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Shoghi-Gaming

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Jan 6th, 2019
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  1. #Usage: (name)
  2. Level-Name:Example Level
  3. #Usage: (0,1,2) 0=megaman 1=protoman 2=bass
  4. Character: 0
  5. #Usage: (sliding, chargeable, doubledamage, protostrike, doublejump, charge type)
  6. # 0 or 1 0 or 1 0 or 1 0 or 1 0 or 1 0, 1, or 2
  7. Settings:1 1 0 0 0 2
  8. #Usage: (song id)
  9. Song: 7
  10. #Usage (main weapon, 2nd weapon, 3rd, 4th, ..., 12th weapon)
  11. Weapon: 1 0 0 0 0 0 0 0 0 0 0 0 0
  12. #Usage: (name)
  13. Creator-Name:Sms_Gamer
  14. #Usage: (0-69)
  15. Creator-Picture: 56
  16. #Used to make sure that you created the level. Usage: (id)
  17. Creator-id:240911.000000
  18. #Usage: (ChunkX,ChunkY) (X,Y)
  19. #A Chunk is a 16x16 chunk of blocks you can scroll to on the map
  20. Player-Start: 3 5 6 12
  21. #Usage: (block id, 0,1,2,3,4,5,6,7,8) (ChunkX,ChunkY,X,Y) (other data)
  22. #0=blocks 1=ladders 2=spikes 3=plates 4=enemies 5=level objects 6=pickups 7=boss(or related) 8=boss door
  23. #Types: https://megamanmaker.com/?level=288754 link to an example level
  24. tile: 0 6 8 4 1 8
  25. tile: 0 6 8 5 1 9
  26. tile: 0 6 8 6 1 9
  27. tile: 0 6 8 7 1 7
  28. tile: 7 6 8 7 2 23
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