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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.2.6 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: STAR
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework setting is set to true.
- SimplifiedReception: false
- # Number of players displayed in /aach top, week and month commands.
- TopList: 10
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, \u2618).
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: true
- # Separator between name, description and date on a book page.
- BookSeparator: ""
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: "%ICON% %NAME% %ICON%"
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server restart, and not just /aach reload.
- DisabledCategories: []
- # - PetMasterGive
- # - PetMasterReceive
- # - DistanceLlama
- # - DistanceGliding
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # Obfuscate progressive achievements:
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. In order for this to work properly, achievements must be sorted
- # in order of increasing difficulty. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received in /aach list.
- HideNotReceivedCategories: false
- # Hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number. Due to a Minecraft limitation,
- # if you have more than 64 achievements for a category, the counting will start back at 1 after number 64.
- NumberedItemsInList: false
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count for the following categories.
- # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
- StatisticCooldown: 10
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: true
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ""
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: "jdbc:mysql://localhost:3306/minecraft"
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: "jdbc:postgresql://localhost:5432/minecraft"
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- 1:
- Message: Pierwszy raz na Survivalu!
- Name: connect_1
- DisplayName: Dobry wybór!
- # When a specific block is placed (specify material name, lower case).
- Places:
- smooth_brick:
- 500:
- # Used in /aach list when achievement not yet received, and in advancements.
- Goal: Połóż 500 kamiennych cegieł.
- # Description; displayed when receiving achievement, and in /aach book and /aach list.
- Message: "&4Położyłeś 500 kamiennych cegieł"
- # Database name, must also be used in /aach delete and /aach check.
- Name: połóż_500_kamiennych_cegieł
- # Name; displayed when receiving achievement, and in /aach book and /aach list.
- DisplayName: Warstwa cegieł
- 2500:
- Goal: "Połóż 2500 kamiennych cegieł."
- Message: "&4Położyłeś 2500 kamiennych cegieł!"
- Name: połóż_2500_kamiennych_cegieł
- DisplayName: Ceglany architekt
- stone:
- 100:
- Message: "&4Sto położonych kamieni!"
- Name: połóż_100_kamieni
- DisplayName: Kamienny nałogowiec
- 1000:
- Message: "&4Tysiąc położonych kamieni!"
- Name: połóż_1000_kamieni
- DisplayName: Bóg kamieni
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- Breaks:
- sand:1:
- 10:
- Message: "&cZebrałeś 10 bloków czerwonego piasku!"
- Name: zniszcz_10_bloków_czerwonego_piasku
- DisplayName: Czerwony piasek
- stone:
- 1:
- Message: "&1Poraz pierwszy wykopałes kamień!"
- Name: zniszcz_1_kamień
- DisplayName: Kostka!
- # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
- Reward:
- Command: give PLAYER 158 3; give PLAYER 126 32
- # When a specific mob is killed.
- # Use an Entity name or poweredcreeper, in lower case.
- # Use player to track player kills as a whole.
- # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
- Kills:
- zombie:
- 1:
- Message: "&8Poraz pierwszy zabiłeś zombie!"
- DisplayName: Chodzące trupy
- Name: zabij_1_zombie
- Reward:
- Money: 1
- Item: diamond 1
- specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
- 1:
- Message: You killed the author of the plugin!
- DisplayName: No More DarkPyves
- Name: kills_1_darkpyves
- Reward:
- IncreaseMaxHealth: 1
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- diamond_sword:
- 1:
- Message: Poraz pierwszy stworzyłeś ostrze!
- Name: stwórz_1_miecz
- DisplayName: Uczeń kowala
- Reward:
- Money: 2
- # When the player dies.
- Deaths:
- 1:
- Message: Poraz pierwszy zginąłeś
- Name: umrzyj_1
- DisplayName: Spoczywaj w pokoju
- Reward:
- # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
- Item: stone 5 Nagrobek
- # When an arrow is shot.
- Arrows:
- 50:
- Message: Wystrzelono 50 strzał!
- Name: strzały_50
- DisplayName: Strzelaj do okoła
- # When a snowball is thrown.
- Snowballs:
- 1000:
- Message: Wyrzuciłeś 1000 śnieżek!
- Name: śnieżki_1000
- DisplayName: Zimowy nałogowiec
- # When an egg is thrown.
- Eggs:
- 1000:
- Message: Wyrzuciłeś 1000 jaj!
- Name: jaja_1000
- DisplayName: Omletowy nałogowiec
- # When a fish is caught.
- Fish:
- 1:
- Message: Po raz pierwszy złapałeś rybę!
- Name: ryba_1
- DisplayName: Czas na ryby
- # When a treasure is caught with a fishing rod.
- Treasures:
- 1:
- Message: Twój pierwszy skarb z morza
- Name: skarb_1
- DisplayName: Łowca skarbów
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- 1:
- Message: Zniszczyłeś swoje ulubione narzędzie!
- Name: zniszcz_przemdiot_1
- DisplayName: "&4Niezdara"
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- 1:
- Message: Czas na przekąskę!
- Name: zjedzone_przedmioty_1
- DisplayName: Pierwsza przekąska
- # When a sheep is sheared.
- Shear:
- 100:
- Message: Ogoliłeś 100 owiec!
- Name: ogól_100
- DisplayName: "&1Wełniany nałogowiec"
- # When a cow is milked.
- Milk:
- 1:
- Message: Wydoiłeś krowę!
- Name: mleko_1
- DisplayName: Pierwsze mleko
- Reward:
- Experience: 100
- # When a bucket is filled with lava.
- LavaBuckets:
- 10:
- Message: Wypełniłeś 10 wiader lawą!
- Name: wiadra_lawy_10
- DisplayName: Piroman
- # When a bucket is filled with water.
- WaterBuckets:
- 15:
- Message: Wypełniłeś 10 wiader wodą!
- Name: wiadra_z_wodą_15
- DisplayName: Strażak
- # When a trade with a villager is made.
- Trades:
- 1:
- Message: Przeprowadziłeś interes z pierwszym wieśniakiem!
- Name: hamdel_1
- DisplayName: Pierwszy handel
- # When an anvil is used.
- AnvilsUsed:
- 1:
- Message: Naprawiłes swój pierwszy przedmiot!
- Name: użyj_kowadła_1
- DisplayName: Pierwsza naprawa
- # When an enchantment is performed.
- Enchantments:
- 5:
- Message: Zaklnąłeś 5 rzeczy!
- Name: zaklinanie_5
- DisplayName: "&5Czarodziej"
- # When a bed is entered.
- Beds:
- 5:
- Message: Skorzystałeś z łóżka 5 razy!
- Name: łóżko_5
- DisplayName: Śpioszek
- # Maximum level reached.
- MaxLevel:
- 10:
- Message: Osiągnij 10 poziom!
- Name: maksymalny_poziom_10
- DisplayName: "&4Rookie"
- # When a potion is consumed.
- ConsumedPotions:
- 100:
- Message: Opróżniłeś 100 różnych butelek...
- Name: consumedpotions_100
- DisplayName: Alkocholik
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- 1:
- Message: Grasz przez godzinę na serwerze!
- Name: playedtime_1
- DisplayName: Pierwsza godzina
- # When a distance is traveled by foot.
- DistanceFoot:
- 1000:
- Message: Przebyłes 1000 bloków na piechotę!
- Name: dystans_1000
- DisplayName: Duży piechur
- # When a distance is traveled on a pig.
- DistancePig:
- 100:
- Message: Przebyłeś 100 bloków na świni!
- Name: dystans_na_świni_100
- DisplayName: Marchewka na patyku mistrza
- # When a distance is traveled on a horse.
- DistanceHorse:
- 500:
- Message: Przebyłeś 500 bloków na koniu!
- Name: dystans_na_koniu_500
- DisplayName: Jeździec
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- 100:
- Message: Przebyłes 100 bloków w wagoniku!
- Name: dystans_w_wagonie_100
- DisplayName: Wagonik
- # When a distance is traveled in a boat.
- DistanceBoat:
- 200:
- Message: Przebyłeś 200 bloków łódką!
- Name: dystans_w_łodzi_200
- DisplayName: Dobry wioślarz
- # When a distance is traveled with elytra.
- # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
- DistanceGliding:
- 100:
- Message: Przebyłeś 100 bloków ze skrzydłami!
- Name: dystans_ze_skrzydłami_100
- DisplayName: Anioł
- # When a distance is traveled on a llama.
- # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
- DistanceLlama:
- 50:
- Message: Przebyłes 50 bloków na lamie!
- Name: dystans_na_lamie_50
- DisplayName: Ujeżdżać lamę
- # When an item is dropped on the ground.
- ItemDrops:
- 15:
- Message: Uśmiercasz planetę minecraft!
- Name: wyrzuć_przedmioty_15
- DisplayName: Śmieciarz
- # When an item is picked up from the ground.
- ItemPickups:
- 40:
- Message: Ocaliłeś planetę minecraft!
- Name: podnieś_przedmioty_40
- DisplayName: Ekologista
- # When soil is plowed with a hoe.
- HoePlowings:
- 10:
- Message: Zaorałeś ziemię 10 razy!
- Name: oranie_ziemi_10
- DisplayName: Farmer
- Reward:
- Item: cookie 15
- # When bone meal is used to fertilise plants.
- Fertilising:
- 15:
- Message: Użyłeś mączki kostnej 15 razy!
- Name: mączka_15
- DisplayName: Ogrodnik
- # When an animal is tamed.
- Taming:
- 1:
- Message: Oswoiłeś swojego pierwszego zwierzaka!
- Name: poskramiacz_1
- DisplayName: Poskramiacz
- # When animals breed (specify an entity name, lower case).
- Breeding:
- sheep:
- 100:
- Message: Wychodowałeś swoje pierwsze zwierzę!
- Name: wychoduj_zwierzę_1
- DisplayName: Chodowca
- # When a potion is brewed.
- Brewing:
- 1:
- Message: Wywarzyłeś swój pierwszy eliksir!
- Name: wywarzanie_1
- DisplayName: Chemik
- # When a firework is launched.
- Fireworks:
- 10:
- Message: Wystrzeliłeś 10 fajerwerek!
- Name: fajerwerki_10
- DisplayName: Pirotechnik
- Reward:
- Experience: 200
- # When a music disc is played.
- MusicDiscs:
- 1:
- Message: Użyj płyty muzycznej!
- Name: płyta_muzyczna_1
- DisplayName: DJ
- # When a player teleports with an enderpearl.
- EnderPearls:
- 10:
- Message: Teleportuj się 10 razy używając perły kresu!
- Name: perły_kresu_10
- DisplayName: Człowiek teleportacji
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive:
- 3:
- Message: Podarowałeś 3 zwierzęta innej osobie!
- Name: zwierzęcy_mistrz_3
- DisplayName: Donator
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- 10:
- Message: Otrzymałeś w sumie 10 zwierzat!
- Name: władca_zwierząt_10
- DisplayName: Odbiorca
- # When an item is smelt in a furnace.
- Smelting:
- 250:
- Message: 250 przepalonych przedmiotów w piecu!
- Name: przepalonych_rzeczy_250
- DisplayName: Przepalacz
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommands:
- aach stats:
- 10:
- Message: Uruchom polecenie statystyk 10 razy!
- Name: komendy_gracza_aachstats_10
- DisplayName: Statystyki
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: true
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
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