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- 1. Since there are 99 levels, make it so at every x levels you get more healthbar. For example at every 5 levels we add 1% of health more. That means we get to level up the health bar by 20%.
- 2. Look into music DB, seems it is different for each area?
- 3. Make heroes a bit stronger with the perks they buy from the shop. It looks like it doesn't work like that.
- 4. A way to speed up dialogues instead of skipping them.
- 5. Change the text for the lady merchant.
- 6. One thing I noticed which I believe is important is that your level sticks with you after you die and get back to checkpoint. In my previous playthrough I got to level 100 in the first area only.
- 7. Leave the chests opened after you've collected what's inside.
- 8. Add a message when the player reaches a checkpoint.
- 9. Make leveling up harder.
- 10. Goblin takes 10+ hits from Alva to die but the giant tree only takes 3...we need a fix for that.
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