Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- DAY 1
- - Teach Surf on Route 38 Repel menu (OUTDATED ON DAY 6)
- - Set up on Slowbro whenever the Xatu FT range is 75% or better
- - X Attack swap is probably not worth it
- - Buffer FIGHT
- - Buffer X item text boxes (after using it, hold B, then hold A)
- DAY 2
- - Generally risk Gordon with bad Special and exp. (gives 13 for Rattata, 14 for Ekans with Poli, and 15 for Koffing)
- DAY 3
- - Always skip Bitter Berry (revisit this decision once you've seen enough runs with it)
- - To close the inventory after repelling, time an A input, then a B input (the buffer windows are better than mashing)
- - Standard Irwin buy: 6 Escape Ropes OR 2 Full Heals
- > If you have 7+ Speed and 13+ Special, buy 6 AND 2
- - Standard Benny/Ivan buy: One fewer X Speed/Special, then 6 Escape Ropes OR 2 Full Heals
- - Lost money from Russell doesn't affect standard buys at all
- DAY 4
- - Consider double candy with bad offenses or need L63/64 for Blastoise: https://pastebin.com/9dH9afry
- DAY 5
- - Scratching Poliwag twice is mathematically worth it when you need exp., but probably not if you don't
- DAY 6
- - Repel one tile before Flareon so it wears off before Olivia (then teach Surf in Olivine)
- DAY 7
- - Buffer B after registering the Bicycle (clears the "A registered the bike" instant text)
- - When selling a TM, close the last text box with A, then buffer B to close the inventory
- - When buying your final item in a shopping trip, close the last text box with A, then buffer B to close the shop inventory
- DAY 8
- - Do Gifvex's second Entei manip (-14.10 on GBP)
- DAY 9
- - Standard buy: 3 Antidotes, then 6 Escape Ropes and 0 Full Heals (rare worst-case scenario must sell Poke Balls to make up for this)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement