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- Dark Souls II 1.03 Patch Note:
- MULTIPLAYER
- -Failing to create Multiplayer session no longer disables use of online items, such as White Soapstone.
- -Players now receive a small portion of Humanity after successfully assisting in a Multiplayer session instead of regaining full Humanity.
- -Starting boss fight with the Looking Glass Knight while summoning other players no longer cancels the summoning process.
- -Fixed an issue that prevented some bloodstains, illusions, and messages from being displayed.
- -Fixed an issue where “Unable to participate in Multiplayer Session” could constantly appear.
- -Fixed some instances where the portrait of the person you were summoning was different than the actual character.
- -You will no longer be able to take off Covenant rings while being summoned.
- -Fixed an issue that would cause some summoned players to fall through the ground at Earthen Peak.
- GAME MENU / INTERFACE / CONTROLS
- -Optimized Start Menu and Bonfire Menu performance.
- -Trophy icon for “Holder of the Fort” has been fixed.
- -Controller now vibrates when blocking an attack
- OTHER FIXES:
- -Bug involving Drangleic Castle door not opening has been fixed.
- -Fixed an issue that would cause Souls to be lost upon death with the Ring of Life Protection equipped.
- -Fixed an issue that caused some players to fall through elevators while using Binoculars and Magic simultaneously.
- -Fixed an issue causing some enemies being hit by arrows at long distances receive 0 damage.
- -Fixed an issue preventing the Brotherhood of Blood duels from starting properly.
- -Added a message for players that displays after entering the coffin in Things Betwixt
- -Fixed an issue where all of the items and objects in an area would reset (Without using a Bonfire Ascetic).
- -Fixed an issue that didn’t unlock some items from vendors on 2nd and beyond playthrough.
- -Fixed an issue causing the requirements for the Brotherhood of Blood Covenant be 50 too high.
- -Licia’s conditions for moving have been optimized.
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