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Jan 9th, 2025
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  1. --[=[
  2. d888b db db d888888b .d888b. db db db .d8b.
  3. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
  4. 88 88 88 88 odD' 88 88 88 88ooo88
  5. 88 ooo 88 88 88 .88' 88 88 88 88~~~88
  6. 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
  7. Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
  8. ]=]
  9.  
  10. -- Instances: 4 | Scripts: 0 | Modules: 0 | Tags: 0
  11. local G2L = {};
  12.  
  13. -- StarterGui.ScreenGui
  14. G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
  15. G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
  16.  
  17.  
  18. -- StarterGui.ScreenGui.Frame
  19. G2L["2"] = Instance.new("Frame", G2L["1"]);
  20. G2L["2"]["BorderSizePixel"] = 0;
  21. G2L["2"]["BackgroundColor3"] = Color3.fromRGB(24, 24, 24);
  22. G2L["2"]["Size"] = UDim2.new(0, 2223, 0, 1836);
  23. G2L["2"]["Position"] = UDim2.new(-0.37806, 0, -0.52363, 0);
  24. G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
  25.  
  26.  
  27. -- StarterGui.ScreenGui.ImageLabel
  28. G2L["3"] = Instance.new("ImageLabel", G2L["1"]);
  29. G2L["3"]["BorderSizePixel"] = 0;
  30. G2L["3"]["BackgroundColor3"] = Color3.fromRGB(24, 24, 24);
  31. G2L["3"]["Image"] = [[http://www.roblox.com/asset/?id=128779517653403]];
  32. G2L["3"]["Size"] = UDim2.new(0, 191, 0, 182);
  33. G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
  34. G2L["3"]["Position"] = UDim2.new(0.36069, 0, 0.19403, 0);
  35.  
  36.  
  37. -- StarterGui.ScreenGui.TextLabel
  38. G2L["4"] = Instance.new("TextLabel", G2L["1"]);
  39. G2L["4"]["BorderSizePixel"] = 0;
  40. G2L["4"]["TextSize"] = 18;
  41. G2L["4"]["BackgroundColor3"] = Color3.fromRGB(24, 24, 24);
  42. G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/LuckiestGuy.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
  43. G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
  44. G2L["4"]["Size"] = UDim2.new(0, 200, 0, 50);
  45. G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
  46. G2L["4"]["Text"] = [[Corpse]];
  47. G2L["4"]["Position"] = UDim2.new(0.34254, 0, 0.13184, 0);
  48.  
  49.  
  50.  
  51. return G2L["1"], require;
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