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- Homunculus
- CR 1
- XP 400
- Any alignment (same as creator) Tiny construct
- Init +2; Senses darkvision 60 ft., low-light vision; Perception +3
- DEFENSE
- AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
- hp 11 (2d10)
- Fort +0, Ref +4, Will +1
- Defensive Abilities construct traits
- OFFENSE
- Speed 20 ft., fly 50 ft. (good)
- Melee 1 bite +3 (1d4β1 plus poison)
- Space 2-1/2 ft.; Reach 0 ft.
- STATISTICS
- Str 8, Dex 15, Con β, Int 10, Wis 12, Cha 7
- Base Atk +2; CMB +2; CMD 11
- Feats Lightning Reflexes
- Skills Fly +10, Perception +3, Stealth +12
- Languages Common (cannot speak); telepathic link
- SPECIAL ABILITIES
- Poison (Ex)
- Biteβinjury; save Fort DC 13; frequency 1/minute for 60 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
- Telepathic Link (Su)
- A homunculus cannot speak, but the process of creating one links it telepathically with its creator. A homunculus knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet.
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