Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public class Transform : Component, IEnumerable // TypeDefIndex: 3626
- {
- // Properties
- public Vector3 position { get; set; }
- public Vector3 localPosition { get; set; }
- public Vector3 eulerAngles { get; set; }
- public Vector3 localEulerAngles { get; set; }
- public Vector3 right { get; set; }
- public Vector3 up { get; set; }
- public Vector3 forward { get; set; }
- public Quaternion rotation { get; set; }
- public Quaternion localRotation { get; set; }
- public Vector3 localScale { get; set; }
- public Transform parent { get; set; }
- internal Transform parentInternal { get; set; }
- public Matrix4x4 worldToLocalMatrix { get; }
- public Matrix4x4 localToWorldMatrix { get; }
- public Transform root { get; }
- public int childCount { get; }
- public Vector3 lossyScale { get; }
- [NativePropertyAttribute] // RVA: 0x5C000 Offset: 0x5B400 VA: 0x18005C000
- public bool hasChanged { get; set; }
- // Methods
- // RVA: 0x130EF60 Offset: 0x130D960 VA: 0x18130EF60
- protected void .ctor() { }
- // RVA: 0x19FDF10 Offset: 0x19FC910 VA: 0x1819FDF10
- public Vector3 get_position() { }
- // RVA: 0x19FE890 Offset: 0x19FD290 VA: 0x1819FE890
- public void set_position(Vector3 value) { }
- // RVA: 0x19FDBE0 Offset: 0x19FC5E0 VA: 0x1819FDBE0
- public Vector3 get_localPosition() { }
- // RVA: 0x19FE600 Offset: 0x19FD000 VA: 0x1819FE600
- public void set_localPosition(Vector3 value) { }
- // RVA: 0x19FD8E0 Offset: 0x19FC2E0 VA: 0x1819FD8E0
- public Vector3 get_eulerAngles() { }
- // RVA: 0x19FE350 Offset: 0x19FCD50 VA: 0x1819FE350
- public void set_eulerAngles(Vector3 value) { }
- // RVA: 0x19FDB00 Offset: 0x19FC500 VA: 0x1819FDB00
- public Vector3 get_localEulerAngles() { }
- // RVA: 0x19FE500 Offset: 0x19FCF00 VA: 0x1819FE500
- public void set_localEulerAngles(Vector3 value) { }
- // RVA: 0x19FDF60 Offset: 0x19FC960 VA: 0x1819FDF60
- public Vector3 get_right() { }
- // RVA: 0x19FE8E0 Offset: 0x19FD2E0 VA: 0x1819FE8E0
- public void set_right(Vector3 value) { }
- // RVA: 0x19FE150 Offset: 0x19FCB50 VA: 0x1819FE150
- public Vector3 get_up() { }
- // RVA: 0x19FEAD0 Offset: 0x19FD4D0 VA: 0x1819FEAD0
- public void set_up(Vector3 value) { }
- // RVA: 0x19FD970 Offset: 0x19FC370 VA: 0x1819FD970
- public Vector3 get_forward() { }
- // RVA: 0x19FE400 Offset: 0x19FCE00 VA: 0x1819FE400
- public void set_forward(Vector3 value) { }
- // RVA: 0x19FE100 Offset: 0x19FCB00 VA: 0x1819FE100
- public Quaternion get_rotation() { }
- // RVA: 0x19FEA80 Offset: 0x19FD480 VA: 0x1819FEA80
- public void set_rotation(Quaternion value) { }
- // RVA: 0x19FDC80 Offset: 0x19FC680 VA: 0x1819FDC80
- public Quaternion get_localRotation() { }
- // RVA: 0x19FE6A0 Offset: 0x19FD0A0 VA: 0x1819FE6A0
- public void set_localRotation(Quaternion value) { }
- // RVA: 0x19FDD20 Offset: 0x19FC720 VA: 0x1819FDD20
- public Vector3 get_localScale() { }
- // RVA: 0x19FE740 Offset: 0x19FD140 VA: 0x1819FE740
- public void set_localScale(Vector3 value) { }
- // RVA: 0x19FC730 Offset: 0x19FB130 VA: 0x1819FC730
- public Transform get_parent() { }
- // RVA: 0x19FE790 Offset: 0x19FD190 VA: 0x1819FE790
- public void set_parent(Transform value) { }
- // RVA: 0x19FC730 Offset: 0x19FB130 VA: 0x1819FC730
- internal Transform get_parentInternal() { }
- // RVA: 0x19FD320 Offset: 0x19FBD20 VA: 0x1819FD320
- internal void set_parentInternal(Transform value) { }
- // RVA: 0x19FC730 Offset: 0x19FB130 VA: 0x1819FC730
- private Transform GetParent() { }
- // RVA: 0x19FD320 Offset: 0x19FBD20 VA: 0x1819FD320
- public void SetParent(Transform p) { }
- [FreeFunctionAttribute] // RVA: 0x5A1A0 Offset: 0x595A0 VA: 0x18005A1A0
- // RVA: 0x19FD2C0 Offset: 0x19FBCC0 VA: 0x1819FD2C0
- public void SetParent(Transform parent, bool worldPositionStays) { }
- // RVA: 0x19FE2F0 Offset: 0x19FCCF0 VA: 0x1819FE2F0
- public Matrix4x4 get_worldToLocalMatrix() { }
- // RVA: 0x19FDDC0 Offset: 0x19FC7C0 VA: 0x1819FDDC0
- public Matrix4x4 get_localToWorldMatrix() { }
- // RVA: 0x19FD3D0 Offset: 0x19FBDD0 VA: 0x1819FD3D0
- public void SetPositionAndRotation(Vector3 position, Quaternion rotation) { }
- // RVA: 0x19FD6D0 Offset: 0x19FC0D0 VA: 0x1819FD6D0
- public void Translate(Vector3 translation, Space relativeTo) { }
- // RVA: 0x19FD670 Offset: 0x19FC070 VA: 0x1819FD670
- public void Translate(Vector3 translation) { }
- // RVA: 0x19FD6A0 Offset: 0x19FC0A0 VA: 0x1819FD6A0
- public void Translate(float x, float y, float z) { }
- [NativeMethodAttribute] // RVA: 0x5A270 Offset: 0x59670 VA: 0x18005A270
- // RVA: 0x19FCD80 Offset: 0x19FB780 VA: 0x1819FCD80
- internal void RotateAroundInternal(Vector3 axis, float angle) { }
- // RVA: 0x19FD100 Offset: 0x19FBB00 VA: 0x1819FD100
- public void Rotate(Vector3 axis, float angle, Space relativeTo) { }
- // RVA: 0x19FD020 Offset: 0x19FBA20 VA: 0x1819FD020
- public void Rotate(Vector3 axis, float angle) { }
- // RVA: 0x19FCDE0 Offset: 0x19FB7E0 VA: 0x1819FCDE0
- public void RotateAround(Vector3 point, Vector3 axis, float angle) { }
- // RVA: 0x19FCBB0 Offset: 0x19FB5B0 VA: 0x1819FCBB0
- public void LookAt(Transform target) { }
- // RVA: 0x19FCA40 Offset: 0x19FB440 VA: 0x1819FCA40
- public void LookAt(Vector3 worldPosition, Vector3 worldUp) { }
- // RVA: 0x19FCAB0 Offset: 0x19FB4B0 VA: 0x1819FCAB0
- public void LookAt(Vector3 worldPosition) { }
- [FreeFunctionAttribute] // RVA: 0x5A540 Offset: 0x59940 VA: 0x18005A540
- // RVA: 0x19FC810 Offset: 0x19FB210 VA: 0x1819FC810
- private void Internal_LookAt(Vector3 worldPosition, Vector3 worldUp) { }
- // RVA: 0x19FD490 Offset: 0x19FBE90 VA: 0x1819FD490
- public Vector3 TransformDirection(Vector3 direction) { }
- // RVA: 0x19FC8D0 Offset: 0x19FB2D0 VA: 0x1819FC8D0
- public Vector3 InverseTransformDirection(Vector3 direction) { }
- // RVA: 0x19FD610 Offset: 0x19FC010 VA: 0x1819FD610
- public Vector3 TransformVector(Vector3 vector) { }
- // RVA: 0x19FD550 Offset: 0x19FBF50 VA: 0x1819FD550
- public Vector3 TransformPoint(Vector3 position) { }
- // RVA: 0x19FC990 Offset: 0x19FB390 VA: 0x1819FC990
- public Vector3 InverseTransformPoint(Vector3 position) { }
- // RVA: 0x19FC770 Offset: 0x19FB170 VA: 0x1819FC770
- public Transform get_root() { }
- // RVA: 0x19FC770 Offset: 0x19FB170 VA: 0x1819FC770
- private Transform GetRoot() { }
- [NativeMethodAttribute] // RVA: 0x5A620 Offset: 0x59A20 VA: 0x18005A620
- // RVA: 0x19FD8A0 Offset: 0x19FC2A0 VA: 0x1819FD8A0
- public int get_childCount() { }
- // RVA: 0x19FD240 Offset: 0x19FBC40 VA: 0x1819FD240
- public void SetAsFirstSibling() { }
- // RVA: 0x19FD280 Offset: 0x19FBC80 VA: 0x1819FD280
- public void SetAsLastSibling() { }
- [FreeFunctionAttribute] // RVA: 0xA270 Offset: 0x9670 VA: 0x18000A270
- // RVA: 0x19FC580 Offset: 0x19FAF80 VA: 0x1819FC580
- private static Transform FindRelativeTransformWithPath(Transform transform, string path, bool isActiveOnly) { }
- // RVA: 0x19FC5E0 Offset: 0x19FAFE0 VA: 0x1819FC5E0
- public Transform Find(string n) { }
- [NativeMethodAttribute] // RVA: 0x5BBE0 Offset: 0x5AFE0 VA: 0x18005BBE0
- // RVA: 0x19FDE70 Offset: 0x19FC870 VA: 0x1819FDE70
- public Vector3 get_lossyScale() { }
- [FreeFunctionAttribute] // RVA: 0x5BCE0 Offset: 0x5B0E0 VA: 0x18005BCE0
- // RVA: 0x19FC9F0 Offset: 0x19FB3F0 VA: 0x1819FC9F0
- public bool IsChildOf(Transform parent) { }
- // RVA: 0x19FDAC0 Offset: 0x19FC4C0 VA: 0x1819FDAC0
- public bool get_hasChanged() { }
- // RVA: 0x19FE4B0 Offset: 0x19FCEB0 VA: 0x1819FE4B0
- public void set_hasChanged(bool value) { }
- // RVA: 0x19FC6C0 Offset: 0x19FB0C0 VA: 0x1819FC6C0 Slot: 4
- public IEnumerator GetEnumerator() { }
- [FreeFunctionAttribute] // RVA: 0x5BE60 Offset: 0x5B260 VA: 0x18005BE60
- [NativeThrowsAttribute] // RVA: 0x5BE60 Offset: 0x5B260 VA: 0x18005BE60
- // RVA: 0x19FC680 Offset: 0x19FB080 VA: 0x1819FC680
- public Transform GetChild(int index) { }
- // RVA: 0x19FDEC0 Offset: 0x19FC8C0 VA: 0x1819FDEC0
- private void get_position_Injected(out Vector3 ret) { }
- // RVA: 0x19FE840 Offset: 0x19FD240 VA: 0x1819FE840
- private void set_position_Injected(ref Vector3 value) { }
- // RVA: 0x19FDB90 Offset: 0x19FC590 VA: 0x1819FDB90
- private void get_localPosition_Injected(out Vector3 ret) { }
- // RVA: 0x19FE5B0 Offset: 0x19FCFB0 VA: 0x1819FE5B0
- private void set_localPosition_Injected(ref Vector3 value) { }
- // RVA: 0x19FE0B0 Offset: 0x19FCAB0 VA: 0x1819FE0B0
- private void get_rotation_Injected(out Quaternion ret) { }
- // RVA: 0x19FEA30 Offset: 0x19FD430 VA: 0x1819FEA30
- private void set_rotation_Injected(ref Quaternion value) { }
- // RVA: 0x19FDC30 Offset: 0x19FC630 VA: 0x1819FDC30
- private void get_localRotation_Injected(out Quaternion ret) { }
- // RVA: 0x19FE650 Offset: 0x19FD050 VA: 0x1819FE650
- private void set_localRotation_Injected(ref Quaternion value) { }
- // RVA: 0x19FDCD0 Offset: 0x19FC6D0 VA: 0x1819FDCD0
- private void get_localScale_Injected(out Vector3 ret) { }
- // RVA: 0x19FE6F0 Offset: 0x19FD0F0 VA: 0x1819FE6F0
- private void set_localScale_Injected(ref Vector3 value) { }
- // RVA: 0x19FE2A0 Offset: 0x19FCCA0 VA: 0x1819FE2A0
- private void get_worldToLocalMatrix_Injected(out Matrix4x4 ret) { }
- // RVA: 0x19FDD70 Offset: 0x19FC770 VA: 0x1819FDD70
- private void get_localToWorldMatrix_Injected(out Matrix4x4 ret) { }
- // RVA: 0x19FD370 Offset: 0x19FBD70 VA: 0x1819FD370
- private void SetPositionAndRotation_Injected(ref Vector3 position, ref Quaternion rotation) { }
- // RVA: 0x19FCD20 Offset: 0x19FB720 VA: 0x1819FCD20
- private void RotateAroundInternal_Injected(ref Vector3 axis, float angle) { }
- // RVA: 0x19FC7B0 Offset: 0x19FB1B0 VA: 0x1819FC7B0
- private void Internal_LookAt_Injected(ref Vector3 worldPosition, ref Vector3 worldUp) { }
- // RVA: 0x19FD430 Offset: 0x19FBE30 VA: 0x1819FD430
- private void TransformDirection_Injected(ref Vector3 direction, out Vector3 ret) { }
- // RVA: 0x19FC870 Offset: 0x19FB270 VA: 0x1819FC870
- private void InverseTransformDirection_Injected(ref Vector3 direction, out Vector3 ret) { }
- // RVA: 0x19FD5B0 Offset: 0x19FBFB0 VA: 0x1819FD5B0
- private void TransformVector_Injected(ref Vector3 vector, out Vector3 ret) { }
- // RVA: 0x19FD4F0 Offset: 0x19FBEF0 VA: 0x1819FD4F0
- private void TransformPoint_Injected(ref Vector3 position, out Vector3 ret) { }
- // RVA: 0x19FC930 Offset: 0x19FB330 VA: 0x1819FC930
- private void InverseTransformPoint_Injected(ref Vector3 position, out Vector3 ret) { }
- // RVA: 0x19FDE20 Offset: 0x19FC820 VA: 0x1819FDE20
- private void get_lossyScale_Injected(out Vector3 ret) { }
- }
Add Comment
Please, Sign In to add comment