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  1. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer does not conform to naming standard (Policy #LLP_LAYER_3)
  2. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer_VERBOSE does not conform to naming standard (Policy #LLP_LAYER_3)
  3. WARNING: [Loader Message] Code 0 : Layer name GalaxyOverlayVkLayer_DEBUG does not conform to naming standard (Policy #LLP_LAYER_3)
  4. ==========
  5. VULKANINFO
  6. ==========
  7.  
  8. Vulkan Instance Version: 1.3.255
  9.  
  10.  
  11. Instance Extensions: count = 16
  12. ===============================
  13. VK_EXT_debug_report : extension revision 10
  14. VK_EXT_debug_utils : extension revision 2
  15. VK_EXT_surface_maintenance1 : extension revision 1
  16. VK_EXT_swapchain_colorspace : extension revision 4
  17. VK_KHR_device_group_creation : extension revision 1
  18. VK_KHR_external_fence_capabilities : extension revision 1
  19. VK_KHR_external_memory_capabilities : extension revision 1
  20. VK_KHR_external_semaphore_capabilities : extension revision 1
  21. VK_KHR_get_physical_device_properties2 : extension revision 2
  22. VK_KHR_get_surface_capabilities2 : extension revision 1
  23. VK_KHR_portability_enumeration : extension revision 1
  24. VK_KHR_surface : extension revision 25
  25. VK_KHR_surface_protected_capabilities : extension revision 1
  26. VK_KHR_win32_surface : extension revision 6
  27. VK_LUNARG_direct_driver_loading : extension revision 1
  28. VK_NV_external_memory_capabilities : extension revision 1
  29.  
  30. Layers: count = 7
  31. =================
  32. GalaxyOverlayVkLayer (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  33. Layer Extensions: count = 0
  34. Devices: count = 1
  35. GPU id = 0 (NVIDIA GeForce RTX 2070)
  36. Layer-Device Extensions: count = 0
  37.  
  38. GalaxyOverlayVkLayer_DEBUG (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  39. Layer Extensions: count = 0
  40. Devices: count = 1
  41. GPU id = 0 (NVIDIA GeForce RTX 2070)
  42. Layer-Device Extensions: count = 0
  43.  
  44. GalaxyOverlayVkLayer_VERBOSE (Galaxy Overlay Vulkan Layer) Vulkan version 1.1.73, layer version 1:
  45. Layer Extensions: count = 0
  46. Devices: count = 1
  47. GPU id = 0 (NVIDIA GeForce RTX 2070)
  48. Layer-Device Extensions: count = 0
  49.  
  50. VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.260, layer version 1:
  51. Layer Extensions: count = 0
  52. Devices: count = 1
  53. GPU id = 0 (NVIDIA GeForce RTX 2070)
  54. Layer-Device Extensions: count = 0
  55.  
  56. VK_LAYER_ROCKSTAR_GAMES_social_club (Rockstar Games Social Club Layer) Vulkan version 1.0.70, layer version 1:
  57. Layer Extensions: count = 0
  58. Devices: count = 1
  59. GPU id = 0 (NVIDIA GeForce RTX 2070)
  60. Layer-Device Extensions: count = 0
  61.  
  62. VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
  63. Layer Extensions: count = 0
  64. Devices: count = 1
  65. GPU id = 0 (NVIDIA GeForce RTX 2070)
  66. Layer-Device Extensions: count = 0
  67.  
  68. VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
  69. Layer Extensions: count = 0
  70. Devices: count = 1
  71. GPU id = 0 (NVIDIA GeForce RTX 2070)
  72. Layer-Device Extensions: count = 0
  73.  
  74. Presentable Surfaces:
  75. =====================
  76. GPU id : 0 (NVIDIA GeForce RTX 2070):
  77. Surface type = VK_KHR_win32_surface
  78. Formats: count = 5
  79. SurfaceFormat[0]:
  80. format = FORMAT_B8G8R8A8_UNORM
  81. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  82. SurfaceFormat[1]:
  83. format = FORMAT_B8G8R8A8_SRGB
  84. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  85. SurfaceFormat[2]:
  86. format = FORMAT_R8G8B8A8_UNORM
  87. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  88. SurfaceFormat[3]:
  89. format = FORMAT_R8G8B8A8_SRGB
  90. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  91. SurfaceFormat[4]:
  92. format = FORMAT_A2B10G10R10_UNORM_PACK32
  93. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  94. Present Modes: count = 4
  95. PRESENT_MODE_FIFO_KHR
  96. PRESENT_MODE_FIFO_RELAXED_KHR
  97. PRESENT_MODE_MAILBOX_KHR
  98. PRESENT_MODE_IMMEDIATE_KHR
  99. VkSurfaceCapabilitiesKHR:
  100. -------------------------
  101. minImageCount = 2
  102. maxImageCount = 8
  103. currentExtent:
  104. width = 256
  105. height = 256
  106. minImageExtent:
  107. width = 256
  108. height = 256
  109. maxImageExtent:
  110. width = 256
  111. height = 256
  112. maxImageArrayLayers = 1
  113. supportedTransforms: count = 1
  114. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  115. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  116. supportedCompositeAlpha: count = 1
  117. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  118. supportedUsageFlags: count = 6
  119. IMAGE_USAGE_TRANSFER_SRC_BIT
  120. IMAGE_USAGE_TRANSFER_DST_BIT
  121. IMAGE_USAGE_SAMPLED_BIT
  122. IMAGE_USAGE_STORAGE_BIT
  123. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  124. IMAGE_USAGE_INPUT_ATTACHMENT_BIT
  125. VkSurfaceCapabilitiesFullScreenExclusiveEXT:
  126. --------------------------------------------
  127. fullScreenExclusiveSupported = true
  128.  
  129. VkSurfaceProtectedCapabilitiesKHR:
  130. ----------------------------------
  131. supportsProtected = false
  132.  
  133.  
  134.  
  135. Device Properties and Extensions:
  136. =================================
  137. GPU0:
  138. VkPhysicalDeviceProperties:
  139. ---------------------------
  140. apiVersion = 1.3.260 (4206852)
  141. driverVersion = 545.92.0.0 (2287403008)
  142. vendorID = 0x10de
  143. deviceID = 0x1f07
  144. deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  145. deviceName = NVIDIA GeForce RTX 2070
  146. pipelineCacheUUID = ebdeaf59-420a-804c-f972-7e9f0e3b23c7
  147.  
  148. VkPhysicalDeviceLimits:
  149. -----------------------
  150. maxImageDimension1D = 32768
  151. maxImageDimension2D = 32768
  152. maxImageDimension3D = 16384
  153. maxImageDimensionCube = 32768
  154. maxImageArrayLayers = 2048
  155. maxTexelBufferElements = 134217728
  156. maxUniformBufferRange = 65536
  157. maxStorageBufferRange = 4294967295
  158. maxPushConstantsSize = 256
  159. maxMemoryAllocationCount = 4096
  160. maxSamplerAllocationCount = 4000
  161. bufferImageGranularity = 0x00000400
  162. sparseAddressSpaceSize = 0xffffffffff
  163. maxBoundDescriptorSets = 32
  164. maxPerStageDescriptorSamplers = 1048576
  165. maxPerStageDescriptorUniformBuffers = 1048576
  166. maxPerStageDescriptorStorageBuffers = 1048576
  167. maxPerStageDescriptorSampledImages = 1048576
  168. maxPerStageDescriptorStorageImages = 1048576
  169. maxPerStageDescriptorInputAttachments = 1048576
  170. maxPerStageResources = 4294967295
  171. maxDescriptorSetSamplers = 1048576
  172. maxDescriptorSetUniformBuffers = 1048576
  173. maxDescriptorSetUniformBuffersDynamic = 15
  174. maxDescriptorSetStorageBuffers = 1048576
  175. maxDescriptorSetStorageBuffersDynamic = 16
  176. maxDescriptorSetSampledImages = 1048576
  177. maxDescriptorSetStorageImages = 1048576
  178. maxDescriptorSetInputAttachments = 1048576
  179. maxVertexInputAttributes = 32
  180. maxVertexInputBindings = 32
  181. maxVertexInputAttributeOffset = 2047
  182. maxVertexInputBindingStride = 2048
  183. maxVertexOutputComponents = 128
  184. maxTessellationGenerationLevel = 64
  185. maxTessellationPatchSize = 32
  186. maxTessellationControlPerVertexInputComponents = 128
  187. maxTessellationControlPerVertexOutputComponents = 128
  188. maxTessellationControlPerPatchOutputComponents = 120
  189. maxTessellationControlTotalOutputComponents = 4216
  190. maxTessellationEvaluationInputComponents = 128
  191. maxTessellationEvaluationOutputComponents = 128
  192. maxGeometryShaderInvocations = 32
  193. maxGeometryInputComponents = 128
  194. maxGeometryOutputComponents = 128
  195. maxGeometryOutputVertices = 1024
  196. maxGeometryTotalOutputComponents = 1024
  197. maxFragmentInputComponents = 128
  198. maxFragmentOutputAttachments = 8
  199. maxFragmentDualSrcAttachments = 1
  200. maxFragmentCombinedOutputResources = 4294967295
  201. maxComputeSharedMemorySize = 49152
  202. maxComputeWorkGroupCount: count = 3
  203. 2147483647
  204. 65535
  205. 65535
  206. maxComputeWorkGroupInvocations = 1024
  207. maxComputeWorkGroupSize: count = 3
  208. 1024
  209. 1024
  210. 64
  211. subPixelPrecisionBits = 8
  212. subTexelPrecisionBits = 8
  213. mipmapPrecisionBits = 8
  214. maxDrawIndexedIndexValue = 4294967295
  215. maxDrawIndirectCount = 4294967295
  216. maxSamplerLodBias = 15
  217. maxSamplerAnisotropy = 16
  218. maxViewports = 16
  219. maxViewportDimensions: count = 2
  220. 32768
  221. 32768
  222. viewportBoundsRange: count = 2
  223. -65536
  224. 65536
  225. viewportSubPixelBits = 8
  226. minMemoryMapAlignment = 64
  227. minTexelBufferOffsetAlignment = 0x00000010
  228. minUniformBufferOffsetAlignment = 0x00000040
  229. minStorageBufferOffsetAlignment = 0x00000010
  230. minTexelOffset = -8
  231. maxTexelOffset = 7
  232. minTexelGatherOffset = -32
  233. maxTexelGatherOffset = 31
  234. minInterpolationOffset = -0.5
  235. maxInterpolationOffset = 0.4375
  236. subPixelInterpolationOffsetBits = 4
  237. maxFramebufferWidth = 32768
  238. maxFramebufferHeight = 32768
  239. maxFramebufferLayers = 2048
  240. framebufferColorSampleCounts: count = 4
  241. SAMPLE_COUNT_1_BIT
  242. SAMPLE_COUNT_2_BIT
  243. SAMPLE_COUNT_4_BIT
  244. SAMPLE_COUNT_8_BIT
  245. framebufferDepthSampleCounts: count = 4
  246. SAMPLE_COUNT_1_BIT
  247. SAMPLE_COUNT_2_BIT
  248. SAMPLE_COUNT_4_BIT
  249. SAMPLE_COUNT_8_BIT
  250. framebufferStencilSampleCounts: count = 5
  251. SAMPLE_COUNT_1_BIT
  252. SAMPLE_COUNT_2_BIT
  253. SAMPLE_COUNT_4_BIT
  254. SAMPLE_COUNT_8_BIT
  255. SAMPLE_COUNT_16_BIT
  256. framebufferNoAttachmentsSampleCounts: count = 5
  257. SAMPLE_COUNT_1_BIT
  258. SAMPLE_COUNT_2_BIT
  259. SAMPLE_COUNT_4_BIT
  260. SAMPLE_COUNT_8_BIT
  261. SAMPLE_COUNT_16_BIT
  262. maxColorAttachments = 8
  263. sampledImageColorSampleCounts: count = 4
  264. SAMPLE_COUNT_1_BIT
  265. SAMPLE_COUNT_2_BIT
  266. SAMPLE_COUNT_4_BIT
  267. SAMPLE_COUNT_8_BIT
  268. sampledImageIntegerSampleCounts: count = 4
  269. SAMPLE_COUNT_1_BIT
  270. SAMPLE_COUNT_2_BIT
  271. SAMPLE_COUNT_4_BIT
  272. SAMPLE_COUNT_8_BIT
  273. sampledImageDepthSampleCounts: count = 4
  274. SAMPLE_COUNT_1_BIT
  275. SAMPLE_COUNT_2_BIT
  276. SAMPLE_COUNT_4_BIT
  277. SAMPLE_COUNT_8_BIT
  278. sampledImageStencilSampleCounts: count = 5
  279. SAMPLE_COUNT_1_BIT
  280. SAMPLE_COUNT_2_BIT
  281. SAMPLE_COUNT_4_BIT
  282. SAMPLE_COUNT_8_BIT
  283. SAMPLE_COUNT_16_BIT
  284. storageImageSampleCounts: count = 4
  285. SAMPLE_COUNT_1_BIT
  286. SAMPLE_COUNT_2_BIT
  287. SAMPLE_COUNT_4_BIT
  288. SAMPLE_COUNT_8_BIT
  289. maxSampleMaskWords = 1
  290. timestampComputeAndGraphics = true
  291. timestampPeriod = 1
  292. maxClipDistances = 8
  293. maxCullDistances = 8
  294. maxCombinedClipAndCullDistances = 8
  295. discreteQueuePriorities = 2
  296. pointSizeRange: count = 2
  297. 1
  298. 2047.94
  299. lineWidthRange: count = 2
  300. 1
  301. 64
  302. pointSizeGranularity = 0.0625
  303. lineWidthGranularity = 0.0625
  304. strictLines = true
  305. standardSampleLocations = true
  306. optimalBufferCopyOffsetAlignment = 0x00000001
  307. optimalBufferCopyRowPitchAlignment = 0x00000001
  308. nonCoherentAtomSize = 0x00000040
  309.  
  310. VkPhysicalDeviceSparseProperties:
  311. ---------------------------------
  312. residencyStandard2DBlockShape = true
  313. residencyStandard2DMultisampleBlockShape = true
  314. residencyStandard3DBlockShape = true
  315. residencyAlignedMipSize = false
  316. residencyNonResidentStrict = true
  317.  
  318. VkPhysicalDeviceAccelerationStructurePropertiesKHR:
  319. ---------------------------------------------------
  320. maxGeometryCount = 16777215
  321. maxInstanceCount = 16777215
  322. maxPrimitiveCount = 536870911
  323. maxPerStageDescriptorAccelerationStructures = 1048576
  324. maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
  325. maxDescriptorSetAccelerationStructures = 1048576
  326. maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576
  327. minAccelerationStructureScratchOffsetAlignment = 128
  328.  
  329. VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
  330. ----------------------------------------------------
  331. advancedBlendMaxColorAttachments = 8
  332. advancedBlendIndependentBlend = false
  333. advancedBlendNonPremultipliedSrcColor = true
  334. advancedBlendNonPremultipliedDstColor = true
  335. advancedBlendCorrelatedOverlap = true
  336. advancedBlendAllOperations = true
  337.  
  338. VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
  339. -------------------------------------------------------
  340. primitiveOverestimationSize = 0.00195312
  341. maxExtraPrimitiveOverestimationSize = 0.75
  342. extraPrimitiveOverestimationSizeGranularity = 0.25
  343. primitiveUnderestimation = true
  344. conservativePointAndLineRasterization = true
  345. degenerateTrianglesRasterized = true
  346. degenerateLinesRasterized = true
  347. fullyCoveredFragmentShaderInputVariable = true
  348. conservativeRasterizationPostDepthCoverage = true
  349.  
  350. VkPhysicalDeviceCooperativeMatrixPropertiesKHR:
  351. -----------------------------------------------
  352. cooperativeMatrixSupportedStages: count = 1
  353. SHADER_STAGE_COMPUTE_BIT
  354.  
  355. VkPhysicalDeviceCustomBorderColorPropertiesEXT:
  356. -----------------------------------------------
  357. maxCustomBorderColorSamplers = 4000
  358.  
  359. VkPhysicalDeviceDepthStencilResolveProperties:
  360. ----------------------------------------------
  361. supportedDepthResolveModes: count = 4
  362. RESOLVE_MODE_SAMPLE_ZERO_BIT
  363. RESOLVE_MODE_AVERAGE_BIT
  364. RESOLVE_MODE_MIN_BIT
  365. RESOLVE_MODE_MAX_BIT
  366. supportedStencilResolveModes: count = 3
  367. RESOLVE_MODE_SAMPLE_ZERO_BIT
  368. RESOLVE_MODE_MIN_BIT
  369. RESOLVE_MODE_MAX_BIT
  370. independentResolveNone = true
  371. independentResolve = true
  372.  
  373. VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
  374. --------------------------------------------------------
  375. combinedImageSamplerDensityMapDescriptorSize = 4
  376.  
  377. VkPhysicalDeviceDescriptorBufferPropertiesEXT:
  378. ----------------------------------------------
  379. combinedImageSamplerDescriptorSingleArray = true
  380. bufferlessPushDescriptors = true
  381. allowSamplerImageViewPostSubmitCreation = false
  382. descriptorBufferOffsetAlignment = 0x00000040
  383. maxDescriptorBufferBindings = 32
  384. maxResourceDescriptorBufferBindings = 32
  385. maxSamplerDescriptorBufferBindings = 32
  386. maxEmbeddedImmutableSamplerBindings = 1048576
  387. maxEmbeddedImmutableSamplers = 4000
  388. bufferCaptureReplayDescriptorDataSize = 1
  389. imageCaptureReplayDescriptorDataSize = 1
  390. imageViewCaptureReplayDescriptorDataSize = 12
  391. samplerCaptureReplayDescriptorDataSize = 4
  392. accelerationStructureCaptureReplayDescriptorDataSize = 1
  393. samplerDescriptorSize = 4
  394. combinedImageSamplerDescriptorSize = 4
  395. sampledImageDescriptorSize = 4
  396. storageImageDescriptorSize = 4
  397. uniformTexelBufferDescriptorSize = 16
  398. robustUniformTexelBufferDescriptorSize = 16
  399. storageTexelBufferDescriptorSize = 16
  400. robustStorageTexelBufferDescriptorSize = 16
  401. uniformBufferDescriptorSize = 8
  402. robustUniformBufferDescriptorSize = 8
  403. storageBufferDescriptorSize = 16
  404. robustStorageBufferDescriptorSize = 16
  405. inputAttachmentDescriptorSize = 4
  406. accelerationStructureDescriptorSize = 8
  407. maxSamplerDescriptorBufferRange = 0xffffffffff
  408. maxResourceDescriptorBufferRange = 0xffffffffff
  409. samplerDescriptorBufferAddressSpaceSize = 0xffffffffff
  410. resourceDescriptorBufferAddressSpaceSize = 0xffffffffff
  411. descriptorBufferAddressSpaceSize = 0xffffffffff
  412.  
  413. VkPhysicalDeviceDescriptorIndexingProperties:
  414. ---------------------------------------------
  415. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  416. shaderUniformBufferArrayNonUniformIndexingNative = true
  417. shaderSampledImageArrayNonUniformIndexingNative = true
  418. shaderStorageBufferArrayNonUniformIndexingNative = true
  419. shaderStorageImageArrayNonUniformIndexingNative = true
  420. shaderInputAttachmentArrayNonUniformIndexingNative = true
  421. robustBufferAccessUpdateAfterBind = true
  422. quadDivergentImplicitLod = true
  423. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  424. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
  425. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
  426. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  427. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  428. maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
  429. maxPerStageUpdateAfterBindResources = 4294967295
  430. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  431. maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
  432. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
  433. maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
  434. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
  435. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  436. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  437. maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
  438.  
  439. VkPhysicalDeviceDiscardRectanglePropertiesEXT:
  440. ----------------------------------------------
  441. maxDiscardRectangles = 8
  442.  
  443. VkPhysicalDeviceDriverProperties:
  444. ---------------------------------
  445. driverID = DRIVER_ID_NVIDIA_PROPRIETARY
  446. driverName = NVIDIA
  447. driverInfo = 545.92
  448. conformanceVersion:
  449. major = 1
  450. minor = 3
  451. subminor = 6
  452. patch = 0
  453.  
  454. VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
  455. ---------------------------------------------------
  456. dynamicPrimitiveTopologyUnrestricted = true
  457.  
  458. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  459. ------------------------------------------------
  460. minImportedHostPointerAlignment = 0x00001000
  461.  
  462. VkPhysicalDeviceFloatControlsProperties:
  463. ----------------------------------------
  464. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  465. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  466. shaderSignedZeroInfNanPreserveFloat16 = true
  467. shaderSignedZeroInfNanPreserveFloat32 = true
  468. shaderSignedZeroInfNanPreserveFloat64 = true
  469. shaderDenormPreserveFloat16 = true
  470. shaderDenormPreserveFloat32 = false
  471. shaderDenormPreserveFloat64 = false
  472. shaderDenormFlushToZeroFloat16 = false
  473. shaderDenormFlushToZeroFloat32 = false
  474. shaderDenormFlushToZeroFloat64 = false
  475. shaderRoundingModeRTEFloat16 = true
  476. shaderRoundingModeRTEFloat32 = true
  477. shaderRoundingModeRTEFloat64 = true
  478. shaderRoundingModeRTZFloat16 = false
  479. shaderRoundingModeRTZFloat32 = true
  480. shaderRoundingModeRTZFloat64 = true
  481.  
  482. VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
  483. -------------------------------------------------------
  484. triStripVertexOrderIndependentOfProvokingVertex = false
  485.  
  486. VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
  487. -------------------------------------------------
  488. minFragmentShadingRateAttachmentTexelSize:
  489. width = 16
  490. height = 16
  491. maxFragmentShadingRateAttachmentTexelSize:
  492. width = 16
  493. height = 16
  494. maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
  495. primitiveFragmentShadingRateWithMultipleViewports = false
  496. layeredShadingRateAttachments = true
  497. fragmentShadingRateNonTrivialCombinerOps = true
  498. maxFragmentSize:
  499. width = 4
  500. height = 4
  501. maxFragmentSizeAspectRatio = 2
  502. maxFragmentShadingRateCoverageSamples = 16
  503. maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT
  504. fragmentShadingRateWithShaderDepthStencilWrites = true
  505. fragmentShadingRateWithSampleMask = true
  506. fragmentShadingRateWithShaderSampleMask = true
  507. fragmentShadingRateWithConservativeRasterization = true
  508. fragmentShadingRateWithFragmentShaderInterlock = true
  509. fragmentShadingRateWithCustomSampleLocations = true
  510. fragmentShadingRateStrictMultiplyCombiner = true
  511.  
  512. VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
  513. -----------------------------------------------------
  514. graphicsPipelineLibraryFastLinking = true
  515. graphicsPipelineLibraryIndependentInterpolationDecoration = true
  516.  
  517. VkPhysicalDeviceIDProperties:
  518. -----------------------------
  519. deviceUUID = 61b7e54c-3862-6fb9-3c79-d6da8f11c02c
  520. driverUUID = 6279bdd3-6911-5333-aa02-749009f31775
  521. deviceLUID = d8260100-00000000
  522. deviceNodeMask = 1
  523. deviceLUIDValid = true
  524.  
  525. VkPhysicalDeviceInlineUniformBlockProperties:
  526. ---------------------------------------------
  527. maxInlineUniformBlockSize = 256
  528. maxPerStageDescriptorInlineUniformBlocks = 32
  529. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  530. maxDescriptorSetInlineUniformBlocks = 32
  531. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  532.  
  533. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  534. -----------------------------------------------
  535. lineSubPixelPrecisionBits = 8
  536.  
  537. VkPhysicalDeviceMaintenance3Properties:
  538. ---------------------------------------
  539. maxPerSetDescriptors = 4294967295
  540. maxMemoryAllocationSize = 0xffe00000
  541.  
  542. VkPhysicalDeviceMaintenance4Properties:
  543. ---------------------------------------
  544. maxBufferSize = 0xffffff0000
  545.  
  546. VkPhysicalDeviceMeshShaderPropertiesEXT:
  547. ----------------------------------------
  548. maxTaskWorkGroupTotalCount = 4194304
  549. maxTaskWorkGroupCount: count = 3
  550. 4194304
  551. 65535
  552. 65535
  553. maxTaskWorkGroupInvocations = 128
  554. maxTaskWorkGroupSize: count = 3
  555. 128
  556. 128
  557. 128
  558. maxTaskPayloadSize = 16384
  559. maxTaskSharedMemorySize = 32768
  560. maxTaskPayloadAndSharedMemorySize = 32768
  561. maxMeshWorkGroupTotalCount = 4194304
  562. maxMeshWorkGroupCount: count = 3
  563. 4194304
  564. 65535
  565. 65535
  566. maxMeshWorkGroupInvocations = 128
  567. maxMeshWorkGroupSize: count = 3
  568. 128
  569. 128
  570. 128
  571. maxMeshSharedMemorySize = 28672
  572. maxMeshPayloadAndSharedMemorySize = 28672
  573. maxMeshOutputMemorySize = 32768
  574. maxMeshPayloadAndOutputMemorySize = 48128
  575. maxMeshOutputComponents = 128
  576. maxMeshOutputVertices = 256
  577. maxMeshOutputPrimitives = 256
  578. maxMeshOutputLayers = 2048
  579. maxMeshMultiviewViewCount = 4
  580. meshOutputPerVertexGranularity = 32
  581. meshOutputPerPrimitiveGranularity = 32
  582. maxPreferredTaskWorkGroupInvocations = 32
  583. maxPreferredMeshWorkGroupInvocations = 32
  584. prefersLocalInvocationVertexOutput = false
  585. prefersLocalInvocationPrimitiveOutput = false
  586. prefersCompactVertexOutput = false
  587. prefersCompactPrimitiveOutput = true
  588.  
  589. VkPhysicalDeviceMultiDrawPropertiesEXT:
  590. ---------------------------------------
  591. maxMultiDrawCount = 4294967295
  592.  
  593. VkPhysicalDeviceMultiviewProperties:
  594. ------------------------------------
  595. maxMultiviewViewCount = 32
  596. maxMultiviewInstanceIndex = 134217727
  597.  
  598. VkPhysicalDeviceOpacityMicromapPropertiesEXT:
  599. ---------------------------------------------
  600. maxOpacity2StateSubdivisionLevel = 12
  601. maxOpacity4StateSubdivisionLevel = 12
  602.  
  603. VkPhysicalDevicePCIBusInfoPropertiesEXT:
  604. ----------------------------------------
  605. pciDomain = 0
  606. pciBus = 10
  607. pciDevice = 0
  608. pciFunction = 0
  609.  
  610. VkPhysicalDevicePipelineRobustnessPropertiesEXT:
  611. ------------------------------------------------
  612. defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
  613. defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
  614. defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
  615. defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
  616.  
  617. VkPhysicalDevicePointClippingProperties:
  618. ----------------------------------------
  619. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  620.  
  621. VkPhysicalDeviceProtectedMemoryProperties:
  622. ------------------------------------------
  623. protectedNoFault = false
  624.  
  625. VkPhysicalDeviceProvokingVertexPropertiesEXT:
  626. ---------------------------------------------
  627. provokingVertexModePerPipeline = true
  628. transformFeedbackPreservesTriangleFanProvokingVertex = true
  629.  
  630. VkPhysicalDevicePushDescriptorPropertiesKHR:
  631. --------------------------------------------
  632. maxPushDescriptors = 32
  633.  
  634. VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
  635. ------------------------------------------------
  636. shaderGroupHandleSize = 32
  637. maxRayRecursionDepth = 31
  638. maxShaderGroupStride = 4096
  639. shaderGroupBaseAlignment = 64
  640. shaderGroupHandleCaptureReplaySize = 32
  641. maxRayDispatchInvocationCount = 1073741824
  642. shaderGroupHandleAlignment = 32
  643. maxRayHitAttributeSize = 32
  644.  
  645. VkPhysicalDeviceRobustness2PropertiesEXT:
  646. -----------------------------------------
  647. robustStorageBufferAccessSizeAlignment = 0x00000001
  648. robustUniformBufferAccessSizeAlignment = 0x00000010
  649.  
  650. VkPhysicalDeviceSampleLocationsPropertiesEXT:
  651. ---------------------------------------------
  652. sampleLocationSampleCounts: count = 5
  653. SAMPLE_COUNT_1_BIT
  654. SAMPLE_COUNT_2_BIT
  655. SAMPLE_COUNT_4_BIT
  656. SAMPLE_COUNT_8_BIT
  657. SAMPLE_COUNT_16_BIT
  658. maxSampleLocationGridSize:
  659. width = 1
  660. height = 1
  661. sampleLocationCoordinateRange: count = 2
  662. 0
  663. 0.9375
  664. sampleLocationSubPixelBits = 4
  665. variableSampleLocations = true
  666.  
  667. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  668. ----------------------------------------------
  669. filterMinmaxSingleComponentFormats = true
  670. filterMinmaxImageComponentMapping = true
  671.  
  672. VkPhysicalDeviceShaderIntegerDotProductProperties:
  673. --------------------------------------------------
  674. integerDotProduct8BitUnsignedAccelerated = true
  675. integerDotProduct8BitSignedAccelerated = true
  676. integerDotProduct8BitMixedSignednessAccelerated = true
  677. integerDotProduct4x8BitPackedUnsignedAccelerated = true
  678. integerDotProduct4x8BitPackedSignedAccelerated = true
  679. integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
  680. integerDotProduct16BitUnsignedAccelerated = false
  681. integerDotProduct16BitSignedAccelerated = false
  682. integerDotProduct16BitMixedSignednessAccelerated = false
  683. integerDotProduct32BitUnsignedAccelerated = false
  684. integerDotProduct32BitSignedAccelerated = false
  685. integerDotProduct32BitMixedSignednessAccelerated = false
  686. integerDotProduct64BitUnsignedAccelerated = false
  687. integerDotProduct64BitSignedAccelerated = false
  688. integerDotProduct64BitMixedSignednessAccelerated = false
  689. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
  690. integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
  691. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
  692. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
  693. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
  694. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
  695. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  696. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  697. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
  698. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
  699. integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
  700. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
  701. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
  702. integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
  703. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
  704.  
  705. VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
  706. ----------------------------------------------------
  707. shaderModuleIdentifierAlgorithmUUID = 1f4517a6-c1c4-11ec-9d64-0242ac120005
  708.  
  709. VkPhysicalDeviceShaderObjectPropertiesEXT:
  710. ------------------------------------------
  711. shaderBinaryUUID = ebdeaf59-420a-804c-f972-7e9f0e3b23c7
  712. shaderBinaryVersion = 1
  713.  
  714. VkPhysicalDeviceSubgroupProperties:
  715. -----------------------------------
  716. subgroupSize = 32
  717. supportedStages: count = 14
  718. SHADER_STAGE_VERTEX_BIT
  719. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  720. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  721. SHADER_STAGE_GEOMETRY_BIT
  722. SHADER_STAGE_FRAGMENT_BIT
  723. SHADER_STAGE_COMPUTE_BIT
  724. SHADER_STAGE_RAYGEN_BIT_KHR
  725. SHADER_STAGE_ANY_HIT_BIT_KHR
  726. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  727. SHADER_STAGE_MISS_BIT_KHR
  728. SHADER_STAGE_INTERSECTION_BIT_KHR
  729. SHADER_STAGE_CALLABLE_BIT_KHR
  730. SHADER_STAGE_TASK_BIT_EXT
  731. SHADER_STAGE_MESH_BIT_EXT
  732. supportedOperations: count = 9
  733. SUBGROUP_FEATURE_BASIC_BIT
  734. SUBGROUP_FEATURE_VOTE_BIT
  735. SUBGROUP_FEATURE_ARITHMETIC_BIT
  736. SUBGROUP_FEATURE_BALLOT_BIT
  737. SUBGROUP_FEATURE_SHUFFLE_BIT
  738. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  739. SUBGROUP_FEATURE_CLUSTERED_BIT
  740. SUBGROUP_FEATURE_QUAD_BIT
  741. SUBGROUP_FEATURE_PARTITIONED_BIT_NV
  742. quadOperationsInAllStages = true
  743.  
  744. VkPhysicalDeviceSubgroupSizeControlProperties:
  745. ----------------------------------------------
  746. minSubgroupSize = 32
  747. maxSubgroupSize = 32
  748. maxComputeWorkgroupSubgroups = 2097152
  749. requiredSubgroupSizeStages: count = 14
  750. SHADER_STAGE_VERTEX_BIT
  751. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  752. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  753. SHADER_STAGE_GEOMETRY_BIT
  754. SHADER_STAGE_FRAGMENT_BIT
  755. SHADER_STAGE_COMPUTE_BIT
  756. SHADER_STAGE_RAYGEN_BIT_KHR
  757. SHADER_STAGE_ANY_HIT_BIT_KHR
  758. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  759. SHADER_STAGE_MISS_BIT_KHR
  760. SHADER_STAGE_INTERSECTION_BIT_KHR
  761. SHADER_STAGE_CALLABLE_BIT_KHR
  762. SHADER_STAGE_TASK_BIT_EXT
  763. SHADER_STAGE_MESH_BIT_EXT
  764.  
  765. VkPhysicalDeviceTexelBufferAlignmentProperties:
  766. -----------------------------------------------
  767. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  768. storageTexelBufferOffsetSingleTexelAlignment = true
  769. uniformTexelBufferOffsetAlignmentBytes = 0x00000010
  770. uniformTexelBufferOffsetSingleTexelAlignment = true
  771.  
  772. VkPhysicalDeviceTimelineSemaphoreProperties:
  773. --------------------------------------------
  774. maxTimelineSemaphoreValueDifference = 2147483647
  775.  
  776. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  777. -----------------------------------------------
  778. maxTransformFeedbackStreams = 4
  779. maxTransformFeedbackBuffers = 4
  780. maxTransformFeedbackBufferSize = 0xffffffff
  781. maxTransformFeedbackStreamDataSize = 2048
  782. maxTransformFeedbackBufferDataSize = 512
  783. maxTransformFeedbackBufferDataStride = 2048
  784. transformFeedbackQueries = true
  785. transformFeedbackStreamsLinesTriangles = false
  786. transformFeedbackRasterizationStreamSelect = true
  787. transformFeedbackDraw = true
  788.  
  789. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  790. ----------------------------------------------------
  791. maxVertexAttribDivisor = 4294967295
  792.  
  793. VkPhysicalDeviceVulkan11Properties:
  794. -----------------------------------
  795. deviceUUID = 61b7e54c-3862-6fb9-3c79-d6da8f11c02c
  796. driverUUID = 6279bdd3-6911-5333-aa02-749009f31775
  797. deviceLUID = d8260100-00000000
  798. deviceNodeMask = 1
  799. deviceLUIDValid = true
  800. subgroupSize = 32
  801. subgroupSupportedStages: count = 14
  802. SHADER_STAGE_VERTEX_BIT
  803. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  804. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  805. SHADER_STAGE_GEOMETRY_BIT
  806. SHADER_STAGE_FRAGMENT_BIT
  807. SHADER_STAGE_COMPUTE_BIT
  808. SHADER_STAGE_RAYGEN_BIT_KHR
  809. SHADER_STAGE_ANY_HIT_BIT_KHR
  810. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  811. SHADER_STAGE_MISS_BIT_KHR
  812. SHADER_STAGE_INTERSECTION_BIT_KHR
  813. SHADER_STAGE_CALLABLE_BIT_KHR
  814. SHADER_STAGE_TASK_BIT_EXT
  815. SHADER_STAGE_MESH_BIT_EXT
  816. subgroupSupportedOperations: count = 9
  817. SUBGROUP_FEATURE_BASIC_BIT
  818. SUBGROUP_FEATURE_VOTE_BIT
  819. SUBGROUP_FEATURE_ARITHMETIC_BIT
  820. SUBGROUP_FEATURE_BALLOT_BIT
  821. SUBGROUP_FEATURE_SHUFFLE_BIT
  822. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  823. SUBGROUP_FEATURE_CLUSTERED_BIT
  824. SUBGROUP_FEATURE_QUAD_BIT
  825. SUBGROUP_FEATURE_PARTITIONED_BIT_NV
  826. subgroupQuadOperationsInAllStages = true
  827. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  828. maxMultiviewViewCount = 32
  829. maxMultiviewInstanceIndex = 134217727
  830. protectedNoFault = false
  831. maxPerSetDescriptors = 4294967295
  832. maxMemoryAllocationSize = 0xffe00000
  833.  
  834. VkPhysicalDeviceVulkan12Properties:
  835. -----------------------------------
  836. driverID = DRIVER_ID_NVIDIA_PROPRIETARY
  837. driverName = NVIDIA
  838. driverInfo = 545.92
  839. conformanceVersion:
  840. major = 1
  841. minor = 3
  842. subminor = 6
  843. patch = 0
  844. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  845. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  846. shaderSignedZeroInfNanPreserveFloat16 = true
  847. shaderSignedZeroInfNanPreserveFloat32 = true
  848. shaderSignedZeroInfNanPreserveFloat64 = true
  849. shaderDenormPreserveFloat16 = true
  850. shaderDenormPreserveFloat32 = false
  851. shaderDenormPreserveFloat64 = false
  852. shaderDenormFlushToZeroFloat16 = false
  853. shaderDenormFlushToZeroFloat32 = false
  854. shaderDenormFlushToZeroFloat64 = false
  855. shaderRoundingModeRTEFloat16 = true
  856. shaderRoundingModeRTEFloat32 = true
  857. shaderRoundingModeRTEFloat64 = true
  858. shaderRoundingModeRTZFloat16 = false
  859. shaderRoundingModeRTZFloat32 = true
  860. shaderRoundingModeRTZFloat64 = true
  861. maxUpdateAfterBindDescriptorsInAllPools = 4294967295
  862. shaderUniformBufferArrayNonUniformIndexingNative = true
  863. shaderSampledImageArrayNonUniformIndexingNative = true
  864. shaderStorageBufferArrayNonUniformIndexingNative = true
  865. shaderStorageImageArrayNonUniformIndexingNative = true
  866. shaderInputAttachmentArrayNonUniformIndexingNative = true
  867. robustBufferAccessUpdateAfterBind = true
  868. quadDivergentImplicitLod = true
  869. maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
  870. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
  871. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
  872. maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
  873. maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
  874. maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
  875. maxPerStageUpdateAfterBindResources = 4294967295
  876. maxDescriptorSetUpdateAfterBindSamplers = 1048576
  877. maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
  878. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
  879. maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
  880. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
  881. maxDescriptorSetUpdateAfterBindSampledImages = 1048576
  882. maxDescriptorSetUpdateAfterBindStorageImages = 1048576
  883. maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
  884. supportedDepthResolveModes: count = 4
  885. RESOLVE_MODE_SAMPLE_ZERO_BIT
  886. RESOLVE_MODE_AVERAGE_BIT
  887. RESOLVE_MODE_MIN_BIT
  888. RESOLVE_MODE_MAX_BIT
  889. supportedStencilResolveModes: count = 3
  890. RESOLVE_MODE_SAMPLE_ZERO_BIT
  891. RESOLVE_MODE_MIN_BIT
  892. RESOLVE_MODE_MAX_BIT
  893. independentResolveNone = true
  894. independentResolve = true
  895. filterMinmaxSingleComponentFormats = true
  896. filterMinmaxImageComponentMapping = true
  897. maxTimelineSemaphoreValueDifference = 2147483647
  898. framebufferIntegerColorSampleCounts: count = 4
  899. SAMPLE_COUNT_1_BIT
  900. SAMPLE_COUNT_2_BIT
  901. SAMPLE_COUNT_4_BIT
  902. SAMPLE_COUNT_8_BIT
  903.  
  904. VkPhysicalDeviceVulkan13Properties:
  905. -----------------------------------
  906. minSubgroupSize = 32
  907. maxSubgroupSize = 32
  908. maxComputeWorkgroupSubgroups = 2097152
  909. requiredSubgroupSizeStages: count = 14
  910. SHADER_STAGE_VERTEX_BIT
  911. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  912. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  913. SHADER_STAGE_GEOMETRY_BIT
  914. SHADER_STAGE_FRAGMENT_BIT
  915. SHADER_STAGE_COMPUTE_BIT
  916. SHADER_STAGE_RAYGEN_BIT_KHR
  917. SHADER_STAGE_ANY_HIT_BIT_KHR
  918. SHADER_STAGE_CLOSEST_HIT_BIT_KHR
  919. SHADER_STAGE_MISS_BIT_KHR
  920. SHADER_STAGE_INTERSECTION_BIT_KHR
  921. SHADER_STAGE_CALLABLE_BIT_KHR
  922. SHADER_STAGE_TASK_BIT_EXT
  923. SHADER_STAGE_MESH_BIT_EXT
  924. maxInlineUniformBlockSize = 256
  925. maxPerStageDescriptorInlineUniformBlocks = 32
  926. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  927. maxDescriptorSetInlineUniformBlocks = 32
  928. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  929. maxInlineUniformTotalSize = 3584
  930. integerDotProduct8BitUnsignedAccelerated = true
  931. integerDotProduct8BitSignedAccelerated = true
  932. integerDotProduct8BitMixedSignednessAccelerated = true
  933. integerDotProduct4x8BitPackedUnsignedAccelerated = true
  934. integerDotProduct4x8BitPackedSignedAccelerated = true
  935. integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
  936. integerDotProduct16BitUnsignedAccelerated = false
  937. integerDotProduct16BitSignedAccelerated = false
  938. integerDotProduct16BitMixedSignednessAccelerated = false
  939. integerDotProduct32BitUnsignedAccelerated = false
  940. integerDotProduct32BitSignedAccelerated = false
  941. integerDotProduct32BitMixedSignednessAccelerated = false
  942. integerDotProduct64BitUnsignedAccelerated = false
  943. integerDotProduct64BitSignedAccelerated = false
  944. integerDotProduct64BitMixedSignednessAccelerated = false
  945. integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
  946. integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
  947. integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
  948. integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
  949. integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
  950. integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
  951. integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
  952. integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
  953. integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
  954. integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
  955. integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
  956. integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
  957. integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
  958. integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
  959. integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
  960. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  961. storageTexelBufferOffsetSingleTexelAlignment = true
  962. uniformTexelBufferOffsetAlignmentBytes = 0x00000010
  963. uniformTexelBufferOffsetSingleTexelAlignment = true
  964. maxBufferSize = 0xffffff0000
  965.  
  966.  
  967. Device Extensions: count = 199
  968. VK_AMD_buffer_marker : extension revision 1
  969. VK_EXT_4444_formats : extension revision 1
  970. VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
  971. VK_EXT_attachment_feedback_loop_layout : extension revision 2
  972. VK_EXT_blend_operation_advanced : extension revision 2
  973. VK_EXT_border_color_swizzle : extension revision 1
  974. VK_EXT_buffer_device_address : extension revision 2
  975. VK_EXT_calibrated_timestamps : extension revision 2
  976. VK_EXT_color_write_enable : extension revision 1
  977. VK_EXT_conditional_rendering : extension revision 2
  978. VK_EXT_conservative_rasterization : extension revision 1
  979. VK_EXT_custom_border_color : extension revision 12
  980. VK_EXT_depth_bias_control : extension revision 1
  981. VK_EXT_depth_clamp_zero_one : extension revision 1
  982. VK_EXT_depth_clip_control : extension revision 1
  983. VK_EXT_depth_clip_enable : extension revision 1
  984. VK_EXT_depth_range_unrestricted : extension revision 1
  985. VK_EXT_descriptor_buffer : extension revision 1
  986. VK_EXT_descriptor_indexing : extension revision 2
  987. VK_EXT_discard_rectangles : extension revision 2
  988. VK_EXT_dynamic_rendering_unused_attachments : extension revision 1
  989. VK_EXT_extended_dynamic_state : extension revision 1
  990. VK_EXT_extended_dynamic_state2 : extension revision 1
  991. VK_EXT_extended_dynamic_state3 : extension revision 2
  992. VK_EXT_external_memory_host : extension revision 1
  993. VK_EXT_fragment_shader_interlock : extension revision 1
  994. VK_EXT_full_screen_exclusive : extension revision 4
  995. VK_EXT_global_priority : extension revision 2
  996. VK_EXT_global_priority_query : extension revision 1
  997. VK_EXT_graphics_pipeline_library : extension revision 1
  998. VK_EXT_hdr_metadata : extension revision 2
  999. VK_EXT_host_image_copy : extension revision 1
  1000. VK_EXT_host_query_reset : extension revision 1
  1001. VK_EXT_image_2d_view_of_3d : extension revision 1
  1002. VK_EXT_image_robustness : extension revision 1
  1003. VK_EXT_image_sliced_view_of_3d : extension revision 1
  1004. VK_EXT_image_view_min_lod : extension revision 1
  1005. VK_EXT_index_type_uint8 : extension revision 1
  1006. VK_EXT_inline_uniform_block : extension revision 1
  1007. VK_EXT_line_rasterization : extension revision 1
  1008. VK_EXT_load_store_op_none : extension revision 1
  1009. VK_EXT_memory_budget : extension revision 1
  1010. VK_EXT_memory_priority : extension revision 1
  1011. VK_EXT_mesh_shader : extension revision 1
  1012. VK_EXT_multi_draw : extension revision 1
  1013. VK_EXT_mutable_descriptor_type : extension revision 1
  1014. VK_EXT_non_seamless_cube_map : extension revision 1
  1015. VK_EXT_opacity_micromap : extension revision 2
  1016. VK_EXT_pageable_device_local_memory : extension revision 1
  1017. VK_EXT_pci_bus_info : extension revision 2
  1018. VK_EXT_pipeline_creation_cache_control : extension revision 3
  1019. VK_EXT_pipeline_creation_feedback : extension revision 1
  1020. VK_EXT_pipeline_library_group_handles : extension revision 1
  1021. VK_EXT_pipeline_robustness : extension revision 1
  1022. VK_EXT_post_depth_coverage : extension revision 1
  1023. VK_EXT_primitive_topology_list_restart : extension revision 1
  1024. VK_EXT_primitives_generated_query : extension revision 1
  1025. VK_EXT_private_data : extension revision 1
  1026. VK_EXT_provoking_vertex : extension revision 1
  1027. VK_EXT_queue_family_foreign : extension revision 1
  1028. VK_EXT_robustness2 : extension revision 1
  1029. VK_EXT_sample_locations : extension revision 1
  1030. VK_EXT_sampler_filter_minmax : extension revision 2
  1031. VK_EXT_scalar_block_layout : extension revision 1
  1032. VK_EXT_separate_stencil_usage : extension revision 1
  1033. VK_EXT_shader_atomic_float : extension revision 1
  1034. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  1035. VK_EXT_shader_image_atomic_int64 : extension revision 1
  1036. VK_EXT_shader_module_identifier : extension revision 1
  1037. VK_EXT_shader_object : extension revision 1
  1038. VK_EXT_shader_subgroup_ballot : extension revision 1
  1039. VK_EXT_shader_subgroup_vote : extension revision 1
  1040. VK_EXT_shader_viewport_index_layer : extension revision 1
  1041. VK_EXT_subgroup_size_control : extension revision 2
  1042. VK_EXT_swapchain_maintenance1 : extension revision 1
  1043. VK_EXT_texel_buffer_alignment : extension revision 1
  1044. VK_EXT_tooling_info : extension revision 1
  1045. VK_EXT_transform_feedback : extension revision 1
  1046. VK_EXT_vertex_attribute_divisor : extension revision 3
  1047. VK_EXT_vertex_input_dynamic_state : extension revision 2
  1048. VK_EXT_ycbcr_2plane_444_formats : extension revision 1
  1049. VK_EXT_ycbcr_image_arrays : extension revision 1
  1050. VK_KHR_16bit_storage : extension revision 1
  1051. VK_KHR_8bit_storage : extension revision 1
  1052. VK_KHR_acceleration_structure : extension revision 13
  1053. VK_KHR_bind_memory2 : extension revision 1
  1054. VK_KHR_buffer_device_address : extension revision 1
  1055. VK_KHR_cooperative_matrix : extension revision 2
  1056. VK_KHR_copy_commands2 : extension revision 1
  1057. VK_KHR_create_renderpass2 : extension revision 1
  1058. VK_KHR_dedicated_allocation : extension revision 3
  1059. VK_KHR_deferred_host_operations : extension revision 4
  1060. VK_KHR_depth_stencil_resolve : extension revision 1
  1061. VK_KHR_descriptor_update_template : extension revision 1
  1062. VK_KHR_device_group : extension revision 4
  1063. VK_KHR_draw_indirect_count : extension revision 1
  1064. VK_KHR_driver_properties : extension revision 1
  1065. VK_KHR_dynamic_rendering : extension revision 1
  1066. VK_KHR_external_fence : extension revision 1
  1067. VK_KHR_external_fence_win32 : extension revision 1
  1068. VK_KHR_external_memory : extension revision 1
  1069. VK_KHR_external_memory_win32 : extension revision 1
  1070. VK_KHR_external_semaphore : extension revision 1
  1071. VK_KHR_external_semaphore_win32 : extension revision 1
  1072. VK_KHR_format_feature_flags2 : extension revision 2
  1073. VK_KHR_fragment_shader_barycentric : extension revision 1
  1074. VK_KHR_fragment_shading_rate : extension revision 2
  1075. VK_KHR_get_memory_requirements2 : extension revision 1
  1076. VK_KHR_global_priority : extension revision 1
  1077. VK_KHR_image_format_list : extension revision 1
  1078. VK_KHR_imageless_framebuffer : extension revision 1
  1079. VK_KHR_maintenance1 : extension revision 2
  1080. VK_KHR_maintenance2 : extension revision 1
  1081. VK_KHR_maintenance3 : extension revision 1
  1082. VK_KHR_maintenance4 : extension revision 2
  1083. VK_KHR_maintenance5 : extension revision 1
  1084. VK_KHR_map_memory2 : extension revision 1
  1085. VK_KHR_multiview : extension revision 1
  1086. VK_KHR_pipeline_executable_properties : extension revision 1
  1087. VK_KHR_pipeline_library : extension revision 1
  1088. VK_KHR_present_id : extension revision 1
  1089. VK_KHR_present_wait : extension revision 1
  1090. VK_KHR_push_descriptor : extension revision 2
  1091. VK_KHR_ray_query : extension revision 1
  1092. VK_KHR_ray_tracing_maintenance1 : extension revision 1
  1093. VK_KHR_ray_tracing_pipeline : extension revision 1
  1094. VK_KHR_ray_tracing_position_fetch : extension revision 1
  1095. VK_KHR_relaxed_block_layout : extension revision 1
  1096. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
  1097. VK_KHR_sampler_ycbcr_conversion : extension revision 14
  1098. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  1099. VK_KHR_shader_atomic_int64 : extension revision 1
  1100. VK_KHR_shader_clock : extension revision 1
  1101. VK_KHR_shader_draw_parameters : extension revision 1
  1102. VK_KHR_shader_float16_int8 : extension revision 1
  1103. VK_KHR_shader_float_controls : extension revision 4
  1104. VK_KHR_shader_integer_dot_product : extension revision 1
  1105. VK_KHR_shader_non_semantic_info : extension revision 1
  1106. VK_KHR_shader_subgroup_extended_types : extension revision 1
  1107. VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
  1108. VK_KHR_shader_terminate_invocation : extension revision 1
  1109. VK_KHR_spirv_1_4 : extension revision 1
  1110. VK_KHR_storage_buffer_storage_class : extension revision 1
  1111. VK_KHR_swapchain : extension revision 70
  1112. VK_KHR_swapchain_mutable_format : extension revision 1
  1113. VK_KHR_synchronization2 : extension revision 1
  1114. VK_KHR_timeline_semaphore : extension revision 2
  1115. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  1116. VK_KHR_variable_pointers : extension revision 1
  1117. VK_KHR_video_decode_h264 : extension revision 8
  1118. VK_KHR_video_decode_h265 : extension revision 7
  1119. VK_KHR_video_decode_queue : extension revision 7
  1120. VK_KHR_video_queue : extension revision 8
  1121. VK_KHR_vulkan_memory_model : extension revision 3
  1122. VK_KHR_win32_keyed_mutex : extension revision 1
  1123. VK_KHR_workgroup_memory_explicit_layout : extension revision 1
  1124. VK_KHR_zero_initialize_workgroup_memory : extension revision 1
  1125. VK_NVX_binary_import : extension revision 1
  1126. VK_NVX_image_view_handle : extension revision 2
  1127. VK_NVX_multiview_per_view_attributes : extension revision 1
  1128. VK_NV_clip_space_w_scaling : extension revision 1
  1129. VK_NV_compute_shader_derivatives : extension revision 1
  1130. VK_NV_cooperative_matrix : extension revision 1
  1131. VK_NV_copy_memory_indirect : extension revision 1
  1132. VK_NV_corner_sampled_image : extension revision 2
  1133. VK_NV_coverage_reduction_mode : extension revision 1
  1134. VK_NV_cuda_kernel_launch : extension revision 2
  1135. VK_NV_dedicated_allocation : extension revision 1
  1136. VK_NV_dedicated_allocation_image_aliasing : extension revision 1
  1137. VK_NV_device_diagnostic_checkpoints : extension revision 2
  1138. VK_NV_device_diagnostics_config : extension revision 2
  1139. VK_NV_device_generated_commands : extension revision 3
  1140. VK_NV_device_generated_commands_compute : extension revision 2
  1141. VK_NV_external_memory : extension revision 1
  1142. VK_NV_external_memory_win32 : extension revision 1
  1143. VK_NV_fill_rectangle : extension revision 1
  1144. VK_NV_fragment_coverage_to_color : extension revision 1
  1145. VK_NV_fragment_shader_barycentric : extension revision 1
  1146. VK_NV_fragment_shading_rate_enums : extension revision 1
  1147. VK_NV_framebuffer_mixed_samples : extension revision 1
  1148. VK_NV_geometry_shader_passthrough : extension revision 1
  1149. VK_NV_inherited_viewport_scissor : extension revision 1
  1150. VK_NV_linear_color_attachment : extension revision 1
  1151. VK_NV_low_latency : extension revision 1
  1152. VK_NV_low_latency2 : extension revision 1
  1153. VK_NV_memory_decompression : extension revision 1
  1154. VK_NV_mesh_shader : extension revision 1
  1155. VK_NV_ray_tracing : extension revision 3
  1156. VK_NV_ray_tracing_invocation_reorder : extension revision 1
  1157. VK_NV_representative_fragment_test : extension revision 2
  1158. VK_NV_sample_mask_override_coverage : extension revision 1
  1159. VK_NV_scissor_exclusive : extension revision 2
  1160. VK_NV_shader_image_footprint : extension revision 2
  1161. VK_NV_shader_sm_builtins : extension revision 1
  1162. VK_NV_shader_subgroup_partitioned : extension revision 1
  1163. VK_NV_shading_rate_image : extension revision 3
  1164. VK_NV_viewport_array2 : extension revision 1
  1165. VK_NV_viewport_swizzle : extension revision 1
  1166. VK_NV_win32_keyed_mutex : extension revision 2
  1167.  
  1168. VkQueueFamilyProperties:
  1169. ========================
  1170. queueProperties[0]:
  1171. -------------------
  1172. minImageTransferGranularity = (1,1,1)
  1173. queueCount = 16
  1174. queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1175. timestampValidBits = 64
  1176. present support = true
  1177. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1178. -----------------------------------------
  1179. priorityCount = 4
  1180. priorities: count = 4
  1181. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1182. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1183. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1184. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1185.  
  1186. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1187. --------------------------------------------
  1188. queryResultStatusSupport = false
  1189.  
  1190. VkQueueFamilyVideoPropertiesKHR:
  1191. --------------------------------
  1192. videoCodecOperations:
  1193. None
  1194.  
  1195.  
  1196. queueProperties[1]:
  1197. -------------------
  1198. minImageTransferGranularity = (1,1,1)
  1199. queueCount = 2
  1200. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1201. timestampValidBits = 64
  1202. present support = false
  1203. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1204. -----------------------------------------
  1205. priorityCount = 4
  1206. priorities: count = 4
  1207. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1208. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1209. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1210. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1211.  
  1212. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1213. --------------------------------------------
  1214. queryResultStatusSupport = false
  1215.  
  1216. VkQueueFamilyVideoPropertiesKHR:
  1217. --------------------------------
  1218. videoCodecOperations:
  1219. None
  1220.  
  1221.  
  1222. queueProperties[2]:
  1223. -------------------
  1224. minImageTransferGranularity = (1,1,1)
  1225. queueCount = 8
  1226. queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
  1227. timestampValidBits = 64
  1228. present support = true
  1229. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1230. -----------------------------------------
  1231. priorityCount = 4
  1232. priorities: count = 4
  1233. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1234. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1235. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1236. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1237.  
  1238. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1239. --------------------------------------------
  1240. queryResultStatusSupport = false
  1241.  
  1242. VkQueueFamilyVideoPropertiesKHR:
  1243. --------------------------------
  1244. videoCodecOperations:
  1245. None
  1246.  
  1247.  
  1248. queueProperties[3]:
  1249. -------------------
  1250. minImageTransferGranularity = (1,1,1)
  1251. queueCount = 1
  1252. queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR
  1253. timestampValidBits = 32
  1254. present support = false
  1255. VkQueueFamilyGlobalPriorityPropertiesKHR:
  1256. -----------------------------------------
  1257. priorityCount = 4
  1258. priorities: count = 4
  1259. QUEUE_GLOBAL_PRIORITY_LOW_KHR
  1260. QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
  1261. QUEUE_GLOBAL_PRIORITY_HIGH_KHR
  1262. QUEUE_GLOBAL_PRIORITY_REALTIME_KHR
  1263.  
  1264. VkQueueFamilyQueryResultStatusPropertiesKHR:
  1265. --------------------------------------------
  1266. queryResultStatusSupport = true
  1267.  
  1268. VkQueueFamilyVideoPropertiesKHR:
  1269. --------------------------------
  1270. videoCodecOperations: count = 2
  1271. VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR
  1272. VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR
  1273.  
  1274.  
  1275. VkPhysicalDeviceMemoryProperties:
  1276. =================================
  1277. memoryHeaps: count = 3
  1278. memoryHeaps[0]:
  1279. size = 8408530944 (0x1f5300000) (7.83 GiB)
  1280. budget = 7603224576 (0x1c5300000) (7.08 GiB)
  1281. usage = 0 (0x00000000) (0.00 B)
  1282. flags: count = 1
  1283. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1284. memoryHeaps[1]:
  1285. size = 17139662848 (0x3fd9a8000) (15.96 GiB)
  1286. budget = 16334358528 (0x3cd9a8800) (15.21 GiB)
  1287. usage = 0 (0x00000000) (0.00 B)
  1288. flags:
  1289. None
  1290. memoryHeaps[2]:
  1291. size = 224395264 (0x0d600000) (214.00 MiB)
  1292. budget = 219217920 (0x0d110000) (209.06 MiB)
  1293. usage = 5177344 (0x004f0000) (4.94 MiB)
  1294. flags: count = 1
  1295. MEMORY_HEAP_DEVICE_LOCAL_BIT
  1296. memoryTypes: count = 5
  1297. memoryTypes[0]:
  1298. heapIndex = 1
  1299. propertyFlags = 0x0000:
  1300. None
  1301. usable for:
  1302. IMAGE_TILING_OPTIMAL:
  1303. color images
  1304. FORMAT_D16_UNORM
  1305. FORMAT_X8_D24_UNORM_PACK32
  1306. FORMAT_D32_SFLOAT
  1307. FORMAT_S8_UINT
  1308. FORMAT_D24_UNORM_S8_UINT
  1309. FORMAT_D32_SFLOAT_S8_UINT
  1310. (non-sparse)
  1311. IMAGE_TILING_LINEAR:
  1312. color images
  1313. (non-sparse, non-transient)
  1314. memoryTypes[1]:
  1315. heapIndex = 0
  1316. propertyFlags = 0x0001: count = 1
  1317. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1318. usable for:
  1319. IMAGE_TILING_OPTIMAL:
  1320. color images
  1321. FORMAT_D16_UNORM
  1322. FORMAT_X8_D24_UNORM_PACK32
  1323. FORMAT_D32_SFLOAT
  1324. FORMAT_S8_UINT
  1325. FORMAT_D24_UNORM_S8_UINT
  1326. FORMAT_D32_SFLOAT_S8_UINT
  1327. IMAGE_TILING_LINEAR:
  1328. color images
  1329. (non-sparse, non-transient)
  1330. memoryTypes[2]:
  1331. heapIndex = 1
  1332. propertyFlags = 0x0006: count = 2
  1333. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1334. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1335. usable for:
  1336. IMAGE_TILING_OPTIMAL:
  1337. None
  1338. IMAGE_TILING_LINEAR:
  1339. color images
  1340. (non-sparse, non-transient)
  1341. memoryTypes[3]:
  1342. heapIndex = 1
  1343. propertyFlags = 0x000e: count = 3
  1344. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1345. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1346. MEMORY_PROPERTY_HOST_CACHED_BIT
  1347. usable for:
  1348. IMAGE_TILING_OPTIMAL:
  1349. None
  1350. IMAGE_TILING_LINEAR:
  1351. color images
  1352. (non-sparse, non-transient)
  1353. memoryTypes[4]:
  1354. heapIndex = 2
  1355. propertyFlags = 0x0007: count = 3
  1356. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  1357. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  1358. MEMORY_PROPERTY_HOST_COHERENT_BIT
  1359. usable for:
  1360. IMAGE_TILING_OPTIMAL:
  1361. None
  1362. IMAGE_TILING_LINEAR:
  1363. color images
  1364. (non-sparse, non-transient)
  1365.  
  1366. VkPhysicalDeviceFeatures:
  1367. =========================
  1368. robustBufferAccess = true
  1369. fullDrawIndexUint32 = true
  1370. imageCubeArray = true
  1371. independentBlend = true
  1372. geometryShader = true
  1373. tessellationShader = true
  1374. sampleRateShading = true
  1375. dualSrcBlend = true
  1376. logicOp = true
  1377. multiDrawIndirect = true
  1378. drawIndirectFirstInstance = true
  1379. depthClamp = true
  1380. depthBiasClamp = true
  1381. fillModeNonSolid = true
  1382. depthBounds = true
  1383. wideLines = true
  1384. largePoints = true
  1385. alphaToOne = true
  1386. multiViewport = true
  1387. samplerAnisotropy = true
  1388. textureCompressionETC2 = false
  1389. textureCompressionASTC_LDR = false
  1390. textureCompressionBC = true
  1391. occlusionQueryPrecise = true
  1392. pipelineStatisticsQuery = true
  1393. vertexPipelineStoresAndAtomics = true
  1394. fragmentStoresAndAtomics = true
  1395. shaderTessellationAndGeometryPointSize = true
  1396. shaderImageGatherExtended = true
  1397. shaderStorageImageExtendedFormats = true
  1398. shaderStorageImageMultisample = true
  1399. shaderStorageImageReadWithoutFormat = true
  1400. shaderStorageImageWriteWithoutFormat = true
  1401. shaderUniformBufferArrayDynamicIndexing = true
  1402. shaderSampledImageArrayDynamicIndexing = true
  1403. shaderStorageBufferArrayDynamicIndexing = true
  1404. shaderStorageImageArrayDynamicIndexing = true
  1405. shaderClipDistance = true
  1406. shaderCullDistance = true
  1407. shaderFloat64 = true
  1408. shaderInt64 = true
  1409. shaderInt16 = true
  1410. shaderResourceResidency = true
  1411. shaderResourceMinLod = true
  1412. sparseBinding = true
  1413. sparseResidencyBuffer = true
  1414. sparseResidencyImage2D = true
  1415. sparseResidencyImage3D = true
  1416. sparseResidency2Samples = true
  1417. sparseResidency4Samples = true
  1418. sparseResidency8Samples = true
  1419. sparseResidency16Samples = true
  1420. sparseResidencyAliased = true
  1421. variableMultisampleRate = true
  1422. inheritedQueries = true
  1423.  
  1424. VkPhysicalDevice16BitStorageFeatures:
  1425. -------------------------------------
  1426. storageBuffer16BitAccess = true
  1427. uniformAndStorageBuffer16BitAccess = true
  1428. storagePushConstant16 = true
  1429. storageInputOutput16 = false
  1430.  
  1431. VkPhysicalDevice4444FormatsFeaturesEXT:
  1432. ---------------------------------------
  1433. formatA4R4G4B4 = true
  1434. formatA4B4G4R4 = true
  1435.  
  1436. VkPhysicalDevice8BitStorageFeatures:
  1437. ------------------------------------
  1438. storageBuffer8BitAccess = true
  1439. uniformAndStorageBuffer8BitAccess = true
  1440. storagePushConstant8 = true
  1441.  
  1442. VkPhysicalDeviceAccelerationStructureFeaturesKHR:
  1443. -------------------------------------------------
  1444. accelerationStructure = true
  1445. accelerationStructureCaptureReplay = true
  1446. accelerationStructureIndirectBuild = false
  1447. accelerationStructureHostCommands = false
  1448. descriptorBindingAccelerationStructureUpdateAfterBind = true
  1449.  
  1450. VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
  1451. --------------------------------------------------------------
  1452. attachmentFeedbackLoopDynamicState = true
  1453.  
  1454. VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
  1455. --------------------------------------------------------
  1456. attachmentFeedbackLoopLayout = true
  1457.  
  1458. VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
  1459. --------------------------------------------------
  1460. advancedBlendCoherentOperations = true
  1461.  
  1462. VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
  1463. ----------------------------------------------
  1464. borderColorSwizzle = true
  1465. borderColorSwizzleFromImage = false
  1466.  
  1467. VkPhysicalDeviceBufferDeviceAddressFeatures:
  1468. --------------------------------------------
  1469. bufferDeviceAddress = true
  1470. bufferDeviceAddressCaptureReplay = true
  1471. bufferDeviceAddressMultiDevice = true
  1472.  
  1473. VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
  1474. -----------------------------------------------
  1475. bufferDeviceAddress = true
  1476. bufferDeviceAddressCaptureReplay = true
  1477. bufferDeviceAddressMultiDevice = true
  1478.  
  1479. VkPhysicalDeviceColorWriteEnableFeaturesEXT:
  1480. --------------------------------------------
  1481. colorWriteEnable = true
  1482.  
  1483. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  1484. ------------------------------------------------
  1485. conditionalRendering = true
  1486. inheritedConditionalRendering = true
  1487.  
  1488. VkPhysicalDeviceCooperativeMatrixFeaturesKHR:
  1489. ---------------------------------------------
  1490. cooperativeMatrix = true
  1491. cooperativeMatrixRobustBufferAccess = false
  1492.  
  1493. VkPhysicalDeviceCustomBorderColorFeaturesEXT:
  1494. ---------------------------------------------
  1495. customBorderColors = true
  1496. customBorderColorWithoutFormat = true
  1497.  
  1498. VkPhysicalDeviceDepthBiasControlFeaturesEXT:
  1499. --------------------------------------------
  1500. depthBiasControl = true
  1501. leastRepresentableValueForceUnormRepresentation = true
  1502. floatRepresentation = false
  1503. depthBiasExact = true
  1504.  
  1505. VkPhysicalDeviceDepthClampZeroOneFeaturesEXT:
  1506. ---------------------------------------------
  1507. depthClampZeroOne = true
  1508.  
  1509. VkPhysicalDeviceDepthClipControlFeaturesEXT:
  1510. --------------------------------------------
  1511. depthClipControl = true
  1512.  
  1513. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  1514. -------------------------------------------
  1515. depthClipEnable = true
  1516.  
  1517. VkPhysicalDeviceDescriptorBufferFeaturesEXT:
  1518. --------------------------------------------
  1519. descriptorBuffer = true
  1520. descriptorBufferCaptureReplay = true
  1521. descriptorBufferImageLayoutIgnored = true
  1522. descriptorBufferPushDescriptors = true
  1523.  
  1524. VkPhysicalDeviceDescriptorIndexingFeatures:
  1525. -------------------------------------------
  1526. shaderInputAttachmentArrayDynamicIndexing = true
  1527. shaderUniformTexelBufferArrayDynamicIndexing = true
  1528. shaderStorageTexelBufferArrayDynamicIndexing = true
  1529. shaderUniformBufferArrayNonUniformIndexing = true
  1530. shaderSampledImageArrayNonUniformIndexing = true
  1531. shaderStorageBufferArrayNonUniformIndexing = true
  1532. shaderStorageImageArrayNonUniformIndexing = true
  1533. shaderInputAttachmentArrayNonUniformIndexing = true
  1534. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1535. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1536. descriptorBindingUniformBufferUpdateAfterBind = true
  1537. descriptorBindingSampledImageUpdateAfterBind = true
  1538. descriptorBindingStorageImageUpdateAfterBind = true
  1539. descriptorBindingStorageBufferUpdateAfterBind = true
  1540. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1541. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1542. descriptorBindingUpdateUnusedWhilePending = true
  1543. descriptorBindingPartiallyBound = true
  1544. descriptorBindingVariableDescriptorCount = true
  1545. runtimeDescriptorArray = true
  1546.  
  1547. VkPhysicalDeviceDynamicRenderingFeatures:
  1548. -----------------------------------------
  1549. dynamicRendering = true
  1550.  
  1551. VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT:
  1552. -------------------------------------------------------------
  1553. dynamicRenderingUnusedAttachments = true
  1554.  
  1555. VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
  1556. -------------------------------------------------
  1557. extendedDynamicState2 = true
  1558. extendedDynamicState2LogicOp = true
  1559. extendedDynamicState2PatchControlPoints = true
  1560.  
  1561. VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
  1562. -------------------------------------------------
  1563. extendedDynamicState3TessellationDomainOrigin = true
  1564. extendedDynamicState3DepthClampEnable = true
  1565. extendedDynamicState3PolygonMode = true
  1566. extendedDynamicState3RasterizationSamples = true
  1567. extendedDynamicState3SampleMask = true
  1568. extendedDynamicState3AlphaToCoverageEnable = true
  1569. extendedDynamicState3AlphaToOneEnable = true
  1570. extendedDynamicState3LogicOpEnable = true
  1571. extendedDynamicState3ColorBlendEnable = true
  1572. extendedDynamicState3ColorBlendEquation = true
  1573. extendedDynamicState3ColorWriteMask = true
  1574. extendedDynamicState3RasterizationStream = true
  1575. extendedDynamicState3ConservativeRasterizationMode = true
  1576. extendedDynamicState3ExtraPrimitiveOverestimationSize = true
  1577. extendedDynamicState3DepthClipEnable = true
  1578. extendedDynamicState3SampleLocationsEnable = true
  1579. extendedDynamicState3ColorBlendAdvanced = true
  1580. extendedDynamicState3ProvokingVertexMode = true
  1581. extendedDynamicState3LineRasterizationMode = true
  1582. extendedDynamicState3LineStippleEnable = true
  1583. extendedDynamicState3DepthClipNegativeOneToOne = true
  1584. extendedDynamicState3ViewportWScalingEnable = true
  1585. extendedDynamicState3ViewportSwizzle = true
  1586. extendedDynamicState3CoverageToColorEnable = true
  1587. extendedDynamicState3CoverageToColorLocation = true
  1588. extendedDynamicState3CoverageModulationMode = true
  1589. extendedDynamicState3CoverageModulationTableEnable = true
  1590. extendedDynamicState3CoverageModulationTable = true
  1591. extendedDynamicState3CoverageReductionMode = true
  1592. extendedDynamicState3RepresentativeFragmentTestEnable = true
  1593. extendedDynamicState3ShadingRateImageEnable = true
  1594.  
  1595. VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
  1596. ------------------------------------------------
  1597. extendedDynamicState = true
  1598.  
  1599. VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
  1600. -----------------------------------------------------
  1601. fragmentShaderBarycentric = true
  1602.  
  1603. VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
  1604. ---------------------------------------------------
  1605. fragmentShaderSampleInterlock = true
  1606. fragmentShaderPixelInterlock = true
  1607. fragmentShaderShadingRateInterlock = true
  1608.  
  1609. VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
  1610. -----------------------------------------------
  1611. pipelineFragmentShadingRate = true
  1612. primitiveFragmentShadingRate = true
  1613. attachmentFragmentShadingRate = true
  1614.  
  1615. VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
  1616. -----------------------------------------------
  1617. globalPriorityQuery = true
  1618.  
  1619. VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
  1620. ---------------------------------------------------
  1621. graphicsPipelineLibrary = true
  1622.  
  1623. VkPhysicalDeviceHostQueryResetFeatures:
  1624. ---------------------------------------
  1625. hostQueryReset = true
  1626.  
  1627. VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
  1628. -------------------------------------------
  1629. image2DViewOf3D = true
  1630. sampler2DViewOf3D = true
  1631.  
  1632. VkPhysicalDeviceImageRobustnessFeatures:
  1633. ----------------------------------------
  1634. robustImageAccess = true
  1635.  
  1636. VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
  1637. -----------------------------------------------
  1638. imageSlicedViewOf3D = true
  1639.  
  1640. VkPhysicalDeviceImageViewMinLodFeaturesEXT:
  1641. -------------------------------------------
  1642. minLod = true
  1643.  
  1644. VkPhysicalDeviceImagelessFramebufferFeatures:
  1645. ---------------------------------------------
  1646. imagelessFramebuffer = true
  1647.  
  1648. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  1649. ------------------------------------------
  1650. indexTypeUint8 = true
  1651.  
  1652. VkPhysicalDeviceInlineUniformBlockFeatures:
  1653. -------------------------------------------
  1654. inlineUniformBlock = true
  1655. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1656.  
  1657. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  1658. ---------------------------------------------
  1659. rectangularLines = true
  1660. bresenhamLines = true
  1661. smoothLines = true
  1662. stippledRectangularLines = true
  1663. stippledBresenhamLines = true
  1664. stippledSmoothLines = true
  1665.  
  1666. VkPhysicalDeviceMaintenance4Features:
  1667. -------------------------------------
  1668. maintenance4 = true
  1669.  
  1670. VkPhysicalDeviceMemoryPriorityFeaturesEXT:
  1671. ------------------------------------------
  1672. memoryPriority = true
  1673.  
  1674. VkPhysicalDeviceMeshShaderFeaturesEXT:
  1675. --------------------------------------
  1676. taskShader = true
  1677. meshShader = true
  1678. multiviewMeshShader = true
  1679. primitiveFragmentShadingRateMeshShader = true
  1680. meshShaderQueries = true
  1681.  
  1682. VkPhysicalDeviceMultiDrawFeaturesEXT:
  1683. -------------------------------------
  1684. multiDraw = true
  1685.  
  1686. VkPhysicalDeviceMultiviewFeatures:
  1687. ----------------------------------
  1688. multiview = true
  1689. multiviewGeometryShader = true
  1690. multiviewTessellationShader = true
  1691.  
  1692. VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
  1693. -------------------------------------------------
  1694. mutableDescriptorType = true
  1695.  
  1696. VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
  1697. ----------------------------------------------
  1698. nonSeamlessCubeMap = true
  1699.  
  1700. VkPhysicalDeviceOpacityMicromapFeaturesEXT:
  1701. -------------------------------------------
  1702. micromap = true
  1703. micromapCaptureReplay = false
  1704. micromapHostCommands = false
  1705.  
  1706. VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
  1707. -----------------------------------------------------
  1708. pageableDeviceLocalMemory = true
  1709.  
  1710. VkPhysicalDevicePipelineCreationCacheControlFeatures:
  1711. -----------------------------------------------------
  1712. pipelineCreationCacheControl = true
  1713.  
  1714. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  1715. --------------------------------------------------------
  1716. pipelineExecutableInfo = true
  1717.  
  1718. VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
  1719. -------------------------------------------------------
  1720. pipelineLibraryGroupHandles = true
  1721.  
  1722. VkPhysicalDevicePipelineRobustnessFeaturesEXT:
  1723. ----------------------------------------------
  1724. pipelineRobustness = true
  1725.  
  1726. VkPhysicalDevicePresentIdFeaturesKHR:
  1727. -------------------------------------
  1728. presentId = true
  1729.  
  1730. VkPhysicalDevicePresentWaitFeaturesKHR:
  1731. ---------------------------------------
  1732. presentWait = true
  1733.  
  1734. VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
  1735. --------------------------------------------------------
  1736. primitiveTopologyListRestart = true
  1737. primitiveTopologyPatchListRestart = true
  1738.  
  1739. VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
  1740. ----------------------------------------------------
  1741. primitivesGeneratedQuery = true
  1742. primitivesGeneratedQueryWithRasterizerDiscard = true
  1743. primitivesGeneratedQueryWithNonZeroStreams = true
  1744.  
  1745. VkPhysicalDevicePrivateDataFeatures:
  1746. ------------------------------------
  1747. privateData = true
  1748.  
  1749. VkPhysicalDeviceProtectedMemoryFeatures:
  1750. ----------------------------------------
  1751. protectedMemory = false
  1752.  
  1753. VkPhysicalDeviceProvokingVertexFeaturesEXT:
  1754. -------------------------------------------
  1755. provokingVertexLast = true
  1756. transformFeedbackPreservesProvokingVertex = true
  1757.  
  1758. VkPhysicalDeviceRayQueryFeaturesKHR:
  1759. ------------------------------------
  1760. rayQuery = true
  1761.  
  1762. VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
  1763. --------------------------------------------------
  1764. rayTracingMaintenance1 = true
  1765. rayTracingPipelineTraceRaysIndirect2 = true
  1766.  
  1767. VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
  1768. ----------------------------------------------
  1769. rayTracingPipeline = true
  1770. rayTracingPipelineShaderGroupHandleCaptureReplay = false
  1771. rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
  1772. rayTracingPipelineTraceRaysIndirect = true
  1773. rayTraversalPrimitiveCulling = true
  1774.  
  1775. VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR:
  1776. ---------------------------------------------------
  1777. rayTracingPositionFetch = true
  1778.  
  1779. VkPhysicalDeviceRobustness2FeaturesEXT:
  1780. ---------------------------------------
  1781. robustBufferAccess2 = true
  1782. robustImageAccess2 = true
  1783. nullDescriptor = true
  1784.  
  1785. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  1786. -----------------------------------------------
  1787. samplerYcbcrConversion = true
  1788.  
  1789. VkPhysicalDeviceScalarBlockLayoutFeatures:
  1790. ------------------------------------------
  1791. scalarBlockLayout = true
  1792.  
  1793. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  1794. ----------------------------------------------------
  1795. separateDepthStencilLayouts = true
  1796.  
  1797. VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
  1798. ---------------------------------------------
  1799. shaderBufferFloat32Atomics = true
  1800. shaderBufferFloat32AtomicAdd = true
  1801. shaderBufferFloat64Atomics = true
  1802. shaderBufferFloat64AtomicAdd = true
  1803. shaderSharedFloat32Atomics = true
  1804. shaderSharedFloat32AtomicAdd = true
  1805. shaderSharedFloat64Atomics = true
  1806. shaderSharedFloat64AtomicAdd = true
  1807. shaderImageFloat32Atomics = true
  1808. shaderImageFloat32AtomicAdd = true
  1809. sparseImageFloat32Atomics = true
  1810. sparseImageFloat32AtomicAdd = true
  1811.  
  1812. VkPhysicalDeviceShaderAtomicInt64Features:
  1813. ------------------------------------------
  1814. shaderBufferInt64Atomics = true
  1815. shaderSharedInt64Atomics = true
  1816.  
  1817. VkPhysicalDeviceShaderClockFeaturesKHR:
  1818. ---------------------------------------
  1819. shaderSubgroupClock = true
  1820. shaderDeviceClock = true
  1821.  
  1822. VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
  1823. -------------------------------------------------------
  1824. shaderDemoteToHelperInvocation = true
  1825.  
  1826. VkPhysicalDeviceShaderDrawParametersFeatures:
  1827. ---------------------------------------------
  1828. shaderDrawParameters = true
  1829.  
  1830. VkPhysicalDeviceShaderFloat16Int8Features:
  1831. ------------------------------------------
  1832. shaderFloat16 = true
  1833. shaderInt8 = true
  1834.  
  1835. VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
  1836. --------------------------------------------------
  1837. shaderImageInt64Atomics = true
  1838. sparseImageInt64Atomics = true
  1839.  
  1840. VkPhysicalDeviceShaderIntegerDotProductFeatures:
  1841. ------------------------------------------------
  1842. shaderIntegerDotProduct = true
  1843.  
  1844. VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
  1845. --------------------------------------------------
  1846. shaderModuleIdentifier = true
  1847.  
  1848. VkPhysicalDeviceShaderObjectFeaturesEXT:
  1849. ----------------------------------------
  1850. shaderObject = true
  1851.  
  1852. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  1853. ----------------------------------------------------
  1854. shaderSubgroupExtendedTypes = true
  1855.  
  1856. VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
  1857. ------------------------------------------------------------
  1858. shaderSubgroupUniformControlFlow = true
  1859.  
  1860. VkPhysicalDeviceShaderTerminateInvocationFeatures:
  1861. --------------------------------------------------
  1862. shaderTerminateInvocation = true
  1863.  
  1864. VkPhysicalDeviceSubgroupSizeControlFeatures:
  1865. --------------------------------------------
  1866. subgroupSizeControl = true
  1867. computeFullSubgroups = true
  1868.  
  1869. VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
  1870. -------------------------------------------------
  1871. swapchainMaintenance1 = true
  1872.  
  1873. VkPhysicalDeviceSynchronization2Features:
  1874. -----------------------------------------
  1875. synchronization2 = true
  1876.  
  1877. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  1878. ------------------------------------------------
  1879. texelBufferAlignment = true
  1880.  
  1881. VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
  1882. --------------------------------------------------
  1883. textureCompressionASTC_HDR = false
  1884.  
  1885. VkPhysicalDeviceTimelineSemaphoreFeatures:
  1886. ------------------------------------------
  1887. timelineSemaphore = true
  1888.  
  1889. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  1890. ---------------------------------------------
  1891. transformFeedback = true
  1892. geometryStreams = true
  1893.  
  1894. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  1895. ----------------------------------------------------
  1896. uniformBufferStandardLayout = true
  1897.  
  1898. VkPhysicalDeviceVariablePointersFeatures:
  1899. -----------------------------------------
  1900. variablePointersStorageBuffer = true
  1901. variablePointers = true
  1902.  
  1903. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  1904. --------------------------------------------------
  1905. vertexAttributeInstanceRateDivisor = true
  1906. vertexAttributeInstanceRateZeroDivisor = true
  1907.  
  1908. VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
  1909. ---------------------------------------------------
  1910. vertexInputDynamicState = true
  1911.  
  1912. VkPhysicalDeviceVulkan11Features:
  1913. ---------------------------------
  1914. storageBuffer16BitAccess = true
  1915. uniformAndStorageBuffer16BitAccess = true
  1916. storagePushConstant16 = true
  1917. storageInputOutput16 = false
  1918. multiview = true
  1919. multiviewGeometryShader = true
  1920. multiviewTessellationShader = true
  1921. variablePointersStorageBuffer = true
  1922. variablePointers = true
  1923. protectedMemory = false
  1924. samplerYcbcrConversion = true
  1925. shaderDrawParameters = true
  1926.  
  1927. VkPhysicalDeviceVulkan12Features:
  1928. ---------------------------------
  1929. samplerMirrorClampToEdge = true
  1930. drawIndirectCount = true
  1931. storageBuffer8BitAccess = true
  1932. uniformAndStorageBuffer8BitAccess = true
  1933. storagePushConstant8 = true
  1934. shaderBufferInt64Atomics = true
  1935. shaderSharedInt64Atomics = true
  1936. shaderFloat16 = true
  1937. shaderInt8 = true
  1938. descriptorIndexing = true
  1939. shaderInputAttachmentArrayDynamicIndexing = true
  1940. shaderUniformTexelBufferArrayDynamicIndexing = true
  1941. shaderStorageTexelBufferArrayDynamicIndexing = true
  1942. shaderUniformBufferArrayNonUniformIndexing = true
  1943. shaderSampledImageArrayNonUniformIndexing = true
  1944. shaderStorageBufferArrayNonUniformIndexing = true
  1945. shaderStorageImageArrayNonUniformIndexing = true
  1946. shaderInputAttachmentArrayNonUniformIndexing = true
  1947. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1948. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1949. descriptorBindingUniformBufferUpdateAfterBind = true
  1950. descriptorBindingSampledImageUpdateAfterBind = true
  1951. descriptorBindingStorageImageUpdateAfterBind = true
  1952. descriptorBindingStorageBufferUpdateAfterBind = true
  1953. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1954. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1955. descriptorBindingUpdateUnusedWhilePending = true
  1956. descriptorBindingPartiallyBound = true
  1957. descriptorBindingVariableDescriptorCount = true
  1958. runtimeDescriptorArray = true
  1959. samplerFilterMinmax = true
  1960. scalarBlockLayout = true
  1961. imagelessFramebuffer = true
  1962. uniformBufferStandardLayout = true
  1963. shaderSubgroupExtendedTypes = true
  1964. separateDepthStencilLayouts = true
  1965. hostQueryReset = true
  1966. timelineSemaphore = true
  1967. bufferDeviceAddress = true
  1968. bufferDeviceAddressCaptureReplay = true
  1969. bufferDeviceAddressMultiDevice = true
  1970. vulkanMemoryModel = true
  1971. vulkanMemoryModelDeviceScope = true
  1972. vulkanMemoryModelAvailabilityVisibilityChains = true
  1973. shaderOutputViewportIndex = true
  1974. shaderOutputLayer = true
  1975. subgroupBroadcastDynamicId = true
  1976.  
  1977. VkPhysicalDeviceVulkan13Features:
  1978. ---------------------------------
  1979. robustImageAccess = true
  1980. inlineUniformBlock = true
  1981. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  1982. pipelineCreationCacheControl = true
  1983. privateData = true
  1984. shaderDemoteToHelperInvocation = true
  1985. shaderTerminateInvocation = true
  1986. subgroupSizeControl = true
  1987. computeFullSubgroups = true
  1988. synchronization2 = true
  1989. textureCompressionASTC_HDR = false
  1990. shaderZeroInitializeWorkgroupMemory = true
  1991. dynamicRendering = true
  1992. shaderIntegerDotProduct = true
  1993. maintenance4 = true
  1994.  
  1995. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1996. ------------------------------------------
  1997. vulkanMemoryModel = true
  1998. vulkanMemoryModelDeviceScope = true
  1999. vulkanMemoryModelAvailabilityVisibilityChains = true
  2000.  
  2001. VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
  2002. ---------------------------------------------------------
  2003. workgroupMemoryExplicitLayout = true
  2004. workgroupMemoryExplicitLayoutScalarBlockLayout = true
  2005. workgroupMemoryExplicitLayout8BitAccess = true
  2006. workgroupMemoryExplicitLayout16BitAccess = true
  2007.  
  2008. VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
  2009. -------------------------------------------------
  2010. ycbcr2plane444Formats = true
  2011.  
  2012. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  2013. --------------------------------------------
  2014. ycbcrImageArrays = true
  2015.  
  2016. VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
  2017. ------------------------------------------------------
  2018. shaderZeroInitializeWorkgroupMemory = true
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