2962. 01[21:24] <@darkie> maybe 80 lbs
  2963. 01[21:24] <@darkie> cause of the bulk
  2964. [21:24] <srk1214> and well in BW OU it's actually not bad with SD and Sand Rush
  2965. 01[21:24] <@darkie> still in the same grass knot class
  2966. [21:25] <srk1214> nothing is actually 3'6 fwiw
  2967. [21:25] <srk1214> 3'03 or 3'07
  2968. 01[21:25] <@darkie> lol
  2969. 01[21:25] <@darkie> ok
  2970. 01[21:25] <@darkie> 7
  2971. [21:25] <srk1214> that puts us at charmeleon, shelgon, gligar height
  2972. [21:26] <srk1214> seems fine
  2973. 01[21:26] <@darkie> yeah seems reasonable
  2974. [21:26] <+DarkSlay> Let's make it the size of
  2975. [21:26] <+DarkSlay> Joltik.
  2976. 01[21:26] <@darkie> ...
  2977. 01[21:26] <@darkie> ._.
  2978. [21:26] <+DarkSlay> lol
  2979. [21:26] <srk1214> gligar for the record is 142.9 lbs :o
  2980. 01[21:26] <@darkie> color = gray?
  2981. [21:26] <srk1214> but charmeleon is 42...
  2982. [21:27] <srk1214> pokemon makes no sense
  2983. [21:27] <srk1214> gligar is dense as hell
  2984. 01[21:27] <@darkie> lol
  2985. 01[21:27] <@darkie> fat gligar
  2986. 01[21:27] <@darkie> gligar is made of ground
  2987. [21:27] <srk1214> ok so 3'07 aka 1.1m
  2988. [21:27] <+DarkSlay> I guess you could say GF
  2989. [21:27] <+DarkSlay> -shades-
  2990. 01[21:27] <@darkie> which is heavier than fire
  2991. [21:27] <+DarkSlay> should have grounded their unrealistic weights.
  2992. [21:27] <+DarkSlay> B)
  2993. 01[21:28] <@darkie> now we just need a sprite!
  2994. [21:29] <srk1214> 3'07" aka 1.1m
  2995. [21:29] <srk1214> and
  2996. [21:29] <srk1214> 83.8 lbs aka 38 kg
  2997. 01[21:29] <@darkie> that works
  2998. [21:29] <srk1214> or lighter idc
  2999. [21:29] <+DarkSlay> I mean, Gligar is a
  3000. [21:29] <+DarkSlay> -shades-
  3001. [21:29] <+DarkSlay> terra-iffic Pokemon, after all!
  3002. 01[21:30] <@darkie> im gonna punch you
  3003. [21:30] <srk1214> sooooo do we just wait until a spriter happens to come around then?
  3004. [21:30] <+DarkSlay> Just hope that it doesn't
  3005. [21:30] <+DarkSlay> -shades-
  3006. 01[21:30] <@darkie> lol
  3007. [21:30] <+DarkSlay> LAND on my face!
  3008. 03[21:30] * DarkSlay was kicked by darkie (with my foot)
  3009. [21:30] <srk1214> lol
  3010. 03[21:30] * DarkSlay (DarkSlay@synIRC-45B5420E.cc.gettysburg.edu) has joined #cap
  3011. 03[21:30] * BarackObama sets mode: +v DarkSlay
  3012. [21:30] <+DarkSlay> lol
  3013. 01[21:31] <@darkie> is anyone here a spriter
  3014. [21:31] <+DarkSlay> !recap
  3015. [21:31] <srk1214> elcheso maybe
  3016. 03[21:31] * dodrio[afk] is now known as dodrio
  3017. [21:32] <srk1214> but really wyv, doug, and quanyails are here often
  3018. [21:32] <srk1214> and they all sprite
  3019. [21:34] <srk1214> http://pastebin.com/QaUrhyiD
  3020. [21:35] <srk1214> of course now I notice the mistake lol. Thunder Shock is now two word
  3021. 02[21:35] * Phwnemon (~pwnemon@synIRC-D3798390.bltmmd.fios.verizon.net) Quit (Quit: Colloquy for iPhone - http://colloquy.mobi)
  3022. [21:36] <srk1214> better: http://pastebin.com/R168Uq7f
RAW Paste Data
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