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May 12th, 2021
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  1. Objects in the .play and .obj files are written in specific orders, and these orders are different in the two files (because of course they would be).
  2. Also, True Generic Objects refers to objects with the Editor ID of 11 (so basically the things in the "Items" tab.)
  3.  
  4. .play order
  5. Player Character
  6. Vehicles
  7. Barriers
  8. Entries
  9. Walls
  10. Doors
  11. True Generic Objects, Weapons
  12. People?
  13. Enemies
  14. Screen Transitions
  15. Elevators
  16. Rain
  17. Darkness
  18. Daylight/Sunset
  19.  
  20. .obj order
  21. Player Character
  22. Vehicles
  23. Enemies
  24. True Generic Objects, Weapons
  25. People? (objExtra, 2406, doesn't seem to matter, just treat as TGO and give them an EditorID of 11)
  26. Screen Transitions
  27. Elevators
  28. Barriers
  29. Entries
  30. Doors
  31. Rain
  32. Darkness
  33. Daylight/Sunset
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