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GuestNoobROBLOX

REGULAR NOT LOUD

Jul 14th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141.  
  142. plr = game:GetService("Players").LocalPlayer
  143. repeat wait() until plr.Character
  144. char = plr.Character
  145.  
  146. for i,v in pairs(char:GetChildren()) do
  147. if v.ClassName == "Part" then
  148. v.Transparency = 1
  149. elseif v.ClassName == "Accessory" then
  150. v.Handle.Transparency = 1
  151. end
  152. end
  153. char.Animate:Destroy()
  154. char.Humanoid.Animator:Destroy()
  155. local bill = Instance.new("BillboardGui",char.Head)
  156. bill.Name = "BaldiDisplay"
  157. bill.Adornee = bill.Parent
  158. bill.Size = UDim2.new(6, 0 , 7, 0)
  159. bill.Archivable = true
  160. bill.AutoLocalize = true
  161. local img = Instance.new("ImageLabel",bill)
  162. img.Size = UDim2.new(0.75, 0 , 1.5, 0)
  163. img.Image = "http://www.roblox.com/asset/?id=1983371401"
  164. img.Visible = true
  165. img.BackgroundTransparency = 1
  166. img.Position = UDim2.new(0.213, 0 , 0, 0)
  167. char.Humanoid.HipHeight = 2.1
  168. char.Humanoid.Name = "Baldi"
  169. Slap = Instance.new("Sound",char.Head)
  170. Slap.SoundId = "rbxassetid://1909185477"
  171. Slap.Volume = 1
  172. HEHEHEH = Instance.new("Sound",char.Head)
  173. HEHEHEH.SoundId = "rbxassetid://2021702927"
  174. HEHEHEH.Volume = .5
  175. Screech = Instance.new("Sound",char.Head)
  176. Screech.SoundId = "rbxassetid://1784592449"
  177. Screech.Volume = .5
  178. JumpCount = 0
  179. char.Head.face.Transparency = 1
  180. char.Baldi.MaxHealth = 0
  181. touched = false
  182. char.Torso.Touched:connect(function(part)
  183. local human = part.Parent:FindFirstChildOfClass("Humanoid")
  184. if human and human.Parent.Name ~= char.Name and touched == false then
  185. human.Health = 0
  186. Screech:Play()
  187. touched = true
  188. wait(0.9)
  189. if JumpCount == 0 and human.Jump then
  190. JumpCount = 1
  191. else
  192. touched = false
  193. JumpCount = 0
  194. end
  195. wait(1)
  196. if JumpCount == 1 and human.Jump then
  197. JumpCount = 2
  198. else
  199. JumpCount = 0
  200. end
  201. wait(1)
  202. if JumpCount == 2 and human.Jump then
  203. JumpCount = 3
  204. else
  205. JumpCount = 0
  206. end
  207. wait(1)
  208. if JumpCount == 3 and human.Jump then
  209. JumpCount = 4
  210. else
  211. JumpCount = 0
  212. end
  213. wait(1)
  214. if JumpCount == 4 and human.Jump then
  215. JumpCount = 0
  216. wait(1)
  217. touched = false
  218. char.Baldi.Walkspeed = 16
  219. human.WalkSpeed = 16
  220. else
  221. JumpCount = 0
  222. end
  223. end
  224. end)
  225. while true do
  226. wait()
  227. img.Image = "http://www.roblox.com/asset/?id=1983155193"
  228. char.Baldi.WalkSpeed = 100
  229. Slap:Play()
  230. wait(0.10)
  231. img.Image = "http://www.roblox.com/asset/?id=1983154100"
  232. wait(0.05)
  233. img.Image = "http://www.roblox.com/asset/?id=1983152544"
  234. wait(0.05)
  235. img.Image = "http://www.roblox.com/asset/?id=1983150889"
  236. wait(0.05)
  237. img.Image = "http://www.roblox.com/asset/?id=1983371401"
  238. char.Baldi.WalkSpeed = 0
  239. wait(0.60)
  240. end
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