Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #Usage: (name)
- Level-Name:Example Level
- #Usage: (0,1,2) 0=megaman 1=protoman 2=bass
- Character: 0
- #Usage: (sliding, chargeable, doubledamage, protostrike, doublejump, charge type)
- # 0 or 1 0 or 1 0 or 1 0 or 1 0 or 1 0, 1, or 2
- Settings:1 1 0 0 0 2
- #Usage: (song id)
- Song: 7
- #Usage (main weapon, 2nd weapon, 3rd, 4th, ..., 12th weapon)
- Weapon: 1 0 0 0 0 0 0 0 0 0 0 0 0
- #Usage: (name)
- Creator-Name:Sms_Gamer
- #Usage: (0-69)
- Creator-Picture: 56
- #Used to make sure that you created the level. Usage: (id)
- Creator-id:240911.000000
- #Usage: (ChunkX,ChunkY) (X,Y)
- #A Chunk is a 16x16 chunk of blocks you can scroll to on the map
- Player-Start: 3 5 6 12
- #Usage: (block id, 0,1,2,3,4,5,6,7,8) (ChunkX,ChunkY,X,Y) (other data)
- #0=blocks 1=ladders 2=spikes 3=plates 4=enemies 5=level objects 6=pickups 7=boss(or related) 8=boss door
- #Types: https://megamanmaker.com/?level=288754 link to an example level
- tile: 0 6 8 4 1 8
- tile: 0 6 8 5 1 9
- tile: 0 6 8 6 1 9
- tile: 0 6 8 7 1 7
- tile: 7 6 8 7 2 23
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement