Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Objects in the .play and .obj files are written in specific orders, and these orders are different in the two files (because of course they would be).
- Also, True Generic Objects refers to objects with the Editor ID of 11 (so basically the things in the "Items" tab.)
- .play order
- Player Character
- Vehicles
- Barriers
- Entries
- Walls
- Doors
- True Generic Objects, Weapons
- People?
- Enemies
- Screen Transitions
- Elevators
- Rain
- Darkness
- Daylight/Sunset
- .obj order
- Player Character
- Vehicles
- Enemies
- True Generic Objects, Weapons
- People? (objExtra, 2406, doesn't seem to matter, just treat as TGO and give them an EditorID of 11)
- Screen Transitions
- Elevators
- Barriers
- Entries
- Doors
- Rain
- Darkness
- Daylight/Sunset
Advertisement
Add Comment
Please, Sign In to add comment