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- game:GetService("RunService").RenderStepped:connect(function()
- local A_1 = Vector3.new(20, 20, 20)
- local A_2 = Vector3.new(0.300000012, 0.150000006, 0.300000012)
- local A_3 = BrickColor.new("Bright red")
- local Event = game:GetService("ReplicatedStorage").StrongPunch
- Event:FireServer(A_1, A_2, A_3)
- local A_1 = Vector3.new(20, 20, 20)
- local A_2 = Vector3.new(0.300000012, 0.150000006, 0.300000012)
- local A_3 = BrickColor.new("Lime green")
- local Event = game:GetService("ReplicatedStorage").StrongPunch
- Event:FireServer(A_1, A_2, A_3)
- local A_1 = Vector3.new(20, 20, 20)
- local A_2 = Vector3.new(0.300000012, 0.150000006, 0.300000012)
- local A_3 = BrickColor.new("Really blue")
- local Event = game:GetService("ReplicatedStorage").StrongPunch
- Event:FireServer(A_1, A_2, A_3)
- end)
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