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- Story
- Prelude
- Former captain invented a way to survive the harsh night side by integrating circuitry into his body (requires the use of zero-point energy i.e. spacetime warp effects at absolute zero [this integrates with the later appearance of the Manifest and the overall conclusion of the story, which is life is inevitable as death, i.e. accept your death gracefully and have faith that things will go on).
- Grants exceptional survivability in harsh conditions as well as immortality, as long as structural damage is avoided.
- Creates a cold, machine-like mindset.
- Nightlings (logically, of course) believe everyone would desire to gain their enhancements, and that it would create peace.
- All those who fall behind the duskline, if caught by darklings, undergo myalonasia, which reduces them to a primal state (and destroys their memory?); they are then given the choice to join or leave.
- People
- Enji, the engineer
- Taranta, the scout
- Arriba, the arbiter
- Aplistia, the (former) scientist
- explore outside -> Enji/Taranta fall in love, everyone goes back happy
- offers beter resource/power gathering
- explore inside -> Enji/Tarnta increasingly uncomfortable, go back alone and leave Arriba
- offers more backstory exposition, and
- research that may improve efficiency/options inside, outside, and at the Capital (3 tech trees)
- possible to explore both alongside each other; better mechanical play allows more tasks to be completed
- Mechanics
- tasks take time and can only be done during waking hours
- tasks interrupted may lose no, some, or all progress
- lux determines maximum possible power generation
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