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- AK:
- Item_Information:
- Item_Name: "&8AK-47"
- Item_Type: 256
- Melee_Mode: false
- Skip_Name_Check: false
- Remove_Unused_Tag: false
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Hidden_From_List: false
- Shooting:
- Disable: false
- Dual_Wield: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Arrows_On_Impact: false
- Remove_Bullet_Drop: false
- Removal_Or_Drag_Delay: false
- Projectile_Speed: 55
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 0
- Bullet_Spread: 0.75
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.40
- Sneak_Before_Shooting: false
- Burstfire:
- Enable: false
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 10
- Ammo:
- Enable: false
- Ammo_Item_ID: 371
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "&eAmmo"
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_With_Mouse: false
- Starting_Amount: 30
- Reload_Bullets_Individually: false
- Take_Ammo_On_Reload: false
- Take_Ammo_As_Magazine: false
- Reload_Duration: 90
- Reload_Shoot_Delay: 10
- Destroy_When_Empty: false
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 8
- Zoom_Bullet_Spread: 0
- Zoom_Before_Shooting: false
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
- Custom_Death_Message:
- Normal: "&9<shooter>&r &7☞ &6&lAK-47 &7☞ &r&2<victim> "
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Particles:
- Enable: true
- Particle_Terrain: true
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