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- options:
- ip: NAZWA SERWERA
- on first join:
- loop all players:
- add 0 to {playtime::minutes::%loop-player%}
- every 10 ticks:
- set {_los} to random integer between 1 and 9
- loop all players:
- if {_los} is 1:
- display board named "&a{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 2:
- display board named "&b{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 3:
- display board named "&c{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 4:
- display board named "&d{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 5:
- display board named "{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 6:
- display board named "&1{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 7:
- display board named "&2{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 8:
- display board named "&3{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- if {_los} is 9:
- display board named "&5{@ip} " to loop-player
- make score "&f" in board of loop-player to 11
- make score "&eOnline&8:" in board of loop-player to 10
- make score "&f%number of all players%" in board of loop-player to 9
- make score "&5" in board of loop-player to 8
- make score "&eGrasz&8:" in board of loop-player to 7
- make score "&f%{playtime::minutes::%loop-player%}% minut" in board of loop-player to 6
- make score "&a" in board of loop-player to 5
- make score "&eIP&8:" in board of loop-player to 1
- make score "{@ip}" in board of loop-player to 0
- move display of loop-player to sidebar
- every 60 seconds:
- loop all players:
- add 1 to {playtime::minutes::%loop-player%}
- on join:
- if {playtime::minutes::%player%} is not set:
- set {playtime::minutes::%player%} to 0
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