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- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 51: set {_topscore.%loop-number%} to loop-value')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 53: else if loop-value is greater than {_topscore.%loop-number%}:')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 68: set {_topscore.%loop-number%} to loop-value')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 70: else if loop-value is greater than {_topscore.%loop-number%}:')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 85: set {_topscore.%loop-number%} to loop-value')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 87: else if loop-value is greater than {_topscore.%loop-number%}:')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 102: set {_topscore.%loop-number%} to loop-value')
- [18:46:27 ERROR]: There are multiple loops that match loop-value. Use loop-value-1/2/3/etc. to specify which loop's value you want. (ran2k.sk, line 104: else if loop-value is greater than {_topscore.%loop-number%}:')
- [18:46:27 ERROR]: Can't understand this condition/effect: launch flickering trailing ball firework colored white at attacker timed 2 (ran2k.sk, line 115: launch flickering trailing ball firework colored white at attacker timed 2')
- [18:46:27 WARN]: Possible name conflict of variables {ranking::%clicked player%} and {ranking::*} (there might be more conflicts). (ran2k.sk, line 153: send "&7Punkty&: &e%{ranking::%clicked player%}%"')
- [18:46:27 WARN]: Possible name conflict of variables {kill::%clicked player%} and {kill::*} (there might be more conflicts). (ran2k.sk, line 154: send "&7Kille: &a%{kill::%clicked player%}%"')
- [18:46:27 WARN]: Possible name conflict of variables {smierc::%clicked player%} and {smierc::*} (there might be more conflicts). (ran2k.sk, line 155: send "&7Smierci: &a%{smierc::%clicked player%}%"')
- [18:46:27 WARN]: Possible name conflict of variables {rank.stone::%clicked player%} and {rank.stone::*} (there might be more conflicts). (ran2k.sk, line 156: send "&7Wykopany kamien: &a%{rank.stone::%clicked player%}%"')
- [18:46:27 ERROR]: There's no loop that matches 'loop-player is in world "world"' (ran2k.sk, line 162: if loop-player is in world "world":')
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